//TAA objects PS from cache.
//
// Generated by Microsoft (R) HLSL Shader Compiler 10.0.10011.16384
//
//   using 3Dmigoto v1.3.16 on Fri Jan 14 20:08:01 2022
//
//
// Note: shader requires additional functionality:
//       64 UAV slots
//
//
// Buffer Definitions:
//
// cbuffer ConstBuf__modelData
// {
//
//   struct ModelData
//   {
//
//       uint lightGroupID;             // Index:    0
//       uint modelFlags;               // Index:    0.y
//       float lodFade;                 // Index:    0.z
//       float displacementBlend;       // Index:    0.w
//       int turbulenceDataIdx;         // Index:    1
//       int instanceOffset;            // Index:    1.y
//       int characterFxIdx;            // Index:    1.z
//       uint debugRenderChannel;       // Index:    1.w
//       uint decayWriteOffset;         // Index:    2
//       uint decayWriteMaxCount;       // Index:    2.y
//       uint decayAtomicCounterIndex;  // Index:    2.z
//       float modelAlpha;              // Index:    2.w
//       float emissiveScale;           // Index:    3
//       float desaturationScale;       // Index:    3.y
//       float decayCoverageEstimation; // Index:    3.z
//       float3 quantScale;             // Index:    4
//       float3 quantBias;              // Index:    5
//
//   } resourceTables__modelData;       // Index:    0-5.z            Components:    23
//
// }
//
// cbuffer ConstBuf__viewData
// {
//
//   struct ViewData
//   {
//
//       float4x4 view;                 // Index:    0
//       float4x4 invView;              // Index:    4
//       float4x4 proj;                 // Index:    8
//       float4x4 invViewProjNoZReproj; // Index:   12
//       float4x4 viewProj;             // Index:   16
//       float4x4 invViewProj;          // Index:   20
//       float4x4 previousViewProj;     // Index:   24
//       float4 prevLodEyePos;          // Index:   28
//       float4 lodEyePos;              // Index:   29
//       float4 viewDirDepthBias;       // Index:   30
//       float3 eyePos;                 // Index:   31
//       float2 viewportSize;           // Index:   32
//       float2 invViewportSize;        // Index:   32.z
//       float4 mirrorPlaneWS;          // Index:   33
//       float2 mirrorViewportSize;     // Index:   34
//       float2 opaqueRefractionViewportSize;// Index:   34.z
//       float windTime;                // Index:   35
//       float deltaTime;               // Index:   35.y
//       float depthReprojectScale;     // Index:   35.z
//       float depthReprojectBias;      // Index:   35.w
//       uint shadowViewType;           // Index:   36
//       float normalDepthBias;         // Index:   36.y
//       float noNormalAA;              // Index:   36.z
//       float noNormalFromAlpha;       // Index:   36.w
//       float noOpaqueTransparency;    // Index:   37
//       float translucentAmount;       // Index:   37.y
//       uint framePhase;               // Index:   37.z
//       float cameraAmbientExposure;   // Index:   37.w
//       float fxExposure;              // Index:   38
//       float fxAmbientExposure;       // Index:   38.y
//       uint checkerboardPhase;        // Index:   38.z
//       float sparkleIntensityScale;   // Index:   38.w
//
//   } resourceTables__viewData;        // Index:    0-38             Components:   156
                                        // Textures:  t8-t10
//
// }
//
// cbuffer ConstBuf__materialData
// {
//
//   struct MaterialData
//   {
//
//       float2 material_cst_ParticleSpawnReference;// Index:    0
//       float material_cst_ParticleSpawnReferenceRange;// Index:    0.z
//
//   } resourceTables__materialData;    // Index:    0.xyz            Components:     3
                                        // Textures:  t11-t36
//
// }
//
//
// Resource Bindings:
//
// Name                                 Type  Format         Dim Slot Elements
// ------------------------------ ---------- ------- ----------- ---- --------
// resourceTables__viewData__smpPoint    sampler      NA          NA    0        1
// resourceTables__viewData__smpLinear    sampler      NA          NA    1        1
// resourceTables__viewData__smpLowAniso    sampler      NA          NA    2        1
// resourceTables__passData.depthTexture    texture  float4          2d    0        1
// resourceTables__viewData.blueNoiseTexture    texture   float     2darray    8        1
// resourceTables__viewData.characterFX    texture   float         buf   10        1
// resourceTables__materialData.material_particlespawn    texture  float4          2d   11        1
// resourceTables__materialData.material_mudsnowregionmask    texture  float4          2d   12        1
// resourceTables__materialData.material_mudsnowregionid    texture  float4          2d   13        1
// resourceTables__materialData.material_mudsnowmask    texture  float4          2d   14        1
// resourceTables__materialData.material_mudsnownormal    texture  float4          2d   15        1
// resourceTables__materialData.material_bloodmask    texture  float4          2d   16        1
// resourceTables__materialData.material_firefrostmask    texture  float4          2d   17        1
// resourceTables__materialData.material_firefrostemissive    texture  float4          2d   18        1
// resourceTables__materialData.layer_0_6__diffuse    texture  float4          2d   19        1
// resourceTables__materialData.layer_0_6__normal    texture  float4          2d   20        1
// resourceTables__materialData.layer_0_6__gloss    texture  float4          2d   21        1
// resourceTables__materialData.layer_0_6__ao    texture  float4          2d   22        1
// resourceTables__materialData.layer_0_6__scatter    texture  float4          2d   23        1
// resourceTables__materialData.layer_7__normal    texture  float4          2d   25        1
// resourceTables__materialData.layer_7__gloss    texture  float4          2d   26        1
// resourceTables__materialData.layer_7__ao    texture  float4          2d   27        1
// resourceTables__materialData.layer_7__alpha    texture  float4          2d   28        1
// resourceTables__materialData.layer_8__normal    texture  float4          2d   30        1
// resourceTables__materialData.layer_8__gloss    texture  float4          2d   31        1
// resourceTables__materialData.layer_8__ao    texture  float4          2d   32        1
// resourceTables__materialData.layer_9__normal    texture  float4          2d   35        1
// resourceTables__materialData.layer_9__gloss    texture  float4          2d   36        1
// resourceTables__passData.decaySpawnBuffer        UAV    uint         buf    8        1
// resourceTables__passData.decayAtomicCountersBuffer        UAV    uint         buf    9        1
// ConstBuf__modelData               cbuffer      NA          NA    1        1
// ConstBuf__viewData                cbuffer      NA          NA    3        1
// ConstBuf__materialData            cbuffer      NA          NA    4        1
//
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xy w
// VERT_ID                  0   x           1     NONE    uint   x
// TEXCOORD                 0   xy          2     NONE   float   xy
// TEXCOORD                 1   xy          3     NONE   float   xy
// NORMAL                   0   xyz         4     NONE   float   xyz
// TANGENT                  0   xyz         5     NONE   float   xyz
// BINORMAL                 0   xyz         6     NONE   float   xyz
// TEXCOORD                 8   xyz         7     NONE   float   xyz
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
// SV_Target                3   xyzw        3   TARGET   float   xyzw
// SV_Target                4   xy          4   TARGET   float   xy
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer cb1[4], immediateIndexed
dcl_constantbuffer cb3[38], immediateIndexed
dcl_constantbuffer cb4[1], immediateIndexed
dcl_sampler s0, mode_default
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_resource_texture2d (float,float,float,float) t0
dcl_resource_texture2darray (float,float,float,float) t8
dcl_resource_buffer (float,float,float,float) t10
dcl_resource_texture2d (float,float,float,float) t11
dcl_resource_texture2d (float,float,float,float) t12
dcl_resource_texture2d (float,float,float,float) t13
dcl_resource_texture2d (float,float,float,float) t14
dcl_resource_texture2d (float,float,float,float) t15
dcl_resource_texture2d (float,float,float,float) t16
dcl_resource_texture2d (float,float,float,float) t17
dcl_resource_texture2d (float,float,float,float) t18
dcl_resource_texture2d (float,float,float,float) t19
dcl_resource_texture2d (float,float,float,float) t20
dcl_resource_texture2d (float,float,float,float) t21
dcl_resource_texture2d (float,float,float,float) t22
dcl_resource_texture2d (float,float,float,float) t23
dcl_resource_texture2d (float,float,float,float) t25
dcl_resource_texture2d (float,float,float,float) t26
dcl_resource_texture2d (float,float,float,float) t27
dcl_resource_texture2d (float,float,float,float) t28
dcl_resource_texture2d (float,float,float,float) t30
dcl_resource_texture2d (float,float,float,float) t31
dcl_resource_texture2d (float,float,float,float) t32
dcl_resource_texture2d (float,float,float,float) t35
dcl_resource_texture2d (float,float,float,float) t36
dcl_uav_typed_buffer (uint,uint,uint,uint) u8
dcl_uav_typed_buffer (uint,uint,uint,uint) u9
dcl_input_ps_siv linear noperspective v0.xyw, position
dcl_input_ps constant v1.x
dcl_input_ps linear v2.xy
dcl_input_ps linear v3.xy
dcl_input_ps linear v4.xyz
dcl_input_ps linear v5.xyz
dcl_input_ps linear v6.xyz
dcl_input_ps linear v7.xyz
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output o3.xyzw
dcl_output o4.xy
dcl_temps 50
dcl_resource_texture2d (float,float,float,float) t125
ld_indexable(texture2d)(float,float,float,float) r40.xyzw, l(0, 0, 0, 0), t125.xyzw

and r0.x, v1.x, l(0x00ffffff)
ne r0.y, l(1.000000), cb1[2].w
if_nz r0.y
  ne r0.y, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[37].x
  if_z r0.y
    ftoi r0.yz, v0.xxyx
    iadd r0.w, r0.x, l(1)
    and r0.w, r0.w, l(7)
    imad r0.yz, r0.wwww, l(0, 7, 7, 0), r0.yyzy
    and r1.xy, r0.yzyy, l(63, 63, 0, 0)
    and r1.z, l(7), cb3[37].z
    mov r1.w, l(0)
    ld_indexable(texture2darray)(float,float,float,float) r0.y, r1.xyzw, t8.yxzw
  else
    mov r0.y, l(0)
  endif
  ge r0.y, r0.y, cb1[2].w
  discard_nz r0.y
endif
mul r0.yz, v2.xxyx, l(0.000000, 5.000000, 5.000000, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r1.xyzw, v2.xyxx, t19.wxyz, s2
lt r2.xyz, r1.yzwy, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
mul r3.xyz, r1.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
log r1.yzw, r1.yyzw
mul r1.yzw, r1.yyzw, l(0.000000, 0.416666657, 0.416666657, 0.416666657)
exp r1.yzw, r1.yyzw
mad r1.yzw, r1.yyzw, l(0.000000, 1.055000, 1.055000, 1.055000), l(0.000000, -0.055000, -0.055000, -0.055000)
movc r1.yzw, r2.xxyz, r3.xxyz, r1.yyzw
mov_sat r1.x, r1.x
sample_indexable(texture2d)(float,float,float,float) r2.xyz, v2.xyxx, t20.xyzw, s2
mad r2.xyz, r2.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r3.xyw, v2.xyxx, t21.xzyw, s2
sample_indexable(texture2d)(float,float,float,float) r0.w, v2.xyxx, t22.xyzw, s2
sample_indexable(texture2d)(float,float,float,float) r4.xyz, v2.xyxx, t23.xyzw, s1
dp3 r2.w, r2.xyzx, r2.xyzx
sqrt r2.w, r2.w
max r2.w, r2.w, l(0.000010)
rcp r4.w, r2.w
mul r5.xyz, r2.xyzx, r4.wwww
mul r6.x, r3.w, r3.w
mul r6.y, r6.x, l(0.160000)
mul r7.xyz, r1.yzwy, l(0.999999940, 0.999999940, 0.999999940, 0.000000)
mul r4.xyz, r3.yyyy, r4.xyzx
sample_indexable(texture2d)(float,float,float,float) r6.z, v2.xyxx, t28.xywz, s2
mov_sat r6.z, r6.z
lt r6.w, l(0.000000), r6.z
if_nz r6.w
  mul r8.xy, v2.xyxx, l(10.000000, 10.000000, 0.000000, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r9.xyz, r8.xyxx, t25.xyzw, s2
  mad r9.xyz, r9.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r6.w, r8.xyxx, t26.yzwx, s2
  sample_indexable(texture2d)(float,float,float,float) r7.w, r8.xyxx, t27.xywz, s2
  dp3 r8.x, r9.xyzx, r9.xyzx
  sqrt r8.x, r8.x
  max r8.x, r8.x, l(0.000010)
  rcp r8.y, r8.x
  mul r8.yzw, r8.yyyy, r9.xxyz
  mul r9.x, r6.z, l(0.835571)
  mad r9.y, r2.z, r4.w, l(1.000000)
  max r5.w, r9.y, l(0.001000)
  mul r9.yzw, r8.yyzw, l(0.000000, -1.000000, -1.000000, 1.000000)
  dp3 r9.y, r5.xywx, r9.yzwy
  mul r9.yzw, r5.xxyw, r9.yyyy
  div r9.yzw, r9.yyzw, r5.wwww
  mad r8.yzw, -r8.yyzw, l(0.000000, -1.000000, -1.000000, 1.000000), r9.yyzw
  min r8.x, r2.w, r8.x
  add r8.x, -r2.w, r8.x
  mad r2.w, r9.x, r8.x, r2.w
  mad r2.xyz, -r2.xyzx, r4.wwww, r8.yzwy
  mad r5.xyz, r9.xxxx, r2.xyzx, r5.xyzx
  mad r2.x, r7.w, r0.w, -r0.w
  mad r2.x, r9.x, r2.x, r0.w
  mad r8.xyz, -r1.yzwy, l(0.999999940, 0.999999940, 0.999999940, 0.000000), l(1.000000, 1.000000, 1.000000, 0.000000)
  mad r1.yzw, -r1.yyzw, l(0.000000, 0.999999940, 0.999999940, 0.999999940), -r8.xxyz
  mad r2.y, r3.x, r6.w, -r3.x
  mad r2.y, r9.x, r2.y, r3.x
  add r1.yzw, r1.yyzw, l(0.000000, 1.000000, 1.000000, 1.000000)
  mad r7.xyz, r9.xxxx, r1.yzwy, r7.xyzx
  mov r3.x, r2.x
else
  mov r2.y, r3.x
  mov r3.x, r0.w
endif
add r0.w, -r6.z, l(1.000000)
lt r1.y, l(0.000000), r0.w
if_nz r1.y
  mul r1.yz, v2.xxyx, l(0.000000, 50.000000, 50.000000, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r8.xyz, r1.yzyy, t30.xyzw, s2
  mad r8.xyz, r8.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r1.w, r1.yzyy, t31.yzwx, s2
  sample_indexable(texture2d)(float,float,float,float) r1.y, r1.yzyy, t32.xzyw, s2
  dp3 r1.z, r8.xyzx, r8.xyzx
  sqrt r1.z, r1.z
  max r1.z, r1.z, l(0.000010)
  rcp r2.x, r1.z
  mul r8.xyz, r2.xxxx, r8.xyzx
  mul r0.w, r0.w, l(0.332214)
  add r2.x, r5.z, l(1.000000)
  max r5.w, r2.x, l(0.001000)
  mul r9.xyz, r8.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000)
  dp3 r2.x, r5.xywx, r9.xyzx
  mul r9.xyz, r2.xxxx, r5.xywx
  div r9.xyz, r9.xyzx, r5.wwww
  mad r8.xyz, -r8.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r9.xyzx
  min r1.z, r1.z, r2.w
  add r1.z, -r2.w, r1.z
  mad r2.w, r0.w, r1.z, r2.w
  add r8.xyz, -r5.xyzx, r8.xyzx
  mad r5.xyz, r0.wwww, r8.xyzx, r5.xyzx
  mad r1.y, r1.y, r3.x, -r3.x
  mad r3.x, r0.w, r1.y, r3.x
  add r8.xyz, -r7.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
  add r8.xyz, -r7.xyzx, -r8.xyzx
  mad r1.y, r2.y, r1.w, -r2.y
  mad r2.y, r0.w, r1.y, r2.y
  add r1.yzw, r8.xxyz, l(0.000000, 1.000000, 1.000000, 1.000000)
  mad r7.xyz, r0.wwww, r1.yzwy, r7.xyzx
endif
sample_indexable(texture2d)(float,float,float,float) r1.yzw, r0.yzyy, t35.wxyz, s2
mad r1.yzw, r1.yyzw, l(0.000000, 2.007874, 2.007874, 2.007874), l(0.000000, -1.007874, -1.007874, -1.007874)
sample_indexable(texture2d)(float,float,float,float) r0.w, r0.yzyy, t36.yzwx, s2
dp3 r2.x, r1.yzwy, r1.yzwy
sqrt r2.x, r2.x
max r2.x, r2.x, l(0.000010)
rcp r2.z, r2.x
mul r1.yzw, r1.yyzw, r2.zzzz
add r2.z, r5.z, l(1.000000)
max r5.w, r2.z, l(0.001000)
mul r8.xyz, r1.yzwy, l(-1.000000, -1.000000, 1.000000, 0.000000)
dp3 r2.z, r5.xywx, r8.xyzx
mul r8.xyz, r2.zzzz, r5.xywx
div r8.xyz, r8.xyzx, r5.wwww
mad r1.yzw, -r1.yyzw, l(0.000000, -1.000000, -1.000000, 1.000000), r8.xxyz
min r2.x, r2.x, r2.w
add r2.x, -r2.w, r2.x
mad r8.x, r2.x, l(0.200000), r2.w
add r1.yzw, -r5.xxyz, r1.yyzw
mad r1.yzw, r1.yyzw, l(0.000000, 0.200000, 0.200000, 0.200000), r5.xxyz
lt r2.xzw, r7.xxyz, l(0.500000, 0.000000, 0.500000, 0.500000)
add r5.xyz, -r7.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
mad r5.xyz, -r5.xyzx, l(2.000000, 2.000000, 2.000000, 0.000000), l(1.000000, 1.000000, 1.000000, 0.000000)
movc r2.xzw, r2.xxzw, l(0,0,0,0), r5.xxyz
mad r0.w, r2.y, r0.w, -r2.y
mad r0.w, r0.w, l(0.200000), r2.y
add r2.xyz, -r7.xyzx, r2.xzwx
mad r2.xyz, r2.xyzx, l(0.200000, 0.200000, 0.200000, 0.000000), r7.xyzx
sample_indexable(texture2d)(float,float,float,float) r5.xyz, v3.xyxx, t12.xyzw, s1
sample_indexable(texture2d)(float,float,float,float) r7.xyz, v3.xyxx, t13.xyzw, s0
mul r7.xyzw, r7.yzxy, l(255.000000, 255.000000, 255.000000, 255.000000)
ftoi r7.xyzw, r7.xyzw
imax r7.xyzw, r7.xyzw, l(0, 0, 0, 0)
imin r7.xyzw, r7.xyzw, l(31, 31, 31, 31)
bfi r9.xyz, l(24, 24, 24, 0), l(8, 8, 8, 0), cb1[1].zzzz, r7.zwyz
ld_indexable(buffer)(float,float,float,float) r2.w, r9.xxxx, t10.yzwx
mul r2.w, r5.x, r2.w
ld_indexable(buffer)(float,float,float,float) r4.w, r9.yyyy, t10.yzwx
mul r4.w, r5.y, r4.w
ld_indexable(buffer)(float,float,float,float) r5.w, r9.zzzz, t10.yzwx
mul r5.w, r5.z, r5.w
max r4.w, r4.w, r5.w
max r2.w, r2.w, r4.w
bfi r9.xyzw, l(24, 24, 24, 24), l(8, 8, 8, 8), cb1[1].zzzz, l(32, 64, 96, 128)
iadd r10.xyzw, r7.zwyz, r9.xxxy
ld_indexable(buffer)(float,float,float,float) r4.w, r10.xxxx, t10.yzwx
mul r4.w, r5.x, r4.w
ld_indexable(buffer)(float,float,float,float) r5.w, r10.yyyy, t10.yzwx
mul r5.w, r5.y, r5.w
ld_indexable(buffer)(float,float,float,float) r6.z, r10.zzzz, t10.yzxw
mul r6.z, r5.z, r6.z
max r5.w, r5.w, r6.z
max r4.w, r4.w, r5.w
iadd r11.xyzw, r7.wyzw, r9.yyzz
ld_indexable(buffer)(float,float,float,float) r5.w, r10.wwww, t10.yzwx
mul r5.w, r5.x, r5.w
ld_indexable(buffer)(float,float,float,float) r6.z, r11.xxxx, t10.yzxw
mul r6.z, r5.y, r6.z
ld_indexable(buffer)(float,float,float,float) r6.w, r11.yyyy, t10.yzwx
mul r6.w, r5.z, r6.w
max r6.z, r6.w, r6.z
max r5.w, r5.w, r6.z
iadd r9.xyzw, r7.yzwy, r9.zwww
ld_indexable(buffer)(float,float,float,float) r6.z, r11.zzzz, t10.yzxw
mul r6.z, r5.x, r6.z
ld_indexable(buffer)(float,float,float,float) r6.w, r11.wwww, t10.yzwx
mul r6.w, r5.y, r6.w
ld_indexable(buffer)(float,float,float,float) r8.z, r9.xxxx, t10.yzxw
mul r8.z, r5.z, r8.z
max r6.w, r6.w, r8.z
max r6.z, r6.w, r6.z
ld_indexable(buffer)(float,float,float,float) r6.w, r9.yyyy, t10.yzwx
mul r6.w, r5.x, r6.w
ld_indexable(buffer)(float,float,float,float) r8.z, r9.zzzz, t10.yzxw
mul r8.z, r5.y, r8.z
ld_indexable(buffer)(float,float,float,float) r8.w, r9.wwww, t10.yzwx
mul r8.w, r5.z, r8.w
max r8.z, r8.w, r8.z
max r6.w, r6.w, r8.z
bfi r9.xyz, l(24, 24, 24, 0), l(8, 8, 8, 0), cb1[1].zzzz, l(160, 192, 224, 0)
iadd r10.xyzw, r7.zwyz, r9.xxxy
ld_indexable(buffer)(float,float,float,float) r8.z, r10.xxxx, t10.yzxw
mul r8.z, r5.x, r8.z
ld_indexable(buffer)(float,float,float,float) r8.w, r10.yyyy, t10.yzwx
mul r8.w, r5.y, r8.w
ld_indexable(buffer)(float,float,float,float) r9.x, r10.zzzz, t10.xyzw
mul r9.x, r5.z, r9.x
max r8.w, r8.w, r9.x
max r8.z, r8.w, r8.z
iadd r11.xyzw, r7.xyzw, r9.yyzz
ld_indexable(buffer)(float,float,float,float) r7.x, r10.wwww, t10.xyzw
mul r7.x, r5.x, r7.x
ld_indexable(buffer)(float,float,float,float) r7.z, r11.xxxx, t10.yzxw
mul r7.z, r5.y, r7.z
ld_indexable(buffer)(float,float,float,float) r7.w, r11.yyyy, t10.yzwx
mul r7.w, r5.z, r7.w
max r7.z, r7.w, r7.z
max r7.x, r7.z, r7.x
iadd r7.y, r7.y, r9.z
ld_indexable(buffer)(float,float,float,float) r7.z, r11.zzzz, t10.yzxw
mul r5.x, r5.x, r7.z
ld_indexable(buffer)(float,float,float,float) r7.z, r11.wwww, t10.yzxw
mul r5.y, r5.y, r7.z
ld_indexable(buffer)(float,float,float,float) r7.y, r7.yyyy, t10.yxzw
mul r5.z, r5.z, r7.y
max r5.y, r5.z, r5.y
max r5.x, r5.y, r5.x
lt r5.y, l(0.000000), r2.w
lt r5.z, l(0.000000), r4.w
or r7.y, r5.z, r5.y
if_nz r7.y
  mul r9.xyzw, v2.xyxy, l(10.000000, 10.000000, 8.000000, 8.000000)
  sample_indexable(texture2d)(float,float,float,float) r7.yzw, r9.xyxx, t15.wxyz, s2
  mad r7.yzw, r7.yyzw, l(0.000000, 2.007874, 2.007874, 2.007874), l(0.000000, -1.007874, -1.007874, -1.007874)
  sample_indexable(texture2d)(float,float,float,float) r8.w, r9.zwzz, t14.yzwx, s2
  if_nz r5.y
    add r2.w, -r2.w, l(1.000000)
    add r2.w, -r2.w, r8.w
    mul_sat r2.w, r2.w, l(2.58620453)
    lt r5.y, l(0.000000), r2.w
    if_nz r5.y
      dp3 r5.y, r7.yzwy, r7.yzwy
      sqrt r5.y, r5.y
      max r5.y, r5.y, l(0.000010)
      rcp r9.z, r5.y
      add r5.y, -r8.x, r5.y
      mad r8.x, r2.w, r5.y, r8.x
      mad r10.xyz, r7.yzwy, r9.zzzz, -r1.yzwy
      mad r1.yzw, r2.wwww, r10.xxyz, r1.yyzw
      mad r4.xyz, r2.wwww, -r4.xyzx, r4.xyzx
      add r10.xyz, -r2.xyzx, l(0.266666561, 0.215686351, 0.207843065, 0.000000)
      mad r2.xyz, r2.wwww, r10.xyzx, r2.xyzx
      add r5.y, -r0.w, l(0.736800)
      mad r0.w, r2.w, r5.y, r0.w
      add r5.y, -r3.x, l(1.000000)
      mad r3.x, r2.w, r5.y, r3.x
      mad r5.y, -r6.x, l(0.160000), l(0.042000)
      mad r6.y, r2.w, r5.y, r6.y
      mad r3.y, r2.w, -r3.y, r3.y
    endif
    mov r9.zw, r9.xxxy
  else
    mov r9.zw, r0.yyyz
  endif
  if_nz r5.z
    add r2.w, -r4.w, l(1.000000)
    add r2.w, -r2.w, r8.w
    mul_sat r2.w, r2.w, l(2.54999924)
    lt r4.w, l(0.000000), r2.w
    if_nz r4.w
      dp3 r4.w, r7.yzwy, r7.yzwy
      sqrt r4.w, r4.w
      max r4.w, r4.w, l(0.000010)
      rcp r5.y, r4.w
      mul r2.w, r2.w, l(0.500000)
      add r4.w, -r8.x, r4.w
      mad r8.x, r2.w, r4.w, r8.x
      mad r7.yzw, r7.yyzw, r5.yyyy, -r1.yyzw
      mad r1.yzw, r2.wwww, r7.yyzw, r1.yyzw
      mad r4.xyz, r2.wwww, -r4.xyzx, r4.xyzx
      add r7.yzw, -r2.xxyz, l(0.000000, 0.999999940, 0.999999940, 0.999999940)
      mad r2.xyz, r2.wwww, r7.yzwy, r2.xyzx
      add r4.w, -r0.w, l(0.257779092)
      mad r0.w, r2.w, r4.w, r0.w
      add r4.w, -r3.x, l(1.000000)
      mad r3.x, r2.w, r4.w, r3.x
      add r4.w, -r6.y, l(0.042000)
      mad r6.y, r2.w, r4.w, r6.y
      mad r3.y, r2.w, -r3.y, r3.y
    endif
    mov r9.zw, r9.xxxy
  endif
else
  mov r9.zw, r0.yyyz
endif
lt r2.w, l(0.000000), r5.w
if_nz r2.w
  sample_indexable(texture2d)(float,float,float,float) r2.w, r0.yzyy, t16.yzwx, s2
  add r4.w, -r5.w, l(1.000000)
  add r2.w, r2.w, -r4.w
  mov_sat r4.w, r2.w
  mad r4.w, r4.w, l(3.14159274), l(-1.57079637)
  sincos r4.w, null, r4.w
  mad r4.w, r4.w, l(0.500000), l(0.500000)
  mul_sat r2.w, r2.w, l(2.83648515)
  mul r4.w, r4.w, l(0.090000)
  deriv_rtx_fine r5.y, r4.w
  deriv_rty_fine r4.w, r4.w
  lt r5.z, l(0.000000), r2.w
  if_nz r5.z
    add r7.yzw, -r1.yyzw, l(0.000000, 0.000000, 0.000000, 1.000000)
    mad r1.yzw, r2.wwww, r7.yyzw, r1.yyzw
    add r5.z, -r8.x, l(1.000000)
    mad r8.x, r2.w, r5.z, r8.x
    mad r4.xyz, r2.wwww, -r4.xyzx, r4.xyzx
    add r7.yzw, -r2.xxyz, l(0.000000, 0.0402929597, 0.232459813, 0.269653231)
    mad r2.xyz, r2.wwww, r7.yzwy, r2.xyzx
    add r5.z, -r0.w, l(0.900000)
    mad r0.w, r2.w, r5.z, r0.w
    add r5.z, -r3.x, l(1.000000)
    mad r3.x, r2.w, r5.z, r3.x
    add r5.z, -r6.y, l(0.042000)
    mad r6.y, r2.w, r5.z, r6.y
    mul r7.yzw, r2.wwww, l(0.000000, 0.00969120022, 0.119191498, 0.141574502)
    mad r3.y, r2.w, -r3.y, r3.y
    mov r10.xy, r1.yzyy
  else
    mov r7.yzw, l(0,0,0,0)
    mov r10.xy, r1.yzyy
  endif
  ne r2.w, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].w
  mul r5.y, r5.y, l(0.010000)
  mul r4.w, r4.w, l(0.010000)
  deriv_rtx_fine r5.zw, r9.zzzw
  deriv_rty_fine r9.xy, r9.zwzz
  dp2 r6.x, r5.zwzz, r5.zwzz
  dp2 r8.w, r9.xyxx, r9.xyxx
  max r6.x, r6.x, l(0.001000)
  div r5.zw, r5.zzzw, r6.xxxx
  max r6.x, r8.w, l(0.001000)
  div r9.xy, r9.xyxx, r6.xxxx
  mul r9.xy, r4.wwww, r9.xyxx
  mad r5.yz, r5.zzwz, r5.yyyy, r9.xxyx
  mad r1.yz, -r5.yyzy, l(0.000000, 1.000000, -1.000000, 0.000000), r10.xxyx
  dp3 r4.w, r1.yzwy, r1.yzwy
  rsq r4.w, r4.w
  mul r5.yzw, r1.yyzw, r4.wwww
  mov r10.z, r1.w
  movc r1.yzw, r2.wwww, r10.xxyz, r5.yyzw
else
  mov r7.yzw, l(0,0,0,0)
endif
lt r2.w, l(0.000000), r6.z
lt r4.w, l(0.000000), r6.w
or r5.y, r2.w, r4.w
lt r5.z, l(0.000000), r7.x
or r5.y, r5.z, r5.y
lt r5.w, l(0.000000), r5.x
or r5.y, r5.w, r5.y
if_nz r5.y
  sample_indexable(texture2d)(float,float,float,float) r9.xyz, r0.yzyy, t18.xyzw, s1
  sample_indexable(texture2d)(float,float,float,float) r0.y, v2.xyxx, t17.yxzw, s2
  if_nz r2.w
    add r0.z, -r6.z, l(1.000000)
    add r0.z, -r0.z, r0.y
    mul_sat r0.z, r0.z, l(1.48756182)
    lt r2.w, l(0.000000), r0.z
    if_nz r2.w
      add r10.xyz, -r1.yzwy, l(0.000000, 0.000000, 1.000000, 0.000000)
      mad r1.yzw, r0.zzzz, r10.xxyz, r1.yyzw
      add r2.w, -r8.x, l(1.000000)
      mad r8.x, r0.z, r2.w, r8.x
      mad r4.xyz, r0.zzzz, -r4.xyzx, r4.xyzx
      add r10.xyz, -r2.xyzx, l(0.388244420, 0.000000, 0.000000, 0.000000)
      mad r2.xyz, r0.zzzz, r10.xyzx, r2.xyzx
      mad r0.w, r0.z, -r0.w, r0.w
      add r2.w, -r3.x, l(1.000000)
      mad r3.x, r0.z, r2.w, r3.x
      add r2.w, -r6.y, l(0.018000)
      mad r6.y, r0.z, r2.w, r6.y
      mad r10.xyz, r9.xyzx, l(215.799011, 16.691010, 2.160759, 0.000000), -r7.yzwy
      mad r7.yzw, r0.zzzz, r10.xxyz, r7.yyzw
      mad r3.y, r0.z, -r3.y, r3.y
    endif
  endif
  if_nz r4.w
    add r0.z, -r6.w, l(1.000000)
    add_sat r0.z, -r0.z, r0.y
    lt r2.w, l(0.000000), r0.z
    if_nz r2.w
      mul r0.z, r0.z, l(0.500000)
      add r6.xzw, -r1.yyzw, l(0.000000, 0.000000, 0.000000, 1.000000)
      mad r1.yzw, r0.zzzz, r6.xxzw, r1.yyzw
      add r2.w, -r8.x, l(1.000000)
      mad r8.x, r0.z, r2.w, r8.x
      mad r4.xyz, r0.zzzz, -r4.xyzx, r4.xyzx
      add r6.xzw, -r2.xxyz, l(0.580391884, 0.000000, 0.807828188, 0.831372619)
      mad r2.xyz, r0.zzzz, r6.xzwx, r2.xyzx
      add r2.w, -r0.w, l(1.000000)
      mad r0.w, r0.z, r2.w, r0.w
      add r2.w, -r3.x, l(1.000000)
      mad r3.x, r0.z, r2.w, r3.x
      add r2.w, -r6.y, l(0.018000)
      mad r6.y, r0.z, r2.w, r6.y
      mad r6.xzw, r9.xxyz, l(1.062564, 0.000000, 1.500000, 1.47342753), -r7.yyzw
      mad r7.yzw, r0.zzzz, r6.xxzw, r7.yyzw
      mad r3.y, r0.z, -r3.y, r3.y
    endif
  endif
  if_nz r5.z
    add r0.z, -r7.x, l(1.000000)
    add_sat r0.z, -r0.z, r0.y
    lt r2.w, l(0.000000), r0.z
    if_nz r2.w
      mul r0.z, r0.z, l(0.700000)
      add r6.xzw, -r1.yyzw, l(0.000000, 0.000000, 0.000000, 1.000000)
      mad r1.yzw, r0.zzzz, r6.xxzw, r1.yyzw
      add r2.w, -r8.x, l(1.000000)
      mad r8.x, r0.z, r2.w, r8.x
      mad r4.xyz, r0.zzzz, -r4.xyzx, r4.xyzx
      add r6.xzw, -r2.xxyz, l(0.513725579, 0.000000, 0.498039424, 0.247058898)
      mad r2.xyz, r0.zzzz, r6.xzwx, r2.xyzx
      add r2.w, -r0.w, l(1.000000)
      mad r0.w, r0.z, r2.w, r0.w
      add r2.w, -r3.x, l(1.000000)
      mad r3.x, r0.z, r2.w, r3.x
      add r2.w, -r6.y, l(0.018000)
      mad r6.y, r0.z, r2.w, r6.y
      mad r6.xzw, r9.xxyz, l(0.956009, 0.000000, 1.000000, 0.313989), -r7.yyzw
      mad r7.yzw, r0.zzzz, r6.xxzw, r7.yyzw
      mad r3.y, r0.z, -r3.y, r3.y
    endif
  endif
  if_nz r5.w
    add r0.z, -r5.x, l(1.000000)
    add_sat r0.y, -r0.z, r0.y
    lt r0.z, l(0.000000), r0.y
    if_nz r0.z
      mul r0.y, r0.y, l(0.250000)
      add r5.xyz, -r1.yzwy, l(0.000000, 0.000000, 1.000000, 0.000000)
      mad r1.yzw, r0.yyyy, r5.xxyz, r1.yyzw
      add r0.z, -r8.x, l(1.000000)
      mad r8.x, r0.y, r0.z, r8.x
      mad r4.xyz, r0.yyyy, -r4.xyzx, r4.xyzx
      add r5.xyz, -r2.xyzx, l(0.329802066, 0.340103745, 0.523559451, 0.000000)
      mad r2.xyz, r0.yyyy, r5.xyzx, r2.xyzx
      add r0.z, -r0.w, l(1.000000)
      mad r0.w, r0.y, r0.z, r0.w
      add r0.z, -r3.x, l(1.000000)
      mad r3.x, r0.y, r0.z, r3.x
      add r0.z, -r6.y, l(0.018000)
      mad r6.y, r0.y, r0.z, r6.y
      mad r5.xyz, r9.xyzx, l(1.822130, 0.838494, 3.68737984, 0.000000), -r7.yzwy
      mad r7.yzw, r0.yyyy, r5.xxyz, r7.yyzw
      mad r3.y, r0.y, -r3.y, r3.y
    endif
  endif
endif
lt r0.y, l(0.000000), r8.z
if_nz r0.y
  add r0.yz, -r0.wwww, l(0.000000, 0.500000, 0.990000, 0.000000)
  mul_sat r0.y, r0.y, l(2.500000)
  add r5.xyz, r8.zzzz, l(-0.200000, -0.300000, -0.250000, 0.000000)
  mul_sat r5.xyz, r5.xyzx, l(1.250000, 1.47058821, 4.000000, 0.000000)
  mul r0.y, r0.y, r5.x
  mad r0.y, r0.y, l(1.200000), l(1.000000)
  add r5.xw, -r3.yyyy, l(1.500000, 0.000000, 0.000000, 1.000000)
  mul r2.w, r5.w, r5.y
  mov_sat r5.x, r5.x
  mul r4.w, r5.x, r5.z
  mad r0.w, r2.w, r0.z, r0.w
  add r0.z, -r6.y, l(0.020000)
  mad r6.y, r4.w, r0.z, r6.y
  max r0.z, r2.w, l(0.000000)
  add r2.w, -r8.x, l(1.000000)
  mad r8.x, r0.z, r2.w, r8.x
  dp3 r0.z, r1.yzwy, r1.yzwy
  rsq r0.z, r0.z
  mul r1.yzw, r0.zzzz, r1.yyzw
  add r0.z, -r3.x, l(1.000000)
  mad r3.x, r8.z, r0.z, r3.x
  log r5.xyz, r2.xyzx
  mul r5.xyz, r0.yyyy, r5.xyzx
  exp r2.xyz, r5.xyzx
endif
ge r0.y, l(0.000000), r1.x
discard_nz r0.y
mul r0.yz, v0.xxyx, cb3[32].zzwz
mad r0.yz, r0.yyzy, l(0.000000, 2.000000, -2.000000, 0.000000), l(0.000000, -1.000000, 1.000000, 0.000000)
dp3 r1.x, v4.xyzx, v4.xyzx
rsq r1.x, r1.x
mul r5.xyz, r1.xxxx, v4.xyzx
dp3 r1.x, v5.xyzx, v5.xyzx
rsq r1.x, r1.x
mul r6.xzw, r1.xxxx, v5.xxyz
dp3 r1.x, v6.xyzx, v6.xyzx
rsq r1.x, r1.x
mul r9.xyz, r1.xxxx, v6.xyzx
dp3 r1.x, r1.yzwy, r1.yzwy
rsq r1.x, r1.x
mul r1.xyz, r1.xxxx, r1.yzwy
mul r9.xyz, r9.xyzx, r1.yyyy
mad r1.xyw, r1.xxxx, r6.xzxw, r9.xyxz
mad r1.xyz, r1.zzzz, r5.xyzx, r1.xywx
dp3 r1.w, r1.xyzx, r1.xyzx
rsq r1.w, r1.w
mul r1.xyz, r1.wwww, r1.xyzx
ne r1.w, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].z
deriv_rtx_fine r6.xzw, r5.xxyz
deriv_rty_fine r5.xyz, r5.xyzx
dp3 r2.w, r6.xzwx, r6.xzwx
dp3 r4.w, r5.xyzx, r5.xyzx
add r2.w, r2.w, r4.w
min r8.y, r2.w, l(0.300000)
movc r5.xy, r1.wwww, l(1.000000,0,0,0), r8.xyxx
add r0.w, -r0.w, l(1.000000)
mul r0.w, r0.w, r0.w
max r1.w, r5.x, l(0.600000)
mad r1.w, r1.w, l(-0.527635), l(0.520718)
max r1.w, r1.w, l(0.000000)
mad r0.w, r0.w, r0.w, r1.w
add r0.w, r5.y, r0.w
sqrt r0.w, r0.w
min r0.w, r0.w, l(1.000000)
max r0.w, r0.w, l(0.001000)
sqrt r0.w, r0.w
add r3.z, -r0.w, l(1.000000)
lt r0.w, r2.x, l(0.040450)
mul r1.w, r2.x, l(0.0773993805)
add r2.x, r2.x, l(0.055000)
mul r2.x, r2.x, l(0.947867334)
log r2.x, r2.x
mul r2.x, r2.x, l(2.400000)
exp r2.x, r2.x
movc r0.w, r0.w, r1.w, r2.x
lt r1.w, r2.y, l(0.040450)
mul r2.x, r2.y, l(0.0773993805)
add r2.y, r2.y, l(0.055000)
mul r2.y, r2.y, l(0.947867334)
log r2.y, r2.y
mul r2.y, r2.y, l(2.400000)
exp r2.y, r2.y
movc r1.w, r1.w, r2.x, r2.y
lt r2.x, r2.z, l(0.040450)
mul r2.y, r2.z, l(0.0773993805)
add r2.z, r2.z, l(0.055000)
mul r2.z, r2.z, l(0.947867334)
log r2.z, r2.z
mul r2.z, r2.z, l(2.400000)
exp r2.z, r2.z
movc r2.x, r2.x, r2.y, r2.z
mul r2.y, l(0.900000), cb3[37].w
exp r2.y, r2.y
mul r2.yzw, r2.yyyy, r7.yyzw
mul r2.yzw, r2.yyzw, cb1[3].xxxx
ult r4.w, cb1[2].z, l(64)
if_nz r4.w
  add r5.yz, v2.xxyx, v2.xxyx
  sample_l_indexable(texture2d)(float,float,float,float) r4.w, r5.yzyy, t11.yzwx, s1, l(0.000000)
  ne r5.y, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[37].x
  if_z r5.y
    ftoi r5.yz, v0.xxyx
    iadd r0.x, r0.x, cb3[37].z
    imul null, r0.x, r0.x, l(4099)
    and r0.x, r0.x, l(63)
    iadd r5.yz, r0.xxxx, r5.yyzy
    utof r5.yz, r5.yyzy
    mul r5.yz, r5.yyzy, l(0.000000, 0.0671105608, 0.00583714992, 0.000000)
    add r0.x, r5.z, r5.y
    frc r0.x, r0.x
    mul r0.x, r0.x, l(52.982918)
    frc r0.x, r0.x
  else
    mov r0.x, l(0)
  endif
  add r5.y, cb4[0].z, cb4[0].x
  ge r0.x, cb1[3].z, r0.x
  ftou r7.xy, v0.xyxx
  mov r7.zw, l(0,0,0,0)
  ld_indexable(texture2d)(float,float,float,float) r5.z, r7.xyzw, t0.yzxw
  add r5.z, r5.z, -v0.w
  ge r5.z, l(0.000005), |r5.z|
  and r0.x, r0.x, r5.z
  lt r5.z, cb4[0].y, r4.w
  and r0.x, r0.x, r5.z
  lt r5.y, r4.w, r5.y
  and r0.x, r0.x, r5.y
  if_nz r0.x
    imm_atomic_iadd r7.x, u9, cb1[2].z, l(1)
    ult r0.x, r7.x, cb1[2].y
    if_nz r0.x
      ftou r5.yz, v0.xxyx
      add r0.x, r4.w, -cb4[0].y
      div_sat r0.x, r0.x, cb4[0].z
      add r0.x, -r0.x, l(1.000000)
      mul r0.x, r0.x, l(255.000000)
      ftou r0.x, r0.x
      iadd r4.w, r7.x, cb1[2].x
      ishl r5.w, r4.w, l(1)
      bfi r5.y, l(16), l(16), r5.y, r5.z
      store_uav_typed u8.xyzw, r5.wwww, r0.xxxx
      bfi r0.x, l(31), l(1), r4.w, l(1)
      store_uav_typed u8.xyzw, r0.xxxx, r5.yyyy
    endif
  endif
endif
and r0.x, l(8), cb1[0].y
max r4.w, r2.w, r2.z
max r4.w, r2.y, r4.w
lt r4.w, l(0.0000153787005), r4.w
max r5.y, r4.z, r4.y
max r5.y, r4.x, r5.y
not r5.z, r4.w
mul r5.y, r3.y, r5.y
lt r5.y, l(0.010000), r5.y
and r5.y, r5.y, r5.z
add r5.x, r5.x, l(-0.950000)
mul o1.w, r5.x, l(20.000000)
ftou r5.xz, v0.xxyx
sqrt r7.xw, r0.wwww
sqrt r7.y, r1.w
sqrt r7.z, r2.x
mul r6.xzw, r7.xxyw, l(0.250000, 0.000000, 0.500000, -0.250000)
add r6.xz, r6.zzzz, r6.xxwx
mad r8.x, r7.z, l(0.250000), r6.x
dp2 r8.y, r7.wzww, l(0.500000, -0.500000, 0.000000, 0.000000)
mad r8.z, r7.z, l(-0.250000), r6.z
and r5.xz, r5.xxzx, l(1, 0, 1, 0)
ine r0.w, r5.z, r5.x
movc r5.xz, r0.wwww, r8.xxyx, r8.xxzx
add o0.xy, r5.xzxx, l(0.000000, 0.498039216, 0.000000, 0.000000)
mul r0.w, r6.y, l(6.250000)
sqrt o0.w, r0.w
mad o1.xyz, r1.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
movc r0.x, r0.x, l(1), l(0)
and r0.w, r4.w, l(2)
iadd r0.x, r0.w, r0.x
iadd r0.x, r0.x, l(24)
bfi r0.x, l(3), l(5), r5.y, r0.x
utof r0.x, r0.x
mul r3.w, r0.x, l(0.00392156886)
and r1.xyz, r2.yzwy, r4.wwww
movc o3.xyz, r5.yyyy, r4.xyzx, r1.xyzx
max r0.x, |v7.z|, l(0.000001)

mov r37.xyz, v7.xyzx
ld_indexable(texture2d)(float,float,float,float) r41.xyzw, l(2, 0, 0, 0), t125.xyzw
ge r42.x, r41.x, l(5.0)
if_z r42.x
add r40.w, r37.z, -r41.y
mad r37.x, r41.x, r40.w, r37.x
else
add r40.w, r37.z, -r40.y
mad r37.x, r40.x, r40.w, r37.x
endif

div r0.xw, r37.xxxy, r0.xxxx
add o4.xy, -r0.xwxx, r0.yzyy
mov o0.z, l(0)
mov o2.xyzw, r3.xyzw
mov o3.w, l(0)
ret
// Approximately 648 instruction slots used
