//TAA objects PS from cache.
//
// Generated by Microsoft (R) HLSL Shader Compiler 10.0.10011.16384
//
//   using 3Dmigoto v1.3.16 on Fri Jan 14 20:08:21 2022
//
//
// Buffer Definitions:
//
// cbuffer ConstBuf__modelData
// {
//
//   struct ModelData
//   {
//
//       uint lightGroupID;             // Index:    0
//       uint modelFlags;               // Index:    0.y
//       float lodFade;                 // Index:    0.z
//       float displacementBlend;       // Index:    0.w
//       int turbulenceDataIdx;         // Index:    1
//       int instanceOffset;            // Index:    1.y
//       int characterFxIdx;            // Index:    1.z
//       uint debugRenderChannel;       // Index:    1.w
//       uint decayWriteOffset;         // Index:    2
//       uint decayWriteMaxCount;       // Index:    2.y
//       uint decayAtomicCounterIndex;  // Index:    2.z
//       float modelAlpha;              // Index:    2.w
//       float emissiveScale;           // Index:    3
//       float desaturationScale;       // Index:    3.y
//       float decayCoverageEstimation; // Index:    3.z
//       float3 quantScale;             // Index:    4
//       float3 quantBias;              // Index:    5
//
//   } resourceTables__modelData;       // Index:    0-5.z            Components:    23
//
// }
//
// cbuffer ConstBuf__viewData
// {
//
//   struct ViewData
//   {
//
//       float4x4 view;                 // Index:    0
//       float4x4 invView;              // Index:    4
//       float4x4 proj;                 // Index:    8
//       float4x4 invViewProjNoZReproj; // Index:   12
//       float4x4 viewProj;             // Index:   16
//       float4x4 invViewProj;          // Index:   20
//       float4x4 previousViewProj;     // Index:   24
//       float4 prevLodEyePos;          // Index:   28
//       float4 lodEyePos;              // Index:   29
//       float4 viewDirDepthBias;       // Index:   30
//       float3 eyePos;                 // Index:   31
//       float2 viewportSize;           // Index:   32
//       float2 invViewportSize;        // Index:   32.z
//       float4 mirrorPlaneWS;          // Index:   33
//       float2 mirrorViewportSize;     // Index:   34
//       float2 opaqueRefractionViewportSize;// Index:   34.z
//       float windTime;                // Index:   35
//       float deltaTime;               // Index:   35.y
//       float depthReprojectScale;     // Index:   35.z
//       float depthReprojectBias;      // Index:   35.w
//       uint shadowViewType;           // Index:   36
//       float normalDepthBias;         // Index:   36.y
//       float noNormalAA;              // Index:   36.z
//       float noNormalFromAlpha;       // Index:   36.w
//       float noOpaqueTransparency;    // Index:   37
//       float translucentAmount;       // Index:   37.y
//       uint framePhase;               // Index:   37.z
//       float cameraAmbientExposure;   // Index:   37.w
//       float fxExposure;              // Index:   38
//       float fxAmbientExposure;       // Index:   38.y
//       uint checkerboardPhase;        // Index:   38.z
//       float sparkleIntensityScale;   // Index:   38.w
//
//   } resourceTables__viewData;        // Index:    0-38             Components:   156
                                        // Textures:  t8-t10
//
// }
//
//
// Resource Bindings:
//
// Name                                 Type  Format         Dim Slot Elements
// ------------------------------ ---------- ------- ----------- ---- --------
// resourceTables__viewData__smpPoint    sampler      NA          NA    0        1
// resourceTables__viewData__smpLinear    sampler      NA          NA    1        1
// resourceTables__viewData__smpLowAniso    sampler      NA          NA    2        1
// resourceTables__viewData.characterFX    texture   float         buf   10        1
// resourceTables__materialData.material_mudsnowregionmask    texture  float4          2d   11        1
// resourceTables__materialData.material_mudsnowregionid    texture  float4          2d   12        1
// resourceTables__materialData.material_mudsnowmask    texture  float4          2d   13        1
// resourceTables__materialData.material_mudsnownormal    texture  float4          2d   14        1
// resourceTables__materialData.material_bloodmask    texture  float4          2d   15        1
// resourceTables__materialData.material_firefrostmask    texture  float4          2d   16        1
// resourceTables__materialData.material_firefrostemissive    texture  float4          2d   17        1
// resourceTables__materialData.layer_0_4__diffuse    texture  float4          2d   18        1
// resourceTables__materialData.layer_0_4__normal    texture  float4          2d   19        1
// resourceTables__materialData.layer_0_4__gloss    texture  float4          2d   20        1
// resourceTables__materialData.layer_0_4__ao    texture  float4          2d   21        1
// resourceTables__materialData.layer_0_4__scatter    texture  float4          2d   22        1
// resourceTables__materialData.layer_5__diffuse    texture  float4          2d   23        1
// resourceTables__materialData.layer_5__normal    texture  float4          2d   24        1
// resourceTables__materialData.layer_5__gloss    texture  float4          2d   25        1
// resourceTables__materialData.layer_5__alpha    texture  float4          2d   26        1
// resourceTables__materialData.layer_6__diffuse    texture  float4          2d   27        1
// resourceTables__materialData.layer_6__normal    texture  float4          2d   28        1
// resourceTables__materialData.layer_6__gloss    texture  float4          2d   29        1
// resourceTables__materialData.layer_6__scatter    texture  float4          2d   32        1
// resourceTables__materialData.layer_6__alpha    texture  float4          2d   33        1
// ConstBuf__modelData               cbuffer      NA          NA    1        1
// ConstBuf__viewData                cbuffer      NA          NA    3        1
//
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xy
// VERT_ID                  0   x           1     NONE    uint
// TEXCOORD                 0   xy          2     NONE   float   xy
// TEXCOORD                 1   xy          3     NONE   float   xy
// NORMAL                   0   xyz         4     NONE   float   xyz
// TANGENT                  0   xyz         5     NONE   float   xyz
// BINORMAL                 0   xyz         6     NONE   float   xyz
// TEXCOORD                 8   xyz         7     NONE   float   xyz
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
// SV_Target                3   xyzw        3   TARGET   float   xyzw
// SV_Target                4   xy          4   TARGET   float   xy
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer cb1[4], immediateIndexed
dcl_constantbuffer cb3[38], immediateIndexed
dcl_sampler s0, mode_default
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_resource_buffer (float,float,float,float) t10
dcl_resource_texture2d (float,float,float,float) t11
dcl_resource_texture2d (float,float,float,float) t12
dcl_resource_texture2d (float,float,float,float) t13
dcl_resource_texture2d (float,float,float,float) t14
dcl_resource_texture2d (float,float,float,float) t15
dcl_resource_texture2d (float,float,float,float) t16
dcl_resource_texture2d (float,float,float,float) t17
dcl_resource_texture2d (float,float,float,float) t18
dcl_resource_texture2d (float,float,float,float) t19
dcl_resource_texture2d (float,float,float,float) t20
dcl_resource_texture2d (float,float,float,float) t21
dcl_resource_texture2d (float,float,float,float) t22
dcl_resource_texture2d (float,float,float,float) t23
dcl_resource_texture2d (float,float,float,float) t24
dcl_resource_texture2d (float,float,float,float) t25
dcl_resource_texture2d (float,float,float,float) t26
dcl_resource_texture2d (float,float,float,float) t27
dcl_resource_texture2d (float,float,float,float) t28
dcl_resource_texture2d (float,float,float,float) t29
dcl_resource_texture2d (float,float,float,float) t32
dcl_resource_texture2d (float,float,float,float) t33
dcl_input_ps_siv linear noperspective v0.xy, position
dcl_input_ps linear v2.xy
dcl_input_ps linear v3.xy
dcl_input_ps linear v4.xyz
dcl_input_ps linear v5.xyz
dcl_input_ps linear v6.xyz
dcl_input_ps linear v7.xyz
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output o3.xyzw
dcl_output o4.xy
dcl_temps 50
dcl_resource_texture2d (float,float,float,float) t125
ld_indexable(texture2d)(float,float,float,float) r40.xyzw, l(0, 0, 0, 0), t125.xyzw

mul r0.xy, v0.xyxx, cb3[32].zwzz
mad r0.xy, r0.xyxx, l(2.000000, -2.000000, 0.000000, 0.000000), l(-1.000000, 1.000000, 0.000000, 0.000000)
dp3 r0.z, v4.xyzx, v4.xyzx
rsq r0.z, r0.z
mul r1.xyz, r0.zzzz, v4.xyzx
mov r2.xy, v2.xyxx
mov r2.z, l(1.000000)
dp3 r3.x, l(39.790489, 4.08866072, -1.93957329, 0.000000), r2.xyzx
dp3 r3.y, l(-4.08866072, 39.790489, 2.14908719, 0.000000), r2.xyzx
sample_indexable(texture2d)(float,float,float,float) r2.xyz, v2.xyxx, t18.xyzw, s2
lt r4.xyz, r2.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
mul r5.xyz, r2.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
log r2.xyz, r2.xyzx
mul r2.xyz, r2.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
exp r2.xyz, r2.xyzx
mad r2.xyz, r2.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
movc r2.xyz, r4.xyzx, r5.xyzx, r2.xyzx
sample_indexable(texture2d)(float,float,float,float) r4.xyz, v2.xyxx, t19.xyzw, s2
mad r4.xyz, r4.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r0.zw, v2.xyxx, t20.yzxw, s2
sample_indexable(texture2d)(float,float,float,float) r5.x, v2.xyxx, t21.zxyw, s2
sample_indexable(texture2d)(float,float,float,float) r6.xyzw, v2.xyxx, t22.xyzw, s1
dp3 r1.w, r4.xyzx, r4.xyzx
sqrt r1.w, r1.w
max r7.x, r1.w, l(0.000010)
rcp r1.w, r7.x
mul r8.xyz, r1.wwww, r4.xyzx
mul r0.w, r0.w, r0.w
mul r0.w, r0.w, l(0.160000)
mul r2.xyz, r2.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000)
mul r6.xyzw, r6.xyzw, l(0.562740, 0.061924, 0.016950, 1.000000)
sample_indexable(texture2d)(float,float,float,float) r2.w, v2.xyxx, t26.xyzw, s2
lt r3.z, r2.w, l(0.500000)
add r2.w, -r2.w, l(1.000000)
mad_sat r2.w, -r2.w, l(2.000000), l(1.000000)
movc r2.w, r3.z, l(0), r2.w
lt r3.z, l(0.000000), r2.w
if_nz r3.z
  mul r3.zw, v2.xxxy, l(0.000000, 0.000000, 15.000000, 15.000000)
  sample_indexable(texture2d)(float,float,float,float) r9.xyz, r3.zwzz, t23.xyzw, s2
  lt r10.xyz, r9.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r11.xyz, r9.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r9.xyz, r9.xyzx
  mul r9.xyz, r9.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r9.xyz, r9.xyzx
  mad r9.xyz, r9.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r9.xyz, r10.xyzx, r11.xyzx, r9.xyzx
  sample_indexable(texture2d)(float,float,float,float) r10.xyz, r3.zwzz, t24.xyzw, s2
  mad r10.xyz, r10.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r4.w, r3.zwzz, t25.yzwx, s2
  dp3 r7.z, r10.xyzx, r10.xyzx
  sqrt r7.z, r7.z
  max r7.z, r7.z, l(0.000010)
  rcp r7.w, r7.z
  mul r10.xyz, r7.wwww, r10.xyzx
  mul r9.xyz, r2.xyzx, r9.xyzx
  mad r7.w, r4.z, r1.w, l(1.000000)
  max r8.w, r7.w, l(0.001000)
  mul r11.xyz, r10.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000)
  dp3 r7.w, r8.xywx, r11.xyzx
  mul r11.xyz, r7.wwww, r8.xywx
  div r11.xyz, r11.xyzx, r8.wwww
  mad r10.xyz, -r10.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r11.xyzx
  min r7.z, r7.z, r7.x
  add r7.z, -r7.x, r7.z
  mad r7.x, r2.w, r7.z, r7.x
  mad r4.xyz, -r4.xyzx, r1.wwww, r10.xyzx
  mad r8.xyz, r2.wwww, r4.xyzx, r8.xyzx
  mad r1.w, r0.z, r4.w, -r0.z
  mad r0.z, r2.w, r1.w, r0.z
  mad r4.xyz, r9.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), -r2.xyzx
  mad r2.xyz, r2.wwww, r4.xyzx, r2.xyzx
else
  mov r3.zw, v2.xxxy
endif
sample_indexable(texture2d)(float,float,float,float) r4.xyzw, r3.xyxx, t27.xyzw, s2
sample_indexable(texture2d)(float,float,float,float) r1.w, v2.xyxx, t33.yzwx, s2
add r2.w, r4.w, l(-0.432251)
mul_sat r2.w, r2.w, l(1.36864066)
mul_sat r1.w, r1.w, r2.w
lt r2.w, l(0.000000), r1.w
if_nz r2.w
  lt r9.xyz, r4.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r10.xyz, r4.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r4.xyz, r4.xyzx
  mul r4.xyz, r4.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r4.xyz, r4.xyzx
  mad r4.xyz, r4.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r4.xyz, r9.xyzx, r10.xyzx, r4.xyzx
  sample_indexable(texture2d)(float,float,float,float) r9.xyzw, r3.xyxx, t28.xyzw, s2
  mad r9.xyz, r9.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  dp2 r10.x, l(0.994762182, 0.102216519, 0.000000, 0.000000), r9.xyxx
  dp2 r10.y, l(-0.102216519, 0.994762182, 0.000000, 0.000000), r9.xyxx
  sample_indexable(texture2d)(float,float,float,float) r11.xyz, r3.xyxx, t29.xywz, s2
  sample_indexable(texture2d)(float,float,float,float) r12.xyzw, r3.xyxx, t32.xyzw, s1
  mov r10.z, r9.z
  dp3 r2.w, r10.xyzx, r10.xyzx
  sqrt r2.w, r2.w
  max r2.w, r2.w, l(0.000010)
  rcp r4.w, r2.w
  mul r7.z, r11.z, r11.z
  mul r9.xyz, r4.xyzx, r11.yyyy
  mul r9.xyz, r9.xyzx, l(5.960464478E-008, 5.960464478E-008, 5.960464478E-008, 0.000000)
  mad r4.xyz, r4.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), r9.xyzx
  add r2.w, -r7.x, r2.w
  mad r7.x, r1.w, r2.w, r7.x
  mad r9.xyz, r10.xyzx, r4.wwww, -r8.xyzx
  mad r8.xyz, r1.wwww, r9.xyzx, r8.xyzx
  mad r10.xyzw, r12.xyzw, l(0.562740, 0.061924, 0.016950, 1.000000), -r6.xyzw
  mad r6.xyzw, r1.wwww, r10.xyzw, r6.xyzw
  add r4.xyz, -r2.xyzx, r4.xyzx
  mad r2.xyz, r1.wwww, r4.xyzx, r2.xyzx
  add r2.w, -r0.z, r11.x
  mad r0.z, r1.w, r2.w, r0.z
  add r2.w, -r5.x, r9.w
  mad r5.x, r1.w, r2.w, r5.x
  mul r4.z, r1.w, r11.y
  mad r2.w, r7.z, l(0.160000), -r0.w
  mad r0.w, r1.w, r2.w, r0.w
  mov r3.zw, r3.xxxy
else
  mov r4.z, l(0)
endif
sample_indexable(texture2d)(float,float,float,float) r9.xyz, v3.xyxx, t11.xyzw, s1
sample_indexable(texture2d)(float,float,float,float) r10.xyz, v3.xyxx, t12.xyzw, s0
mul r10.xyzw, r10.yzxy, l(255.000000, 255.000000, 255.000000, 255.000000)
ftoi r10.xyzw, r10.xyzw
imax r10.xyzw, r10.xyzw, l(0, 0, 0, 0)
imin r10.xyzw, r10.xyzw, l(31, 31, 31, 31)
bfi r11.xyz, l(24, 24, 24, 0), l(8, 8, 8, 0), cb1[1].zzzz, r10.zwyz
ld_indexable(buffer)(float,float,float,float) r1.w, r11.xxxx, t10.yzwx
mul r1.w, r9.x, r1.w
ld_indexable(buffer)(float,float,float,float) r2.w, r11.yyyy, t10.yzwx
mul r2.w, r9.y, r2.w
ld_indexable(buffer)(float,float,float,float) r3.x, r11.zzzz, t10.xyzw
mul r3.x, r9.z, r3.x
max r2.w, r2.w, r3.x
max r1.w, r1.w, r2.w
bfi r11.xyzw, l(24, 24, 24, 24), l(8, 8, 8, 8), cb1[1].zzzz, l(32, 64, 96, 128)
iadd r12.xyzw, r10.zwyz, r11.xxxy
ld_indexable(buffer)(float,float,float,float) r2.w, r12.xxxx, t10.yzwx
mul r2.w, r9.x, r2.w
ld_indexable(buffer)(float,float,float,float) r3.x, r12.yyyy, t10.xyzw
mul r3.x, r9.y, r3.x
ld_indexable(buffer)(float,float,float,float) r3.y, r12.zzzz, t10.yxzw
mul r3.y, r9.z, r3.y
max r3.x, r3.y, r3.x
max r2.w, r2.w, r3.x
iadd r13.xyzw, r10.wyzw, r11.yyzz
ld_indexable(buffer)(float,float,float,float) r3.x, r12.wwww, t10.xyzw
mul r3.x, r9.x, r3.x
ld_indexable(buffer)(float,float,float,float) r3.y, r13.xxxx, t10.yxzw
mul r3.y, r9.y, r3.y
ld_indexable(buffer)(float,float,float,float) r7.z, r13.yyyy, t10.yzxw
mul r7.z, r9.z, r7.z
max r3.y, r3.y, r7.z
max r3.x, r3.y, r3.x
iadd r11.xyzw, r10.yzwy, r11.zwww
ld_indexable(buffer)(float,float,float,float) r3.y, r13.zzzz, t10.yxzw
mul r3.y, r9.x, r3.y
ld_indexable(buffer)(float,float,float,float) r7.z, r13.wwww, t10.yzxw
mul r7.z, r9.y, r7.z
ld_indexable(buffer)(float,float,float,float) r7.w, r11.xxxx, t10.yzwx
mul r7.w, r9.z, r7.w
max r7.z, r7.w, r7.z
max r3.y, r3.y, r7.z
ld_indexable(buffer)(float,float,float,float) r7.z, r11.yyyy, t10.yzxw
mul r7.z, r9.x, r7.z
ld_indexable(buffer)(float,float,float,float) r7.w, r11.zzzz, t10.yzwx
mul r7.w, r9.y, r7.w
ld_indexable(buffer)(float,float,float,float) r8.w, r11.wwww, t10.yzwx
mul r8.w, r9.z, r8.w
max r7.w, r7.w, r8.w
max r7.z, r7.w, r7.z
bfi r11.xyz, l(24, 24, 24, 0), l(8, 8, 8, 0), cb1[1].zzzz, l(160, 192, 224, 0)
iadd r12.xyzw, r10.zwyz, r11.xxxy
ld_indexable(buffer)(float,float,float,float) r7.w, r12.xxxx, t10.yzwx
mul r7.w, r9.x, r7.w
ld_indexable(buffer)(float,float,float,float) r8.w, r12.yyyy, t10.yzwx
mul r8.w, r9.y, r8.w
ld_indexable(buffer)(float,float,float,float) r9.w, r12.zzzz, t10.yzwx
mul r9.w, r9.z, r9.w
max r8.w, r8.w, r9.w
max r7.w, r7.w, r8.w
iadd r13.xyzw, r10.xyzw, r11.yyzz
ld_indexable(buffer)(float,float,float,float) r8.w, r12.wwww, t10.yzwx
mul r8.w, r9.x, r8.w
ld_indexable(buffer)(float,float,float,float) r9.w, r13.xxxx, t10.yzwx
mul r9.w, r9.y, r9.w
ld_indexable(buffer)(float,float,float,float) r10.x, r13.yyyy, t10.xyzw
mul r10.x, r9.z, r10.x
max r9.w, r9.w, r10.x
max r8.w, r8.w, r9.w
iadd r9.w, r10.y, r11.z
ld_indexable(buffer)(float,float,float,float) r10.x, r13.zzzz, t10.xyzw
mul r9.x, r9.x, r10.x
ld_indexable(buffer)(float,float,float,float) r10.x, r13.wwww, t10.xyzw
mul r9.y, r9.y, r10.x
ld_indexable(buffer)(float,float,float,float) r9.w, r9.wwww, t10.yzwx
mul r9.z, r9.z, r9.w
max r9.y, r9.z, r9.y
max r9.x, r9.y, r9.x
lt r9.y, l(0.000000), r1.w
lt r9.z, l(0.000000), r2.w
or r9.w, r9.z, r9.y
if_nz r9.w
  mul r10.xyzw, v2.xyxy, l(10.000000, 10.000000, 8.000000, 8.000000)
  sample_indexable(texture2d)(float,float,float,float) r11.xyz, r10.xyxx, t14.xyzw, s2
  mad r11.xyz, r11.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r9.w, r10.zwzz, t13.yzwx, s2
  if_nz r9.y
    add r1.w, -r1.w, l(1.000000)
    add r1.w, -r1.w, r9.w
    mul_sat r1.w, r1.w, l(2.58620453)
    lt r9.y, l(0.000000), r1.w
    if_nz r9.y
      dp3 r9.y, r11.xyzx, r11.xyzx
      sqrt r9.y, r9.y
      max r9.y, r9.y, l(0.000010)
      rcp r10.z, r9.y
      add r9.y, -r7.x, r9.y
      mad r7.x, r1.w, r9.y, r7.x
      mad r12.xyz, r11.xyzx, r10.zzzz, -r8.xyzx
      mad r8.xyz, r1.wwww, r12.xyzx, r8.xyzx
      mad r6.xyzw, r1.wwww, -r6.xyzw, r6.xyzw
      add r12.xyz, -r2.xyzx, l(0.266666561, 0.215686351, 0.207843065, 0.000000)
      mad r2.xyz, r1.wwww, r12.xyzx, r2.xyzx
      add r9.y, -r0.z, l(0.736800)
      mad r0.z, r1.w, r9.y, r0.z
      add r9.y, -r5.x, l(1.000000)
      mad r5.x, r1.w, r9.y, r5.x
      mad r4.z, r1.w, -r4.z, r4.z
      add r9.y, -r0.w, l(0.042000)
      mad r0.w, r1.w, r9.y, r0.w
    endif
    mov r3.zw, r10.xxxy
  endif
  if_nz r9.z
    add r1.w, -r2.w, l(1.000000)
    add r1.w, -r1.w, r9.w
    mul_sat r1.w, r1.w, l(2.54999924)
    lt r2.w, l(0.000000), r1.w
    if_nz r2.w
      dp3 r2.w, r11.xyzx, r11.xyzx
      sqrt r2.w, r2.w
      max r2.w, r2.w, l(0.000010)
      rcp r9.y, r2.w
      mul r1.w, r1.w, l(0.500000)
      add r2.w, -r7.x, r2.w
      mad r7.x, r1.w, r2.w, r7.x
      mad r9.yzw, r11.xxyz, r9.yyyy, -r8.xxyz
      mad r8.xyz, r1.wwww, r9.yzwy, r8.xyzx
      mad r6.xyzw, r1.wwww, -r6.xyzw, r6.xyzw
      add r9.yzw, -r2.xxyz, l(0.000000, 0.999999940, 0.999999940, 0.999999940)
      mad r2.xyz, r1.wwww, r9.yzwy, r2.xyzx
      add r2.w, -r0.z, l(0.257779092)
      mad r0.z, r1.w, r2.w, r0.z
      add r2.w, -r5.x, l(1.000000)
      mad r5.x, r1.w, r2.w, r5.x
      mad r4.z, r1.w, -r4.z, r4.z
      add r2.w, -r0.w, l(0.042000)
      mad r0.w, r1.w, r2.w, r0.w
    endif
    mov r3.zw, r10.xxxy
  endif
endif
lt r1.w, l(0.000000), r3.x
if_nz r1.w
  mul r9.yz, v2.xxyx, l(0.000000, 5.000000, 5.000000, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r1.w, r9.yzyy, t15.yzwx, s2
  add r2.w, -r3.x, l(1.000000)
  add r1.w, r1.w, -r2.w
  mov_sat r2.w, r1.w
  mad r2.w, r2.w, l(3.14159274), l(-1.57079637)
  sincos r2.w, null, r2.w
  mad r2.w, r2.w, l(0.500000), l(0.500000)
  mul_sat r1.w, r1.w, l(2.83648515)
  mul r2.w, r2.w, l(0.090000)
  deriv_rtx_fine r3.x, r2.w
  deriv_rty_fine r2.w, r2.w
  lt r9.y, l(0.000000), r1.w
  if_nz r9.y
    add r9.yzw, -r8.xxyz, l(0.000000, 0.000000, 0.000000, 1.000000)
    mad r8.xyz, r1.wwww, r9.yzwy, r8.xyzx
    add r9.y, -r7.x, l(1.000000)
    mad r7.x, r1.w, r9.y, r7.x
    mad r6.xyzw, r1.wwww, -r6.xyzw, r6.xyzw
    add r9.yzw, -r2.xxyz, l(0.000000, 0.184313625, 0.000000, 0.000000)
    mad r2.xyz, r1.wwww, r9.yzwy, r2.xyzx
    add r9.y, -r0.z, l(0.900000)
    mad r0.z, r1.w, r9.y, r0.z
    add r9.y, -r5.x, l(1.000000)
    mad r5.x, r1.w, r9.y, r5.x
    mad r4.z, r1.w, -r4.z, r4.z
    add r9.y, -r0.w, l(0.042000)
    mad r0.w, r1.w, r9.y, r0.w
    mov r10.xy, r8.xyxx
  else
    mov r10.xy, r8.xyxx
  endif
  ne r1.w, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].w
  mul r3.x, r3.x, l(0.010000)
  mul r2.w, r2.w, l(0.010000)
  deriv_rtx_fine r9.yz, r3.zzwz
  deriv_rty_fine r3.zw, r3.zzzw
  dp2 r9.w, r9.yzyy, r9.yzyy
  dp2 r10.w, r3.zwzz, r3.zwzz
  max r9.w, r9.w, l(0.001000)
  div r9.yz, r9.yyzy, r9.wwww
  max r9.w, r10.w, l(0.001000)
  div r3.zw, r3.zzzw, r9.wwww
  mul r3.zw, r2.wwww, r3.zzzw
  mad r3.xz, r9.yyzy, r3.xxxx, r3.zzwz
  mad r8.xy, -r3.xzxx, l(1.000000, -1.000000, 0.000000, 0.000000), r10.xyxx
  dp3 r2.w, r8.xyzx, r8.xyzx
  rsq r2.w, r2.w
  mul r3.xzw, r2.wwww, r8.xxyz
  mov r10.z, r8.z
  movc r8.xyz, r1.wwww, r10.xyzx, r3.xzwx
endif
lt r1.w, l(0.000000), r3.y
lt r2.w, l(0.000000), r7.z
or r3.x, r1.w, r2.w
lt r3.z, l(0.000000), r8.w
or r3.x, r3.z, r3.x
lt r3.w, l(0.000000), r9.x
or r3.x, r3.w, r3.x
if_nz r3.x
  mul r9.yz, v2.xxyx, l(0.000000, 5.000000, 5.000000, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r9.yzw, r9.yzyy, t17.wxyz, s1
  sample_indexable(texture2d)(float,float,float,float) r3.x, v2.xyxx, t16.xyzw, s2
  if_nz r1.w
    add r1.w, -r3.y, l(1.000000)
    add r1.w, -r1.w, r3.x
    mul_sat r1.w, r1.w, l(1.48756182)
    lt r3.y, l(0.000000), r1.w
    if_nz r3.y
      mul r10.xyz, r1.wwww, r9.yzwy
      add r11.xyz, -r8.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
      mad r8.xyz, r1.wwww, r11.xyzx, r8.xyzx
      add r3.y, -r7.x, l(1.000000)
      mad r7.x, r1.w, r3.y, r7.x
      mad r6.xyzw, r1.wwww, -r6.xyzw, r6.xyzw
      add r11.xyz, -r2.xyzx, l(0.388244420, 0.000000, 0.000000, 0.000000)
      mad r2.xyz, r1.wwww, r11.xyzx, r2.xyzx
      mad r0.z, r1.w, -r0.z, r0.z
      add r3.y, -r5.x, l(1.000000)
      mad r5.x, r1.w, r3.y, r5.x
      mad r4.z, r1.w, -r4.z, r4.z
      add r3.y, -r0.w, l(0.018000)
      mad r0.w, r1.w, r3.y, r0.w
      mul r10.xyz, r10.xyzx, l(215.799011, 16.691010, 2.160759, 0.000000)
    else
      mov r10.xyz, l(0,0,0,0)
    endif
  else
    mov r10.xyz, l(0,0,0,0)
  endif
  if_nz r2.w
    add r1.w, -r7.z, l(1.000000)
    add_sat r1.w, -r1.w, r3.x
    lt r2.w, l(0.000000), r1.w
    if_nz r2.w
      mul r1.w, r1.w, l(0.500000)
      add r11.xyz, -r8.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
      mad r8.xyz, r1.wwww, r11.xyzx, r8.xyzx
      add r2.w, -r7.x, l(1.000000)
      mad r7.x, r1.w, r2.w, r7.x
      mad r6.xyzw, r1.wwww, -r6.xyzw, r6.xyzw
      add r11.xyz, -r2.xyzx, l(0.580391884, 0.807828188, 0.831372619, 0.000000)
      mad r2.xyz, r1.wwww, r11.xyzx, r2.xyzx
      add r2.w, -r0.z, l(1.000000)
      mad r0.z, r1.w, r2.w, r0.z
      add r2.w, -r5.x, l(1.000000)
      mad r5.x, r1.w, r2.w, r5.x
      mad r4.z, r1.w, -r4.z, r4.z
      add r2.w, -r0.w, l(0.018000)
      mad r0.w, r1.w, r2.w, r0.w
      mad r11.xyz, r9.yzwy, l(1.062564, 1.500000, 1.47342753, 0.000000), -r10.xyzx
      mad r10.xyz, r1.wwww, r11.xyzx, r10.xyzx
    endif
  endif
  if_nz r3.z
    add r1.w, -r8.w, l(1.000000)
    add_sat r1.w, -r1.w, r3.x
    lt r2.w, l(0.000000), r1.w
    if_nz r2.w
      mul r1.w, r1.w, l(0.700000)
      add r11.xyz, -r8.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
      mad r8.xyz, r1.wwww, r11.xyzx, r8.xyzx
      add r2.w, -r7.x, l(1.000000)
      mad r7.x, r1.w, r2.w, r7.x
      mad r6.xyzw, r1.wwww, -r6.xyzw, r6.xyzw
      add r11.xyz, -r2.xyzx, l(0.513725579, 0.498039424, 0.247058898, 0.000000)
      mad r2.xyz, r1.wwww, r11.xyzx, r2.xyzx
      add r2.w, -r0.z, l(1.000000)
      mad r0.z, r1.w, r2.w, r0.z
      add r2.w, -r5.x, l(1.000000)
      mad r5.x, r1.w, r2.w, r5.x
      mad r4.z, r1.w, -r4.z, r4.z
      add r2.w, -r0.w, l(0.018000)
      mad r0.w, r1.w, r2.w, r0.w
      mad r11.xyz, r9.yzwy, l(0.956009, 1.000000, 0.313989, 0.000000), -r10.xyzx
      mad r10.xyz, r1.wwww, r11.xyzx, r10.xyzx
    endif
  endif
  if_nz r3.w
    add r1.w, -r9.x, l(1.000000)
    add_sat r1.w, -r1.w, r3.x
    lt r2.w, l(0.000000), r1.w
    if_nz r2.w
      mul r1.w, r1.w, l(0.250000)
      add r3.xyz, -r8.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
      mad r8.xyz, r1.wwww, r3.xyzx, r8.xyzx
      add r2.w, -r7.x, l(1.000000)
      mad r7.x, r1.w, r2.w, r7.x
      mad r6.xyzw, r1.wwww, -r6.xyzw, r6.xyzw
      add r3.xyz, -r2.xyzx, l(0.329802066, 0.340103745, 0.523559451, 0.000000)
      mad r2.xyz, r1.wwww, r3.xyzx, r2.xyzx
      add r2.w, -r0.z, l(1.000000)
      mad r0.z, r1.w, r2.w, r0.z
      add r2.w, -r5.x, l(1.000000)
      mad r5.x, r1.w, r2.w, r5.x
      mad r4.z, r1.w, -r4.z, r4.z
      add r2.w, -r0.w, l(0.018000)
      mad r0.w, r1.w, r2.w, r0.w
      mad r3.xyz, r9.yzwy, l(1.822130, 0.838494, 3.68737984, 0.000000), -r10.xyzx
      mad r10.xyz, r1.wwww, r3.xyzx, r10.xyzx
    endif
  endif
else
  mov r10.xyz, l(0,0,0,0)
endif
lt r1.w, l(0.000000), r7.w
if_nz r1.w
  add r3.xy, -r0.zzzz, l(0.500000, 0.990000, 0.000000, 0.000000)
  mul_sat r1.w, r3.x, l(2.500000)
  add r2.w, -r4.z, l(1.000000)
  mul r1.w, r1.w, r2.w
  add r3.xzw, r7.wwww, l(-0.200000, 0.000000, -0.300000, -0.250000)
  mul_sat r3.xzw, r3.xxzw, l(1.250000, 0.000000, 1.47058821, 4.000000)
  mul r1.w, r1.w, r3.x
  mad r1.w, r1.w, l(1.200000), l(1.000000)
  mul r2.w, r2.w, r3.w
  mad r0.z, r3.z, r3.y, r0.z
  add r3.x, -r0.w, l(0.020000)
  mad r0.w, r2.w, r3.x, r0.w
  add r2.w, -r7.x, l(1.000000)
  mad r7.x, r3.z, r2.w, r7.x
  dp3 r2.w, r8.xyzx, r8.xyzx
  rsq r2.w, r2.w
  mul r8.xyz, r2.wwww, r8.xyzx
  add r2.w, -r5.x, l(1.000000)
  mad r5.x, r7.w, r2.w, r5.x
  log r3.xyz, r2.xyzx
  mul r3.xyz, r1.wwww, r3.xyzx
  exp r2.xyz, r3.xyzx
endif
dp3 r1.w, v5.xyzx, v5.xyzx
rsq r1.w, r1.w
mul r3.xyz, r1.wwww, v5.xyzx
dp3 r1.w, v6.xyzx, v6.xyzx
rsq r1.w, r1.w
mul r9.xyz, r1.wwww, v6.xyzx
dp3 r1.w, r8.xyzx, r8.xyzx
rsq r1.w, r1.w
mul r8.xyz, r1.wwww, r8.xyzx
mul r9.xyz, r9.xyzx, r8.yyyy
mad r3.xyz, r8.xxxx, r3.xyzx, r9.xyzx
mad r3.xyz, r8.zzzz, r1.xyzx, r3.xyzx
dp3 r1.w, r3.xyzx, r3.xyzx
rsq r1.w, r1.w
mul r3.xyz, r1.wwww, r3.xyzx
ne r1.w, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].z
deriv_rtx_fine r8.xyz, r1.xyzx
deriv_rty_fine r1.xyz, r1.xyzx
dp3 r2.w, r8.xyzx, r8.xyzx
dp3 r1.x, r1.xyzx, r1.xyzx
add r1.x, r1.x, r2.w
min r7.y, r1.x, l(0.300000)
movc r1.xy, r1.wwww, l(1.000000,0,0,0), r7.xyxx
add r0.z, -r0.z, l(1.000000)
mul r0.z, r0.z, r0.z
max r1.z, r1.x, l(0.600000)
mad r1.z, r1.z, l(-0.527635), l(0.520718)
max r1.z, r1.z, l(0.000000)
mad r0.z, r0.z, r0.z, r1.z
add r0.z, r1.y, r0.z
sqrt r0.z, r0.z
min r0.z, r0.z, l(1.000000)
max r0.z, r0.z, l(0.001000)
sqrt r0.z, r0.z
add r5.y, -r0.z, l(1.000000)
lt r0.z, r2.x, l(0.040450)
mul r1.y, r2.x, l(0.0773993805)
add r1.zw, r2.xxxy, l(0.000000, 0.000000, 0.055000, 0.055000)
mul r1.zw, r1.zzzw, l(0.000000, 0.000000, 0.947867334, 0.947867334)
log r1.z, r1.z
mul r1.z, r1.z, l(2.400000)
exp r1.z, r1.z
movc r0.z, r0.z, r1.y, r1.z
lt r1.y, r2.y, l(0.040450)
mul r1.z, r2.y, l(0.0773993805)
log r1.w, r1.w
mul r1.w, r1.w, l(2.400000)
exp r1.w, r1.w
movc r1.y, r1.y, r1.z, r1.w
lt r1.z, r2.z, l(0.040450)
mul r1.w, r2.z, l(0.0773993805)
add r2.x, r2.z, l(0.055000)
mul r2.x, r2.x, l(0.947867334)
log r2.x, r2.x
mul r2.x, r2.x, l(2.400000)
exp r2.x, r2.x
movc r1.z, r1.z, r1.w, r2.x
mul r2.xyzw, r6.xyzw, cb3[37].yyyy
mul r1.w, l(0.900000), cb3[37].w
exp r1.w, r1.w
mul r6.xyz, r1.wwww, r10.xyzx
mul r6.xyz, r6.xyzx, cb1[3].xxxx
and r1.w, l(8), cb1[0].y
max r3.w, r6.z, r6.y
max r3.w, r3.w, r6.x
lt r3.w, l(0.0000153787005), r3.w
max r6.w, r2.z, r2.y
max r6.w, r2.x, r6.w
lt r6.w, r6.w, l(0.010000)
or r6.w, r3.w, r6.w
movc r7.x, r6.w, l(0), l(1)
add r1.x, r1.x, l(-0.950000)
mul o1.w, r1.x, l(20.000000)
ftou r7.yz, v0.xxyx
sqrt r8.xw, r0.zzzz
sqrt r8.yz, r1.yyzy
mul r1.xyz, r8.xywx, l(0.250000, 0.500000, -0.250000, 0.000000)
add r1.xy, r1.yyyy, r1.xzxx
mad r9.x, r8.z, l(0.250000), r1.x
dp2 r9.y, r8.wzww, l(0.500000, -0.500000, 0.000000, 0.000000)
mad r9.z, r8.z, l(-0.250000), r1.y
and r1.xy, r7.yzyy, l(1, 1, 0, 0)
ine r0.z, r1.y, r1.x
movc r1.xy, r0.zzzz, r9.xyxx, r9.xzxx
add r4.xy, r1.xyxx, l(0.000000, 0.498039216, 0.000000, 0.000000)
mul r0.z, r0.w, l(6.250000)
sqrt r4.w, r0.z
mad o1.xyz, r3.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
movc r0.z, r1.w, l(1), l(0)
and r0.w, r3.w, l(2)
iadd r0.z, r0.w, r0.z
iadd r0.z, r0.z, l(28)
imad r0.z, r7.x, l(32), r0.z
utof r0.z, r0.z
mul r5.z, r0.z, l(0.00392156886)
and r1.xyz, r6.xyzx, r3.wwww
movc o3.xyz, r6.wwww, r1.xyzx, r2.xyzx
max r0.z, |v7.z|, l(0.000001)

mov r37.xyz, v7.xyzx
ld_indexable(texture2d)(float,float,float,float) r41.xyzw, l(2, 0, 0, 0), t125.xyzw
ge r42.x, r41.x, l(5.0)
if_z r42.x
add r40.w, r37.z, -r41.y
mad r37.x, r41.x, r40.w, r37.x
else
add r40.w, r37.z, -r40.y
mad r37.x, r40.x, r40.w, r37.x
endif

div r0.zw, r37.xxxy, r0.zzzz
add o4.xy, -r0.zwzz, r0.xyxx
mov o0.xyzw, r4.xyzw
mov r5.w, l(0)
mov o2.xyzw, r5.xwyz
mov o3.w, r2.w
ret
// Approximately 563 instruction slots used
