//Shadows PS from cache.
//
// Generated by Microsoft (R) HLSL Shader Compiler 10.0.10011.16384
//
//   using 3Dmigoto v1.3.16 on Fri Jan 14 20:07:52 2022
//
//
// Buffer Definitions:
//
// cbuffer ConstBuf__modelData
// {
//
//   struct ModelData
//   {
//
//       uint lightGroupID;             // Index:    0
//       uint modelFlags;               // Index:    0.y
//       float lodFade;                 // Index:    0.z
//       float displacementBlend;       // Index:    0.w
//       int turbulenceDataIdx;         // Index:    1
//       int instanceOffset;            // Index:    1.y
//       int characterFxIdx;            // Index:    1.z
//       uint debugRenderChannel;       // Index:    1.w
//       uint decayWriteOffset;         // Index:    2
//       uint decayWriteMaxCount;       // Index:    2.y
//       uint decayAtomicCounterIndex;  // Index:    2.z
//       float modelAlpha;              // Index:    2.w
//       float emissiveScale;           // Index:    3
//       float desaturationScale;       // Index:    3.y
//       float decayCoverageEstimation; // Index:    3.z
//       float3 quantScale;             // Index:    4
//       float3 quantBias;              // Index:    5
//
//   } resourceTables__modelData;       // Index:    0-5.z            Components:    23
//
// }
//
// cbuffer ConstBuf__viewData
// {
//
//   struct ViewData
//   {
//
//       float4x4 view;                 // Index:    0
//       float4x4 invView;              // Index:    4
//       float4x4 proj;                 // Index:    8
//       float4x4 invViewProjNoZReproj; // Index:   12
//       float4x4 viewProj;             // Index:   16
//       float4x4 invViewProj;          // Index:   20
//       float4x4 previousViewProj;     // Index:   24
//       float4 prevLodEyePos;          // Index:   28
//       float4 lodEyePos;              // Index:   29
//       float4 viewDirDepthBias;       // Index:   30
//       float3 eyePos;                 // Index:   31
//       float2 viewportSize;           // Index:   32
//       float2 invViewportSize;        // Index:   32.z
//       float4 mirrorPlaneWS;          // Index:   33
//       float2 mirrorViewportSize;     // Index:   34
//       float2 opaqueRefractionViewportSize;// Index:   34.z
//       float windTime;                // Index:   35
//       float deltaTime;               // Index:   35.y
//       float depthReprojectScale;     // Index:   35.z
//       float depthReprojectBias;      // Index:   35.w
//       uint shadowViewType;           // Index:   36
//       float normalDepthBias;         // Index:   36.y
//       float noNormalAA;              // Index:   36.z
//       float noNormalFromAlpha;       // Index:   36.w
//       float noOpaqueTransparency;    // Index:   37
//       float translucentAmount;       // Index:   37.y
//       uint framePhase;               // Index:   37.z
//       float cameraAmbientExposure;   // Index:   37.w
//       float fxExposure;              // Index:   38
//       float fxAmbientExposure;       // Index:   38.y
//       uint checkerboardPhase;        // Index:   38.z
//       float sparkleIntensityScale;   // Index:   38.w
//
//   } resourceTables__viewData;        // Index:    0-38             Components:   156
//
// }
//
//
// Resource Bindings:
//
// Name                                 Type  Format         Dim Slot Elements
// ------------------------------ ---------- ------- ----------- ---- --------
// resourceTables__viewData__smpLinear    sampler      NA          NA    1        1
// resourceTables__viewData__smpLowAniso    sampler      NA          NA    2        1
// resourceTables__materialData.layer_0__diffuse    texture  float4          2d   11        1
// resourceTables__materialData.layer_1__normal    texture  float4          2d   13        1
// resourceTables__materialData.layer_1__opacity    texture  float4          2d   14        1
// resourceTables__materialData.layer_1__alpha    texture  float4          2d   15        1
// resourceTables__materialData.layer_2_3__diffuse    texture  float4          2d   16        1
// resourceTables__materialData.layer_2_3__normal    texture  float4          2d   17        1
// resourceTables__materialData.layer_2_3__gloss    texture  float4          2d   18        1
// resourceTables__materialData.layer_4__diffuse    texture  float4          2d   20        1
// resourceTables__materialData.layer_4__normal    texture  float4          2d   21        1
// resourceTables__materialData.layer_5__normal    texture  float4          2d   23        1
// resourceTables__materialData.layer_6__diffuse    texture  float4          2d   25        1
// resourceTables__materialData.layer_6__alpha    texture  float4          2d   27        1
// resourceTables__materialData.layer_7__diffuse    texture  float4          2d   28        1
// resourceTables__materialData.layer_7__normal    texture  float4          2d   29        1
// resourceTables__materialData.layer_7__alpha    texture  float4          2d   30        1
// resourceTables__materialData.layer_8__diffuse    texture  float4          2d   31        1
// resourceTables__materialData.layer_8__normal    texture  float4          2d   32        1
// resourceTables__materialData.layer_8__gloss    texture  float4          2d   33        1
// resourceTables__materialData.layer_8__ao    texture  float4          2d   34        1
// resourceTables__materialData.layer_8__scatter    texture  float4          2d   36        1
// resourceTables__materialData.layer_8__sparkle    texture  float4          2d   37        1
// ConstBuf__modelData               cbuffer      NA          NA    1        1
// ConstBuf__viewData                cbuffer      NA          NA    3        1
//
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xyzw
// VERT_ID                  0   x           1     NONE    uint
// TEXCOORD                 0   xy          2     NONE   float   xy
// NORMAL                   0   xyz         3     NONE   float   xyz
// TANGENT                  0   xyz         4     NONE   float   xyz
// BINORMAL                 0   xyz         5     NONE   float   xyz
// TEXCOORD                 8   xyz         6     NONE   float   xyz
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
// SV_Target                3   xyzw        3   TARGET   float   xyzw
// SV_Target                4   xy          4   TARGET   float   xy
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer cb1[1], immediateIndexed
dcl_constantbuffer cb3[39], immediateIndexed
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_resource_texture2d (float,float,float,float) t11
dcl_resource_texture2d (float,float,float,float) t13
dcl_resource_texture2d (float,float,float,float) t14
dcl_resource_texture2d (float,float,float,float) t15
dcl_resource_texture2d (float,float,float,float) t16
dcl_resource_texture2d (float,float,float,float) t17
dcl_resource_texture2d (float,float,float,float) t18
dcl_resource_texture2d (float,float,float,float) t20
dcl_resource_texture2d (float,float,float,float) t21
dcl_resource_texture2d (float,float,float,float) t23
dcl_resource_texture2d (float,float,float,float) t25
dcl_resource_texture2d (float,float,float,float) t27
dcl_resource_texture2d (float,float,float,float) t28
dcl_resource_texture2d (float,float,float,float) t29
dcl_resource_texture2d (float,float,float,float) t30
dcl_resource_texture2d (float,float,float,float) t31
dcl_resource_texture2d (float,float,float,float) t32
dcl_resource_texture2d (float,float,float,float) t33
dcl_resource_texture2d (float,float,float,float) t34
dcl_resource_texture2d (float,float,float,float) t36
dcl_resource_texture2d (float,float,float,float) t37
dcl_input_ps_siv linear noperspective v0.xyzw, position
dcl_input_ps linear v2.xy
dcl_input_ps linear v3.xyz
dcl_input_ps linear v4.xyz
dcl_input_ps linear v5.xyz
dcl_input_ps linear v6.xyz
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output o3.xyzw
dcl_output o4.xy
dcl_temps 50
dcl_resource_texture2d (float,float,float,float) t125
ld_indexable(texture2d)(float,float,float,float) r40.xyzw, l(0, 0, 0, 0), t125.xyzw
mul r0.xy, v0.xyxx, cb3[32].zwzz
mad r0.xy, r0.xyxx, l(2.000000, -2.000000, 0.000000, 0.000000), l(-1.000000, 1.000000, 0.000000, 0.000000)
mad r0.z, v0.z, cb3[35].z, cb3[35].w
rcp r0.z, r0.z
mov r1.z, -r0.z
mul r1.xy, r0.xyxx, r1.zzzz
mov r1.w, l(1.000000)

add r40.w, r1.z, -r40.y
mad r1.x, -r40.x, r40.w, r1.x

dp4 r2.x, r1.xyzw, cb3[12].xyzw
dp4 r2.y, r1.xyzw, cb3[13].xyzw
dp4 r2.z, r1.xyzw, cb3[14].xyzw
add r1.xyz, -r2.xyzx, cb3[29].xyzx

//Tessellation specular PS..
mul r41.xyz, r40.yyyy, cb3[16].xyzx
mul r41.w, cb3[16].x, cb3[16].x
mad r41.w, cb3[16].y, cb3[16].y, r41.w
mad r41.w, cb3[16].z, cb3[16].z, r41.w
div r41.xyz, r41.xyzx, r41.wwww
mad r1.x, r40.x, r41.x, r1.x
mad r1.y, r40.x, r41.y, r1.y
mad r1.z, r40.x, r41.z, r1.z

dp3 r0.z, r1.xyzx, r1.xyzx
rsq r0.w, r0.z
mul r1.xyz, r0.wwww, r1.xyzx
dp3 r2.x, r1.xyzx, v4.xyzx
dp3 r2.y, r1.xyzx, v5.xyzx
dp3 r2.z, r1.xyzx, v3.xyzx
dp3 r1.x, v3.xyzx, v3.xyzx
rsq r1.x, r1.x
mul r1.xyz, r1.xxxx, v3.xyzx
dp3 r1.w, -r2.xyzx, -r2.xyzx
rsq r1.w, r1.w
mul r2.xyz, r1.wwww, -r2.xyzx
lod r1.w, v2.xyxx, t14.x, s1
mad r3.x, r1.w, l(2.000000), l(10.000000)
mov r2.w, -r2.y
dp2 r2.y, r2.xwxx, r2.xwxx
sqrt r2.y, r2.y
max r2.y, r2.y, l(0.000001)
div r2.xyz, r2.xwzx, r2.yyyy
mul r2.w, r3.x, r2.z
mul r3.xyz, r2.xywx, l(0.000976562500, 0.000976562500, 0.00488281250, 0.000000)
min r2.z, r3.z, l(-0.00520833349)
mov r3.zw, v2.xxxy
mov r2.w, l(0.999000)
loop
  mad r4.xyzw, r2.xyxy, l(0.000976562500, 0.000976562500, 0.00195312500, 0.00195312500), r3.zwzw
  mad r5.xyzw, r2.xyxy, l(0.00390625000, 0.00390625000, 0.00292968750, 0.00292968750), r3.zwzw
  sample_l_indexable(texture2d)(float,float,float,float) r6.x, r4.xyxx, t14.xyzw, s1, r1.w
  sample_l_indexable(texture2d)(float,float,float,float) r6.y, r4.zwzz, t14.yxzw, s1, r1.w
  sample_l_indexable(texture2d)(float,float,float,float) r6.z, r5.zwzz, t14.yzxw, s1, r1.w
  sample_l_indexable(texture2d)(float,float,float,float) r6.w, r5.xyxx, t14.yzwx, s1, r1.w
  mad r7.xyzw, r2.zzzz, l(2.000000, 3.000000, 1.000000, 4.000000), r2.wwww
  ge r6.xyzw, r6.xyzw, r7.zxyw
  mov r8.xy, r5.zwzz
  mov r8.z, r7.y
  mov r5.z, r7.w
  movc r5.xyz, r6.zzzz, r8.xyzx, r5.xyzx
  mov r8.xy, r4.zwzz
  mov r8.z, r7.x
  movc r5.xyz, r6.yyyy, r8.xyzx, r5.xyzx
  mov r7.xy, r4.xyxx
  movc r4.xyz, r6.xxxx, r7.xyzx, r5.xyzx
  or r5.xy, r6.zwzz, r6.xyxx
  or r4.w, r5.y, r5.x
  if_nz r4.w
    mov r3.zw, r4.xxxy
    mov r2.w, r4.z
    break
  endif
  mov r3.zw, r4.xxxy
  mov r2.w, r4.z
endloop
mul r4.xy, v2.xyxx, l(6.000000, 6.000000, 0.000000, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r5.xyz, v2.xyxx, t11.xyzw, s2
lt r6.xyz, r5.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
mul r7.xyz, r5.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
log r5.xyz, r5.xyzx
mul r5.xyz, r5.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
exp r5.xyz, r5.xyzx
mad r5.xyz, r5.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
movc r5.xyz, r6.xyzx, r7.xyzx, r5.xyzx
mul r5.xyz, r5.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r4.z, v2.xyxx, t15.xywz, s2
mov_sat r4.w, r4.z
lt r5.w, l(0.000000), r4.w
if_nz r5.w
  sample_l_indexable(texture2d)(float,float,float,float) r5.w, r3.zwzz, t14.yzwx, s1, r1.w
  mad r2.xy, -r2.xyxx, l(0.000976562500, 0.000976562500, 0.000000, 0.000000), r3.zwzz
  sample_l_indexable(texture2d)(float,float,float,float) r1.w, r2.xyxx, t14.yzwx, s1, r1.w
  add r2.x, -r2.z, r2.w
  add r2.y, r2.w, -r5.w
  add r1.w, -r1.w, r2.x
  mul r2.xz, |r2.yyyy|, r3.xxyx
  add r1.w, |r1.w|, |r2.y|
  max r1.w, r1.w, l(0.000010)
  div r2.xy, r2.xzxx, r1.wwww
  add r2.xy, -r2.xyxx, r3.zwzz
  mul r2.zw, r2.xxxy, l(0.000000, 0.000000, 30.000000, 30.000000)
  sample_indexable(texture2d)(float,float,float,float) r3.xyz, r2.xyxx, t11.xyzw, s2
  lt r6.xyz, r3.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r7.xyz, r3.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r3.xyz, r3.xyzx
  mul r3.xyz, r3.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r3.xyz, r3.xyzx
  mad r3.xyz, r3.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r3.xyz, r6.xyzx, r7.xyzx, r3.xyzx
  sample_indexable(texture2d)(float,float,float,float) r2.xyz, r2.zwzz, t13.xyzw, s2
  mad r2.xyz, r2.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  dp3 r1.w, r2.xyzx, r2.xyzx
  sqrt r1.w, r1.w
  max r1.w, r1.w, l(0.000010)
  rcp r2.w, r1.w
  add r1.w, r1.w, l(-1.000000)
  mad r1.w, r4.w, r1.w, l(1.000000)
  mad r2.xyz, r2.xyzx, r2.wwww, l(-0.000000, -0.000000, -1.000000, 0.000000)
  mad r2.xyz, r4.wwww, r2.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
  mad r3.xyz, r3.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), -r5.xyzx
  mad r5.xyz, r4.wwww, r3.xyzx, r5.xyzx
  mad r3.xyz, r4.wwww, l(0.061000, -0.102307007, 0.349250019, 0.000000), l(0.039000, 0.300000, 0.630750, 0.000000)
  mov r6.x, r3.y
else
  mov r6.x, l(0.300000)
  mov r2.xyz, l(0,0,1.000000,0)
  mov r3.xz, l(0.039000,0,0.630750,0)
  mov r1.w, l(1.000000)
endif
sample_indexable(texture2d)(float,float,float,float) r7.xyz, v2.xyxx, t16.xyzw, s2
lt r8.xyz, r7.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
mul r9.xyz, r7.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
log r7.xyz, r7.xyzx
mul r7.xyz, r7.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
exp r7.xyz, r7.xyzx
mad r7.xyz, r7.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
movc r7.xyz, r8.xyzx, r9.xyzx, r7.xyzx
sample_indexable(texture2d)(float,float,float,float) r8.xyzw, v2.xyxx, t17.wxyz, s2
mad r9.xyz, r8.yzwy, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r2.w, v2.xyxx, t18.yzwx, s2
dp3 r3.y, r9.xyzx, r9.xyzx
sqrt r3.y, r3.y
max r3.y, r3.y, l(0.000010)
rcp r3.w, r3.y
mul r9.xyz, r3.wwww, r9.xyzx
mul r5.xyz, r5.xyzx, r7.xyzx
add r3.w, r2.z, l(1.000000)
max r2.z, r3.w, l(0.001000)
mul r7.xyz, r9.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000)
dp3 r3.w, r2.xyzx, r7.xyzx
mul r7.xyz, r2.xyzx, r3.wwww
div r2.xyz, r7.xyzx, r2.zzzz
mad r7.xyz, -r9.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r2.xyzx
min r2.x, r1.w, r3.y
mul r9.xyz, r5.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000)
mul r1.w, r2.w, r3.z
mad r0.z, -r0.z, r0.w, l(12.000000)
mul r0.z, r0.z, l(0.0833333358)
max r0.z, r0.z, l(0.000000)
mul_sat r0.w, r0.z, r4.z
lt r2.z, l(0.000000), r0.w
if_nz r2.z
  mov r10.xy, v2.xyxx
  mov r10.z, l(1.000000)
  dp3 r11.x, l(20.000000, -0.0000893275937, 0.0000447034836, 0.000000), r10.xyzx
  dp3 r11.y, l(0.00000893275956, 2.000000, -0.00000441074371, 0.000000), r10.xyzx
  mul r3.yw, v2.xxxy, l(0.000000, 20.000000, 0.000000, 2.000000)
  sample_indexable(texture2d)(float,float,float,float) r10.xyz, r3.ywyy, t20.xyzw, s2
  lt r12.xyz, r10.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r13.xyz, r10.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r10.xyz, r10.xyzx
  mul r10.xyz, r10.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r10.xyz, r10.xyzx
  mad r10.xyz, r10.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r10.xyz, r12.xyzx, r13.xyzx, r10.xyzx
  sample_indexable(texture2d)(float,float,float,float) r11.xyz, r11.xyxx, t21.xyzw, s2
  mad r11.xyz, r11.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  dp2 r12.x, l(1.000000, -0.00000446637978, 0.000000, 0.000000), r11.xyxx
  dp2 r12.y, l(0.00000446637978, 1.000000, 0.000000, 0.000000), r11.xyxx
  mov r12.z, r11.z
  dp3 r2.z, r12.xyzx, r12.xyzx
  sqrt r2.z, r2.z
  max r2.z, r2.z, l(0.000010)
  rcp r3.y, r2.z
  mul r11.xyz, r3.yyyy, r12.xyzx
  mul r12.xyz, r10.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000)
  mul r0.w, r0.w, l(0.770447)
  add r3.y, r7.z, l(1.000000)
  max r7.w, r3.y, l(0.001000)
  mul r13.xyz, r11.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000)
  dp3 r3.y, r7.xywx, r13.xyzx
  mul r13.xyz, r3.yyyy, r7.xywx
  div r13.xyz, r13.xyzx, r7.wwww
  mad r11.xyz, -r11.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r13.xyzx
  min r2.z, r2.z, r2.x
  add r2.z, -r2.x, r2.z
  mad r2.x, r0.w, r2.z, r2.x
  add r11.xyz, -r7.xyzx, r11.xyzx
  mad r7.xyz, r0.wwww, r11.xyzx, r7.xyzx
  lt r11.xyz, r5.xyzx, l(0.500000060, 0.500000060, 0.500000060, 0.000000)
  mul r12.xyz, r5.xyzx, r12.xyzx
  mul r12.xyz, r12.xyzx, l(1.99999988, 1.99999988, 1.99999988, 0.000000)
  mad r13.xyz, -r5.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), l(1.000000, 1.000000, 1.000000, 0.000000)
  add r13.xyz, r13.xyzx, r13.xyzx
  mad r10.xyz, -r10.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), l(1.000000, 1.000000, 1.000000, 0.000000)
  mad r10.xyz, -r13.xyzx, r10.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
  movc r10.xyz, r11.xyzx, r12.xyzx, r10.xyzx
  mad r5.xyz, -r5.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), r10.xyzx
  mad r9.xyz, r0.wwww, r5.xyzx, r9.xyzx
endif
sample_indexable(texture2d)(float,float,float,float) r0.w, v2.xyxx, t14.yzwx, s1
mul_sat r0.z, r0.z, r0.w
lt r2.z, l(0.000000), r0.z
if_nz r2.z
  mul r3.yw, v2.xxxy, l(0.000000, 30.000000, 0.000000, 30.000000)
  sample_indexable(texture2d)(float,float,float,float) r5.xyz, r3.ywyy, t23.xyzw, s2
  mad r5.xyz, r5.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  dp3 r2.z, r5.xyzx, r5.xyzx
  sqrt r2.z, r2.z
  max r2.z, r2.z, l(0.000010)
  rcp r3.y, r2.z
  mul r5.xyz, r3.yyyy, r5.xyzx
  add r3.y, r7.z, l(1.000000)
  max r7.w, r3.y, l(0.001000)
  mul r10.xyz, r5.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000)
  dp3 r3.y, r7.xywx, r10.xyzx
  mul r10.xyz, r3.yyyy, r7.xywx
  div r10.xyz, r10.xyzx, r7.wwww
  mad r5.xyz, -r5.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r10.xyzx
  min r2.z, r2.z, r2.x
  add r2.z, -r2.x, r2.z
  mad r2.x, r0.z, r2.z, r2.x
  add r5.xyz, -r7.xyzx, r5.xyzx
  mad r7.xyz, r0.zzzz, r5.xyzx, r7.xyzx
  mul r5.xyz, r0.zzzz, r9.xyzx
  mad r9.xyz, r5.xyzx, l(-5.960464478E-008, -5.960464478E-008, -5.960464478E-008, 0.000000), r9.xyzx
endif
sample_indexable(texture2d)(float,float,float,float) r0.z, r4.xyxx, t27.yzxw, s1
mul_sat r0.z, r0.w, r0.z
lt r2.z, l(0.000000), r0.z
if_nz r2.z
  mul r3.yw, v2.xxxy, l(0.000000, 20.000000, 0.000000, 20.000000)
  sample_indexable(texture2d)(float,float,float,float) r4.xyz, r3.ywyy, t25.xyzw, s2
  lt r5.xyz, r4.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r10.xyz, r4.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r4.xyz, r4.xyzx
  mul r4.xyz, r4.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r4.xyz, r4.xyzx
  mad r4.xyz, r4.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r4.xyz, r5.xyzx, r10.xyzx, r4.xyzx
  mul r4.xyz, r9.xyzx, r4.xyzx
  mul r0.z, r0.z, l(0.365784)
  mad r4.xyz, r4.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), -r9.xyzx
  mad r9.xyz, r0.zzzz, r4.xyzx, r9.xyzx
endif
sample_indexable(texture2d)(float,float,float,float) r0.z, v2.xyxx, t30.xyzw, s2
mov_sat r0.z, r0.z
lt r2.z, l(0.000000), r0.z
if_nz r2.z
  mul r3.yw, v2.xxxy, l(0.000000, 50.299999, 0.000000, 50.299999)
  mov r4.xy, v2.xyxx
  mov r4.z, l(1.000000)
  dp3 r5.x, l(4.614742, -49.786587, 47.585922, 0.000000), r4.xyzx
  dp3 r5.y, l(49.786587, 4.614742, -2.200663, 0.000000), r4.xyzx
  sample_indexable(texture2d)(float,float,float,float) r4.xyz, r3.ywyy, t28.xyzw, s2
  lt r10.xyz, r4.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r11.xyz, r4.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r4.xyz, r4.xyzx
  mul r4.xyz, r4.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r4.xyz, r4.xyzx
  mad r4.xyz, r4.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r4.xyz, r10.xyzx, r11.xyzx, r4.xyzx
  sample_indexable(texture2d)(float,float,float,float) r5.xyz, r5.xyxx, t29.xyzw, s2
  mad r5.xyz, r5.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  dp2 r10.x, l(0.0922948346, -0.995731711, 0.000000, 0.000000), r5.xyxx
  dp2 r10.y, l(0.995731711, 0.0922948346, 0.000000, 0.000000), r5.xyxx
  mov r10.z, r5.z
  dp3 r2.z, r10.xyzx, r10.xyzx
  sqrt r2.z, r2.z
  max r2.z, r2.z, l(0.000010)
  rcp r3.y, r2.z
  mul r0.z, r0.z, l(0.500000)
  add r2.z, -r2.x, r2.z
  mad r2.x, r0.z, r2.z, r2.x
  mad r5.xyz, r10.xyzx, r3.yyyy, -r7.xyzx
  mad r7.xyz, r0.zzzz, r5.xyzx, r7.xyzx
  mov r6.y, l(0)
  mad r5.xyzw, r0.zzzz, -r6.yyyx, r6.yyyx
  mad r4.xyz, r4.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), -r9.xyzx
  mad r9.xyz, r0.zzzz, r4.xyzx, r9.xyzx
  mad r2.z, -r3.z, r2.w, l(0.507684)
  mad r1.w, r0.z, r2.z, r1.w
  add r2.z, -r8.x, l(1.000000)
  mad r8.x, r0.z, r2.z, r8.x
  add r2.z, -r3.x, l(0.042000)
  mad r3.x, r0.z, r2.z, r3.x
else
  mov r6.z, l(0)
  mov r5.xyzw, r6.zzzx
endif
dp3 r0.z, v4.xyzx, v4.xyzx
rsq r0.z, r0.z
mul r3.yzw, r0.zzzz, v4.xxyz
dp3 r0.z, v5.xyzx, v5.xyzx
rsq r0.z, r0.z
mul r4.xyz, r0.zzzz, v5.xyzx
dp3 r0.z, r7.xyzx, r7.xyzx
rsq r0.z, r0.z
mul r6.xyz, r0.zzzz, r7.xyzx
mul r10.xyz, r4.xyzx, r6.yyyy
mad r6.xyw, r6.xxxx, r3.yzyw, r10.xyxz
mad r6.xyz, r6.zzzz, r1.xyzx, r6.xywx
dp3 r0.z, r6.xyzx, r6.xyzx
rsq r0.z, r0.z
mul r2.zw, r0.zzzz, r6.xxxy
dp2 r0.z, r2.zwzz, l(0.141067237, 0.990000, 0.000000, 0.000000)
mad r0.z, r0.z, l(0.500000), l(-0.171009898)
mul_sat r0.z, r0.z, l(7.199994)
mul_sat r0.z, r0.z, r0.w
lt r0.w, l(0.000000), r0.z
if_nz r0.w
  mul r2.zw, v2.xxxy, l(0.000000, 0.000000, 4.000000, 4.000000)
  sample_indexable(texture2d)(float,float,float,float) r6.xyz, r2.zwzz, t31.xyzw, s2
  lt r10.xyz, r6.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r11.xyz, r6.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r6.xyz, r6.xyzx
  mul r6.xyz, r6.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r6.xyz, r6.xyzx
  mad r6.xyz, r6.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r6.xyz, r10.xyzx, r11.xyzx, r6.xyzx
  sample_indexable(texture2d)(float,float,float,float) r10.xy, r2.zwzz, t33.xwyz, s2
  sample_indexable(texture2d)(float,float,float,float) r0.w, r2.zwzz, t34.yzwx, s2
  sample_indexable(texture2d)(float,float,float,float) r11.xyzw, r2.zwzz, t36.xyzw, s1
  sample_indexable(texture2d)(float,float,float,float) r4.w, r2.zwzz, t37.xzwy, s1
  mul r6.w, r10.y, r10.y
  mul r4.w, r0.z, r4.w
  sample_indexable(texture2d)(float,float,float,float) r10.yzw, r2.zwzz, t32.wxyz, s2
  mad r10.yzw, r10.yyzw, l(0.000000, 2.007874, 2.007874, 2.007874), l(0.000000, -1.007874, -1.007874, -1.007874)
  dp3 r2.z, r10.yzwy, r10.yzwy
  sqrt r2.z, r2.z
  rcp r2.w, r2.z
  lt r7.w, l(0.000000), r4.w
  if_nz r7.w
    mul r12.xyz, v2.yyxy, l(900.000000, 900.000000, 900.000000, 0.000000)
    frc r13.xy, r12.zyzz
    add r13.xy, r13.xyxx, l(-0.500000, -0.500000, 0.000000, 0.000000)
    dp2 r7.w, |r13.xyxx|, |r13.xyxx|
    mul_sat r9.w, v0.w, l(0.500000)
    mul r9.w, r9.w, l(0.300000)
    mul r9.w, r9.w, r9.w
    lt r7.w, r7.w, r9.w
    if_nz r7.w
      mul r7.w, l(1.900000), cb3[38].w
      log r4.w, r4.w
      mul r4.w, r4.w, l(32.000000)
      exp r4.w, r4.w
      mul r4.w, r4.w, r7.w
      ftou r12.xyz, |r12.xyzx|
      ishl r13.xy, r12.yzyy, l(10, 11, 0, 0)
      iadd r13.xy, r12.zyzz, r13.xyxx
      imul null, r12.yw, r12.yyyz, l(0, 2000, 0, 100)
      imad r7.w, r12.x, l(3072), r12.z
      xor r12.xz, r13.xxyx, l(61, 0, 61, 0)
      ushr r13.xy, r13.xyxx, l(16, 16, 0, 0)
      xor r12.xz, r12.xxzx, r13.xxyx
      imul null, r12.xz, r12.xxzx, l(9, 0, 9, 0)
      ushr r13.xy, r12.xzxx, l(4, 4, 0, 0)
      xor r12.xz, r12.xxzx, r13.xxyx
      imul null, r12.xz, r12.xxzx, l(0x27d4eb2d, 0, 0x27d4eb2d, 0)
      ushr r13.xy, r12.xzxx, l(15, 15, 0, 0)
      xor r12.xz, r12.xxzx, r13.xxyx
      xor r9.w, r7.w, l(61)
      ushr r7.w, r7.w, l(16)
      xor r7.w, r7.w, r9.w
      imul null, r7.w, r7.w, l(9)
      ushr r9.w, r7.w, l(4)
      xor r7.w, r7.w, r9.w
      imul null, r7.w, r7.w, l(0x27d4eb2d)
      ushr r9.w, r7.w, l(15)
      xor r7.w, r7.w, r9.w
      utof r12.xz, r12.xxzx
      mad r13.xy, r12.xzxx, l(4.656612873E-010, 4.656612873E-010, 0.000000, 0.000000), l(-1.000000, -1.000000, 0.000000, 0.000000)
      utof r7.w, r7.w
      mul r7.w, r7.w, l(1.552204337E-010)
      max r13.z, r7.w, l(0.010000)
      iadd r7.w, r12.w, r12.y
      xor r9.w, r7.w, l(61)
      ushr r7.w, r7.w, l(16)
      xor r7.w, r7.w, r9.w
      imul null, r7.w, r7.w, l(9)
      ushr r9.w, r7.w, l(4)
      xor r7.w, r7.w, r9.w
      imul null, r7.w, r7.w, l(0x27d4eb2d)
      ushr r9.w, r7.w, l(15)
      xor r7.w, r7.w, r9.w
      utof r7.w, r7.w
      mad r7.w, r7.w, l(8.149073083E-011), l(0.650000)
      mul r7.w, r7.w, r7.w
      mul r7.w, r7.w, r7.w
      mul r7.w, r7.w, r7.w
      mul r4.w, r4.w, r7.w
      dp3 r7.w, r13.xyzx, r13.xyzx
      rsq r7.w, r7.w
      mul r12.xyz, r7.wwww, r13.xyzx
      mul r7.w, r4.w, r12.z
      mul r13.xyz, r4.xyzx, r12.yyyy
      mad r12.xyw, r12.xxxx, r3.yzyw, r13.xyxz
      mad r12.xyz, r12.zzzz, r1.xyzx, r12.xywx
      dp3 r9.w, r12.xyzx, r12.xyzx
      rsq r9.w, r9.w
      mul r12.xyz, r9.wwww, r12.xyzx
      mul r12.xyz, r4.wwww, r12.xyzx
    else
      mov r12.xyz, l(0,0,0,0)
      mov r7.w, l(0)
    endif
  else
    mov r12.xyz, l(0,0,0,0)
    mov r7.w, l(0)
  endif
  add r2.z, -r2.x, r2.z
  mad r2.x, r0.z, r2.z, r2.x
  mad r10.yzw, r10.yyzw, r2.wwww, -r7.xxyz
  mad r7.xyz, r0.zzzz, r10.yzwy, r7.xyzx
  mad r11.xyzw, r11.xyzw, l(1.000000, 0.104117, 0.0266369004, 1.000000), -r5.xyzw
  mad r5.xyzw, r0.zzzz, r11.xyzw, r5.xyzw
  mad r6.xyz, r6.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), -r9.xyzx
  mad r9.xyz, r0.zzzz, r6.xyzx, r9.xyzx
  add r2.z, -r1.w, r10.x
  mad r1.w, r0.z, r2.z, r1.w
  add r0.w, -r8.x, r0.w
  mad r8.x, r0.z, r0.w, r8.x
  mad r0.w, r6.w, l(0.160000), -r3.x
  mad r3.x, r0.z, r0.w, r3.x
else
  mov r7.w, l(0)
  mov r12.xyz, l(0,0,0,0)
endif
dp3 r0.z, r7.xyzx, r7.xyzx
rsq r0.z, r0.z
mul r6.xyz, r0.zzzz, r7.xyzx
mul r4.xyz, r4.xyzx, r6.yyyy
mad r3.yzw, r6.xxxx, r3.yyzw, r4.xxyz
mad r3.yzw, r6.zzzz, r1.xxyz, r3.yyzw
dp3 r0.z, r3.yzwy, r3.yzwy
rsq r0.z, r0.z
mul r3.yzw, r0.zzzz, r3.yyzw
ne r0.z, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].z
deriv_rtx_fine r4.xyz, r1.xyzx
deriv_rty_fine r1.xyz, r1.xyzx
dp3 r0.w, r4.xyzx, r4.xyzx
dp3 r1.x, r1.xyzx, r1.xyzx
add r0.w, r0.w, r1.x
min r2.y, r0.w, l(0.300000)
movc r0.zw, r0.zzzz, l(0,0,1.000000,0), r2.xxxy
add r1.x, -r1.w, l(1.000000)
mul r1.x, r1.x, r1.x
max r1.y, r0.z, l(0.600000)
mad r1.y, r1.y, l(-0.527635), l(0.520718)
max r1.y, r1.y, l(0.000000)
mad r1.x, r1.x, r1.x, r1.y
add r0.w, r0.w, r1.x
sqrt r0.w, r0.w
min r0.w, r0.w, l(1.000000)
max r0.w, r0.w, l(0.001000)
sqrt r0.w, r0.w
add r8.y, -r0.w, l(1.000000)
lt r0.w, r9.x, l(0.040450)
mul r1.x, r9.x, l(0.0773993805)
add r1.yzw, r9.xxyz, l(0.000000, 0.055000, 0.055000, 0.055000)
mul r1.yzw, r1.yyzw, l(0.000000, 0.947867334, 0.947867334, 0.947867334)
log r1.y, r1.y
mul r1.y, r1.y, l(2.400000)
exp r1.y, r1.y
movc r0.w, r0.w, r1.x, r1.y
lt r1.x, r9.y, l(0.040450)
mul r1.y, r9.y, l(0.0773993805)
log r1.z, r1.z
mul r1.z, r1.z, l(2.400000)
exp r1.z, r1.z
movc r1.x, r1.x, r1.y, r1.z
lt r1.y, r9.z, l(0.040450)
mul r1.z, r9.z, l(0.0773993805)
log r1.w, r1.w
mul r1.w, r1.w, l(2.400000)
exp r1.w, r1.w
movc r1.y, r1.y, r1.z, r1.w
mul r2.xyzw, r5.xyzw, cb3[37].yyyy
and r1.z, l(8), cb1[0].y
max r1.w, r2.z, r2.y
max r1.w, r1.w, r2.x
lt r1.w, r1.w, l(0.010000)
movc r4.x, r1.w, l(0), l(1)
add r0.z, r0.z, l(-0.950000)
mul o1.w, r0.z, l(20.000000)
ftou r4.yz, v0.xxyx
sqrt r5.xw, r0.wwww
sqrt r5.yz, r1.xxyx
mul r6.xyz, r5.xywx, l(0.250000, 0.500000, -0.250000, 0.000000)
add r0.zw, r6.yyyy, r6.xxxz
mad r6.x, r5.z, l(0.250000), r0.z
dp2 r6.y, r5.wzww, l(0.500000, -0.500000, 0.000000, 0.000000)
mad r6.z, r5.z, l(-0.250000), r0.w
and r0.zw, r4.yyyz, l(0, 0, 1, 1)
ine r0.z, r0.w, r0.z
movc r0.zw, r0.zzzz, r6.xxxy, r6.xxxz
add o0.xy, r0.zwzz, l(0.000000, 0.498039216, 0.000000, 0.000000)
mul r0.z, r3.x, l(6.250000)
sqrt o0.w, r0.z
mad o1.xyz, r3.yzwy, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
movc r0.z, r1.z, l(29), l(28)
imad r0.z, r4.x, l(32), r0.z
utof r0.z, r0.z
mul r8.z, r0.z, l(0.00392156886)
ne r0.z, r7.w, l(0.000000)
mad_sat r3.xyz, r12.xyzx, l(0.125000, 0.125000, 0.125000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
mov r3.w, -r3.z
and r1.xyz, r0.zzzz, r3.xywx
movc o3.xyz, r1.wwww, r1.xyzx, r2.xyzx
max r0.z, |v6.z|, l(0.000001)

mov r37.xyz, v6.xyzx
ld_indexable(texture2d)(float,float,float,float) r41.xyzw, l(2, 0, 0, 0), t125.xyzw
ge r42.x, r41.x, l(5.0)
if_z r42.x
add r40.w, r37.z, -r41.y
mad r37.x, r41.x, r40.w, r37.x
else
add r40.w, r37.z, -r40.y
mad r37.x, r40.x, r40.w, r37.x
endif

div r0.zw, r37.xxxy, r0.zzzz
add o4.xy, -r0.zwzz, r0.xyxx
mov o0.z, l(0)
mov r8.w, l(0)
mov o2.xyzw, r8.xwyz
mov o3.w, r2.w
ret
// Approximately 515 instruction slots used
