//TAA objects PS from cache.
//
// Generated by Microsoft (R) HLSL Shader Compiler 10.0.10011.16384
//
//   using 3Dmigoto v1.3.16 on Fri Jan 14 20:07:20 2022
//
//
// Buffer Definitions:
//
// cbuffer ConstBuf__modelData
// {
//
//   struct ModelData
//   {
//
//       uint lightGroupID;             // Index:    0
//       uint modelFlags;               // Index:    0.y
//       float lodFade;                 // Index:    0.z
//       float displacementBlend;       // Index:    0.w
//       int turbulenceDataIdx;         // Index:    1
//       int instanceOffset;            // Index:    1.y
//       int characterFxIdx;            // Index:    1.z
//       uint debugRenderChannel;       // Index:    1.w
//       uint decayWriteOffset;         // Index:    2
//       uint decayWriteMaxCount;       // Index:    2.y
//       uint decayAtomicCounterIndex;  // Index:    2.z
//       float modelAlpha;              // Index:    2.w
//       float emissiveScale;           // Index:    3
//       float desaturationScale;       // Index:    3.y
//       float decayCoverageEstimation; // Index:    3.z
//       float3 quantScale;             // Index:    4
//       float3 quantBias;              // Index:    5
//
//   } resourceTables__modelData;       // Index:    0-5.z            Components:    23
//
// }
//
// cbuffer ConstBuf__viewData
// {
//
//   struct ViewData
//   {
//
//       float4x4 view;                 // Index:    0
//       float4x4 invView;              // Index:    4
//       float4x4 proj;                 // Index:    8
//       float4x4 invViewProjNoZReproj; // Index:   12
//       float4x4 viewProj;             // Index:   16
//       float4x4 invViewProj;          // Index:   20
//       float4x4 previousViewProj;     // Index:   24
//       float4 prevLodEyePos;          // Index:   28
//       float4 lodEyePos;              // Index:   29
//       float4 viewDirDepthBias;       // Index:   30
//       float3 eyePos;                 // Index:   31
//       float2 viewportSize;           // Index:   32
//       float2 invViewportSize;        // Index:   32.z
//       float4 mirrorPlaneWS;          // Index:   33
//       float2 mirrorViewportSize;     // Index:   34
//       float2 opaqueRefractionViewportSize;// Index:   34.z
//       float windTime;                // Index:   35
//       float deltaTime;               // Index:   35.y
//       float depthReprojectScale;     // Index:   35.z
//       float depthReprojectBias;      // Index:   35.w
//       uint shadowViewType;           // Index:   36
//       float normalDepthBias;         // Index:   36.y
//       float noNormalAA;              // Index:   36.z
//       float noNormalFromAlpha;       // Index:   36.w
//       float noOpaqueTransparency;    // Index:   37
//       float translucentAmount;       // Index:   37.y
//       uint framePhase;               // Index:   37.z
//       float cameraAmbientExposure;   // Index:   37.w
//       float fxExposure;              // Index:   38
//       float fxAmbientExposure;       // Index:   38.y
//       uint checkerboardPhase;        // Index:   38.z
//       float sparkleIntensityScale;   // Index:   38.w
//
//   } resourceTables__viewData;        // Index:    0-38             Components:   156
//
// }
//
// cbuffer ConstBuf__materialData
// {
//
//   struct MaterialData
//   {
//
//       float3 material_opaquerefractionfogrange_matU;// Index:    0
//       float3 material_opaquerefractionfogrange_matV;// Index:    1
//       float3 Creek_reference_matU;   // Index:    2
//       float3 Creek_reference_matV;   // Index:    3
//       float3 Foam_reference_matU;    // Index:    4
//       float3 Foam_reference_matV;    // Index:    5
//       float3 WhiteCap_alpha_matU;    // Index:    6
//       float3 WhiteCap_alpha_matV;    // Index:    7
//       float3 WhiteCap_reference_matU;// Index:    8
//       float3 WhiteCap_reference_matV;// Index:    9
//
//   } resourceTables__materialData;    // Index:    0-9.z            Components:    39
                                        // Textures:  t11-t30
//
// }
//
//
// Resource Bindings:
//
// Name                                 Type  Format         Dim Slot Elements
// ------------------------------ ---------- ------- ----------- ---- --------
// resourceTables__viewData__smpLinear    sampler      NA          NA    1        1
// resourceTables__viewData__smpLowAniso    sampler      NA          NA    2        1
// resourceTables__materialData.material_dudv1    texture  float4          2d   11        1
// resourceTables__materialData.material_dudv3    texture  float4          2d   12        1
// resourceTables__materialData.material_opaquerefractionfogrange    texture  float4          2d   13        1
// resourceTables__materialData.Creek_diffuse    texture  float4          2d   14        1
// resourceTables__materialData.Creek_normal    texture  float4          2d   15        1
// resourceTables__materialData.Creek_gloss    texture  float4          2d   16        1
// resourceTables__materialData.Creek_scatter    texture  float4          2d   17        1
// resourceTables__materialData.layer_1__diffuse    texture  float4          2d   18        1
// resourceTables__materialData.layer_2__normal    texture  float4          2d   19        1
// resourceTables__materialData.Foam_diffuse    texture  float4          2d   20        1
// resourceTables__materialData.Foam_normal    texture  float4          2d   21        1
// resourceTables__materialData.Foam_gloss    texture  float4          2d   22        1
// resourceTables__materialData.Foam_scatter    texture  float4          2d   25        1
// resourceTables__materialData.WhiteCap_diffuse    texture  float4          2d   26        1
// resourceTables__materialData.WhiteCap_normal    texture  float4          2d   27        1
// resourceTables__materialData.WhiteCap_gloss    texture  float4          2d   28        1
// resourceTables__materialData.WhiteCap_scatter    texture  float4          2d   29        1
// resourceTables__materialData.WhiteCap_alpha    texture  float4          2d   30        1
// ConstBuf__modelData               cbuffer      NA          NA    1        1
// ConstBuf__viewData                cbuffer      NA          NA    3        1
// ConstBuf__materialData            cbuffer      NA          NA    4        1
//
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xyz
// VERT_ID                  0   x           1     NONE    uint
// TEXCOORD                 0   xy          2     NONE   float   xy
// TEXCOORD                 1   xy          3     NONE   float   xy
// NORMAL                   0   xyz         4     NONE   float   xyz
// TANGENT                  0   xyz         5     NONE   float   xyz
// BINORMAL                 0   xyz         6     NONE   float   xyz
// TEXCOORD                 5   xyzw        7     NONE   float   xy w
// TEXCOORD                 7   xyz         8     NONE   float   xyz
// TEXCOORD                 8   xyz         9     NONE   float   xyz
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
// SV_Target                3   xyzw        3   TARGET   float   xyzw
// SV_Target                4   xy          4   TARGET   float   xy
// SV_Depth                 0    N/A   oDepth    DEPTH   float    YES
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer cb1[1], immediateIndexed
dcl_constantbuffer cb3[38], immediateIndexed
dcl_constantbuffer cb4[10], immediateIndexed
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_resource_texture2d (float,float,float,float) t11
dcl_resource_texture2d (float,float,float,float) t12
dcl_resource_texture2d (float,float,float,float) t13
dcl_resource_texture2d (float,float,float,float) t14
dcl_resource_texture2d (float,float,float,float) t15
dcl_resource_texture2d (float,float,float,float) t16
dcl_resource_texture2d (float,float,float,float) t17
dcl_resource_texture2d (float,float,float,float) t18
dcl_resource_texture2d (float,float,float,float) t19
dcl_resource_texture2d (float,float,float,float) t20
dcl_resource_texture2d (float,float,float,float) t21
dcl_resource_texture2d (float,float,float,float) t22
dcl_resource_texture2d (float,float,float,float) t25
dcl_resource_texture2d (float,float,float,float) t26
dcl_resource_texture2d (float,float,float,float) t27
dcl_resource_texture2d (float,float,float,float) t28
dcl_resource_texture2d (float,float,float,float) t29
dcl_resource_texture2d (float,float,float,float) t30
dcl_input_ps_siv linear noperspective v0.xyz, position
dcl_input_ps linear v2.xy
dcl_input_ps linear v3.xy
dcl_input_ps linear v4.xyz
dcl_input_ps linear v5.xyz
dcl_input_ps linear v6.xyz
dcl_input_ps linear v7.xyw
dcl_input_ps linear v8.xyz
dcl_input_ps linear v9.xyz
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output o3.xyzw
dcl_output o4.xy
dcl_output oDepth
dcl_temps 50
dcl_resource_texture2d (float,float,float,float) t125
ld_indexable(texture2d)(float,float,float,float) r40.xyzw, l(0, 0, 0, 0), t125.xyzw

mul r0.xy, v0.xyxx, cb3[32].zwzz
mad r0.xy, r0.xyxx, l(2.000000, -2.000000, 0.000000, 0.000000), l(-1.000000, 1.000000, 0.000000, 0.000000)
add r1.xyz, -v8.xyzx, cb3[29].xyzx
dp3 r0.z, r1.xyzx, r1.xyzx
rsq r0.z, r0.z
mul r1.xyz, r0.zzzz, r1.xyzx
dp3 r0.z, v4.xyzx, v4.xyzx
rsq r0.z, r0.z
mul r2.xyz, r0.zzzz, v4.xyzx
sample_indexable(texture2d)(float,float,float,float) r0.zw, v3.xyxx, t11.zwxy, s1
mad r0.zw, r0.zzzw, l(0.000000, 0.000000, 2.000000, 2.000000), l(0.000000, 0.000000, -0.996078432, -0.996078432)
mul r1.w, l(33.333336), cb3[35].x
frc r1.w, r1.w
add r2.w, r1.w, l(-0.500000)
mul r0.zw, r0.zzzw, l(0.000000, 0.000000, 0.100000, 0.100000)
add r3.x, l(0.015000), cb3[35].x
mul r3.x, r3.x, l(33.333336)
frc r3.x, r3.x
add r3.x, r3.x, l(-0.500000)
mul r1.w, r1.w, l(6.28318548)
sincos null, r1.w, r1.w
mad r1.w, r1.w, l(0.500000), l(0.500000)
dp2 r3.y, cb4[2].xyxx, cb4[2].xyxx
rsq r3.y, r3.y
mul r4.xy, r3.yyyy, cb4[2].xyxx
mad r5.xy, r0.zwzz, r2.wwww, v3.xyxx
mov r5.z, l(1.000000)
dp3 r6.x, cb4[2].xyzx, r5.xyzx
dp3 r6.y, cb4[3].xyzx, r5.xyzx
mad r3.xy, r0.zwzz, r3.xxxx, v3.xyxx
mov r3.z, l(1.000000)
dp3 r7.x, cb4[2].xyzx, r3.xyzx
dp3 r7.y, cb4[3].xyzx, r3.xyzx
dp3 r8.x, cb4[4].xyzx, r5.xyzx
dp3 r8.y, cb4[5].xyzx, r5.xyzx
dp3 r9.x, cb4[4].xyzx, r3.xyzx
dp3 r9.y, cb4[5].xyzx, r3.xyzx
dp3 r10.x, cb4[6].xyzx, r5.xyzx
dp3 r10.y, cb4[7].xyzx, r5.xyzx
dp3 r11.x, cb4[6].xyzx, r3.xyzx
dp3 r11.y, cb4[7].xyzx, r3.xyzx
sample_indexable(texture2d)(float,float,float,float) r12.xyz, r6.xyxx, t14.xyzw, s2
sample_indexable(texture2d)(float,float,float,float) r13.xyz, r7.xyxx, t14.xyzw, s2
add r13.xyz, -r12.xyzx, r13.xyzx
mad r12.xyz, r1.wwww, r13.xyzx, r12.xyzx
lt r13.xyz, r12.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
mul r14.xyz, r12.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
log r12.xyz, r12.xyzx
mul r12.xyz, r12.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
exp r12.xyz, r12.xyzx
mad r12.xyz, r12.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
movc r12.xyz, r13.xyzx, r14.xyzx, r12.xyzx
sample_indexable(texture2d)(float,float,float,float) r13.xyz, r6.xyxx, t15.xyzw, s2
sample_indexable(texture2d)(float,float,float,float) r14.xyz, r7.xyxx, t15.xyzw, s2
add r14.xyz, -r13.xyzx, r14.xyzx
mad r13.xyz, r1.wwww, r14.xyzx, r13.xyzx
mad r13.xyz, r13.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
dp2 r14.x, r4.xyxx, r13.xyxx
mov r4.z, -r4.y
dp2 r14.y, r4.zxzz, r13.xyxx
sample_indexable(texture2d)(float,float,float,float) r0.zw, r6.xyxx, t16.yzxw, s2
sample_indexable(texture2d)(float,float,float,float) r4.xy, r7.xyxx, t16.xwyz, s2
add r4.xy, -r0.zwzz, r4.xyxx
mad r0.zw, r1.wwww, r4.xxxy, r0.zzzw
sample_indexable(texture2d)(float,float,float,float) r4.xyz, r6.xyxx, t17.xyzw, s1
sample_indexable(texture2d)(float,float,float,float) r6.xyz, r7.xyxx, t17.xyzw, s1
add r6.xyz, -r4.xyzx, r6.xyzx
mad r4.xyz, r1.wwww, r6.xyzx, r4.xyzx
mov r14.z, r13.z
dp3 r2.w, r14.xyzx, r14.xyzx
sqrt r2.w, r2.w
max r6.x, r2.w, l(0.000010)
rcp r2.w, r6.x
mul r7.xyz, r2.wwww, r14.xyzx
mul r0.w, r0.w, r0.w
mul r3.w, r0.w, l(0.160000)
mul r12.xyz, r12.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000)
mul r4.xyz, r4.xyzx, l(0.0481717996, 0.119538, 0.201556, 0.000000)
mov_sat r4.w, v7.y
lt r5.w, l(0.000000), r4.w
if_nz r5.w
  mul r6.zw, v2.xxxy, l(0.000000, 0.000000, 0.250000, 0.250000)
  sample_indexable(texture2d)(float,float,float,float) r6.zw, r6.zwzz, t12.zwxy, s1
  mad r13.xyzw, r6.zwzw, l(2.000000, 2.000000, 2.000000, 2.000000), l(-0.996078432, -0.996078432, -0.996078432, -0.996078432)
  mul r5.w, l(1.66666663), cb3[35].x
  frc r5.w, r5.w
  add r6.z, r5.w, l(-0.500000)
  add r13.xyzw, r13.xyzw, r13.xyzw
  add r6.w, l(0.300000), cb3[35].x
  mul r6.zw, r6.zzzw, l(0.000000, 0.000000, 0.150000, 1.66666663)
  frc r6.w, r6.w
  add r6.w, r6.w, l(-0.500000)
  mul r6.w, r6.w, l(0.150000)
  mul r5.w, r5.w, l(6.28318548)
  sincos null, r5.w, r5.w
  mad r5.w, r5.w, l(0.500000), l(0.500000)
  mad r15.xyzw, r13.zwzw, r6.zzzz, v3.xyxy
  mad r13.xyzw, r13.xyzw, r6.wwww, v3.xyxy
  mul r15.xyzw, r15.xyzw, l(16.000000, 16.000000, 10.000000, 10.000000)
  mul r13.xyzw, r13.xyzw, l(16.000000, 16.000000, 10.000000, 10.000000)
  sample_indexable(texture2d)(float,float,float,float) r16.xyz, r15.xyxx, t18.xyzw, s2
  sample_indexable(texture2d)(float,float,float,float) r17.xyz, r13.xyxx, t18.xyzw, s2
  add r17.xyz, -r16.xyzx, r17.xyzx
  mad r16.xyz, r5.wwww, r17.xyzx, r16.xyzx
  lt r17.xyz, r16.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r18.xyz, r16.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r16.xyz, r16.xyzx
  mul r16.xyz, r16.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r16.xyz, r16.xyzx
  mad r16.xyz, r16.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r16.xyz, r17.xyzx, r18.xyzx, r16.xyzx
  mad r14.xyz, -r14.xyzx, r2.wwww, l(0.000000, 0.000000, 1.000000, 0.000000)
  mad r14.xyz, r4.wwww, r14.xyzx, r7.xyzx
  add r2.w, -r6.x, l(1.000000)
  mad r2.w, r4.w, r2.w, r6.x
  mad r4.xyz, r4.wwww, -r4.xyzx, r4.xyzx
  mad r16.xyz, r16.xyzx, l(0.178283513, 0.178283513, 0.178283513, 0.000000), -r12.xyzx
  mad r16.xyz, r4.wwww, r16.xyzx, r12.xyzx
  add r6.z, -r0.z, l(0.950000)
  mad r0.z, r4.w, r6.z, r0.z
  mad r0.w, -r0.w, l(0.160000), l(0.020000)
  mad r3.w, r4.w, r0.w, r3.w
  sample_indexable(texture2d)(float,float,float,float) r15.xyz, r15.zwzz, t19.xyzw, s2
  sample_indexable(texture2d)(float,float,float,float) r13.xyz, r13.zwzz, t19.xyzw, s2
  add r13.xyz, -r15.xyzx, r13.xyzx
  mad r13.xyz, r5.wwww, r13.xyzx, r15.xyzx
  mad r13.xyz, r13.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  dp3 r0.w, r13.xyzx, r13.xyzx
  sqrt r0.w, r0.w
  max r0.w, r0.w, l(0.000010)
  rcp r5.w, r0.w
  mul r13.xyz, r5.wwww, r13.xyzx
  mul r4.w, r4.w, l(0.150000)
  add r5.w, r14.z, l(1.000000)
  max r14.w, r5.w, l(0.001000)
  mul r15.xyz, r13.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000)
  dp3 r5.w, r14.xywx, r15.xyzx
  mul r15.xyz, r5.wwww, r14.xywx
  div r15.xyz, r15.xyzx, r14.wwww
  mad r13.xyz, -r13.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r15.xyzx
  min r0.w, r0.w, r2.w
  add r0.w, -r2.w, r0.w
  mad r6.x, r4.w, r0.w, r2.w
  add r13.xyz, -r14.xyzx, r13.xyzx
  mad r7.xyz, r4.wwww, r13.xyzx, r14.xyzx
  mul r13.xyz, r4.wwww, r16.xyzx
  mad r12.xyz, r13.xyzx, l(-5.960464478E-008, -5.960464478E-008, -5.960464478E-008, 0.000000), r16.xyzx
endif
sample_indexable(texture2d)(float,float,float,float) r13.xyzw, r8.xyxx, t20.xyzw, s2
sample_indexable(texture2d)(float,float,float,float) r14.xyzw, r9.xyxx, t20.xyzw, s2
add r14.xyzw, -r13.xyzw, r14.xyzw
mad r13.xyzw, r1.wwww, r14.wxyz, r13.wxyz
mov_sat r13.x, r13.x
mul_sat r0.w, r13.x, v7.w
add r2.w, -r0.w, l(1.000000)
lt r4.w, l(0.000000), r0.w
if_nz r4.w
  dp2 r4.w, cb4[4].xyxx, cb4[4].xyxx
  rsq r4.w, r4.w
  mul r14.xy, r4.wwww, cb4[4].xyxx
  lt r15.xyz, r13.yzwy, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r16.xyz, r13.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r13.xyz, r13.yzwy
  mul r13.xyz, r13.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r13.xyz, r13.xyzx
  mad r13.xyz, r13.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r13.xyz, r15.xyzx, r16.xyzx, r13.xyzx
  sample_indexable(texture2d)(float,float,float,float) r15.xyzw, r8.xyxx, t21.xyzw, s2
  sample_indexable(texture2d)(float,float,float,float) r16.xyzw, r9.xyxx, t21.xyzw, s2
  add r16.xyzw, -r15.xyzw, r16.xyzw
  mad r15.xyzw, r1.wwww, r16.xyzw, r15.xyzw
  mad r15.xyz, r15.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  dp2 r16.x, r14.xyxx, r15.xyxx
  mov r14.z, -r14.y
  dp2 r16.y, r14.zxzz, r15.xyxx
  sample_indexable(texture2d)(float,float,float,float) r6.zw, r8.xyxx, t22.yzxw, s2
  sample_indexable(texture2d)(float,float,float,float) r8.zw, r9.xyxx, t22.yzxw, s2
  add r8.zw, -r6.zzzw, r8.zzzw
  mad r6.zw, r1.wwww, r8.zzzw, r6.zzzw
  sample_indexable(texture2d)(float,float,float,float) r8.xyz, r8.xyxx, t25.xyzw, s1
  sample_indexable(texture2d)(float,float,float,float) r9.xyz, r9.xyxx, t25.xyzw, s1
  add r9.xyz, -r8.xyzx, r9.xyzx
  mad r8.xyz, r1.wwww, r9.xyzx, r8.xyzx
  mov r16.z, r15.z
  dp3 r4.w, r16.xyzx, r16.xyzx
  sqrt r4.w, r4.w
  max r4.w, r4.w, l(0.000010)
  rcp r5.w, r4.w
  mul r6.w, r6.w, r6.w
  add r4.w, -r6.x, r4.w
  mad r6.x, r0.w, r4.w, r6.x
  mad r9.xyz, r16.xyzx, r5.wwww, -r7.xyzx
  mad r7.xyz, r0.wwww, r9.xyzx, r7.xyzx
  mad r8.xyz, r8.xyzx, l(0.0481717996, 0.119538, 0.201556, 0.000000), -r4.xyzx
  mad r4.xyz, r0.wwww, r8.xyzx, r4.xyzx
  mad r8.xyz, r13.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), -r12.xyzx
  mad r12.xyz, r0.wwww, r8.xyzx, r12.xyzx
  add r4.w, -r0.z, r6.z
  mad r0.z, r0.w, r4.w, r0.z
  add r4.w, r15.w, l(-1.000000)
  mad r8.x, r0.w, r4.w, l(1.000000)
  mad r4.w, r6.w, l(0.160000), -r3.w
  mad r3.w, r0.w, r4.w, r3.w
else
  mov r8.x, l(1.000000)
endif
sample_indexable(texture2d)(float,float,float,float) r0.w, r10.xyxx, t30.xyzw, s2
sample_indexable(texture2d)(float,float,float,float) r4.w, r11.xyxx, t30.xyzw, s2
add r4.w, -r0.w, r4.w
mad r0.w, r1.w, r4.w, r0.w
mad r0.w, r0.w, v7.x, l(-0.160784)
mul_sat r0.w, r0.w, l(8.865799)
mul r4.w, r0.w, l(0.650000)
mad r5.w, -r0.w, l(0.650000), l(1.000000)
min r2.w, r2.w, r5.w
lt r0.w, l(0.000000), r0.w
if_nz r0.w
  dp2 r0.w, cb4[8].xyxx, cb4[8].xyxx
  rsq r0.w, r0.w
  mul r9.xy, r0.wwww, cb4[8].xyxx
  dp3 r10.x, cb4[8].xyzx, r5.xyzx
  dp3 r10.y, cb4[9].xyzx, r5.xyzx
  dp3 r5.x, cb4[8].xyzx, r3.xyzx
  dp3 r5.y, cb4[9].xyzx, r3.xyzx
  sample_indexable(texture2d)(float,float,float,float) r3.xyz, r10.xyxx, t26.xyzw, s2
  sample_indexable(texture2d)(float,float,float,float) r11.xyz, r5.xyxx, t26.xyzw, s2
  add r11.xyz, -r3.xyzx, r11.xyzx
  mad r3.xyz, r1.wwww, r11.xyzx, r3.xyzx
  lt r11.xyz, r3.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r13.xyz, r3.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r3.xyz, r3.xyzx
  mul r3.xyz, r3.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r3.xyz, r3.xyzx
  mad r3.xyz, r3.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r3.xyz, r11.xyzx, r13.xyzx, r3.xyzx
  sample_indexable(texture2d)(float,float,float,float) r11.xyz, r10.xyxx, t27.xyzw, s2
  sample_indexable(texture2d)(float,float,float,float) r13.xyz, r5.xyxx, t27.xyzw, s2
  add r13.xyz, -r11.xyzx, r13.xyzx
  mad r11.xyz, r1.wwww, r13.xyzx, r11.xyzx
  mad r11.xyz, r11.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  dp2 r13.x, r9.xyxx, r11.xyxx
  mov r9.z, -r9.y
  dp2 r13.y, r9.zxzz, r11.xyxx
  sample_indexable(texture2d)(float,float,float,float) r5.zw, r10.xyxx, t28.yzxw, s2
  sample_indexable(texture2d)(float,float,float,float) r6.zw, r5.xyxx, t28.yzxw, s2
  add r6.zw, -r5.zzzw, r6.zzzw
  mad r5.zw, r1.wwww, r6.zzzw, r5.zzzw
  sample_indexable(texture2d)(float,float,float,float) r9.xyz, r10.xyxx, t29.xyzw, s1
  sample_indexable(texture2d)(float,float,float,float) r10.xyz, r5.xyxx, t29.xyzw, s1
  add r10.xyz, -r9.xyzx, r10.xyzx
  mad r9.xyz, r1.wwww, r10.xyzx, r9.xyzx
  mov r13.z, r11.z
  dp3 r0.w, r13.xyzx, r13.xyzx
  sqrt r0.w, r0.w
  max r0.w, r0.w, l(0.000010)
  rcp r1.w, r0.w
  mul r5.x, r5.w, r5.w
  add r0.w, -r6.x, r0.w
  mad r6.x, r4.w, r0.w, r6.x
  mad r10.xyz, r13.xyzx, r1.wwww, -r7.xyzx
  mad r7.xyz, r4.wwww, r10.xyzx, r7.xyzx
  mad r9.xyz, r9.xyzx, l(0.0481717996, 0.119538, 0.201556, 0.000000), -r4.xyzx
  mad r4.xyz, r4.wwww, r9.xyzx, r4.xyzx
  mad r3.xyz, r3.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), -r12.xyzx
  mad r12.xyz, r4.wwww, r3.xyzx, r12.xyzx
  add r0.w, -r0.z, r5.z
  mad r0.z, r4.w, r0.w, r0.z
  add r0.w, -r8.x, l(1.000000)
  mad r8.x, r4.w, r0.w, r8.x
  mad r0.w, r5.x, l(0.160000), -r3.w
  mad r3.w, r4.w, r0.w, r3.w
endif
dp3 r0.w, v5.xyzx, v5.xyzx
rsq r0.w, r0.w
mul r3.xyz, r0.wwww, v5.xyzx
dp3 r0.w, v6.xyzx, v6.xyzx
rsq r0.w, r0.w
mul r5.xyz, r0.wwww, v6.xyzx
dp3 r0.w, r7.xyzx, r7.xyzx
rsq r0.w, r0.w
mul r7.xyz, r0.wwww, r7.xyzx
mul r5.xyz, r5.xyzx, r7.yyyy
mad r3.xyz, r7.xxxx, r3.xyzx, r5.xyzx
mad r3.xyz, r7.zzzz, r2.xyzx, r3.xyzx
dp3 r0.w, r3.xyzx, r3.xyzx
rsq r0.w, r0.w
mul r3.xyz, r0.wwww, r3.xyzx
mov r5.xy, v2.xyxx
mov r5.z, l(1.000000)
dp3 r7.x, cb4[0].xyzx, r5.xyzx
dp3 r7.y, cb4[1].xyzx, r5.xyzx
sample_indexable(texture2d)(float,float,float,float) r0.w, r7.xyxx, t13.yzwx, s1
add r5.y, r0.w, r0.w
ne r0.w, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].z
deriv_rtx_fine r7.xyz, r2.xyzx
deriv_rty_fine r2.xyz, r2.xyzx
dp3 r1.w, r7.xyzx, r7.xyzx
dp3 r2.x, r2.xyzx, r2.xyzx
add r1.w, r1.w, r2.x
min r6.y, r1.w, l(0.300000)
movc r2.xy, r0.wwww, l(1.000000,0,0,0), r6.xyxx
add r0.z, -r0.z, l(1.000000)
mul r0.z, r0.z, r0.z
max r0.w, r2.x, l(0.600000)
mad r0.w, r0.w, l(-0.527635), l(0.520718)
max r0.w, r0.w, l(0.000000)
mad r0.z, r0.z, r0.z, r0.w
add r0.z, r2.y, r0.z
sqrt r0.z, r0.z
min r0.z, r0.z, l(1.000000)
max r0.z, r0.z, l(0.001000)
sqrt r0.z, r0.z
add r8.y, -r0.z, l(1.000000)
lt r0.z, r12.x, l(0.040450)
mul r0.w, r12.x, l(0.0773993805)
add r1.w, r12.x, l(0.055000)
mul r1.w, r1.w, l(0.947867334)
log r1.w, r1.w
mul r1.w, r1.w, l(2.400000)
exp r1.w, r1.w
movc r0.z, r0.z, r0.w, r1.w
lt r0.w, r12.y, l(0.040450)
mul r1.w, r12.y, l(0.0773993805)
add r2.yz, r12.yyzy, l(0.000000, 0.055000, 0.055000, 0.000000)
mul r2.yz, r2.yyzy, l(0.000000, 0.947867334, 0.947867334, 0.000000)
log r2.y, r2.y
mul r2.y, r2.y, l(2.400000)
exp r2.y, r2.y
movc r0.w, r0.w, r1.w, r2.y
lt r1.w, r12.z, l(0.040450)
mul r2.y, r12.z, l(0.0773993805)
log r2.z, r2.z
mul r2.z, r2.z, l(2.400000)
exp r2.z, r2.z
movc r1.w, r1.w, r2.y, r2.z
mul r4.xyz, r4.xyzx, cb3[37].yyyy
ftoi r2.yz, v0.xxyx
ine r4.w, l(0), cb3[36].x
ne r6.x, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[37].x
or r4.w, r4.w, r6.x
imul null, r6.x, l(4099), cb3[37].z
and r6.x, r6.x, l(63)
iadd r2.yz, r2.yyzy, r6.xxxx
utof r2.yz, r2.yyzy
mul r2.yz, r2.yyzy, l(0.000000, 0.0671105608, 0.00583714992, 0.000000)
add r2.y, r2.z, r2.y
frc r2.y, r2.y
mul r2.y, r2.y, l(52.982918)
frc r2.y, r2.y
mul r2.y, r2.y, l(0.030000)
mad r6.xyz, -r1.xyzx, r2.yyyy, v8.xyzx
mov r6.w, l(1.000000)
dp4 r1.x, r6.xyzw, cb3[18].xyzw
dp4 r1.y, r6.xyzw, cb3[19].xyzw
div r1.x, r1.x, r1.y
min r1.x, r1.x, v0.z
movc oDepth, r4.w, v0.z, r1.x
and r1.x, l(8), cb1[0].y
max r1.y, r4.z, r4.y
max r1.y, r1.y, r4.x
lt r1.y, r1.y, l(0.010000)
movc r1.z, r1.y, l(0), l(4)
add r2.x, r2.x, l(-0.950000)
mul o1.w, r2.x, l(20.000000)
ftou r2.xy, v0.xyxx
sqrt r6.xyw, r0.zwzz
sqrt r6.z, r1.w
mul r7.xyz, r6.xywx, l(0.250000, 0.500000, -0.250000, 0.000000)
add r0.zw, r7.yyyy, r7.xxxz
mad r7.x, r6.z, l(0.250000), r0.z
dp2 r7.y, r6.wzww, l(0.500000, -0.500000, 0.000000, 0.000000)
mad r7.z, r6.z, l(-0.250000), r0.w
and r0.zw, r2.xxxy, l(0, 0, 1, 1)
ine r0.z, r0.w, r0.z
movc r0.zw, r0.zzzz, r7.xxxy, r7.xxxz
add o0.xy, r0.zwzz, l(0.000000, 0.498039216, 0.000000, 0.000000)
mul r0.z, r3.w, l(6.250000)
sqrt o0.w, r0.z
mad o1.xyz, r3.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
movc r0.z, r1.x, l(25), l(24)
imad r0.z, r1.z, l(32), r0.z
utof r0.z, r0.z
mul r8.z, r0.z, l(0.00392156886)
ieq r0.z, r1.y, l(0)
and r1.xyz, r4.xyzx, r0.zzzz
mov r5.w, -r2.w
ge r0.z, l(0.000000), r2.w
mov r1.w, l(0)
mov r5.xz, l(5.000000,0,0.600000,0)
movc o3.xyzw, r0.zzzz, r1.xyzw, r5.xyzw
max r0.z, |v9.z|, l(0.000001)

mov r37.xyz, v9.xyzx
ld_indexable(texture2d)(float,float,float,float) r41.xyzw, l(2, 0, 0, 0), t125.xyzw
ge r42.x, r41.x, l(5.0)
if_z r42.x
add r40.w, r37.z, -r41.y
mad r37.x, r41.x, r40.w, r37.x
else
add r40.w, r37.z, -r40.y
mad r37.x, r40.x, r40.w, r37.x
endif

div r0.zw, r37.xxxy, r0.zzzz
add o4.xy, -r0.zwzz, r0.xyxx
mov o0.z, l(0)
mov r8.w, l(0)
mov o2.xyzw, r8.xwyz
ret
// Approximately 397 instruction slots used
