//TAA objects PS from cache.
//
// Generated by Microsoft (R) HLSL Shader Compiler 10.0.10011.16384
//
//   using 3Dmigoto v1.3.16 on Fri Jan 14 20:06:40 2022
//
//
// Buffer Definitions:
//
// cbuffer ConstBuf__modelData
// {
//
//   struct ModelData
//   {
//
//       uint lightGroupID;             // Index:    0
//       uint modelFlags;               // Index:    0.y
//       float lodFade;                 // Index:    0.z
//       float displacementBlend;       // Index:    0.w
//       int turbulenceDataIdx;         // Index:    1
//       int instanceOffset;            // Index:    1.y
//       int characterFxIdx;            // Index:    1.z
//       uint debugRenderChannel;       // Index:    1.w
//       uint decayWriteOffset;         // Index:    2
//       uint decayWriteMaxCount;       // Index:    2.y
//       uint decayAtomicCounterIndex;  // Index:    2.z
//       float modelAlpha;              // Index:    2.w
//       float emissiveScale;           // Index:    3
//       float desaturationScale;       // Index:    3.y
//       float decayCoverageEstimation; // Index:    3.z
//       float3 quantScale;             // Index:    4
//       float3 quantBias;              // Index:    5
//
//   } resourceTables__modelData;       // Index:    0-5.z            Components:    23
//
// }
//
// cbuffer ConstBuf__viewData
// {
//
//   struct ViewData
//   {
//
//       float4x4 view;                 // Index:    0
//       float4x4 invView;              // Index:    4
//       float4x4 proj;                 // Index:    8
//       float4x4 invViewProjNoZReproj; // Index:   12
//       float4x4 viewProj;             // Index:   16
//       float4x4 invViewProj;          // Index:   20
//       float4x4 previousViewProj;     // Index:   24
//       float4 prevLodEyePos;          // Index:   28
//       float4 lodEyePos;              // Index:   29
//       float4 viewDirDepthBias;       // Index:   30
//       float3 eyePos;                 // Index:   31
//       float2 viewportSize;           // Index:   32
//       float2 invViewportSize;        // Index:   32.z
//       float4 mirrorPlaneWS;          // Index:   33
//       float2 mirrorViewportSize;     // Index:   34
//       float2 opaqueRefractionViewportSize;// Index:   34.z
//       float windTime;                // Index:   35
//       float deltaTime;               // Index:   35.y
//       float depthReprojectScale;     // Index:   35.z
//       float depthReprojectBias;      // Index:   35.w
//       uint shadowViewType;           // Index:   36
//       float normalDepthBias;         // Index:   36.y
//       float noNormalAA;              // Index:   36.z
//       float noNormalFromAlpha;       // Index:   36.w
//       float noOpaqueTransparency;    // Index:   37
//       float translucentAmount;       // Index:   37.y
//       uint framePhase;               // Index:   37.z
//       float cameraAmbientExposure;   // Index:   37.w
//       float fxExposure;              // Index:   38
//       float fxAmbientExposure;       // Index:   38.y
//       uint checkerboardPhase;        // Index:   38.z
//       float sparkleIntensityScale;   // Index:   38.w
//
//   } resourceTables__viewData;        // Index:    0-38             Components:   156
                                        // Textures:  t8-t10
//
// }
//
// cbuffer ConstBuf__materialData
// {
//
//   struct MaterialData
//   {
//
//       float2 material_cst_ParticleSpawnReference;// Index:    0
//       float material_cst_ParticleSpawnReferenceRange;// Index:    0.z
//       float Dead_cst_AlphaReference; // Index:    0.w
//       float tattooglow_cst_AlphaBlendAmount;// Index:    1
//       float3 tattooglow_cst_EmissiveTint;// Index:    1.y
//       float tattooglow_cst_EmissiveIntensity;// Index:    2
//
//   } resourceTables__materialData;    // Index:    0-2.x            Components:     9
                                        // Textures:  t11-t34
//
// }
//
//
// Resource Bindings:
//
// Name                                 Type  Format         Dim Slot Elements
// ------------------------------ ---------- ------- ----------- ---- --------
// resourceTables__viewData__smpPoint    sampler      NA          NA    0        1
// resourceTables__viewData__smpLinear    sampler      NA          NA    1        1
// resourceTables__viewData__smpLowAniso    sampler      NA          NA    2        1
// resourceTables__viewData.blueNoiseTexture    texture   float     2darray    8        1
// resourceTables__viewData.characterFX    texture   float         buf   10        1
// resourceTables__materialData.material_dudv1    texture  float4          2d   11        1
// resourceTables__materialData.material_mudsnowregionmask    texture  float4          2d   13        1
// resourceTables__materialData.material_mudsnowregionid    texture  float4          2d   14        1
// resourceTables__materialData.material_mudsnowmask    texture  float4          2d   15        1
// resourceTables__materialData.material_mudsnownormal    texture  float4          2d   16        1
// resourceTables__materialData.material_bloodmask    texture  float4          2d   17        1
// resourceTables__materialData.material_firefrostmask    texture  float4          2d   18        1
// resourceTables__materialData.material_firefrostemissive    texture  float4          2d   19        1
// resourceTables__materialData.layer_0_2__diffuse    texture  float4          2d   20        1
// resourceTables__materialData.layer_0_2__normal    texture  float4          2d   21        1
// resourceTables__materialData.layer_0_2__gloss    texture  float4          2d   22        1
// resourceTables__materialData.layer_0_2__scatter    texture  float4          2d   23        1
// resourceTables__materialData.Dead_diffuse    texture  float4          2d   24        1
// resourceTables__materialData.Dead_normal    texture  float4          2d   25        1
// resourceTables__materialData.Dead_gloss    texture  float4          2d   26        1
// resourceTables__materialData.Dead_ao    texture  float4          2d   27        1
// resourceTables__materialData.Dead_scatter    texture  float4          2d   28        1
// resourceTables__materialData.Dead_alpha    texture  float4          2d   29        1
// resourceTables__materialData.layer_5__alpha    texture  float4          2d   32        1
// resourceTables__materialData.layer_6__normal    texture  float4          2d   33        1
// resourceTables__materialData.tattooglow_opacity    texture  float4          2d   34        1
// ConstBuf__modelData               cbuffer      NA          NA    1        1
// ConstBuf__viewData                cbuffer      NA          NA    3        1
// ConstBuf__materialData            cbuffer      NA          NA    4        1
//
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xy
// VERT_ID                  0   x           1     NONE    uint   x
// TEXCOORD                 0   xy          2     NONE   float   xy
// TEXCOORD                 1   xy          3     NONE   float   xy
// NORMAL                   0   xyz         4     NONE   float   xyz
// TANGENT                  0   xyz         5     NONE   float   xyz
// BINORMAL                 0   xyz         6     NONE   float   xyz
// TEXCOORD                 8   xyz         7     NONE   float   xyz
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
// SV_Target                3   xyzw        3   TARGET   float   xyzw
// SV_Target                4   xy          4   TARGET   float   xy
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer cb1[4], immediateIndexed
dcl_constantbuffer cb3[38], immediateIndexed
dcl_constantbuffer cb4[3], immediateIndexed
dcl_sampler s0, mode_default
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_resource_texture2darray (float,float,float,float) t8
dcl_resource_buffer (float,float,float,float) t10
dcl_resource_texture2d (float,float,float,float) t11
dcl_resource_texture2d (float,float,float,float) t13
dcl_resource_texture2d (float,float,float,float) t14
dcl_resource_texture2d (float,float,float,float) t15
dcl_resource_texture2d (float,float,float,float) t16
dcl_resource_texture2d (float,float,float,float) t17
dcl_resource_texture2d (float,float,float,float) t18
dcl_resource_texture2d (float,float,float,float) t19
dcl_resource_texture2d (float,float,float,float) t20
dcl_resource_texture2d (float,float,float,float) t21
dcl_resource_texture2d (float,float,float,float) t22
dcl_resource_texture2d (float,float,float,float) t23
dcl_resource_texture2d (float,float,float,float) t24
dcl_resource_texture2d (float,float,float,float) t25
dcl_resource_texture2d (float,float,float,float) t26
dcl_resource_texture2d (float,float,float,float) t27
dcl_resource_texture2d (float,float,float,float) t28
dcl_resource_texture2d (float,float,float,float) t29
dcl_resource_texture2d (float,float,float,float) t32
dcl_resource_texture2d (float,float,float,float) t33
dcl_resource_texture2d (float,float,float,float) t34
dcl_input_ps_siv linear noperspective v0.xy, position
dcl_input_ps constant v1.x
dcl_input_ps linear v2.xy
dcl_input_ps linear v3.xy
dcl_input_ps linear v4.xyz
dcl_input_ps linear v5.xyz
dcl_input_ps linear v6.xyz
dcl_input_ps linear v7.xyz
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output o3.xyzw
dcl_output o4.xy
dcl_temps 50
dcl_resource_texture2d (float,float,float,float) t125
ld_indexable(texture2d)(float,float,float,float) r40.xyzw, l(0, 0, 0, 0), t125.xyzw

ne r0.x, l(1.000000), cb1[2].w
if_nz r0.x
  ne r0.x, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[37].x
  if_z r0.x
    and r0.x, v1.x, l(0x00ffffff)
    ftoi r0.yz, v0.xxyx
    iadd r0.x, r0.x, l(1)
    and r0.x, r0.x, l(7)
    imad r0.xy, r0.xxxx, l(7, 7, 0, 0), r0.yzyy
    and r0.xy, r0.xyxx, l(63, 63, 0, 0)
    and r0.z, l(7), cb3[37].z
    mov r0.w, l(0)
    ld_indexable(texture2darray)(float,float,float,float) r0.x, r0.xyzw, t8.xyzw
  else
    mov r0.x, l(0)
  endif
  ge r0.x, r0.x, cb1[2].w
  discard_nz r0.x
endif
sample_indexable(texture2d)(float,float,float,float) r0.xy, v2.xyxx, t11.xyzw, s1
mad r0.xy, r0.xyxx, l(2.000000, 2.000000, 0.000000, 0.000000), l(-0.996078432, -0.996078432, 0.000000, 0.000000)
mul r0.z, l(20.000000), cb3[35].x
frc r0.z, r0.z
add r0.w, r0.z, l(-0.500000)
add r1.x, l(0.025000), cb3[35].x
mul r1.x, r1.x, l(20.000000)
frc r1.x, r1.x
add r1.x, r1.x, l(-0.500000)
mul r1.x, r1.x, l(0.150000)
mul r0.xyzw, r0.xyzw, l(4.000000, 4.000000, 6.28318548, 0.150000)
sincos null, r0.z, r0.z
mad r0.z, r0.z, l(0.500000), l(0.500000)
mul r1.yz, v2.xxyx, l(0.000000, 7.000000, 7.000000, 0.000000)
mad r2.xy, r0.xyxx, r0.wwww, v2.xyxx
mul r2.xy, r2.xyxx, l(8.000000, 8.000000, 0.000000, 0.000000)
mad r0.xy, r0.xyxx, r1.xxxx, v2.xyxx
mul r0.xy, r0.xyxx, l(8.000000, 8.000000, 0.000000, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r3.xyzw, v2.xyxx, t20.xyzw, s2
lt r4.xyz, r3.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
mul r5.xyz, r3.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
log r3.xyz, r3.xyzx
mul r3.xyz, r3.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
exp r3.xyz, r3.xyzx
mad r3.xyz, r3.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
movc r3.xyz, r4.xyzx, r5.xyzx, r3.xyzx
add r0.w, r3.w, l(-0.130005)
mul_sat r0.w, r0.w, l(3.91213346)
sample_indexable(texture2d)(float,float,float,float) r4.xyzw, v2.xyxx, t21.xyzw, s2
mad r4.xyz, r4.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r1.xw, v2.xyxx, t22.xyzw, s2
sample_indexable(texture2d)(float,float,float,float) r5.xyzw, v2.xyxx, t23.xyzw, s1
dp3 r2.z, r4.xyzx, r4.xyzx
sqrt r2.z, r2.z
max r2.z, r2.z, l(0.000010)
rcp r2.w, r2.z
mul r4.xyz, r2.wwww, r4.xyzx
mul r1.w, r1.w, r1.w
mul r1.w, r1.w, l(0.160000)
mul r3.xyz, r3.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000)
mul r5.xyzw, r5.xyzw, l(0.562740, 0.061924, 0.016950, 1.000000)
sample_indexable(texture2d)(float,float,float,float) r6.xyzw, v2.xyxx, t24.xyzw, s2
sample_indexable(texture2d)(float,float,float,float) r7.xyzw, v2.xyxx, t29.xyzw, s2
add r2.w, r6.w, l(-0.130005)
mul_sat r2.w, r2.w, l(3.91213346)
mad_sat r2.w, r7.w, r2.w, -cb4[0].w
lt r3.w, l(0.000000), r2.w
if_nz r3.w
  lt r8.xyz, r6.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r9.xyz, r6.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r6.xyz, r6.xyzx
  mul r6.xyz, r6.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r6.xyz, r6.xyzx
  mad r6.xyz, r6.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r6.xyz, r8.xyzx, r9.xyzx, r6.xyzx
  sample_indexable(texture2d)(float,float,float,float) r8.xyz, v2.xyxx, t25.xyzw, s2
  mad r8.xyz, r8.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r9.xy, v2.xyxx, t26.xwyz, s2
  sample_indexable(texture2d)(float,float,float,float) r3.w, v2.xyxx, t27.xywz, s2
  sample_indexable(texture2d)(float,float,float,float) r10.xyzw, v2.xyxx, t28.xyzw, s1
  dp3 r6.w, r8.xyzx, r8.xyzx
  sqrt r6.w, r6.w
  max r6.w, r6.w, l(0.000010)
  rcp r7.w, r6.w
  mul r8.w, r9.y, r9.y
  mul r2.w, r2.w, l(0.900000)
  add r6.w, -r2.z, r6.w
  mad r2.z, r2.w, r6.w, r2.z
  mad r8.xyz, r8.xyzx, r7.wwww, -r4.xyzx
  mad r4.xyz, r2.wwww, r8.xyzx, r4.xyzx
  mad r10.xyzw, r10.xyzw, l(0.562740, 0.061924, 0.016950, 1.000000), -r5.xyzw
  mad r5.xyzw, r2.wwww, r10.xyzw, r5.xyzw
  mad r6.xyz, r6.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), -r3.xyzx
  mad r3.xyz, r2.wwww, r6.xyzx, r3.xyzx
  add r6.x, -r1.x, r9.x
  mad r1.x, r2.w, r6.x, r1.x
  add r3.w, r3.w, l(-1.000000)
  mad r3.w, r2.w, r3.w, l(1.000000)
  mad r6.x, r8.w, l(0.160000), -r1.w
  mad r1.w, r2.w, r6.x, r1.w
else
  mov r3.w, l(1.000000)
endif
mad r6.xyz, r7.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
dp3 r2.w, r6.xyzx, r6.xyzx
sqrt r2.w, r2.w
max r2.w, r2.w, l(0.000010)
rcp r6.w, r2.w
mul r6.xyz, r6.wwww, r6.xyzx
add r6.w, r4.z, l(1.000000)
max r4.z, r6.w, l(0.001000)
mul r7.xyz, r6.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000)
dp3 r6.w, r4.xyzx, r7.xyzx
mul r7.xyz, r4.xyzx, r6.wwww
div r4.xyz, r7.xyzx, r4.zzzz
mad r6.xyz, -r6.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r4.xyzx
min r2.z, r2.w, r2.z
mul r7.x, r3.w, r4.w
mul r4.xyz, r3.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r2.w, v2.xyxx, t32.yzwx, s2
mov_sat r8.x, r2.w
lt r8.y, l(0.000000), r8.x
if_nz r8.y
  mul r8.x, r8.x, l(0.650000)
  mul r3.xyz, r3.xyzx, r8.xxxx
  mad r4.xyz, r3.xyzx, l(-0.999999940, -0.400046080, -0.282352597, 0.000000), r4.xyzx
endif
sample_indexable(texture2d)(float,float,float,float) r3.xyz, r1.yzyy, t33.xyzw, s2
mad r3.xyz, r3.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
dp3 r8.x, r3.xyzx, r3.xyzx
sqrt r8.x, r8.x
max r8.x, r8.x, l(0.000010)
rcp r8.y, r8.x
mul r3.xyz, r3.xyzx, r8.yyyy
add r8.y, r6.z, l(1.000000)
max r6.w, r8.y, l(0.001000)
mul r8.yzw, r3.xxyz, l(0.000000, -1.000000, -1.000000, 1.000000)
dp3 r8.y, r6.xywx, r8.yzwy
mul r8.yzw, r6.xxyw, r8.yyyy
div r8.yzw, r8.yyzw, r6.wwww
mad r3.xyz, -r3.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r8.yzwy
min r6.w, r2.z, r8.x
add r6.w, -r2.z, r6.w
mad r8.x, r6.w, l(0.500000), r2.z
add r3.xyz, -r6.xyzx, r3.xyzx
mad r3.xyz, r3.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000), r6.xyzx
sample_indexable(texture2d)(float,float,float,float) r2.x, r2.xyxx, t34.xyzw, s2
sample_indexable(texture2d)(float,float,float,float) r0.x, r0.xyxx, t34.xyzw, s2
add r0.x, -r2.x, r0.x
mad r0.x, r0.z, r0.x, r2.x
mad_sat r0.x, r2.w, r0.x, l(-0.381104)
mul r0.x, r0.x, cb4[1].x
lt r0.y, l(0.000000), r0.x
if_nz r0.y
  mul r2.xyz, cb4[1].yzwy, cb4[2].xxxx
  add r6.xyz, -r3.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
  mad r3.xyz, r0.xxxx, r6.xyzx, r3.xyzx
  add r0.y, -r8.x, l(1.000000)
  mad r8.x, r0.x, r0.y, r8.x
  add r6.xyzw, -r5.xyzw, l(0.000000, 0.000000, 0.000000, 0.200000)
  mad r5.xyzw, r0.xxxx, r6.xyzw, r5.xyzw
  add r6.xyz, -r4.xyzx, l(0.341176510, 0.600031, 0.898039281, 0.000000)
  mad r4.xyz, r0.xxxx, r6.xyzx, r4.xyzx
  add r0.y, -r1.x, l(0.353000)
  mad r1.x, r0.x, r0.y, r1.x
  mad r0.y, -r4.w, r3.w, l(1.000000)
  mad r7.x, r0.x, r0.y, r7.x
  add r0.y, -r1.w, l(0.042000)
  mad r1.w, r0.x, r0.y, r1.w
  mul r0.xyz, r0.xxxx, r2.xyzx
else
  mov r0.xyz, l(0,0,0,0)
endif
sample_indexable(texture2d)(float,float,float,float) r2.xyz, v3.xyxx, t13.xyzw, s1
sample_indexable(texture2d)(float,float,float,float) r6.xyz, v3.xyxx, t14.xyzw, s0
mul r6.xyzw, r6.yzxy, l(255.000000, 255.000000, 255.000000, 255.000000)
ftoi r6.xyzw, r6.xyzw
imax r6.xyzw, r6.xyzw, l(0, 0, 0, 0)
imin r6.xyzw, r6.xyzw, l(31, 31, 31, 31)
bfi r9.xyz, l(24, 24, 24, 0), l(8, 8, 8, 0), cb1[1].zzzz, r6.zwyz
ld_indexable(buffer)(float,float,float,float) r2.w, r9.xxxx, t10.yzwx
mul r2.w, r2.x, r2.w
ld_indexable(buffer)(float,float,float,float) r3.w, r9.yyyy, t10.yzwx
mul r3.w, r2.y, r3.w
ld_indexable(buffer)(float,float,float,float) r4.w, r9.zzzz, t10.yzwx
mul r4.w, r2.z, r4.w
max r3.w, r3.w, r4.w
max r2.w, r2.w, r3.w
bfi r9.xyzw, l(24, 24, 24, 24), l(8, 8, 8, 8), cb1[1].zzzz, l(32, 64, 96, 128)
iadd r10.xyzw, r6.zwyz, r9.xxxy
ld_indexable(buffer)(float,float,float,float) r3.w, r10.xxxx, t10.yzwx
mul r3.w, r2.x, r3.w
ld_indexable(buffer)(float,float,float,float) r4.w, r10.yyyy, t10.yzwx
mul r4.w, r2.y, r4.w
ld_indexable(buffer)(float,float,float,float) r8.z, r10.zzzz, t10.yzxw
mul r8.z, r2.z, r8.z
max r4.w, r4.w, r8.z
max r3.w, r3.w, r4.w
iadd r11.xyzw, r6.wyzw, r9.yyzz
ld_indexable(buffer)(float,float,float,float) r4.w, r10.wwww, t10.yzwx
mul r4.w, r2.x, r4.w
ld_indexable(buffer)(float,float,float,float) r8.z, r11.xxxx, t10.yzxw
mul r8.z, r2.y, r8.z
ld_indexable(buffer)(float,float,float,float) r8.w, r11.yyyy, t10.yzwx
mul r8.w, r2.z, r8.w
max r8.z, r8.w, r8.z
max r4.w, r4.w, r8.z
iadd r9.xyzw, r6.yzwy, r9.zwww
ld_indexable(buffer)(float,float,float,float) r8.z, r11.zzzz, t10.yzxw
mul r8.z, r2.x, r8.z
ld_indexable(buffer)(float,float,float,float) r8.w, r11.wwww, t10.yzwx
mul r8.w, r2.y, r8.w
ld_indexable(buffer)(float,float,float,float) r9.x, r9.xxxx, t10.xyzw
mul r9.x, r2.z, r9.x
max r8.w, r8.w, r9.x
max r8.z, r8.w, r8.z
ld_indexable(buffer)(float,float,float,float) r8.w, r9.yyyy, t10.yzwx
mul r8.w, r2.x, r8.w
ld_indexable(buffer)(float,float,float,float) r9.x, r9.zzzz, t10.xyzw
mul r9.x, r2.y, r9.x
ld_indexable(buffer)(float,float,float,float) r9.y, r9.wwww, t10.yxzw
mul r9.y, r2.z, r9.y
max r9.x, r9.y, r9.x
max r8.w, r8.w, r9.x
bfi r9.xyz, l(24, 24, 24, 0), l(8, 8, 8, 0), cb1[1].zzzz, l(160, 192, 224, 0)
iadd r10.xyzw, r6.zwyz, r9.xxxy
ld_indexable(buffer)(float,float,float,float) r9.x, r10.xxxx, t10.xyzw
mul r9.x, r2.x, r9.x
ld_indexable(buffer)(float,float,float,float) r9.w, r10.yyyy, t10.yzwx
mul r9.w, r2.y, r9.w
ld_indexable(buffer)(float,float,float,float) r10.x, r10.zzzz, t10.xyzw
mul r10.x, r2.z, r10.x
max r9.w, r9.w, r10.x
max r9.x, r9.w, r9.x
iadd r11.xyzw, r6.xyzw, r9.yyzz
ld_indexable(buffer)(float,float,float,float) r6.x, r10.wwww, t10.xyzw
mul r6.x, r2.x, r6.x
ld_indexable(buffer)(float,float,float,float) r6.z, r11.xxxx, t10.yzxw
mul r6.z, r2.y, r6.z
ld_indexable(buffer)(float,float,float,float) r6.w, r11.yyyy, t10.yzwx
mul r6.w, r2.z, r6.w
max r6.z, r6.w, r6.z
max r6.x, r6.z, r6.x
iadd r6.y, r6.y, r9.z
ld_indexable(buffer)(float,float,float,float) r6.z, r11.zzzz, t10.yzxw
mul r2.x, r2.x, r6.z
ld_indexable(buffer)(float,float,float,float) r6.z, r11.wwww, t10.yzxw
mul r2.y, r2.y, r6.z
ld_indexable(buffer)(float,float,float,float) r6.y, r6.yyyy, t10.yxzw
mul r2.z, r2.z, r6.y
max r2.y, r2.z, r2.y
max r2.x, r2.y, r2.x
lt r2.y, l(0.000000), r2.w
lt r2.z, l(0.000000), r3.w
or r6.y, r2.z, r2.y
if_nz r6.y
  mul r10.xyzw, v2.xyxy, l(5.000000, 5.000000, 6.000000, 6.000000)
  sample_indexable(texture2d)(float,float,float,float) r6.yzw, r10.xyxx, t16.wxyz, s2
  mad r6.yzw, r6.yyzw, l(0.000000, 2.007874, 2.007874, 2.007874), l(0.000000, -1.007874, -1.007874, -1.007874)
  sample_indexable(texture2d)(float,float,float,float) r9.y, r10.zwzz, t15.yxzw, s2
  if_nz r2.y
    add r2.y, -r2.w, l(1.000000)
    add r2.y, -r2.y, r9.y
    mul_sat r2.y, r2.y, l(2.58620453)
    lt r2.w, l(0.000000), r2.y
    if_nz r2.w
      dp3 r2.w, r6.yzwy, r6.yzwy
      sqrt r2.w, r2.w
      max r2.w, r2.w, l(0.000010)
      rcp r9.z, r2.w
      add r2.w, -r8.x, r2.w
      mad r8.x, r2.y, r2.w, r8.x
      mad r11.xyz, r6.yzwy, r9.zzzz, -r3.xyzx
      mad r3.xyz, r2.yyyy, r11.xyzx, r3.xyzx
      mad r5.xyzw, r2.yyyy, -r5.xyzw, r5.xyzw
      add r11.xyz, -r4.xyzx, l(0.266666561, 0.215686351, 0.207843065, 0.000000)
      mad r4.xyz, r2.yyyy, r11.xyzx, r4.xyzx
      add r2.w, -r1.x, l(0.736800)
      mad r1.x, r2.y, r2.w, r1.x
      add r2.w, -r7.x, l(1.000000)
      mad r7.x, r2.y, r2.w, r7.x
      add r2.w, -r1.w, l(0.042000)
      mad r1.w, r2.y, r2.w, r1.w
      mad r0.xyz, r2.yyyy, -r0.xyzx, r0.xyzx
    endif
    mov r1.yz, r10.xxyx
  endif
  if_nz r2.z
    add r2.y, -r3.w, l(1.000000)
    add r2.y, -r2.y, r9.y
    mul_sat r2.y, r2.y, l(9.01063251)
    lt r2.z, l(0.000000), r2.y
    if_nz r2.z
      dp3 r2.z, r6.yzwy, r6.yzwy
      sqrt r2.z, r2.z
      max r2.z, r2.z, l(0.000010)
      rcp r2.w, r2.z
      mul r2.y, r2.y, l(0.500000)
      add r2.z, -r8.x, r2.z
      mad r8.x, r2.y, r2.z, r8.x
      mad r6.yzw, r6.yyzw, r2.wwww, -r3.xxyz
      mad r3.xyz, r2.yyyy, r6.yzwy, r3.xyzx
      mad r5.xyzw, r2.yyyy, -r5.xyzw, r5.xyzw
      add r6.yzw, -r4.xxyz, l(0.000000, 0.882352769, 0.882352769, 0.882352769)
      mad r4.xyz, r2.yyyy, r6.yzwy, r4.xyzx
      add r2.z, -r1.x, l(0.457999974)
      mad r1.x, r2.y, r2.z, r1.x
      add r2.z, -r7.x, l(1.000000)
      mad r7.x, r2.y, r2.z, r7.x
      add r2.z, -r1.w, l(0.042000)
      mad r1.w, r2.y, r2.z, r1.w
      mad r0.xyz, r2.yyyy, -r0.xyzx, r0.xyzx
    endif
    mov r1.yz, r10.xxyx
  endif
endif
lt r2.y, l(0.000000), r4.w
if_nz r2.y
  mul r2.yz, v2.xxyx, l(0.000000, 5.000000, 5.000000, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r2.y, r2.yzyy, t17.yxzw, s2
  add r2.z, -r4.w, l(1.000000)
  add r2.y, -r2.z, r2.y
  mov_sat r2.z, r2.y
  mad r2.z, r2.z, l(3.14159274), l(-1.57079637)
  sincos r2.z, null, r2.z
  mad r2.z, r2.z, l(0.500000), l(0.500000)
  mul_sat r2.y, r2.y, l(2.83648515)
  mul r2.z, r2.z, l(0.090000)
  deriv_rtx_fine r2.w, r2.z
  deriv_rty_fine r2.z, r2.z
  lt r3.w, l(0.000000), r2.y
  if_nz r3.w
    add r6.yzw, -r3.xxyz, l(0.000000, 0.000000, 0.000000, 1.000000)
    mad r3.xyz, r2.yyyy, r6.yzwy, r3.xyzx
    add r3.w, -r8.x, l(1.000000)
    mad r8.x, r2.y, r3.w, r8.x
    mad r5.xyzw, r2.yyyy, -r5.xyzw, r5.xyzw
    add r6.yzw, -r4.xxyz, l(0.000000, 0.184313625, 0.000000, 0.000000)
    mad r4.xyz, r2.yyyy, r6.yzwy, r4.xyzx
    add r3.w, -r1.x, l(0.900000)
    mad r1.x, r2.y, r3.w, r1.x
    add r3.w, -r7.x, l(1.000000)
    mad r7.x, r2.y, r3.w, r7.x
    add r3.w, -r1.w, l(0.042000)
    mad r1.w, r2.y, r3.w, r1.w
    mad r0.xyz, r2.yyyy, -r0.xyzx, r0.xyzx
    mov r10.xy, r3.xyxx
  else
    mov r10.xy, r3.xyxx
  endif
  ne r2.y, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].w
  mul r2.zw, r2.zzzw, l(0.000000, 0.000000, 0.010000, 0.010000)
  deriv_rtx_fine r6.yz, r1.yyzy
  deriv_rty_fine r1.yz, r1.yyzy
  dp2 r3.w, r6.yzyy, r6.yzyy
  dp2 r4.w, r1.yzyy, r1.yzyy
  max r3.w, r3.w, l(0.001000)
  div r6.yz, r6.yyzy, r3.wwww
  max r3.w, r4.w, l(0.001000)
  div r1.yz, r1.yyzy, r3.wwww
  mul r1.yz, r2.zzzz, r1.yyzy
  mad r1.yz, r6.yyzy, r2.wwww, r1.yyzy
  mad r3.xy, -r1.yzyy, l(1.000000, -1.000000, 0.000000, 0.000000), r10.xyxx
  dp3 r1.y, r3.xyzx, r3.xyzx
  rsq r1.y, r1.y
  mul r6.yzw, r1.yyyy, r3.xxyz
  mov r10.z, r3.z
  movc r3.xyz, r2.yyyy, r10.xyzx, r6.yzwy
endif
lt r1.yz, l(0.000000, 0.000000, 0.000000, 0.000000), r8.zzwz
or r2.y, r1.z, r1.y
lt r2.z, l(0.000000), r6.x
or r2.y, r2.z, r2.y
lt r2.w, l(0.000000), r2.x
or r2.y, r2.w, r2.y
if_nz r2.y
  mul r6.yz, v2.xxyx, l(0.000000, 5.000000, 5.000000, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r6.yzw, r6.yzyy, t19.wxyz, s1
  sample_indexable(texture2d)(float,float,float,float) r2.y, v2.xyxx, t18.yxzw, s2
  if_nz r1.y
    add r1.y, -r8.z, l(1.000000)
    add r1.y, -r1.y, r2.y
    mul_sat r1.y, r1.y, l(1.48756182)
    lt r3.w, l(0.000000), r1.y
    if_nz r3.w
      add r9.yzw, -r3.xxyz, l(0.000000, 0.000000, 0.000000, 1.000000)
      mad r3.xyz, r1.yyyy, r9.yzwy, r3.xyzx
      add r3.w, -r8.x, l(1.000000)
      mad r8.x, r1.y, r3.w, r8.x
      mad r5.xyzw, r1.yyyy, -r5.xyzw, r5.xyzw
      add r9.yzw, -r4.xxyz, l(0.000000, 0.388244420, 0.000000, 0.000000)
      mad r4.xyz, r1.yyyy, r9.yzwy, r4.xyzx
      mad r1.x, r1.y, -r1.x, r1.x
      add r3.w, -r7.x, l(1.000000)
      mad r7.x, r1.y, r3.w, r7.x
      add r3.w, -r1.w, l(0.018000)
      mad r1.w, r1.y, r3.w, r1.w
      mad r9.yzw, r6.yyzw, l(0.000000, 215.799011, 16.691010, 2.160759), -r0.xxyz
      mad r0.xyz, r1.yyyy, r9.yzwy, r0.xyzx
    endif
  endif
  if_nz r1.z
    add r1.y, -r8.w, l(1.000000)
    add r1.y, -r1.y, r2.y
    mul_sat r1.y, r1.y, l(1.27660930)
    lt r1.z, l(0.000000), r1.y
    if_nz r1.z
      mul r1.y, r1.y, l(0.500000)
      add r9.yzw, -r3.xxyz, l(0.000000, 0.000000, 0.000000, 1.000000)
      mad r3.xyz, r1.yyyy, r9.yzwy, r3.xyzx
      add r1.z, -r8.x, l(1.000000)
      mad r8.x, r1.y, r1.z, r8.x
      mad r5.xyzw, r1.yyyy, -r5.xyzw, r5.xyzw
      add r9.yzw, -r4.xxyz, l(0.000000, 0.376471043, 0.521584392, 0.537254572)
      mad r4.xyz, r1.yyyy, r9.yzwy, r4.xyzx
      add r1.z, -r1.x, l(1.000000)
      mad r1.x, r1.y, r1.z, r1.x
      add r1.z, -r7.x, l(1.000000)
      mad r7.x, r1.y, r1.z, r7.x
      add r1.z, -r1.w, l(0.018000)
      mad r1.w, r1.y, r1.z, r1.w
      mad r9.yzw, r6.yyzw, l(0.000000, 1.062564, 1.500000, 1.47342753), -r0.xxyz
      mad r0.xyz, r1.yyyy, r9.yzwy, r0.xyzx
    endif
  endif
  if_nz r2.z
    add r1.y, -r6.x, l(1.000000)
    add_sat r1.y, -r1.y, r2.y
    lt r1.z, l(0.000000), r1.y
    if_nz r1.z
      mul r1.y, r1.y, l(0.700000)
      add r9.yzw, -r3.xxyz, l(0.000000, 0.000000, 0.000000, 1.000000)
      mad r3.xyz, r1.yyyy, r9.yzwy, r3.xyzx
      add r1.z, -r8.x, l(1.000000)
      mad r8.x, r1.y, r1.z, r8.x
      mad r5.xyzw, r1.yyyy, -r5.xyzw, r5.xyzw
      add r9.yzw, -r4.xxyz, l(0.000000, 0.391360968, 0.511780, 0.250872314)
      mad r4.xyz, r1.yyyy, r9.yzwy, r4.xyzx
      add r1.z, -r1.x, l(1.000000)
      mad r1.x, r1.y, r1.z, r1.x
      add r1.z, -r7.x, l(1.000000)
      mad r7.x, r1.y, r1.z, r7.x
      add r1.z, -r1.w, l(0.018000)
      mad r1.w, r1.y, r1.z, r1.w
      mad r9.yzw, r6.yyzw, l(0.000000, 0.956009, 1.000000, 0.313989), -r0.xxyz
      mad r0.xyz, r1.yyyy, r9.yzwy, r0.xyzx
    endif
  endif
  if_nz r2.w
    add r1.y, -r2.x, l(1.000000)
    add_sat r1.y, -r1.y, r2.y
    lt r1.z, l(0.000000), r1.y
    if_nz r1.z
      mul r1.y, r1.y, l(0.250000)
      add r2.xyz, -r3.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
      mad r3.xyz, r1.yyyy, r2.xyzx, r3.xyzx
      add r1.z, -r8.x, l(1.000000)
      mad r8.x, r1.y, r1.z, r8.x
      mad r5.xyzw, r1.yyyy, -r5.xyzw, r5.xyzw
      add r2.xyz, -r4.xyzx, l(0.329802066, 0.340103745, 0.523559451, 0.000000)
      mad r4.xyz, r1.yyyy, r2.xyzx, r4.xyzx
      add r1.z, -r1.x, l(1.000000)
      mad r1.x, r1.y, r1.z, r1.x
      add r1.z, -r7.x, l(1.000000)
      mad r7.x, r1.y, r1.z, r7.x
      add r1.z, -r1.w, l(0.018000)
      mad r1.w, r1.y, r1.z, r1.w
      mad r2.xyz, r6.yzwy, l(1.822130, 0.838494, 3.68737984, 0.000000), -r0.xyzx
      mad r0.xyz, r1.yyyy, r2.xyzx, r0.xyzx
    endif
  endif
endif
lt r1.y, l(0.000000), r9.x
if_nz r1.y
  add r1.yz, -r1.xxxx, l(0.000000, 0.500000, 0.990000, 0.000000)
  mul_sat r1.y, r1.y, l(2.500000)
  add r2.xyz, r9.xxxx, l(-0.200000, -0.300000, -0.250000, 0.000000)
  mul_sat r2.xyz, r2.xyzx, l(1.250000, 1.47058821, 4.000000, 0.000000)
  mul r1.y, r1.y, r2.x
  mad r1.y, r1.y, l(1.200000), l(1.000000)
  mad r1.x, r2.y, r1.z, r1.x
  add r1.z, -r1.w, l(0.020000)
  mad r1.w, r2.z, r1.z, r1.w
  add r1.z, -r8.x, l(1.000000)
  mad r8.x, r2.y, r1.z, r8.x
  dp3 r1.z, r3.xyzx, r3.xyzx
  rsq r1.z, r1.z
  mul r3.xyz, r1.zzzz, r3.xyzx
  add r1.z, -r7.x, l(1.000000)
  mad r7.x, r9.x, r1.z, r7.x
  log r2.xyz, r4.xyzx
  mul r2.xyz, r1.yyyy, r2.xyzx
  exp r4.xyz, r2.xyzx
endif
ge r0.w, l(0.000000), r0.w
discard_nz r0.w
mul r1.yz, v0.xxyx, cb3[32].zzwz
mad r1.yz, r1.yyzy, l(0.000000, 2.000000, -2.000000, 0.000000), l(0.000000, -1.000000, 1.000000, 0.000000)
dp3 r0.w, v4.xyzx, v4.xyzx
rsq r0.w, r0.w
mul r2.xyz, r0.wwww, v4.xyzx
dp3 r0.w, v5.xyzx, v5.xyzx
rsq r0.w, r0.w
mul r6.xyz, r0.wwww, v5.xyzx
dp3 r0.w, v6.xyzx, v6.xyzx
rsq r0.w, r0.w
mul r9.xyz, r0.wwww, v6.xyzx
dp3 r0.w, r3.xyzx, r3.xyzx
rsq r0.w, r0.w
mul r3.xyz, r0.wwww, r3.xyzx
mul r9.xyz, r9.xyzx, r3.yyyy
mad r3.xyw, r3.xxxx, r6.xyxz, r9.xyxz
mad r3.xyz, r3.zzzz, r2.xyzx, r3.xywx
dp3 r0.w, r3.xyzx, r3.xyzx
rsq r0.w, r0.w
mul r3.xyz, r0.wwww, r3.xyzx
ne r0.w, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].z
deriv_rtx_fine r6.xyz, r2.xyzx
deriv_rty_fine r2.xyz, r2.xyzx
dp3 r2.w, r6.xyzx, r6.xyzx
dp3 r2.x, r2.xyzx, r2.xyzx
add r2.x, r2.x, r2.w
min r8.y, r2.x, l(0.300000)
movc r2.xy, r0.wwww, l(1.000000,0,0,0), r8.xyxx
add r0.w, -r1.x, l(1.000000)
mul r0.w, r0.w, r0.w
max r1.x, r2.x, l(0.600000)
mad r1.x, r1.x, l(-0.527635), l(0.520718)
max r1.x, r1.x, l(0.000000)
mad r0.w, r0.w, r0.w, r1.x
add r0.w, r2.y, r0.w
sqrt r0.w, r0.w
min r0.w, r0.w, l(1.000000)
max r0.w, r0.w, l(0.001000)
sqrt r0.w, r0.w
add r7.y, -r0.w, l(1.000000)
lt r0.w, r4.x, l(0.040450)
mul r1.x, r4.x, l(0.0773993805)
add r2.yzw, r4.xxyz, l(0.000000, 0.055000, 0.055000, 0.055000)
mul r2.yzw, r2.yyzw, l(0.000000, 0.947867334, 0.947867334, 0.947867334)
log r2.y, r2.y
mul r2.y, r2.y, l(2.400000)
exp r2.y, r2.y
movc r0.w, r0.w, r1.x, r2.y
lt r1.x, r4.y, l(0.040450)
mul r2.y, r4.y, l(0.0773993805)
log r2.z, r2.z
mul r2.z, r2.z, l(2.400000)
exp r2.z, r2.z
movc r1.x, r1.x, r2.y, r2.z
lt r2.y, r4.z, l(0.040450)
mul r2.z, r4.z, l(0.0773993805)
log r2.w, r2.w
mul r2.w, r2.w, l(2.400000)
exp r2.w, r2.w
movc r2.y, r2.y, r2.z, r2.w
mul r4.xyzw, r5.xyzw, cb3[37].yyyy
mul r2.z, l(0.900000), cb3[37].w
exp r2.z, r2.z
mul r0.xyz, r0.xyzx, r2.zzzz
mul r0.xyz, r0.xyzx, cb1[3].xxxx
and r2.z, l(8), cb1[0].y
max r2.w, r0.z, r0.y
max r2.w, r0.x, r2.w
lt r2.w, l(0.0000153787005), r2.w
max r3.w, r4.z, r4.y
max r3.w, r3.w, r4.x
lt r3.w, r3.w, l(0.010000)
or r3.w, r2.w, r3.w
movc r5.x, r3.w, l(0), l(1)
add r2.x, r2.x, l(-0.950000)
mul o1.w, r2.x, l(20.000000)
ftou r5.yz, v0.xxyx
sqrt r6.xw, r0.wwww
sqrt r6.y, r1.x
sqrt r6.z, r2.y
mul r8.xyz, r6.xywx, l(0.250000, 0.500000, -0.250000, 0.000000)
add r2.xy, r8.yyyy, r8.xzxx
mad r8.x, r6.z, l(0.250000), r2.x
dp2 r8.y, r6.wzww, l(0.500000, -0.500000, 0.000000, 0.000000)
mad r8.z, r6.z, l(-0.250000), r2.y
and r2.xy, r5.yzyy, l(1, 1, 0, 0)
ine r0.w, r2.y, r2.x
movc r2.xy, r0.wwww, r8.xyxx, r8.xzxx
add o0.xy, r2.xyxx, l(0.000000, 0.498039216, 0.000000, 0.000000)
mul r0.w, r1.w, l(6.250000)
sqrt o0.w, r0.w
mad o1.xyz, r3.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
movc r0.w, r2.z, l(1), l(0)
and r1.x, r2.w, l(2)
iadd r0.w, r0.w, r1.x
iadd r0.w, r0.w, l(28)
imad r0.w, r5.x, l(32), r0.w
utof r0.w, r0.w
mul r7.z, r0.w, l(0.00392156886)
and r0.xyz, r0.xyzx, r2.wwww
movc o3.xyz, r3.wwww, r0.xyzx, r4.xyzx
max r0.x, |v7.z|, l(0.000001)

mov r37.xyz, v7.xyzx
ld_indexable(texture2d)(float,float,float,float) r41.xyzw, l(2, 0, 0, 0), t125.xyzw
ge r42.x, r41.x, l(5.0)
if_z r42.x
add r40.w, r37.z, -r41.y
mad r37.x, r41.x, r40.w, r37.x
else
add r40.w, r37.z, -r40.y
mad r37.x, r40.x, r40.w, r37.x
endif

div r0.xy, r37.xyxx, r0.xxxx
add o4.xy, -r0.xyxx, r1.yzyy
mov o0.z, l(0)
mov r7.w, l(0)
mov o2.xyzw, r7.xwyz
mov o3.w, r4.w
ret
// Approximately 604 instruction slots used
