//
// Generated by Microsoft (R) HLSL Shader Compiler 10.0.10011.16384
//
//   using 3Dmigoto v1.3.16 on Fri Jan 28 19:44:51 2022
//
//
// Note: shader requires additional functionality:
//       64 UAV slots
//
//
// Buffer Definitions:
//
// cbuffer ConstBuf__forwardPlusComputeData
// {
//
//   struct ForwardPlusDeferredComputeData
//   {
//
//       uint enableRadianceOutput;     // Index:    0
//       float outRadianceEmissiveIntensity;// Index:    0.y
//
//   } resourceTables__forwardPlusComputeData;// Index:    0.xy             Components:     2
//
// }
//
// cbuffer ConstBuf__constants
// {
//
//   struct ForwardPlusDeferredConstants
//   {
//
//       float4x4 gViewProj;            // Index:    0
//       float4x4 gView;                // Index:    4
//       float4 gEyePos;                // Index:    8
//       float4x4 gInvViewProj;         // Index:    9
//       float4 gInvViewportSize;       // Index:   13
//       float cDepthReprojectScale;    // Index:   14
//       float cDepthReprojectBias;     // Index:   14.y
//       float2 pad;                    // Index:   14.z
//       float4 mirrorPlaneWS;          // Index:   15
//       float2 mirrorProportion;       // Index:   16
//       float distortionByNormalMag;   // Index:   16.z
//       float planarToCubeMapBlend;    // Index:   16.w
//
//       struct LightingCB
//       {
//
//           uint imageWidth;           // Index:   17
//           uint imageHeight;          // Index:   17.y
//           float invImageWidth;       // Index:   17.z
//           float invImageHeight;      // Index:   17.w
//           uint tilesHorz;            // Index:   18
//           uint tilesVert;            // Index:   18.y
//           uint tilesHorzHalfRes;     // Index:   18.z
//           uint tilesVertHalfRes;     // Index:   18.w
//           uint numLocalShadows;      // Index:   19
//           uint numLocalLights;       // Index:   19.y
//           uint numExposureLights;    // Index:   19.z
//           uint numDirectionalLights; // Index:   19.w
//           uint numDirectionalShadows;// Index:   20
//
//           struct Projector
//           {
//
//               float4x4 mat;          // Index:   21
//
//           } projectors[4];           // Index:   21
//
//           struct DirectionalLight
//           {
//
//               float3 dirWS;          // Index:   37
//               uint groupID;          // Index:   37.w
//               float3 color;          // Index:   38
//               float solidAngle;      // Index:   38.w
//               float halfAngle;       // Index:   39
//               int shadowMaskIndex;   // Index:   39.y
//               int projectorIndex;    // Index:   39.z
//               float ssdoAmount;      // Index:   39.w
//
//           } DirectionalLights[2];    // Index:   37
//
//           struct LightShadowInfo
//           {
//
//               float4x4 gWorldToLight;// Index:   43
//
//               struct CascadeOffset
//               {
//
//                   float fScale;      // Index:   47
//                   float3 vTranslate; // Index:   47.y
//
//               } gCascadeOffset[3];   // Index:   47
//               float4 uvScaleOffset[4];// Index:   50
//               int extraCascadeIndex; // Index:   54
//               float cascadeRange;    // Index:   54.y
//               float2 linearizeConstants;// Index:   54.z
//               float filterSize;      // Index:   55
//               float shadowFade;      // Index:   55.y
//               float shadowBias;      // Index:   55.z
//               float padd;            // Index:   55.w
//
//           } DirectionalShadows[2];   // Index:   43
//
//           struct LocalLightFull
//           {
//
//               float3 posWS;          // Index:   69
//               float sourceRadiusSquared;// Index:   69.w
//               float3 dirWS;          // Index:   70
//               float falloffConstant; // Index:   70.w
//               float3 color;          // Index:   71
//               uint groupID;          // Index:   71.w
//               float innerMinusOuterCosHalfAngleRcp;// Index:   72
//               float outerCosHalfAngle;// Index:   72.y
//               int lightIndex;        // Index:   72.z
//               int capsuleShadowIndex;// Index:   72.w
//               int projectorIndex;    // Index:   73
//               float fadeStartOnDist; // Index:   73.y
//               float fadeRcpDist;     // Index:   73.z
//               float fadeRate;        // Index:   73.w
//               float ssdoAmount;      // Index:   74
//               uint3 _unused1;        // Index:   74.y
//
//           } LocalLightsUnshadowed[32];// Index:   69
//
//           struct LocalLightFull
//           {
//
//               float3 posWS;          // Index:  261
//               float sourceRadiusSquared;// Index:  261.w
//               float3 dirWS;          // Index:  262
//               float falloffConstant; // Index:  262.w
//               float3 color;          // Index:  263
//               uint groupID;          // Index:  263.w
//               float innerMinusOuterCosHalfAngleRcp;// Index:  264
//               float outerCosHalfAngle;// Index:  264.y
//               int lightIndex;        // Index:  264.z
//               int capsuleShadowIndex;// Index:  264.w
//               int projectorIndex;    // Index:  265
//               float fadeStartOnDist; // Index:  265.y
//               float fadeRcpDist;     // Index:  265.z
//               float fadeRate;        // Index:  265.w
//               float ssdoAmount;      // Index:  266
//               uint3 _unused1;        // Index:  266.y
//
//           } LocalLightsShadowed[16]; // Index:  261
//
//           struct LightShadowInfo
//           {
//
//               float4x4 gWorldToLight;// Index:  357
//
//               struct CascadeOffset
//               {
//
//                   float fScale;      // Index:  361
//                   float3 vTranslate; // Index:  361.y
//
//               } gCascadeOffset[3];   // Index:  361
//               float4 uvScaleOffset[4];// Index:  364
//               int extraCascadeIndex; // Index:  368
//               float cascadeRange;    // Index:  368.y
//               float2 linearizeConstants;// Index:  368.z
//               float filterSize;      // Index:  369
//               float shadowFade;      // Index:  369.y
//               float shadowBias;      // Index:  369.z
//               float padd;            // Index:  369.w
//
//           } LocalLightsShadows[16];  // Index:  357
//
//           struct LightShadowInfo
//           {
//
//               float4x4 gWorldToLight;// Index:  565
//
//               struct CascadeOffset
//               {
//
//                   float fScale;      // Index:  569
//                   float3 vTranslate; // Index:  569.y
//
//               } gCascadeOffset[3];   // Index:  569
//               float4 uvScaleOffset[4];// Index:  572
//               int extraCascadeIndex; // Index:  576
//               float cascadeRange;    // Index:  576.y
//               float2 linearizeConstants;// Index:  576.z
//               float filterSize;      // Index:  577
//               float shadowFade;      // Index:  577.y
//               float shadowBias;      // Index:  577.z
//               float padd;            // Index:  577.w
//
//           } ShadowTransmittanceInfo; // Index:  565
//
//           struct LightShadowInfo
//           {
//
//               float4x4 gWorldToLight;// Index:  578
//
//               struct CascadeOffset
//               {
//
//                   float fScale;      // Index:  582
//                   float3 vTranslate; // Index:  582.y
//
//               } gCascadeOffset[3];   // Index:  582
//               float4 uvScaleOffset[4];// Index:  585
//               int extraCascadeIndex; // Index:  589
//               float cascadeRange;    // Index:  589.y
//               float2 linearizeConstants;// Index:  589.z
//               float filterSize;      // Index:  590
//               float shadowFade;      // Index:  590.y
//               float shadowBias;      // Index:  590.z
//               float padd;            // Index:  590.w
//
//           } ExtraCascades[2];        // Index:  578
//
//           struct ExposureLightFull
//           {
//
//               float3 posWS;          // Index:  604
//               float falloffConstant; // Index:  604.w
//               float3 color;          // Index:  605
//               uint groupID;          // Index:  605.w
//
//           } ExposureLightsFull[16];  // Index:  604
//
//       } global;                      // Index:   17
//
//       struct EnvironmentBuffer
//       {
//
//           float gDebugAmbientAmount; // Index:  636
//           float gDebugDiffuseAmount; // Index:  636.y
//           float gDebugSpecularAmount;// Index:  636.z
//           float gDebugEnvmapAmount;  // Index:  636.w
//           float3 g_GPUDebugOverridePositionXYZ;// Index:  637
//           float gDebugAOAmount;      // Index:  637.w
//           float g_GPUDebugOn;        // Index:  638
//           float g_GPUDebugOverridePositionEnable;// Index:  638.y
//           float g_skinSpecSecondLobeShift;// Index:  638.z
//           float g_skinSpecSecondProportion;// Index:  638.w
//           float g_thinScatteringAnisotropy;// Index:  639
//           float g_volumetricScatteringAnisotropy;// Index:  639.y
//           float g_volumetricSpecularScatteringAnisotropy;// Index:  639.z
//           float g_skinScatteringAnisotropy;// Index:  639.w
//           float g_volumetricScatteringNormalBend;// Index:  640
//           float g_volumetricSpecularScatteringNormalBend;// Index:  640.y
//           float g_hairSpecSecondLobeShift;// Index:  640.z
//           float g_hairSpecSecondProportion;// Index:  640.w
//           float g_isHDRRendering;    // Index:  641
//           float g_defaultSceneToScreenPower;// Index:  641.y
//           float g_defaultWhiteLevel; // Index:  641.z
//           float padding0;            // Index:  641.w
//           int g_flags;               // Index:  642
//           float g_reflectionOcclusionFalloff;// Index:  642.y
//           float padding1;            // Index:  642.z
//           float padding2;            // Index:  642.w
//
//           struct AtmosphericConstants
//           {
//
//               float3 cFogColor;      // Index:  643
//               float cHeightFalloff;  // Index:  643.w
//               float3 cEyePosition;   // Index:  644
//               float cHeightDensity;  // Index:  644.w
//               float cStartDistance;  // Index:  645
//               float cGlobalDensity;  // Index:  645.y
//               float cDepthReprojectScale;// Index:  645.z
//               float cDepthReprojectBias;// Index:  645.w
//               float4x4 cInvProjNoZReproj;// Index:  646
//               float3 cDirectionalFogDirection;// Index:  650
//               float cDirectionalityPower;// Index:  650.w
//               float3 cDirectionalFogColor;// Index:  651
//               float cDensityMapSparseBias;// Index:  651.w
//               float3 cDensityMapInvExtents;// Index:  652
//               float cDensityMapSparseSegmentScale;// Index:  652.w
//               float3 cDensityMapBias;// Index:  653
//               float cDensityMapSparseCutoff;// Index:  653.w
//               float cVolFogExponentMultiply;// Index:  654
//               float cVolFogDistanceMultiply;// Index:  654.y
//               float cVolFogExponentNormalize;// Index:  654.z
//               float cVolFogDistanceNormalize;// Index:  654.w
//               float cVolFogResolutionScale;// Index:  655
//               int cVolFogWidth;      // Index:  655.y
//               int cVolFogHeight;     // Index:  655.z
//               int cVolFogDepth;      // Index:  655.w
//
//           } atmosphericConstants;    // Index:  643
//
//       } environmentBuffer;           // Index:  636
//       float CascadeShadowSize;       // Index:  656
//       float OneOverCascadeShadowSize;// Index:  656.y
//       float ShadowTextureW;          // Index:  656.z
//       float ShadowTextureH;          // Index:  656.w
//       float OneOverShadowTextureW;   // Index:  657
//       float OneOverShadowTextureH;   // Index:  657.y
//
//   } resourceTables__constants;       // Index:    0-657.y          Components:  2630
                                        // Textures:  t0-t15
//
// }
//
// cbuffer ConstBuf__gbuffers
// {
//
//   struct GBufferStruct
//   {
//
//       float4x4 invViewProjNoZReproj; // Index:    0
//       float4x4 directionProjMatrix;  // Index:    4
//       float2 viewportScale;          // Index:    8
//       float2 viewportBias;           // Index:    8.z
//       float2 invViewportSize;        // Index:    9
//       float2 viewportSize;           // Index:    9.z
//       uint2 viewportSizeUint;        // Index:   10
//       float3 eyePos;                 // Index:   11
//
//   } resourceTables__gbuffers;        // Index:    0-11.z           Components:    47
                                        // Textures:  t16-t25
//
// }
//
// Resource bind info for resourceTables__constants.texLightsFlattened
// {
//
//   uint $Element;                     // Index:    0.x              Components:     1
//
// }
//
// Resource bind info for resourceTables__constants.DensityAtLightPoints
// {
//
//   float $Element;                    // Index:    0.x              Components:     1
//
// }
//
//
// Resource Bindings:
//
// Name                                 Type  Format         Dim Slot Elements
// ------------------------------ ---------- ------- ----------- ---- --------
// resourceTables__constants__linearSamplerClamp    sampler      NA          NA    0        1
// resourceTables__constants__linearSampler    sampler      NA          NA    2        1
// resourceTables__gbuffers__samplerLinearClamp    sampler      NA          NA    6        1
// resourceTables__constants.inOffsets    texture    uint         buf    0        1
// resourceTables__constants.texLightsFlattened    texture  struct         r/o    2        1
// resourceTables__constants.shadowMask    texture   float     2darray    3        1
// resourceTables__constants.capsuleShadowMask    texture   float     2darray    4        1
// resourceTables__constants.DensityAtLightPoints    texture  struct         r/o    5        1
// resourceTables__constants.texMirror    texture  float4          2d    6        1
// resourceTables__constants.ambientBRDFMap    texture  float2          2d    7        1
// resourceTables__constants.ShadowTransmittanceTexture0    texture  float4          2d   10        1
// resourceTables__constants.ShadowTransmittanceTexture1    texture  float4          2d   11        1
// resourceTables__constants.ProjTextureMaps[0]    texture  float4          2d   12        1
// resourceTables__constants.ProjTextureMaps[1]    texture  float4          2d   13        1
// resourceTables__constants.ProjTextureMaps[2]    texture  float4          2d   14        1
// resourceTables__constants.ProjTextureMaps[3]    texture  float4          2d   15        1
// resourceTables__gbuffers.linearDepthTexture    texture   float          2d   16        1
// resourceTables__gbuffers.baseColorTexture    texture  float4          2d   17        1
// resourceTables__gbuffers.normalTexture    texture  float4          2d   18        1
// resourceTables__gbuffers.propertiesTexture    texture  float4          2d   19        1
// resourceTables__gbuffers.ambientTexture    texture  float3          2d   20        1
// resourceTables__gbuffers.scatteringEmissiveTexture    texture  float4          2d   21        1
// resourceTables__gbuffers.bilateralVectorsTex    texture  float2          2d   23        1
// resourceTables__gbuffers.ssaoTex    texture  float4          2d   24        1
// resourceTables__gbuffers.reflectionMap    texture  float3          2d   25        1
// resourceTables__forwardPlusComputeData.outDiffuse        UAV  float4          2d    8        1
// resourceTables__forwardPlusComputeData.outSpecEmissive        UAV  float4          2d    9        1
// resourceTables__forwardPlusComputeData.outRadianceHalfResMip0        UAV  float3          2d   11        1
// resourceTables__forwardPlusComputeData.outRadianceHalfResMip1        UAV  float3          2d   12        1
// resourceTables__forwardPlusComputeData.outRadianceHalfResMip2        UAV  float3          2d   13        1
// ConstBuf__forwardPlusComputeData    cbuffer      NA          NA    0        1
// ConstBuf__constants               cbuffer      NA          NA    1        1
// ConstBuf__gbuffers                cbuffer      NA          NA    2        1
//
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// no Input
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// no Output
cs_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer cb0[1], immediateIndexed
dcl_constantbuffer cb1[658], dynamicIndexed
dcl_constantbuffer cb2[12], immediateIndexed
dcl_sampler s0, mode_default
dcl_sampler s2, mode_default
dcl_sampler s6, mode_default
dcl_resource_buffer (uint,uint,uint,uint) t0
dcl_resource_structured t2, 4
dcl_resource_texture2darray (float,float,float,float) t3
dcl_resource_texture2darray (float,float,float,float) t4
dcl_resource_structured t5, 4
dcl_resource_texture2d (float,float,float,float) t6
dcl_resource_texture2d (float,float,float,float) t7
dcl_resource_texture2d (float,float,float,float) t10
dcl_resource_texture2d (float,float,float,float) t11
dcl_resource_texture2d (float,float,float,float) t12
dcl_resource_texture2d (float,float,float,float) t13
dcl_resource_texture2d (float,float,float,float) t14
dcl_resource_texture2d (float,float,float,float) t15
dcl_resource_texture2d (float,float,float,float) t16
dcl_resource_texture2d (float,float,float,float) t17
dcl_resource_texture2d (float,float,float,float) t18
dcl_resource_texture2d (float,float,float,float) t19
dcl_resource_texture2d (float,float,float,float) t20
dcl_resource_texture2d (float,float,float,float) t21
dcl_resource_texture2d (float,float,float,float) t23
dcl_resource_texture2d (float,float,float,float) t24
dcl_resource_texture2d (float,float,float,float) t25
dcl_uav_typed_texture2d (float,float,float,float) u8
dcl_uav_typed_texture2d (float,float,float,float) u9
dcl_uav_typed_texture2d (float,float,float,float) u11
dcl_uav_typed_texture2d (float,float,float,float) u12
dcl_uav_typed_texture2d (float,float,float,float) u13
dcl_input vThreadIDInGroupFlattened
dcl_input vThreadGroupID.x
dcl_temps 50
dcl_indexableTemp x0[16], 4
dcl_indexableTemp x1[8], 4
dcl_tgsm_structured g0, 4, 64
dcl_tgsm_structured g1, 12, 64
dcl_thread_group 64, 1, 1
dcl_resource_texture2d (float,float,float,float) t125
ld_indexable(texture2d)(float,float,float,float) r40.xyzw, l(0, 0, 0, 0), t125.xyzw
ld_indexable(buffer)(uint,uint,uint,uint) r0.x, l(11, 11, 11, 11), t0.xyzw
iadd r0.x, r0.x, vThreadGroupID.x
ishl r0.y, r0.x, l(2)
ld_structured_indexable(structured_buffer, stride=4)(mixed,mixed,mixed,mixed) r0.y, r0.y, l(0), t2.xxxx
bfi r0.xz, l(30, 0, 30, 0), l(2, 0, 2, 0), r0.xxxx, l(1, 0, 2, 0)
ld_structured_indexable(structured_buffer, stride=4)(mixed,mixed,mixed,mixed) r0.x, r0.x, l(0), t2.xxxx
ld_structured_indexable(structured_buffer, stride=4)(mixed,mixed,mixed,mixed) r0.z, r0.z, l(0), t2.xxxx
and r1.xy, r0.yyyy, l(0x02000000, 1023, 0, 0)
ine r0.w, r1.x, l(0)
ubfe r1.z, l(10), l(10), r0.y
and r0.y, r0.x, l(4095)
ubfe r0.x, l(16), l(12), r0.x
and r2.x, vThreadIDInGroupFlattened.x, l(7)
ushr r2.yz, vThreadIDInGroupFlattened.xxxx, l(0, 3, 2, 0)
imad r3.xyzw, r1.yzzz, l(8, 8, 8, 8), r2.xyyy
and r1.xw, r2.zzzy, l(4, 0, 0, 4)
xor r1.w, r1.x, r1.w
ishl r2.x, vThreadIDInGroupFlattened.x, l(1)
ushr r2.xy, l(0xebfa5014, 0xfa4141af, 0, 0), r2.xxxx
bfi r4.xyzw, l(2, 2, 2, 2), l(0, 0, 0, 0), r2.xyyy, r1.wxxx
imad r1.xyzw, r1.yzzz, l(8, 8, 8, 8), r4.xyzw
movc r1.xyzw, cb0[0].xxxx, r3.xyzw, r1.xyzw
utof r2.xy, r1.xwxx
add r2.xy, r2.xyxx, l(0.500000, 0.500000, 0.000000, 0.000000)
ftoi r3.xy, r2.xyxx
mad r2.zw, r2.xxxy, cb2[8].xxxy, cb2[8].zzzw
mul r4.xy, r2.xyxx, cb2[9].xyxx
mov r3.zw, l(0,0,0,0)
ld_indexable(texture2d)(float,float,float,float) r5.z, r3.xyww, t16.yzxw
mul r5.xy, r2.zwzz, r5.zzzz
mov r5.w, l(1.000000)

add r40.w, r5.z, -r40.y
mad r5.x, -r40.x, r40.w, r5.x

dp4 r6.x, r5.xyzw, cb2[0].xyzw
dp4 r6.y, r5.xyzw, cb2[1].xyzw
dp4 r6.z, r5.xyzw, cb2[2].xyzw
ld_indexable(texture2d)(float,float,float,float) r7.xyzw, r3.xyww, t18.xyzw
mad r5.xyw, r7.xyxz, l(2.000000, 2.000000, 0.000000, 2.000000), l(-1.000000, -1.000000, 0.000000, -1.000000)
dp3 r2.z, r5.xywx, r5.xywx
rsq r2.z, r2.z
mul r7.xyz, r2.zzzz, r5.xywx
ld_indexable(texture2d)(float,float,float,float) r8.xyzw, r3.xyww, t17.xyzw
ld_indexable(texture2d)(float,float,float,float) r9.xyzw, r3.xyww, t19.zxyw
ld_indexable(texture2d)(float,float,float,float) r10.xyz, r3.xyww, t20.xyzw
ld_indexable(texture2d)(float,float,float,float) r11.xyz, r3.xyww, t25.xyzw
mul r2.w, r9.w, l(255.000000)
ftou r2.w, r2.w
ubfe r4.z, l(3), l(5), r2.w
and r12.xy, r2.wwww, l(2, 4, 0, 0)
ult r2.w, r4.z, l(5)
and r2.w, r4.z, r2.w
ieq r13.xyz, r4.zzzz, l(6, 5, 7, 0)
ld_indexable(texture2d)(float,float,float,float) r14.xyzw, r3.xyww, t21.wxyz
iadd r15.xyzw, r3.xyxy, l(-1, 0, 0, -1)
mov r16.xy, r15.zwzz
mov r16.zw, l(0,0,0,0)
ld_indexable(texture2d)(float,float,float,float) r4.zw, r16.xyzw, t17.zwxy
mov r15.zw, l(0,0,0,0)
ld_indexable(texture2d)(float,float,float,float) r12.zw, r15.xyzw, t17.zwxy
iadd r15.xyzw, r3.xyxy, l(0, 1, 1, 0)
mov r16.xy, r15.zwzz
mov r16.zw, l(0,0,0,0)
ld_indexable(texture2d)(float,float,float,float) r16.xy, r16.xyzw, t17.xyzw
mov r15.zw, l(0,0,0,0)
ld_indexable(texture2d)(float,float,float,float) r15.xy, r15.xyzw, t17.xyzw
mov r17.x, r4.z
mov r17.y, r12.z
mov r17.z, r16.x
mov r17.w, r15.x
add r17.xyzw, r8.xxxx, -r17.xyzw
mul r17.xyzw, |r17.xyzw|, l(50.000000, 50.000000, 50.000000, 50.000000)
min r17.xyzw, r17.xyzw, l(1.000000, 1.000000, 1.000000, 1.000000)
add r17.xyzw, -r17.xyzw, l(1.000000, 1.000000, 1.000000, 1.000000)
ult r15.xz, l(0, 0, 0, 0), r3.yyxy
and r15.zw, r15.xxxz, l(0, 0, 0x3f800000, 0x3f800000)
mul r18.xy, r15.zwzz, r17.xyxx
iadd r15.zw, l(0, 0, -1, -1), cb2[10].xxxy
ult r15.zw, r3.xxxy, r15.zzzw
and r15.zw, r15.zzzw, l(0, 0, 0x3f800000, 0x3f800000)
mul r18.zw, r15.zzzw, r17.zzzw
add r4.z, r18.y, r18.x
mad r4.z, r17.z, r15.z, r4.z
mad r4.z, r17.w, r15.w, r4.z
ge r9.w, l(0.010000), r4.z
movc r17.xyzw, r15.xxxx, l(1.000000,0,0,0), l(0,0,0,1.000000)
movc r17.xyzw, r9.wwww, r17.xyzw, r18.xyzw
mul r10.w, r12.w, r17.y
mad r4.w, r4.w, r17.x, r10.w
mad r4.w, r16.y, r17.z, r4.w
mad r4.w, r15.y, r17.w, r4.w
rcp r4.z, r4.z
movc r4.z, r9.w, l(1.000000), r4.z
mul r15.z, r4.z, r4.w
and r4.zw, r3.xxxy, l(0, 0, 1, 1)
ine r4.z, r4.w, r4.z
mov r15.xy, r8.xyxx
movc r15.yz, r4.zzzz, r15.yyzy, r15.zzyz
add r15.xyz, r15.xyzx, l(0.000000, -0.498039216, -0.498039216, 0.000000)
add r16.yz, r15.yyzy, r15.xxxx
add r16.x, -r15.z, r16.y
add r4.z, -r15.y, r15.x
add r16.w, -r15.z, r4.z
mul r15.xyz, r16.xzwx, r16.xzwx
min r15.xyz, r15.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
mul r4.z, r8.w, r8.w
mul r4.zw, r4.zzzz, l(0.000000, 0.000000, 8.000000, 0.160000)
mad r7.w, r7.w, l(0.0500000119), l(0.950000)
min r4.w, r4.w, l(0.160000)
mov_sat r4.z, r4.z
mad r8.xyw, r15.xyxz, r4.zzzz, -r4.wwww
mad r8.xyw, r8.zzzz, r8.xyxw, r4.wwww
mad r15.xyz, r8.zzzz, -r15.xyzx, r15.xyzx
or r4.w, r13.x, r13.y
add r16.xyz, -r6.xyzx, cb2[11].xyzx

//Specular CS.
mul r41.x, r40.y, cb2[0].x
mul r41.y, r40.y, cb2[1].x
mul r41.z, r40.y, cb2[2].x
mad r16.x, r40.x, r41.x, r16.x
mad r16.y, r40.x, r41.y, r16.y
mad r16.z, r40.x, r41.z, r16.z

dp3 r8.z, r16.xyzx, r16.xyzx
rsq r8.z, r8.z
mul r17.xyz, r8.zzzz, r16.xyzx
ftou r18.xy, r2.xyxx
ld_indexable(texture2d)(float,float,float,float) r2.xy, r3.xyzw, t23.xyzw
mul r2.xy, r2.xyxx, cb2[9].xyxx
mad r3.xy, r2.xyxx, l(8.000000, 8.000000, 0.000000, 0.000000), r4.xyxx
sample_l_indexable(texture2d)(float,float,float,float) r19.xyz, r3.xyxx, t24.yzwx, s6, l(0.000000)
add r2.x, -r9.y, l(1.000000)
mad_sat r2.x, -cb1[637].w, r2.x, l(1.000000)
and r9.yw, l(0, 1, 0, 0x80000000), cb1[642].xxxx
mad r19.xyz, r19.xyzx, l(2.000000, 2.000000, 2.000000, 0.000000), l(-1.000000, -1.000000, -1.000000, 0.000000)
movc r19.xyz, r9.yyyy, r19.xyzx, l(0,0,0,0)
mad r20.xyz, r14.wyzw, l(2.000000, 2.000000, 2.000000, 0.000000), l(-1.000000, -1.000000, -1.000000, 0.000000)
dp3 r2.y, r20.xyzx, r20.xyzx
rsq r2.y, r2.y
mul r20.xyz, r2.yyyy, r20.xyzx
mul r21.xyz, r7.yzxy, r20.xyzx
mad r21.xyz, r20.zxyz, r7.zxyz, -r21.xyzx
dp3 r2.y, r21.xyzx, r21.xyzx
rsq r2.y, r2.y
mul r21.yzw, r2.yyyy, r21.xxyz
max r2.y, r15.z, r15.y
max r2.y, r2.y, r15.x
max r2.y, r2.y, l(0.000010)
div r22.xyz, r15.xyzx, r2.yyyy
mul r22.xyz, r8.xywx, r22.xyzx
movc r22.xyz, r13.xxxx, r22.xyzx, r8.xywx
mul r23.xyz, r14.yzwy, r8.xywx
lt r2.y, r14.w, l(0.000000)
mad r24.xyz, r14.yzwy, l(8.000000, 8.000000, -8.000000, 0.000000), l(-4.000000, -4.000000, -4.000000, 0.000000)
movc r12.xzw, r12.xxxx, r14.yyzw, l(0,0,0,0)
and r24.xyz, r2.yyyy, r24.xyzx
or r2.y, r13.z, r2.y
movc r8.xyw, r13.zzzz, r23.xyxz, r8.xyxw
movc r23.yzw, r13.zzzz, l(0,0,0,0), r24.xxyz
mov r21.x, r20.x
movc r21.xyzw, r4.wwww, r21.xyzw, l(0,1.000000,0,0)
or r2.y, r4.w, r2.y
movc r12.xzw, r2.yyyy, l(0,0,0,0), r12.xxzw
movc r8.xyw, r4.wwww, r22.xyxz, r8.xyxw
movc r20.xy, r4.wwww, r20.yzyy, l(0,1.000000,0,0)
mov r14.yzw, l(0,0,0,0)
mov r23.x, l(0)
movc r22.xyzw, r4.wwww, r14.xyzw, r23.xyzw
ieq r2.y, r2.w, l(3)
or r2.y, r2.y, r4.w
movc r23.w, r2.y, l(0), r14.x
mov_sat r14.x, -r14.x
add_sat r2.y, r9.x, cb1[640].z
and r3.w, r13.x, cb1[640].w
and r2.y, r2.y, r13.x
mad_sat r9.y, -cb1[638].z, l(0.500000), r9.x
add_sat r10.w, r9.y, cb1[638].z
movc r11.w, r12.y, l(-1), r13.x
movc r3.w, r12.y, cb1[638].w, r3.w
movc r13.z, r12.y, r9.y, r9.x
movc r13.w, r12.y, r10.w, r2.y
add r24.xy, -r13.zwzz, l(1.000000, 1.000000, 0.000000, 0.000000)
mul r9.xy, r24.xyxx, r24.xyxx
max r9.xy, r9.xyxx, l(0.001000, 0.001000, 0.000000, 0.000000)
and r2.y, r9.y, r11.w
ge r9.y, l(0.000000), r14.x
ine r9.w, r9.w, l(0)
and r9.y, r9.w, r9.y
if_nz r9.y
  dp3_sat r9.y, r7.xyzx, r17.xyzx
  add r9.w, r2.x, r9.y
  log r9.w, r9.w
  mul r9.w, r9.w, r13.z
  exp r9.w, r9.w
  add r9.w, r2.x, r9.w
  add_sat r9.w, r9.w, l(-1.000000)
  add r9.y, -r9.y, l(1.000000)
  mul r10.w, r9.y, r9.y
  mul r9.y, r9.y, r10.w
  add r10.w, -r9.w, l(1.000000)
  mad r9.y, r9.y, r10.w, r9.w
else
  mov r9.y, l(1.000000)
endif
dp3 r9.w, r17.xyzx, r7.xyzx
sqrt r24.z, |r9.w|
mad r13.xyw, r24.xzxx, l(0.996093750, 0.996093750, 0.000000, -0.337748349), l(0.00195312500, 0.00195312500, 0.000000, 1.000000)
sample_l_indexable(texture2d)(float,float,float,float) r13.xy, r13.xyxx, t7.xyzw, s0, l(0.000000)
mul r10.w, r4.z, r13.y
mad r14.xyz, r8.xywx, r13.xxxx, r10.wwww
lt r10.w, l(0.000000), r9.z
mul r12.y, |r9.w|, |r9.w|
mad r13.x, -|r9.w|, |r9.w|, l(1.000000)
max r13.x, r13.x, l(0.000100)
mul r13.y, r13.x, r13.x
div r12.y, r12.y, r13.x
mad r13.x, r13.z, l(2.000000), l(0.124748)
add_sat r14.w, r13.z, l(0.000100)
div r12.y, -r12.y, r14.w
mul r12.y, r12.y, l(1.442695)
exp r12.y, r12.y
mul r12.y, r12.y, l(4.000000)
div r12.y, r12.y, r13.y
add r12.y, r12.y, l(0.250000)
div r13.x, l(1.000000, 1.000000, 1.000000, 1.000000), r13.x
mad r12.y, r12.y, r13.x, l(-1.000000)
mad r12.y, r9.z, r12.y, l(1.000000)
mul r24.yzw, r12.yyyy, r14.xxyz
movc r14.xyz, r10.wwww, r24.yzwy, r14.xyzx
dp3 r25.y, cb1[15].xyzx, cb1[4].xyzx
dp3 r25.z, cb1[15].xyzx, cb1[5].xyzx
dp3 r25.x, cb1[15].xyzx, cb1[6].xyzx
dp3 r26.x, r7.xyzx, cb1[4].xyzx
dp3 r26.y, r7.xyzx, cb1[5].xyzx
dp3 r26.z, r7.xyzx, cb1[6].xyzx
lt r12.y, r25.x, l(0.999900)
mul r24.yzw, r25.xxyz, l(0.000000, 0.000000, 0.000000, -1.000000)
mad r24.yzw, r25.yyzx, l(0.000000, -1.000000, 0.000000, 0.000000), -r24.yyzw
dp2 r13.x, r24.ywyy, r24.ywyy
rsq r13.x, r13.x
mul r24.yzw, r13.xxxx, r24.yyzw
mul r27.xyz, r24.yzwy, r25.xyzx
mad r25.xyz, r25.zxyz, r24.zwyz, -r27.xyzx
movc r13.xy, r12.yyyy, r24.wyww, l(1.000000,0,0,0)
movc r24.yzw, r12.yyyy, r25.xxyz, l(0,0,0,-1.000000)
dp2 r12.y, r13.xyxx, r26.xyxx
dp3 r14.w, r24.yzwy, r26.xyzx
mul r24.yz, r14.wwww, r24.yyzy
mad r13.xy, r13.xyxx, r12.yyyy, r24.yzyy
mul r4.xy, r4.xyxx, cb1[16].xyxx
mad r13.xy, cb1[16].zzzz, r13.xyxx, r4.xyxx
sample_l_indexable(texture2d)(float,float,float,float) r25.xyzw, r13.xyxx, t6.xyzw, s0, l(0.000000)
lt r12.y, r25.z, l(0.000000)
if_nz r12.y
  sample_l_indexable(texture2d)(float,float,float,float) r25.xyzw, r4.xyxx, t6.xyzw, s0, l(0.000000)
  max r25.z, r25.z, l(0.000000)
endif
lt r4.x, l(0.000000), r25.w
div r24.yzw, r25.xxyz, r25.wwww
movc r24.yzw, r4.xxxx, r24.yyzw, r25.xxyz
dp3_sat r4.x, cb1[15].xyzx, r7.xyzx
mul r4.y, cb1[16].w, cb1[16].w
mul r4.y, r4.y, l(2000.000000)
log r4.x, r4.x
mul r4.x, r4.x, r4.y
exp r4.x, r4.x
mul r4.x, r4.x, r25.w
mad r14.xyz, r24.yzwy, r14.xyzx, -r11.xyzx
mad r11.xyz, r4.xxxx, r14.xyzx, r11.xyzx
mov x0[0].x, cb1[21].x
mov x0[1].x, cb1[22].x
mov x0[3].x, cb1[24].x
mov x0[0].y, cb1[21].y
mov x0[1].y, cb1[22].y
mov x0[3].y, cb1[24].y
mov x0[0].z, cb1[21].z
mov x0[1].z, cb1[22].z
mov x0[3].z, cb1[24].z
mov x0[0].w, cb1[21].w
mov x0[1].w, cb1[22].w
mov x0[3].w, cb1[24].w
mov x0[4].x, cb1[25].x
mov x0[5].x, cb1[26].x
mov x0[7].x, cb1[28].x
mov x0[4].y, cb1[25].y
mov x0[5].y, cb1[26].y
mov x0[7].y, cb1[28].y
mov x0[4].z, cb1[25].z
mov x0[5].z, cb1[26].z
mov x0[7].z, cb1[28].z
mov x0[4].w, cb1[25].w
mov x0[5].w, cb1[26].w
mov x0[7].w, cb1[28].w
mov x0[8].x, cb1[29].x
mov x0[9].x, cb1[30].x
mov x0[11].x, cb1[32].x
mov x0[8].y, cb1[29].y
mov x0[9].y, cb1[30].y
mov x0[11].y, cb1[32].y
mov x0[8].z, cb1[29].z
mov x0[9].z, cb1[30].z
mov x0[11].z, cb1[32].z
mov x0[8].w, cb1[29].w
mov x0[9].w, cb1[30].w
mov x0[11].w, cb1[32].w
mov x0[12].x, cb1[33].x
mov x0[13].x, cb1[34].x
mov x0[15].x, cb1[36].x
mov x0[12].y, cb1[33].y
mov x0[13].y, cb1[34].y
mov x0[15].y, cb1[36].y
mov x0[12].z, cb1[33].z
mov x0[13].z, cb1[34].z
mov x0[15].z, cb1[36].z
mov x0[12].w, cb1[33].w
mov x0[13].w, cb1[34].w
mov x0[15].w, cb1[36].w
mov r6.w, l(1.000000)
dp4 r4.x, r6.xyzw, cb1[565].xyzw
dp4 r4.y, r6.xyzw, cb1[566].xyzw
dp4 r12.y, r6.xyzw, cb1[567].xyzw
dp4 r13.x, r6.xyzw, cb1[568].xyzw
div r4.xy, r4.xyxx, r13.xxxx
lt r14.xy, l(1.000000, 1.000000, 0.000000, 0.000000), |r4.xyxx|
or r13.y, r14.y, r14.x
max r14.x, |r4.y|, |r4.x|
mad r14.x, r14.x, l(1.05263162), l(-1.000000)
mul_sat r14.x, r14.x, l(20.000000)
movc r14.x, r13.y, l(0), r14.x
mad r4.xy, r4.xyxx, l(0.500000, -0.500000, 0.000000, 0.000000), l(0.500000, 0.500000, 0.000000, 0.000000)
sample_l_indexable(texture2d)(float,float,float,float) r25.xyzw, r4.xyxx, t10.xyzw, s0, l(0.000000)
sample_l_indexable(texture2d)(float,float,float,float) r26.xyzw, r4.xyxx, t11.xyzw, s0, l(0.000000)
div r4.x, r12.y, r13.x
max r4.x, r4.x, l(0.000000)
min r4.x, r4.x, l(0.999990)
mul r4.y, r4.x, l(8.000000)
round_ni r4.y, r4.y
ftoi r12.y, r4.y
ilt r13.x, r12.y, l(7)
iadd r14.y, r12.y, l(1)
movc r13.x, r13.x, r14.y, l(7)
mad r4.x, r4.x, l(8.000000), -r4.y
add r4.y, |r9.w|, l(0.001000)
ne r9.w, r22.w, l(0.000000)
add r14.y, -r4.y, l(1.000000)
mul r14.z, r14.y, r14.y
mul r14.z, r14.z, r14.z
mul r14.y, r14.z, r14.y
add r24.yzw, r4.zzzz, -r8.xxyw
mad r4.z, -r22.x, l(0.990000), l(1.000000)
dp3 r14.z, r22.yzwy, r22.yzwy
sqrt r14.z, r14.z
div r14.w, l(1.000000, 1.000000, 1.000000, 1.000000), r14.z
mad r5.xyw, -r5.xyxw, r2.zzzz, r19.xyxz
mov r18.w, l(0)
mov r20.zw, r21.xxxx
mov r19.xyz, l(0,0,0,0)
mov r27.xyz, l(0,0,0,0)
mov r2.z, l(0)
mov r15.w, l(0)
loop
  uge r16.w, r15.w, cb1[19].w
  breakc_nz r16.w
  imul null, r16.w, r15.w, l(3)
  ige r17.w, cb1[r16.w + 39].y, l(0)
  mov r18.z, r2.z
  ld_indexable(texture2darray)(float,float,float,float) r19.w, r18.xyzw, t3.yzwx
  movc r19.w, r17.w, r19.w, l(1.000000)
  and r22.x, r17.w, l(1)
  iadd r2.z, r2.z, r22.x
  lt r22.x, l(0.000000), r19.w
  if_nz r22.x
    add r22.x, -r19.w, l(1.000000)
    mul r22.x, r22.x, r22.x
    mad_sat r22.x, -r22.x, l(200.000000), l(1.000000)
    movc r19.w, r2.w, r22.x, r19.w
    if_nz r17.w
      if_nz r13.y
        mov r17.w, l(1.000000)
      endif
      if_z r13.y
        mov x1[0].x, r25.x
        mov x1[1].x, r25.y
        mov x1[2].x, r25.z
        mov x1[3].x, r25.w
        mov x1[4].x, r26.x
        mov x1[5].x, r26.y
        mov x1[6].x, r26.z
        mov x1[7].x, r26.w
        mov r22.x, x1[r12.y + 0].x
        mov r27.w, x1[r13.x + 0].x
        add r27.w, -r22.x, r27.w
        mad r22.x, r4.x, r27.w, r22.x
        exp r22.x, -r22.x
        add r22.x, r14.x, r22.x
        min r17.w, r22.x, l(1.000000)
      endif
      mov r28.xyz, r17.wwww
    else
      mov r28.xyz, l(1.000000,1.000000,1.000000,0)
    endif
    ige r17.w, cb1[r16.w + 39].z, l(0)
    if_nz r17.w
      ishl r17.w, cb1[r16.w + 39].z, l(2)
      mov r29.x, x0[r17.w + 0].x
      mov r30.x, x0[r17.w + 1].x
      mov r31.x, x0[r17.w + 3].x
      mov r29.y, x0[r17.w + 0].y
      mov r30.y, x0[r17.w + 1].y
      mov r31.y, x0[r17.w + 3].y
      mov r29.z, x0[r17.w + 0].z
      mov r30.z, x0[r17.w + 1].z
      mov r31.z, x0[r17.w + 3].z
      mov r29.w, x0[r17.w + 0].w
      mov r30.w, x0[r17.w + 1].w
      mov r31.w, x0[r17.w + 3].w
      dp4 r29.x, r6.xyzw, r29.xyzw
      dp4 r29.y, r6.xyzw, r30.xyzw
      dp4 r17.w, r6.xyzw, r31.xyzw
      div r29.xy, r29.xyxx, r17.wwww
      sample_l_indexable(texture2d)(float,float,float,float) r30.xyz, r29.xyxx, t12.xyzw, s2, l(0.000000)
      sample_l_indexable(texture2d)(float,float,float,float) r31.xyz, r29.xyxx, t13.xyzw, s2, l(0.000000)
      sample_l_indexable(texture2d)(float,float,float,float) r32.xyz, r29.xyxx, t14.xyzw, s2, l(0.000000)
      sample_l_indexable(texture2d)(float,float,float,float) r29.xyz, r29.xyxx, t15.xyzw, s2, l(0.000000)
      ieq r33.xyz, l(1, 2, 3, 0), cb1[r16.w + 39].zzzz
      movc r30.xyz, r33.xxxx, r31.xyzx, r30.xyzx
      movc r30.xyz, r33.yyyy, r32.xyzx, r30.xyzx
      movc r29.xyz, r33.zzzz, r29.xyzx, r30.xyzx
      mul r28.xyz, r28.xyzx, r29.xyzx
    endif
    and r17.w, l(1), cb1[r16.w + 37].w
    movc r22.x, r17.w, cb1[r16.w + 38].w, l(0)
    movc r29.xyz, r17.wwww, cb1[r16.w + 37].xyzx, l(0,1.000000,0,0)
    mad_sat r17.w, cb1[r16.w + 39].x, l(0.318309873), r9.x
    add r27.w, -r9.x, r17.w
    mad r27.w, -r27.w, r27.w, l(1.000000)
    sqrt r27.w, r27.w
    min_sat r27.w, r7.w, r27.w
    mad r30.xyz, r16.xyzx, r8.zzzz, r29.xyzx
    dp3 r28.w, r30.xyzx, r30.xyzx
    dp3 r29.w, r7.xyzx, r29.xyzx
    max r27.w, r27.w, l(0.950000)
    add r30.w, -r27.w, l(1.000000)
    rsq r31.x, r30.w
    mul r30.w, r30.w, r31.x
    mul r31.y, r29.w, l(0.373837)
    mul r30.w, r30.w, l(0.668740)
    mad r31.z, r29.w, l(0.373837), r30.w
    ge r30.w, r30.w, |r31.y|
    mul r31.y, r31.z, r31.z
    mul r31.x, r31.x, r31.y
    mov_sat r29.w, r29.w
    movc r30.w, r30.w, r31.x, r29.w
    mul r31.x, r27.w, r30.w
    min r31.y, r31.x, l(1.000000)
    mul r32.xyz, r31.yyyy, l(0.318309873, 0.318309873, 0.318309873, 0.000000)
    lt r31.z, l(0.000000), r31.x
    if_nz r31.z
      add_sat r31.z, r2.y, cb1[r16.w + 39].x
      add_sat r31.w, r13.z, -cb1[r16.w + 39].x
      rsq r32.w, r28.w
      mul r33.xyz, r30.xyzx, r32.wwww
      dp3 r32.w, r7.xyzx, r33.xyzx
      dp3 r33.w, r17.xyzx, r33.xyzx
      dp3 r34.x, r20.xyzx, r33.xyzx
      dp3 r33.x, r21.yzwy, r33.xyzx
      mul r33.xy, r33.xwxx, r33.xwxx
      dp2 r33.y, r33.yyyy, r24.xxxx
      mad r33.y, r24.x, l(0.500000), r33.y
      add r33.y, r33.y, l(-1.000000)
      add r31.y, -r31.y, l(1.000000)
      mul r33.z, r31.y, r31.y
      mul r33.z, r33.z, r33.z
      mul r31.y, r31.y, r33.z
      mad r31.y, r33.y, r31.y, l(1.000000)
      mad r33.y, r33.y, r14.y, l(1.000000)
      mul r31.y, r31.y, r33.y
      mul r31.y, r13.w, r31.y
      mul r34.yzw, r31.yyyy, r32.zzzz
      add r31.y, -r33.w, l(1.000000)
      mul r33.y, r31.y, r31.y
      mul r33.y, r33.y, r33.y
      mul r31.y, r31.y, r33.y
      mad r33.yzw, r24.yyzw, r31.yyyy, r8.xxyw
      mul r31.y, r17.w, r17.w
      mad r35.x, -r31.x, r31.y, r31.x
      mad r35.x, r35.x, r31.x, r31.y
      mad r35.y, -r4.y, r31.y, r4.y
      mad r35.y, r35.y, r4.y, r31.y
      sqrt r35.xy, r35.xyxx
      mul r35.y, r31.x, r35.y
      mad r35.x, r4.y, r35.x, r35.y
      rcp r35.x, r35.x
      mul r35.x, r35.x, l(0.500000)
      rcp r35.y, r31.y
      mul r35.y, r4.z, r35.y
      mul r35.z, r4.z, r31.y
      max r35.z, r35.z, l(0.001000)
      rcp r35.z, r35.z
      mul r35.w, r32.w, r32.w
      mad r35.z, r33.x, r35.z, r35.w
      mul r34.x, r34.x, r34.x
      mad r35.y, r34.x, r35.y, r35.z
      mul r35.y, r35.y, r35.y
      mul r35.y, r31.y, r35.y
      div r35.y, l(1.000000, 1.000000, 1.000000, 1.000000), r35.y
      mad r17.w, r17.w, r17.w, l(-1.000000)
      mad r17.w, r35.w, r17.w, l(1.000000)
      mul r17.w, r17.w, r17.w
      div r17.w, r31.y, r17.w
      movc r17.w, r4.w, r35.y, r17.w
      mul r17.w, r35.x, r17.w
      mad r31.y, -r32.w, r32.w, l(1.000000)
      max r31.y, r31.y, l(0.000100)
      mul r32.w, r31.y, r31.y
      div r31.y, r35.w, r31.y
      add r35.x, r31.w, l(0.000100)
      min r35.x, r35.x, l(1.000000)
      div r31.y, -r31.y, r35.x
      mul r31.y, r31.y, l(1.442695)
      exp r31.y, r31.y
      mul r31.y, r31.y, l(4.000000)
      div r31.y, r31.y, r32.w
      add r31.y, r31.y, l(0.250000)
      mad r27.w, r27.w, r30.w, r4.y
      mad r27.w, -r31.x, r4.y, r27.w
      mul r27.w, r27.w, l(4.000000)
      mad r30.w, r31.w, l(2.000000), l(0.124748)
      mul r27.w, r27.w, r30.w
      div r27.w, l(1.000000, 1.000000, 1.000000, 1.000000), r27.w
      mad r27.w, r31.y, r27.w, -r17.w
      mad r27.w, r9.z, r27.w, r17.w
      movc r17.w, r10.w, r27.w, r17.w
      mul r35.xyz, r33.yzwy, r17.wwww
      mul r17.w, r31.z, r31.z
      mad r27.w, -r31.x, r17.w, r31.x
      mad r27.w, r27.w, r31.x, r17.w
      sqrt r27.w, r27.w
      mad r30.w, -r4.y, r17.w, r4.y
      mad r30.w, r30.w, r4.y, r17.w
      sqrt r30.w, r30.w
      mul r30.w, r30.w, r31.x
      mad r27.w, r4.y, r27.w, r30.w
      rcp r27.w, r27.w
      mul r27.w, r27.w, l(0.500000)
      rcp r30.w, r17.w
      mul r30.w, r4.z, r30.w
      mul r31.x, r4.z, r17.w
      max r31.x, r31.x, l(0.001000)
      rcp r31.x, r31.x
      mad r31.x, r33.x, r31.x, r35.w
      mad r30.w, r34.x, r30.w, r31.x
      mul r30.w, r30.w, r30.w
      mul r30.w, r17.w, r30.w
      div r30.w, l(1.000000, 1.000000, 1.000000, 1.000000), r30.w
      mad r31.x, r31.z, r31.z, l(-1.000000)
      mad r31.x, r35.w, r31.x, l(1.000000)
      mul r31.x, r31.x, r31.x
      div r17.w, r17.w, r31.x
      movc r17.w, r4.w, r30.w, r17.w
      mul r17.w, r17.w, r27.w
      mad r31.xyz, r17.wwww, r33.zzzz, -r35.xyzx
      mad r31.xyz, r3.wwww, r31.xyzx, r35.xyzx
      movc r31.xyz, r11.wwww, r31.xyzx, r35.xyzx
      mul r32.xyz, r31.xyzx, r32.zzzz
    else
      mov r34.yzw, r32.zzzz
    endif
    mul r31.xyz, r22.xxxx, cb1[r16.w + 38].xyzx
    mul r28.xyz, r28.xyzx, r31.xyzx
    sqrt r17.w, r28.w
    ge r22.x, r17.w, l(0.010000)
    div r30.xyz, r30.xyzx, r17.wwww
    ge r17.w, r29.w, l(0.100000)
    and r17.w, r17.w, l(0x3f800000)
    mul r31.xyz, r14.zzzz, r28.xyzx
    dp3 r27.w, r30.xyzx, r22.yzwy
    mul_sat r27.w, r14.w, r27.w
    mul r17.w, r17.w, r27.w
    log r17.w, r17.w
    mul r17.w, r17.w, l(128.000000)
    exp r17.w, r17.w
    mad r30.xyz, r31.xyzx, r17.wwww, r32.xyzx
    movc r30.xyz, r22.xxxx, r30.xyzx, r32.xyzx
    movc r30.xyz, r9.wwww, r30.xyzx, r32.xyzx
    mad r31.xyz, cb1[r16.w + 39].wwww, r5.xywx, r7.xyzx
    dp3 r16.w, r31.xyzx, r31.xyzx
    sqrt r16.w, r16.w
    min r16.w, r16.w, l(1.000000)
    min r17.w, r2.x, r16.w
    add r17.w, -r17.w, l(1.000000)
    dp3 r22.x, r29.xyzx, r31.xyzx
    div r22.x, r22.x, r16.w
    add r17.w, r17.w, -r22.x
    mul_sat r17.w, r17.w, l(2.500000)
    mad r16.w, r16.w, l(0.500000), l(0.500000)
    mad r16.w, -r16.w, r17.w, r16.w
    min r16.w, r16.w, r19.w
    mul r29.xyz, r16.wwww, r34.yzwy
    min r16.w, r9.y, r16.w
    mul r30.xyz, r16.wwww, r30.xyzx
    mad r19.xyz, r28.xyzx, r29.xyzx, r19.xyzx
    mad r27.xyz, r28.xyzx, r30.xyzx, r27.xyzx
  endif
  iadd r15.w, r15.w, l(1)
endloop
mov r18.w, l(0)
mov r25.xyz, r19.xyzx
mov r26.xyz, r27.xyzx
mov r4.x, r0.y
mov r18.z, r2.z
loop
  breakc_z r4.x
  firstbit_lo r12.y, r4.x
  ishl r13.x, l(1), r12.y
  not r13.x, r13.x
  and r4.x, r4.x, r13.x
  iadd r13.x, r18.z, l(1)
  ld_indexable(texture2darray)(float,float,float,float) r13.y, r18.xyzw, t3.yxzw
  lt r14.x, l(0.000000), r13.y
  if_nz r14.x
    imul null, r12.y, r12.y, l(6)
    add r14.x, -r13.y, l(1.000000)
    mul r14.x, r14.x, r14.x
    mad_sat r14.x, -r14.x, l(200.000000), l(1.000000)
    movc r13.y, r2.w, r14.x, r13.y
    ld_structured_indexable(structured_buffer, stride=4)(mixed,mixed,mixed,mixed) r14.x, cb1[r12.y + 264].z, l(0), t5.xxxx
    ige r15.w, cb1[r12.y + 265].x, l(0)
    if_nz r15.w
      ishl r15.w, cb1[r12.y + 265].x, l(2)
      mov r28.x, x0[r15.w + 0].x
      mov r29.x, x0[r15.w + 1].x
      mov r30.x, x0[r15.w + 3].x
      mov r28.y, x0[r15.w + 0].y
      mov r29.y, x0[r15.w + 1].y
      mov r30.y, x0[r15.w + 3].y
      mov r28.z, x0[r15.w + 0].z
      mov r29.z, x0[r15.w + 1].z
      mov r30.z, x0[r15.w + 3].z
      mov r28.w, x0[r15.w + 0].w
      mov r29.w, x0[r15.w + 1].w
      mov r30.w, x0[r15.w + 3].w
      dp4 r28.x, r6.xyzw, r28.xyzw
      dp4 r28.y, r6.xyzw, r29.xyzw
      dp4 r15.w, r6.xyzw, r30.xyzw
      div r28.xy, r28.xyxx, r15.wwww
      sample_l_indexable(texture2d)(float,float,float,float) r29.xyz, r28.xyxx, t12.xyzw, s2, l(0.000000)
      sample_l_indexable(texture2d)(float,float,float,float) r30.xyz, r28.xyxx, t13.xyzw, s2, l(0.000000)
      sample_l_indexable(texture2d)(float,float,float,float) r31.xyz, r28.xyxx, t14.xyzw, s2, l(0.000000)
      sample_l_indexable(texture2d)(float,float,float,float) r28.xyz, r28.xyxx, t15.xyzw, s2, l(0.000000)
      ieq r32.xyz, l(1, 2, 3, 0), cb1[r12.y + 265].xxxx
      movc r29.xyz, r32.xxxx, r30.xyzx, r29.xyzx
      movc r29.xyz, r32.yyyy, r31.xyzx, r29.xyzx
      movc r28.xyz, r32.zzzz, r28.xyzx, r29.xyzx
    else
      mov r28.xyz, l(1.000000,1.000000,1.000000,0)
    endif
    and r15.w, l(1), cb1[r12.y + 263].w
    add r29.xyz, -r6.xyzx, cb1[r12.y + 261].xyzx
    dp3 r16.w, r29.xyzx, r29.xyzx
    rsq r17.w, r16.w
    mul r30.y, r16.w, r17.w
    mul r29.xyz, r17.wwww, r29.xyzx
    add r17.w, r16.w, -cb1[r12.y + 261].w
    max r17.w, r17.w, l(0.001000)
    rcp r17.w, r17.w
    mad r17.w, cb1[r12.y + 261].w, r17.w, l(1.000000)
    rsq r17.w, r17.w
    add r17.w, -r17.w, l(1.000000)
    mul r17.w, r17.w, l(6.28318548)
    mul r16.w, r16.w, r16.w
    mad_sat r16.w, -r16.w, cb1[r12.y + 262].w, l(1.000000)
    mul r16.w, r16.w, r16.w
    mul r16.w, r16.w, r17.w
    dp3_sat r17.w, cb1[r12.y + 262].xyzx, r29.xyzx
    add_sat r17.w, r17.w, -cb1[r12.y + 264].y
    mul_sat r17.w, r17.w, cb1[r12.y + 264].x
    mul r19.w, r17.w, r17.w
    mad r17.w, -r17.w, l(2.000000), l(3.000000)
    mul r17.w, r17.w, r19.w
    mul r30.x, r16.w, r17.w
    movc r29.xyz, r15.wwww, r29.xyzx, l(0,1.000000,0,0)
    movc r30.xy, r15.wwww, r30.xyxx, l(0,100000000.000000,0,0)
    mad_sat r15.w, -r30.x, l(0.159154937), l(1.000000)
    mad r16.w, r15.w, l(-0.156583), l(1.57079637)
    add r15.w, -r15.w, l(1.000000)
    sqrt r15.w, r15.w
    mul r17.w, r15.w, r16.w
    mul r14.x, r14.x, -r30.y
    exp r14.x, r14.x
    mad r17.w, r17.w, l(0.318309873), r9.x
    min r17.w, r17.w, l(1.000000)
    add r19.w, -r9.x, r17.w
    mad r19.w, -r19.w, r19.w, l(1.000000)
    sqrt r19.w, r19.w
    min_sat r19.w, r7.w, r19.w
    mad r30.yzw, r16.xxyz, r8.zzzz, r29.xxyz
    dp3 r22.x, r30.yzwy, r30.yzwy
    dp3 r25.w, r7.xyzx, r29.xyzx
    max r19.w, r19.w, l(0.950000)
    add r26.w, -r19.w, l(1.000000)
    rsq r27.w, r26.w
    mul r26.w, r26.w, r27.w
    mul r28.w, r25.w, l(0.373837)
    mul r26.w, r26.w, l(0.668740)
    mad r29.w, r25.w, l(0.373837), r26.w
    ge r26.w, r26.w, |r28.w|
    mul r28.w, r29.w, r29.w
    mul r27.w, r27.w, r28.w
    mov_sat r25.w, r25.w
    movc r26.w, r26.w, r27.w, r25.w
    mul r27.w, r19.w, r26.w
    min r28.w, r27.w, l(1.000000)
    mul r31.xyz, r28.wwww, l(0.318309873, 0.318309873, 0.318309873, 0.000000)
    lt r29.w, l(0.000000), r27.w
    if_nz r29.w
      mad r29.w, r16.w, r15.w, r2.y
      min r29.w, r29.w, l(1.000000)
      mad_sat r15.w, -r16.w, r15.w, r13.z
      rsq r16.w, r22.x
      mul r32.xyz, r16.wwww, r30.yzwy
      dp3 r16.w, r7.xyzx, r32.xyzx
      dp3 r31.w, r17.xyzx, r32.xyzx
      dp3 r32.w, r20.xywx, r32.xyzx
      dp3 r32.x, r21.yzwy, r32.xyzx
      mul r32.y, r31.w, r31.w
      dp2 r32.y, r32.yyyy, r24.xxxx
      mad r32.y, r24.x, l(0.500000), r32.y
      add r32.y, r32.y, l(-1.000000)
      add r28.w, -r28.w, l(1.000000)
      mul r32.z, r28.w, r28.w
      mul r32.xzw, r32.xxzw, r32.xxzw
      mul r28.w, r28.w, r32.z
      mad r28.w, r32.y, r28.w, l(1.000000)
      mad r32.y, r32.y, r14.y, l(1.000000)
      mul r28.w, r28.w, r32.y
      mul r28.w, r13.w, r28.w
      mul r33.xyz, r28.wwww, r31.zzzz
      add r28.w, -r31.w, l(1.000000)
      mul r31.w, r28.w, r28.w
      mul r31.w, r31.w, r31.w
      mul r28.w, r28.w, r31.w
      mad r34.xyz, r24.yzwy, r28.wwww, r8.xywx
      mul r28.w, r17.w, r17.w
      mad r31.w, -r27.w, r28.w, r27.w
      mad r31.w, r31.w, r27.w, r28.w
      sqrt r31.w, r31.w
      mad r32.y, -r4.y, r28.w, r4.y
      mad r32.y, r32.y, r4.y, r28.w
      sqrt r32.y, r32.y
      mul r32.y, r27.w, r32.y
      mad r31.w, r4.y, r31.w, r32.y
      rcp r31.w, r31.w
      mul r31.w, r31.w, l(0.500000)
      rcp r32.y, r28.w
      mul r32.y, r4.z, r32.y
      mul r32.z, r4.z, r28.w
      max r32.z, r32.z, l(0.001000)
      rcp r32.z, r32.z
      mul r33.w, r16.w, r16.w
      mad r32.z, r32.x, r32.z, r33.w
      mad r32.y, r32.w, r32.y, r32.z
      mul r32.y, r32.y, r32.y
      mul r32.y, r28.w, r32.y
      div r32.y, l(1.000000, 1.000000, 1.000000, 1.000000), r32.y
      mad r17.w, r17.w, r17.w, l(-1.000000)
      mad r17.w, r33.w, r17.w, l(1.000000)
      mul r17.w, r17.w, r17.w
      div r17.w, r28.w, r17.w
      movc r17.w, r4.w, r32.y, r17.w
      mul r17.w, r31.w, r17.w
      mad r16.w, -r16.w, r16.w, l(1.000000)
      max r16.w, r16.w, l(0.000100)
      mul r28.w, r16.w, r16.w
      div r16.w, r33.w, r16.w
      add r31.w, r15.w, l(0.000100)
      min r31.w, r31.w, l(1.000000)
      div r16.w, -r16.w, r31.w
      mul r16.w, r16.w, l(1.442695)
      exp r16.w, r16.w
      mul r16.w, r16.w, l(4.000000)
      div r16.w, r16.w, r28.w
      add r16.w, r16.w, l(0.250000)
      mad r19.w, r19.w, r26.w, r4.y
      mad r19.w, -r27.w, r4.y, r19.w
      mul r19.w, r19.w, l(4.000000)
      mad r15.w, r15.w, l(2.000000), l(0.124748)
      mul r15.w, r15.w, r19.w
      div r15.w, l(1.000000, 1.000000, 1.000000, 1.000000), r15.w
      mad r15.w, r16.w, r15.w, -r17.w
      mad r15.w, r9.z, r15.w, r17.w
      movc r15.w, r10.w, r15.w, r17.w
      mul r34.xzw, r34.xxyz, r15.wwww
      mul r15.w, r29.w, r29.w
      mad r16.w, -r27.w, r15.w, r27.w
      mad r16.w, r16.w, r27.w, r15.w
      sqrt r16.w, r16.w
      mad r17.w, -r4.y, r15.w, r4.y
      mad r17.w, r17.w, r4.y, r15.w
      sqrt r17.w, r17.w
      mul r17.w, r17.w, r27.w
      mad r16.w, r4.y, r16.w, r17.w
      rcp r16.w, r16.w
      mul r16.w, r16.w, l(0.500000)
      rcp r17.w, r15.w
      mul r17.w, r4.z, r17.w
      mul r19.w, r4.z, r15.w
      max r19.w, r19.w, l(0.001000)
      rcp r19.w, r19.w
      mad r19.w, r32.x, r19.w, r33.w
      mad r17.w, r32.w, r17.w, r19.w
      mul r17.w, r17.w, r17.w
      mul r17.w, r15.w, r17.w
      div r17.w, l(1.000000, 1.000000, 1.000000, 1.000000), r17.w
      mad r19.w, r29.w, r29.w, l(-1.000000)
      mad r19.w, r33.w, r19.w, l(1.000000)
      mul r19.w, r19.w, r19.w
      div r15.w, r15.w, r19.w
      movc r15.w, r4.w, r17.w, r15.w
      mul r15.w, r15.w, r16.w
      mad r32.xyz, r15.wwww, r34.yyyy, -r34.xzwx
      mad r32.xyz, r3.wwww, r32.xyzx, r34.xzwx
      movc r32.xyz, r11.wwww, r32.xyzx, r34.xzwx
      mul r31.xyz, r31.zzzz, r32.xyzx
    else
      mov r33.xyz, r31.zzzz
    endif
    mul r14.x, r14.x, r30.x
    mul r32.xyz, r14.xxxx, cb1[r12.y + 263].xyzx
    mul r28.xyz, r28.xyzx, r32.xyzx
    sqrt r14.x, r22.x
    ge r15.w, r14.x, l(0.010000)
    div r30.xyz, r30.yzwy, r14.xxxx
    ge r14.x, r25.w, l(0.100000)
    and r14.x, r14.x, l(0x3f800000)
    mul r32.xyz, r14.zzzz, r28.xyzx
    dp3 r16.w, r30.xyzx, r22.yzwy
    mul_sat r16.w, r14.w, r16.w
    mul r14.x, r14.x, r16.w
    log r14.x, r14.x
    mul r14.x, r14.x, l(128.000000)
    exp r14.x, r14.x
    mad r30.xyz, r32.xyzx, r14.xxxx, r31.xyzx
    movc r30.xyz, r15.wwww, r30.xyzx, r31.xyzx
    movc r30.xyz, r9.wwww, r30.xyzx, r31.xyzx
    mad r31.xyz, cb1[r12.y + 266].xxxx, r5.xywx, r7.xyzx
    dp3 r12.y, r31.xyzx, r31.xyzx
    sqrt r12.y, r12.y
    min r12.y, r12.y, l(1.000000)
    min r14.x, r2.x, r12.y
    add r14.x, -r14.x, l(1.000000)
    dp3 r15.w, r29.xyzx, r31.xyzx
    div r15.w, r15.w, r12.y
    add r14.x, r14.x, -r15.w
    mul_sat r14.x, r14.x, l(2.500000)
    mad r12.y, r12.y, l(0.500000), l(0.500000)
    mad r12.y, -r12.y, r14.x, r12.y
    min r12.y, r12.y, r13.y
    mul r29.xyz, r12.yyyy, r33.xyzx
    min r12.y, r9.y, r12.y
    mul r30.xyz, r12.yyyy, r30.xyzx
    mad r25.xyz, r28.xyzx, r29.xyzx, r25.xyzx
    mad r26.xyz, r28.xyzx, r30.xyzx, r26.xyzx
  endif
  mov r18.z, r13.x
endloop
mov r20.z, r21.x
mov r18.xyz, r25.xyzx
mov r19.xyz, r26.xyzx
mov r0.y, r0.z
loop
  breakc_z r0.y
  firstbit_lo r2.z, r0.y
  ishl r2.w, l(1), r2.z
  not r2.w, r2.w
  and r0.y, r0.y, r2.w
  imul null, r2.z, r2.z, l(6)
  ige r2.w, cb1[r2.z + 72].w, l(0)
  and r2.w, r0.w, r2.w
  itof r3.z, cb1[r2.z + 72].w
  sample_l_indexable(texture2darray)(float,float,float,float) r3.z, r3.xyzx, t4.yzxw, s0, l(0.000000)
  movc r2.w, r2.w, r3.z, l(1.000000)
  ld_structured_indexable(structured_buffer, stride=4)(mixed,mixed,mixed,mixed) r3.z, cb1[r2.z + 72].z, l(0), t5.xxxx
  ige r4.x, cb1[r2.z + 73].x, l(0)
  if_nz r4.x
    ishl r4.x, cb1[r2.z + 73].x, l(2)
    mov r27.x, x0[r4.x + 0].x
    mov r28.x, x0[r4.x + 1].x
    mov r29.x, x0[r4.x + 3].x
    mov r27.y, x0[r4.x + 0].y
    mov r28.y, x0[r4.x + 1].y
    mov r29.y, x0[r4.x + 3].y
    mov r27.z, x0[r4.x + 0].z
    mov r28.z, x0[r4.x + 1].z
    mov r29.z, x0[r4.x + 3].z
    mov r27.w, x0[r4.x + 0].w
    mov r28.w, x0[r4.x + 1].w
    mov r29.w, x0[r4.x + 3].w
    dp4 r13.x, r6.xyzw, r27.xyzw
    dp4 r13.y, r6.xyzw, r28.xyzw
    dp4 r4.x, r6.xyzw, r29.xyzw
    div r13.xy, r13.xyxx, r4.xxxx
    sample_l_indexable(texture2d)(float,float,float,float) r27.xyz, r13.xyxx, t12.xyzw, s2, l(0.000000)
    sample_l_indexable(texture2d)(float,float,float,float) r28.xyz, r13.xyxx, t13.xyzw, s2, l(0.000000)
    sample_l_indexable(texture2d)(float,float,float,float) r29.xyz, r13.xyxx, t14.xyzw, s2, l(0.000000)
    sample_l_indexable(texture2d)(float,float,float,float) r30.xyz, r13.xyxx, t15.xyzw, s2, l(0.000000)
    ieq r31.xyz, l(1, 2, 3, 0), cb1[r2.z + 73].xxxx
    movc r27.xyz, r31.xxxx, r28.xyzx, r27.xyzx
    movc r27.xyz, r31.yyyy, r29.xyzx, r27.xyzx
    movc r27.xyz, r31.zzzz, r30.xyzx, r27.xyzx
  else
    mov r27.xyz, l(1.000000,1.000000,1.000000,0)
  endif
  and r4.x, l(1), cb1[r2.z + 71].w
  add r28.xyz, -r6.xyzx, cb1[r2.z + 69].xyzx
  dp3 r12.y, r28.xyzx, r28.xyzx
  rsq r13.x, r12.y
  mul r29.y, r12.y, r13.x
  mul r28.xyz, r13.xxxx, r28.xyzx
  add r13.x, r12.y, -cb1[r2.z + 69].w
  max r13.x, r13.x, l(0.001000)
  rcp r13.x, r13.x
  mad r13.x, cb1[r2.z + 69].w, r13.x, l(1.000000)
  rsq r13.x, r13.x
  add r13.x, -r13.x, l(1.000000)
  mul r13.x, r13.x, l(6.28318548)
  mul r12.y, r12.y, r12.y
  mad_sat r12.y, -r12.y, cb1[r2.z + 70].w, l(1.000000)
  mul r12.y, r12.y, r12.y
  mul r12.y, r12.y, r13.x
  dp3_sat r13.x, cb1[r2.z + 70].xyzx, r28.xyzx
  add_sat r13.x, r13.x, -cb1[r2.z + 72].y
  mul_sat r13.x, r13.x, cb1[r2.z + 72].x
  mul r13.y, r13.x, r13.x
  mad r13.x, -r13.x, l(2.000000), l(3.000000)
  mul r13.x, r13.x, r13.y
  mul r29.x, r12.y, r13.x
  movc r28.xyz, r4.xxxx, r28.xyzx, l(0,1.000000,0,0)
  movc r13.xy, r4.xxxx, r29.xyxx, l(0,100000000.000000,0,0)
  mad_sat r4.x, -r13.x, l(0.159154937), l(1.000000)
  mad r12.y, r4.x, l(-0.156583), l(1.57079637)
  add r4.x, -r4.x, l(1.000000)
  sqrt r4.x, r4.x
  mul r14.x, r4.x, r12.y
  mul r3.z, r3.z, -r13.y
  exp r3.z, r3.z
  mad r13.y, r14.x, l(0.318309873), r9.x
  min r13.y, r13.y, l(1.000000)
  add r14.x, -r9.x, r13.y
  mad r14.x, -r14.x, r14.x, l(1.000000)
  sqrt r14.x, r14.x
  min_sat r14.x, r7.w, r14.x
  mad r29.xyz, r16.xyzx, r8.zzzz, r28.xyzx
  dp3 r15.w, r29.xyzx, r29.xyzx
  dp3 r16.w, r7.xyzx, r28.xyzx
  max r14.x, r14.x, l(0.950000)
  add r17.w, -r14.x, l(1.000000)
  rsq r18.w, r17.w
  mul r17.w, r17.w, r18.w
  mul r19.w, r16.w, l(0.373837)
  mul r17.w, r17.w, l(0.668740)
  mad r20.w, r16.w, l(0.373837), r17.w
  ge r17.w, r17.w, |r19.w|
  mul r19.w, r20.w, r20.w
  mul r18.w, r18.w, r19.w
  mov_sat r16.w, r16.w
  movc r17.w, r17.w, r18.w, r16.w
  mul r18.w, r14.x, r17.w
  min r19.w, r18.w, l(1.000000)
  mul r30.xyz, r19.wwww, l(0.318309873, 0.318309873, 0.318309873, 0.000000)
  lt r20.w, l(0.000000), r18.w
  if_nz r20.w
    mad r20.w, r12.y, r4.x, r2.y
    min r20.w, r20.w, l(1.000000)
    mad_sat r4.x, -r12.y, r4.x, r13.z
    rsq r12.y, r15.w
    mul r31.xyz, r12.yyyy, r29.xyzx
    dp3 r12.y, r7.xyzx, r31.xyzx
    dp3 r21.x, r17.xyzx, r31.xyzx
    dp3 r22.x, r20.xyzx, r31.xyzx
    dp3 r25.w, r21.yzwy, r31.xyzx
    mul r26.w, r21.x, r21.x
    dp2 r26.w, r26.wwww, r24.xxxx
    mad r26.w, r24.x, l(0.500000), r26.w
    add r26.w, r26.w, l(-1.000000)
    add r19.w, -r19.w, l(1.000000)
    mul r27.w, r19.w, r19.w
    mul r27.w, r27.w, r27.w
    mul r19.w, r19.w, r27.w
    mad r19.w, r26.w, r19.w, l(1.000000)
    mad r26.w, r26.w, r14.y, l(1.000000)
    mul r19.w, r19.w, r26.w
    mul r19.w, r13.w, r19.w
    mul r31.xyz, r19.wwww, r30.zzzz
    add r19.w, -r21.x, l(1.000000)
    mul r21.x, r19.w, r19.w
    mul r21.x, r21.x, r21.x
    mul r19.w, r19.w, r21.x
    mad r32.xyz, r24.yzwy, r19.wwww, r8.xywx
    mul r19.w, r13.y, r13.y
    mad r21.x, -r18.w, r19.w, r18.w
    mad r21.x, r21.x, r18.w, r19.w
    sqrt r21.x, r21.x
    mad r26.w, -r4.y, r19.w, r4.y
    mad r26.w, r26.w, r4.y, r19.w
    sqrt r26.w, r26.w
    mul r26.w, r18.w, r26.w
    mad r21.x, r4.y, r21.x, r26.w
    rcp r21.x, r21.x
    mul r21.x, r21.x, l(0.500000)
    rcp r26.w, r19.w
    mul r26.w, r4.z, r26.w
    mul r27.w, r4.z, r19.w
    max r27.w, r27.w, l(0.001000)
    rcp r27.w, r27.w
    mul r28.w, r12.y, r12.y
    mul r25.w, r25.w, r25.w
    mad r27.w, r25.w, r27.w, r28.w
    mul r22.x, r22.x, r22.x
    mad r26.w, r22.x, r26.w, r27.w
    mul r26.w, r26.w, r26.w
    mul r26.w, r19.w, r26.w
    div r26.w, l(1.000000, 1.000000, 1.000000, 1.000000), r26.w
    mad r13.y, r13.y, r13.y, l(-1.000000)
    mad r13.y, r28.w, r13.y, l(1.000000)
    mul r13.y, r13.y, r13.y
    div r13.y, r19.w, r13.y
    movc r13.y, r4.w, r26.w, r13.y
    mul r13.y, r21.x, r13.y
    mad r12.y, -r12.y, r12.y, l(1.000000)
    max r12.y, r12.y, l(0.000100)
    mul r19.w, r12.y, r12.y
    div r12.y, r28.w, r12.y
    add r21.x, r4.x, l(0.000100)
    min r21.x, r21.x, l(1.000000)
    div r12.y, -r12.y, r21.x
    mul r12.y, r12.y, l(1.442695)
    exp r12.y, r12.y
    mul r12.y, r12.y, l(4.000000)
    div r12.y, r12.y, r19.w
    add r12.y, r12.y, l(0.250000)
    mad r14.x, r14.x, r17.w, r4.y
    mad r14.x, -r18.w, r4.y, r14.x
    mul r14.x, r14.x, l(4.000000)
    mad r4.x, r4.x, l(2.000000), l(0.124748)
    mul r4.x, r4.x, r14.x
    div r4.x, l(1.000000, 1.000000, 1.000000, 1.000000), r4.x
    mad r4.x, r12.y, r4.x, -r13.y
    mad r4.x, r9.z, r4.x, r13.y
    movc r4.x, r10.w, r4.x, r13.y
    mul r32.xzw, r32.xxyz, r4.xxxx
    mul r4.x, r20.w, r20.w
    mad r12.y, -r18.w, r4.x, r18.w
    mad r12.y, r12.y, r18.w, r4.x
    sqrt r12.y, r12.y
    mad r13.y, -r4.y, r4.x, r4.y
    mad r13.y, r13.y, r4.y, r4.x
    sqrt r13.y, r13.y
    mul r13.y, r13.y, r18.w
    mad r12.y, r4.y, r12.y, r13.y
    rcp r12.y, r12.y
    mul r12.y, r12.y, l(0.500000)
    rcp r13.y, r4.x
    mul r13.y, r4.z, r13.y
    mul r14.x, r4.z, r4.x
    max r14.x, r14.x, l(0.001000)
    rcp r14.x, r14.x
    mad r14.x, r25.w, r14.x, r28.w
    mad r13.y, r22.x, r13.y, r14.x
    mul r13.y, r13.y, r13.y
    mul r13.y, r4.x, r13.y
    div r13.y, l(1.000000, 1.000000, 1.000000, 1.000000), r13.y
    mad r14.x, r20.w, r20.w, l(-1.000000)
    mad r14.x, r28.w, r14.x, l(1.000000)
    mul r14.x, r14.x, r14.x
    div r4.x, r4.x, r14.x
    movc r4.x, r4.w, r13.y, r4.x
    mul r4.x, r4.x, r12.y
    mad r33.xyz, r4.xxxx, r32.yyyy, -r32.xzwx
    mad r33.xyz, r3.wwww, r33.xyzx, r32.xzwx
    movc r32.xyz, r11.wwww, r33.xyzx, r32.xzwx
    mul r30.xyz, r30.zzzz, r32.xyzx
  else
    mov r31.xyz, r30.zzzz
  endif
  mul r3.z, r3.z, r13.x
  mul r32.xyz, r3.zzzz, cb1[r2.z + 71].xyzx
  mul r27.xyz, r27.xyzx, r32.xyzx
  sqrt r3.z, r15.w
  ge r4.x, r3.z, l(0.010000)
  div r29.xyz, r29.xyzx, r3.zzzz
  ge r3.z, r16.w, l(0.100000)
  and r3.z, r3.z, l(0x3f800000)
  mul r32.xyz, r14.zzzz, r27.xyzx
  dp3 r12.y, r29.xyzx, r22.yzwy
  mul_sat r12.y, r14.w, r12.y
  mul r3.z, r3.z, r12.y
  log r3.z, r3.z
  mul r3.z, r3.z, l(128.000000)
  exp r3.z, r3.z
  mad r29.xyz, r32.xyzx, r3.zzzz, r30.xyzx
  movc r29.xyz, r4.xxxx, r29.xyzx, r30.xyzx
  movc r29.xyz, r9.wwww, r29.xyzx, r30.xyzx
  mad r30.xyz, cb1[r2.z + 74].xxxx, r5.xywx, r7.xyzx
  dp3 r2.z, r30.xyzx, r30.xyzx
  sqrt r2.z, r2.z
  min r2.z, r2.z, l(1.000000)
  min r3.z, r2.x, r2.z
  add r3.z, -r3.z, l(1.000000)
  dp3 r4.x, r28.xyzx, r30.xyzx
  div r4.x, r4.x, r2.z
  add r3.z, r3.z, -r4.x
  mul_sat r3.z, r3.z, l(2.500000)
  mad r2.z, r2.z, l(0.500000), l(0.500000)
  mad r2.z, -r2.z, r3.z, r2.z
  min r2.z, r2.z, r2.w
  mul r28.xyz, r2.zzzz, r31.xyzx
  min r2.z, r9.y, r2.z
  mul r29.xyz, r2.zzzz, r29.xyzx
  mad r18.xyz, r27.xyzx, r28.xyzx, r18.xyzx
  mad r19.xyz, r27.xyzx, r29.xyzx, r19.xyzx
endloop
mov r0.yzw, l(0,1.000000,1.000000,1.000000)
mov r2.x, r0.x
loop
  breakc_z r2.x
  firstbit_lo r2.y, r2.x
  ishl r2.z, l(1), r2.y
  not r2.z, r2.z
  and r2.x, r2.z, r2.x
  ishl r2.y, r2.y, l(1)
  and r2.z, l(1), cb1[r2.y + 605].w
  add r3.xyz, -r6.xyzx, cb1[r2.y + 604].xyzx
  dp3 r2.w, r3.xyzx, r3.xyzx
  ishr r2.w, r2.w, l(1)
  iadd r2.w, r2.w, l(0x1fbd22df)
  mul_sat r2.w, r2.w, cb1[r2.y + 604].w
  add r3.xyz, l(1.000000, 1.000000, 1.000000, 0.000000), -cb1[r2.y + 605].xyzx
  mad r3.xyz, r2.wwww, r3.xyzx, cb1[r2.y + 605].xyzx
  movc r2.yzw, r2.zzzz, r3.xxyz, l(0,1.000000,1.000000,1.000000)
  mul r0.yzw, r0.yyzw, r2.yyzw
endloop
mad r2.xyz, r18.xyzx, cb1[636].yyyy, r10.xyzx
mad r3.xyz, r19.xyzx, cb1[636].zzzz, r11.xyzx
add r3.xyz, r12.xzwx, r3.xyzx
mul r2.xyz, r0.yzwy, r2.xyzx
mul r23.xyz, r0.yzwy, r3.xyzx
lt r0.x, l(0.00392156886), r23.w
movc r0.x, r0.x, l(1.000000), l(-1.000000)
mul r2.w, r5.z, r0.x
store_uav_typed u8.xyzw, r1.xwww, r2.xyzw
store_uav_typed u9.xyzw, r1.xwww, r23.xyzw
if_nz cb0[0].x
  mul r0.xyz, r12.xzwx, cb0[0].yyyy
  mad r0.xyz, r2.xyzx, r15.xyzx, r0.xyzx
  max r0.w, r0.z, r0.y
  max r0.w, r0.w, r0.x
  add r0.w, r0.w, l(6.000000)
  rcp r0.w, r0.w
  mul r0.w, r0.w, l(6.000000)
  mul r2.xyz, r0.wwww, r0.xyzx
  store_structured g1.xyz, vThreadIDInGroupFlattened.x, l(0), r2.xyzx
  sync_g_t
  xor r2.xyzw, vThreadIDInGroupFlattened.xxxx, l(1, 8, 2, 16)
  ld_structured r3.xyz, r2.x, l(0), g1.xyzx
  mad r0.xyz, r0.xyzx, r0.wwww, r3.xyzx
  sync_g_t
  store_structured g1.xyz, vThreadIDInGroupFlattened.x, l(0), r0.xyzx
  sync_g_t
  ld_structured r3.xyz, r2.y, l(0), g1.xyzx
  add r0.xyz, r0.xyzx, r3.xyzx
  mul r3.xyz, r0.xyzx, l(0.250000, 0.250000, 0.250000, 0.000000)
  and r4.xyzw, r1.xwxw, l(1, 1, 3, 3)
  ieq r4.xyzw, r4.xyzw, l(0, 0, 0, 0)
  and r2.xy, r4.ywyy, r4.xzxx
  if_nz r2.x
    ushr r4.xyzw, r1.xwww, l(1, 1, 1, 1)
    store_uav_typed u11.xyzw, r4.xyzw, r3.xyzx
  endif
  sync_g_t
  store_structured g1.xyz, vThreadIDInGroupFlattened.x, l(0), r3.xyzx
  sync_g_t
  ld_structured r3.xyz, r2.z, l(0), g1.xyzx
  mad r0.xyz, r0.xyzx, l(0.250000, 0.250000, 0.250000, 0.000000), r3.xyzx
  sync_g_t
  store_structured g1.xyz, vThreadIDInGroupFlattened.x, l(0), r0.xyzx
  sync_g_t
  ld_structured r2.xzw, r2.w, l(0), g1.xxyz
  add r0.xyz, r0.xyzx, r2.xzwx
  mul r2.xzw, r0.xxyz, l(0.250000, 0.000000, 0.250000, 0.250000)
  if_nz r2.y
    ushr r3.xyzw, r1.xwww, l(2, 2, 2, 2)
    store_uav_typed u12.xyzw, r3.xyzw, r2.xzwx
  endif
  sync_g_t
  store_structured g1.xyz, vThreadIDInGroupFlattened.x, l(0), r2.xzwx
  sync_g_t
  xor r0.w, vThreadIDInGroupFlattened.x, l(4)
  ld_structured r2.xyz, r0.w, l(0), g1.xyzx
  mad r0.xyz, r0.xyzx, l(0.250000, 0.250000, 0.250000, 0.000000), r2.xyzx
  store_structured g0.x, vThreadIDInGroupFlattened.x, l(0), r0.x
  sync_g_t
  ld_structured r0.w, l(32), l(0), g0.xxxx
  sync_g_t
  store_structured g0.x, vThreadIDInGroupFlattened.x, l(0), r0.y
  sync_g_t
  ld_structured r2.x, l(32), l(0), g0.xxxx
  sync_g_t
  store_structured g0.x, vThreadIDInGroupFlattened.x, l(0), r0.z
  sync_g_t
  and r2.yz, r1.xxwx, l(0, 7, 7, 0)
  ieq r2.yz, r2.yyzy, l(0, 0, 0, 0)
  and r2.y, r2.z, r2.y
  if_nz r2.y
    add r3.xw, r0.wwww, r0.xxxx
    add r3.y, r0.y, r2.x
    ld_structured r0.x, l(32), l(0), g0.xxxx
    add r3.z, r0.x, r0.z
    mul r0.xyzw, r3.xyzw, l(0.250000, 0.250000, 0.250000, 0.250000)
    ushr r1.xyzw, r1.xyzw, l(3, 3, 3, 3)
    store_uav_typed u13.xyzw, r1.xyzw, r0.xyzw
  endif
endif
ret
// Approximately 1213 instruction slots used
