//Shadows PS from cache.
//
// Generated by Microsoft (R) HLSL Shader Compiler 10.0.10011.16384
//
//   using 3Dmigoto v1.3.16 on Fri Jan 14 20:07:32 2022
//
//
// Buffer Definitions:
//
// cbuffer ConstBuf__modelData
// {
//
//   struct ModelData
//   {
//
//       uint lightGroupID;             // Index:    0
//       uint modelFlags;               // Index:    0.y
//       float lodFade;                 // Index:    0.z
//       float displacementBlend;       // Index:    0.w
//       int turbulenceDataIdx;         // Index:    1
//       int instanceOffset;            // Index:    1.y
//       int characterFxIdx;            // Index:    1.z
//       uint debugRenderChannel;       // Index:    1.w
//       uint decayWriteOffset;         // Index:    2
//       uint decayWriteMaxCount;       // Index:    2.y
//       uint decayAtomicCounterIndex;  // Index:    2.z
//       float modelAlpha;              // Index:    2.w
//       float emissiveScale;           // Index:    3
//       float desaturationScale;       // Index:    3.y
//       float decayCoverageEstimation; // Index:    3.z
//       float3 quantScale;             // Index:    4
//       float3 quantBias;              // Index:    5
//
//   } resourceTables__modelData;       // Index:    0-5.z            Components:    23
//
// }
//
// cbuffer ConstBuf__viewData
// {
//
//   struct ViewData
//   {
//
//       float4x4 view;                 // Index:    0
//       float4x4 invView;              // Index:    4
//       float4x4 proj;                 // Index:    8
//       float4x4 invViewProjNoZReproj; // Index:   12
//       float4x4 viewProj;             // Index:   16
//       float4x4 invViewProj;          // Index:   20
//       float4x4 previousViewProj;     // Index:   24
//       float4 prevLodEyePos;          // Index:   28
//       float4 lodEyePos;              // Index:   29
//       float4 viewDirDepthBias;       // Index:   30
//       float3 eyePos;                 // Index:   31
//       float2 viewportSize;           // Index:   32
//       float2 invViewportSize;        // Index:   32.z
//       float4 mirrorPlaneWS;          // Index:   33
//       float2 mirrorViewportSize;     // Index:   34
//       float2 opaqueRefractionViewportSize;// Index:   34.z
//       float windTime;                // Index:   35
//       float deltaTime;               // Index:   35.y
//       float depthReprojectScale;     // Index:   35.z
//       float depthReprojectBias;      // Index:   35.w
//       uint shadowViewType;           // Index:   36
//       float normalDepthBias;         // Index:   36.y
//       float noNormalAA;              // Index:   36.z
//       float noNormalFromAlpha;       // Index:   36.w
//       float noOpaqueTransparency;    // Index:   37
//       float translucentAmount;       // Index:   37.y
//       uint framePhase;               // Index:   37.z
//       float cameraAmbientExposure;   // Index:   37.w
//       float fxExposure;              // Index:   38
//       float fxAmbientExposure;       // Index:   38.y
//       uint checkerboardPhase;        // Index:   38.z
//       float sparkleIntensityScale;   // Index:   38.w
//
//   } resourceTables__viewData;        // Index:    0-38             Components:   156
//
// }
//
//
// Resource Bindings:
//
// Name                                 Type  Format         Dim Slot Elements
// ------------------------------ ---------- ------- ----------- ---- --------
// resourceTables__viewData__smpLinear    sampler      NA          NA    1        1
// resourceTables__viewData__smpLowAniso    sampler      NA          NA    2        1
// resourceTables__materialData.layer_0__diffuse    texture  float4          2d   11        1
// resourceTables__materialData.layer_0__normal    texture  float4          2d   12        1
// resourceTables__materialData.layer_0__gloss    texture  float4          2d   13        1
// resourceTables__materialData.layer_0__ao    texture  float4          2d   14        1
// resourceTables__materialData.layer_0__opacity    texture  float4          2d   15        1
// resourceTables__materialData.layer_0__scatter    texture  float4          2d   16        1
// resourceTables__materialData.layer_1__diffuse    texture  float4          2d   17        1
// resourceTables__materialData.layer_1__normal    texture  float4          2d   18        1
// resourceTables__materialData.layer_1__gloss    texture  float4          2d   19        1
// resourceTables__materialData.layer_1__ao    texture  float4          2d   20        1
// resourceTables__materialData.layer_1__opacity    texture  float4          2d   21        1
// resourceTables__materialData.layer_1__alpha    texture  float4          2d   22        1
// resourceTables__materialData.layer_2__diffuse    texture  float4          2d   23        1
// resourceTables__materialData.layer_2__normal    texture  float4          2d   24        1
// resourceTables__materialData.layer_2__gloss    texture  float4          2d   25        1
// resourceTables__materialData.layer_2__scatter    texture  float4          2d   28        1
// resourceTables__materialData.layer_4__diffuse    texture  float4          2d   29        1
// resourceTables__materialData.layer_4__normal    texture  float4          2d   30        1
// resourceTables__materialData.layer_4__gloss    texture  float4          2d   31        1
// resourceTables__materialData.layer_4__scatter    texture  float4          2d   34        1
// resourceTables__materialData.layer_5__normal    texture  float4          2d   36        1
// ConstBuf__modelData               cbuffer      NA          NA    1        1
// ConstBuf__viewData                cbuffer      NA          NA    3        1
//
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xyz
// VERT_ID                  0   x           1     NONE    uint
// TEXCOORD                 0   xy          2     NONE   float   xy
// NORMAL                   0   xyz         3     NONE   float   xyz
// TANGENT                  0   xyz         4     NONE   float   xyz
// BINORMAL                 0   xyz         5     NONE   float   xyz
// TEXCOORD                 8   xyz         6     NONE   float   xyz
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
// SV_Target                3   xyzw        3   TARGET   float   xyzw
// SV_Target                4   xy          4   TARGET   float   xy
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer cb1[1], immediateIndexed
dcl_constantbuffer cb3[37], immediateIndexed
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_resource_texture2d (float,float,float,float) t11
dcl_resource_texture2d (float,float,float,float) t12
dcl_resource_texture2d (float,float,float,float) t13
dcl_resource_texture2d (float,float,float,float) t14
dcl_resource_texture2d (float,float,float,float) t15
dcl_resource_texture2d (float,float,float,float) t16
dcl_resource_texture2d (float,float,float,float) t17
dcl_resource_texture2d (float,float,float,float) t18
dcl_resource_texture2d (float,float,float,float) t19
dcl_resource_texture2d (float,float,float,float) t20
dcl_resource_texture2d (float,float,float,float) t21
dcl_resource_texture2d (float,float,float,float) t22
dcl_resource_texture2d (float,float,float,float) t23
dcl_resource_texture2d (float,float,float,float) t24
dcl_resource_texture2d (float,float,float,float) t25
dcl_resource_texture2d (float,float,float,float) t28
dcl_resource_texture2d (float,float,float,float) t29
dcl_resource_texture2d (float,float,float,float) t30
dcl_resource_texture2d (float,float,float,float) t31
dcl_resource_texture2d (float,float,float,float) t34
dcl_resource_texture2d (float,float,float,float) t36
dcl_input_ps_siv linear noperspective v0.xyz, position
dcl_input_ps linear v2.xy
dcl_input_ps linear v3.xyz
dcl_input_ps linear v4.xyz
dcl_input_ps linear v5.xyz
dcl_input_ps linear v6.xyz
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output o3.xyzw
dcl_output o4.xy
dcl_temps 50
dcl_resource_texture2d (float,float,float,float) t125
ld_indexable(texture2d)(float,float,float,float) r40.xyzw, l(0, 0, 0, 0), t125.xyzw
mul r0.xy, v0.xyxx, cb3[32].zwzz
mad r0.xy, r0.xyxx, l(2.000000, -2.000000, 0.000000, 0.000000), l(-1.000000, 1.000000, 0.000000, 0.000000)
mad r0.z, v0.z, cb3[35].z, cb3[35].w
rcp r0.z, r0.z
mov r1.z, -r0.z
mul r1.xy, r0.xyxx, r1.zzzz
mov r1.w, l(1.000000)

add r40.w, r1.z, -r40.y
mad r1.x, -r40.x, r40.w, r1.x

dp4 r2.x, r1.xyzw, cb3[12].xyzw
dp4 r2.z, r1.xyzw, cb3[13].xyzw
dp4 r2.y, r1.xyzw, cb3[14].xyzw
dp3 r0.z, v3.xyzx, v3.xyzx
rsq r0.z, r0.z
mul r1.xyz, r0.zzzz, v3.xyzx
mul r3.xyzw, v2.xyxy, l(2.000000, 1.000000, 4.000000, 2.000000)
sample_indexable(texture2d)(float,float,float,float) r4.xyz, r3.xyxx, t11.xyzw, s2
lt r5.xyz, r4.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
mul r6.xyz, r4.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
log r4.xyz, r4.xyzx
mul r4.xyz, r4.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
exp r4.xyz, r4.xyzx
mad r4.xyz, r4.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
movc r4.xyz, r5.xyzx, r6.xyzx, r4.xyzx
sample_indexable(texture2d)(float,float,float,float) r0.z, r3.xyxx, t15.xywz, s2
max r0.z, r0.z, l(0.000000)
sample_indexable(texture2d)(float,float,float,float) r5.xyz, r3.xyxx, t12.xyzw, s2
mad r5.xyz, r5.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r6.xyz, r3.xyxx, t13.zwxy, s2
sample_indexable(texture2d)(float,float,float,float) r0.w, r3.xyxx, t14.xyzw, s2
sample_indexable(texture2d)(float,float,float,float) r7.xyz, r3.xyxx, t16.xyzw, s1
dp3 r1.w, r5.xyzx, r5.xyzx
sqrt r1.w, r1.w
max r1.w, r1.w, l(0.000010)
rcp r3.x, r1.w
mul r8.xyz, r3.xxxx, r5.xyzx
mul r3.y, r6.y, r6.y
mul r6.w, r3.y, l(0.160000)
mul r9.xyz, r4.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000)
mul r7.xyz, r6.xxxx, r7.xyzx
sample_indexable(texture2d)(float,float,float,float) r3.y, r3.zwzz, t21.yxzw, s1
add r10.xyz, |r1.xyzx|, l(-0.200000, -0.200000, -0.200000, 0.000000)
mul r10.xyz, r10.xyzx, l(7.000000, 7.000000, 7.000000, 0.000000)
max r10.xyz, r10.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
add r4.w, r10.y, r10.x
add r4.w, r10.z, r4.w
div r10.xyz, r10.xyzx, r4.wwww
sample_indexable(texture2d)(float,float,float,float) r4.w, r2.xyxx, t22.yzwx, s1
sample_indexable(texture2d)(float,float,float,float) r5.w, r2.yzyy, t22.yzwx, s1
sample_indexable(texture2d)(float,float,float,float) r7.w, r2.xzxx, t22.yzwx, s1
mul r4.w, r10.y, r4.w
mad r4.w, r5.w, r10.x, r4.w
mad r4.w, r7.w, r10.z, r4.w
dp3 r5.w, v4.xyzx, v4.xyzx
rsq r5.w, r5.w
mul r11.xyz, r5.wwww, v4.xyzx
dp3 r5.w, v5.xyzx, v5.xyzx
rsq r5.w, r5.w
mul r12.xyz, r5.wwww, v5.xyzx
dp3 r5.w, r8.xyzx, r8.xyzx
rsq r5.w, r5.w
mul r13.xyz, r5.wwww, r8.xyzx
mul r14.xyz, r12.xyzx, r13.yyyy
mad r13.xyw, r13.xxxx, r11.xyxz, r14.xyxz
mad r13.xyz, r13.zzzz, r1.xyzx, r13.xywx
dp3 r5.w, r13.xyzx, r13.xyzx
rsq r5.w, r5.w
mul r5.w, r5.w, r13.y
mad r5.w, r5.w, l(0.500000), l(0.308295816)
mul_sat r5.w, r5.w, l(1.28987491)
mul r7.w, r4.w, r5.w
mad r9.w, r4.w, r5.w, l(-0.125490)
mul_sat r9.w, r9.w, l(7.968763)
add r3.y, -r0.z, r3.y
mad r0.z, r9.w, r3.y, r0.z
lt r3.y, r7.w, l(0.500000)
dp2 r7.w, r0.zzzz, r7.wwww
mad r4.w, -r4.w, r5.w, l(1.000000)
add r4.w, r4.w, r4.w
add r5.w, -r0.z, l(1.000000)
mad r4.w, -r4.w, r5.w, l(1.000000)
movc r3.y, r3.y, r7.w, r4.w
add r3.y, r3.y, l(-0.125490)
mul_sat r3.y, r3.y, l(7.968763)
lt r4.w, l(0.000000), r3.y
if_nz r4.w
  sample_indexable(texture2d)(float,float,float,float) r13.xyz, r3.zwzz, t17.xyzw, s2
  lt r14.xyz, r13.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r15.xyz, r13.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r13.xyz, r13.xyzx
  mul r13.xyz, r13.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r13.xyz, r13.xyzx
  mad r13.xyz, r13.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r13.xyz, r14.xyzx, r15.xyzx, r13.xyzx
  sample_indexable(texture2d)(float,float,float,float) r4.w, r3.zwzz, t19.yzwx, s2
  sample_indexable(texture2d)(float,float,float,float) r7.w, r3.zwzz, t20.xyzw, s2
  mul r14.xyz, r13.xyzx, l(0.709570050, 0.767492115, 0.818176210, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r15.xyz, r3.zwzz, t18.xyzw, s2
  mad r15.xyz, r15.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  dp3 r3.z, r15.xyzx, r15.xyzx
  sqrt r3.z, r3.z
  rcp r3.w, r3.z
  mul r15.xyz, r3.wwww, r15.xyzx
  mad r3.w, r5.z, r3.x, l(1.000000)
  max r8.w, r3.w, l(0.001000)
  mul r16.xyz, r15.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000)
  dp3 r3.w, r8.xywx, r16.xyzx
  mul r16.xyz, r3.wwww, r8.xywx
  div r16.xyz, r16.xyzx, r8.wwww
  mad r15.xyz, -r15.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r16.xyzx
  min r3.z, r1.w, r3.z
  add r3.z, -r1.w, r3.z
  mad r1.w, r3.y, r3.z, r1.w
  mad r3.xzw, -r5.xxyz, r3.xxxx, r15.xxyz
  mad r8.xyz, r3.yyyy, r3.xzwx, r8.xyzx
  mad r3.x, r7.w, r0.w, -r0.w
  mad r0.w, r3.y, r3.x, r0.w
  lt r3.xzw, r4.xxyz, l(0.500000060, 0.000000, 0.500000060, 0.500000060)
  mul r5.xyz, r9.xyzx, r14.xyzx
  add r5.xyz, r5.xyzx, r5.xyzx
  mad r14.xyz, -r4.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), l(1.000000, 1.000000, 1.000000, 0.000000)
  add r14.xyz, r14.xyzx, r14.xyzx
  mad r13.xyz, -r13.xyzx, l(0.709570050, 0.767492115, 0.818176210, 0.000000), l(1.000000, 1.000000, 1.000000, 0.000000)
  mad r13.xyz, -r14.xyzx, r13.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
  movc r3.xzw, r3.xxzw, r5.xxyz, r13.xxyz
  mad r4.w, r6.z, r4.w, -r6.z
  mad r6.z, r3.y, r4.w, r6.z
  mad r3.xzw, -r4.xxyz, l(0.999999940, 0.000000, 0.999999940, 0.999999940), r3.xxzw
  mad r9.xyz, r3.yyyy, r3.xzwx, r9.xyzx
endif
mul r3.xyzw, r2.xyyz, l(0.250000, 0.250000, 0.250000, 0.250000)
sample_indexable(texture2d)(float,float,float,float) r4.xyzw, r3.xyxx, t23.xyzw, s1
sample_indexable(texture2d)(float,float,float,float) r13.xyzw, r3.zwzz, t23.xyzw, s1
mul r5.xy, r2.xzxx, l(0.250000, 0.250000, 0.000000, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r14.xyzw, r5.xyxx, t23.xyzw, s1
mul r4.xyzw, r10.yyyy, r4.xyzw
mad r4.xyzw, r13.xyzw, r10.xxxx, r4.xyzw
mad r4.xyzw, r14.xyzw, r10.zzzz, r4.xyzw
lt r13.xyz, l(0.000000, 0.000000, 0.000000, 0.000000), r1.xyzx
lt r14.xyz, r1.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
iadd r13.xyz, -r13.xyzx, r14.xyzx
itof r13.xyz, r13.xyzx
dp3 r5.z, r8.xyzx, r8.xyzx
rsq r5.z, r5.z
mul r14.xyz, r5.zzzz, r8.xyzx
mul r15.xyz, r12.xyzx, r14.yyyy
mad r14.xyw, r14.xxxx, r11.xyxz, r15.xyxz
mad r14.xyz, r14.zzzz, r1.xyzx, r14.xywx
dp3 r5.z, r14.xyzx, r14.xyzx
rsq r5.z, r5.z
mul r5.z, r5.z, r14.y
mad r5.z, r5.z, l(0.500000), l(-0.0868247747)
mul_sat r5.z, r5.z, l(1.20000041)
add r4.w, r4.w, l(-0.092041)
mul_sat r4.w, r4.w, l(5.836826)
mul r4.w, r4.w, r5.z
mul r4.w, r4.w, l(2.54999924)
min r4.w, r4.w, l(1.000000)
lt r5.z, l(0.000000), r4.w
if_nz r5.z
  lt r14.xyz, r4.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r15.xyz, r4.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r4.xyz, r4.xyzx
  mul r4.xyz, r4.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r4.xyz, r4.xyzx
  mad r4.xyz, r4.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r4.xyz, r14.xyzx, r15.xyzx, r4.xyzx
  sample_indexable(texture2d)(float,float,float,float) r14.xyz, r3.xyxx, t25.xzwy, s1
  sample_indexable(texture2d)(float,float,float,float) r15.xyz, r3.zwzz, t25.xzwy, s1
  sample_indexable(texture2d)(float,float,float,float) r16.xyz, r5.xyxx, t25.xzwy, s1
  mul r14.xyz, r10.yyyy, r14.xyzx
  mad r14.xyz, r15.xyzx, r10.xxxx, r14.xyzx
  mad r14.xyz, r16.xyzx, r10.zzzz, r14.xyzx
  sample_indexable(texture2d)(float,float,float,float) r15.xyzw, r3.xyxx, t24.xyzw, s1
  sample_indexable(texture2d)(float,float,float,float) r16.xyzw, r3.zwzz, t24.xyzw, s1
  sample_indexable(texture2d)(float,float,float,float) r17.xyzw, r5.xyxx, t24.xyzw, s1
  mul r5.z, r10.y, r15.w
  mad r5.z, r16.w, r10.x, r5.z
  mad r5.z, r17.w, r10.z, r5.z
  sample_indexable(texture2d)(float,float,float,float) r18.xyz, r3.xyxx, t28.xyzw, s1
  sample_indexable(texture2d)(float,float,float,float) r19.xyz, r3.zwzz, t28.xyzw, s1
  sample_indexable(texture2d)(float,float,float,float) r20.xyz, r5.xyxx, t28.xyzw, s1
  mul r18.xyz, r10.yyyy, r18.xyzx
  mad r18.xyz, r19.xyzx, r10.xxxx, r18.xyzx
  mad r18.xyz, r20.xyzx, r10.zzzz, r18.xyzx
  mul r7.w, r14.z, r14.z
  mad r16.xyz, r16.zxyz, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  mov r13.w, l(1.000000)
  mul r16.xyz, r13.xwwx, r16.xyzx
  mad r15.xyz, r15.xzyx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  mov r19.xy, r13.wyww
  mov r19.z, r10.y
  mul r15.xyz, r15.xyzx, r19.xyzx
  mad r17.xyz, r17.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  mul r17.xyz, r13.wwzw, r17.xyzx
  mov r19.w, l(-1.000000)
  mul r15.xyz, r15.xyzx, r19.zzwz
  mad r15.xyz, r16.xyzx, r10.xxxx, r15.xyzx
  mad r15.xyz, r17.xyzx, r10.zzzz, r15.xyzx
  dp3 r8.w, r15.xyzx, r15.xyzx
  rsq r8.w, r8.w
  mul r15.xyz, r8.wwww, r15.xyzx
  dp3 r16.x, r15.xyzx, v4.xyzx
  dp3 r16.y, r15.xyzx, v5.xyzx
  dp3 r16.z, r15.xyzx, r1.xyzx
  dp3 r8.w, r16.xyzx, r16.xyzx
  sqrt r8.w, r8.w
  rcp r9.w, r8.w
  add r8.w, -r1.w, r8.w
  mad r1.w, r4.w, r8.w, r1.w
  mad r15.xyz, r16.xyzx, r9.wwww, -r8.xyzx
  mad r8.xyz, r4.wwww, r15.xyzx, r8.xyzx
  mad r15.xyz, r14.yyyy, r18.xyzx, -r7.xyzx
  mad r7.xyz, r4.wwww, r15.xyzx, r7.xyzx
  mad r4.xyz, r4.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), -r9.xyzx
  mad r9.xyz, r4.wwww, r4.xyzx, r9.xyzx
  add r4.x, -r6.z, r14.x
  mad r6.z, r4.w, r4.x, r6.z
  add r4.x, -r0.w, r5.z
  mad r0.w, r4.w, r4.x, r0.w
  mad r4.x, r7.w, l(0.160000), -r6.w
  mad r6.w, r4.w, r4.x, r6.w
  add r4.x, -r6.x, r14.y
  mad r6.x, r4.w, r4.x, r6.x
endif
dp3 r4.x, r8.xyzx, r8.xyzx
rsq r4.x, r4.x
mul r4.xyz, r4.xxxx, r8.xyzx
mul r8.xyz, r12.xyzx, r4.yyyy
mad r8.xyz, r4.xxxx, r11.xyzx, r8.xyzx
mad r8.xyz, r4.zzzz, r1.xyzx, r8.xyzx
dp3 r4.w, r8.xyzx, r8.xyzx
rsq r4.w, r4.w
mul r4.w, r4.w, r8.y
mad r8.xy, r4.wwww, l(0.500000, 0.500000, 0.000000, 0.000000), l(0.383692086, 0.0665295422, 0.000000, 0.000000)
mov_sat r8.x, r8.x
lt r4.w, r8.x, l(0.500000)
dp2 r0.z, r0.zzzz, r8.xxxx
add r5.z, -r8.x, l(1.000000)
dp2 r5.z, r5.wwww, r5.zzzz
add r5.z, -r5.z, l(1.000000)
movc r0.z, r4.w, r0.z, r5.z
mul_sat r0.z, r0.z, l(1.31577218)
add r14.xyzw, -r6.xzxz, l(1.500000, 0.500000, 1.000000, 0.990000)
mul_sat r4.w, r14.y, l(2.500000)
add r15.xyzw, -r0.zzzz, l(1.000000, 0.800000, 0.700000, 0.750000)
mul r8.xzw, r15.zzwy, l(1.47058821, 0.000000, 4.000000, 1.250000)
max r0.z, r8.w, l(0.000000)
mul r0.z, r4.w, r0.z
mad r0.z, r0.z, l(0.600000), l(1.000000)
mov_sat r8.xz, r8.xxzx
mul r4.w, r14.z, r8.x
mov_sat r14.x, r14.x
mul r5.z, r8.z, r14.x
mad r5.w, r4.w, r14.w, r6.z
add r7.w, -r6.w, l(0.020000)
mad r5.z, r5.z, r7.w, r6.w
max r4.w, r4.w, l(0.000000)
add r7.w, -r1.w, l(1.000000)
mad r1.w, r4.w, r7.w, r1.w
add r4.w, -r0.w, l(1.000000)
mad r6.y, r15.x, r4.w, r0.w
log r8.xzw, r9.xxyz
mul r8.xzw, r0.zzzz, r8.xxzw
exp r8.xzw, r8.xxzw
mov r2.w, l(1.000000)
dp3 r9.x, l(-0.500000, -0.00000126759085, 0.500000596, 0.000000), r2.xywx
dp3 r9.y, l(0.00000126759085, -0.500000, 0.499999344, 0.000000), r2.xywx
sample_indexable(texture2d)(float,float,float,float) r9.xyzw, r9.xyxx, t29.xyzw, s1
dp3 r14.x, l(-0.500000, -0.00000126759085, 0.500000596, 0.000000), r2.yzwy
dp3 r14.y, l(0.00000126759085, -0.500000, 0.499999344, 0.000000), r2.yzwy
sample_indexable(texture2d)(float,float,float,float) r14.xyzw, r14.xyxx, t29.xyzw, s1
dp3 r15.x, l(-0.500000, -0.00000126759085, 0.500000596, 0.000000), r2.xzwx
dp3 r15.y, l(0.00000126759085, -0.500000, 0.499999344, 0.000000), r2.xzwx
sample_indexable(texture2d)(float,float,float,float) r15.xyzw, r15.xyxx, t29.xyzw, s1
mul r9.xyzw, r10.yyyy, r9.xyzw
mad r9.xyzw, r14.xyzw, r10.xxxx, r9.xyzw
mad r9.xyzw, r15.xyzw, r10.zzzz, r9.xyzw
sample_indexable(texture2d)(float,float,float,float) r0.z, r3.xyxx, t22.yzxw, s1
sample_indexable(texture2d)(float,float,float,float) r0.w, r3.zwzz, t22.yzwx, s1
sample_indexable(texture2d)(float,float,float,float) r3.x, r5.xyxx, t22.xyzw, s1
mul r0.z, r10.y, r0.z
mad r0.z, r0.w, r10.x, r0.z
mad r0.z, r3.x, r10.z, r0.z
mul_sat r0.w, r8.y, l(1.92413521)
add r0.w, -r0.w, l(1.000000)
mul r0.z, r0.w, r0.z
add r0.w, r9.w, l(-0.121569)
mul_sat r0.w, r0.w, l(10.200002)
mad r0.z, r0.z, r0.w, l(-0.212524)
mul_sat r0.z, r0.z, l(5.312508)
lt r0.w, l(0.000000), r0.z
if_nz r0.w
  lt r3.xyz, r9.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r14.xyz, r9.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r9.xyz, r9.xyzx
  mul r9.xyz, r9.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r9.xyz, r9.xyzx
  mad r9.xyz, r9.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r3.xyz, r3.xyzx, r14.xyzx, r9.xyzx
  dp3 r5.x, l(-0.500000, -0.00000126759085, 0.500000596, 0.000000), r2.xywx
  dp3 r5.y, l(0.00000126759085, -0.500000, 0.499999344, 0.000000), r2.xywx
  sample_indexable(texture2d)(float,float,float,float) r9.xyz, r5.xyxx, t31.xzwy, s1
  dp3 r5.x, l(-0.500000, -0.00000126759085, 0.500000596, 0.000000), r2.yzwy
  dp3 r5.y, l(0.00000126759085, -0.500000, 0.499999344, 0.000000), r2.yzwy
  sample_indexable(texture2d)(float,float,float,float) r14.xyz, r5.xyxx, t31.xzwy, s1
  dp3 r5.x, l(-0.500000, -0.00000126759085, 0.500000596, 0.000000), r2.xzwx
  dp3 r5.y, l(0.00000126759085, -0.500000, 0.499999344, 0.000000), r2.xzwx
  sample_indexable(texture2d)(float,float,float,float) r15.xyz, r5.xyxx, t31.xzwy, s1
  mul r9.xyz, r10.yyyy, r9.xyzx
  mad r9.xyz, r14.xyzx, r10.xxxx, r9.xyzx
  mad r9.xyz, r15.xyzx, r10.zzzz, r9.xyzx
  dp3 r5.x, l(-0.500000, -0.00000126759085, 0.500000596, 0.000000), r2.xywx
  dp3 r5.y, l(0.00000126759085, -0.500000, 0.499999344, 0.000000), r2.xywx
  sample_indexable(texture2d)(float,float,float,float) r0.w, r5.xyxx, t30.xyzw, s1
  dp3 r5.x, l(-0.500000, -0.00000126759085, 0.500000596, 0.000000), r2.yzwy
  dp3 r5.y, l(0.00000126759085, -0.500000, 0.499999344, 0.000000), r2.yzwy
  sample_indexable(texture2d)(float,float,float,float) r3.w, r5.xyxx, t30.xyzw, s1
  dp3 r5.x, l(-0.500000, -0.00000126759085, 0.500000596, 0.000000), r2.xzwx
  dp3 r5.y, l(0.00000126759085, -0.500000, 0.499999344, 0.000000), r2.xzwx
  sample_indexable(texture2d)(float,float,float,float) r4.w, r5.xyxx, t30.xyzw, s1
  mul r0.w, r10.y, r0.w
  mad r0.w, r3.w, r10.x, r0.w
  mad r0.w, r4.w, r10.z, r0.w
  dp3 r5.x, l(-0.500000, -0.00000126759085, 0.500000596, 0.000000), r2.xywx
  dp3 r5.y, l(0.00000126759085, -0.500000, 0.499999344, 0.000000), r2.xywx
  sample_indexable(texture2d)(float,float,float,float) r14.xyz, r5.xyxx, t34.xyzw, s1
  dp3 r5.x, l(-0.500000, -0.00000126759085, 0.500000596, 0.000000), r2.yzwy
  dp3 r5.y, l(0.00000126759085, -0.500000, 0.499999344, 0.000000), r2.yzwy
  sample_indexable(texture2d)(float,float,float,float) r15.xyz, r5.xyxx, t34.xyzw, s1
  dp3 r5.x, l(-0.500000, -0.00000126759085, 0.500000596, 0.000000), r2.xzwx
  dp3 r5.y, l(0.00000126759085, -0.500000, 0.499999344, 0.000000), r2.xzwx
  sample_indexable(texture2d)(float,float,float,float) r16.xyz, r5.xyxx, t34.xyzw, s1
  mul r14.xyz, r10.yyyy, r14.xyzx
  mad r14.xyz, r15.xyzx, r10.xxxx, r14.xyzx
  mad r14.xyz, r16.xyzx, r10.zzzz, r14.xyzx
  mul r3.w, r9.z, r9.z
  dp3 r5.x, l(-0.500000, -0.00000126759085, 0.500000596, 0.000000), r2.yzwy
  dp3 r5.y, l(0.00000126759085, -0.500000, 0.499999344, 0.000000), r2.yzwy
  sample_indexable(texture2d)(float,float,float,float) r15.xyz, r5.xyxx, t30.xyzw, s1
  mad r15.xyz, r15.zxyz, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  mov r16.x, r13.x
  mov r16.yz, l(0,1.000000,1.000000,0)
  mul r15.xyz, r15.xyzx, r16.xyzx
  dp3 r5.x, l(-0.500000, -0.00000126759085, 0.500000596, 0.000000), r2.xywx
  dp3 r5.y, l(0.00000126759085, -0.500000, 0.499999344, 0.000000), r2.xywx
  sample_indexable(texture2d)(float,float,float,float) r16.xyz, r5.xyxx, t30.xyzw, s1
  mad r16.xyz, r16.xzyx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  mov r17.xw, l(1.000000,0,0,-1.000000)
  mov r17.y, r13.y
  mov r17.z, r10.y
  mul r16.xyz, r16.xyzx, r17.xyzx
  dp3 r5.x, l(-0.500000, -0.00000126759085, 0.500000596, 0.000000), r2.xzwx
  dp3 r5.y, l(0.00000126759085, -0.500000, 0.499999344, 0.000000), r2.xzwx
  sample_indexable(texture2d)(float,float,float,float) r2.xyz, r5.xyxx, t30.xyzw, s1
  mad r2.xyz, r2.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  mov r13.x, l(1.000000)
  mul r2.xyz, r2.xyzx, r13.xxzx
  mul r13.xyz, r17.zzwz, r16.xyzx
  mad r10.xyw, r15.xyxz, r10.xxxx, r13.xyxz
  mad r2.xyz, r2.xyzx, r10.zzzz, r10.xywx
  dp3 r2.w, r2.xyzx, r2.xyzx
  rsq r2.w, r2.w
  mul r2.xyz, r2.wwww, r2.xyzx
  dp3 r10.x, r2.xyzx, v4.xyzx
  dp3 r10.y, r2.xyzx, v5.xyzx
  dp3 r10.z, r2.xyzx, r1.xyzx
  dp3 r2.x, r10.xyzx, r10.xyzx
  sqrt r2.x, r2.x
  rcp r2.y, r2.x
  add r2.x, -r1.w, r2.x
  mad r1.w, r0.z, r2.x, r1.w
  mad r2.xyz, r10.xyzx, r2.yyyy, -r4.xyzx
  mad r4.xyz, r0.zzzz, r2.xyzx, r4.xyzx
  mad r2.xyz, r9.yyyy, r14.xyzx, -r7.xyzx
  mad r7.xyz, r0.zzzz, r2.xyzx, r7.xyzx
  mad r2.xyz, r3.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), -r8.xzwx
  mad r8.xzw, r0.zzzz, r2.xxyz, r8.xxzw
  add r2.x, -r5.w, r9.x
  mad r5.w, r0.z, r2.x, r5.w
  add r0.w, -r6.y, r0.w
  mad r6.y, r0.z, r0.w, r6.y
  mad r0.w, r3.w, l(0.160000), -r5.z
  mad r5.z, r0.z, r0.w, r5.z
  add r0.w, -r6.x, r9.y
  mad r6.x, r0.z, r0.w, r6.x
endif
sample_indexable(texture2d)(float,float,float,float) r2.xyz, v2.xyxx, t36.xyzw, s2
mad r2.xyz, r2.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
dp3 r0.z, r2.xyzx, r2.xyzx
sqrt r0.z, r0.z
max r0.z, r0.z, l(0.000010)
rcp r0.w, r0.z
mul r2.xyz, r0.wwww, r2.xyzx
add r0.w, r4.z, l(1.000000)
max r4.z, r0.w, l(0.001000)
mul r3.xyz, r2.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000)
dp3 r0.w, r4.xyzx, r3.xyzx
mul r3.xyz, r0.wwww, r4.xyzx
div r3.xyz, r3.xyzx, r4.zzzz
mad r2.xyz, -r2.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r3.xyzx
min r3.x, r0.z, r1.w
dp3 r0.z, r2.xyzx, r2.xyzx
rsq r0.z, r0.z
mul r2.xyz, r0.zzzz, r2.xyzx
mul r4.xyz, r12.xyzx, r2.yyyy
mad r2.xyw, r2.xxxx, r11.xyxz, r4.xyxz
mad r2.xyz, r2.zzzz, r1.xyzx, r2.xywx
dp3 r0.z, r2.xyzx, r2.xyzx
rsq r0.z, r0.z
mul r2.xyz, r0.zzzz, r2.xyzx
ne r0.z, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].z
deriv_rtx_fine r4.xyz, r1.xyzx
deriv_rty_fine r1.xyz, r1.xyzx
dp3 r0.w, r4.xyzx, r4.xyzx
dp3 r1.x, r1.xyzx, r1.xyzx
add r0.w, r0.w, r1.x
min r3.y, r0.w, l(0.300000)
movc r0.zw, r0.zzzz, l(0,0,1.000000,0), r3.xxxy
add r1.x, -r5.w, l(1.000000)
mul r1.x, r1.x, r1.x
max r1.y, r0.z, l(0.600000)
mad r1.y, r1.y, l(-0.527635), l(0.520718)
max r1.y, r1.y, l(0.000000)
mad r1.x, r1.x, r1.x, r1.y
add r0.w, r0.w, r1.x
sqrt r0.w, r0.w
min r0.w, r0.w, l(1.000000)
max r0.w, r0.w, l(0.001000)
sqrt r0.w, r0.w
add r6.z, -r0.w, l(1.000000)
lt r1.xyz, r8.xzwx, l(0.0404500030, 0.0404500030, 0.0404500030, 0.000000)
mul r0.w, r8.x, l(0.0773993731)
mad r3.xyz, r8.xzwx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), l(0.055000, 0.055000, 0.055000, 0.000000)
mul r3.xyz, r3.xyzx, l(0.947867334, 0.947867334, 0.947867334, 0.000000)
log r3.xyz, r3.xyzx
mul r3.xyz, r3.xyzx, l(2.400000, 2.400000, 2.400000, 0.000000)
exp r3.xyz, r3.xyzx
movc r0.w, r1.x, r0.w, r3.x
mul r1.xw, r8.zzzw, l(0.0773993731, 0.000000, 0.000000, 0.0773993731)
movc r1.xy, r1.yzyy, r1.xwxx, r3.yzyy
and r1.z, l(8), cb1[0].y
max r1.w, r7.z, r7.y
max r1.w, r1.w, r7.x
mul r1.w, r6.x, r1.w
lt r1.w, l(0.010000), r1.w
add r0.z, r0.z, l(-0.950000)
mul o1.w, r0.z, l(20.000000)
ftou r3.xy, v0.xyxx
sqrt r4.xw, r0.wwww
sqrt r4.yz, r1.xxyx
mul r5.xyw, r4.xyxw, l(0.250000, 0.500000, 0.000000, -0.250000)
add r0.zw, r5.yyyy, r5.xxxw
mad r8.x, r4.z, l(0.250000), r0.z
dp2 r8.y, r4.wzww, l(0.500000, -0.500000, 0.000000, 0.000000)
mad r8.z, r4.z, l(-0.250000), r0.w
and r0.zw, r3.xxxy, l(0, 0, 1, 1)
ine r0.z, r0.w, r0.z
movc r0.zw, r0.zzzz, r8.xxxy, r8.xxxz
add o0.xy, r0.zwzz, l(0.000000, 0.498039216, 0.000000, 0.000000)
mul r0.z, r5.z, l(6.250000)
sqrt o0.w, r0.z
mad o1.xyz, r2.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
movc r0.z, r1.z, l(25), l(24)
bfi r0.z, l(3), l(5), r1.w, r0.z
utof r0.z, r0.z
mul r6.w, r0.z, l(0.00392156886)
and o3.xyz, r7.xyzx, r1.wwww
max r0.z, |v6.z|, l(0.000001)

mov r37.xyz, v6.xyzx
ld_indexable(texture2d)(float,float,float,float) r41.xyzw, l(2, 0, 0, 0), t125.xyzw
ge r42.x, r41.x, l(5.0)
if_z r42.x
add r40.w, r37.z, -r41.y
mad r37.x, r41.x, r40.w, r37.x
else
add r40.w, r37.z, -r40.y
mad r37.x, r40.x, r40.w, r37.x
endif

div r0.zw, r37.xxxy, r0.zzzz
add o4.xy, -r0.zwzz, r0.xyxx
mov o0.z, l(0)
mov o2.xyzw, r6.yxzw
mov o3.w, l(0)
ret
// Approximately 473 instruction slots used
