//TAA objects PS from cache.
//
// Generated by Microsoft (R) HLSL Shader Compiler 10.0.10011.16384
//
//   using 3Dmigoto v1.3.16 on Fri Jan 14 20:07:11 2022
//
//
// Buffer Definitions:
//
// cbuffer ConstBuf__modelData
// {
//
//   struct ModelData
//   {
//
//       uint lightGroupID;             // Index:    0
//       uint modelFlags;               // Index:    0.y
//       float lodFade;                 // Index:    0.z
//       float displacementBlend;       // Index:    0.w
//       int turbulenceDataIdx;         // Index:    1
//       int instanceOffset;            // Index:    1.y
//       int characterFxIdx;            // Index:    1.z
//       uint debugRenderChannel;       // Index:    1.w
//       uint decayWriteOffset;         // Index:    2
//       uint decayWriteMaxCount;       // Index:    2.y
//       uint decayAtomicCounterIndex;  // Index:    2.z
//       float modelAlpha;              // Index:    2.w
//       float emissiveScale;           // Index:    3
//       float desaturationScale;       // Index:    3.y
//       float decayCoverageEstimation; // Index:    3.z
//       float3 quantScale;             // Index:    4
//       float3 quantBias;              // Index:    5
//
//   } resourceTables__modelData;       // Index:    0-5.z            Components:    23
//
// }
//
// cbuffer ConstBuf__viewData
// {
//
//   struct ViewData
//   {
//
//       float4x4 view;                 // Index:    0
//       float4x4 invView;              // Index:    4
//       float4x4 proj;                 // Index:    8
//       float4x4 invViewProjNoZReproj; // Index:   12
//       float4x4 viewProj;             // Index:   16
//       float4x4 invViewProj;          // Index:   20
//       float4x4 previousViewProj;     // Index:   24
//       float4 prevLodEyePos;          // Index:   28
//       float4 lodEyePos;              // Index:   29
//       float4 viewDirDepthBias;       // Index:   30
//       float3 eyePos;                 // Index:   31
//       float2 viewportSize;           // Index:   32
//       float2 invViewportSize;        // Index:   32.z
//       float4 mirrorPlaneWS;          // Index:   33
//       float2 mirrorViewportSize;     // Index:   34
//       float2 opaqueRefractionViewportSize;// Index:   34.z
//       float windTime;                // Index:   35
//       float deltaTime;               // Index:   35.y
//       float depthReprojectScale;     // Index:   35.z
//       float depthReprojectBias;      // Index:   35.w
//       uint shadowViewType;           // Index:   36
//       float normalDepthBias;         // Index:   36.y
//       float noNormalAA;              // Index:   36.z
//       float noNormalFromAlpha;       // Index:   36.w
//       float noOpaqueTransparency;    // Index:   37
//       float translucentAmount;       // Index:   37.y
//       uint framePhase;               // Index:   37.z
//       float cameraAmbientExposure;   // Index:   37.w
//       float fxExposure;              // Index:   38
//       float fxAmbientExposure;       // Index:   38.y
//       uint checkerboardPhase;        // Index:   38.z
//       float sparkleIntensityScale;   // Index:   38.w
//
//   } resourceTables__viewData;        // Index:    0-38             Components:   156
//
// }
//
//
// Resource Bindings:
//
// Name                                 Type  Format         Dim Slot Elements
// ------------------------------ ---------- ------- ----------- ---- --------
// resourceTables__viewData__smpLinear    sampler      NA          NA    1        1
// resourceTables__viewData__smpLowAniso    sampler      NA          NA    2        1
// resourceTables__materialData.layer_0_4__diffuse    texture  float4          2d   11        1
// resourceTables__materialData.layer_0_4__normal    texture  float4          2d   12        1
// resourceTables__materialData.layer_0_4__gloss    texture  float4          2d   13        1
// resourceTables__materialData.layer_0_4__ao    texture  float4          2d   14        1
// resourceTables__materialData.layer_5__normal    texture  float4          2d   16        1
// resourceTables__materialData.layer_5__ao    texture  float4          2d   17        1
// resourceTables__materialData.layer_6__diffuse    texture  float4          2d   18        1
// resourceTables__materialData.layer_6__normal    texture  float4          2d   19        1
// resourceTables__materialData.layer_6__gloss    texture  float4          2d   20        1
// resourceTables__materialData.layer_6__sparkle    texture  float4          2d   21        1
// resourceTables__materialData.layer_6__alpha    texture  float4          2d   22        1
// ConstBuf__modelData               cbuffer      NA          NA    1        1
// ConstBuf__viewData                cbuffer      NA          NA    3        1
//
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xyzw
// VERT_ID                  0   x           1     NONE    uint
// TEXCOORD                 0   xy          2     NONE   float   xy
// NORMAL                   0   xyz         3     NONE   float   xyz
// TANGENT                  0   xyz         4     NONE   float   xyz
// BINORMAL                 0   xyz         5     NONE   float   xyz
// TEXCOORD                 8   xyz         6     NONE   float   xyz
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
// SV_Target                3   xyzw        3   TARGET   float   xyzw
// SV_Target                4   xy          4   TARGET   float   xy
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer cb1[1], immediateIndexed
dcl_constantbuffer cb3[39], immediateIndexed
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_resource_texture2d (float,float,float,float) t11
dcl_resource_texture2d (float,float,float,float) t12
dcl_resource_texture2d (float,float,float,float) t13
dcl_resource_texture2d (float,float,float,float) t14
dcl_resource_texture2d (float,float,float,float) t16
dcl_resource_texture2d (float,float,float,float) t17
dcl_resource_texture2d (float,float,float,float) t18
dcl_resource_texture2d (float,float,float,float) t19
dcl_resource_texture2d (float,float,float,float) t20
dcl_resource_texture2d (float,float,float,float) t21
dcl_resource_texture2d (float,float,float,float) t22
dcl_input_ps_siv linear noperspective v0.xyzw, position
dcl_input_ps linear v2.xy
dcl_input_ps linear v3.xyz
dcl_input_ps linear v4.xyz
dcl_input_ps linear v5.xyz
dcl_input_ps linear v6.xyz
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output o3.xyzw
dcl_output o4.xy
dcl_temps 50
dcl_resource_texture2d (float,float,float,float) t125
ld_indexable(texture2d)(float,float,float,float) r40.xyzw, l(0, 0, 0, 0), t125.xyzw

mul r0.xy, v0.xyxx, cb3[32].zwzz
mad r0.xy, r0.xyxx, l(2.000000, -2.000000, 0.000000, 0.000000), l(-1.000000, 1.000000, 0.000000, 0.000000)
mad r0.z, v0.z, cb3[35].z, cb3[35].w
rcp r0.z, r0.z
mov r1.z, -r0.z
mul r1.xy, r0.xyxx, r1.zzzz
mov r1.w, l(1.000000)

add r40.w, r1.z, -r40.y
mad r1.x, -r40.x, r40.w, r1.x

dp4 r0.z, r1.xyzw, cb3[12].xyzw
dp4 r0.w, r1.xyzw, cb3[13].xyzw
dp4 r1.x, r1.xyzw, cb3[14].xyzw
dp3 r1.y, v3.xyzx, v3.xyzx
rsq r1.y, r1.y
mul r1.yzw, r1.yyyy, v3.xxyz
sample_indexable(texture2d)(float,float,float,float) r2.xyz, v2.xyxx, t11.xyzw, s2
lt r3.xyz, r2.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
mul r4.xyz, r2.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
log r2.xyz, r2.xyzx
mul r2.xyz, r2.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
exp r2.xyz, r2.xyzx
mad r2.xyz, r2.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
movc r2.xyz, r3.xyzx, r4.xyzx, r2.xyzx
sample_indexable(texture2d)(float,float,float,float) r3.xyz, v2.xyxx, t12.xyzw, s2
mad r3.xyz, r3.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r4.xyw, v2.xyxx, t13.xyzw, s2
sample_indexable(texture2d)(float,float,float,float) r2.w, v2.xyxx, t14.yzwx, s2
dp3 r3.w, r3.xyzx, r3.xyzx
sqrt r3.w, r3.w
max r3.w, r3.w, l(0.000010)
rcp r5.x, r3.w
mul r6.xy, r3.xyxx, r5.xxxx
mul r3.x, r4.w, r4.w
mul r3.x, r3.x, l(0.160000)
mul r5.yzw, r2.xxyz, r4.yyyy
mul r5.yzw, r5.yyzw, l(0.000000, 5.960464478E-008, 5.960464478E-008, 5.960464478E-008)
mad r2.xyz, r2.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), r5.yzwy
sample_indexable(texture2d)(float,float,float,float) r5.yzw, v2.xyxx, t16.wxyz, s2
mad r5.yzw, r5.yyzw, l(0.000000, 2.007874, 2.007874, 2.007874), l(0.000000, -1.007874, -1.007874, -1.007874)
sample_indexable(texture2d)(float,float,float,float) r3.y, v2.xyxx, t17.xyzw, s2
dp3 r6.z, r5.yzwy, r5.yzwy
sqrt r6.z, r6.z
max r6.z, r6.z, l(0.000010)
rcp r7.x, r6.z
mul r5.yzw, r5.yyzw, r7.xxxx
mad r3.z, r3.z, r5.x, l(1.000000)
max r6.w, r3.z, l(0.001000)
mul r7.xyz, r5.yzwy, l(-1.000000, -1.000000, 1.000000, 0.000000)
dp3 r3.z, r6.xywx, r7.xyzx
mul r7.xyz, r3.zzzz, r6.xywx
div r6.xyw, r7.xyxz, r6.wwww
mad r5.xyz, -r5.yzwy, l(-1.000000, -1.000000, 1.000000, 0.000000), r6.xywx
min r6.x, r3.w, r6.z
mul r7.x, r2.w, r3.y
add r3.z, -r4.y, l(1.000000)
mul r8.xyz, r2.xyzx, r3.zzzz
mad r2.xyz, r8.xyzx, l(-5.960464478E-008, -5.960464478E-008, -5.960464478E-008, 0.000000), r2.xyzx
add r8.xyz, |r1.yzwy|, l(-0.200000, -0.200000, -0.200000, 0.000000)
mul r8.xyz, r8.xyzx, l(7.000000, 7.000000, 7.000000, 0.000000)
max r8.xyz, r8.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
add r3.z, r8.y, r8.x
add r3.z, r8.z, r3.z
div r8.xyz, r8.xyzx, r3.zzzz
mul r9.x, r0.z, l(0.400000)
mul r9.y, r1.x, l(0.400000)
sample_indexable(texture2d)(float,float,float,float) r0.z, r9.xyxx, t22.yzxw, s1
mul r9.z, r0.w, l(0.400000)
sample_indexable(texture2d)(float,float,float,float) r0.w, r9.yzyy, t22.yzwx, s1
sample_indexable(texture2d)(float,float,float,float) r1.x, r9.xzxx, t22.xyzw, s1
mul r0.z, r8.y, r0.z
mad r0.z, r0.w, r8.x, r0.z
mad r0.z, r1.x, r8.z, r0.z
dp3 r0.w, v4.xyzx, v4.xyzx
rsq r0.w, r0.w
mul r8.xyz, r0.wwww, v4.xyzx
dp3 r0.w, v5.xyzx, v5.xyzx
rsq r0.w, r0.w
mul r9.xyz, r0.wwww, v5.xyzx
dp3 r0.w, r5.xyzx, r5.xyzx
rsq r0.w, r0.w
mul r10.xyz, r0.wwww, r5.xyzx
mul r11.xyz, r9.xyzx, r10.yyyy
mad r10.xyw, r10.xxxx, r8.xyxz, r11.xyxz
mad r10.xyz, r10.zzzz, r1.yzwy, r10.xywx
dp3 r0.w, r10.xyzx, r10.xyzx
rsq r0.w, r0.w
mul r3.zw, r0.wwww, r10.xxxy
dp2 r0.w, r3.zwzz, l(0.135004252, 0.990845, 0.000000, 0.000000)
mad r0.w, r0.w, l(0.500000), l(2.980232239E-008)
mul_sat r0.w, r0.w, l(10.900869)
mul r1.x, r0.w, r0.z
lt r1.x, r1.x, l(0.500000)
mad r0.z, -r0.z, r0.w, l(1.000000)
mad r0.z, -r0.z, l(2.000000), l(0.342529)
mul_sat r0.z, r0.z, l(100000000.000000)
movc r0.z, r1.x, l(0), r0.z
lt r0.w, l(0.000000), r0.z
if_nz r0.w
  sample_indexable(texture2d)(float,float,float,float) r10.xyz, v2.xyxx, t18.xyzw, s2
  lt r11.xyz, r10.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r12.xyz, r10.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r10.xyz, r10.xyzx
  mul r10.xyz, r10.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r10.xyz, r10.xyzx
  mad r10.xyz, r10.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r10.xyz, r11.xyzx, r12.xyzx, r10.xyzx
  sample_indexable(texture2d)(float,float,float,float) r3.zw, v2.xyxx, t20.yzxw, s2
  sample_indexable(texture2d)(float,float,float,float) r0.w, v2.xyxx, t21.xywz, s2
  mul r1.x, r3.w, r3.w
  mul r0.w, r0.z, r0.w
  sample_indexable(texture2d)(float,float,float,float) r11.xyz, v2.xyxx, t19.xyzw, s2
  mad r11.xyz, r11.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  dp3 r3.w, r11.xyzx, r11.xyzx
  sqrt r3.w, r3.w
  rcp r5.w, r3.w
  lt r6.z, l(0.000000), r0.w
  if_nz r6.z
    mul r12.xyz, v2.yyxy, l(225.000000, 225.000000, 225.000000, 0.000000)
    frc r6.zw, r12.zzzy
    add r6.zw, r6.zzzw, l(0.000000, 0.000000, -0.500000, -0.500000)
    dp2 r6.z, |r6.zwzz|, |r6.zwzz|
    mul_sat r6.w, v0.w, l(0.500000)
    mul r6.w, r6.w, l(0.300000)
    mul r6.w, r6.w, r6.w
    lt r6.z, r6.z, r6.w
    if_nz r6.z
      add r6.z, cb3[38].w, cb3[38].w
      log r0.w, r0.w
      mul r0.w, r0.w, l(32.000000)
      exp r0.w, r0.w
      mul r0.w, r0.w, r6.z
      ftou r12.xyz, |r12.xyzx|
      ishl r6.zw, r12.yyyz, l(0, 0, 10, 11)
      iadd r6.zw, r12.zzzy, r6.zzzw
      imul null, r12.yw, r12.yyyz, l(0, 2000, 0, 100)
      imad r8.w, r12.x, l(3072), r12.z
      xor r12.xz, r6.zzwz, l(61, 0, 61, 0)
      ushr r6.zw, r6.zzzw, l(0, 0, 16, 16)
      xor r6.zw, r6.zzzw, r12.xxxz
      imul null, r6.zw, r6.zzzw, l(0, 0, 9, 9)
      ushr r12.xz, r6.zzwz, l(4, 0, 4, 0)
      xor r6.zw, r6.zzzw, r12.xxxz
      imul null, r6.zw, r6.zzzw, l(0, 0, 0x27d4eb2d, 0x27d4eb2d)
      ushr r12.xz, r6.zzwz, l(15, 0, 15, 0)
      xor r6.zw, r6.zzzw, r12.xxxz
      xor r9.w, r8.w, l(61)
      ushr r8.w, r8.w, l(16)
      xor r8.w, r8.w, r9.w
      imul null, r8.w, r8.w, l(9)
      ushr r9.w, r8.w, l(4)
      xor r8.w, r8.w, r9.w
      imul null, r8.w, r8.w, l(0x27d4eb2d)
      ushr r9.w, r8.w, l(15)
      xor r8.w, r8.w, r9.w
      utof r6.zw, r6.zzzw
      mad r13.xy, r6.zwzz, l(4.656612873E-010, 4.656612873E-010, 0.000000, 0.000000), l(-1.000000, -1.000000, 0.000000, 0.000000)
      utof r6.z, r8.w
      mul r6.z, r6.z, l(9.313225885E-011)
      max r13.z, r6.z, l(0.010000)
      iadd r6.z, r12.w, r12.y
      xor r6.w, r6.z, l(61)
      ushr r6.z, r6.z, l(16)
      xor r6.z, r6.z, r6.w
      imul null, r6.z, r6.z, l(9)
      ushr r6.w, r6.z, l(4)
      xor r6.z, r6.w, r6.z
      imul null, r6.z, r6.z, l(0x27d4eb2d)
      ushr r6.w, r6.z, l(15)
      xor r6.z, r6.w, r6.z
      utof r6.z, r6.z
      mad r6.z, r6.z, l(8.149073083E-011), l(0.650000)
      mul r6.z, r6.z, r6.z
      mul r6.z, r6.z, r6.z
      mul r6.z, r6.z, r6.z
      mul r0.w, r0.w, r6.z
      dp3 r6.z, r13.xyzx, r13.xyzx
      rsq r6.z, r6.z
      mul r12.xyz, r6.zzzz, r13.xyzx
      mul r6.z, r0.w, r12.z
      mul r13.xyz, r9.xyzx, r12.yyyy
      mad r12.xyw, r12.xxxx, r8.xyxz, r13.xyxz
      mad r12.xyz, r12.zzzz, r1.yzwy, r12.xywx
      dp3 r6.w, r12.xyzx, r12.xyzx
      rsq r6.w, r6.w
      mul r12.xyz, r6.wwww, r12.xyzx
      mul r12.xyz, r0.wwww, r12.xyzx
    else
      mov r12.xyz, l(0,0,0,0)
      mov r6.z, l(0)
    endif
  else
    mov r12.xyz, l(0,0,0,0)
    mov r6.z, l(0)
  endif
  add r0.w, -r6.x, r3.w
  mad r6.x, r0.z, r0.w, r6.x
  mad r11.xyz, r11.xyzx, r5.wwww, -r5.xyzx
  mad r5.xyz, r0.zzzz, r11.xyzx, r5.xyzx
  mad r10.xyz, r10.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), -r2.xyzx
  mad r2.xyz, r0.zzzz, r10.xyzx, r2.xyzx
  add r0.w, -r4.x, r3.z
  mad r4.x, r0.z, r0.w, r4.x
  mad r0.w, -r3.y, r2.w, l(1.000000)
  mad r7.x, r0.z, r0.w, r7.x
  mad r4.y, r0.z, -r4.y, r4.y
  mad r0.w, r1.x, l(0.160000), -r3.x
  mad r3.x, r0.z, r0.w, r3.x
else
  mov r12.xyz, l(0,0,0,0)
  mov r6.z, l(0)
endif
dp3 r0.z, r5.xyzx, r5.xyzx
rsq r0.z, r0.z
mul r3.yzw, r0.zzzz, r5.xxyz
mul r5.xyz, r9.xyzx, r3.zzzz
mad r5.xyz, r3.yyyy, r8.xyzx, r5.xyzx
mad r3.yzw, r3.wwww, r1.yyzw, r5.xxyz
dp3 r0.z, r3.yzwy, r3.yzwy
rsq r0.z, r0.z
mul r3.yzw, r0.zzzz, r3.yyzw
ne r0.z, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].z
deriv_rtx_fine r5.xyz, r1.yzwy
deriv_rty_fine r1.xyz, r1.yzwy
dp3 r0.w, r5.xyzx, r5.xyzx
dp3 r1.x, r1.xyzx, r1.xyzx
add r0.w, r0.w, r1.x
min r6.y, r0.w, l(0.300000)
movc r0.zw, r0.zzzz, l(0,0,1.000000,0), r6.xxxy
add r1.x, -r4.x, l(1.000000)
mul r1.x, r1.x, r1.x
max r1.y, r0.z, l(0.600000)
mad r1.y, r1.y, l(-0.527635), l(0.520718)
max r1.y, r1.y, l(0.000000)
mad r1.x, r1.x, r1.x, r1.y
add r0.w, r0.w, r1.x
sqrt r0.w, r0.w
min r0.w, r0.w, l(1.000000)
max r0.w, r0.w, l(0.001000)
sqrt r0.w, r0.w
add r7.y, -r0.w, l(1.000000)
lt r0.w, r2.x, l(0.040450)
mul r1.x, r2.x, l(0.0773993805)
add r1.yzw, r2.xxyz, l(0.000000, 0.055000, 0.055000, 0.055000)
mul r1.yzw, r1.yyzw, l(0.000000, 0.947867334, 0.947867334, 0.947867334)
log r1.y, r1.y
mul r1.y, r1.y, l(2.400000)
exp r1.y, r1.y
movc r0.w, r0.w, r1.x, r1.y
lt r1.x, r2.y, l(0.040450)
mul r1.y, r2.y, l(0.0773993805)
log r1.z, r1.z
mul r1.z, r1.z, l(2.400000)
exp r1.z, r1.z
movc r1.x, r1.x, r1.y, r1.z
lt r1.y, r2.z, l(0.040450)
mul r1.z, r2.z, l(0.0773993805)
log r1.w, r1.w
mul r1.w, r1.w, l(2.400000)
exp r1.w, r1.w
movc r1.y, r1.y, r1.z, r1.w
and r1.z, l(8), cb1[0].y
add r0.z, r0.z, l(-0.950000)
mul o1.w, r0.z, l(20.000000)
ftou r2.xy, v0.xyxx
sqrt r5.xw, r0.wwww
sqrt r5.yz, r1.xxyx
mul r1.xyw, r5.xyxw, l(0.250000, 0.500000, 0.000000, -0.250000)
add r0.zw, r1.yyyy, r1.xxxw
mad r8.x, r5.z, l(0.250000), r0.z
dp2 r8.y, r5.wzww, l(0.500000, -0.500000, 0.000000, 0.000000)
mad r8.z, r5.z, l(-0.250000), r0.w
and r0.zw, r2.xxxy, l(0, 0, 1, 1)
ine r0.z, r0.w, r0.z
movc r0.zw, r0.zzzz, r8.xxxy, r8.xxxz
add r4.xz, r0.zzwz, l(0.000000, 0.000000, 0.498039216, 0.000000)
mul r0.z, r3.x, l(6.250000)
sqrt r4.w, r0.z
mad o1.xyz, r3.yzwy, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
movc r7.z, r1.z, l(0.0980392247), l(0.0941176564)
ne r0.z, r6.z, l(0.000000)
mad_sat r1.xyz, r12.xyzx, l(0.125000, 0.125000, 0.125000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
mov r1.w, -r1.z
and o3.xyz, r0.zzzz, r1.xywx
max r0.z, |v6.z|, l(0.000001)

mov r37.xyz, v6.xyzx
ld_indexable(texture2d)(float,float,float,float) r41.xyzw, l(2, 0, 0, 0), t125.xyzw
ge r42.x, r41.x, l(5.0)
if_z r42.x
add r40.w, r37.z, -r41.y
mad r37.x, r41.x, r40.w, r37.x
else
add r40.w, r37.z, -r40.y
mad r37.x, r40.x, r40.w, r37.x
endif

div r0.zw, r37.xxxy, r0.zzzz
add o4.xy, -r0.zwzz, r0.xyxx
mov o0.xyzw, r4.xzyw
mov r7.w, l(0)
mov o2.xyzw, r7.xwyz
mov o3.w, l(0)
ret
// Approximately 289 instruction slots used
