//
// Generated by Microsoft (R) HLSL Shader Compiler 10.0.10011.16384
//
//   using 3Dmigoto v1.3.16 on Fri Jan 28 19:44:51 2022
//
//
// Note: shader requires additional functionality:
//       64 UAV slots
//
//
// Buffer Definitions:
//
// cbuffer ConstBuf__forwardPlusComputeData
// {
//
//   struct ForwardPlusDeferredComputeData
//   {
//
//       uint enableRadianceOutput;     // Index:    0
//       float outRadianceEmissiveIntensity;// Index:    0.y
//
//   } resourceTables__forwardPlusComputeData;// Index:    0.xy             Components:     2
//
// }
//
// cbuffer ConstBuf__constants
// {
//
//   struct ForwardPlusDeferredConstants
//   {
//
//       float4x4 gViewProj;            // Index:    0
//       float4x4 gView;                // Index:    4
//       float4 gEyePos;                // Index:    8
//       float4x4 gInvViewProj;         // Index:    9
//       float4 gInvViewportSize;       // Index:   13
//       float cDepthReprojectScale;    // Index:   14
//       float cDepthReprojectBias;     // Index:   14.y
//       float2 pad;                    // Index:   14.z
//       float4 mirrorPlaneWS;          // Index:   15
//       float2 mirrorProportion;       // Index:   16
//       float distortionByNormalMag;   // Index:   16.z
//       float planarToCubeMapBlend;    // Index:   16.w
//
//       struct LightingCB
//       {
//
//           uint imageWidth;           // Index:   17
//           uint imageHeight;          // Index:   17.y
//           float invImageWidth;       // Index:   17.z
//           float invImageHeight;      // Index:   17.w
//           uint tilesHorz;            // Index:   18
//           uint tilesVert;            // Index:   18.y
//           uint tilesHorzHalfRes;     // Index:   18.z
//           uint tilesVertHalfRes;     // Index:   18.w
//           uint numLocalShadows;      // Index:   19
//           uint numLocalLights;       // Index:   19.y
//           uint numExposureLights;    // Index:   19.z
//           uint numDirectionalLights; // Index:   19.w
//           uint numDirectionalShadows;// Index:   20
//
//           struct Projector
//           {
//
//               float4x4 mat;          // Index:   21
//
//           } projectors[4];           // Index:   21
//
//           struct DirectionalLight
//           {
//
//               float3 dirWS;          // Index:   37
//               uint groupID;          // Index:   37.w
//               float3 color;          // Index:   38
//               float solidAngle;      // Index:   38.w
//               float halfAngle;       // Index:   39
//               int shadowMaskIndex;   // Index:   39.y
//               int projectorIndex;    // Index:   39.z
//               float ssdoAmount;      // Index:   39.w
//
//           } DirectionalLights[2];    // Index:   37
//
//           struct LightShadowInfo
//           {
//
//               float4x4 gWorldToLight;// Index:   43
//
//               struct CascadeOffset
//               {
//
//                   float fScale;      // Index:   47
//                   float3 vTranslate; // Index:   47.y
//
//               } gCascadeOffset[3];   // Index:   47
//               float4 uvScaleOffset[4];// Index:   50
//               int extraCascadeIndex; // Index:   54
//               float cascadeRange;    // Index:   54.y
//               float2 linearizeConstants;// Index:   54.z
//               float filterSize;      // Index:   55
//               float shadowFade;      // Index:   55.y
//               float shadowBias;      // Index:   55.z
//               float padd;            // Index:   55.w
//
//           } DirectionalShadows[2];   // Index:   43
//
//           struct LocalLightFull
//           {
//
//               float3 posWS;          // Index:   69
//               float sourceRadiusSquared;// Index:   69.w
//               float3 dirWS;          // Index:   70
//               float falloffConstant; // Index:   70.w
//               float3 color;          // Index:   71
//               uint groupID;          // Index:   71.w
//               float innerMinusOuterCosHalfAngleRcp;// Index:   72
//               float outerCosHalfAngle;// Index:   72.y
//               int lightIndex;        // Index:   72.z
//               int capsuleShadowIndex;// Index:   72.w
//               int projectorIndex;    // Index:   73
//               float fadeStartOnDist; // Index:   73.y
//               float fadeRcpDist;     // Index:   73.z
//               float fadeRate;        // Index:   73.w
//               float ssdoAmount;      // Index:   74
//               uint3 _unused1;        // Index:   74.y
//
//           } LocalLightsUnshadowed[32];// Index:   69
//
//           struct LocalLightFull
//           {
//
//               float3 posWS;          // Index:  261
//               float sourceRadiusSquared;// Index:  261.w
//               float3 dirWS;          // Index:  262
//               float falloffConstant; // Index:  262.w
//               float3 color;          // Index:  263
//               uint groupID;          // Index:  263.w
//               float innerMinusOuterCosHalfAngleRcp;// Index:  264
//               float outerCosHalfAngle;// Index:  264.y
//               int lightIndex;        // Index:  264.z
//               int capsuleShadowIndex;// Index:  264.w
//               int projectorIndex;    // Index:  265
//               float fadeStartOnDist; // Index:  265.y
//               float fadeRcpDist;     // Index:  265.z
//               float fadeRate;        // Index:  265.w
//               float ssdoAmount;      // Index:  266
//               uint3 _unused1;        // Index:  266.y
//
//           } LocalLightsShadowed[16]; // Index:  261
//
//           struct LightShadowInfo
//           {
//
//               float4x4 gWorldToLight;// Index:  357
//
//               struct CascadeOffset
//               {
//
//                   float fScale;      // Index:  361
//                   float3 vTranslate; // Index:  361.y
//
//               } gCascadeOffset[3];   // Index:  361
//               float4 uvScaleOffset[4];// Index:  364
//               int extraCascadeIndex; // Index:  368
//               float cascadeRange;    // Index:  368.y
//               float2 linearizeConstants;// Index:  368.z
//               float filterSize;      // Index:  369
//               float shadowFade;      // Index:  369.y
//               float shadowBias;      // Index:  369.z
//               float padd;            // Index:  369.w
//
//           } LocalLightsShadows[16];  // Index:  357
//
//           struct LightShadowInfo
//           {
//
//               float4x4 gWorldToLight;// Index:  565
//
//               struct CascadeOffset
//               {
//
//                   float fScale;      // Index:  569
//                   float3 vTranslate; // Index:  569.y
//
//               } gCascadeOffset[3];   // Index:  569
//               float4 uvScaleOffset[4];// Index:  572
//               int extraCascadeIndex; // Index:  576
//               float cascadeRange;    // Index:  576.y
//               float2 linearizeConstants;// Index:  576.z
//               float filterSize;      // Index:  577
//               float shadowFade;      // Index:  577.y
//               float shadowBias;      // Index:  577.z
//               float padd;            // Index:  577.w
//
//           } ShadowTransmittanceInfo; // Index:  565
//
//           struct LightShadowInfo
//           {
//
//               float4x4 gWorldToLight;// Index:  578
//
//               struct CascadeOffset
//               {
//
//                   float fScale;      // Index:  582
//                   float3 vTranslate; // Index:  582.y
//
//               } gCascadeOffset[3];   // Index:  582
//               float4 uvScaleOffset[4];// Index:  585
//               int extraCascadeIndex; // Index:  589
//               float cascadeRange;    // Index:  589.y
//               float2 linearizeConstants;// Index:  589.z
//               float filterSize;      // Index:  590
//               float shadowFade;      // Index:  590.y
//               float shadowBias;      // Index:  590.z
//               float padd;            // Index:  590.w
//
//           } ExtraCascades[2];        // Index:  578
//
//           struct ExposureLightFull
//           {
//
//               float3 posWS;          // Index:  604
//               float falloffConstant; // Index:  604.w
//               float3 color;          // Index:  605
//               uint groupID;          // Index:  605.w
//
//           } ExposureLightsFull[16];  // Index:  604
//
//       } global;                      // Index:   17
//
//       struct EnvironmentBuffer
//       {
//
//           float gDebugAmbientAmount; // Index:  636
//           float gDebugDiffuseAmount; // Index:  636.y
//           float gDebugSpecularAmount;// Index:  636.z
//           float gDebugEnvmapAmount;  // Index:  636.w
//           float3 g_GPUDebugOverridePositionXYZ;// Index:  637
//           float gDebugAOAmount;      // Index:  637.w
//           float g_GPUDebugOn;        // Index:  638
//           float g_GPUDebugOverridePositionEnable;// Index:  638.y
//           float g_skinSpecSecondLobeShift;// Index:  638.z
//           float g_skinSpecSecondProportion;// Index:  638.w
//           float g_thinScatteringAnisotropy;// Index:  639
//           float g_volumetricScatteringAnisotropy;// Index:  639.y
//           float g_volumetricSpecularScatteringAnisotropy;// Index:  639.z
//           float g_skinScatteringAnisotropy;// Index:  639.w
//           float g_volumetricScatteringNormalBend;// Index:  640
//           float g_volumetricSpecularScatteringNormalBend;// Index:  640.y
//           float g_hairSpecSecondLobeShift;// Index:  640.z
//           float g_hairSpecSecondProportion;// Index:  640.w
//           float g_isHDRRendering;    // Index:  641
//           float g_defaultSceneToScreenPower;// Index:  641.y
//           float g_defaultWhiteLevel; // Index:  641.z
//           float padding0;            // Index:  641.w
//           int g_flags;               // Index:  642
//           float g_reflectionOcclusionFalloff;// Index:  642.y
//           float padding1;            // Index:  642.z
//           float padding2;            // Index:  642.w
//
//           struct AtmosphericConstants
//           {
//
//               float3 cFogColor;      // Index:  643
//               float cHeightFalloff;  // Index:  643.w
//               float3 cEyePosition;   // Index:  644
//               float cHeightDensity;  // Index:  644.w
//               float cStartDistance;  // Index:  645
//               float cGlobalDensity;  // Index:  645.y
//               float cDepthReprojectScale;// Index:  645.z
//               float cDepthReprojectBias;// Index:  645.w
//               float4x4 cInvProjNoZReproj;// Index:  646
//               float3 cDirectionalFogDirection;// Index:  650
//               float cDirectionalityPower;// Index:  650.w
//               float3 cDirectionalFogColor;// Index:  651
//               float cDensityMapSparseBias;// Index:  651.w
//               float3 cDensityMapInvExtents;// Index:  652
//               float cDensityMapSparseSegmentScale;// Index:  652.w
//               float3 cDensityMapBias;// Index:  653
//               float cDensityMapSparseCutoff;// Index:  653.w
//               float cVolFogExponentMultiply;// Index:  654
//               float cVolFogDistanceMultiply;// Index:  654.y
//               float cVolFogExponentNormalize;// Index:  654.z
//               float cVolFogDistanceNormalize;// Index:  654.w
//               float cVolFogResolutionScale;// Index:  655
//               int cVolFogWidth;      // Index:  655.y
//               int cVolFogHeight;     // Index:  655.z
//               int cVolFogDepth;      // Index:  655.w
//
//           } atmosphericConstants;    // Index:  643
//
//       } environmentBuffer;           // Index:  636
//       float CascadeShadowSize;       // Index:  656
//       float OneOverCascadeShadowSize;// Index:  656.y
//       float ShadowTextureW;          // Index:  656.z
//       float ShadowTextureH;          // Index:  656.w
//       float OneOverShadowTextureW;   // Index:  657
//       float OneOverShadowTextureH;   // Index:  657.y
//
//   } resourceTables__constants;       // Index:    0-657.y          Components:  2630
                                        // Textures:  t0-t11
//
// }
//
// cbuffer ConstBuf__gbuffers
// {
//
//   struct GBufferStruct
//   {
//
//       float4x4 invViewProjNoZReproj; // Index:    0
//       float4x4 directionProjMatrix;  // Index:    4
//       float2 viewportScale;          // Index:    8
//       float2 viewportBias;           // Index:    8.z
//       float2 invViewportSize;        // Index:    9
//       float2 viewportSize;           // Index:    9.z
//       uint2 viewportSizeUint;        // Index:   10
//       float3 eyePos;                 // Index:   11
//
//   } resourceTables__gbuffers;        // Index:    0-11.z           Components:    47
                                        // Textures:  t16-t25
//
// }
//
// Resource bind info for resourceTables__constants.texLightsFlattened
// {
//
//   uint $Element;                     // Index:    0.x              Components:     1
//
// }
//
// Resource bind info for resourceTables__constants.DensityAtLightPoints
// {
//
//   float $Element;                    // Index:    0.x              Components:     1
//
// }
//
//
// Resource Bindings:
//
// Name                                 Type  Format         Dim Slot Elements
// ------------------------------ ---------- ------- ----------- ---- --------
// resourceTables__constants__linearSamplerClamp    sampler      NA          NA    0        1
// resourceTables__constants.inOffsets    texture    uint         buf    0        1
// resourceTables__constants.texLightsFlattened    texture  struct         r/o    2        1
// resourceTables__constants.shadowMask    texture   float     2darray    3        1
// resourceTables__constants.capsuleShadowMask    texture   float     2darray    4        1
// resourceTables__constants.DensityAtLightPoints    texture  struct         r/o    5        1
// resourceTables__constants.texMirror    texture  float4          2d    6        1
// resourceTables__constants.ambientBRDFMap    texture  float2          2d    7        1
// resourceTables__constants.ShadowTransmittanceTexture0    texture  float4          2d   10        1
// resourceTables__constants.ShadowTransmittanceTexture1    texture  float4          2d   11        1
// resourceTables__gbuffers.linearDepthTexture    texture   float          2d   16        1
// resourceTables__gbuffers.baseColorTexture    texture  float4          2d   17        1
// resourceTables__gbuffers.normalTexture    texture  float4          2d   18        1
// resourceTables__gbuffers.propertiesTexture    texture  float4          2d   19        1
// resourceTables__gbuffers.ambientTexture    texture  float3          2d   20        1
// resourceTables__gbuffers.scatteringEmissiveTexture    texture  float4          2d   21        1
// resourceTables__gbuffers.bilateralVectorsTex    texture  float2          2d   23        1
// resourceTables__gbuffers.reflectionMap    texture  float3          2d   25        1
// resourceTables__forwardPlusComputeData.outDiffuse        UAV  float4          2d    8        1
// resourceTables__forwardPlusComputeData.outSpecEmissive        UAV  float4          2d    9        1
// resourceTables__forwardPlusComputeData.outRadianceHalfResMip0        UAV  float3          2d   11        1
// resourceTables__forwardPlusComputeData.outRadianceHalfResMip1        UAV  float3          2d   12        1
// resourceTables__forwardPlusComputeData.outRadianceHalfResMip2        UAV  float3          2d   13        1
// ConstBuf__forwardPlusComputeData    cbuffer      NA          NA    0        1
// ConstBuf__constants               cbuffer      NA          NA    1        1
// ConstBuf__gbuffers                cbuffer      NA          NA    2        1
//
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// no Input
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// no Output
cs_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer cb0[1], immediateIndexed
dcl_constantbuffer cb1[658], dynamicIndexed
dcl_constantbuffer cb2[12], immediateIndexed
dcl_sampler s0, mode_default
dcl_resource_buffer (uint,uint,uint,uint) t0
dcl_resource_structured t2, 4
dcl_resource_texture2darray (float,float,float,float) t3
dcl_resource_texture2darray (float,float,float,float) t4
dcl_resource_structured t5, 4
dcl_resource_texture2d (float,float,float,float) t6
dcl_resource_texture2d (float,float,float,float) t7
dcl_resource_texture2d (float,float,float,float) t10
dcl_resource_texture2d (float,float,float,float) t11
dcl_resource_texture2d (float,float,float,float) t16
dcl_resource_texture2d (float,float,float,float) t17
dcl_resource_texture2d (float,float,float,float) t18
dcl_resource_texture2d (float,float,float,float) t19
dcl_resource_texture2d (float,float,float,float) t20
dcl_resource_texture2d (float,float,float,float) t21
dcl_resource_texture2d (float,float,float,float) t23
dcl_resource_texture2d (float,float,float,float) t25
dcl_uav_typed_texture2d (float,float,float,float) u8
dcl_uav_typed_texture2d (float,float,float,float) u9
dcl_uav_typed_texture2d (float,float,float,float) u11
dcl_uav_typed_texture2d (float,float,float,float) u12
dcl_uav_typed_texture2d (float,float,float,float) u13
dcl_input vThreadIDInGroupFlattened
dcl_input vThreadGroupID.x
dcl_temps 50
dcl_indexableTemp x0[8], 4
dcl_tgsm_structured g0, 4, 64
dcl_tgsm_structured g1, 12, 64
dcl_thread_group 64, 1, 1
dcl_resource_texture2d (float,float,float,float) t125
ld_indexable(texture2d)(float,float,float,float) r40.xyzw, l(0, 0, 0, 0), t125.xyzw
ld_indexable(buffer)(uint,uint,uint,uint) r0.x, l(51, 51, 51, 51), t0.xyzw
iadd r0.x, r0.x, vThreadGroupID.x
ishl r0.y, r0.x, l(2)
ld_structured_indexable(structured_buffer, stride=4)(mixed,mixed,mixed,mixed) r0.y, r0.y, l(0), t2.xxxx
bfi r0.xz, l(30, 0, 30, 0), l(2, 0, 2, 0), r0.xxxx, l(1, 0, 2, 0)
ld_structured_indexable(structured_buffer, stride=4)(mixed,mixed,mixed,mixed) r0.x, r0.x, l(0), t2.xxxx
ld_structured_indexable(structured_buffer, stride=4)(mixed,mixed,mixed,mixed) r0.z, r0.z, l(0), t2.xxxx
and r1.xy, r0.yyyy, l(0x02000000, 1023, 0, 0)
ine r0.w, r1.x, l(0)
ubfe r1.z, l(10), l(10), r0.y
and r0.y, r0.x, l(4095)
ubfe r0.x, l(16), l(12), r0.x
and r2.x, vThreadIDInGroupFlattened.x, l(7)
ushr r2.yz, vThreadIDInGroupFlattened.xxxx, l(0, 3, 2, 0)
imad r3.xyzw, r1.yzzz, l(8, 8, 8, 8), r2.xyyy
and r1.xw, r2.zzzy, l(4, 0, 0, 4)
xor r1.w, r1.x, r1.w
ishl r2.x, vThreadIDInGroupFlattened.x, l(1)
ushr r2.xy, l(0xebfa5014, 0xfa4141af, 0, 0), r2.xxxx
bfi r4.xyzw, l(2, 2, 2, 2), l(0, 0, 0, 0), r2.xyyy, r1.wxxx
imad r1.xyzw, r1.yzzz, l(8, 8, 8, 8), r4.xyzw
movc r1.xyzw, cb0[0].xxxx, r3.xyzw, r1.xyzw
utof r2.xy, r1.xwxx
add r2.xy, r2.xyxx, l(0.500000, 0.500000, 0.000000, 0.000000)
ftoi r3.xy, r2.xyxx
mad r2.zw, r2.xxxy, cb2[8].xxxy, cb2[8].zzzw
mul r4.xy, r2.xyxx, cb2[9].xyxx
mov r3.zw, l(0,0,0,0)
ld_indexable(texture2d)(float,float,float,float) r5.z, r3.xyww, t16.yzxw
mul r5.xy, r2.zwzz, r5.zzzz
mov r5.w, l(1.000000)

add r40.w, r5.z, -r40.y
mad r5.x, -r40.x, r40.w, r5.x

dp4 r6.x, r5.xyzw, cb2[0].xyzw
dp4 r6.y, r5.xyzw, cb2[1].xyzw
dp4 r6.z, r5.xyzw, cb2[2].xyzw
ld_indexable(texture2d)(float,float,float,float) r7.xyzw, r3.xyww, t18.xyzw
mad r5.xyw, r7.xyxz, l(2.000000, 2.000000, 0.000000, 2.000000), l(-1.000000, -1.000000, 0.000000, -1.000000)
dp3 r2.z, r5.xywx, r5.xywx
rsq r2.z, r2.z
mul r5.xyw, r2.zzzz, r5.xyxw
ld_indexable(texture2d)(float,float,float,float) r8.xyzw, r3.xyww, t17.xyzw
ld_indexable(texture2d)(float,float,float,float) r9.xyzw, r3.xyww, t19.xyzw
ld_indexable(texture2d)(float,float,float,float) r7.xyz, r3.xyww, t20.xyzw
ld_indexable(texture2d)(float,float,float,float) r10.xyz, r3.xyww, t25.xyzw
mul r2.z, r9.w, l(255.000000)
ftou r2.z, r2.z
ubfe r2.w, l(3), l(5), r2.z
ult r4.z, r2.w, l(5)
and r4.z, r2.w, r4.z
ld_indexable(texture2d)(float,float,float,float) r11.xyzw, r3.xyww, t21.wxyz
iadd r12.xyzw, r3.xyxy, l(-1, 0, 0, -1)
mov r13.xy, r12.zwzz
mov r13.zw, l(0,0,0,0)
ld_indexable(texture2d)(float,float,float,float) r13.xy, r13.xyzw, t17.xyzw
mov r12.zw, l(0,0,0,0)
ld_indexable(texture2d)(float,float,float,float) r12.xy, r12.xyzw, t17.xyzw
iadd r14.xyzw, r3.xyxy, l(0, 1, 1, 0)
mov r15.xy, r14.zwzz
mov r15.zw, l(0,0,0,0)
ld_indexable(texture2d)(float,float,float,float) r12.zw, r15.xyzw, t17.zwxy
mov r14.zw, l(0,0,0,0)
ld_indexable(texture2d)(float,float,float,float) r13.zw, r14.xyzw, t17.zwxy
mov r14.yz, r12.xxzx
mov r14.xw, r13.xxxz
add r14.xyzw, r8.xxxx, -r14.xyzw
mul r14.xyzw, |r14.xyzw|, l(50.000000, 50.000000, 50.000000, 50.000000)
min r14.xyzw, r14.xyzw, l(1.000000, 1.000000, 1.000000, 1.000000)
add r14.xyzw, -r14.xyzw, l(1.000000, 1.000000, 1.000000, 1.000000)
ult r12.xz, l(0, 0, 0, 0), r3.yyxy
and r13.xz, r12.xxzx, l(0x3f800000, 0, 0x3f800000, 0)
mul r15.xy, r13.xzxx, r14.xyxx
iadd r13.xz, l(-1, 0, -1, 0), cb2[10].xxyx
ult r13.xz, r3.xxyx, r13.xxzx
and r13.xz, r13.xxzx, l(0x3f800000, 0, 0x3f800000, 0)
mul r15.zw, r13.xxxz, r14.zzzw
add r4.w, r15.y, r15.x
mad r4.w, r14.z, r13.x, r4.w
mad r4.w, r14.w, r13.z, r4.w
ge r9.w, l(0.010000), r4.w
movc r14.xyzw, r12.xxxx, l(1.000000,0,0,0), l(0,0,0,1.000000)
movc r14.xyzw, r9.wwww, r14.xyzw, r15.xyzw
mul r10.w, r12.y, r14.y
mad r10.w, r13.y, r14.x, r10.w
mad r10.w, r12.w, r14.z, r10.w
mad r10.w, r13.w, r14.w, r10.w
rcp r4.w, r4.w
movc r4.w, r9.w, l(1.000000), r4.w
mul r12.z, r4.w, r10.w
and r12.xw, r3.xxxy, l(1, 0, 0, 1)
ine r4.w, r12.w, r12.x
mov r12.xy, r8.xyxx
movc r12.yz, r4.wwww, r12.yyzy, r12.zzyz
add r12.xyz, r12.xyzx, l(0.000000, -0.498039216, -0.498039216, 0.000000)
add r13.yz, r12.yyzy, r12.xxxx
add r13.x, -r12.z, r13.y
add r4.w, -r12.y, r12.x
add r13.w, -r12.z, r4.w
mul r12.xyz, r13.xzwx, r13.xzwx
min r12.xyz, r12.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
mul r4.w, r8.w, r8.w
mul r8.xy, r4.wwww, l(8.000000, 0.160000, 0.000000, 0.000000)
mad r4.w, r7.w, l(0.0500000119), l(0.950000)
min r7.w, r8.y, l(0.160000)
mov_sat r8.x, r8.x
mad r13.xyz, r12.xyzx, r8.xxxx, -r7.wwww
mad r13.xyz, r8.zzzz, r13.xyzx, r7.wwww
add r14.xyz, -r6.xyzx, cb2[11].xyzx

//Specular CS.
mul r41.x, r40.y, cb2[0].x
mul r41.y, r40.y, cb2[1].x
mul r41.z, r40.y, cb2[2].x
mad r14.x, r40.x, r41.x, r14.x
mad r14.y, r40.x, r41.y, r14.y
mad r14.z, r40.x, r41.z, r14.z

dp3 r7.w, r14.xyzx, r14.xyzx
rsq r7.w, r7.w
mul r15.xyz, r7.wwww, r14.xyzx
ftou r16.xy, r2.xyxx
ld_indexable(texture2d)(float,float,float,float) r2.xy, r3.xyzw, t23.xyzw
mul r2.xy, r2.xyxx, cb2[9].xyxx
mad r3.xy, r2.xyxx, l(8.000000, 8.000000, 0.000000, 0.000000), r4.xyxx
if_nz r4.z
  log r17.xyz, r11.yzwy
  add r17.xyz, r17.xyzx, l(-1.500000, -1.500000, -1.500000, 0.000000)
  max r2.x, r11.w, r11.z
  max r2.x, r2.x, r11.y
  ieq r18.xyz, r4.zzzz, l(3, 4, 1, 0)
  movc r2.y, r18.x, cb1[639].y, cb1[639].x
  movc r2.y, r18.y, cb1[639].z, r2.y
  movc r2.y, r18.z, cb1[639].w, r2.y
  and r3.w, r18.x, cb1[640].x
  movc r3.w, r18.y, cb1[640].y, r3.w
  mov r19.xyz, l(0,0,0,0)
  mov r18.xyz, l(0,0,0,0)
else
  and r2.z, r2.z, l(2)
  ieq r2.w, r2.w, l(7)
  mul r20.xyz, r11.yzwy, r13.xyzx
  lt r8.y, r11.w, l(0.000000)
  mad r21.xyz, r11.yzwy, l(8.000000, 8.000000, -8.000000, 0.000000), l(-4.000000, -4.000000, -4.000000, 0.000000)
  movc r11.yzw, r2.zzzz, r11.yyzw, l(0,0,0,0)
  and r21.yzw, r8.yyyy, r21.xxyz
  or r2.z, r2.w, r8.y
  movc r19.xyz, r2.zzzz, l(0,0,0,0), r11.yzwy
  movc r8.yw, r2.wwww, r20.yyyz, r13.yyyz
  mov r20.w, l(0)
  mov r21.x, r13.x
  movc r13.xyzw, r2.wwww, r20.xwww, r21.xyzw
  mov r3.w, l(0)
  mov r2.xy, l(0,0,0,0)
  mov r17.xyz, l(-1000000.000000,-1000000.000000,-1000000.000000,0)
  mov r18.xyz, r13.yzwy
  mov r13.yz, r8.yywy
endif
ieq r2.z, r4.z, l(3)
movc r20.w, r2.z, l(0), r11.x
mov_sat r11.x, -r11.x
add r21.x, -r9.z, l(1.000000)
mul r2.z, r21.x, r21.x
max r2.z, r2.z, l(0.001000)
ge r2.w, l(0.000000), r11.x
and r8.y, l(0x80000000), cb1[642].x
ine r8.y, r8.y, l(0)
and r2.w, r2.w, r8.y
if_nz r2.w
  add r2.w, -r9.x, l(1.000000)
  mad_sat r2.w, -cb1[637].w, r2.w, l(1.000000)
  dp3_sat r8.y, r5.xywx, r15.xyzx
  add r8.w, r2.w, r8.y
  log r8.w, r8.w
  mul r8.w, r8.w, r9.z
  exp r8.w, r8.w
  add r2.w, r2.w, r8.w
  add_sat r2.w, r2.w, l(-1.000000)
  add r8.y, -r8.y, l(1.000000)
  mul r8.w, r8.y, r8.y
  mul r8.y, r8.w, r8.y
  add r8.w, -r2.w, l(1.000000)
  mad r2.w, r8.y, r8.w, r2.w
else
  mov r2.w, l(1.000000)
endif
dp3 r8.y, r15.xyzx, r5.xywx
sqrt r21.y, |r8.y|
mad r11.xyz, r21.xyxx, l(0.996093750, 0.996093750, -0.337748349, 0.000000), l(0.00195312500, 0.00195312500, 1.000000, 0.000000)
sample_l_indexable(texture2d)(float,float,float,float) r9.xw, r11.xyxx, t7.xzwy, s0, l(0.000000)
mul r8.w, r8.x, r9.w
mad r11.xyw, r13.xyxz, r9.xxxx, r8.wwww
lt r8.w, l(0.000000), r9.y
mul r9.x, |r8.y|, |r8.y|
mad r9.w, -|r8.y|, |r8.y|, l(1.000000)
max r9.w, r9.w, l(0.000100)
mul r10.w, r9.w, r9.w
div r9.x, r9.x, r9.w
mad r9.w, r9.z, l(2.000000), l(0.124748)
add_sat r12.w, r9.z, l(0.000100)
div r9.x, -r9.x, r12.w
mul r9.x, r9.x, l(1.442695)
exp r9.x, r9.x
mul r9.x, r9.x, l(4.000000)
div r9.x, r9.x, r10.w
add r9.x, r9.x, l(0.250000)
div r9.w, l(1.000000, 1.000000, 1.000000, 1.000000), r9.w
mad r9.x, r9.x, r9.w, l(-1.000000)
mad r9.x, r9.y, r9.x, l(1.000000)
mul r21.yzw, r9.xxxx, r11.xxyw
movc r11.xyw, r8.wwww, r21.yzyw, r11.xyxw
dp3 r22.y, cb1[15].xyzx, cb1[4].xyzx
dp3 r22.z, cb1[15].xyzx, cb1[5].xyzx
dp3 r22.x, cb1[15].xyzx, cb1[6].xyzx
dp3 r23.x, r5.xywx, cb1[4].xyzx
dp3 r23.y, r5.xywx, cb1[5].xyzx
dp3 r23.z, r5.xywx, cb1[6].xyzx
lt r9.x, r22.x, l(0.999900)
mul r21.yzw, r22.xxyz, l(0.000000, 0.000000, 0.000000, -1.000000)
mad r21.yzw, r22.yyzx, l(0.000000, -1.000000, 0.000000, 0.000000), -r21.yyzw
dp2 r9.w, r21.ywyy, r21.ywyy
rsq r9.w, r9.w
mul r21.yzw, r9.wwww, r21.yyzw
mul r24.xyz, r21.yzwy, r22.xyzx
mad r22.xyz, r22.zxyz, r21.zwyz, -r24.xyzx
movc r21.yz, r9.xxxx, r21.wwyw, l(0,1.000000,0,0)
movc r22.xyz, r9.xxxx, r22.xyzx, l(0,0,-1.000000,0)
dp2 r9.x, r21.yzyy, r23.xyxx
dp3 r9.w, r22.xyzx, r23.xyzx
mul r22.xy, r9.wwww, r22.xyxx
mad r9.xw, r21.yyyz, r9.xxxx, r22.xxxy
mul r4.xy, r4.xyxx, cb1[16].xyxx
mad r9.xw, cb1[16].zzzz, r9.xxxw, r4.xxxy
sample_l_indexable(texture2d)(float,float,float,float) r22.xyzw, r9.xwxx, t6.xyzw, s0, l(0.000000)
lt r9.x, r22.z, l(0.000000)
if_nz r9.x
  sample_l_indexable(texture2d)(float,float,float,float) r22.xyzw, r4.xyxx, t6.xyzw, s0, l(0.000000)
  max r22.z, r22.z, l(0.000000)
endif
lt r4.x, l(0.000000), r22.w
div r21.yzw, r22.xxyz, r22.wwww
movc r21.yzw, r4.xxxx, r21.yyzw, r22.xxyz
dp3_sat r4.x, cb1[15].xyzx, r5.xywx
mul r4.y, cb1[16].w, cb1[16].w
mul r4.y, r4.y, l(2000.000000)
log r4.x, r4.x
mul r4.x, r4.x, r4.y
exp r4.x, r4.x
mul r4.x, r4.x, r22.w
mad r11.xyw, r21.yzyw, r11.xyxw, -r10.xyxz
mad r10.xyz, r4.xxxx, r11.xywx, r10.xyzx
mov r6.w, l(1.000000)
dp4 r4.x, r6.xyzw, cb1[565].xyzw
dp4 r4.y, r6.xyzw, cb1[566].xyzw
dp4 r9.x, r6.xyzw, cb1[567].xyzw
dp4 r6.w, r6.xyzw, cb1[568].xyzw
div r4.xy, r4.xyxx, r6.wwww
lt r11.xy, l(1.000000, 1.000000, 0.000000, 0.000000), |r4.xyxx|
or r9.w, r11.y, r11.x
max r10.w, |r4.y|, |r4.x|
mad r10.w, r10.w, l(1.05263162), l(-1.000000)
mul_sat r10.w, r10.w, l(20.000000)
movc r10.w, r9.w, l(0), r10.w
add r11.x, |r8.y|, l(0.001000)
mad r4.xy, r4.xyxx, l(0.500000, -0.500000, 0.000000, 0.000000), l(0.500000, 0.500000, 0.000000, 0.000000)
sample_l_indexable(texture2d)(float,float,float,float) r22.xyzw, r4.xyxx, t10.xyzw, s0, l(0.000000)
sample_l_indexable(texture2d)(float,float,float,float) r23.xyzw, r4.xyxx, t11.xyzw, s0, l(0.000000)
div r4.x, r9.x, r6.w
max r4.x, r4.x, l(0.000000)
min r4.x, r4.x, l(0.999990)
mul r4.y, r4.x, l(8.000000)
round_ni r4.y, r4.y
ftoi r6.w, r4.y
ilt r9.x, r6.w, l(7)
iadd r11.y, r6.w, l(1)
movc r9.x, r9.x, r11.y, l(7)
mad r4.x, r4.x, l(8.000000), -r4.y
ne r4.y, r18.z, l(0.000000)
add r11.y, -r11.x, l(1.000000)
mul r11.w, r11.y, r11.y
mul r11.w, r11.w, r11.w
mul r11.y, r11.w, r11.y
add r21.yzw, r8.xxxx, -r13.xxyz
dp3 r8.x, r18.xyzx, r18.xyzx
sqrt r8.x, r8.x
div r11.w, l(1.000000, 1.000000, 1.000000, 1.000000), r8.x
add r8.y, r8.y, r8.y
add r24.xyz, r15.xyzx, r15.xyzx
mad r24.xyz, r5.xywx, -r8.yyyy, r24.xyzx
mad r24.xyz, r3.wwww, r24.xyzx, -r15.xyzx
dp3 r3.w, r24.xyzx, r24.xyzx
rsq r3.w, r3.w
mul r24.xyz, r3.wwww, r24.xyzx
mad r3.w, -r2.y, r2.y, l(1.000000)
mul r3.w, r3.w, l(0.0795774683)
mad r8.y, r2.y, r2.y, l(1.000000)
add r2.y, r2.y, r2.y
mov r16.w, l(0)
mov r25.yw, l(0,1000.000000,0,1000.000000)
mov r26.xyz, l(0,0,0,0)
mov r27.xyz, l(0,0,0,0)
mov r12.w, l(0)
mov r13.w, l(0)
loop
  uge r14.w, r13.w, cb1[19].w
  breakc_nz r14.w
  imul null, r14.w, r13.w, l(3)
  ige r15.w, cb1[r14.w + 39].y, l(0)
  mov r16.z, r12.w
  ld_indexable(texture2darray)(float,float,float,float) r17.w, r16.xyzw, t3.yzwx
  movc r25.x, r15.w, r17.w, l(1.000000)
  and r17.w, r15.w, l(1)
  iadd r12.w, r12.w, r17.w
  lt r17.w, l(0.000000), r25.x
  if_nz r17.w
    add r17.w, -r25.x, l(1.000000)
    mul r17.w, r17.w, r17.w
    mad_sat r28.x, -r17.w, l(200.000000), l(1.000000)
    mad r28.y, r17.w, l(4.000000), l(0.010000)
    movc r28.xy, r4.zzzz, r28.xyxx, r25.xyxx
    if_nz r15.w
      if_nz r9.w
        mov r15.w, l(1.000000)
      endif
      if_z r9.w
        mov x0[0].x, r22.x
        mov x0[1].x, r22.y
        mov x0[2].x, r22.z
        mov x0[3].x, r22.w
        mov x0[4].x, r23.x
        mov x0[5].x, r23.y
        mov x0[6].x, r23.z
        mov x0[7].x, r23.w
        mov r17.w, x0[r6.w + 0].x
        mov r18.w, x0[r9.x + 0].x
        add r18.w, -r17.w, r18.w
        mad r17.w, r4.x, r18.w, r17.w
        exp r17.w, -r17.w
        add r17.w, r10.w, r17.w
        min r15.w, r17.w, l(1.000000)
      endif
      mov r29.xyz, r15.wwww
    else
      mov r29.xyz, l(1.000000,1.000000,1.000000,0)
    endif
    and r15.w, l(1), cb1[r14.w + 37].w
    movc r17.w, r15.w, cb1[r14.w + 38].w, l(0)
    movc r30.xyz, r15.wwww, cb1[r14.w + 37].xyzx, l(0,1.000000,0,0)
    mad_sat r15.w, cb1[r14.w + 39].x, l(0.318309873), r2.z
    add r18.w, -r2.z, r15.w
    mad r18.w, -r18.w, r18.w, l(1.000000)
    sqrt r18.w, r18.w
    min_sat r18.w, r4.w, r18.w
    mad r31.xyz, r14.xyzx, r7.wwww, r30.xyzx
    dp3 r19.w, r31.xyzx, r31.xyzx
    dp3 r24.w, r5.xywx, r30.xyzx
    max r18.w, r18.w, l(0.950000)
    add r25.x, -r18.w, l(1.000000)
    rsq r26.w, r25.x
    mul r25.x, r25.x, r26.w
    mul r27.w, r24.w, l(0.373837)
    mul r25.x, r25.x, l(0.668740)
    mad r28.z, r24.w, l(0.373837), r25.x
    ge r25.x, r25.x, |r27.w|
    mul r27.w, r28.z, r28.z
    mul r26.w, r26.w, r27.w
    mov_sat r24.w, r24.w
    movc r25.x, r25.x, r26.w, r24.w
    mul r26.w, r18.w, r25.x
    min r27.w, r26.w, l(1.000000)
    mul r32.xyz, r27.wwww, l(0.318309873, 0.318309873, 0.318309873, 0.000000)
    lt r28.z, l(0.000000), r26.w
    if_nz r28.z
      add_sat r28.z, r9.z, -cb1[r14.w + 39].x
      rsq r28.w, r19.w
      mul r33.xyz, r28.wwww, r31.xyzx
      dp3 r28.w, r5.xywx, r33.xyzx
      dp3 r29.w, r15.xyzx, r33.xyzx
      mul r30.w, r29.w, r29.w
      dp2 r30.w, r30.wwww, r21.xxxx
      mad r30.w, r21.x, l(0.500000), r30.w
      add r30.w, r30.w, l(-1.000000)
      add r27.w, -r27.w, l(1.000000)
      mul r31.w, r27.w, r27.w
      mul r31.w, r31.w, r31.w
      mul r27.w, r27.w, r31.w
      mad r27.w, r30.w, r27.w, l(1.000000)
      mad r30.w, r30.w, r11.y, l(1.000000)
      mul r27.w, r27.w, r30.w
      mul r27.w, r11.z, r27.w
      mul r33.xyz, r27.wwww, r32.zzzz
      add r27.w, -r29.w, l(1.000000)
      mul r29.w, r27.w, r27.w
      mul r29.w, r29.w, r29.w
      mul r27.w, r27.w, r29.w
      mad r34.xyz, r21.yzwy, r27.wwww, r13.xyzx
      mul r27.w, r15.w, r15.w
      mad r29.w, -r26.w, r27.w, r26.w
      mad r29.w, r29.w, r26.w, r27.w
      sqrt r29.w, r29.w
      mad r30.w, -r11.x, r27.w, r11.x
      mad r30.w, r30.w, r11.x, r27.w
      sqrt r30.w, r30.w
      mul r30.w, r26.w, r30.w
      mad r29.w, r11.x, r29.w, r30.w
      rcp r29.w, r29.w
      mul r29.w, r29.w, l(0.500000)
      mad r15.w, r15.w, r15.w, l(-1.000000)
      mul r30.w, r28.w, r28.w
      mad r15.w, r30.w, r15.w, l(1.000000)
      mul r15.w, r15.w, r15.w
      div r15.w, r27.w, r15.w
      mul r15.w, r29.w, r15.w
      mad r27.w, -r28.w, r28.w, l(1.000000)
      max r27.w, r27.w, l(0.000100)
      mul r28.w, r27.w, r27.w
      div r27.w, r30.w, r27.w
      add r29.w, r28.z, l(0.000100)
      min r29.w, r29.w, l(1.000000)
      div r27.w, -r27.w, r29.w
      mul r27.w, r27.w, l(1.442695)
      exp r27.w, r27.w
      mul r27.w, r27.w, l(4.000000)
      div r27.w, r27.w, r28.w
      add r27.w, r27.w, l(0.250000)
      mad r18.w, r18.w, r25.x, r11.x
      mad r18.w, -r26.w, r11.x, r18.w
      mul r18.w, r18.w, l(4.000000)
      mad r25.x, r28.z, l(2.000000), l(0.124748)
      mul r18.w, r18.w, r25.x
      div r18.w, l(1.000000, 1.000000, 1.000000, 1.000000), r18.w
      mad r18.w, r27.w, r18.w, -r15.w
      mad r18.w, r9.y, r18.w, r15.w
      movc r15.w, r8.w, r18.w, r15.w
      mul r34.xyz, r34.xyzx, r15.wwww
      mul r32.xyz, r32.zzzz, r34.xyzx
    else
      mov r33.xyz, r32.zzzz
    endif
    mul r34.xyz, r17.wwww, cb1[r14.w + 38].xyzx
    mul r29.xyz, r29.xyzx, r34.xyzx
    sqrt r14.w, r19.w
    ge r15.w, r14.w, l(0.010000)
    div r31.xyz, r31.xyzx, r14.wwww
    ge r14.w, r24.w, l(0.100000)
    and r14.w, r14.w, l(0x3f800000)
    mul r34.xyz, r8.xxxx, r29.xyzx
    dp3 r17.w, r31.xyzx, r18.xyzx
    mul_sat r17.w, r11.w, r17.w
    mul r14.w, r14.w, r17.w
    log r14.w, r14.w
    mul r14.w, r14.w, l(128.000000)
    exp r14.w, r14.w
    mad r31.xyz, r34.xyzx, r14.wwww, r32.xyzx
    movc r31.xyz, r15.wwww, r31.xyzx, r32.xyzx
    movc r31.xyz, r4.yyyy, r31.xyzx, r32.xyzx
    mul r32.xyz, r28.xxxx, r33.xyzx
    min r14.w, r2.w, r28.x
    mul r28.xzw, r14.wwww, r31.xxyz
    min r14.w, r28.y, l(100000000.000000)
    mul r31.xyz, r14.wwww, r17.xyzx
    exp r31.xyz, r31.xyzx
    add_sat r31.xyz, r31.xyzx, l(-0.070000, -0.070000, -0.070000, 0.000000)
    mul r31.xyz, r31.xyzx, l(1.07526886, 1.07526886, 1.07526886, 0.000000)
    dp3 r14.w, r24.xyzx, r30.xyzx
    mad r14.w, -r2.y, r14.w, r8.y
    log r14.w, |r14.w|
    mul r14.w, r14.w, l(-1.500000)
    exp r14.w, r14.w
    mul r14.w, r3.w, r14.w
    mad r30.xyz, r31.xyzx, r14.wwww, -r32.xyzx
    mad r30.xyz, r2.xxxx, r30.xyzx, r32.xyzx
    movc r30.xyz, r4.zzzz, r30.xyzx, r32.xyzx
    mad r26.xyz, r29.xyzx, r30.xyzx, r26.xyzx
    mad r27.xyz, r29.xyzx, r28.xzwx, r27.xyzx
  endif
  iadd r13.w, r13.w, l(1)
endloop
mov r16.w, l(0)
mov r22.xyz, r26.xyzx
mov r23.xyz, r27.xyzx
mov r4.x, r0.y
mov r16.z, r12.w
loop
  breakc_z r4.x
  firstbit_lo r6.w, r4.x
  ishl r9.x, l(1), r6.w
  not r9.x, r9.x
  and r4.x, r4.x, r9.x
  iadd r9.x, r16.z, l(1)
  ld_indexable(texture2darray)(float,float,float,float) r25.z, r16.xyzw, t3.yzxw
  lt r9.w, l(0.000000), r25.z
  if_nz r9.w
    imul null, r6.w, r6.w, l(6)
    add r9.w, -r25.z, l(1.000000)
    mul r9.w, r9.w, r9.w
    mad_sat r25.x, -r9.w, l(200.000000), l(1.000000)
    mad r25.y, r9.w, l(4.000000), l(0.010000)
    movc r25.xy, r4.zzzz, r25.xyxx, r25.zwzz
    ld_structured_indexable(structured_buffer, stride=4)(mixed,mixed,mixed,mixed) r9.w, cb1[r6.w + 264].z, l(0), t5.xxxx
    and r10.w, l(1), cb1[r6.w + 263].w
    add r28.xyz, -r6.xyzx, cb1[r6.w + 261].xyzx
    dp3 r13.w, r28.xyzx, r28.xyzx
    rsq r14.w, r13.w
    mul r29.y, r13.w, r14.w
    mul r28.xyz, r14.wwww, r28.xyzx
    add r14.w, r13.w, -cb1[r6.w + 261].w
    max r14.w, r14.w, l(0.001000)
    rcp r14.w, r14.w
    mad r14.w, cb1[r6.w + 261].w, r14.w, l(1.000000)
    rsq r14.w, r14.w
    add r14.w, -r14.w, l(1.000000)
    mul r14.w, r14.w, l(6.28318548)
    mul r13.w, r13.w, r13.w
    mad_sat r13.w, -r13.w, cb1[r6.w + 262].w, l(1.000000)
    mul r13.w, r13.w, r13.w
    mul r13.w, r13.w, r14.w
    dp3_sat r14.w, cb1[r6.w + 262].xyzx, r28.xyzx
    add_sat r14.w, r14.w, -cb1[r6.w + 264].y
    mul_sat r14.w, r14.w, cb1[r6.w + 264].x
    mul r15.w, r14.w, r14.w
    mad r14.w, -r14.w, l(2.000000), l(3.000000)
    mul r14.w, r14.w, r15.w
    mul r29.x, r13.w, r14.w
    movc r28.xyz, r10.wwww, r28.xyzx, l(0,1.000000,0,0)
    movc r29.xy, r10.wwww, r29.xyxx, l(0,100000000.000000,0,0)
    mad_sat r10.w, -r29.x, l(0.159154937), l(1.000000)
    mad r13.w, r10.w, l(-0.156583), l(1.57079637)
    add r10.w, -r10.w, l(1.000000)
    sqrt r10.w, r10.w
    mul r14.w, r10.w, r13.w
    mul r9.w, r9.w, -r29.y
    exp r9.w, r9.w
    mad r14.w, r14.w, l(0.318309873), r2.z
    min r14.w, r14.w, l(1.000000)
    add r15.w, -r2.z, r14.w
    mad r15.w, -r15.w, r15.w, l(1.000000)
    sqrt r15.w, r15.w
    min_sat r15.w, r4.w, r15.w
    mad r30.xyz, r14.xyzx, r7.wwww, r28.xyzx
    dp3 r17.w, r30.xyzx, r30.xyzx
    dp3 r18.w, r5.xywx, r28.xyzx
    max r15.w, r15.w, l(0.950000)
    add r19.w, -r15.w, l(1.000000)
    rsq r22.w, r19.w
    mul r19.w, r19.w, r22.w
    mul r23.w, r18.w, l(0.373837)
    mul r19.w, r19.w, l(0.668740)
    mad r24.w, r18.w, l(0.373837), r19.w
    ge r19.w, r19.w, |r23.w|
    mul r23.w, r24.w, r24.w
    mul r22.w, r22.w, r23.w
    mov_sat r18.w, r18.w
    movc r19.w, r19.w, r22.w, r18.w
    mul r22.w, r15.w, r19.w
    min r23.w, r22.w, l(1.000000)
    mul r31.xyz, r23.wwww, l(0.318309873, 0.318309873, 0.318309873, 0.000000)
    lt r24.w, l(0.000000), r22.w
    if_nz r24.w
      mad_sat r10.w, -r13.w, r10.w, r9.z
      rsq r13.w, r17.w
      mul r32.xyz, r13.wwww, r30.xyzx
      dp3 r13.w, r5.xywx, r32.xyzx
      dp3 r24.w, r15.xyzx, r32.xyzx
      mul r25.z, r24.w, r24.w
      dp2 r25.z, r25.zzzz, r21.xxxx
      mad r25.z, r21.x, l(0.500000), r25.z
      add r25.z, r25.z, l(-1.000000)
      add r23.w, -r23.w, l(1.000000)
      mul r26.w, r23.w, r23.w
      mul r26.w, r26.w, r26.w
      mul r23.w, r23.w, r26.w
      mad r23.w, r25.z, r23.w, l(1.000000)
      mad r25.z, r25.z, r11.y, l(1.000000)
      mul r23.w, r23.w, r25.z
      mul r23.w, r11.z, r23.w
      mul r32.xyz, r23.wwww, r31.zzzz
      add r23.w, -r24.w, l(1.000000)
      mul r24.w, r23.w, r23.w
      mul r24.w, r24.w, r24.w
      mul r23.w, r23.w, r24.w
      mad r33.xyz, r21.yzwy, r23.wwww, r13.xyzx
      mul r23.w, r14.w, r14.w
      mad r24.w, -r22.w, r23.w, r22.w
      mad r24.w, r24.w, r22.w, r23.w
      sqrt r24.w, r24.w
      mad r25.z, -r11.x, r23.w, r11.x
      mad r25.z, r25.z, r11.x, r23.w
      sqrt r25.z, r25.z
      mul r25.z, r22.w, r25.z
      mad r24.w, r11.x, r24.w, r25.z
      rcp r24.w, r24.w
      mul r24.w, r24.w, l(0.500000)
      mad r14.w, r14.w, r14.w, l(-1.000000)
      mul r25.z, r13.w, r13.w
      mad r14.w, r25.z, r14.w, l(1.000000)
      mul r14.w, r14.w, r14.w
      div r14.w, r23.w, r14.w
      mul r14.w, r24.w, r14.w
      mad r13.w, -r13.w, r13.w, l(1.000000)
      max r13.w, r13.w, l(0.000100)
      mul r23.w, r13.w, r13.w
      div r13.w, r25.z, r13.w
      add r24.w, r10.w, l(0.000100)
      min r24.w, r24.w, l(1.000000)
      div r13.w, -r13.w, r24.w
      mul r13.w, r13.w, l(1.442695)
      exp r13.w, r13.w
      mul r13.w, r13.w, l(4.000000)
      div r13.w, r13.w, r23.w
      add r13.w, r13.w, l(0.250000)
      mad r15.w, r15.w, r19.w, r11.x
      mad r15.w, -r22.w, r11.x, r15.w
      mul r15.w, r15.w, l(4.000000)
      mad r10.w, r10.w, l(2.000000), l(0.124748)
      mul r10.w, r10.w, r15.w
      div r10.w, l(1.000000, 1.000000, 1.000000, 1.000000), r10.w
      mad r10.w, r13.w, r10.w, -r14.w
      mad r10.w, r9.y, r10.w, r14.w
      movc r10.w, r8.w, r10.w, r14.w
      mul r33.xyz, r33.xyzx, r10.wwww
      mul r31.xyz, r31.zzzz, r33.xyzx
    else
      mov r32.xyz, r31.zzzz
    endif
    mul r9.w, r9.w, r29.x
    mul r29.xzw, r9.wwww, cb1[r6.w + 263].xxyz
    sqrt r6.w, r17.w
    ge r9.w, r6.w, l(0.010000)
    div r30.xyz, r30.xyzx, r6.wwww
    ge r6.w, r18.w, l(0.100000)
    and r6.w, r6.w, l(0x3f800000)
    mul r33.xyz, r8.xxxx, r29.xzwx
    dp3 r10.w, r30.xyzx, r18.xyzx
    mul_sat r10.w, r11.w, r10.w
    mul r6.w, r6.w, r10.w
    log r6.w, r6.w
    mul r6.w, r6.w, l(128.000000)
    exp r6.w, r6.w
    mad r30.xyz, r33.xyzx, r6.wwww, r31.xyzx
    movc r30.xyz, r9.wwww, r30.xyzx, r31.xyzx
    movc r30.xyz, r4.yyyy, r30.xyzx, r31.xyzx
    mul r31.xyz, r25.xxxx, r32.xyzx
    min r6.w, r2.w, r25.x
    mul r30.xyz, r6.wwww, r30.xyzx
    min r6.w, r25.y, r29.y
    mul r25.xyz, r6.wwww, r17.xyzx
    exp r25.xyz, r25.xyzx
    add_sat r25.xyz, r25.xyzx, l(-0.070000, -0.070000, -0.070000, 0.000000)
    mul r25.xyz, r25.xyzx, l(1.07526886, 1.07526886, 1.07526886, 0.000000)
    dp3 r6.w, r24.xyzx, r28.xyzx
    mad r6.w, -r2.y, r6.w, r8.y
    log r6.w, |r6.w|
    mul r6.w, r6.w, l(-1.500000)
    exp r6.w, r6.w
    mul r6.w, r3.w, r6.w
    mad r25.xyz, r25.xyzx, r6.wwww, -r31.xyzx
    mad r25.xyz, r2.xxxx, r25.xyzx, r31.xyzx
    movc r25.xyz, r4.zzzz, r25.xyzx, r31.xyzx
    mad r22.xyz, r29.xzwx, r25.xyzx, r22.xyzx
    mad r23.xyz, r29.xzwx, r30.xyzx, r23.xyzx
  endif
  mov r16.z, r9.x
endloop
mov r16.xyz, r22.xyzx
mov r25.xyz, r23.xyzx
mov r0.y, r0.z
loop
  breakc_z r0.y
  firstbit_lo r4.x, r0.y
  ishl r6.w, l(1), r4.x
  not r6.w, r6.w
  and r0.y, r0.y, r6.w
  imul null, r4.x, r4.x, l(6)
  ige r6.w, cb1[r4.x + 72].w, l(0)
  and r6.w, r0.w, r6.w
  itof r3.z, cb1[r4.x + 72].w
  sample_l_indexable(texture2darray)(float,float,float,float) r3.z, r3.xyzx, t4.yzxw, s0, l(0.000000)
  movc r3.z, r6.w, r3.z, l(1.000000)
  ld_structured_indexable(structured_buffer, stride=4)(mixed,mixed,mixed,mixed) r6.w, cb1[r4.x + 72].z, l(0), t5.xxxx
  and r9.x, l(1), cb1[r4.x + 71].w
  add r26.xyz, -r6.xyzx, cb1[r4.x + 69].xyzx
  dp3 r9.w, r26.xyzx, r26.xyzx
  rsq r10.w, r9.w
  mul r27.y, r9.w, r10.w
  mul r26.xyz, r10.wwww, r26.xyzx
  add r10.w, r9.w, -cb1[r4.x + 69].w
  max r10.w, r10.w, l(0.001000)
  rcp r10.w, r10.w
  mad r10.w, cb1[r4.x + 69].w, r10.w, l(1.000000)
  rsq r10.w, r10.w
  add r10.w, -r10.w, l(1.000000)
  mul r10.w, r10.w, l(6.28318548)
  mul r9.w, r9.w, r9.w
  mad_sat r9.w, -r9.w, cb1[r4.x + 70].w, l(1.000000)
  mul r9.w, r9.w, r9.w
  mul r9.w, r9.w, r10.w
  dp3_sat r10.w, cb1[r4.x + 70].xyzx, r26.xyzx
  add_sat r10.w, r10.w, -cb1[r4.x + 72].y
  mul_sat r10.w, r10.w, cb1[r4.x + 72].x
  mul r12.w, r10.w, r10.w
  mad r10.w, -r10.w, l(2.000000), l(3.000000)
  mul r10.w, r10.w, r12.w
  mul r27.x, r9.w, r10.w
  movc r26.xyz, r9.xxxx, r26.xyzx, l(0,1.000000,0,0)
  movc r9.xw, r9.xxxx, r27.xxxy, l(0,0,0,100000000.000000)
  mad_sat r10.w, -r9.x, l(0.159154937), l(1.000000)
  mad r12.w, r10.w, l(-0.156583), l(1.57079637)
  add r10.w, -r10.w, l(1.000000)
  sqrt r10.w, r10.w
  mul r13.w, r10.w, r12.w
  mul r6.w, r6.w, -r9.w
  exp r6.w, r6.w
  mad r13.w, r13.w, l(0.318309873), r2.z
  min r13.w, r13.w, l(1.000000)
  add r14.w, -r2.z, r13.w
  mad r14.w, -r14.w, r14.w, l(1.000000)
  sqrt r14.w, r14.w
  min_sat r14.w, r4.w, r14.w
  mad r27.xyz, r14.xyzx, r7.wwww, r26.xyzx
  dp3 r15.w, r27.xyzx, r27.xyzx
  dp3 r16.w, r5.xywx, r26.xyzx
  max r14.w, r14.w, l(0.950000)
  add r17.w, -r14.w, l(1.000000)
  rsq r18.w, r17.w
  mul r17.w, r17.w, r18.w
  mul r19.w, r16.w, l(0.373837)
  mul r17.w, r17.w, l(0.668740)
  mad r22.w, r16.w, l(0.373837), r17.w
  ge r17.w, r17.w, |r19.w|
  mul r19.w, r22.w, r22.w
  mul r18.w, r18.w, r19.w
  mov_sat r16.w, r16.w
  movc r17.w, r17.w, r18.w, r16.w
  mul r18.w, r14.w, r17.w
  min r19.w, r18.w, l(1.000000)
  mul r28.xyz, r19.wwww, l(0.318309873, 0.318309873, 0.318309873, 0.000000)
  lt r22.w, l(0.000000), r18.w
  if_nz r22.w
    mad_sat r10.w, -r12.w, r10.w, r9.z
    rsq r12.w, r15.w
    mul r29.xyz, r12.wwww, r27.xyzx
    dp3 r12.w, r5.xywx, r29.xyzx
    dp3 r22.w, r15.xyzx, r29.xyzx
    mul r23.w, r22.w, r22.w
    dp2 r23.w, r23.wwww, r21.xxxx
    mad r23.w, r21.x, l(0.500000), r23.w
    add r23.w, r23.w, l(-1.000000)
    add r19.w, -r19.w, l(1.000000)
    mul r24.w, r19.w, r19.w
    mul r24.w, r24.w, r24.w
    mul r19.w, r19.w, r24.w
    mad r19.w, r23.w, r19.w, l(1.000000)
    mad r23.w, r23.w, r11.y, l(1.000000)
    mul r19.w, r19.w, r23.w
    mul r19.w, r11.z, r19.w
    mul r29.xyz, r19.wwww, r28.zzzz
    add r19.w, -r22.w, l(1.000000)
    mul r22.w, r19.w, r19.w
    mul r22.w, r22.w, r22.w
    mul r19.w, r19.w, r22.w
    mad r30.xyz, r21.yzwy, r19.wwww, r13.xyzx
    mul r19.w, r13.w, r13.w
    mad r22.w, -r18.w, r19.w, r18.w
    mad r22.w, r22.w, r18.w, r19.w
    sqrt r22.w, r22.w
    mad r23.w, -r11.x, r19.w, r11.x
    mad r23.w, r23.w, r11.x, r19.w
    sqrt r23.w, r23.w
    mul r23.w, r18.w, r23.w
    mad r22.w, r11.x, r22.w, r23.w
    rcp r22.w, r22.w
    mul r22.w, r22.w, l(0.500000)
    mad r13.w, r13.w, r13.w, l(-1.000000)
    mul r23.w, r12.w, r12.w
    mad r13.w, r23.w, r13.w, l(1.000000)
    mul r13.w, r13.w, r13.w
    div r13.w, r19.w, r13.w
    mul r13.w, r22.w, r13.w
    mad r12.w, -r12.w, r12.w, l(1.000000)
    max r12.w, r12.w, l(0.000100)
    mul r19.w, r12.w, r12.w
    div r12.w, r23.w, r12.w
    add r22.w, r10.w, l(0.000100)
    min r22.w, r22.w, l(1.000000)
    div r12.w, -r12.w, r22.w
    mul r12.w, r12.w, l(1.442695)
    exp r12.w, r12.w
    mul r12.w, r12.w, l(4.000000)
    div r12.w, r12.w, r19.w
    add r12.w, r12.w, l(0.250000)
    mad r14.w, r14.w, r17.w, r11.x
    mad r14.w, -r18.w, r11.x, r14.w
    mul r14.w, r14.w, l(4.000000)
    mad r10.w, r10.w, l(2.000000), l(0.124748)
    mul r10.w, r10.w, r14.w
    div r10.w, l(1.000000, 1.000000, 1.000000, 1.000000), r10.w
    mad r10.w, r12.w, r10.w, -r13.w
    mad r10.w, r9.y, r10.w, r13.w
    movc r10.w, r8.w, r10.w, r13.w
    mul r30.xyz, r30.xyzx, r10.wwww
    mul r28.xyz, r28.zzzz, r30.xyzx
  else
    mov r29.xyz, r28.zzzz
  endif
  mul r6.w, r6.w, r9.x
  mul r30.xyz, r6.wwww, cb1[r4.x + 71].xyzx
  sqrt r4.x, r15.w
  ge r6.w, r4.x, l(0.010000)
  div r27.xyz, r27.xyzx, r4.xxxx
  ge r4.x, r16.w, l(0.100000)
  and r4.x, r4.x, l(0x3f800000)
  mul r31.xyz, r8.xxxx, r30.xyzx
  dp3 r9.x, r27.xyzx, r18.xyzx
  mul_sat r9.x, r11.w, r9.x
  mul r4.x, r4.x, r9.x
  log r4.x, r4.x
  mul r4.x, r4.x, l(128.000000)
  exp r4.x, r4.x
  mad r27.xyz, r31.xyzx, r4.xxxx, r28.xyzx
  movc r27.xyz, r6.wwww, r27.xyzx, r28.xyzx
  movc r27.xyz, r4.yyyy, r27.xyzx, r28.xyzx
  mul r28.xyz, r3.zzzz, r29.xyzx
  min r3.z, r2.w, r3.z
  mul r27.xyz, r3.zzzz, r27.xyzx
  min r3.z, r9.w, l(1000.000000)
  mul r29.xyz, r3.zzzz, r17.xyzx
  exp r29.xyz, r29.xyzx
  add_sat r29.xyz, r29.xyzx, l(-0.070000, -0.070000, -0.070000, 0.000000)
  mul r29.xyz, r29.xyzx, l(1.07526886, 1.07526886, 1.07526886, 0.000000)
  dp3 r3.z, r24.xyzx, r26.xyzx
  mad r3.z, -r2.y, r3.z, r8.y
  log r3.z, |r3.z|
  mul r3.z, r3.z, l(-1.500000)
  exp r3.z, r3.z
  mul r3.z, r3.z, r3.w
  mad r26.xyz, r29.xyzx, r3.zzzz, -r28.xyzx
  mad r26.xyz, r2.xxxx, r26.xyzx, r28.xyzx
  movc r26.xyz, r4.zzzz, r26.xyzx, r28.xyzx
  mad r16.xyz, r30.xyzx, r26.xyzx, r16.xyzx
  mad r25.xyz, r30.xyzx, r27.xyzx, r25.xyzx
endloop
mov r0.yzw, l(0,1.000000,1.000000,1.000000)
mov r2.x, r0.x
loop
  breakc_z r2.x
  firstbit_lo r2.y, r2.x
  ishl r2.z, l(1), r2.y
  not r2.z, r2.z
  and r2.x, r2.z, r2.x
  ishl r2.y, r2.y, l(1)
  and r2.z, l(1), cb1[r2.y + 605].w
  add r3.xyz, -r6.xyzx, cb1[r2.y + 604].xyzx
  dp3 r2.w, r3.xyzx, r3.xyzx
  ishr r2.w, r2.w, l(1)
  iadd r2.w, r2.w, l(0x1fbd22df)
  mul_sat r2.w, r2.w, cb1[r2.y + 604].w
  add r3.xyz, l(1.000000, 1.000000, 1.000000, 0.000000), -cb1[r2.y + 605].xyzx
  mad r3.xyz, r2.wwww, r3.xyzx, cb1[r2.y + 605].xyzx
  movc r2.yzw, r2.zzzz, r3.xxyz, l(0,1.000000,1.000000,1.000000)
  mul r0.yzw, r0.yyzw, r2.yyzw
endloop
mad r2.xyz, r16.xyzx, cb1[636].yyyy, r7.xyzx
mad r3.xyz, r25.xyzx, cb1[636].zzzz, r10.xyzx
add r3.xyz, r19.xyzx, r3.xyzx
mul r2.xyz, r0.yzwy, r2.xyzx
mul r20.xyz, r0.yzwy, r3.xyzx
lt r0.x, l(0.00392156886), r20.w
movc r0.x, r0.x, l(1.000000), l(-1.000000)
mul r2.w, r5.z, r0.x
store_uav_typed u8.xyzw, r1.xwww, r2.xyzw
store_uav_typed u9.xyzw, r1.xwww, r20.xyzw
if_nz cb0[0].x
  mad r0.xyz, r8.zzzz, -r12.xyzx, r12.xyzx
  mul r3.xyz, r19.xyzx, cb0[0].yyyy
  mad r0.xyz, r2.xyzx, r0.xyzx, r3.xyzx
  max r0.w, r0.z, r0.y
  max r0.w, r0.w, r0.x
  add r0.w, r0.w, l(6.000000)
  rcp r0.w, r0.w
  mul r0.w, r0.w, l(6.000000)
  mul r2.xyz, r0.wwww, r0.xyzx
  store_structured g1.xyz, vThreadIDInGroupFlattened.x, l(0), r2.xyzx
  sync_g_t
  xor r2.xyzw, vThreadIDInGroupFlattened.xxxx, l(1, 8, 2, 16)
  ld_structured r3.xyz, r2.x, l(0), g1.xyzx
  mad r0.xyz, r0.xyzx, r0.wwww, r3.xyzx
  sync_g_t
  store_structured g1.xyz, vThreadIDInGroupFlattened.x, l(0), r0.xyzx
  sync_g_t
  ld_structured r3.xyz, r2.y, l(0), g1.xyzx
  add r0.xyz, r0.xyzx, r3.xyzx
  mul r3.xyz, r0.xyzx, l(0.250000, 0.250000, 0.250000, 0.000000)
  and r4.xyzw, r1.xwxw, l(1, 1, 3, 3)
  ieq r4.xyzw, r4.xyzw, l(0, 0, 0, 0)
  and r2.xy, r4.ywyy, r4.xzxx
  if_nz r2.x
    ushr r4.xyzw, r1.xwww, l(1, 1, 1, 1)
    store_uav_typed u11.xyzw, r4.xyzw, r3.xyzx
  endif
  sync_g_t
  store_structured g1.xyz, vThreadIDInGroupFlattened.x, l(0), r3.xyzx
  sync_g_t
  ld_structured r3.xyz, r2.z, l(0), g1.xyzx
  mad r0.xyz, r0.xyzx, l(0.250000, 0.250000, 0.250000, 0.000000), r3.xyzx
  sync_g_t
  store_structured g1.xyz, vThreadIDInGroupFlattened.x, l(0), r0.xyzx
  sync_g_t
  ld_structured r2.xzw, r2.w, l(0), g1.xxyz
  add r0.xyz, r0.xyzx, r2.xzwx
  mul r2.xzw, r0.xxyz, l(0.250000, 0.000000, 0.250000, 0.250000)
  if_nz r2.y
    ushr r3.xyzw, r1.xwww, l(2, 2, 2, 2)
    store_uav_typed u12.xyzw, r3.xyzw, r2.xzwx
  endif
  sync_g_t
  store_structured g1.xyz, vThreadIDInGroupFlattened.x, l(0), r2.xzwx
  sync_g_t
  xor r0.w, vThreadIDInGroupFlattened.x, l(4)
  ld_structured r2.xyz, r0.w, l(0), g1.xyzx
  mad r0.xyz, r0.xyzx, l(0.250000, 0.250000, 0.250000, 0.000000), r2.xyzx
  store_structured g0.x, vThreadIDInGroupFlattened.x, l(0), r0.x
  sync_g_t
  ld_structured r0.w, l(32), l(0), g0.xxxx
  sync_g_t
  store_structured g0.x, vThreadIDInGroupFlattened.x, l(0), r0.y
  sync_g_t
  ld_structured r2.x, l(32), l(0), g0.xxxx
  sync_g_t
  store_structured g0.x, vThreadIDInGroupFlattened.x, l(0), r0.z
  sync_g_t
  and r2.yz, r1.xxwx, l(0, 7, 7, 0)
  ieq r2.yz, r2.yyzy, l(0, 0, 0, 0)
  and r2.y, r2.z, r2.y
  if_nz r2.y
    add r3.xw, r0.wwww, r0.xxxx
    add r3.y, r0.y, r2.x
    ld_structured r0.x, l(32), l(0), g0.xxxx
    add r3.z, r0.x, r0.z
    mul r0.xyzw, r3.xyzw, l(0.250000, 0.250000, 0.250000, 0.250000)
    ushr r1.xyzw, r1.xyzw, l(3, 3, 3, 3)
    store_uav_typed u13.xyzw, r1.xyzw, r0.xyzw
  endif
endif
ret
// Approximately 933 instruction slots used
