//TAA objects PS from cache.
//
// Generated by Microsoft (R) HLSL Shader Compiler 10.0.10011.16384
//
//   using 3Dmigoto v1.3.16 on Fri Jan 14 20:07:57 2022
//
//
// Buffer Definitions:
//
// cbuffer ConstBuf__modelData
// {
//
//   struct ModelData
//   {
//
//       uint lightGroupID;             // Index:    0
//       uint modelFlags;               // Index:    0.y
//       float lodFade;                 // Index:    0.z
//       float displacementBlend;       // Index:    0.w
//       int turbulenceDataIdx;         // Index:    1
//       int instanceOffset;            // Index:    1.y
//       int characterFxIdx;            // Index:    1.z
//       uint debugRenderChannel;       // Index:    1.w
//       uint decayWriteOffset;         // Index:    2
//       uint decayWriteMaxCount;       // Index:    2.y
//       uint decayAtomicCounterIndex;  // Index:    2.z
//       float modelAlpha;              // Index:    2.w
//       float emissiveScale;           // Index:    3
//       float desaturationScale;       // Index:    3.y
//       float decayCoverageEstimation; // Index:    3.z
//       float3 quantScale;             // Index:    4
//       float3 quantBias;              // Index:    5
//
//   } resourceTables__modelData;       // Index:    0-5.z            Components:    23
//
// }
//
// cbuffer ConstBuf__viewData
// {
//
//   struct ViewData
//   {
//
//       float4x4 view;                 // Index:    0
//       float4x4 invView;              // Index:    4
//       float4x4 proj;                 // Index:    8
//       float4x4 invViewProjNoZReproj; // Index:   12
//       float4x4 viewProj;             // Index:   16
//       float4x4 invViewProj;          // Index:   20
//       float4x4 previousViewProj;     // Index:   24
//       float4 prevLodEyePos;          // Index:   28
//       float4 lodEyePos;              // Index:   29
//       float4 viewDirDepthBias;       // Index:   30
//       float3 eyePos;                 // Index:   31
//       float2 viewportSize;           // Index:   32
//       float2 invViewportSize;        // Index:   32.z
//       float4 mirrorPlaneWS;          // Index:   33
//       float2 mirrorViewportSize;     // Index:   34
//       float2 opaqueRefractionViewportSize;// Index:   34.z
//       float windTime;                // Index:   35
//       float deltaTime;               // Index:   35.y
//       float depthReprojectScale;     // Index:   35.z
//       float depthReprojectBias;      // Index:   35.w
//       uint shadowViewType;           // Index:   36
//       float normalDepthBias;         // Index:   36.y
//       float noNormalAA;              // Index:   36.z
//       float noNormalFromAlpha;       // Index:   36.w
//       float noOpaqueTransparency;    // Index:   37
//       float translucentAmount;       // Index:   37.y
//       uint framePhase;               // Index:   37.z
//       float cameraAmbientExposure;   // Index:   37.w
//       float fxExposure;              // Index:   38
//       float fxAmbientExposure;       // Index:   38.y
//       uint checkerboardPhase;        // Index:   38.z
//       float sparkleIntensityScale;   // Index:   38.w
//
//   } resourceTables__viewData;        // Index:    0-38             Components:   156
//
// }
//
//
// Resource Bindings:
//
// Name                                 Type  Format         Dim Slot Elements
// ------------------------------ ---------- ------- ----------- ---- --------
// resourceTables__viewData__smpLinear    sampler      NA          NA    1        1
// resourceTables__viewData__smpLowAniso    sampler      NA          NA    2        1
// resourceTables__materialData.layer_0__diffuse    texture  float4          2d   11        1
// resourceTables__materialData.layer_0__normal    texture  float4          2d   12        1
// resourceTables__materialData.layer_0__gloss    texture  float4          2d   13        1
// resourceTables__materialData.layer_0__ao    texture  float4          2d   14        1
// resourceTables__materialData.layer_0__scatter    texture  float4          2d   16        1
// resourceTables__materialData.layer_1__diffuse    texture  float4          2d   17        1
// resourceTables__materialData.layer_1__normal    texture  float4          2d   18        1
// resourceTables__materialData.layer_1__gloss    texture  float4          2d   19        1
// resourceTables__materialData.layer_1__ao    texture  float4          2d   20        1
// resourceTables__materialData.layer_1__scatter    texture  float4          2d   22        1
// resourceTables__materialData.layer_2__diffuse    texture  float4          2d   23        1
// resourceTables__materialData.layer_2__normal    texture  float4          2d   24        1
// resourceTables__materialData.layer_2__gloss    texture  float4          2d   25        1
// resourceTables__materialData.layer_2__opacity    texture  float4          2d   26        1
// resourceTables__materialData.layer_2__scatter    texture  float4          2d   27        1
// resourceTables__materialData.layer_2__alpha    texture  float4          2d   28        1
// resourceTables__materialData.layer_3__alpha    texture  float4          2d   29        1
// resourceTables__materialData.layer_4__normal    texture  float4          2d   30        1
// resourceTables__materialData.layer_5__diffuse    texture  float4          2d   32        1
// resourceTables__materialData.layer_5__normal    texture  float4          2d   33        1
// resourceTables__materialData.layer_5__gloss    texture  float4          2d   34        1
// resourceTables__materialData.layer_5__ao    texture  float4          2d   35        1
// resourceTables__materialData.layer_5__scatter    texture  float4          2d   36        1
// ConstBuf__modelData               cbuffer      NA          NA    1        1
// ConstBuf__viewData                cbuffer      NA          NA    3        1
//
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xy w
// VERT_ID                  0   x           1     NONE    uint
// TEXCOORD                 0   xy          2     NONE   float   xy
// NORMAL                   0   xyz         3     NONE   float   xyz
// TANGENT                  0   xyz         4     NONE   float   xyz
// BINORMAL                 0   xyz         5     NONE   float   xyz
// TEXCOORD                 5   xyzw        6     NONE   float   xyzw
// TEXCOORD                 8   xyz         7     NONE   float   xyz
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
// SV_Target                3   xyzw        3   TARGET   float   xyzw
// SV_Target                4   xy          4   TARGET   float   xy
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer cb1[1], immediateIndexed
dcl_constantbuffer cb3[39], immediateIndexed
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_resource_texture2d (float,float,float,float) t11
dcl_resource_texture2d (float,float,float,float) t12
dcl_resource_texture2d (float,float,float,float) t13
dcl_resource_texture2d (float,float,float,float) t14
dcl_resource_texture2d (float,float,float,float) t16
dcl_resource_texture2d (float,float,float,float) t17
dcl_resource_texture2d (float,float,float,float) t18
dcl_resource_texture2d (float,float,float,float) t19
dcl_resource_texture2d (float,float,float,float) t20
dcl_resource_texture2d (float,float,float,float) t22
dcl_resource_texture2d (float,float,float,float) t23
dcl_resource_texture2d (float,float,float,float) t24
dcl_resource_texture2d (float,float,float,float) t25
dcl_resource_texture2d (float,float,float,float) t26
dcl_resource_texture2d (float,float,float,float) t27
dcl_resource_texture2d (float,float,float,float) t28
dcl_resource_texture2d (float,float,float,float) t29
dcl_resource_texture2d (float,float,float,float) t30
dcl_resource_texture2d (float,float,float,float) t32
dcl_resource_texture2d (float,float,float,float) t33
dcl_resource_texture2d (float,float,float,float) t34
dcl_resource_texture2d (float,float,float,float) t35
dcl_resource_texture2d (float,float,float,float) t36
dcl_input_ps_siv linear noperspective v0.xyw, position
dcl_input_ps linear v2.xy
dcl_input_ps linear v3.xyz
dcl_input_ps linear v4.xyz
dcl_input_ps linear v5.xyz
dcl_input_ps linear v6.xyzw
dcl_input_ps linear v7.xyz
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output o3.xyzw
dcl_output o4.xy
dcl_temps 50
dcl_resource_texture2d (float,float,float,float) t125
ld_indexable(texture2d)(float,float,float,float) r40.xyzw, l(0, 0, 0, 0), t125.xyzw

mul r0.xy, v0.xyxx, cb3[32].zwzz
mad r0.xy, r0.xyxx, l(2.000000, -2.000000, 0.000000, 0.000000), l(-1.000000, 1.000000, 0.000000, 0.000000)
dp3 r0.z, v3.xyzx, v3.xyzx
rsq r0.z, r0.z
mul r1.xyz, r0.zzzz, v3.xyzx
add r0.zw, v2.xxxy, v2.xxxy
sample_indexable(texture2d)(float,float,float,float) r2.xyz, r0.zwzz, t11.xyzw, s2
lt r3.xyz, r2.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
mul r4.xyz, r2.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
log r2.xyz, r2.xyzx
mul r2.xyz, r2.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
exp r2.xyz, r2.xyzx
mad r2.xyz, r2.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
movc r2.xyz, r3.xyzx, r4.xyzx, r2.xyzx
sample_indexable(texture2d)(float,float,float,float) r3.xyz, r0.zwzz, t12.xyzw, s2
mad r3.xyz, r3.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r4.xy, r0.zwzz, t13.xwyz, s2
sample_indexable(texture2d)(float,float,float,float) r1.w, r0.zwzz, t14.xzwy, s2
sample_indexable(texture2d)(float,float,float,float) r5.xyz, r0.zwzz, t16.xyzw, s1
dp3 r2.w, r3.xyzx, r3.xyzx
sqrt r2.w, r2.w
max r2.w, r2.w, l(0.000010)
rcp r3.w, r2.w
mul r3.xyz, r3.wwww, r3.xyzx
mul r3.w, r4.y, r4.y
mul r3.w, r3.w, l(0.160000)
mul r2.xyz, r2.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r6.xyzw, r0.zwzz, t17.wxyz, s2
mov_sat r6.x, r6.x
mul_sat r4.y, r6.x, v6.x
add r4.y, r4.y, l(-0.116455)
max r4.y, r4.y, l(0.000000)
lt r4.z, l(0.000000), r4.y
if_nz r4.z
  lt r7.xyz, r6.yzwy, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r8.xyz, r6.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r6.xyz, r6.yzwy
  mul r6.xyz, r6.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r6.xyz, r6.xyzx
  mad r6.xyz, r6.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r6.xyz, r7.xyzx, r8.xyzx, r6.xyzx
  sample_indexable(texture2d)(float,float,float,float) r7.xyz, r0.zwzz, t18.xyzw, s2
  mad r7.xyz, r7.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r4.zw, r0.zwzz, t19.yzxw, s2
  sample_indexable(texture2d)(float,float,float,float) r5.w, r0.zwzz, t20.xywz, s2
  sample_indexable(texture2d)(float,float,float,float) r8.xyz, r0.zwzz, t22.xyzw, s1
  dp3 r6.w, r7.xyzx, r7.xyzx
  sqrt r6.w, r6.w
  max r6.w, r6.w, l(0.000010)
  rcp r7.w, r6.w
  mul r4.w, r4.w, r4.w
  add r6.w, -r2.w, r6.w
  mad r2.w, r4.y, r6.w, r2.w
  mad r7.xyz, r7.xyzx, r7.wwww, -r3.xyzx
  mad r3.xyz, r4.yyyy, r7.xyzx, r3.xyzx
  add r7.xyz, -r5.xyzx, r8.xyzx
  mad r5.xyz, r4.yyyy, r7.xyzx, r5.xyzx
  mad r6.xyz, r6.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), -r2.xyzx
  mad r2.xyz, r4.yyyy, r6.xyzx, r2.xyzx
  add r4.z, -r4.x, r4.z
  mad r4.x, r4.y, r4.z, r4.x
  add r4.z, -r1.w, r5.w
  mad r1.w, r4.y, r4.z, r1.w
  mad r4.z, r4.w, l(0.160000), -r3.w
  mad r3.w, r4.y, r4.z, r3.w
endif
sample_indexable(texture2d)(float,float,float,float) r6.xyzw, r0.zwzz, t23.wxyz, s2
sample_indexable(texture2d)(float,float,float,float) r4.y, r0.zwzz, t26.yxzw, s1
mul r4.zw, v2.xxxy, l(0.000000, 0.000000, 4.000000, 2.000000)
sample_indexable(texture2d)(float,float,float,float) r4.z, r4.zwzz, t28.xywz, s2
mov_sat r6.x, r6.x
mul r4.z, r4.z, r6.x
mul r4.z, r4.z, v6.y
mov_sat r4.y, r4.y
mad r4.y, r4.z, r4.y, l(-0.0480956994)
mul_sat r4.y, r4.y, l(7.40685844)
lt r4.z, l(0.000000), r4.y
if_nz r4.z
  lt r7.xyz, r6.yzwy, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r8.xyz, r6.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r6.xyz, r6.yzwy
  mul r6.xyz, r6.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r6.xyz, r6.xyzx
  mad r6.xyz, r6.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r6.xyz, r7.xyzx, r8.xyzx, r6.xyzx
  sample_indexable(texture2d)(float,float,float,float) r7.xyz, r0.zwzz, t24.xyzw, s2
  mad r7.xyz, r7.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r4.zw, r0.zwzz, t25.yzxw, s2
  sample_indexable(texture2d)(float,float,float,float) r8.xyz, r0.zwzz, t27.xyzw, s1
  dp3 r5.w, r7.xyzx, r7.xyzx
  sqrt r5.w, r5.w
  max r5.w, r5.w, l(0.000010)
  rcp r6.w, r5.w
  mul r4.w, r4.w, r4.w
  add r5.w, -r2.w, r5.w
  mad r2.w, r4.y, r5.w, r2.w
  mad r7.xyz, r7.xyzx, r6.wwww, -r3.xyzx
  mad r3.xyz, r4.yyyy, r7.xyzx, r3.xyzx
  add r7.xyz, -r5.xyzx, r8.xyzx
  mad r5.xyz, r4.yyyy, r7.xyzx, r5.xyzx
  mad r6.xyz, r6.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), -r2.xyzx
  mad r2.xyz, r4.yyyy, r6.xyzx, r2.xyzx
  add r4.z, -r4.x, r4.z
  mad r4.x, r4.y, r4.z, r4.x
  add r4.z, -r1.w, l(1.000000)
  mad r1.w, r4.y, r4.z, r1.w
  mad r4.z, r4.w, l(0.160000), -r3.w
  mad r3.w, r4.y, r4.z, r3.w
endif
sample_indexable(texture2d)(float,float,float,float) r4.y, v2.xyxx, t29.xwyz, s2
mad r4.y, r4.y, v6.w, l(-0.133333)
add r4.zw, -r4.xxxx, l(0.000000, 0.000000, 0.500000, 0.860000)
mul_sat r4.yz, r4.yyzy, l(0.000000, 5.66723156, 2.500000, 0.000000)
add r6.xyz, r4.yyyy, l(-0.200000, -0.300000, -0.250000, 0.000000)
mul r6.xyz, r6.yzxy, l(1.47058821, 4.000000, 1.250000, 0.000000)
max r5.w, r6.z, l(0.000000)
mul r4.z, r4.z, r5.w
mad r4.z, r4.z, l(0.600000), l(1.000000)
mov_sat r6.xy, r6.xyxx
mad r4.x, r6.x, r4.w, r4.x
add r4.w, -r3.w, l(0.020000)
mad r3.w, r6.y, r4.w, r3.w
add r4.w, -r2.w, l(1.000000)
mad r2.w, r6.x, r4.w, r2.w
dp3 r4.w, r3.xyzx, r3.xyzx
rsq r4.w, r4.w
mul r6.xy, r3.xyxx, r4.wwww
add r3.x, -r1.w, l(1.000000)
mad r1.w, r4.y, r3.x, r1.w
log r2.xyz, r2.xyzx
mul r2.xyz, r2.xyzx, r4.zzzz
exp r2.xyz, r2.xyzx
sample_indexable(texture2d)(float,float,float,float) r7.xyzw, v2.xyxx, t30.xyzw, s2
mad r7.xyz, r7.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
dp3 r3.x, r7.xyzx, r7.xyzx
sqrt r3.x, r3.x
max r3.x, r3.x, l(0.000010)
rcp r3.y, r3.x
mul r7.xyz, r3.yyyy, r7.xyzx
mad r3.y, r3.z, r4.w, l(1.000000)
max r6.w, r3.y, l(0.001000)
mul r4.yzw, r7.xxyz, l(0.000000, -1.000000, -1.000000, 1.000000)
dp3 r3.y, r6.xywx, r4.yzwy
mul r4.yzw, r3.yyyy, r6.xxyw
div r4.yzw, r4.yyzw, r6.wwww
mad r4.yzw, -r7.xxyz, l(0.000000, -1.000000, -1.000000, 1.000000), r4.yyzw
min r3.x, r2.w, r3.x
mul r6.x, r1.w, r7.w
mul r2.xyz, r2.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r8.xyzw, r0.zwzz, t32.wxyz, s2
dp3 r2.w, v4.xyzx, v4.xyzx
rsq r2.w, r2.w
mul r7.xyz, r2.wwww, v4.xyzx
dp3 r2.w, v5.xyzx, v5.xyzx
rsq r2.w, r2.w
mul r9.xyz, r2.wwww, v5.xyzx
dp3 r2.w, r4.yzwy, r4.yzwy
rsq r2.w, r2.w
mul r10.xyz, r2.wwww, r4.yzwy
mul r11.xyz, r9.xyzx, r10.yyyy
mad r10.xyw, r10.xxxx, r7.xyxz, r11.xyxz
mad r10.xyz, r10.zzzz, r1.xyzx, r10.xywx
dp3 r2.w, r10.xyzx, r10.xyzx
rsq r2.w, r2.w
mul r2.w, r2.w, r10.y
mad r2.w, r2.w, l(0.500000), l(0.0152422488)
mul_sat r2.w, r2.w, l(7.10494757)
mov_sat r8.x, r8.x
mul r2.w, r2.w, r8.x
mul_sat r2.w, r2.w, v6.z
lt r3.z, l(0.000000), r2.w
if_nz r3.z
  lt r10.xyz, r8.yzwy, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r11.xyz, r8.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r8.xyz, r8.yzwy
  mul r8.xyz, r8.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r8.xyz, r8.xyzx
  mad r8.xyz, r8.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r8.xyz, r10.xyzx, r11.xyzx, r8.xyzx
  sample_indexable(texture2d)(float,float,float,float) r10.xyzw, r0.zwzz, t33.xyzw, s2
  sample_indexable(texture2d)(float,float,float,float) r11.xy, r0.zwzz, t34.xwyz, s2
  sample_indexable(texture2d)(float,float,float,float) r3.z, r0.zwzz, t35.xywz, s2
  sample_indexable(texture2d)(float,float,float,float) r12.xyz, r0.zwzz, t36.xyzw, s1
  mul r0.z, r11.y, r11.y
  mul r0.w, r2.w, r10.w
  mad r10.xyz, r10.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  dp3 r5.w, r10.xyzx, r10.xyzx
  sqrt r5.w, r5.w
  rcp r8.w, r5.w
  lt r9.w, l(0.000000), r0.w
  if_nz r9.w
    mul r11.yzw, v2.yyyx, l(0.000000, 450.000000, 450.000000, 450.000000)
    frc r13.xy, r11.wzww
    add r13.xy, r13.xyxx, l(-0.500000, -0.500000, 0.000000, 0.000000)
    dp2 r9.w, |r13.xyxx|, |r13.xyxx|
    mul_sat r10.w, v0.w, l(0.500000)
    mul r10.w, r10.w, l(0.300000)
    mul r10.w, r10.w, r10.w
    lt r9.w, r9.w, r10.w
    if_nz r9.w
      add r9.w, cb3[38].w, cb3[38].w
      log r0.w, r0.w
      mul r0.w, r0.w, l(32.000000)
      exp r0.w, r0.w
      mul r0.w, r0.w, r9.w
      ftou r11.yzw, |r11.yyzw|
      ishl r13.xy, r11.zwzz, l(10, 11, 0, 0)
      iadd r13.xy, r11.wzww, r13.xyxx
      imul null, r13.zw, r11.zzzw, l(0, 0, 2000, 100)
      imad r9.w, r11.y, l(3072), r11.w
      xor r11.yz, r13.xxyx, l(0, 61, 61, 0)
      ushr r13.xy, r13.xyxx, l(16, 16, 0, 0)
      xor r11.yz, r11.yyzy, r13.xxyx
      imul null, r11.yz, r11.yyzy, l(0, 9, 9, 0)
      ushr r13.xy, r11.yzyy, l(4, 4, 0, 0)
      xor r11.yz, r11.yyzy, r13.xxyx
      imul null, r11.yz, r11.yyzy, l(0, 0x27d4eb2d, 0x27d4eb2d, 0)
      ushr r13.xy, r11.yzyy, l(15, 15, 0, 0)
      xor r11.yz, r11.yyzy, r13.xxyx
      xor r10.w, r9.w, l(61)
      ushr r9.w, r9.w, l(16)
      xor r9.w, r9.w, r10.w
      imul null, r9.w, r9.w, l(9)
      ushr r10.w, r9.w, l(4)
      xor r9.w, r9.w, r10.w
      imul null, r9.w, r9.w, l(0x27d4eb2d)
      ushr r10.w, r9.w, l(15)
      xor r9.w, r9.w, r10.w
      utof r11.yz, r11.yyzy
      mad r14.xy, r11.yzyy, l(4.656612873E-010, 4.656612873E-010, 0.000000, 0.000000), l(-1.000000, -1.000000, 0.000000, 0.000000)
      utof r9.w, r9.w
      mul r9.w, r9.w, l(9.313225885E-011)
      max r14.z, r9.w, l(0.010000)
      iadd r9.w, r13.w, r13.z
      xor r10.w, r9.w, l(61)
      ushr r9.w, r9.w, l(16)
      xor r9.w, r9.w, r10.w
      imul null, r9.w, r9.w, l(9)
      ushr r10.w, r9.w, l(4)
      xor r9.w, r9.w, r10.w
      imul null, r9.w, r9.w, l(0x27d4eb2d)
      ushr r10.w, r9.w, l(15)
      xor r9.w, r9.w, r10.w
      utof r9.w, r9.w
      mad r9.w, r9.w, l(8.149073083E-011), l(0.650000)
      mul r9.w, r9.w, r9.w
      mul r9.w, r9.w, r9.w
      mul r9.w, r9.w, r9.w
      mul r0.w, r0.w, r9.w
      dp3 r9.w, r14.xyzx, r14.xyzx
      rsq r9.w, r9.w
      mul r11.yzw, r9.wwww, r14.xxyz
      mul r9.w, r0.w, r11.w
      mul r13.xyz, r9.xyzx, r11.zzzz
      mad r13.xyz, r11.yyyy, r7.xyzx, r13.xyzx
      mad r11.yzw, r11.wwww, r1.xxyz, r13.xxyz
      dp3 r10.w, r11.yzwy, r11.yzwy
      rsq r10.w, r10.w
      mul r11.yzw, r10.wwww, r11.yyzw
      mul r11.yzw, r0.wwww, r11.yyzw
    else
      mov r11.yzw, l(0,0,0,0)
      mov r9.w, l(0)
    endif
  else
    mov r11.yzw, l(0,0,0,0)
    mov r9.w, l(0)
  endif
  add r0.w, -r3.x, r5.w
  mad r3.x, r2.w, r0.w, r3.x
  mad r10.xyz, r10.xyzx, r8.wwww, -r4.yzwy
  mad r4.yzw, r2.wwww, r10.xxyz, r4.yyzw
  add r10.xyz, -r5.xyzx, r12.xyzx
  mad r5.xyz, r2.wwww, r10.xyzx, r5.xyzx
  mad r8.xyz, r8.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), -r2.xyzx
  mad r2.xyz, r2.wwww, r8.xyzx, r2.xyzx
  add r0.w, -r4.x, r11.x
  mad r4.x, r2.w, r0.w, r4.x
  mad r0.w, -r7.w, r1.w, r3.z
  mad r6.x, r2.w, r0.w, r6.x
  mad r0.z, r0.z, l(0.160000), -r3.w
  mad r3.w, r2.w, r0.z, r3.w
else
  mov r9.w, l(0)
  mov r11.yzw, l(0,0,0,0)
endif
dp3 r0.z, r4.yzwy, r4.yzwy
rsq r0.z, r0.z
mul r4.yzw, r0.zzzz, r4.yyzw
mul r8.xyz, r9.xyzx, r4.zzzz
mad r7.xyz, r4.yyyy, r7.xyzx, r8.xyzx
mad r4.yzw, r4.wwww, r1.xxyz, r7.xxyz
dp3 r0.z, r4.yzwy, r4.yzwy
rsq r0.z, r0.z
mul r4.yzw, r0.zzzz, r4.yyzw
ne r0.z, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].z
deriv_rtx_fine r7.xyz, r1.xyzx
deriv_rty_fine r1.xyz, r1.xyzx
dp3 r0.w, r7.xyzx, r7.xyzx
dp3 r1.x, r1.xyzx, r1.xyzx
add r0.w, r0.w, r1.x
min r3.y, r0.w, l(0.300000)
movc r0.zw, r0.zzzz, l(0,0,1.000000,0), r3.xxxy
add r1.x, -r4.x, l(1.000000)
mul r1.x, r1.x, r1.x
max r1.y, r0.z, l(0.600000)
mad r1.y, r1.y, l(-0.527635), l(0.520718)
max r1.y, r1.y, l(0.000000)
mad r1.x, r1.x, r1.x, r1.y
add r0.w, r0.w, r1.x
sqrt r0.w, r0.w
min r0.w, r0.w, l(1.000000)
max r0.w, r0.w, l(0.001000)
sqrt r0.w, r0.w
add r6.y, -r0.w, l(1.000000)
lt r0.w, r2.x, l(0.040450)
mul r1.x, r2.x, l(0.0773993805)
add r1.yzw, r2.xxyz, l(0.000000, 0.055000, 0.055000, 0.055000)
mul r1.yzw, r1.yyzw, l(0.000000, 0.947867334, 0.947867334, 0.947867334)
log r1.y, r1.y
mul r1.y, r1.y, l(2.400000)
exp r1.y, r1.y
movc r0.w, r0.w, r1.x, r1.y
lt r1.x, r2.y, l(0.040450)
mul r1.y, r2.y, l(0.0773993805)
log r1.z, r1.z
mul r1.z, r1.z, l(2.400000)
exp r1.z, r1.z
movc r1.x, r1.x, r1.y, r1.z
lt r1.y, r2.z, l(0.040450)
mul r1.z, r2.z, l(0.0773993805)
log r1.w, r1.w
mul r1.w, r1.w, l(2.400000)
exp r1.w, r1.w
movc r1.y, r1.y, r1.z, r1.w
mul r2.xyz, r5.xyzx, cb3[37].yyyy
and r1.z, l(8), cb1[0].y
max r1.w, r2.z, r2.y
max r1.w, r1.w, r2.x
lt r1.w, r1.w, l(0.010000)
movc r2.w, r1.w, l(0), l(3)
add r0.z, r0.z, l(-0.950000)
mul o1.w, r0.z, l(20.000000)
ftou r3.xy, v0.xyxx
sqrt r5.xw, r0.wwww
sqrt r5.yz, r1.xxyx
mul r7.xyz, r5.xywx, l(0.250000, 0.500000, -0.250000, 0.000000)
add r0.zw, r7.yyyy, r7.xxxz
mad r7.x, r5.z, l(0.250000), r0.z
dp2 r7.y, r5.wzww, l(0.500000, -0.500000, 0.000000, 0.000000)
mad r7.z, r5.z, l(-0.250000), r0.w
and r0.zw, r3.xxxy, l(0, 0, 1, 1)
ine r0.z, r0.w, r0.z
movc r0.zw, r0.zzzz, r7.xxxy, r7.xxxz
add o0.xy, r0.zwzz, l(0.000000, 0.498039216, 0.000000, 0.000000)
mul r0.z, r3.w, l(6.250000)
sqrt o0.w, r0.z
mad o1.xyz, r4.yzwy, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
movc r0.z, r1.z, l(25), l(24)
imad r0.z, r2.w, l(32), r0.z
utof r0.z, r0.z
mul r6.z, r0.z, l(0.00392156886)
ne r0.z, r9.w, l(0.000000)
mad_sat r3.xyz, r11.yzwy, l(0.125000, 0.125000, 0.125000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
mov r3.w, -r3.z
and r1.xyz, r0.zzzz, r3.xywx
movc o3.xyz, r1.wwww, r1.xyzx, r2.xyzx
movc o3.w, r1.w, l(0), l(1.000000)
max r0.z, |v7.z|, l(0.000001)

mov r37.xyz, v7.xyzx
ld_indexable(texture2d)(float,float,float,float) r41.xyzw, l(2, 0, 0, 0), t125.xyzw
ge r42.x, r41.x, l(5.0)
if_z r42.x
add r40.w, r37.z, -r41.y
mad r37.x, r41.x, r40.w, r37.x
else
add r40.w, r37.z, -r40.y
mad r37.x, r40.x, r40.w, r37.x
endif

div r0.zw, r37.xxxy, r0.zzzz
add o4.xy, -r0.zwzz, r0.xyxx
mov o0.z, l(0)
mov r6.w, l(0)
mov o2.xyzw, r6.xwyz
ret
// Approximately 375 instruction slots used
