//TAA objects PS from cache.
//
// Generated by Microsoft (R) HLSL Shader Compiler 10.0.10011.16384
//
//   using 3Dmigoto v1.3.16 on Fri Jan 14 20:08:08 2022
//
//
// Buffer Definitions:
//
// cbuffer ConstBuf__modelData
// {
//
//   struct ModelData
//   {
//
//       uint lightGroupID;             // Index:    0
//       uint modelFlags;               // Index:    0.y
//       float lodFade;                 // Index:    0.z
//       float displacementBlend;       // Index:    0.w
//       int turbulenceDataIdx;         // Index:    1
//       int instanceOffset;            // Index:    1.y
//       int characterFxIdx;            // Index:    1.z
//       uint debugRenderChannel;       // Index:    1.w
//       uint decayWriteOffset;         // Index:    2
//       uint decayWriteMaxCount;       // Index:    2.y
//       uint decayAtomicCounterIndex;  // Index:    2.z
//       float modelAlpha;              // Index:    2.w
//       float emissiveScale;           // Index:    3
//       float desaturationScale;       // Index:    3.y
//       float decayCoverageEstimation; // Index:    3.z
//       float3 quantScale;             // Index:    4
//       float3 quantBias;              // Index:    5
//
//   } resourceTables__modelData;       // Index:    0-5.z            Components:    23
//
// }
//
// cbuffer ConstBuf__viewData
// {
//
//   struct ViewData
//   {
//
//       float4x4 view;                 // Index:    0
//       float4x4 invView;              // Index:    4
//       float4x4 proj;                 // Index:    8
//       float4x4 invViewProjNoZReproj; // Index:   12
//       float4x4 viewProj;             // Index:   16
//       float4x4 invViewProj;          // Index:   20
//       float4x4 previousViewProj;     // Index:   24
//       float4 prevLodEyePos;          // Index:   28
//       float4 lodEyePos;              // Index:   29
//       float4 viewDirDepthBias;       // Index:   30
//       float3 eyePos;                 // Index:   31
//       float2 viewportSize;           // Index:   32
//       float2 invViewportSize;        // Index:   32.z
//       float4 mirrorPlaneWS;          // Index:   33
//       float2 mirrorViewportSize;     // Index:   34
//       float2 opaqueRefractionViewportSize;// Index:   34.z
//       float windTime;                // Index:   35
//       float deltaTime;               // Index:   35.y
//       float depthReprojectScale;     // Index:   35.z
//       float depthReprojectBias;      // Index:   35.w
//       uint shadowViewType;           // Index:   36
//       float normalDepthBias;         // Index:   36.y
//       float noNormalAA;              // Index:   36.z
//       float noNormalFromAlpha;       // Index:   36.w
//       float noOpaqueTransparency;    // Index:   37
//       float translucentAmount;       // Index:   37.y
//       uint framePhase;               // Index:   37.z
//       float cameraAmbientExposure;   // Index:   37.w
//       float fxExposure;              // Index:   38
//       float fxAmbientExposure;       // Index:   38.y
//       uint checkerboardPhase;        // Index:   38.z
//       float sparkleIntensityScale;   // Index:   38.w
//
//   } resourceTables__viewData;        // Index:    0-38             Components:   156
                                        // Textures:  t8-t10
//
// }
//
//
// Resource Bindings:
//
// Name                                 Type  Format         Dim Slot Elements
// ------------------------------ ---------- ------- ----------- ---- --------
// resourceTables__viewData__smpPoint    sampler      NA          NA    0        1
// resourceTables__viewData__smpLinear    sampler      NA          NA    1        1
// resourceTables__viewData__smpLowAniso    sampler      NA          NA    2        1
// resourceTables__viewData.blueNoiseTexture    texture   float     2darray    8        1
// resourceTables__viewData.characterFX    texture   float         buf   10        1
// resourceTables__materialData.material_mudsnowregionmask    texture  float4          2d   12        1
// resourceTables__materialData.material_mudsnowregionid    texture  float4          2d   13        1
// resourceTables__materialData.material_mudsnowmask    texture  float4          2d   14        1
// resourceTables__materialData.material_mudsnownormal    texture  float4          2d   15        1
// resourceTables__materialData.material_bloodmask    texture  float4          2d   16        1
// resourceTables__materialData.material_firefrostmask    texture  float4          2d   17        1
// resourceTables__materialData.material_firefrostemissive    texture  float4          2d   18        1
// resourceTables__materialData.layer_0_6__diffuse    texture  float4          2d   19        1
// resourceTables__materialData.layer_0_6__normal    texture  float4          2d   20        1
// resourceTables__materialData.layer_0_6__gloss    texture  float4          2d   21        1
// resourceTables__materialData.layer_0_6__ao    texture  float4          2d   22        1
// resourceTables__materialData.layer_0_6__scatter    texture  float4          2d   23        1
// resourceTables__materialData.layer_7__diffuse    texture  float4          2d   24        1
// resourceTables__materialData.layer_7__normal    texture  float4          2d   25        1
// resourceTables__materialData.layer_7__gloss    texture  float4          2d   26        1
// resourceTables__materialData.layer_8__diffuse    texture  float4          2d   27        1
// resourceTables__materialData.layer_8__normal    texture  float4          2d   28        1
// resourceTables__materialData.layer_8__gloss    texture  float4          2d   29        1
// resourceTables__materialData.layer_9__diffuse    texture  float4          2d   30        1
// resourceTables__materialData.layer_9__normal    texture  float4          2d   31        1
// resourceTables__materialData.layer_9__gloss    texture  float4          2d   32        1
// resourceTables__materialData.layer_10__normal    texture  float4          2d   34        1
// resourceTables__materialData.layer_10__gloss    texture  float4          2d   35        1
// resourceTables__materialData.layer_10__alpha    texture  float4          2d   36        1
// ConstBuf__modelData               cbuffer      NA          NA    1        1
// ConstBuf__viewData                cbuffer      NA          NA    3        1
//
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xy
// VERT_ID                  0   x           1     NONE    uint   x
// TEXCOORD                 0   xy          2     NONE   float   xy
// TEXCOORD                 1   xy          3     NONE   float   xy
// NORMAL                   0   xyz         4     NONE   float   xyz
// TANGENT                  0   xyz         5     NONE   float   xyz
// BINORMAL                 0   xyz         6     NONE   float   xyz
// TEXCOORD                 8   xyz         7     NONE   float   xyz
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
// SV_Target                3   xyzw        3   TARGET   float   xyzw
// SV_Target                4   xy          4   TARGET   float   xy
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer cb1[4], immediateIndexed
dcl_constantbuffer cb3[38], immediateIndexed
dcl_sampler s0, mode_default
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_resource_texture2darray (float,float,float,float) t8
dcl_resource_buffer (float,float,float,float) t10
dcl_resource_texture2d (float,float,float,float) t12
dcl_resource_texture2d (float,float,float,float) t13
dcl_resource_texture2d (float,float,float,float) t14
dcl_resource_texture2d (float,float,float,float) t15
dcl_resource_texture2d (float,float,float,float) t16
dcl_resource_texture2d (float,float,float,float) t17
dcl_resource_texture2d (float,float,float,float) t18
dcl_resource_texture2d (float,float,float,float) t19
dcl_resource_texture2d (float,float,float,float) t20
dcl_resource_texture2d (float,float,float,float) t21
dcl_resource_texture2d (float,float,float,float) t22
dcl_resource_texture2d (float,float,float,float) t23
dcl_resource_texture2d (float,float,float,float) t24
dcl_resource_texture2d (float,float,float,float) t25
dcl_resource_texture2d (float,float,float,float) t26
dcl_resource_texture2d (float,float,float,float) t27
dcl_resource_texture2d (float,float,float,float) t28
dcl_resource_texture2d (float,float,float,float) t29
dcl_resource_texture2d (float,float,float,float) t30
dcl_resource_texture2d (float,float,float,float) t31
dcl_resource_texture2d (float,float,float,float) t32
dcl_resource_texture2d (float,float,float,float) t34
dcl_resource_texture2d (float,float,float,float) t35
dcl_resource_texture2d (float,float,float,float) t36
dcl_input_ps_siv linear noperspective v0.xy, position
dcl_input_ps constant v1.x
dcl_input_ps linear v2.xy
dcl_input_ps linear v3.xy
dcl_input_ps linear v4.xyz
dcl_input_ps linear v5.xyz
dcl_input_ps linear v6.xyz
dcl_input_ps linear v7.xyz
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output o3.xyzw
dcl_output o4.xy
dcl_temps 50
dcl_resource_texture2d (float,float,float,float) t125
ld_indexable(texture2d)(float,float,float,float) r40.xyzw, l(0, 0, 0, 0), t125.xyzw

ne r0.x, l(1.000000), cb1[2].w
if_nz r0.x
  ne r0.x, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[37].x
  if_z r0.x
    and r0.x, v1.x, l(0x00ffffff)
    ftoi r0.yz, v0.xxyx
    iadd r0.x, r0.x, l(1)
    and r0.x, r0.x, l(7)
    imad r0.xy, r0.xxxx, l(7, 7, 0, 0), r0.yzyy
    and r0.xy, r0.xyxx, l(63, 63, 0, 0)
    and r0.z, l(7), cb3[37].z
    mov r0.w, l(0)
    ld_indexable(texture2darray)(float,float,float,float) r0.x, r0.xyzw, t8.xyzw
  else
    mov r0.x, l(0)
  endif
  ge r0.x, r0.x, cb1[2].w
  discard_nz r0.x
endif
mul r0.xy, v2.xyxx, l(15.000000, 15.000000, 0.000000, 0.000000)
mov r1.xy, v2.xyxx
mov r1.z, l(1.000000)
dp3 r2.x, l(9.999863, -0.0523596630, 0.0262483954, 0.000000), r1.xyzx
dp3 r2.y, l(0.0523596630, 9.999863, -0.0261110067, 0.000000), r1.xyzx
sample_indexable(texture2d)(float,float,float,float) r1.xyzw, v2.xyxx, t19.wxyz, s2
lt r3.xyz, r1.yzwy, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
mul r4.xyz, r1.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
log r1.yzw, r1.yyzw
mul r1.yzw, r1.yyzw, l(0.000000, 0.416666657, 0.416666657, 0.416666657)
exp r1.yzw, r1.yyzw
mad r1.yzw, r1.yyzw, l(0.000000, 1.055000, 1.055000, 1.055000), l(0.000000, -0.055000, -0.055000, -0.055000)
movc r1.yzw, r3.xxyz, r4.xxyz, r1.yyzw
mov_sat r1.x, r1.x
sample_indexable(texture2d)(float,float,float,float) r3.xyz, v2.xyxx, t20.xyzw, s2
mad r3.xyz, r3.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r4.xyw, v2.xyxx, t21.xyzw, s2
sample_indexable(texture2d)(float,float,float,float) r5.x, v2.xyxx, t22.wxyz, s2
sample_indexable(texture2d)(float,float,float,float) r6.xyzw, v2.xyxx, t23.xyzw, s1
dp3 r0.z, r3.xyzx, r3.xyzx
sqrt r0.z, r0.z
max r0.z, r0.z, l(0.000010)
rcp r0.w, r0.z
mul r7.xyz, r0.wwww, r3.xyzx
mul r2.z, r4.w, r4.w
mul r2.w, r2.z, l(0.160000)
mul r8.xyz, r1.yzwy, r4.yyyy
mul r8.xyz, r8.xyzx, l(5.960464478E-008, 5.960464478E-008, 5.960464478E-008, 0.000000)
mad r1.yzw, r1.yyzw, l(0.000000, 0.999999940, 0.999999940, 0.999999940), r8.xxyz
mul r6.xyzw, r6.xyzw, l(0.562740, 0.061924, 0.016950, 1.000000)
sample_indexable(texture2d)(float,float,float,float) r8.xyzw, r0.xyxx, t24.wxyz, s2
mov_sat r8.x, r8.x
add r3.w, r8.x, l(-0.497925)
max r3.w, r3.w, l(0.000000)
lt r8.x, l(0.000000), r3.w
if_nz r8.x
  lt r9.xyz, r8.yzwy, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r10.xyz, r8.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r8.xyz, r8.yzwy
  mul r8.xyz, r8.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r8.xyz, r8.xyzx
  mad r8.xyz, r8.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r8.xyz, r9.xyzx, r10.xyzx, r8.xyzx
  sample_indexable(texture2d)(float,float,float,float) r9.xyz, r0.xyxx, t25.xyzw, s2
  mad r9.xyz, r9.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r8.w, r0.xyxx, t26.yzwx, s2
  dp3 r9.w, r9.xyzx, r9.xyzx
  sqrt r9.w, r9.w
  max r9.w, r9.w, l(0.000010)
  rcp r10.x, r9.w
  mul r9.xyz, r9.xyzx, r10.xxxx
  mul r8.xyz, r1.yzwy, r8.xyzx
  mul r3.w, r3.w, l(0.990000)
  mad r10.x, r3.z, r0.w, l(1.000000)
  max r7.w, r10.x, l(0.001000)
  mul r10.xyz, r9.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000)
  dp3 r10.x, r7.xywx, r10.xyzx
  mul r10.xyz, r7.xywx, r10.xxxx
  div r10.xyz, r10.xyzx, r7.wwww
  mad r9.xyz, -r9.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r10.xyzx
  min r9.w, r0.z, r9.w
  add r9.w, -r0.z, r9.w
  mad r0.z, r3.w, r9.w, r0.z
  mad r3.xyz, -r3.xyzx, r0.wwww, r9.xyzx
  mad r7.xyz, r3.wwww, r3.xyzx, r7.xyzx
  mad r0.w, r4.x, r8.w, -r4.x
  mad r4.x, r3.w, r0.w, r4.x
  add r0.w, -r4.y, l(1.000000)
  mul r0.w, r0.w, r3.w
  mad r3.xyz, r8.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), -r1.yzwy
  mad r1.yzw, r0.wwww, r3.xxyz, r1.yyzw
endif
sample_indexable(texture2d)(float,float,float,float) r3.xyz, r0.xyxx, t27.xyzw, s2
lt r8.xyz, r3.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
mul r9.xyz, r3.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
log r3.xyz, r3.xyzx
mul r3.xyz, r3.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
exp r3.xyz, r3.xyzx
mad r3.xyz, r3.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
movc r3.xyz, r8.xyzx, r9.xyzx, r3.xyzx
sample_indexable(texture2d)(float,float,float,float) r8.xyz, r0.xyxx, t28.xyzw, s2
mad r8.xyz, r8.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r0.x, r0.xyxx, t29.xyzw, s2
dp3 r0.y, r8.xyzx, r8.xyzx
sqrt r0.y, r0.y
max r0.y, r0.y, l(0.000010)
rcp r0.w, r0.y
mul r8.xyz, r0.wwww, r8.xyzx
mul r3.xyz, r1.yzwy, r3.xyzx
add r0.w, r7.z, l(1.000000)
max r7.w, r0.w, l(0.001000)
mul r9.xyz, r8.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000)
dp3 r0.w, r7.xywx, r9.xyzx
mul r9.xyz, r0.wwww, r7.xywx
div r9.xyz, r9.xyzx, r7.wwww
mad r8.xyz, -r8.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r9.xyzx
min r0.y, r0.y, r0.z
add r0.y, -r0.z, r0.y
mad r0.y, r0.y, l(0.502074957), r0.z
add r8.xyz, -r7.xyzx, r8.xyzx
mad r7.xyz, r8.xyzx, l(0.502074957, 0.502074957, 0.502074957, 0.000000), r7.xyzx
mad r0.x, r4.x, r0.x, -r4.x
mad r0.x, r0.x, l(0.502074957), r4.x
add r0.z, -r4.y, l(1.000000)
mul r8.xy, r0.zzzz, l(0.502074957, 0.500000, 0.000000, 0.000000)
mad r3.xyz, r3.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), -r1.yzwy
mad r1.yzw, r8.xxxx, r3.xxyz, r1.yyzw
sample_indexable(texture2d)(float,float,float,float) r3.xyz, r2.xyxx, t30.xyzw, s2
lt r8.xzw, r3.xxyz, l(0.00313080009, 0.000000, 0.00313080009, 0.00313080009)
mul r9.xyz, r3.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
log r3.xyz, r3.xyzx
mul r3.xyz, r3.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
exp r3.xyz, r3.xyzx
mad r3.xyz, r3.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
movc r3.xyz, r8.xzwx, r9.xyzx, r3.xyzx
sample_indexable(texture2d)(float,float,float,float) r8.xzw, r2.xyxx, t31.xwyz, s2
mad r8.xzw, r8.xxzw, l(2.007874, 0.000000, 2.007874, 2.007874), l(-1.007874, 0.000000, -1.007874, -1.007874)
dp2 r9.x, l(0.999986291, -0.00523596630, 0.000000, 0.000000), r8.xzxx
dp2 r9.y, l(0.00523596630, 0.999986291, 0.000000, 0.000000), r8.xzxx
sample_indexable(texture2d)(float,float,float,float) r0.w, r2.xyxx, t32.yzwx, s2
mov r9.z, r8.w
dp3 r3.w, r9.xyzx, r9.xyzx
sqrt r3.w, r3.w
max r3.w, r3.w, l(0.000010)
rcp r8.x, r3.w
mul r8.xzw, r8.xxxx, r9.xxyz
add r9.x, r7.z, l(1.000000)
max r7.w, r9.x, l(0.001000)
mul r9.xyz, r8.xzwx, l(-1.000000, -1.000000, 1.000000, 0.000000)
dp3 r9.x, r7.xywx, r9.xyzx
mul r9.xyz, r7.xywx, r9.xxxx
div r9.xyz, r9.xyzx, r7.wwww
mad r8.xzw, -r8.xxzw, l(-1.000000, 0.000000, -1.000000, 1.000000), r9.xxyz
min r3.w, r0.y, r3.w
add r3.w, -r0.y, r3.w
mad r9.x, r3.w, l(0.500000), r0.y
add r8.xzw, -r7.xxyz, r8.xxzw
mad r7.xyz, r8.xzwx, l(0.500000, 0.500000, 0.500000, 0.000000), r7.xyzx
mul r8.xzw, r3.xxyz, l(1.99999988, 0.000000, 1.95294154, 1.83529425)
mad r3.xyz, -r3.xyzx, l(1.99999988, 1.95294154, 1.83529425, 0.000000), l(1.000000, 1.000000, 1.000000, 0.000000)
mul r10.xyz, r1.yzwy, r1.yzwy
mul r8.xzw, r1.yyzw, r8.xxzw
mad r3.xyz, r3.xyzx, r10.xyzx, r8.xzwx
mad r0.y, r0.x, r0.w, -r0.x
mad r0.x, r0.y, l(0.500000), r0.x
add r3.xyz, -r1.yzwy, r3.xyzx
mad r1.yzw, r8.yyyy, r3.xxyz, r1.yyzw
sample_indexable(texture2d)(float,float,float,float) r0.y, v2.xyxx, t36.yxzw, s2
mov_sat r0.y, r0.y
add r0.y, -r0.y, l(1.000000)
lt r0.w, l(0.000000), r0.y
if_nz r0.w
  mul r2.xy, v2.xyxx, l(12.000000, 12.000000, 0.000000, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r3.xyz, r2.xyxx, t34.xyzw, s2
  mad r3.xyz, r3.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r0.w, r2.xyxx, t35.yzwx, s2
  dp3 r3.w, r3.xyzx, r3.xyzx
  sqrt r3.w, r3.w
  max r3.w, r3.w, l(0.000010)
  rcp r8.x, r3.w
  mul r3.xyz, r3.xyzx, r8.xxxx
  add r8.x, r7.z, l(1.000000)
  max r7.w, r8.x, l(0.001000)
  mul r8.xyz, r3.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000)
  dp3 r8.x, r7.xywx, r8.xyzx
  mul r8.xyz, r7.xywx, r8.xxxx
  div r8.xyz, r8.xyzx, r7.wwww
  mad r3.xyz, -r3.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r8.xyzx
  min r3.w, r3.w, r9.x
  add r3.w, -r9.x, r3.w
  mad r9.x, r0.y, r3.w, r9.x
  add r3.xyz, -r7.xyzx, r3.xyzx
  mad r7.xyz, r0.yyyy, r3.xyzx, r7.xyzx
  add r3.xyz, -r1.yzwy, l(1.000000, 1.000000, 1.000000, 0.000000)
  add r3.xyz, -r1.yzwy, -r3.xyzx
  mad r0.w, r0.x, r0.w, -r0.x
  mad r0.x, r0.y, r0.w, r0.x
  mul r0.y, r0.z, r0.y
  add r3.xyz, r3.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
  mad r1.yzw, r0.yyyy, r3.xxyz, r1.yyzw
endif
sample_indexable(texture2d)(float,float,float,float) r0.yzw, v3.xyxx, t12.wxyz, s1
sample_indexable(texture2d)(float,float,float,float) r3.xyz, v3.xyxx, t13.xyzw, s0
mul r3.xyzw, r3.yzxy, l(255.000000, 255.000000, 255.000000, 255.000000)
ftoi r3.xyzw, r3.xyzw
imax r3.xyzw, r3.xyzw, l(0, 0, 0, 0)
imin r3.xyzw, r3.xyzw, l(31, 31, 31, 31)
bfi r8.xyz, l(24, 24, 24, 0), l(8, 8, 8, 0), cb1[1].zzzz, r3.zwyz
ld_indexable(buffer)(float,float,float,float) r7.w, r8.xxxx, t10.yzwx
mul r7.w, r0.y, r7.w
ld_indexable(buffer)(float,float,float,float) r8.x, r8.yyyy, t10.xyzw
mul r8.x, r0.z, r8.x
ld_indexable(buffer)(float,float,float,float) r8.y, r8.zzzz, t10.yxzw
mul r8.y, r0.w, r8.y
max r8.x, r8.y, r8.x
max r7.w, r7.w, r8.x
bfi r8.xyzw, l(24, 24, 24, 24), l(8, 8, 8, 8), cb1[1].zzzz, l(32, 64, 96, 128)
iadd r10.xyzw, r3.zwyz, r8.xxxy
ld_indexable(buffer)(float,float,float,float) r8.x, r10.xxxx, t10.xyzw
mul r8.x, r0.y, r8.x
ld_indexable(buffer)(float,float,float,float) r9.z, r10.yyyy, t10.yzxw
mul r9.z, r0.z, r9.z
ld_indexable(buffer)(float,float,float,float) r9.w, r10.zzzz, t10.yzwx
mul r9.w, r0.w, r9.w
max r9.z, r9.w, r9.z
max r8.x, r8.x, r9.z
iadd r11.xyzw, r3.wyzw, r8.yyzz
ld_indexable(buffer)(float,float,float,float) r8.y, r10.wwww, t10.yxzw
mul r8.y, r0.y, r8.y
ld_indexable(buffer)(float,float,float,float) r9.z, r11.xxxx, t10.yzxw
mul r9.z, r0.z, r9.z
ld_indexable(buffer)(float,float,float,float) r9.w, r11.yyyy, t10.yzwx
mul r9.w, r0.w, r9.w
max r9.z, r9.w, r9.z
max r8.y, r8.y, r9.z
iadd r10.xyzw, r3.yzwy, r8.zwww
ld_indexable(buffer)(float,float,float,float) r8.z, r11.zzzz, t10.yzxw
mul r8.z, r0.y, r8.z
ld_indexable(buffer)(float,float,float,float) r8.w, r11.wwww, t10.yzwx
mul r8.w, r0.z, r8.w
ld_indexable(buffer)(float,float,float,float) r9.z, r10.xxxx, t10.yzxw
mul r9.z, r0.w, r9.z
max r8.w, r8.w, r9.z
max r8.z, r8.w, r8.z
ld_indexable(buffer)(float,float,float,float) r8.w, r10.yyyy, t10.yzwx
mul r8.w, r0.y, r8.w
ld_indexable(buffer)(float,float,float,float) r9.z, r10.zzzz, t10.yzxw
mul r9.z, r0.z, r9.z
ld_indexable(buffer)(float,float,float,float) r9.w, r10.wwww, t10.yzwx
mul r9.w, r0.w, r9.w
max r9.z, r9.w, r9.z
max r8.w, r8.w, r9.z
bfi r10.xyz, l(24, 24, 24, 0), l(8, 8, 8, 0), cb1[1].zzzz, l(160, 192, 224, 0)
iadd r11.xyzw, r3.zwyz, r10.xxxy
ld_indexable(buffer)(float,float,float,float) r9.z, r11.xxxx, t10.yzxw
mul r9.z, r0.y, r9.z
ld_indexable(buffer)(float,float,float,float) r9.w, r11.yyyy, t10.yzwx
mul r9.w, r0.z, r9.w
ld_indexable(buffer)(float,float,float,float) r10.x, r11.zzzz, t10.xyzw
mul r10.x, r0.w, r10.x
max r9.w, r9.w, r10.x
max r9.z, r9.w, r9.z
iadd r12.xyzw, r3.xyzw, r10.yyzz
ld_indexable(buffer)(float,float,float,float) r3.x, r11.wwww, t10.xyzw
mul r3.x, r0.y, r3.x
ld_indexable(buffer)(float,float,float,float) r3.z, r12.xxxx, t10.yzxw
mul r3.z, r0.z, r3.z
ld_indexable(buffer)(float,float,float,float) r3.w, r12.yyyy, t10.yzwx
mul r3.w, r0.w, r3.w
max r3.z, r3.w, r3.z
max r3.x, r3.z, r3.x
iadd r3.y, r3.y, r10.z
ld_indexable(buffer)(float,float,float,float) r3.z, r12.zzzz, t10.yzxw
mul r0.y, r0.y, r3.z
ld_indexable(buffer)(float,float,float,float) r3.z, r12.wwww, t10.yzxw
mul r0.z, r0.z, r3.z
ld_indexable(buffer)(float,float,float,float) r3.y, r3.yyyy, t10.yxzw
mul r0.w, r0.w, r3.y
max r0.z, r0.w, r0.z
max r0.y, r0.z, r0.y
lt r0.z, l(0.000000), r7.w
lt r0.w, l(0.000000), r8.x
or r3.y, r0.w, r0.z
if_nz r3.y
  mul r10.xyzw, v2.xyxy, l(10.000000, 10.000000, 8.000000, 8.000000)
  sample_indexable(texture2d)(float,float,float,float) r3.yzw, r10.xyxx, t15.wxyz, s2
  mad r3.yzw, r3.yyzw, l(0.000000, 2.007874, 2.007874, 2.007874), l(0.000000, -1.007874, -1.007874, -1.007874)
  sample_indexable(texture2d)(float,float,float,float) r9.w, r10.zwzz, t14.yzwx, s2
  if_nz r0.z
    add r0.z, -r7.w, l(1.000000)
    add r0.z, -r0.z, r9.w
    mul_sat r0.z, r0.z, l(2.58620453)
    lt r7.w, l(0.000000), r0.z
    if_nz r7.w
      dp3 r7.w, r3.yzwy, r3.yzwy
      sqrt r7.w, r7.w
      max r7.w, r7.w, l(0.000010)
      rcp r10.z, r7.w
      add r7.w, -r9.x, r7.w
      mad r9.x, r0.z, r7.w, r9.x
      mad r11.xyz, r3.yzwy, r10.zzzz, -r7.xyzx
      mad r7.xyz, r0.zzzz, r11.xyzx, r7.xyzx
      mad r6.xyzw, r0.zzzz, -r6.xyzw, r6.xyzw
      add r11.xyz, -r1.yzwy, l(0.266666561, 0.215686351, 0.207843065, 0.000000)
      mad r1.yzw, r0.zzzz, r11.xxyz, r1.yyzw
      add r7.w, -r0.x, l(0.736800)
      mad r0.x, r0.z, r7.w, r0.x
      add r7.w, -r5.x, l(1.000000)
      mad r5.x, r0.z, r7.w, r5.x
      mad r4.y, r0.z, -r4.y, r4.y
      mad r2.z, -r2.z, l(0.160000), l(0.042000)
      mad r2.w, r0.z, r2.z, r2.w
    endif
    mov r2.xy, r10.xyxx
  endif
  if_nz r0.w
    add r0.z, -r8.x, l(1.000000)
    add r0.z, -r0.z, r9.w
    mul_sat r0.z, r0.z, l(2.54999924)
    lt r0.w, l(0.000000), r0.z
    if_nz r0.w
      dp3 r0.w, r3.yzwy, r3.yzwy
      sqrt r0.w, r0.w
      max r0.w, r0.w, l(0.000010)
      rcp r2.z, r0.w
      mul r0.z, r0.z, l(0.500000)
      add r0.w, -r9.x, r0.w
      mad r9.x, r0.z, r0.w, r9.x
      mad r3.yzw, r3.yyzw, r2.zzzz, -r7.xxyz
      mad r7.xyz, r0.zzzz, r3.yzwy, r7.xyzx
      mad r6.xyzw, r0.zzzz, -r6.xyzw, r6.xyzw
      add r3.yzw, -r1.yyzw, l(0.000000, 0.999999940, 0.999999940, 0.999999940)
      mad r1.yzw, r0.zzzz, r3.yyzw, r1.yyzw
      add r0.w, -r0.x, l(0.257779092)
      mad r0.x, r0.z, r0.w, r0.x
      add r0.w, -r5.x, l(1.000000)
      mad r5.x, r0.z, r0.w, r5.x
      mad r4.y, r0.z, -r4.y, r4.y
      add r0.w, -r2.w, l(0.042000)
      mad r2.w, r0.z, r0.w, r2.w
    endif
    mov r2.xy, r10.xyxx
  endif
endif
lt r0.z, l(0.000000), r8.y
if_nz r0.z
  mul r0.zw, v2.xxxy, l(0.000000, 0.000000, 5.000000, 5.000000)
  sample_indexable(texture2d)(float,float,float,float) r0.z, r0.zwzz, t16.yzxw, s2
  add r0.w, -r8.y, l(1.000000)
  add_sat r0.z, -r0.w, r0.z
  mad r0.w, r0.z, l(3.14159274), l(-1.57079637)
  sincos r0.w, null, r0.w
  mad r0.w, r0.w, l(0.500000), l(0.500000)
  mul r0.w, r0.w, l(0.090000)
  deriv_rtx_fine r2.z, r0.w
  deriv_rty_fine r0.w, r0.w
  lt r3.y, l(0.000000), r0.z
  if_nz r3.y
    add r3.yzw, -r7.xxyz, l(0.000000, 0.000000, 0.000000, 1.000000)
    mad r7.xyz, r0.zzzz, r3.yzwy, r7.xyzx
    add r3.y, -r9.x, l(1.000000)
    mad r9.x, r0.z, r3.y, r9.x
    mad r6.xyzw, r0.zzzz, -r6.xyzw, r6.xyzw
    add r3.yzw, -r1.yyzw, l(0.000000, 0.560784, 0.000000, 0.000000)
    mad r1.yzw, r0.zzzz, r3.yyzw, r1.yyzw
    add r3.y, -r0.x, l(0.900000)
    mad r0.x, r0.z, r3.y, r0.x
    add r3.y, -r5.x, l(1.000000)
    mad r5.x, r0.z, r3.y, r5.x
    mad r4.y, r0.z, -r4.y, r4.y
    add r3.y, -r2.w, l(0.042000)
    mad r2.w, r0.z, r3.y, r2.w
    mul r3.yzw, r0.zzzz, l(0.000000, 0.814480, 0.125992402, 0.000000)
    mov r10.xy, r7.xyxx
  else
    mov r3.yzw, l(0,0,0,0)
    mov r10.xy, r7.xyxx
  endif
  ne r0.z, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].w
  mul r2.z, r2.z, l(0.010000)
  mul r0.w, r0.w, l(0.010000)
  deriv_rtx_fine r8.xy, r2.xyxx
  deriv_rty_fine r2.xy, r2.xyxx
  dp2 r7.w, r8.xyxx, r8.xyxx
  dp2 r9.w, r2.xyxx, r2.xyxx
  max r7.w, r7.w, l(0.001000)
  div r8.xy, r8.xyxx, r7.wwww
  max r7.w, r9.w, l(0.001000)
  div r2.xy, r2.xyxx, r7.wwww
  mul r2.xy, r0.wwww, r2.xyxx
  mad r2.xy, r8.xyxx, r2.zzzz, r2.xyxx
  mad r7.xy, -r2.xyxx, l(1.000000, -1.000000, 0.000000, 0.000000), r10.xyxx
  dp3 r0.w, r7.xyzx, r7.xyzx
  rsq r0.w, r0.w
  mul r2.xyz, r0.wwww, r7.xyzx
  mov r10.z, r7.z
  movc r7.xyz, r0.zzzz, r10.xyzx, r2.xyzx
else
  mov r3.yzw, l(0,0,0,0)
endif
lt r0.zw, l(0.000000, 0.000000, 0.000000, 0.000000), r8.zzzw
or r2.x, r0.w, r0.z
lt r2.y, l(0.000000), r3.x
or r2.x, r2.y, r2.x
lt r2.z, l(0.000000), r0.y
or r2.x, r2.z, r2.x
if_nz r2.x
  mul r8.xy, v2.xyxx, l(5.000000, 5.000000, 0.000000, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r10.xyz, r8.xyxx, t18.xyzw, s1
  sample_indexable(texture2d)(float,float,float,float) r2.x, v2.xyxx, t17.xyzw, s2
  if_nz r0.z
    add r0.z, -r8.z, l(1.000000)
    add r0.z, -r0.z, r2.x
    mul_sat r0.z, r0.z, l(1.48756182)
    lt r7.w, l(0.000000), r0.z
    if_nz r7.w
      add r8.xyz, -r7.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
      mad r7.xyz, r0.zzzz, r8.xyzx, r7.xyzx
      add r7.w, -r9.x, l(1.000000)
      mad r9.x, r0.z, r7.w, r9.x
      mad r6.xyzw, r0.zzzz, -r6.xyzw, r6.xyzw
      add r8.xyz, -r1.yzwy, l(0.388244420, 0.000000, 0.000000, 0.000000)
      mad r1.yzw, r0.zzzz, r8.xxyz, r1.yyzw
      mad r0.x, r0.z, -r0.x, r0.x
      add r7.w, -r5.x, l(1.000000)
      mad r5.x, r0.z, r7.w, r5.x
      mad r4.y, r0.z, -r4.y, r4.y
      add r7.w, -r2.w, l(0.018000)
      mad r2.w, r0.z, r7.w, r2.w
      mad r8.xyz, r10.xyzx, l(215.799011, 16.691010, 2.160759, 0.000000), -r3.yzwy
      mad r3.yzw, r0.zzzz, r8.xxyz, r3.yyzw
    endif
  endif
  if_nz r0.w
    add r0.z, -r8.w, l(1.000000)
    add_sat r0.z, -r0.z, r2.x
    lt r0.w, l(0.000000), r0.z
    if_nz r0.w
      mul r0.z, r0.z, l(0.500000)
      add r8.xyz, -r7.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
      mad r7.xyz, r0.zzzz, r8.xyzx, r7.xyzx
      add r0.w, -r9.x, l(1.000000)
      mad r9.x, r0.z, r0.w, r9.x
      mad r6.xyzw, r0.zzzz, -r6.xyzw, r6.xyzw
      add r8.xyz, -r1.yzwy, l(0.580391884, 0.807828188, 0.831372619, 0.000000)
      mad r1.yzw, r0.zzzz, r8.xxyz, r1.yyzw
      add r0.w, -r0.x, l(1.000000)
      mad r0.x, r0.z, r0.w, r0.x
      add r0.w, -r5.x, l(1.000000)
      mad r5.x, r0.z, r0.w, r5.x
      mad r4.y, r0.z, -r4.y, r4.y
      add r0.w, -r2.w, l(0.018000)
      mad r2.w, r0.z, r0.w, r2.w
      mad r8.xyz, r10.xyzx, l(1.062564, 1.500000, 1.47342753, 0.000000), -r3.yzwy
      mad r3.yzw, r0.zzzz, r8.xxyz, r3.yyzw
    endif
  endif
  if_nz r2.y
    add r0.z, -r3.x, l(1.000000)
    add_sat r0.z, -r0.z, r2.x
    lt r0.w, l(0.000000), r0.z
    if_nz r0.w
      mul r0.z, r0.z, l(0.700000)
      add r8.xyz, -r7.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
      mad r7.xyz, r0.zzzz, r8.xyzx, r7.xyzx
      add r0.w, -r9.x, l(1.000000)
      mad r9.x, r0.z, r0.w, r9.x
      mad r6.xyzw, r0.zzzz, -r6.xyzw, r6.xyzw
      add r8.xyz, -r1.yzwy, l(0.513725579, 0.498039424, 0.247058898, 0.000000)
      mad r1.yzw, r0.zzzz, r8.xxyz, r1.yyzw
      add r0.w, -r0.x, l(1.000000)
      mad r0.x, r0.z, r0.w, r0.x
      add r0.w, -r5.x, l(1.000000)
      mad r5.x, r0.z, r0.w, r5.x
      mad r4.y, r0.z, -r4.y, r4.y
      add r0.w, -r2.w, l(0.018000)
      mad r2.w, r0.z, r0.w, r2.w
      mad r8.xyz, r10.xyzx, l(0.956009, 1.000000, 0.313989, 0.000000), -r3.yzwy
      mad r3.yzw, r0.zzzz, r8.xxyz, r3.yyzw
    endif
  endif
  if_nz r2.z
    add r0.y, -r0.y, l(1.000000)
    add_sat r0.y, -r0.y, r2.x
    lt r0.z, l(0.000000), r0.y
    if_nz r0.z
      mul r0.y, r0.y, l(0.250000)
      add r2.xyz, -r7.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
      mad r7.xyz, r0.yyyy, r2.xyzx, r7.xyzx
      add r0.z, -r9.x, l(1.000000)
      mad r9.x, r0.y, r0.z, r9.x
      mad r6.xyzw, r0.yyyy, -r6.xyzw, r6.xyzw
      add r2.xyz, -r1.yzwy, l(0.329802066, 0.340103745, 0.523559451, 0.000000)
      mad r1.yzw, r0.yyyy, r2.xxyz, r1.yyzw
      add r0.z, -r0.x, l(1.000000)
      mad r0.x, r0.y, r0.z, r0.x
      add r0.z, -r5.x, l(1.000000)
      mad r5.x, r0.y, r0.z, r5.x
      mad r4.y, r0.y, -r4.y, r4.y
      add r0.z, -r2.w, l(0.018000)
      mad r2.w, r0.y, r0.z, r2.w
      mad r2.xyz, r10.xyzx, l(1.822130, 0.838494, 3.68737984, 0.000000), -r3.yzwy
      mad r3.yzw, r0.yyyy, r2.xxyz, r3.yyzw
    endif
  endif
endif
lt r0.y, l(0.000000), r9.z
if_nz r0.y
  add r0.yz, -r0.xxxx, l(0.000000, 0.500000, 0.990000, 0.000000)
  mul_sat r0.y, r0.y, l(2.500000)
  add r0.w, -r4.y, l(1.000000)
  mul r0.y, r0.w, r0.y
  add r2.xyz, r9.zzzz, l(-0.200000, -0.300000, -0.250000, 0.000000)
  mul_sat r2.xyz, r2.xyzx, l(1.250000, 1.47058821, 4.000000, 0.000000)
  mul r0.yw, r0.yyyw, r2.xxxz
  mad r0.y, r0.y, l(1.200000), l(1.000000)
  mad r0.x, r2.y, r0.z, r0.x
  add r0.z, -r2.w, l(0.020000)
  mad r2.w, r0.w, r0.z, r2.w
  add r0.z, -r9.x, l(1.000000)
  mad r9.x, r2.y, r0.z, r9.x
  dp3 r0.z, r7.xyzx, r7.xyzx
  rsq r0.z, r0.z
  mul r7.xyz, r0.zzzz, r7.xyzx
  add r0.z, -r5.x, l(1.000000)
  mad r5.x, r9.z, r0.z, r5.x
  log r2.xyz, r1.yzwy
  mul r0.yzw, r0.yyyy, r2.xxyz
  exp r1.yzw, r0.yyzw
endif
ge r0.y, l(0.0414429009), r1.x
discard_nz r0.y
mul r0.yz, v0.xxyx, cb3[32].zzwz
mad r0.yz, r0.yyzy, l(0.000000, 2.000000, -2.000000, 0.000000), l(0.000000, -1.000000, 1.000000, 0.000000)
dp3 r0.w, v4.xyzx, v4.xyzx
rsq r0.w, r0.w
mul r2.xyz, r0.wwww, v4.xyzx
dp3 r0.w, v5.xyzx, v5.xyzx
rsq r0.w, r0.w
mul r8.xyz, r0.wwww, v5.xyzx
dp3 r0.w, v6.xyzx, v6.xyzx
rsq r0.w, r0.w
mul r10.xyz, r0.wwww, v6.xyzx
dp3 r0.w, r7.xyzx, r7.xyzx
rsq r0.w, r0.w
mul r7.xyz, r0.wwww, r7.xyzx
mul r10.xyz, r10.xyzx, r7.yyyy
mad r7.xyw, r7.xxxx, r8.xyxz, r10.xyxz
mad r7.xyz, r7.zzzz, r2.xyzx, r7.xywx
dp3 r0.w, r7.xyzx, r7.xyzx
rsq r0.w, r0.w
mul r7.xyz, r0.wwww, r7.xyzx
ne r0.w, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].z
deriv_rtx_fine r8.xyz, r2.xyzx
deriv_rty_fine r2.xyz, r2.xyzx
dp3 r1.x, r8.xyzx, r8.xyzx
dp3 r2.x, r2.xyzx, r2.xyzx
add r1.x, r1.x, r2.x
min r9.y, r1.x, l(0.300000)
movc r2.xy, r0.wwww, l(1.000000,0,0,0), r9.xyxx
add r0.x, -r0.x, l(1.000000)
mul r0.x, r0.x, r0.x
max r0.w, r2.x, l(0.600000)
mad r0.w, r0.w, l(-0.527635), l(0.520718)
max r0.w, r0.w, l(0.000000)
mad r0.x, r0.x, r0.x, r0.w
add r0.x, r2.y, r0.x
sqrt r0.x, r0.x
min r0.x, r0.x, l(1.000000)
max r0.x, r0.x, l(0.001000)
sqrt r0.x, r0.x
add r5.y, -r0.x, l(1.000000)
lt r0.x, r1.y, l(0.040450)
mul r0.w, r1.y, l(0.0773993805)
add r1.x, r1.y, l(0.055000)
mul r1.x, r1.x, l(0.947867334)
log r1.x, r1.x
mul r1.x, r1.x, l(2.400000)
exp r1.x, r1.x
movc r0.x, r0.x, r0.w, r1.x
lt r0.w, r1.z, l(0.040450)
mul r1.x, r1.z, l(0.0773993805)
add r1.y, r1.z, l(0.055000)
mul r1.y, r1.y, l(0.947867334)
log r1.y, r1.y
mul r1.y, r1.y, l(2.400000)
exp r1.y, r1.y
movc r0.w, r0.w, r1.x, r1.y
lt r1.x, r1.w, l(0.040450)
mul r1.y, r1.w, l(0.0773993805)
add r1.z, r1.w, l(0.055000)
mul r1.z, r1.z, l(0.947867334)
log r1.z, r1.z
mul r1.z, r1.z, l(2.400000)
exp r1.z, r1.z
movc r1.x, r1.x, r1.y, r1.z
mul r6.xyzw, r6.xyzw, cb3[37].yyyy
mul r1.y, l(0.900000), cb3[37].w
exp r1.y, r1.y
mul r1.yzw, r1.yyyy, r3.yyzw
mul r1.yzw, r1.yyzw, cb1[3].xxxx
and r2.y, l(8), cb1[0].y
max r2.z, r1.w, r1.z
max r2.z, r1.y, r2.z
lt r2.z, l(0.0000153787005), r2.z
max r3.x, r6.z, r6.y
max r3.x, r3.x, r6.x
lt r3.x, r3.x, l(0.010000)
or r3.x, r2.z, r3.x
movc r3.y, r3.x, l(0), l(1)
add r2.x, r2.x, l(-0.950000)
mul o1.w, r2.x, l(20.000000)
ftou r3.zw, v0.xxxy
sqrt r8.xyw, r0.xwxx
sqrt r8.z, r1.x
mul r9.xyz, r8.xywx, l(0.250000, 0.500000, -0.250000, 0.000000)
add r0.xw, r9.yyyy, r9.xxxz
mad r9.x, r8.z, l(0.250000), r0.x
dp2 r9.y, r8.wzww, l(0.500000, -0.500000, 0.000000, 0.000000)
mad r9.z, r8.z, l(-0.250000), r0.w
and r0.xw, r3.zzzw, l(1, 0, 0, 1)
ine r0.x, r0.w, r0.x
movc r0.xw, r0.xxxx, r9.xxxy, r9.xxxz
add r4.xz, r0.xxwx, l(0.000000, 0.000000, 0.498039216, 0.000000)
mul r0.x, r2.w, l(6.250000)
sqrt r4.w, r0.x
mad o1.xyz, r7.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
movc r0.x, r2.y, l(1), l(0)
and r0.w, r2.z, l(2)
iadd r0.x, r0.w, r0.x
iadd r0.x, r0.x, l(28)
imad r0.x, r3.y, l(32), r0.x
utof r0.x, r0.x
mul r5.z, r0.x, l(0.00392156886)
and r1.xyz, r1.yzwy, r2.zzzz
movc o3.xyz, r3.xxxx, r1.xyzx, r6.xyzx
max r0.x, |v7.z|, l(0.000001)

mov r37.xyz, v7.xyzx
ld_indexable(texture2d)(float,float,float,float) r41.xyzw, l(2, 0, 0, 0), t125.xyzw
ge r42.x, r41.x, l(5.0)
if_z r42.x
add r40.w, r37.z, -r41.y
mad r37.x, r41.x, r40.w, r37.x
else
add r40.w, r37.z, -r40.y
mad r37.x, r40.x, r40.w, r37.x
endif

div r0.xw, r37.xxxy, r0.xxxx
add o4.xy, -r0.xwxx, r0.yzyy
mov o0.xyzw, r4.xzyw
mov r5.w, l(0)
mov o2.xyzw, r5.xwyz
mov o3.w, r6.w
ret
// Approximately 643 instruction slots used
