//TAA objects PS from cache.
//
// Generated by Microsoft (R) HLSL Shader Compiler 10.0.10011.16384
//
//   using 3Dmigoto v1.3.16 on Fri Jan 14 20:07:10 2022
//
//
// Buffer Definitions:
//
// cbuffer ConstBuf__modelData
// {
//
//   struct ModelData
//   {
//
//       uint lightGroupID;             // Index:    0
//       uint modelFlags;               // Index:    0.y
//       float lodFade;                 // Index:    0.z
//       float displacementBlend;       // Index:    0.w
//       int turbulenceDataIdx;         // Index:    1
//       int instanceOffset;            // Index:    1.y
//       int characterFxIdx;            // Index:    1.z
//       uint debugRenderChannel;       // Index:    1.w
//       uint decayWriteOffset;         // Index:    2
//       uint decayWriteMaxCount;       // Index:    2.y
//       uint decayAtomicCounterIndex;  // Index:    2.z
//       float modelAlpha;              // Index:    2.w
//       float emissiveScale;           // Index:    3
//       float desaturationScale;       // Index:    3.y
//       float decayCoverageEstimation; // Index:    3.z
//       float3 quantScale;             // Index:    4
//       float3 quantBias;              // Index:    5
//
//   } resourceTables__modelData;       // Index:    0-5.z            Components:    23
//
// }
//
// cbuffer ConstBuf__viewData
// {
//
//   struct ViewData
//   {
//
//       float4x4 view;                 // Index:    0
//       float4x4 invView;              // Index:    4
//       float4x4 proj;                 // Index:    8
//       float4x4 invViewProjNoZReproj; // Index:   12
//       float4x4 viewProj;             // Index:   16
//       float4x4 invViewProj;          // Index:   20
//       float4x4 previousViewProj;     // Index:   24
//       float4 prevLodEyePos;          // Index:   28
//       float4 lodEyePos;              // Index:   29
//       float4 viewDirDepthBias;       // Index:   30
//       float3 eyePos;                 // Index:   31
//       float2 viewportSize;           // Index:   32
//       float2 invViewportSize;        // Index:   32.z
//       float4 mirrorPlaneWS;          // Index:   33
//       float2 mirrorViewportSize;     // Index:   34
//       float2 opaqueRefractionViewportSize;// Index:   34.z
//       float windTime;                // Index:   35
//       float deltaTime;               // Index:   35.y
//       float depthReprojectScale;     // Index:   35.z
//       float depthReprojectBias;      // Index:   35.w
//       uint shadowViewType;           // Index:   36
//       float normalDepthBias;         // Index:   36.y
//       float noNormalAA;              // Index:   36.z
//       float noNormalFromAlpha;       // Index:   36.w
//       float noOpaqueTransparency;    // Index:   37
//       float translucentAmount;       // Index:   37.y
//       uint framePhase;               // Index:   37.z
//       float cameraAmbientExposure;   // Index:   37.w
//       float fxExposure;              // Index:   38
//       float fxAmbientExposure;       // Index:   38.y
//       uint checkerboardPhase;        // Index:   38.z
//       float sparkleIntensityScale;   // Index:   38.w
//
//   } resourceTables__viewData;        // Index:    0-38             Components:   156
//
// }
//
//
// Resource Bindings:
//
// Name                                 Type  Format         Dim Slot Elements
// ------------------------------ ---------- ------- ----------- ---- --------
// resourceTables__viewData__smpLinear    sampler      NA          NA    1        1
// resourceTables__viewData__smpLowAniso    sampler      NA          NA    2        1
// resourceTables__materialData.layer_0__diffuse    texture  float4          2d   11        1
// resourceTables__materialData.layer_0__normal    texture  float4          2d   12        1
// resourceTables__materialData.layer_0__gloss    texture  float4          2d   13        1
// resourceTables__materialData.layer_0__ao    texture  float4          2d   14        1
// resourceTables__materialData.layer_1__diffuse    texture  float4          2d   16        1
// resourceTables__materialData.layer_1__normal    texture  float4          2d   17        1
// resourceTables__materialData.layer_1__gloss    texture  float4          2d   18        1
// resourceTables__materialData.layer_1__opacity    texture  float4          2d   20        1
// resourceTables__materialData.layer_1__scatter    texture  float4          2d   21        1
// resourceTables__materialData.layer_3__diffuse    texture  float4          2d   22        1
// resourceTables__materialData.layer_3__normal    texture  float4          2d   23        1
// resourceTables__materialData.layer_3__gloss    texture  float4          2d   24        1
// resourceTables__materialData.layer_3__ao    texture  float4          2d   25        1
// resourceTables__materialData.layer_3__opacity    texture  float4          2d   26        1
// resourceTables__materialData.layer_3__sparkle    texture  float4          2d   27        1
// ConstBuf__modelData               cbuffer      NA          NA    1        1
// ConstBuf__viewData                cbuffer      NA          NA    3        1
//
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xy w
// VERT_ID                  0   x           1     NONE    uint
// TEXCOORD                 0   xy          2     NONE   float   xy
// NORMAL                   0   xyz         3     NONE   float   xyz
// TANGENT                  0   xyz         4     NONE   float   xyz
// BINORMAL                 0   xyz         5     NONE   float   xyz
// TEXCOORD                 5   xyzw        6     NONE   float   xy w
// TEXCOORD                 8   xyz         7     NONE   float   xyz
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
// SV_Target                3   xyzw        3   TARGET   float   xyzw
// SV_Target                4   xy          4   TARGET   float   xy
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer cb1[1], immediateIndexed
dcl_constantbuffer cb3[39], immediateIndexed
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_resource_texture2d (float,float,float,float) t11
dcl_resource_texture2d (float,float,float,float) t12
dcl_resource_texture2d (float,float,float,float) t13
dcl_resource_texture2d (float,float,float,float) t14
dcl_resource_texture2d (float,float,float,float) t16
dcl_resource_texture2d (float,float,float,float) t17
dcl_resource_texture2d (float,float,float,float) t18
dcl_resource_texture2d (float,float,float,float) t20
dcl_resource_texture2d (float,float,float,float) t21
dcl_resource_texture2d (float,float,float,float) t22
dcl_resource_texture2d (float,float,float,float) t23
dcl_resource_texture2d (float,float,float,float) t24
dcl_resource_texture2d (float,float,float,float) t25
dcl_resource_texture2d (float,float,float,float) t26
dcl_resource_texture2d (float,float,float,float) t27
dcl_input_ps_siv linear noperspective v0.xyw, position
dcl_input_ps linear v2.xy
dcl_input_ps linear v3.xyz
dcl_input_ps linear v4.xyz
dcl_input_ps linear v5.xyz
dcl_input_ps linear v6.xyw
dcl_input_ps linear v7.xyz
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output o3.xyzw
dcl_output o4.xy
dcl_temps 50
dcl_resource_texture2d (float,float,float,float) t125
ld_indexable(texture2d)(float,float,float,float) r40.xyzw, l(0, 0, 0, 0), t125.xyzw

mul r0.xy, v0.xyxx, cb3[32].zwzz
mad r0.xy, r0.xyxx, l(2.000000, -2.000000, 0.000000, 0.000000), l(-1.000000, 1.000000, 0.000000, 0.000000)
dp3 r0.z, v3.xyzx, v3.xyzx
rsq r0.z, r0.z
mul r1.xyz, r0.zzzz, v3.xyzx
add r0.zw, v2.xxxy, v2.xxxy
sample_indexable(texture2d)(float,float,float,float) r2.xyzw, v2.xyxx, t11.wxyz, s2
lt r3.xyz, r2.yzwy, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
mul r4.xyz, r2.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
log r2.yzw, r2.yyzw
mul r2.yzw, r2.yyzw, l(0.000000, 0.416666657, 0.416666657, 0.416666657)
exp r2.yzw, r2.yyzw
mad r2.yzw, r2.yyzw, l(0.000000, 1.055000, 1.055000, 1.055000), l(0.000000, -0.055000, -0.055000, -0.055000)
movc r2.yzw, r3.xxyz, r4.xxyz, r2.yyzw
mov_sat r2.x, r2.x
mul r1.w, r2.x, l(2.69695163)
min r1.w, r1.w, l(1.000000)
add r1.w, -r1.w, l(1.000000)
mad r1.w, -r1.w, r1.w, l(1.000000)
add r1.w, -r1.w, l(1.000000)
add r1.w, r1.w, r1.w
deriv_rtx_fine r2.x, r1.w
deriv_rty_fine r1.w, r1.w
sample_indexable(texture2d)(float,float,float,float) r3.xyz, v2.xyxx, t12.xyzw, s2
mad r3.xyz, r3.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r4.zw, v2.xyxx, t13.yzxw, s2
sample_indexable(texture2d)(float,float,float,float) r3.w, v2.xyxx, t14.xywz, s2
dp3 r5.x, r3.xyzx, r3.xyzx
sqrt r5.x, r5.x
max r5.x, r5.x, l(0.000010)
rcp r5.y, r5.x
mul r3.xyz, r3.xyzx, r5.yyyy
mul r5.y, r4.w, r4.w
mul r5.y, r5.y, l(0.160000)
ne r5.zw, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].wwwz
mul r2.xyzw, r2.xyzw, l(0.010000, 0.999999940, 0.999999940, 0.999999940)
mul r1.w, r1.w, l(0.010000)
deriv_rtx_fine r6.xy, v2.xyxx
deriv_rty_fine r6.zw, v2.xxxy
dp2 r7.x, r6.xyxx, r6.xyxx
dp2 r7.y, r6.zwzz, r6.zwzz
max r7.x, r7.x, l(0.001000)
div r6.xy, r6.xyxx, r7.xxxx
max r7.x, r7.y, l(0.001000)
div r6.zw, r6.zzzw, r7.xxxx
mul r6.zw, r1.wwww, r6.zzzw
mad r6.xy, r6.xyxx, r2.xxxx, r6.zwzz
mad r6.xy, -r6.xyxx, l(1.000000, -1.000000, 0.000000, 0.000000), r3.xyxx
mov r6.z, r3.z
dp3 r1.w, r6.xyzx, r6.xyzx
rsq r1.w, r1.w
mul r6.xyz, r1.wwww, r6.xyzx
movc r3.xyz, r5.zzzz, r3.xyzx, r6.xyzx
sample_indexable(texture2d)(float,float,float,float) r6.xyzw, r0.zwzz, t16.wxyz, s2
sample_indexable(texture2d)(float,float,float,float) r1.w, r0.zwzz, t20.yzwx, s2
mov_sat r6.x, r6.x
mul r2.x, r6.x, v6.x
mov_sat r1.w, r1.w
lt r5.z, r2.x, l(0.500000)
dp2 r2.x, r1.wwww, r2.xxxx
mad r6.x, -r6.x, v6.x, l(1.000000)
add r6.x, r6.x, r6.x
add r7.x, -r1.w, l(1.000000)
mad r6.x, -r6.x, r7.x, l(1.000000)
movc r2.x, r5.z, r2.x, r6.x
add r2.x, r2.x, l(-0.206177)
mul_sat r2.x, r2.x, l(3.66205144)
lt r5.z, l(0.000000), r2.x
if_nz r5.z
  lt r7.yzw, r6.yyzw, l(0.000000, 0.00313080009, 0.00313080009, 0.00313080009)
  mul r8.xyz, r6.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r6.xyz, r6.yzwy
  mul r6.xyz, r6.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r6.xyz, r6.xyzx
  mad r6.xyz, r6.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r6.xyz, r7.yzwy, r8.xyzx, r6.xyzx
  sample_indexable(texture2d)(float,float,float,float) r8.xyzw, r0.zwzz, t17.xyzw, s2
  mad r7.yzw, r8.xxyz, l(0.000000, 2.007874, 2.007874, 2.007874), l(0.000000, -1.007874, -1.007874, -1.007874)
  sample_indexable(texture2d)(float,float,float,float) r8.xyz, r0.zwzz, t18.xzwy, s2
  sample_indexable(texture2d)(float,float,float,float) r9.xyz, r0.zwzz, t21.xyzw, s1
  dp3 r0.z, r7.yzwy, r7.yzwy
  sqrt r0.z, r0.z
  max r0.z, r0.z, l(0.000010)
  rcp r0.w, r0.z
  mul r5.z, r8.z, r8.z
  mul r9.xyz, r8.yyyy, r9.xyzx
  add r0.z, -r5.x, r0.z
  mad r5.x, r2.x, r0.z, r5.x
  mad r7.yzw, r7.yyzw, r0.wwww, -r3.xxyz
  mad r3.xyz, r2.xxxx, r7.yzwy, r3.xyzx
  mul r7.yzw, r2.xxxx, r9.xxyz
  mad r6.xyz, r6.xyzx, l(0.780392170, 0.780392170, 0.780392170, 0.000000), -r2.yzwy
  mad r2.yzw, r2.xxxx, r6.xxyz, r2.yyzw
  add r0.z, -r4.z, r8.x
  mad r4.z, r2.x, r0.z, r4.z
  add r0.z, -r3.w, r8.w
  mad r3.w, r2.x, r0.z, r3.w
  mad r0.z, r5.z, l(0.160000), -r5.y
  mad r5.y, r2.x, r0.z, r5.y
  mul r4.x, r2.x, r8.y
else
  mov r7.yzw, l(0,0,0,0)
  mov r4.x, l(0)
endif
lt r0.z, v6.w, l(0.500000)
dp2 r0.w, r1.wwww, v6.wwww
add r2.x, -v6.w, l(1.000000)
dp2 r2.x, r7.xxxx, r2.xxxx
add r2.x, -r2.x, l(1.000000)
movc_sat r0.z, r0.z, r0.w, r2.x
add r6.xyzw, -r4.xzxz, l(1.500000, 0.500000, 1.000000, 0.990000)
mul_sat r0.w, r6.y, l(2.500000)
add r8.xyz, r0.zzzz, l(-0.200000, -0.300000, -0.250000, 0.000000)
mul r8.xyz, r8.yzxy, l(1.47058821, 4.000000, 1.250000, 0.000000)
max r2.x, r8.z, l(0.000000)
mul r0.w, r0.w, r2.x
mad r0.w, r0.w, l(0.600000), l(1.000000)
mov_sat r8.xy, r8.xyxx
mul r2.x, r6.z, r8.x
mov_sat r6.x, r6.x
mul r5.z, r6.x, r8.y
mad r6.x, r2.x, r6.w, r4.z
add r6.y, -r5.y, l(0.020000)
mad r5.y, r5.z, r6.y, r5.y
max r2.x, r2.x, l(0.000000)
add r5.z, -r5.x, l(1.000000)
mad r8.x, r2.x, r5.z, r5.x
dp3 r2.x, r3.xyzx, r3.xyzx
rsq r2.x, r2.x
mul r3.xyz, r2.xxxx, r3.xyzx
add r2.x, -r3.w, l(1.000000)
mad r4.y, r0.z, r2.x, r3.w
log r2.xyz, r2.yzwy
mul r2.xyz, r0.wwww, r2.xyzx
exp r2.xyz, r2.xyzx
sample_indexable(texture2d)(float,float,float,float) r9.xyzw, v2.xyxx, t22.wxyz, s2
sample_indexable(texture2d)(float,float,float,float) r0.z, v2.xyxx, t26.yzxw, s1
mov_sat r9.x, r9.x
mul r0.w, r9.x, v6.y
mad r2.w, r9.x, v6.y, l(-0.0392156988)
mul_sat r2.w, r2.w, l(2.54999924)
add r0.z, -r1.w, r0.z
mad r0.z, r2.w, r0.z, r1.w
mad r0.z, r0.w, r0.z, l(-0.0392156988)
mul_sat r0.z, r0.z, l(2.54999924)
lt r0.w, l(0.000000), r0.z
if_nz r0.w
  lt r6.yzw, r9.yyzw, l(0.000000, 0.00313080009, 0.00313080009, 0.00313080009)
  mul r10.xyz, r9.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r9.xyz, r9.yzwy
  mul r9.xyz, r9.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r9.xyz, r9.xyzx
  mad r9.xyz, r9.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r6.yzw, r6.yyzw, r10.xxyz, r9.xxyz
  sample_indexable(texture2d)(float,float,float,float) r9.xyz, v2.xyxx, t23.xyzw, s2
  mad r9.xyz, r9.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r5.xz, v2.xyxx, t24.xywz, s2
  sample_indexable(texture2d)(float,float,float,float) r0.w, v2.xyxx, t25.xywz, s2
  sample_indexable(texture2d)(float,float,float,float) r1.w, v2.xyxx, t27.xywz, s2
  dp3 r2.w, r9.xyzx, r9.xyzx
  sqrt r2.w, r2.w
  max r2.w, r2.w, l(0.000010)
  rcp r3.w, r2.w
  mul r5.z, r5.z, r5.z
  mul r1.w, r0.z, r1.w
  lt r7.x, l(0.000000), r1.w
  if_nz r7.x
    mul r10.xyz, v2.yyxy, l(225.000000, 225.000000, 225.000000, 0.000000)
    frc r8.zw, r10.zzzy
    add r8.zw, r8.zzzw, l(0.000000, 0.000000, -0.500000, -0.500000)
    dp2 r7.x, |r8.zwzz|, |r8.zwzz|
    mul_sat r8.z, v0.w, l(0.500000)
    mul r8.z, r8.z, l(0.300000)
    mul r8.z, r8.z, r8.z
    lt r7.x, r7.x, r8.z
    if_nz r7.x
      mul r7.x, l(0.500000), cb3[38].w
      log r1.w, r1.w
      mul r1.w, r1.w, l(32.000000)
      exp r1.w, r1.w
      mul r1.w, r1.w, r7.x
      ftou r10.xyz, |r10.xyzx|
      ishl r8.zw, r10.yyyz, l(0, 0, 10, 11)
      iadd r8.zw, r10.zzzy, r8.zzzw
      imul null, r10.yw, r10.yyyz, l(0, 2000, 0, 100)
      imad r7.x, r10.x, l(3072), r10.z
      xor r10.xz, r8.zzwz, l(61, 0, 61, 0)
      ushr r8.zw, r8.zzzw, l(0, 0, 16, 16)
      xor r8.zw, r8.zzzw, r10.xxxz
      imul null, r8.zw, r8.zzzw, l(0, 0, 9, 9)
      ushr r10.xz, r8.zzwz, l(4, 0, 4, 0)
      xor r8.zw, r8.zzzw, r10.xxxz
      imul null, r8.zw, r8.zzzw, l(0, 0, 0x27d4eb2d, 0x27d4eb2d)
      ushr r10.xz, r8.zzwz, l(15, 0, 15, 0)
      xor r8.zw, r8.zzzw, r10.xxxz
      xor r9.w, r7.x, l(61)
      ushr r7.x, r7.x, l(16)
      xor r7.x, r7.x, r9.w
      imul null, r7.x, r7.x, l(9)
      ushr r9.w, r7.x, l(4)
      xor r7.x, r7.x, r9.w
      imul null, r7.x, r7.x, l(0x27d4eb2d)
      ushr r9.w, r7.x, l(15)
      xor r7.x, r7.x, r9.w
      utof r8.zw, r8.zzzw
      mad r11.xy, r8.zwzz, l(4.656612873E-010, 4.656612873E-010, 0.000000, 0.000000), l(-1.000000, -1.000000, 0.000000, 0.000000)
      utof r7.x, r7.x
      mul r7.x, r7.x, l(9.313225885E-011)
      max r11.z, r7.x, l(0.010000)
      iadd r7.x, r10.w, r10.y
      xor r8.z, r7.x, l(61)
      ushr r7.x, r7.x, l(16)
      xor r7.x, r7.x, r8.z
      imul null, r7.x, r7.x, l(9)
      ushr r8.z, r7.x, l(4)
      xor r7.x, r7.x, r8.z
      imul null, r7.x, r7.x, l(0x27d4eb2d)
      ushr r8.z, r7.x, l(15)
      xor r7.x, r7.x, r8.z
      utof r7.x, r7.x
      mad r7.x, r7.x, l(9.313225191E-011), l(0.600000)
      mul r7.x, r7.x, r7.x
      mul r7.x, r7.x, r7.x
      mul r7.x, r7.x, r7.x
      mul r1.w, r1.w, r7.x
      dp3 r7.x, r11.xyzx, r11.xyzx
      rsq r7.x, r7.x
      mul r10.xyz, r7.xxxx, r11.xyzx
      mul r7.x, r1.w, r10.z
      dp3 r8.z, v4.xyzx, v4.xyzx
      rsq r8.z, r8.z
      mul r11.xyz, r8.zzzz, v4.xyzx
      dp3 r8.z, v5.xyzx, v5.xyzx
      rsq r8.z, r8.z
      mul r12.xyz, r8.zzzz, v5.xyzx
      mul r12.xyz, r10.yyyy, r12.xyzx
      mad r10.xyw, r10.xxxx, r11.xyxz, r12.xyxz
      mad r10.xyz, r10.zzzz, r1.xyzx, r10.xywx
      dp3 r8.z, r10.xyzx, r10.xyzx
      rsq r8.z, r8.z
      mul r10.xyz, r8.zzzz, r10.xyzx
      mul r10.xyz, r1.wwww, r10.xyzx
    else
      mov r10.xyz, l(0,0,0,0)
      mov r7.x, l(0)
    endif
  else
    mov r10.xyz, l(0,0,0,0)
    mov r7.x, l(0)
  endif
  add r1.w, -r8.x, r2.w
  mad r8.x, r0.z, r1.w, r8.x
  mad r9.xyz, r9.xyzx, r3.wwww, -r3.xyzx
  mad r3.xyz, r0.zzzz, r9.xyzx, r3.xyzx
  mad r7.yzw, r0.zzzz, -r7.yyzw, r7.yyzw
  mad r6.yzw, r6.yyzw, l(0.000000, 0.999999940, 0.999999940, 0.999999940), -r2.xxyz
  mad r2.xyz, r0.zzzz, r6.yzwy, r2.xyzx
  add r1.w, -r6.x, r5.x
  mad r6.x, r0.z, r1.w, r6.x
  add r0.w, -r4.y, r0.w
  mad r4.y, r0.z, r0.w, r4.y
  mad r0.w, r5.z, l(0.160000), -r5.y
  mad r5.y, r0.z, r0.w, r5.y
  mad r4.x, r0.z, -r4.x, r4.x
else
  mov r7.x, l(0)
  mov r10.xyz, l(0,0,0,0)
endif
dp3 r0.z, v4.xyzx, v4.xyzx
rsq r0.z, r0.z
mul r6.yzw, r0.zzzz, v4.xxyz
dp3 r0.z, v5.xyzx, v5.xyzx
rsq r0.z, r0.z
mul r9.xyz, r0.zzzz, v5.xyzx
dp3 r0.z, r3.xyzx, r3.xyzx
rsq r0.z, r0.z
mul r3.xyz, r0.zzzz, r3.xyzx
mul r9.xyz, r9.xyzx, r3.yyyy
mad r3.xyw, r3.xxxx, r6.yzyw, r9.xyxz
mad r3.xyz, r3.zzzz, r1.xyzx, r3.xywx
dp3 r0.z, r3.xyzx, r3.xyzx
rsq r0.z, r0.z
mul r3.xyz, r0.zzzz, r3.xyzx
deriv_rtx_fine r6.yzw, r1.xxyz
deriv_rty_fine r1.xyz, r1.xyzx
dp3 r0.z, r6.yzwy, r6.yzwy
dp3 r0.w, r1.xyzx, r1.xyzx
add r0.z, r0.w, r0.z
min r8.y, r0.z, l(0.300000)
movc r0.zw, r5.wwww, l(0,0,1.000000,0), r8.xxxy
add r1.x, -r6.x, l(1.000000)
mul r1.x, r1.x, r1.x
max r1.y, r0.z, l(0.600000)
mad r1.y, r1.y, l(-0.527635), l(0.520718)
max r1.y, r1.y, l(0.000000)
mad r1.x, r1.x, r1.x, r1.y
add r0.w, r0.w, r1.x
sqrt r0.w, r0.w
min r0.w, r0.w, l(1.000000)
max r0.w, r0.w, l(0.001000)
sqrt r0.w, r0.w
add r4.z, -r0.w, l(1.000000)
lt r0.w, r2.x, l(0.040450)
mul r1.x, r2.x, l(0.0773993805)
add r1.yzw, r2.xxyz, l(0.000000, 0.055000, 0.055000, 0.055000)
mul r1.yzw, r1.yyzw, l(0.000000, 0.947867334, 0.947867334, 0.947867334)
log r1.y, r1.y
mul r1.y, r1.y, l(2.400000)
exp r1.y, r1.y
movc r0.w, r0.w, r1.x, r1.y
lt r1.x, r2.y, l(0.040450)
mul r1.y, r2.y, l(0.0773993805)
log r1.z, r1.z
mul r1.z, r1.z, l(2.400000)
exp r1.z, r1.z
movc r1.x, r1.x, r1.y, r1.z
lt r1.y, r2.z, l(0.040450)
mul r1.z, r2.z, l(0.0773993805)
log r1.w, r1.w
mul r1.w, r1.w, l(2.400000)
exp r1.w, r1.w
movc r1.y, r1.y, r1.z, r1.w
and r1.z, l(8), cb1[0].y
max r1.w, r7.w, r7.z
max r1.w, r1.w, r7.y
mul r1.w, r4.x, r1.w
lt r1.w, l(0.010000), r1.w
add r0.z, r0.z, l(-0.950000)
mul o1.w, r0.z, l(20.000000)
ftou r2.xy, v0.xyxx
sqrt r6.xw, r0.wwww
sqrt r6.yz, r1.xxyx
mul r5.xzw, r6.xxyw, l(0.250000, 0.000000, 0.500000, -0.250000)
add r0.zw, r5.zzzz, r5.xxxw
mad r8.x, r6.z, l(0.250000), r0.z
dp2 r8.y, r6.wzww, l(0.500000, -0.500000, 0.000000, 0.000000)
mad r8.z, r6.z, l(-0.250000), r0.w
and r0.zw, r2.xxxy, l(0, 0, 1, 1)
ine r0.z, r0.w, r0.z
movc r0.zw, r0.zzzz, r8.xxxy, r8.xxxz
add o0.xy, r0.zwzz, l(0.000000, 0.498039216, 0.000000, 0.000000)
mul r0.z, r5.y, l(6.250000)
sqrt o0.w, r0.z
mad o1.xyz, r3.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
movc r0.z, r1.z, l(25), l(24)
bfi r0.z, l(3), l(5), r1.w, r0.z
utof r0.z, r0.z
mul r4.w, r0.z, l(0.00392156886)
ne r0.z, r7.x, l(0.000000)
mad_sat r2.xyz, r10.xyzx, l(0.125000, 0.125000, 0.125000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
mov r2.w, -r2.z
and r1.xyz, r0.zzzz, r2.xywx
movc o3.xyz, r1.wwww, r7.yzwy, r1.xyzx
max r0.z, |v7.z|, l(0.000001)

mov r37.xyz, v7.xyzx
ld_indexable(texture2d)(float,float,float,float) r41.xyzw, l(2, 0, 0, 0), t125.xyzw
ge r42.x, r41.x, l(5.0)
if_z r42.x
add r40.w, r37.z, -r41.y
mad r37.x, r41.x, r40.w, r37.x
else
add r40.w, r37.z, -r40.y
mad r37.x, r40.x, r40.w, r37.x
endif

div r0.zw, r37.xxxy, r0.zzzz
add o4.xy, -r0.zwzz, r0.xyxx
mov o0.z, l(0)
mov o2.xyzw, r4.yxzw
mov o3.w, l(0)
ret
// Approximately 360 instruction slots used
