//TAA objects PS from cache.
//
// Generated by Microsoft (R) HLSL Shader Compiler 10.0.10011.16384
//
//   using 3Dmigoto v1.3.16 on Fri Jan 14 20:08:02 2022
//
//
// Note: shader requires additional functionality:
//       64 UAV slots
//
//
// Buffer Definitions:
//
// cbuffer ConstBuf__modelData
// {
//
//   struct ModelData
//   {
//
//       uint lightGroupID;             // Index:    0
//       uint modelFlags;               // Index:    0.y
//       float lodFade;                 // Index:    0.z
//       float displacementBlend;       // Index:    0.w
//       int turbulenceDataIdx;         // Index:    1
//       int instanceOffset;            // Index:    1.y
//       int characterFxIdx;            // Index:    1.z
//       uint debugRenderChannel;       // Index:    1.w
//       uint decayWriteOffset;         // Index:    2
//       uint decayWriteMaxCount;       // Index:    2.y
//       uint decayAtomicCounterIndex;  // Index:    2.z
//       float modelAlpha;              // Index:    2.w
//       float emissiveScale;           // Index:    3
//       float desaturationScale;       // Index:    3.y
//       float decayCoverageEstimation; // Index:    3.z
//       float3 quantScale;             // Index:    4
//       float3 quantBias;              // Index:    5
//
//   } resourceTables__modelData;       // Index:    0-5.z            Components:    23
//
// }
//
// cbuffer ConstBuf__viewData
// {
//
//   struct ViewData
//   {
//
//       float4x4 view;                 // Index:    0
//       float4x4 invView;              // Index:    4
//       float4x4 proj;                 // Index:    8
//       float4x4 invViewProjNoZReproj; // Index:   12
//       float4x4 viewProj;             // Index:   16
//       float4x4 invViewProj;          // Index:   20
//       float4x4 previousViewProj;     // Index:   24
//       float4 prevLodEyePos;          // Index:   28
//       float4 lodEyePos;              // Index:   29
//       float4 viewDirDepthBias;       // Index:   30
//       float3 eyePos;                 // Index:   31
//       float2 viewportSize;           // Index:   32
//       float2 invViewportSize;        // Index:   32.z
//       float4 mirrorPlaneWS;          // Index:   33
//       float2 mirrorViewportSize;     // Index:   34
//       float2 opaqueRefractionViewportSize;// Index:   34.z
//       float windTime;                // Index:   35
//       float deltaTime;               // Index:   35.y
//       float depthReprojectScale;     // Index:   35.z
//       float depthReprojectBias;      // Index:   35.w
//       uint shadowViewType;           // Index:   36
//       float normalDepthBias;         // Index:   36.y
//       float noNormalAA;              // Index:   36.z
//       float noNormalFromAlpha;       // Index:   36.w
//       float noOpaqueTransparency;    // Index:   37
//       float translucentAmount;       // Index:   37.y
//       uint framePhase;               // Index:   37.z
//       float cameraAmbientExposure;   // Index:   37.w
//       float fxExposure;              // Index:   38
//       float fxAmbientExposure;       // Index:   38.y
//       uint checkerboardPhase;        // Index:   38.z
//       float sparkleIntensityScale;   // Index:   38.w
//
//   } resourceTables__viewData;        // Index:    0-38             Components:   156
                                        // Textures:  t8-t10
//
// }
//
// cbuffer ConstBuf__materialData
// {
//
//   struct MaterialData
//   {
//
//       float2 material_cst_ParticleSpawnReference;// Index:    0
//       float material_cst_ParticleSpawnReferenceRange;// Index:    0.z
//       float healfx_cst_AlphaReference;// Index:    0.w
//       float deathFX_cst_AlphaReference;// Index:    1
//       float deathFX_cst_EmissiveIntensity;// Index:    1.y
//
//   } resourceTables__materialData;    // Index:    0-1.y            Components:     6
                                        // Textures:  t11-t36
//
// }
//
//
// Resource Bindings:
//
// Name                                 Type  Format         Dim Slot Elements
// ------------------------------ ---------- ------- ----------- ---- --------
// resourceTables__viewData__smpPoint    sampler      NA          NA    0        1
// resourceTables__viewData__smpLinear    sampler      NA          NA    1        1
// resourceTables__viewData__smpLowAniso    sampler      NA          NA    2        1
// resourceTables__passData.depthTexture    texture  float4          2d    0        1
// resourceTables__viewData.blueNoiseTexture    texture   float     2darray    8        1
// resourceTables__viewData.characterFX    texture   float         buf   10        1
// resourceTables__materialData.material_particlespawn    texture  float4          2d   11        1
// resourceTables__materialData.material_mudsnowregionmask    texture  float4          2d   12        1
// resourceTables__materialData.material_mudsnowregionid    texture  float4          2d   13        1
// resourceTables__materialData.material_mudsnowmask    texture  float4          2d   14        1
// resourceTables__materialData.material_mudsnownormal    texture  float4          2d   15        1
// resourceTables__materialData.material_bloodmask    texture  float4          2d   16        1
// resourceTables__materialData.material_firefrostmask    texture  float4          2d   17        1
// resourceTables__materialData.material_firefrostemissive    texture  float4          2d   18        1
// resourceTables__materialData.layer_0_5__diffuse    texture  float4          2d   19        1
// resourceTables__materialData.layer_0_5__normal    texture  float4          2d   20        1
// resourceTables__materialData.layer_0_5__gloss    texture  float4          2d   21        1
// resourceTables__materialData.layer_0_5__emissive    texture  float4          2d   23        1
// resourceTables__materialData.layer_0_5__scatter    texture  float4          2d   25        1
// resourceTables__materialData.layer_6__diffuse    texture  float4          2d   26        1
// resourceTables__materialData.layer_6__normal    texture  float4          2d   27        1
// resourceTables__materialData.layer_6__gloss    texture  float4          2d   28        1
// resourceTables__materialData.layer_6__alpha    texture  float4          2d   29        1
// resourceTables__materialData.layer_7__diffuse    texture  float4          2d   30        1
// resourceTables__materialData.layer_7__normal    texture  float4          2d   31        1
// resourceTables__materialData.layer_7__gloss    texture  float4          2d   32        1
// resourceTables__materialData.healfx_emissive    texture  float4          2d   34        1
// resourceTables__materialData.healfx_alpha    texture  float4          2d   35        1
// resourceTables__materialData.deathFX_emissive    texture  float4          2d   36        1
// resourceTables__passData.decaySpawnBuffer        UAV    uint         buf    8        1
// resourceTables__passData.decayAtomicCountersBuffer        UAV    uint         buf    9        1
// ConstBuf__modelData               cbuffer      NA          NA    1        1
// ConstBuf__viewData                cbuffer      NA          NA    3        1
// ConstBuf__materialData            cbuffer      NA          NA    4        1
//
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xy w
// VERT_ID                  0   x           1     NONE    uint   x
// TEXCOORD                 0   xy          2     NONE   float   xy
// TEXCOORD                 1   xy          3     NONE   float   xy
// NORMAL                   0   xyz         4     NONE   float   xyz
// TANGENT                  0   xyz         5     NONE   float   xyz
// BINORMAL                 0   xyz         6     NONE   float   xyz
// TEXCOORD                 8   xyz         7     NONE   float   xyz
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
// SV_Target                3   xyzw        3   TARGET   float   xyzw
// SV_Target                4   xy          4   TARGET   float   xy
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer cb1[4], immediateIndexed
dcl_constantbuffer cb3[38], immediateIndexed
dcl_constantbuffer cb4[2], immediateIndexed
dcl_sampler s0, mode_default
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_resource_texture2d (float,float,float,float) t0
dcl_resource_texture2darray (float,float,float,float) t8
dcl_resource_buffer (float,float,float,float) t10
dcl_resource_texture2d (float,float,float,float) t11
dcl_resource_texture2d (float,float,float,float) t12
dcl_resource_texture2d (float,float,float,float) t13
dcl_resource_texture2d (float,float,float,float) t14
dcl_resource_texture2d (float,float,float,float) t15
dcl_resource_texture2d (float,float,float,float) t16
dcl_resource_texture2d (float,float,float,float) t17
dcl_resource_texture2d (float,float,float,float) t18
dcl_resource_texture2d (float,float,float,float) t19
dcl_resource_texture2d (float,float,float,float) t20
dcl_resource_texture2d (float,float,float,float) t21
dcl_resource_texture2d (float,float,float,float) t23
dcl_resource_texture2d (float,float,float,float) t25
dcl_resource_texture2d (float,float,float,float) t26
dcl_resource_texture2d (float,float,float,float) t27
dcl_resource_texture2d (float,float,float,float) t28
dcl_resource_texture2d (float,float,float,float) t29
dcl_resource_texture2d (float,float,float,float) t30
dcl_resource_texture2d (float,float,float,float) t31
dcl_resource_texture2d (float,float,float,float) t32
dcl_resource_texture2d (float,float,float,float) t34
dcl_resource_texture2d (float,float,float,float) t35
dcl_resource_texture2d (float,float,float,float) t36
dcl_uav_typed_buffer (uint,uint,uint,uint) u8
dcl_uav_typed_buffer (uint,uint,uint,uint) u9
dcl_input_ps_siv linear noperspective v0.xyw, position
dcl_input_ps constant v1.x
dcl_input_ps linear v2.xy
dcl_input_ps linear v3.xy
dcl_input_ps linear v4.xyz
dcl_input_ps linear v5.xyz
dcl_input_ps linear v6.xyz
dcl_input_ps linear v7.xyz
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output o3.xyzw
dcl_output o4.xy
dcl_temps 50
dcl_resource_texture2d (float,float,float,float) t125
ld_indexable(texture2d)(float,float,float,float) r40.xyzw, l(0, 0, 0, 0), t125.xyzw

and r0.x, v1.x, l(0x00ffffff)
ne r0.y, l(1.000000), cb1[2].w
if_nz r0.y
  ne r0.y, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[37].x
  if_z r0.y
    ftoi r0.yz, v0.xxyx
    iadd r0.w, r0.x, l(1)
    and r0.w, r0.w, l(7)
    imad r0.yz, r0.wwww, l(0, 7, 7, 0), r0.yyzy
    and r1.xy, r0.yzyy, l(63, 63, 0, 0)
    and r1.z, l(7), cb3[37].z
    mov r1.w, l(0)
    ld_indexable(texture2darray)(float,float,float,float) r0.y, r1.xyzw, t8.yxzw
  else
    mov r0.y, l(0)
  endif
  ge r0.y, r0.y, cb1[2].w
  discard_nz r0.y
endif
sample_indexable(texture2d)(float,float,float,float) r1.xyzw, v2.xyxx, t19.wxyz, s2
lt r0.yzw, r1.yyzw, l(0.000000, 0.00313080009, 0.00313080009, 0.00313080009)
mul r2.xyz, r1.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
log r1.yzw, r1.yyzw
mul r1.yzw, r1.yyzw, l(0.000000, 0.416666657, 0.416666657, 0.416666657)
exp r1.yzw, r1.yyzw
mad r1.yzw, r1.yyzw, l(0.000000, 1.055000, 1.055000, 1.055000), l(0.000000, -0.055000, -0.055000, -0.055000)
movc r0.yzw, r0.yyzw, r2.xxyz, r1.yyzw
mov_sat r1.x, r1.x
sample_indexable(texture2d)(float,float,float,float) r2.xyzw, v2.xyxx, t20.wxyz, s2
mad r1.yzw, r2.yyzw, l(0.000000, 2.007874, 2.007874, 2.007874), l(0.000000, -1.007874, -1.007874, -1.007874)
sample_indexable(texture2d)(float,float,float,float) r3.xyz, v2.xyxx, t21.xzwy, s2
sample_indexable(texture2d)(float,float,float,float) r4.xyz, v2.xyxx, t23.xyzw, s1
sample_indexable(texture2d)(float,float,float,float) r5.xyzw, v2.xyxx, t25.xyzw, s1
dp3 r3.w, r1.yzwy, r1.yzwy
sqrt r3.w, r3.w
max r6.x, r3.w, l(0.000010)
rcp r3.w, r6.x
mul r7.xyz, r1.yzwy, r3.wwww
mul r4.xyz, r4.xyzx, l(16.000000, 16.000000, 16.000000, 0.000000)
mul r3.z, r3.z, r3.z
mul r4.w, r3.z, l(0.160000)
mul r0.yzw, r0.yyzw, l(0.000000, 0.999999940, 0.999999940, 0.999999940)
mad r8.xyz, r3.yyyy, l(0.437259972, 0.938076, 0.983050, 0.000000), l(0.562740, 0.061924, 0.016950, 0.000000)
mov r8.w, l(1.000000)
mul r5.xyzw, r5.xyzw, r8.xyzw
sample_indexable(texture2d)(float,float,float,float) r6.z, v2.xyxx, t29.xywz, s2
mov_sat r6.z, r6.z
lt r6.w, l(0.000000), r6.z
if_nz r6.w
  mul r8.xy, v2.xyxx, l(5.000000, 6.000000, 0.000000, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r9.xyz, r8.xyxx, t26.xyzw, s2
  lt r10.xyz, r9.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r11.xyz, r9.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r9.xyz, r9.xyzx
  mul r9.xyz, r9.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r9.xyz, r9.xyzx
  mad r9.xyz, r9.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r9.xyz, r10.xyzx, r11.xyzx, r9.xyzx
  sample_indexable(texture2d)(float,float,float,float) r10.xyz, r8.xyxx, t27.xyzw, s2
  mad r10.xyz, r10.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r6.w, r8.xyxx, t28.yzwx, s2
  dp3 r8.z, r10.xyzx, r10.xyzx
  sqrt r8.z, r8.z
  max r8.z, r8.z, l(0.000010)
  rcp r8.w, r8.z
  mul r10.xyz, r8.wwww, r10.xyzx
  mul r9.xyz, r0.yzwy, r9.xyzx
  mul r8.w, r6.z, l(0.500000)
  mad r9.w, r1.w, r3.w, l(1.000000)
  max r7.w, r9.w, l(0.001000)
  mul r11.xyz, r10.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000)
  dp3 r9.w, r7.xywx, r11.xyzx
  mul r11.xyz, r7.xywx, r9.wwww
  div r11.xyz, r11.xyzx, r7.wwww
  mad r10.xyz, -r10.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r11.xyzx
  min r8.z, r6.x, r8.z
  add r8.z, -r6.x, r8.z
  mad r6.x, r8.w, r8.z, r6.x
  mad r1.yzw, -r1.yyzw, r3.wwww, r10.xxyz
  mad r7.xyz, r8.wwww, r1.yzwy, r7.xyzx
  mad r1.y, r3.x, r6.w, -r3.x
  mad r3.x, r8.w, r1.y, r3.x
  mad r1.yzw, r9.xxyz, l(0.000000, 0.999999940, 0.999999940, 0.999999940), -r0.yyzw
  mad r0.yzw, r8.wwww, r1.yyzw, r0.yyzw
else
  mov r8.xy, v2.xyxx
endif
add r1.y, -r6.z, l(1.000000)
lt r1.z, l(0.000000), r1.y
if_nz r1.z
  mul r8.xy, v2.xyxx, l(7.000000, 7.000000, 0.000000, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r9.xyz, r8.xyxx, t30.xyzw, s2
  lt r10.xyz, r9.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r11.xyz, r9.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r9.xyz, r9.xyzx
  mul r9.xyz, r9.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r9.xyz, r9.xyzx
  mad r9.xyz, r9.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r9.xyz, r10.xyzx, r11.xyzx, r9.xyzx
  sample_indexable(texture2d)(float,float,float,float) r10.xyz, r8.xyxx, t31.xyzw, s2
  mad r10.xyz, r10.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r1.z, r8.xyxx, t32.yzxw, s2
  dp3 r1.w, r10.xyzx, r10.xyzx
  sqrt r1.w, r1.w
  max r1.w, r1.w, l(0.000010)
  rcp r3.w, r1.w
  mul r10.xyz, r3.wwww, r10.xyzx
  mul r9.xyz, r0.yzwy, r9.xyzx
  mul r1.y, r1.y, l(0.758362)
  add r3.w, r7.z, l(1.000000)
  max r7.w, r3.w, l(0.001000)
  mul r11.xyz, r10.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000)
  dp3 r3.w, r7.xywx, r11.xyzx
  mul r11.xyz, r3.wwww, r7.xywx
  div r11.xyz, r11.xyzx, r7.wwww
  mad r10.xyz, -r10.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r11.xyzx
  min r1.w, r1.w, r6.x
  add r1.w, -r6.x, r1.w
  mad r6.x, r1.y, r1.w, r6.x
  add r10.xyz, -r7.xyzx, r10.xyzx
  mad r7.xyz, r1.yyyy, r10.xyzx, r7.xyzx
  mad r1.z, r3.x, r1.z, -r3.x
  mad r3.x, r1.y, r1.z, r3.x
  mad r9.xyz, r9.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), -r0.yzwy
  mad r0.yzw, r1.yyyy, r9.xxyz, r0.yyzw
endif
sample_indexable(texture2d)(float,float,float,float) r1.y, v2.xyxx, t35.yxzw, s2
add r1.z, r1.y, -cb4[0].w
mul_sat r1.z, r1.z, l(17.000008)
lt r1.w, l(0.000000), r1.z
if_nz r1.w
  sample_indexable(texture2d)(float,float,float,float) r9.xyz, v2.xyxx, t34.xyzw, s1
  mul r9.xyz, r1.zzzz, r9.xyzx
  add r10.xyz, -r7.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
  mad r7.xyz, r1.zzzz, r10.xyzx, r7.xyzx
  add r1.w, -r6.x, l(1.000000)
  mad r6.x, r1.z, r1.w, r6.x
  mad r5.xyzw, r1.zzzz, -r5.xyzw, r5.xyzw
  add r1.w, -r3.x, l(0.353000)
  mad r3.x, r1.z, r1.w, r3.x
  add r1.w, -r2.x, l(1.000000)
  mad r2.x, r1.z, r1.w, r2.x
  mad r1.w, -r3.z, l(0.160000), l(0.042000)
  mad r4.w, r1.z, r1.w, r4.w
  mad r4.xyz, r9.xyzx, l(30.000000, 30.000000, 30.000000, 0.000000), r4.xyzx
  mad r2.y, r1.z, -r3.y, r3.y
else
  mov r2.y, r3.y
endif
add r1.y, r1.y, -cb4[1].x
mul_sat r1.y, r1.y, l(17.000008)
lt r1.z, l(0.000000), r1.y
if_nz r1.z
  sample_indexable(texture2d)(float,float,float,float) r3.yzw, v2.xyxx, t36.wxyz, s1
  mul r3.yzw, r3.yyzw, cb4[1].yyyy
  add r9.xyz, -r7.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
  mad r7.xyz, r1.yyyy, r9.xyzx, r7.xyzx
  add r1.z, -r6.x, l(1.000000)
  mad r6.x, r1.y, r1.z, r6.x
  add r9.xyzw, -r5.xyzw, l(0.562740, 0.061924, 0.016950, 1.000000)
  mad r5.xyzw, r1.yyyy, r9.xyzw, r5.xyzw
  add r1.z, -r3.x, l(0.050000)
  mad r3.x, r1.y, r1.z, r3.x
  add r1.z, -r2.x, l(1.000000)
  mad r2.x, r1.y, r1.z, r2.x
  add r1.z, -r4.w, l(0.042000)
  mad r4.w, r1.y, r1.z, r4.w
  mad r4.xyz, r3.yzwy, r1.yyyy, r4.xyzx
  mad r2.y, r1.y, -r2.y, r2.y
endif
sample_indexable(texture2d)(float,float,float,float) r1.yzw, v3.xyxx, t12.wxyz, s1
sample_indexable(texture2d)(float,float,float,float) r3.yzw, v3.xyxx, t13.wxyz, s0
mul r9.xyzw, r3.zwyz, l(255.000000, 255.000000, 255.000000, 255.000000)
ftoi r9.xyzw, r9.xyzw
imax r9.xyzw, r9.xyzw, l(0, 0, 0, 0)
imin r9.xyzw, r9.xyzw, l(31, 31, 31, 31)
bfi r3.yzw, l(0, 24, 24, 24), l(0, 8, 8, 8), cb1[1].zzzz, r9.zzwy
ld_indexable(buffer)(float,float,float,float) r3.y, r3.yyyy, t10.yxzw
mul r3.y, r1.y, r3.y
ld_indexable(buffer)(float,float,float,float) r3.z, r3.zzzz, t10.yzxw
mul r3.z, r1.z, r3.z
ld_indexable(buffer)(float,float,float,float) r3.w, r3.wwww, t10.yzwx
mul r3.w, r1.w, r3.w
max r3.z, r3.w, r3.z
max r3.y, r3.z, r3.y
bfi r10.xyzw, l(24, 24, 24, 24), l(8, 8, 8, 8), cb1[1].zzzz, l(32, 64, 96, 128)
iadd r11.xyzw, r9.zwyz, r10.xxxy
ld_indexable(buffer)(float,float,float,float) r3.z, r11.xxxx, t10.yzxw
mul r3.z, r1.y, r3.z
ld_indexable(buffer)(float,float,float,float) r3.w, r11.yyyy, t10.yzwx
mul r3.w, r1.z, r3.w
ld_indexable(buffer)(float,float,float,float) r6.z, r11.zzzz, t10.yzxw
mul r6.z, r1.w, r6.z
max r3.w, r3.w, r6.z
max r3.z, r3.w, r3.z
iadd r12.xyzw, r9.wyzw, r10.yyzz
ld_indexable(buffer)(float,float,float,float) r3.w, r11.wwww, t10.yzwx
mul r3.w, r1.y, r3.w
ld_indexable(buffer)(float,float,float,float) r6.z, r12.xxxx, t10.yzxw
mul r6.z, r1.z, r6.z
ld_indexable(buffer)(float,float,float,float) r6.w, r12.yyyy, t10.yzwx
mul r6.w, r1.w, r6.w
max r6.z, r6.w, r6.z
max r3.w, r3.w, r6.z
iadd r10.xyzw, r9.yzwy, r10.zwww
ld_indexable(buffer)(float,float,float,float) r6.z, r12.zzzz, t10.yzxw
mul r6.z, r1.y, r6.z
ld_indexable(buffer)(float,float,float,float) r6.w, r12.wwww, t10.yzwx
mul r6.w, r1.z, r6.w
ld_indexable(buffer)(float,float,float,float) r7.w, r10.xxxx, t10.yzwx
mul r7.w, r1.w, r7.w
max r6.w, r6.w, r7.w
max r6.z, r6.w, r6.z
ld_indexable(buffer)(float,float,float,float) r6.w, r10.yyyy, t10.yzwx
mul r6.w, r1.y, r6.w
ld_indexable(buffer)(float,float,float,float) r7.w, r10.zzzz, t10.yzwx
mul r7.w, r1.z, r7.w
ld_indexable(buffer)(float,float,float,float) r8.z, r10.wwww, t10.yzxw
mul r8.z, r1.w, r8.z
max r7.w, r7.w, r8.z
max r6.w, r6.w, r7.w
bfi r10.xyz, l(24, 24, 24, 0), l(8, 8, 8, 0), cb1[1].zzzz, l(160, 192, 224, 0)
iadd r11.xyzw, r9.zwyz, r10.xxxy
ld_indexable(buffer)(float,float,float,float) r7.w, r11.xxxx, t10.yzwx
mul r7.w, r1.y, r7.w
ld_indexable(buffer)(float,float,float,float) r8.z, r11.yyyy, t10.yzxw
mul r8.z, r1.z, r8.z
ld_indexable(buffer)(float,float,float,float) r8.w, r11.zzzz, t10.yzwx
mul r8.w, r1.w, r8.w
max r8.z, r8.w, r8.z
max r7.w, r7.w, r8.z
iadd r12.xyzw, r9.xyzw, r10.yyzz
ld_indexable(buffer)(float,float,float,float) r8.z, r11.wwww, t10.yzxw
mul r8.z, r1.y, r8.z
ld_indexable(buffer)(float,float,float,float) r8.w, r12.xxxx, t10.yzwx
mul r8.w, r1.z, r8.w
ld_indexable(buffer)(float,float,float,float) r9.x, r12.yyyy, t10.xyzw
mul r9.x, r1.w, r9.x
max r8.w, r8.w, r9.x
max r8.z, r8.w, r8.z
iadd r8.w, r9.y, r10.z
ld_indexable(buffer)(float,float,float,float) r9.x, r12.zzzz, t10.xyzw
mul r1.y, r1.y, r9.x
ld_indexable(buffer)(float,float,float,float) r9.x, r12.wwww, t10.xyzw
mul r1.z, r1.z, r9.x
ld_indexable(buffer)(float,float,float,float) r8.w, r8.wwww, t10.yzwx
mul r1.w, r1.w, r8.w
max r1.z, r1.w, r1.z
max r1.y, r1.z, r1.y
lt r1.zw, l(0.000000, 0.000000, 0.000000, 0.000000), r3.yyyz
or r8.w, r1.w, r1.z
if_nz r8.w
  mul r9.xyzw, v2.xyxy, l(10.000000, 10.000000, 8.000000, 8.000000)
  sample_indexable(texture2d)(float,float,float,float) r10.xyz, r9.xyxx, t15.xyzw, s2
  mad r10.xyz, r10.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r8.w, r9.zwzz, t14.yzwx, s2
  if_nz r1.z
    add r1.z, -r3.y, l(1.000000)
    add r1.z, -r1.z, r8.w
    mul_sat r1.z, r1.z, l(2.58620453)
    lt r3.y, l(0.000000), r1.z
    if_nz r3.y
      dp3 r3.y, r10.xyzx, r10.xyzx
      sqrt r3.y, r3.y
      max r3.y, r3.y, l(0.000010)
      rcp r9.z, r3.y
      add r3.y, -r6.x, r3.y
      mad r6.x, r1.z, r3.y, r6.x
      mad r11.xyz, r10.xyzx, r9.zzzz, -r7.xyzx
      mad r7.xyz, r1.zzzz, r11.xyzx, r7.xyzx
      mad r5.xyzw, r1.zzzz, -r5.xyzw, r5.xyzw
      add r11.xyz, -r0.yzwy, l(0.266666561, 0.215686351, 0.207843065, 0.000000)
      mad r0.yzw, r1.zzzz, r11.xxyz, r0.yyzw
      add r3.y, -r3.x, l(0.736800)
      mad r3.x, r1.z, r3.y, r3.x
      add r3.y, -r2.x, l(1.000000)
      mad r2.x, r1.z, r3.y, r2.x
      add r3.y, -r4.w, l(0.042000)
      mad r4.w, r1.z, r3.y, r4.w
      mad r4.xyz, r1.zzzz, -r4.xyzx, r4.xyzx
      mad r2.y, r1.z, -r2.y, r2.y
    endif
    mov r8.xy, r9.xyxx
  endif
  if_nz r1.w
    add r1.z, -r3.z, l(1.000000)
    add r1.z, -r1.z, r8.w
    mul_sat r1.z, r1.z, l(2.54999924)
    lt r1.w, l(0.000000), r1.z
    if_nz r1.w
      dp3 r1.w, r10.xyzx, r10.xyzx
      sqrt r1.w, r1.w
      max r1.w, r1.w, l(0.000010)
      rcp r3.y, r1.w
      mul r1.z, r1.z, l(0.500000)
      add r1.w, -r6.x, r1.w
      mad r6.x, r1.z, r1.w, r6.x
      mad r10.xyz, r10.xyzx, r3.yyyy, -r7.xyzx
      mad r7.xyz, r1.zzzz, r10.xyzx, r7.xyzx
      mad r5.xyzw, r1.zzzz, -r5.xyzw, r5.xyzw
      add r10.xyz, -r0.yzwy, l(0.999999940, 0.999999940, 0.999999940, 0.000000)
      mad r0.yzw, r1.zzzz, r10.xxyz, r0.yyzw
      add r1.w, -r3.x, l(0.257779092)
      mad r3.x, r1.z, r1.w, r3.x
      add r1.w, -r2.x, l(1.000000)
      mad r2.x, r1.z, r1.w, r2.x
      add r1.w, -r4.w, l(0.042000)
      mad r4.w, r1.z, r1.w, r4.w
      mad r4.xyz, r1.zzzz, -r4.xyzx, r4.xyzx
      mad r2.y, r1.z, -r2.y, r2.y
    endif
    mov r8.xy, r9.xyxx
  endif
endif
lt r1.z, l(0.000000), r3.w
if_nz r1.z
  mul r1.zw, v2.xxxy, l(0.000000, 0.000000, 5.000000, 5.000000)
  sample_indexable(texture2d)(float,float,float,float) r1.z, r1.zwzz, t16.yzxw, s2
  add r1.w, -r3.w, l(1.000000)
  add r1.z, -r1.w, r1.z
  mov_sat r1.w, r1.z
  mad r1.w, r1.w, l(3.14159274), l(-1.57079637)
  sincos r1.w, null, r1.w
  mad r1.w, r1.w, l(0.500000), l(0.500000)
  mul_sat r1.z, r1.z, l(2.83648515)
  mul r1.w, r1.w, l(0.090000)
  deriv_rtx_fine r3.y, r1.w
  deriv_rty_fine r1.w, r1.w
  lt r3.z, l(0.000000), r1.z
  if_nz r3.z
    add r9.xyz, -r7.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
    mad r7.xyz, r1.zzzz, r9.xyzx, r7.xyzx
    add r3.z, -r6.x, l(1.000000)
    mad r6.x, r1.z, r3.z, r6.x
    mad r5.xyzw, r1.zzzz, -r5.xyzw, r5.xyzw
    add r9.xyz, -r0.yzwy, l(0.184313625, 0.000000, 0.000000, 0.000000)
    mad r0.yzw, r1.zzzz, r9.xxyz, r0.yyzw
    add r3.z, -r3.x, l(0.900000)
    mad r3.x, r1.z, r3.z, r3.x
    add r3.z, -r2.x, l(1.000000)
    mad r2.x, r1.z, r3.z, r2.x
    add r3.z, -r4.w, l(0.042000)
    mad r4.w, r1.z, r3.z, r4.w
    mad r4.xyz, r1.zzzz, -r4.xyzx, r4.xyzx
    mad r2.y, r1.z, -r2.y, r2.y
    mov r9.xy, r7.xyxx
  else
    mov r9.xy, r7.xyxx
  endif
  ne r1.z, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].w
  mul r3.y, r3.y, l(0.010000)
  mul r1.w, r1.w, l(0.010000)
  deriv_rtx_fine r3.zw, r8.xxxy
  deriv_rty_fine r8.xy, r8.xyxx
  dp2 r8.w, r3.zwzz, r3.zwzz
  dp2 r9.w, r8.xyxx, r8.xyxx
  max r8.w, r8.w, l(0.001000)
  div r3.zw, r3.zzzw, r8.wwww
  max r8.w, r9.w, l(0.001000)
  div r8.xy, r8.xyxx, r8.wwww
  mul r8.xy, r1.wwww, r8.xyxx
  mad r3.yz, r3.zzwz, r3.yyyy, r8.xxyx
  mad r7.xy, -r3.yzyy, l(1.000000, -1.000000, 0.000000, 0.000000), r9.xyxx
  dp3 r1.w, r7.xyzx, r7.xyzx
  rsq r1.w, r1.w
  mul r3.yzw, r1.wwww, r7.xxyz
  mov r9.z, r7.z
  movc r7.xyz, r1.zzzz, r9.xyzx, r3.yzwy
endif
lt r1.zw, l(0.000000, 0.000000, 0.000000, 0.000000), r6.zzzw
or r3.y, r1.w, r1.z
lt r3.z, l(0.000000), r8.z
or r3.y, r3.z, r3.y
lt r3.w, l(0.000000), r1.y
or r3.y, r3.w, r3.y
if_nz r3.y
  mul r8.xy, v2.xyxx, l(5.000000, 5.000000, 0.000000, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r8.xyw, r8.xyxx, t18.xywz, s1
  sample_indexable(texture2d)(float,float,float,float) r3.y, v2.xyxx, t17.yxzw, s2
  if_nz r1.z
    add r1.z, -r6.z, l(1.000000)
    add r1.z, -r1.z, r3.y
    mul_sat r1.z, r1.z, l(1.48756182)
    lt r6.z, l(0.000000), r1.z
    if_nz r6.z
      add r9.xyz, -r7.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
      mad r7.xyz, r1.zzzz, r9.xyzx, r7.xyzx
      add r6.z, -r6.x, l(1.000000)
      mad r6.x, r1.z, r6.z, r6.x
      mad r5.xyzw, r1.zzzz, -r5.xyzw, r5.xyzw
      add r9.xyz, -r0.yzwy, l(0.388244420, 0.000000, 0.000000, 0.000000)
      mad r0.yzw, r1.zzzz, r9.xxyz, r0.yyzw
      mad r3.x, r1.z, -r3.x, r3.x
      add r6.z, -r2.x, l(1.000000)
      mad r2.x, r1.z, r6.z, r2.x
      add r6.z, -r4.w, l(0.018000)
      mad r4.w, r1.z, r6.z, r4.w
      mad r9.xyz, r8.xywx, l(215.799011, 16.691010, 2.160759, 0.000000), -r4.xyzx
      mad r4.xyz, r1.zzzz, r9.xyzx, r4.xyzx
      mad r2.y, r1.z, -r2.y, r2.y
    endif
  endif
  if_nz r1.w
    add r1.z, -r6.w, l(1.000000)
    add_sat r1.z, -r1.z, r3.y
    lt r1.w, l(0.000000), r1.z
    if_nz r1.w
      mul r1.z, r1.z, l(0.500000)
      add r9.xyz, -r7.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
      mad r7.xyz, r1.zzzz, r9.xyzx, r7.xyzx
      add r1.w, -r6.x, l(1.000000)
      mad r6.x, r1.z, r1.w, r6.x
      mad r5.xyzw, r1.zzzz, -r5.xyzw, r5.xyzw
      add r9.xyz, -r0.yzwy, l(0.580391884, 0.807828188, 0.831372619, 0.000000)
      mad r0.yzw, r1.zzzz, r9.xxyz, r0.yyzw
      add r1.w, -r3.x, l(1.000000)
      mad r3.x, r1.z, r1.w, r3.x
      add r1.w, -r2.x, l(1.000000)
      mad r2.x, r1.z, r1.w, r2.x
      add r1.w, -r4.w, l(0.018000)
      mad r4.w, r1.z, r1.w, r4.w
      mad r9.xyz, r8.xywx, l(1.062564, 1.500000, 1.47342753, 0.000000), -r4.xyzx
      mad r4.xyz, r1.zzzz, r9.xyzx, r4.xyzx
      mad r2.y, r1.z, -r2.y, r2.y
    endif
  endif
  if_nz r3.z
    add r1.z, -r8.z, l(1.000000)
    add_sat r1.z, -r1.z, r3.y
    lt r1.w, l(0.000000), r1.z
    if_nz r1.w
      mul r1.z, r1.z, l(0.700000)
      add r9.xyz, -r7.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
      mad r7.xyz, r1.zzzz, r9.xyzx, r7.xyzx
      add r1.w, -r6.x, l(1.000000)
      mad r6.x, r1.z, r1.w, r6.x
      mad r5.xyzw, r1.zzzz, -r5.xyzw, r5.xyzw
      add r9.xyz, -r0.yzwy, l(0.513725579, 0.498039424, 0.247058898, 0.000000)
      mad r0.yzw, r1.zzzz, r9.xxyz, r0.yyzw
      add r1.w, -r3.x, l(1.000000)
      mad r3.x, r1.z, r1.w, r3.x
      add r1.w, -r2.x, l(1.000000)
      mad r2.x, r1.z, r1.w, r2.x
      add r1.w, -r4.w, l(0.018000)
      mad r4.w, r1.z, r1.w, r4.w
      mad r9.xyz, r8.xywx, l(0.956009, 1.000000, 0.313989, 0.000000), -r4.xyzx
      mad r4.xyz, r1.zzzz, r9.xyzx, r4.xyzx
      mad r2.y, r1.z, -r2.y, r2.y
    endif
  endif
  if_nz r3.w
    add r1.y, -r1.y, l(1.000000)
    add_sat r1.y, -r1.y, r3.y
    lt r1.z, l(0.000000), r1.y
    if_nz r1.z
      mul r1.y, r1.y, l(0.250000)
      add r3.yzw, -r7.xxyz, l(0.000000, 0.000000, 0.000000, 1.000000)
      mad r7.xyz, r1.yyyy, r3.yzwy, r7.xyzx
      add r1.z, -r6.x, l(1.000000)
      mad r6.x, r1.y, r1.z, r6.x
      mad r5.xyzw, r1.yyyy, -r5.xyzw, r5.xyzw
      add r3.yzw, -r0.yyzw, l(0.000000, 0.329802066, 0.340103745, 0.523559451)
      mad r0.yzw, r1.yyyy, r3.yyzw, r0.yyzw
      add r1.z, -r3.x, l(1.000000)
      mad r3.x, r1.y, r1.z, r3.x
      add r1.z, -r2.x, l(1.000000)
      mad r2.x, r1.y, r1.z, r2.x
      add r1.z, -r4.w, l(0.018000)
      mad r4.w, r1.y, r1.z, r4.w
      mad r3.yzw, r8.xxyw, l(0.000000, 1.822130, 0.838494, 3.68737984), -r4.xxyz
      mad r4.xyz, r1.yyyy, r3.yzwy, r4.xyzx
      mad r2.y, r1.y, -r2.y, r2.y
    endif
  endif
endif
lt r1.y, l(0.000000), r7.w
if_nz r1.y
  add r1.yz, -r3.xxxx, l(0.000000, 0.500000, 0.990000, 0.000000)
  mul_sat r1.y, r1.y, l(2.500000)
  add r3.yzw, r7.wwww, l(0.000000, -0.200000, -0.300000, -0.250000)
  mul_sat r3.yzw, r3.yyzw, l(0.000000, 1.250000, 1.47058821, 4.000000)
  mul r1.y, r1.y, r3.y
  mad r1.y, r1.y, l(1.200000), l(1.000000)
  add r6.zw, -r2.yyyy, l(0.000000, 0.000000, 1.500000, 1.000000)
  mul r1.w, r3.z, r6.w
  mov_sat r6.z, r6.z
  mul r3.y, r3.w, r6.z
  mad r3.x, r1.w, r1.z, r3.x
  add r1.z, -r4.w, l(0.020000)
  mad r4.w, r3.y, r1.z, r4.w
  max r1.z, r1.w, l(0.000000)
  add r1.w, -r6.x, l(1.000000)
  mad r6.x, r1.z, r1.w, r6.x
  dp3 r1.z, r7.xyzx, r7.xyzx
  rsq r1.z, r1.z
  mul r7.xyz, r1.zzzz, r7.xyzx
  add r1.z, -r2.x, l(1.000000)
  mad r2.x, r7.w, r1.z, r2.x
  log r3.yzw, r0.yyzw
  mul r1.yzw, r1.yyyy, r3.yyzw
  exp r0.yzw, r1.yyzw
endif
ge r1.x, l(0.000000), r1.x
discard_nz r1.x
mul r1.xy, v0.xyxx, cb3[32].zwzz
mad r1.xy, r1.xyxx, l(2.000000, -2.000000, 0.000000, 0.000000), l(-1.000000, 1.000000, 0.000000, 0.000000)
dp3 r1.z, v4.xyzx, v4.xyzx
rsq r1.z, r1.z
mul r3.yzw, r1.zzzz, v4.xxyz
dp3 r1.z, v5.xyzx, v5.xyzx
rsq r1.z, r1.z
mul r8.xyz, r1.zzzz, v5.xyzx
dp3 r1.z, v6.xyzx, v6.xyzx
rsq r1.z, r1.z
mul r9.xyz, r1.zzzz, v6.xyzx
dp3 r1.z, r7.xyzx, r7.xyzx
rsq r1.z, r1.z
mul r7.xyz, r1.zzzz, r7.xyzx
mul r9.xyz, r9.xyzx, r7.yyyy
mad r7.xyw, r7.xxxx, r8.xyxz, r9.xyxz
mad r7.xyz, r7.zzzz, r3.yzwy, r7.xywx
dp3 r1.z, r7.xyzx, r7.xyzx
rsq r1.z, r1.z
mul r7.xyz, r1.zzzz, r7.xyzx
ne r1.z, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].z
deriv_rtx_fine r8.xyz, r3.yzwy
deriv_rty_fine r3.yzw, r3.yyzw
dp3 r1.w, r8.xyzx, r8.xyzx
dp3 r3.y, r3.yzwy, r3.yzwy
add r1.w, r1.w, r3.y
min r6.y, r1.w, l(0.300000)
movc r1.zw, r1.zzzz, l(0,0,1.000000,0), r6.xxxy
add r3.x, -r3.x, l(1.000000)
mul r3.x, r3.x, r3.x
max r3.y, r1.z, l(0.600000)
mad r3.y, r3.y, l(-0.527635), l(0.520718)
max r3.y, r3.y, l(0.000000)
mad r3.x, r3.x, r3.x, r3.y
add r1.w, r1.w, r3.x
sqrt r1.w, r1.w
min r1.w, r1.w, l(1.000000)
max r1.w, r1.w, l(0.001000)
sqrt r1.w, r1.w
add r2.z, -r1.w, l(1.000000)
lt r1.w, r0.y, l(0.040450)
mul r3.x, r0.y, l(0.0773993805)
add r0.y, r0.y, l(0.055000)
mul r0.y, r0.y, l(0.947867334)
log r0.y, r0.y
mul r0.y, r0.y, l(2.400000)
exp r0.y, r0.y
movc r0.y, r1.w, r3.x, r0.y
lt r1.w, r0.z, l(0.040450)
mul r3.x, r0.z, l(0.0773993805)
add r0.z, r0.z, l(0.055000)
mul r0.z, r0.z, l(0.947867334)
log r0.z, r0.z
mul r0.z, r0.z, l(2.400000)
exp r0.z, r0.z
movc r0.z, r1.w, r3.x, r0.z
lt r1.w, r0.w, l(0.040450)
mul r3.x, r0.w, l(0.0773993805)
add r0.w, r0.w, l(0.055000)
mul r0.w, r0.w, l(0.947867334)
log r0.w, r0.w
mul r0.w, r0.w, l(2.400000)
exp r0.w, r0.w
movc r0.w, r1.w, r3.x, r0.w
mul r3.xyzw, r5.xyzw, cb3[37].yyyy
mul r1.w, l(0.600000), cb3[37].w
exp r1.w, r1.w
mul r4.xyz, r1.wwww, r4.xyzx
mul r4.xyz, r4.xyzx, cb1[3].xxxx
ult r1.w, cb1[2].z, l(64)
if_nz r1.w
  add r5.xy, v2.xyxx, v2.xyxx
  sample_l_indexable(texture2d)(float,float,float,float) r1.w, r5.xyxx, t11.yzwx, s1, l(0.000000)
  ne r5.x, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[37].x
  if_z r5.x
    ftoi r5.xy, v0.xyxx
    iadd r0.x, r0.x, cb3[37].z
    imul null, r0.x, r0.x, l(4099)
    and r0.x, r0.x, l(63)
    iadd r5.xy, r0.xxxx, r5.xyxx
    utof r5.xy, r5.xyxx
    mul r5.xy, r5.xyxx, l(0.0671105608, 0.00583714992, 0.000000, 0.000000)
    add r0.x, r5.y, r5.x
    frc r0.x, r0.x
    mul r0.x, r0.x, l(52.982918)
    frc r0.x, r0.x
  else
    mov r0.x, l(0)
  endif
  add r5.x, cb4[0].z, cb4[0].x
  ge r0.x, cb1[3].z, r0.x
  ftou r6.xy, v0.xyxx
  mov r6.zw, l(0,0,0,0)
  ld_indexable(texture2d)(float,float,float,float) r5.y, r6.xyzw, t0.yxzw
  add r5.y, r5.y, -v0.w
  ge r5.y, l(0.000005), |r5.y|
  and r0.x, r0.x, r5.y
  lt r5.y, cb4[0].y, r1.w
  and r0.x, r0.x, r5.y
  lt r5.x, r1.w, r5.x
  and r0.x, r0.x, r5.x
  if_nz r0.x
    imm_atomic_iadd r5.x, u9, cb1[2].z, l(1)
    ult r0.x, r5.x, cb1[2].y
    if_nz r0.x
      ftou r5.yz, v0.xxyx
      add r0.x, r1.w, -cb4[0].y
      div_sat r0.x, r0.x, cb4[0].z
      add r0.x, -r0.x, l(1.000000)
      mul r0.x, r0.x, l(255.000000)
      ftou r0.x, r0.x
      iadd r1.w, r5.x, cb1[2].x
      ishl r5.x, r1.w, l(1)
      bfi r5.y, l(16), l(16), r5.y, r5.z
      store_uav_typed u8.xyzw, r5.xxxx, r0.xxxx
      bfi r0.x, l(31), l(1), r1.w, l(1)
      store_uav_typed u8.xyzw, r0.xxxx, r5.yyyy
    endif
  endif
endif
and r0.x, l(8), cb1[0].y
max r1.w, r4.z, r4.y
max r1.w, r1.w, r4.x
lt r1.w, l(0.0000153787005), r1.w
max r5.x, r3.z, r3.y
max r5.x, r3.x, r5.x
lt r5.y, r5.x, l(0.010000)
or r5.y, r1.w, r5.y
movc r5.z, r5.y, l(0), l(1)
not r5.w, r1.w
mul r5.x, r2.y, r5.x
lt r5.x, l(0.010000), r5.x
and r5.x, r5.x, r5.w
add r1.z, r1.z, l(-0.950000)
mul o1.w, r1.z, l(20.000000)
ftou r6.xy, v0.xyxx
sqrt r8.xyzw, r0.yzwy
mul r0.yzw, r8.xxyw, l(0.000000, 0.250000, 0.500000, -0.250000)
add r0.yz, r0.zzzz, r0.yywy
mad r9.x, r8.z, l(0.250000), r0.y
dp2 r9.y, r8.wzww, l(0.500000, -0.500000, 0.000000, 0.000000)
mad r9.z, r8.z, l(-0.250000), r0.z
and r0.yz, r6.xxyx, l(0, 1, 1, 0)
ine r0.y, r0.z, r0.y
movc r0.yz, r0.yyyy, r9.xxyx, r9.xxzx
add o0.xy, r0.yzyy, l(0.000000, 0.498039216, 0.000000, 0.000000)
mul r0.y, r4.w, l(6.250000)
sqrt o0.w, r0.y
mad o1.xyz, r7.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
movc r0.y, r5.x, l(7), r5.z
movc r0.x, r0.x, l(1), l(0)
and r0.z, r1.w, l(2)
iadd r0.x, r0.z, r0.x
iadd r0.x, r0.x, l(28)
imad r0.x, r0.y, l(32), r0.x
utof r0.x, r0.x
mul r2.w, r0.x, l(0.00392156886)
ieq r0.x, r5.y, l(0)
or r0.x, r5.x, r0.x
and r0.yzw, r4.xxyz, r1.wwww
movc o3.xyz, r0.xxxx, r3.xyzx, r0.yzwy
max r0.x, |v7.z|, l(0.000001)

mov r37.xyz, v7.xyzx
ld_indexable(texture2d)(float,float,float,float) r41.xyzw, l(2, 0, 0, 0), t125.xyzw
ge r42.x, r41.x, l(5.0)
if_z r42.x
add r40.w, r37.z, -r41.y
mad r37.x, r41.x, r40.w, r37.x
else
add r40.w, r37.z, -r40.y
mad r37.x, r40.x, r40.w, r37.x
endif

div r0.xy, r37.xyxx, r0.xxxx
add o4.xy, -r0.xyxx, r1.xyxx
mov o0.z, l(0)
mov o2.xyzw, r2.xyzw
mov o3.w, r3.w
ret
// Approximately 672 instruction slots used
