//TAA objects PS from cache.
//
// Generated by Microsoft (R) HLSL Shader Compiler 10.0.10011.16384
//
//   using 3Dmigoto v1.3.16 on Fri Jan 14 20:08:19 2022
//
//
// Buffer Definitions:
//
// cbuffer ConstBuf__modelData
// {
//
//   struct ModelData
//   {
//
//       uint lightGroupID;             // Index:    0
//       uint modelFlags;               // Index:    0.y
//       float lodFade;                 // Index:    0.z
//       float displacementBlend;       // Index:    0.w
//       int turbulenceDataIdx;         // Index:    1
//       int instanceOffset;            // Index:    1.y
//       int characterFxIdx;            // Index:    1.z
//       uint debugRenderChannel;       // Index:    1.w
//       uint decayWriteOffset;         // Index:    2
//       uint decayWriteMaxCount;       // Index:    2.y
//       uint decayAtomicCounterIndex;  // Index:    2.z
//       float modelAlpha;              // Index:    2.w
//       float emissiveScale;           // Index:    3
//       float desaturationScale;       // Index:    3.y
//       float decayCoverageEstimation; // Index:    3.z
//       float3 quantScale;             // Index:    4
//       float3 quantBias;              // Index:    5
//
//   } resourceTables__modelData;       // Index:    0-5.z            Components:    23
//
// }
//
// cbuffer ConstBuf__viewData
// {
//
//   struct ViewData
//   {
//
//       float4x4 view;                 // Index:    0
//       float4x4 invView;              // Index:    4
//       float4x4 proj;                 // Index:    8
//       float4x4 invViewProjNoZReproj; // Index:   12
//       float4x4 viewProj;             // Index:   16
//       float4x4 invViewProj;          // Index:   20
//       float4x4 previousViewProj;     // Index:   24
//       float4 prevLodEyePos;          // Index:   28
//       float4 lodEyePos;              // Index:   29
//       float4 viewDirDepthBias;       // Index:   30
//       float3 eyePos;                 // Index:   31
//       float2 viewportSize;           // Index:   32
//       float2 invViewportSize;        // Index:   32.z
//       float4 mirrorPlaneWS;          // Index:   33
//       float2 mirrorViewportSize;     // Index:   34
//       float2 opaqueRefractionViewportSize;// Index:   34.z
//       float windTime;                // Index:   35
//       float deltaTime;               // Index:   35.y
//       float depthReprojectScale;     // Index:   35.z
//       float depthReprojectBias;      // Index:   35.w
//       uint shadowViewType;           // Index:   36
//       float normalDepthBias;         // Index:   36.y
//       float noNormalAA;              // Index:   36.z
//       float noNormalFromAlpha;       // Index:   36.w
//       float noOpaqueTransparency;    // Index:   37
//       float translucentAmount;       // Index:   37.y
//       uint framePhase;               // Index:   37.z
//       float cameraAmbientExposure;   // Index:   37.w
//       float fxExposure;              // Index:   38
//       float fxAmbientExposure;       // Index:   38.y
//       uint checkerboardPhase;        // Index:   38.z
//       float sparkleIntensityScale;   // Index:   38.w
//
//   } resourceTables__viewData;        // Index:    0-38             Components:   156
                                        // Textures:  t8-t10
//
// }
//
//
// Resource Bindings:
//
// Name                                 Type  Format         Dim Slot Elements
// ------------------------------ ---------- ------- ----------- ---- --------
// resourceTables__viewData__smpPoint    sampler      NA          NA    0        1
// resourceTables__viewData__smpLinear    sampler      NA          NA    1        1
// resourceTables__viewData__smpLowAniso    sampler      NA          NA    2        1
// resourceTables__viewData.blueNoiseTexture    texture   float     2darray    8        1
// resourceTables__viewData.characterFX    texture   float         buf   10        1
// resourceTables__materialData.material_mudsnowregionmask    texture  float4          2d   14        1
// resourceTables__materialData.material_mudsnowregionid    texture  float4          2d   15        1
// resourceTables__materialData.material_mudsnowmask    texture  float4          2d   16        1
// resourceTables__materialData.material_mudsnownormal    texture  float4          2d   17        1
// resourceTables__materialData.material_bloodmask    texture  float4          2d   18        1
// resourceTables__materialData.material_firefrostmask    texture  float4          2d   19        1
// resourceTables__materialData.material_firefrostemissive    texture  float4          2d   20        1
// resourceTables__materialData.layer_0_5__diffuse    texture  float4          2d   21        1
// resourceTables__materialData.layer_0_5__normal    texture  float4          2d   22        1
// resourceTables__materialData.layer_0_5__gloss    texture  float4          2d   23        1
// resourceTables__materialData.layer_0_5__ao    texture  float4          2d   24        1
// resourceTables__materialData.layer_0_5__scatter    texture  float4          2d   26        1
// ConstBuf__modelData               cbuffer      NA          NA    1        1
// ConstBuf__viewData                cbuffer      NA          NA    3        1
//
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xy
// VERT_ID                  0   x           1     NONE    uint   x
// TEXCOORD                 0   xy          2     NONE   float   xy
// TEXCOORD                 1   xy          3     NONE   float   xy
// NORMAL                   0   xyz         4     NONE   float   xyz
// TANGENT                  0   xyz         5     NONE   float   xyz
// BINORMAL                 0   xyz         6     NONE   float   xyz
// TEXCOORD                 8   xyz         7     NONE   float   xyz
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
// SV_Target                3   xyzw        3   TARGET   float   xyzw
// SV_Target                4   xy          4   TARGET   float   xy
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer cb1[4], immediateIndexed
dcl_constantbuffer cb3[38], immediateIndexed
dcl_sampler s0, mode_default
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_resource_texture2darray (float,float,float,float) t8
dcl_resource_buffer (float,float,float,float) t10
dcl_resource_texture2d (float,float,float,float) t14
dcl_resource_texture2d (float,float,float,float) t15
dcl_resource_texture2d (float,float,float,float) t16
dcl_resource_texture2d (float,float,float,float) t17
dcl_resource_texture2d (float,float,float,float) t18
dcl_resource_texture2d (float,float,float,float) t19
dcl_resource_texture2d (float,float,float,float) t20
dcl_resource_texture2d (float,float,float,float) t21
dcl_resource_texture2d (float,float,float,float) t22
dcl_resource_texture2d (float,float,float,float) t23
dcl_resource_texture2d (float,float,float,float) t24
dcl_resource_texture2d (float,float,float,float) t26
dcl_input_ps_siv linear noperspective v0.xy, position
dcl_input_ps constant v1.x
dcl_input_ps linear v2.xy
dcl_input_ps linear v3.xy
dcl_input_ps linear v4.xyz
dcl_input_ps linear v5.xyz
dcl_input_ps linear v6.xyz
dcl_input_ps linear v7.xyz
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output o3.xyzw
dcl_output o4.xy
dcl_temps 50
dcl_resource_texture2d (float,float,float,float) t125
ld_indexable(texture2d)(float,float,float,float) r40.xyzw, l(0, 0, 0, 0), t125.xyzw

ne r0.x, l(1.000000), cb1[2].w
if_nz r0.x
  ne r0.x, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[37].x
  if_z r0.x
    and r0.x, v1.x, l(0x00ffffff)
    ftoi r0.yz, v0.xxyx
    iadd r0.x, r0.x, l(1)
    and r0.x, r0.x, l(7)
    imad r0.xy, r0.xxxx, l(7, 7, 0, 0), r0.yzyy
    and r0.xy, r0.xyxx, l(63, 63, 0, 0)
    and r0.z, l(7), cb3[37].z
    mov r0.w, l(0)
    ld_indexable(texture2darray)(float,float,float,float) r0.x, r0.xyzw, t8.xyzw
  else
    mov r0.x, l(0)
  endif
  ge r0.x, r0.x, cb1[2].w
  discard_nz r0.x
endif
sample_indexable(texture2d)(float,float,float,float) r0.xyzw, v2.xyxx, t21.xyzw, s2
lt r1.xyz, r0.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
mul r2.xyzw, r0.wxyz, l(5.312508, 12.920000, 12.920000, 12.920000)
log r0.xyz, r0.xyzx
mul r0.xyz, r0.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
exp r0.xyz, r0.xyzx
mad r0.xyz, r0.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
movc r0.xyz, r1.xyzx, r2.yzwy, r0.xyzx
mov_sat r2.x, r2.x
sample_indexable(texture2d)(float,float,float,float) r1.xyz, v2.xyxx, t22.xyzw, s2
mad r1.xyz, r1.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r2.yz, v2.xyxx, t23.yxwz, s2
sample_indexable(texture2d)(float,float,float,float) r3.x, v2.xyxx, t24.zxyw, s2
sample_indexable(texture2d)(float,float,float,float) r4.xyzw, v2.xyxx, t26.xyzw, s1
dp3 r0.w, r1.xyzx, r1.xyzx
sqrt r0.w, r0.w
max r5.x, r0.w, l(0.000010)
rcp r0.w, r5.x
mul r1.xyz, r0.wwww, r1.xyzx
mul r0.w, r2.z, r2.z
mul r1.w, r0.w, l(0.160000)
mul r6.xyz, r0.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000)
mul r4.xyzw, r4.xyzw, l(0.562740, 0.061924, 0.016950, 1.000000)
sample_indexable(texture2d)(float,float,float,float) r7.xyz, v3.xyxx, t14.xyzw, s1
sample_indexable(texture2d)(float,float,float,float) r8.xyz, v3.xyxx, t15.xyzw, s0
mul r8.xyzw, r8.yzxy, l(255.000000, 255.000000, 255.000000, 255.000000)
ftoi r8.xyzw, r8.xyzw
imax r8.xyzw, r8.xyzw, l(0, 0, 0, 0)
imin r8.xyzw, r8.xyzw, l(31, 31, 31, 31)
bfi r9.xyz, l(24, 24, 24, 0), l(8, 8, 8, 0), cb1[1].zzzz, r8.zwyz
ld_indexable(buffer)(float,float,float,float) r2.z, r9.xxxx, t10.yzxw
mul r2.z, r7.x, r2.z
ld_indexable(buffer)(float,float,float,float) r2.w, r9.yyyy, t10.yzwx
mul r2.w, r7.y, r2.w
ld_indexable(buffer)(float,float,float,float) r5.z, r9.zzzz, t10.yzxw
mul r5.z, r7.z, r5.z
max r2.w, r2.w, r5.z
max r2.z, r2.w, r2.z
bfi r9.xyzw, l(24, 24, 24, 24), l(8, 8, 8, 8), cb1[1].zzzz, l(32, 64, 96, 128)
iadd r10.xyzw, r8.zwyz, r9.xxxy
ld_indexable(buffer)(float,float,float,float) r2.w, r10.xxxx, t10.yzwx
mul r2.w, r7.x, r2.w
ld_indexable(buffer)(float,float,float,float) r5.z, r10.yyyy, t10.yzxw
mul r5.z, r7.y, r5.z
ld_indexable(buffer)(float,float,float,float) r5.w, r10.zzzz, t10.yzwx
mul r5.w, r7.z, r5.w
max r5.z, r5.w, r5.z
max r2.w, r2.w, r5.z
iadd r11.xyzw, r8.wyzw, r9.yyzz
ld_indexable(buffer)(float,float,float,float) r5.z, r10.wwww, t10.yzxw
mul r5.z, r7.x, r5.z
ld_indexable(buffer)(float,float,float,float) r5.w, r11.xxxx, t10.yzwx
mul r5.w, r7.y, r5.w
ld_indexable(buffer)(float,float,float,float) r6.w, r11.yyyy, t10.yzwx
mul r6.w, r7.z, r6.w
max r5.w, r5.w, r6.w
max r5.z, r5.w, r5.z
iadd r9.xyzw, r8.yzwy, r9.zwww
ld_indexable(buffer)(float,float,float,float) r5.w, r11.zzzz, t10.yzwx
mul r5.w, r7.x, r5.w
ld_indexable(buffer)(float,float,float,float) r6.w, r11.wwww, t10.yzwx
mul r6.w, r7.y, r6.w
ld_indexable(buffer)(float,float,float,float) r7.w, r9.xxxx, t10.yzwx
mul r7.w, r7.z, r7.w
max r6.w, r6.w, r7.w
max r5.w, r5.w, r6.w
ld_indexable(buffer)(float,float,float,float) r6.w, r9.yyyy, t10.yzwx
mul r6.w, r7.x, r6.w
ld_indexable(buffer)(float,float,float,float) r7.w, r9.zzzz, t10.yzwx
mul r7.w, r7.y, r7.w
ld_indexable(buffer)(float,float,float,float) r9.x, r9.wwww, t10.xyzw
mul r9.x, r7.z, r9.x
max r7.w, r7.w, r9.x
max r6.w, r6.w, r7.w
bfi r9.xyz, l(24, 24, 24, 0), l(8, 8, 8, 0), cb1[1].zzzz, l(160, 192, 224, 0)
iadd r10.xyzw, r8.zwyz, r9.xxxy
ld_indexable(buffer)(float,float,float,float) r7.w, r10.xxxx, t10.yzwx
mul r7.w, r7.x, r7.w
ld_indexable(buffer)(float,float,float,float) r9.x, r10.yyyy, t10.xyzw
mul r9.x, r7.y, r9.x
ld_indexable(buffer)(float,float,float,float) r9.w, r10.zzzz, t10.yzwx
mul r9.w, r7.z, r9.w
max r9.x, r9.w, r9.x
max r7.w, r7.w, r9.x
iadd r11.xyzw, r8.xyzw, r9.yyzz
ld_indexable(buffer)(float,float,float,float) r8.x, r10.wwww, t10.xyzw
mul r8.x, r7.x, r8.x
ld_indexable(buffer)(float,float,float,float) r8.z, r11.xxxx, t10.yzxw
mul r8.z, r7.y, r8.z
ld_indexable(buffer)(float,float,float,float) r8.w, r11.yyyy, t10.yzwx
mul r8.w, r7.z, r8.w
max r8.z, r8.w, r8.z
max r8.x, r8.z, r8.x
iadd r8.y, r8.y, r9.z
ld_indexable(buffer)(float,float,float,float) r8.z, r11.zzzz, t10.yzxw
mul r7.x, r7.x, r8.z
ld_indexable(buffer)(float,float,float,float) r8.z, r11.wwww, t10.yzxw
mul r7.y, r7.y, r8.z
ld_indexable(buffer)(float,float,float,float) r8.y, r8.yyyy, t10.yxzw
mul r7.z, r7.z, r8.y
max r7.y, r7.z, r7.y
max r7.x, r7.y, r7.x
lt r7.yz, l(0.000000, 0.000000, 0.000000, 0.000000), r2.zzwz
or r8.y, r7.z, r7.y
if_nz r8.y
  mul r9.xyzw, v2.xyxy, l(5.000000, 5.000000, 8.000000, 8.000000)
  sample_indexable(texture2d)(float,float,float,float) r8.yzw, r9.xyxx, t17.wxyz, s2
  mad r8.yzw, r8.yyzw, l(0.000000, 2.007874, 2.007874, 2.007874), l(0.000000, -1.007874, -1.007874, -1.007874)
  sample_indexable(texture2d)(float,float,float,float) r9.z, r9.zwzz, t16.yzxw, s2
  if_nz r7.y
    add r2.z, -r2.z, l(1.000000)
    add r2.z, -r2.z, r9.z
    mul_sat r2.z, r2.z, l(2.58620453)
    lt r7.y, l(0.000000), r2.z
    if_nz r7.y
      dp3 r7.y, r8.yzwy, r8.yzwy
      sqrt r7.y, r7.y
      max r7.y, r7.y, l(0.000010)
      rcp r9.w, r7.y
      add r7.y, -r5.x, r7.y
      mad r5.x, r2.z, r7.y, r5.x
      mad r10.xyz, r8.yzwy, r9.wwww, -r1.xyzx
      mad r1.xyz, r2.zzzz, r10.xyzx, r1.xyzx
      mad r4.xyzw, r2.zzzz, -r4.xyzw, r4.xyzw
      mad r0.xyz, -r0.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), l(0.266666561, 0.215686351, 0.207843065, 0.000000)
      mad r6.xyz, r2.zzzz, r0.xyzx, r6.xyzx
      add r0.x, -r2.y, l(0.736800)
      mad r2.y, r2.z, r0.x, r2.y
      add r0.x, -r3.x, l(1.000000)
      mad r3.x, r2.z, r0.x, r3.x
      mad r0.x, -r0.w, l(0.160000), l(0.042000)
      mad r1.w, r2.z, r0.x, r1.w
    endif
    mov r0.xy, r9.xyxx
  else
    mov r0.xy, v2.xyxx
  endif
  if_nz r7.z
    add r0.z, -r2.w, l(1.000000)
    add r0.z, -r0.z, r9.z
    mul_sat r0.z, r0.z, l(9.01063251)
    lt r0.w, l(0.000000), r0.z
    if_nz r0.w
      dp3 r0.w, r8.yzwy, r8.yzwy
      sqrt r0.w, r0.w
      max r0.w, r0.w, l(0.000010)
      rcp r2.z, r0.w
      mul r0.z, r0.z, l(0.500000)
      add r0.w, -r5.x, r0.w
      mad r5.x, r0.z, r0.w, r5.x
      mad r8.yzw, r8.yyzw, r2.zzzz, -r1.xxyz
      mad r1.xyz, r0.zzzz, r8.yzwy, r1.xyzx
      mad r4.xyzw, r0.zzzz, -r4.xyzw, r4.xyzw
      add r8.yzw, -r6.xxyz, l(0.000000, 0.882352769, 0.882352769, 0.882352769)
      mad r6.xyz, r0.zzzz, r8.yzwy, r6.xyzx
      add r0.w, -r2.y, l(0.457999974)
      mad r2.y, r0.z, r0.w, r2.y
      add r0.w, -r3.x, l(1.000000)
      mad r3.x, r0.z, r0.w, r3.x
      add r0.w, -r1.w, l(0.042000)
      mad r1.w, r0.z, r0.w, r1.w
    endif
    mov r0.xy, r9.xyxx
  endif
else
  mov r0.xy, v2.xyxx
endif
lt r0.z, l(0.000000), r5.z
if_nz r0.z
  mul r0.zw, v2.xxxy, l(0.000000, 0.000000, 5.000000, 5.000000)
  sample_indexable(texture2d)(float,float,float,float) r0.z, r0.zwzz, t18.yzxw, s2
  add r0.w, -r5.z, l(1.000000)
  add r0.z, -r0.w, r0.z
  mov_sat r0.w, r0.z
  mad r0.w, r0.w, l(3.14159274), l(-1.57079637)
  sincos r0.w, null, r0.w
  mad r0.w, r0.w, l(0.500000), l(0.500000)
  mul_sat r0.z, r0.z, l(2.83648515)
  mul r0.w, r0.w, l(0.090000)
  deriv_rtx_fine r2.z, r0.w
  deriv_rty_fine r0.w, r0.w
  lt r2.w, l(0.000000), r0.z
  if_nz r2.w
    add r8.yzw, -r1.xxyz, l(0.000000, 0.000000, 0.000000, 1.000000)
    mad r1.xyz, r0.zzzz, r8.yzwy, r1.xyzx
    add r2.w, -r5.x, l(1.000000)
    mad r5.x, r0.z, r2.w, r5.x
    mad r4.xyzw, r0.zzzz, -r4.xyzw, r4.xyzw
    add r8.yzw, -r6.xxyz, l(0.000000, 0.184313625, 0.000000, 0.000000)
    mad r6.xyz, r0.zzzz, r8.yzwy, r6.xyzx
    add r2.w, -r2.y, l(0.900000)
    mad r2.y, r0.z, r2.w, r2.y
    add r2.w, -r3.x, l(1.000000)
    mad r3.x, r0.z, r2.w, r3.x
    add r2.w, -r1.w, l(0.042000)
    mad r1.w, r0.z, r2.w, r1.w
    mov r9.xy, r1.xyxx
  else
    mov r9.xy, r1.xyxx
  endif
  ne r0.z, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].w
  mul r2.z, r2.z, l(0.010000)
  mul r0.w, r0.w, l(0.010000)
  deriv_rtx_fine r7.yz, r0.xxyx
  deriv_rty_fine r0.xy, r0.xyxx
  dp2 r2.w, r7.yzyy, r7.yzyy
  dp2 r5.z, r0.xyxx, r0.xyxx
  max r2.w, r2.w, l(0.001000)
  div r7.yz, r7.yyzy, r2.wwww
  max r2.w, r5.z, l(0.001000)
  div r0.xy, r0.xyxx, r2.wwww
  mul r0.xy, r0.wwww, r0.xyxx
  mad r0.xy, r7.yzyy, r2.zzzz, r0.xyxx
  mad r1.xy, -r0.xyxx, l(1.000000, -1.000000, 0.000000, 0.000000), r9.xyxx
  dp3 r0.x, r1.xyzx, r1.xyzx
  rsq r0.x, r0.x
  mul r0.xyw, r0.xxxx, r1.xyxz
  mov r9.z, r1.z
  movc r1.xyz, r0.zzzz, r9.xyzx, r0.xywx
endif
lt r0.x, l(0.000000), r5.w
lt r0.y, l(0.000000), r6.w
or r0.z, r0.y, r0.x
lt r0.w, l(0.000000), r8.x
or r0.z, r0.w, r0.z
lt r2.z, l(0.000000), r7.x
or r0.z, r0.z, r2.z
if_nz r0.z
  mul r7.yz, v2.xxyx, l(0.000000, 4.000000, 4.000000, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r8.yzw, r7.yzyy, t20.wxyz, s1
  sample_indexable(texture2d)(float,float,float,float) r0.z, r7.yzyy, t19.yzxw, s2
  if_nz r0.x
    add r0.x, -r5.w, l(1.000000)
    add r0.x, -r0.x, r0.z
    mul_sat r0.x, r0.x, l(100000000.000000)
    lt r2.w, l(0.000000), r0.x
    if_nz r2.w
      mul r9.xyz, r0.xxxx, r8.yzwy
      add r10.xyz, -r1.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
      mad r1.xyz, r0.xxxx, r10.xyzx, r1.xyzx
      add r2.w, -r5.x, l(1.000000)
      mad r5.x, r0.x, r2.w, r5.x
      mad r4.xyzw, r0.xxxx, -r4.xyzw, r4.xyzw
      add r10.xyz, -r6.xyzx, l(0.999999940, 0.886335611, 0.000000, 0.000000)
      mad r6.xyz, r0.xxxx, r10.xyzx, r6.xyzx
      mad r2.y, r0.x, -r2.y, r2.y
      add r2.w, -r3.x, l(1.000000)
      mad r3.x, r0.x, r2.w, r3.x
      add r2.w, -r1.w, l(0.018000)
      mad r1.w, r0.x, r2.w, r1.w
      mul r9.xyz, r9.xyzx, l(289.045593, 0.728464782, 0.728464782, 0.000000)
    else
      mov r9.xyz, l(0,0,0,0)
    endif
  else
    mov r9.xyz, l(0,0,0,0)
  endif
  if_nz r0.y
    add r0.x, -r6.w, l(1.000000)
    add r0.x, -r0.x, r0.z
    mul_sat r0.x, r0.x, l(1.27660930)
    lt r0.y, l(0.000000), r0.x
    if_nz r0.y
      mul r0.x, r0.x, l(0.500000)
      add r10.xyz, -r1.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
      mad r1.xyz, r0.xxxx, r10.xyzx, r1.xyzx
      add r0.y, -r5.x, l(1.000000)
      mad r5.x, r0.x, r0.y, r5.x
      mad r4.xyzw, r0.xxxx, -r4.xyzw, r4.xyzw
      add r10.xyz, -r6.xyzx, l(0.376471043, 0.521584392, 0.537254572, 0.000000)
      mad r6.xyz, r0.xxxx, r10.xyzx, r6.xyzx
      add r0.y, -r2.y, l(1.000000)
      mad r2.y, r0.x, r0.y, r2.y
      add r0.y, -r3.x, l(1.000000)
      mad r3.x, r0.x, r0.y, r3.x
      add r0.y, -r1.w, l(0.018000)
      mad r1.w, r0.x, r0.y, r1.w
      mad r10.xyz, r8.yzwy, l(1.062564, 1.500000, 1.47342753, 0.000000), -r9.xyzx
      mad r9.xyz, r0.xxxx, r10.xyzx, r9.xyzx
    endif
  endif
  if_nz r0.w
    add r0.x, -r8.x, l(1.000000)
    add_sat r0.x, -r0.x, r0.z
    lt r0.y, l(0.000000), r0.x
    if_nz r0.y
      mul r0.x, r0.x, l(0.700000)
      add r10.xyz, -r1.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
      mad r1.xyz, r0.xxxx, r10.xyzx, r1.xyzx
      add r0.y, -r5.x, l(1.000000)
      mad r5.x, r0.x, r0.y, r5.x
      mad r4.xyzw, r0.xxxx, -r4.xyzw, r4.xyzw
      add r10.xyz, -r6.xyzx, l(0.391360968, 0.511780, 0.250872314, 0.000000)
      mad r6.xyz, r0.xxxx, r10.xyzx, r6.xyzx
      add r0.y, -r2.y, l(1.000000)
      mad r2.y, r0.x, r0.y, r2.y
      add r0.y, -r3.x, l(1.000000)
      mad r3.x, r0.x, r0.y, r3.x
      add r0.y, -r1.w, l(0.018000)
      mad r1.w, r0.x, r0.y, r1.w
      mad r10.xyz, r8.yzwy, l(0.956009, 1.000000, 0.313989, 0.000000), -r9.xyzx
      mad r9.xyz, r0.xxxx, r10.xyzx, r9.xyzx
    endif
  endif
  if_nz r2.z
    add r0.x, -r7.x, l(1.000000)
    add_sat r0.x, -r0.x, r0.z
    lt r0.y, l(0.000000), r0.x
    if_nz r0.y
      mul r0.x, r0.x, l(0.250000)
      add r0.yzw, -r1.xxyz, l(0.000000, 0.000000, 0.000000, 1.000000)
      mad r1.xyz, r0.xxxx, r0.yzwy, r1.xyzx
      add r0.y, -r5.x, l(1.000000)
      mad r5.x, r0.x, r0.y, r5.x
      mad r4.xyzw, r0.xxxx, -r4.xyzw, r4.xyzw
      add r0.yzw, -r6.xxyz, l(0.000000, 0.329802066, 0.340103745, 0.523559451)
      mad r6.xyz, r0.xxxx, r0.yzwy, r6.xyzx
      add r0.y, -r2.y, l(1.000000)
      mad r2.y, r0.x, r0.y, r2.y
      add r0.y, -r3.x, l(1.000000)
      mad r3.x, r0.x, r0.y, r3.x
      add r0.y, -r1.w, l(0.018000)
      mad r1.w, r0.x, r0.y, r1.w
      mad r0.yzw, r8.yyzw, l(0.000000, 1.822130, 0.838494, 3.68737984), -r9.xxyz
      mad r9.xyz, r0.xxxx, r0.yzwy, r9.xyzx
    endif
  endif
else
  mov r9.xyz, l(0,0,0,0)
endif
lt r0.x, l(0.000000), r7.w
if_nz r0.x
  add r0.xy, -r2.yyyy, l(0.500000, 0.990000, 0.000000, 0.000000)
  mul_sat r0.x, r0.x, l(2.500000)
  add r7.xyz, r7.wwww, l(-0.200000, -0.300000, -0.250000, 0.000000)
  mul_sat r7.xyz, r7.xyzx, l(1.250000, 1.47058821, 4.000000, 0.000000)
  mul r0.x, r0.x, r7.x
  mad r0.x, r0.x, l(1.200000), l(1.000000)
  mad r2.y, r7.y, r0.y, r2.y
  add r0.y, -r1.w, l(0.020000)
  mad r1.w, r7.z, r0.y, r1.w
  add r0.y, -r5.x, l(1.000000)
  mad r5.x, r7.y, r0.y, r5.x
  dp3 r0.y, r1.xyzx, r1.xyzx
  rsq r0.y, r0.y
  mul r1.xyz, r0.yyyy, r1.xyzx
  add r0.y, -r3.x, l(1.000000)
  mad r3.x, r7.w, r0.y, r3.x
  log r0.yzw, r6.xxyz
  mul r0.xyz, r0.yzwy, r0.xxxx
  exp r6.xyz, r0.xyzx
endif
ge r0.x, l(0.000000), r2.x
discard_nz r0.x
mul r0.xy, v0.xyxx, cb3[32].zwzz
mad r0.xy, r0.xyxx, l(2.000000, -2.000000, 0.000000, 0.000000), l(-1.000000, 1.000000, 0.000000, 0.000000)
dp3 r0.z, v4.xyzx, v4.xyzx
rsq r0.z, r0.z
mul r2.xzw, r0.zzzz, v4.xxyz
dp3 r0.z, v5.xyzx, v5.xyzx
rsq r0.z, r0.z
mul r7.xyz, r0.zzzz, v5.xyzx
dp3 r0.z, v6.xyzx, v6.xyzx
rsq r0.z, r0.z
mul r8.xyz, r0.zzzz, v6.xyzx
dp3 r0.z, r1.xyzx, r1.xyzx
rsq r0.z, r0.z
mul r1.xyz, r0.zzzz, r1.xyzx
mul r8.xyz, r8.xyzx, r1.yyyy
mad r7.xyz, r1.xxxx, r7.xyzx, r8.xyzx
mad r1.xyz, r1.zzzz, r2.xzwx, r7.xyzx
dp3 r0.z, r1.xyzx, r1.xyzx
rsq r0.z, r0.z
mul r1.xyz, r0.zzzz, r1.xyzx
ne r0.z, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].z
deriv_rtx_fine r7.xyz, r2.xzwx
deriv_rty_fine r2.xzw, r2.xxzw
dp3 r0.w, r7.xyzx, r7.xyzx
dp3 r2.x, r2.xzwx, r2.xzwx
add r0.w, r0.w, r2.x
min r5.y, r0.w, l(0.300000)
movc r0.zw, r0.zzzz, l(0,0,1.000000,0), r5.xxxy
add r2.x, -r2.y, l(1.000000)
mul r2.x, r2.x, r2.x
max r2.y, r0.z, l(0.600000)
mad r2.y, r2.y, l(-0.527635), l(0.520718)
max r2.y, r2.y, l(0.000000)
mad r2.x, r2.x, r2.x, r2.y
add r0.w, r0.w, r2.x
sqrt r0.w, r0.w
min r0.w, r0.w, l(1.000000)
max r0.w, r0.w, l(0.001000)
sqrt r0.w, r0.w
add r3.y, -r0.w, l(1.000000)
lt r0.w, r6.x, l(0.040450)
mul r2.x, r6.x, l(0.0773993805)
add r2.yzw, r6.xxyz, l(0.000000, 0.055000, 0.055000, 0.055000)
mul r2.yzw, r2.yyzw, l(0.000000, 0.947867334, 0.947867334, 0.947867334)
log r2.y, r2.y
mul r2.y, r2.y, l(2.400000)
exp r2.y, r2.y
movc r0.w, r0.w, r2.x, r2.y
lt r2.x, r6.y, l(0.040450)
mul r2.y, r6.y, l(0.0773993805)
log r2.z, r2.z
mul r2.z, r2.z, l(2.400000)
exp r2.z, r2.z
movc r2.x, r2.x, r2.y, r2.z
lt r2.y, r6.z, l(0.040450)
mul r2.z, r6.z, l(0.0773993805)
log r2.w, r2.w
mul r2.w, r2.w, l(2.400000)
exp r2.w, r2.w
movc r2.y, r2.y, r2.z, r2.w
mul r4.xyzw, r4.xyzw, cb3[37].yyyy
mul r2.z, l(0.900000), cb3[37].w
exp r2.z, r2.z
mul r5.xyz, r2.zzzz, r9.xyzx
mul r5.xyz, r5.xyzx, cb1[3].xxxx
and r2.z, l(8), cb1[0].y
max r2.w, r5.z, r5.y
max r2.w, r2.w, r5.x
lt r2.w, l(0.0000153787005), r2.w
max r5.w, r4.z, r4.y
max r5.w, r4.x, r5.w
lt r5.w, r5.w, l(0.010000)
or r5.w, r2.w, r5.w
movc r6.x, r5.w, l(0), l(1)
add r0.z, r0.z, l(-0.950000)
mul o1.w, r0.z, l(20.000000)
ftou r6.yz, v0.xxyx
sqrt r7.xw, r0.wwww
sqrt r7.yz, r2.xxyx
mul r8.xyz, r7.xywx, l(0.250000, 0.500000, -0.250000, 0.000000)
add r0.zw, r8.yyyy, r8.xxxz
mad r8.x, r7.z, l(0.250000), r0.z
dp2 r8.y, r7.wzww, l(0.500000, -0.500000, 0.000000, 0.000000)
mad r8.z, r7.z, l(-0.250000), r0.w
and r0.zw, r6.yyyz, l(0, 0, 1, 1)
ine r0.z, r0.w, r0.z
movc r0.zw, r0.zzzz, r8.xxxy, r8.xxxz
add o0.xy, r0.zwzz, l(0.000000, 0.498039216, 0.000000, 0.000000)
mul r0.z, r1.w, l(6.250000)
sqrt o0.w, r0.z
mad o1.xyz, r1.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
movc r0.z, r2.z, l(1), l(0)
and r0.w, r2.w, l(2)
iadd r0.z, r0.w, r0.z
iadd r0.z, r0.z, l(28)
imad r0.z, r6.x, l(32), r0.z
utof r0.z, r0.z
mul r3.z, r0.z, l(0.00392156886)
and r1.xyz, r5.xyzx, r2.wwww
movc o3.xyz, r5.wwww, r1.xyzx, r4.xyzx
max r0.z, |v7.z|, l(0.000001)

mov r37.xyz, v7.xyzx
ld_indexable(texture2d)(float,float,float,float) r41.xyzw, l(2, 0, 0, 0), t125.xyzw
ge r42.x, r41.x, l(5.0)
if_z r42.x
add r40.w, r37.z, -r41.y
mad r37.x, r41.x, r40.w, r37.x
else
add r40.w, r37.z, -r40.y
mad r37.x, r40.x, r40.w, r37.x
endif

div r0.zw, r37.xxxy, r0.zzzz
add o4.xy, -r0.zwzz, r0.xyxx
mov o0.z, l(0)
mov r3.w, l(0)
mov o2.xyzw, r3.xwyz
mov o3.w, r4.w
ret
// Approximately 481 instruction slots used
