//Shadows PS from cache.
//
// Generated by Microsoft (R) HLSL Shader Compiler 10.0.10011.16384
//
//   using 3Dmigoto v1.3.16 on Fri Jan 14 20:07:11 2022
//
//
// Buffer Definitions:
//
// cbuffer ConstBuf__modelData
// {
//
//   struct ModelData
//   {
//
//       uint lightGroupID;             // Index:    0
//       uint modelFlags;               // Index:    0.y
//       float lodFade;                 // Index:    0.z
//       float displacementBlend;       // Index:    0.w
//       int turbulenceDataIdx;         // Index:    1
//       int instanceOffset;            // Index:    1.y
//       int characterFxIdx;            // Index:    1.z
//       uint debugRenderChannel;       // Index:    1.w
//       uint decayWriteOffset;         // Index:    2
//       uint decayWriteMaxCount;       // Index:    2.y
//       uint decayAtomicCounterIndex;  // Index:    2.z
//       float modelAlpha;              // Index:    2.w
//       float emissiveScale;           // Index:    3
//       float desaturationScale;       // Index:    3.y
//       float decayCoverageEstimation; // Index:    3.z
//       float3 quantScale;             // Index:    4
//       float3 quantBias;              // Index:    5
//
//   } resourceTables__modelData;       // Index:    0-5.z            Components:    23
//
// }
//
// cbuffer ConstBuf__viewData
// {
//
//   struct ViewData
//   {
//
//       float4x4 view;                 // Index:    0
//       float4x4 invView;              // Index:    4
//       float4x4 proj;                 // Index:    8
//       float4x4 invViewProjNoZReproj; // Index:   12
//       float4x4 viewProj;             // Index:   16
//       float4x4 invViewProj;          // Index:   20
//       float4x4 previousViewProj;     // Index:   24
//       float4 prevLodEyePos;          // Index:   28
//       float4 lodEyePos;              // Index:   29
//       float4 viewDirDepthBias;       // Index:   30
//       float3 eyePos;                 // Index:   31
//       float2 viewportSize;           // Index:   32
//       float2 invViewportSize;        // Index:   32.z
//       float4 mirrorPlaneWS;          // Index:   33
//       float2 mirrorViewportSize;     // Index:   34
//       float2 opaqueRefractionViewportSize;// Index:   34.z
//       float windTime;                // Index:   35
//       float deltaTime;               // Index:   35.y
//       float depthReprojectScale;     // Index:   35.z
//       float depthReprojectBias;      // Index:   35.w
//       uint shadowViewType;           // Index:   36
//       float normalDepthBias;         // Index:   36.y
//       float noNormalAA;              // Index:   36.z
//       float noNormalFromAlpha;       // Index:   36.w
//       float noOpaqueTransparency;    // Index:   37
//       float translucentAmount;       // Index:   37.y
//       uint framePhase;               // Index:   37.z
//       float cameraAmbientExposure;   // Index:   37.w
//       float fxExposure;              // Index:   38
//       float fxAmbientExposure;       // Index:   38.y
//       uint checkerboardPhase;        // Index:   38.z
//       float sparkleIntensityScale;   // Index:   38.w
//
//   } resourceTables__viewData;        // Index:    0-38             Components:   156
//
// }
//
//
// Resource Bindings:
//
// Name                                 Type  Format         Dim Slot Elements
// ------------------------------ ---------- ------- ----------- ---- --------
// resourceTables__viewData__smpLinear    sampler      NA          NA    1        1
// resourceTables__viewData__smpLowAniso    sampler      NA          NA    2        1
// resourceTables__materialData.material_dudv1    texture  float4          2d   11        1
// resourceTables__materialData.material_dudv2    texture  float4          2d   12        1
// resourceTables__materialData.layer_0__diffuse    texture  float4          2d   13        1
// resourceTables__materialData.layer_0__normal    texture  float4          2d   14        1
// resourceTables__materialData.layer_0__gloss    texture  float4          2d   15        1
// resourceTables__materialData.layer_0__ao    texture  float4          2d   16        1
// resourceTables__materialData.layer_0__scatter    texture  float4          2d   18        1
// resourceTables__materialData.layer_1__diffuse    texture  float4          2d   19        1
// resourceTables__materialData.layer_1__normal    texture  float4          2d   20        1
// resourceTables__materialData.layer_1__gloss    texture  float4          2d   21        1
// resourceTables__materialData.layer_1__ao    texture  float4          2d   22        1
// resourceTables__materialData.layer_1__opacity    texture  float4          2d   23        1
// resourceTables__materialData.layer_1__scatter    texture  float4          2d   24        1
// resourceTables__materialData.layer_1__alpha    texture  float4          2d   25        1
// resourceTables__materialData.layer_2__normal    texture  float4          2d   26        1
// resourceTables__materialData.layer_2__ao    texture  float4          2d   27        1
// resourceTables__materialData.layer_4__diffuse    texture  float4          2d   29        1
// resourceTables__materialData.layer_4__normal    texture  float4          2d   30        1
// resourceTables__materialData.layer_4__gloss    texture  float4          2d   31        1
// resourceTables__materialData.layer_4__ao    texture  float4          2d   32        1
// resourceTables__materialData.layer_4__opacity    texture  float4          2d   33        1
// resourceTables__materialData.layer_4__scatter    texture  float4          2d   34        1
// resourceTables__materialData.layer_4__alpha    texture  float4          2d   35        1
// resourceTables__materialData.layer_5__diffuse    texture  float4          2d   36        1
// resourceTables__materialData.layer_5__normal    texture  float4          2d   37        1
// resourceTables__materialData.layer_5__gloss    texture  float4          2d   38        1
// resourceTables__materialData.layer_5__opacity    texture  float4          2d   40        1
// resourceTables__materialData.layer_5__scatter    texture  float4          2d   41        1
// resourceTables__materialData.layer_5__sparkle    texture  float4          2d   42        1
// resourceTables__materialData.layer_5__alpha    texture  float4          2d   43        1
// resourceTables__materialData.layer_6__normal    texture  float4          2d   44        1
// ConstBuf__modelData               cbuffer      NA          NA    1        1
// ConstBuf__viewData                cbuffer      NA          NA    3        1
//
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xyzw
// VERT_ID                  0   x           1     NONE    uint
// TEXCOORD                 0   xy          2     NONE   float   xy
// NORMAL                   0   xyz         3     NONE   float   xyz
// TANGENT                  0   xyz         4     NONE   float   xyz
// BINORMAL                 0   xyz         5     NONE   float   xyz
// TEXCOORD                 5   xyzw        6     NONE   float   xy
// TEXCOORD                 8   xyz         7     NONE   float   xyz
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
// SV_Target                3   xyzw        3   TARGET   float   xyzw
// SV_Target                4   xy          4   TARGET   float   xy
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer cb1[1], immediateIndexed
dcl_constantbuffer cb3[39], immediateIndexed
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_resource_texture2d (float,float,float,float) t11
dcl_resource_texture2d (float,float,float,float) t12
dcl_resource_texture2d (float,float,float,float) t13
dcl_resource_texture2d (float,float,float,float) t14
dcl_resource_texture2d (float,float,float,float) t15
dcl_resource_texture2d (float,float,float,float) t16
dcl_resource_texture2d (float,float,float,float) t18
dcl_resource_texture2d (float,float,float,float) t19
dcl_resource_texture2d (float,float,float,float) t20
dcl_resource_texture2d (float,float,float,float) t21
dcl_resource_texture2d (float,float,float,float) t22
dcl_resource_texture2d (float,float,float,float) t23
dcl_resource_texture2d (float,float,float,float) t24
dcl_resource_texture2d (float,float,float,float) t25
dcl_resource_texture2d (float,float,float,float) t26
dcl_resource_texture2d (float,float,float,float) t27
dcl_resource_texture2d (float,float,float,float) t29
dcl_resource_texture2d (float,float,float,float) t30
dcl_resource_texture2d (float,float,float,float) t31
dcl_resource_texture2d (float,float,float,float) t32
dcl_resource_texture2d (float,float,float,float) t33
dcl_resource_texture2d (float,float,float,float) t34
dcl_resource_texture2d (float,float,float,float) t35
dcl_resource_texture2d (float,float,float,float) t36
dcl_resource_texture2d (float,float,float,float) t37
dcl_resource_texture2d (float,float,float,float) t38
dcl_resource_texture2d (float,float,float,float) t40
dcl_resource_texture2d (float,float,float,float) t41
dcl_resource_texture2d (float,float,float,float) t42
dcl_resource_texture2d (float,float,float,float) t43
dcl_resource_texture2d (float,float,float,float) t44
dcl_input_ps_siv linear noperspective v0.xyzw, position
dcl_input_ps linear v2.xy
dcl_input_ps linear v3.xyz
dcl_input_ps linear v4.xyz
dcl_input_ps linear v5.xyz
dcl_input_ps linear v6.xy
dcl_input_ps linear v7.xyz
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output o3.xyzw
dcl_output o4.xy
dcl_temps 50
dcl_resource_texture2d (float,float,float,float) t125
ld_indexable(texture2d)(float,float,float,float) r40.xyzw, l(0, 0, 0, 0), t125.xyzw
mul r0.xy, v0.xyxx, cb3[32].zwzz
mad r0.xy, r0.xyxx, l(2.000000, -2.000000, 0.000000, 0.000000), l(-1.000000, 1.000000, 0.000000, 0.000000)
mad r0.z, v0.z, cb3[35].z, cb3[35].w
rcp r0.z, r0.z
mov r1.z, -r0.z
mul r1.xy, r0.xyxx, r1.zzzz
mov r1.w, l(1.000000)

add r40.w, r1.z, -r40.y
mad r1.x, -r40.x, r40.w, r1.x

dp4 r2.x, r1.xyzw, cb3[12].xyzw
dp4 r2.y, r1.xyzw, cb3[13].xyzw
dp4 r2.z, r1.xyzw, cb3[14].xyzw
add r1.xyz, -r2.xyzx, cb3[29].xyzx

//Tessellation specular PS..
mul r41.xyz, r40.yyyy, cb3[16].xyzx
mul r41.w, cb3[16].x, cb3[16].x
mad r41.w, cb3[16].y, cb3[16].y, r41.w
mad r41.w, cb3[16].z, cb3[16].z, r41.w
div r41.xyz, r41.xyzx, r41.wwww
mad r1.x, r40.x, r41.x, r1.x
mad r1.y, r40.x, r41.y, r1.y
mad r1.z, r40.x, r41.z, r1.z

dp3 r0.z, r1.xyzx, r1.xyzx
rsq r0.w, r0.z
dp3 r1.x, v3.xyzx, v3.xyzx
rsq r1.x, r1.x
mul r1.xyz, r1.xxxx, v3.xyzx
add r2.yw, v2.xxxy, v2.xxxy
mov r3.xy, v2.xyxx
mov r3.z, l(1.000000)
dp3 r4.x, l(-0.0692191496, -0.746799, 0.883009076, 0.000000), r3.xyzx
dp3 r4.y, l(0.746799, -0.0692191496, 0.136210084, 0.000000), r3.xyzx
mul r3.xyzw, v2.xyxy, l(3.000000, 3.000000, 6.000000, 6.000000)
sample_indexable(texture2d)(float,float,float,float) r5.xyz, r3.xyxx, t13.xyzw, s2
lt r6.xyz, r5.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
mul r7.xyz, r5.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
log r5.xyz, r5.xyzx
mul r5.xyz, r5.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
exp r5.xyz, r5.xyzx
mad r5.xyz, r5.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
movc r5.xyz, r6.xyzx, r7.xyzx, r5.xyzx
sample_indexable(texture2d)(float,float,float,float) r6.xyz, r3.xyxx, t14.xyzw, s2
mad r6.xyz, r6.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r4.zw, r3.xyxx, t15.yzxw, s2
sample_indexable(texture2d)(float,float,float,float) r1.w, r3.xyxx, t16.xywz, s2
sample_indexable(texture2d)(float,float,float,float) r7.xyz, r3.xyxx, t18.xyzw, s1
dp3 r3.x, r6.xyzx, r6.xyzx
sqrt r3.x, r3.x
max r3.x, r3.x, l(0.000010)
rcp r3.y, r3.x
mul r6.xyz, r3.yyyy, r6.xyzx
mul r3.y, r4.w, r4.w
mul r3.y, r3.y, l(0.160000)
mul r5.xyz, r5.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r8.xyzw, r2.ywyy, t19.wxyz, s2
sample_indexable(texture2d)(float,float,float,float) r4.w, r2.ywyy, t23.yzwx, s1
sample_indexable(texture2d)(float,float,float,float) r5.w, v2.xyxx, t25.yzwx, s2
mov_sat r8.x, r8.x
mul r6.w, r5.w, r8.x
mul r4.w, r4.w, r6.w
mul_sat r4.w, r4.w, l(1.99218667)
lt r6.w, l(0.000000), r4.w
if_nz r6.w
  lt r9.xyz, r8.yzwy, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r10.xyz, r8.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r8.xyz, r8.yzwy
  mul r8.xyz, r8.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r8.xyz, r8.xyzx
  mad r8.xyz, r8.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r8.xyz, r9.xyzx, r10.xyzx, r8.xyzx
  sample_indexable(texture2d)(float,float,float,float) r9.xyz, r2.ywyy, t20.xyzw, s2
  mad r9.xyz, r9.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r10.xy, r2.ywyy, t21.xwyz, s2
  sample_indexable(texture2d)(float,float,float,float) r6.w, r2.ywyy, t22.xyzw, s2
  sample_indexable(texture2d)(float,float,float,float) r11.xyz, r2.ywyy, t24.xyzw, s1
  dp3 r7.w, r9.xyzx, r9.xyzx
  sqrt r7.w, r7.w
  max r7.w, r7.w, l(0.000010)
  rcp r8.w, r7.w
  mul r9.w, r10.y, r10.y
  add r7.w, -r3.x, r7.w
  mad r3.x, r4.w, r7.w, r3.x
  mad r9.xyz, r9.xyzx, r8.wwww, -r6.xyzx
  mad r6.xyz, r4.wwww, r9.xyzx, r6.xyzx
  add r9.xyz, -r7.xyzx, r11.xyzx
  mad r7.xyz, r4.wwww, r9.xyzx, r7.xyzx
  mad r8.xyz, r8.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), -r5.xyzx
  mad r5.xyz, r4.wwww, r8.xyzx, r5.xyzx
  add r7.w, -r4.z, r10.x
  mad r4.z, r4.w, r7.w, r4.z
  add r6.w, -r1.w, r6.w
  mad r1.w, r4.w, r6.w, r1.w
  mad r6.w, r9.w, l(0.160000), -r3.y
  mad r3.y, r4.w, r6.w, r3.y
endif
sample_indexable(texture2d)(float,float,float,float) r8.xyz, v2.xyxx, t26.xyzw, s2
mad r8.xyz, r8.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r4.w, v2.xyxx, t27.xyzw, s2
dp3 r6.w, r8.xyzx, r8.xyzx
sqrt r6.w, r6.w
max r6.w, r6.w, l(0.000010)
rcp r7.w, r6.w
mul r8.xyz, r7.wwww, r8.xyzx
add r7.w, r6.z, l(1.000000)
max r6.z, r7.w, l(0.001000)
mul r9.xyz, r8.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000)
dp3 r7.w, r6.xyzx, r9.xyzx
mul r9.xyz, r6.xyzx, r7.wwww
div r6.xyz, r9.xyzx, r6.zzzz
mad r6.xyz, -r8.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r6.xyzx
min r3.x, r3.x, r6.w
mul r6.w, r1.w, r4.w
mul r8.xyz, r5.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000)
mov_sat r5.w, r5.w
mul r7.w, r5.w, l(0.900000)
mad r9.xyz, r5.wwww, l(0.900000, 0.900000, 3.14159274, 0.000000), l(-0.300000, -0.250000, -1.57079637, 0.000000)
mul r9.xyw, r9.yxyx, l(4.000000, 1.47058821, 0.000000, 1.66666663)
mov_sat r9.x, r9.x
max r9.yw, r9.yyyw, l(0.000000, 0.000000, 0.000000, 0.000000)
add r8.w, -r4.z, l(0.990000)
mad r4.z, r9.y, r8.w, r4.z
add r8.w, -r3.y, l(0.020000)
mad r3.y, r9.x, r8.w, r3.y
max r8.w, r9.w, r9.y
add r9.x, -r3.x, l(1.000000)
mad r9.x, r8.w, r9.x, r3.x
add r10.xyz, -r6.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
mad r6.xyz, r9.wwww, r10.xyzx, r6.xyzx
dp3 r3.x, r6.xyzx, r6.xyzx
rsq r3.x, r3.x
mul r10.xyz, r3.xxxx, r6.xyzx
mad r1.w, -r4.w, r1.w, l(1.000000)
mad r6.y, r7.w, r1.w, r6.w
mad r5.xyz, -r5.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), l(0.239215702, 0.223529369, 0.203921556, 0.000000)
mad r5.xyz, r7.wwww, r5.xyzx, r8.xyzx
sample_indexable(texture2d)(float,float,float,float) r8.xyzw, r2.ywyy, t29.wxyz, s2
sample_indexable(texture2d)(float,float,float,float) r1.w, r2.ywyy, t33.yzwx, s1
sample_indexable(texture2d)(float,float,float,float) r3.x, r4.xyxx, t35.wxyz, s2
mov_sat r8.x, r8.x
mul r3.x, r3.x, r8.x
mul r3.x, r3.x, v6.x
mul r1.w, r1.w, r3.x
mov_sat r3.x, r1.w
mad r3.x, r3.x, l(3.14159274), l(-1.57079637)
sincos r3.x, null, r3.x
mad r3.x, r3.x, l(0.500000), l(0.500000)
mad r0.z, -r0.z, r0.w, l(60.000000)
mul_sat r0.z, r0.z, l(0.040000)
mul r0.w, r0.z, r3.x
mul_sat r1.w, r1.w, l(1.70000076)
mul r0.w, r0.w, l(3.000000)
deriv_rtx_fine r3.x, r0.w
deriv_rty_fine r0.w, r0.w
lt r4.x, l(0.000000), r1.w
ne r4.y, r3.x, l(0.000000)
or r4.y, r4.y, r4.x
ne r4.w, r0.w, l(0.000000)
or r4.y, r4.w, r4.y
if_nz r4.y
  lt r11.xyz, r8.yzwy, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r12.xyz, r8.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r8.xyz, r8.yzwy
  mul r8.xyz, r8.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r8.xyz, r8.xyzx
  mad r8.xyz, r8.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r8.xyz, r11.xyzx, r12.xyzx, r8.xyzx
  sample_indexable(texture2d)(float,float,float,float) r11.xyz, r2.ywyy, t30.xyzw, s2
  mad r11.xyz, r11.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r12.xyz, r2.ywyy, t31.xzwy, s2
  sample_indexable(texture2d)(float,float,float,float) r4.y, r2.ywyy, t32.yxzw, s2
  sample_indexable(texture2d)(float,float,float,float) r13.xyz, r2.ywyy, t34.xyzw, s1
  dp3 r4.w, r11.xyzx, r11.xyzx
  sqrt r4.w, r4.w
  max r4.w, r4.w, l(0.000010)
  rcp r7.w, r4.w
  mul r8.w, r12.z, r12.z
  if_nz r4.x
    add r4.x, -r9.x, r4.w
    mad r9.x, r1.w, r4.x, r9.x
    mad r11.xyz, r11.xyzx, r7.wwww, -r10.xyzx
    mad r10.xyz, r1.wwww, r11.xyzx, r10.xyzx
    add r11.xyz, -r7.xyzx, r13.xyzx
    mad r7.xyz, r1.wwww, r11.xyzx, r7.xyzx
    mad r8.xyz, r8.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), -r5.xyzx
    mad r5.xyz, r1.wwww, r8.xyzx, r5.xyzx
    add r4.x, -r4.z, r12.x
    mad r4.z, r1.w, r4.x, r4.z
    add r4.x, -r6.y, r4.y
    mad r6.y, r1.w, r4.x, r6.y
    mad r4.x, r8.w, l(0.160000), -r3.y
    mad r3.y, r1.w, r4.x, r3.y
    mul r6.x, r1.w, r12.y
    mov r8.xy, r10.xyxx
  else
    mov r6.z, l(0)
    mov r6.xy, r6.zyzz
    mov r8.xy, r10.xyxx
  endif
  ne r1.w, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].w
  mul r3.x, r3.x, l(0.010000)
  mul r0.w, r0.w, l(0.010000)
  deriv_rtx_fine r4.xy, r2.ywyy
  deriv_rty_fine r11.xy, r2.ywyy
  dp2 r4.w, r4.xyxx, r4.xyxx
  dp2 r7.w, r11.xyxx, r11.xyxx
  max r4.w, r4.w, l(0.001000)
  div r4.xy, r4.xyxx, r4.wwww
  max r4.w, r7.w, l(0.001000)
  div r11.xy, r11.xyxx, r4.wwww
  mul r11.xy, r0.wwww, r11.xyxx
  mad r4.xy, r4.xyxx, r3.xxxx, r11.xyxx
  mad r10.xy, -r4.xyxx, l(1.000000, -1.000000, 0.000000, 0.000000), r8.xyxx
  dp3 r0.w, r10.xyzx, r10.xyzx
  rsq r0.w, r0.w
  mul r4.xyw, r0.wwww, r10.xyxz
  mov r8.z, r10.z
  movc r10.xyz, r1.wwww, r8.xyzx, r4.xywx
else
  mov r6.x, l(0)
endif
sample_indexable(texture2d)(float,float,float,float) r0.w, r3.zwzz, t40.yzwx, s1
mul r2.xz, r2.xxzx, l(0.100000, 0.000000, 0.100000, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r1.w, r2.xzxx, t43.yzwx, s2
dp3 r2.x, v4.xyzx, v4.xyzx
rsq r2.x, r2.x
mul r4.xyw, r2.xxxx, v4.xyxz
dp3 r2.x, v5.xyzx, v5.xyzx
rsq r2.x, r2.x
mul r8.xyz, r2.xxxx, v5.xyzx
dp3 r2.x, r10.xyzx, r10.xyzx
rsq r2.x, r2.x
mul r11.xyz, r2.xxxx, r10.xyzx
mul r12.xyz, r8.xyzx, r11.yyyy
mad r11.xyw, r11.xxxx, r4.xyxw, r12.xyxz
mad r11.xyz, r11.zzzz, r1.xyzx, r11.xywx
dp3 r2.x, r11.xyzx, r11.xyzx
rsq r2.x, r2.x
mul r2.x, r2.x, r11.y
mad r2.x, r2.x, l(0.500000), l(0.0868248045)
mul_sat r2.x, r2.x, l(1.79999852)
mul r1.w, r1.w, r2.x
mul r2.x, r1.w, v6.y
lt r2.z, r2.x, l(0.500000)
dp2 r2.x, r0.wwww, r2.xxxx
mad r1.w, -r1.w, v6.y, l(1.000000)
add r1.w, r1.w, r1.w
add r0.w, -r0.w, l(1.000000)
mad r0.w, -r1.w, r0.w, l(1.000000)
movc r0.w, r2.z, r2.x, r0.w
add r0.w, r0.w, l(-0.114380)
mov_sat r1.w, r0.w
mad r1.w, r1.w, l(3.14159274), l(-1.57079637)
sincos r1.w, null, r1.w
mad r1.w, r1.w, l(0.500000), l(0.500000)
mul r0.z, r0.z, r1.w
mul_sat r0.w, r0.w, l(4.23687553)
mul r0.z, r0.z, l(1.333620)
deriv_rtx_fine r1.w, r0.z
deriv_rty_fine r0.z, r0.z
lt r2.x, l(0.000000), r0.w
ne r2.z, r1.w, l(0.000000)
or r2.z, r2.z, r2.x
ne r3.x, r0.z, l(0.000000)
or r2.z, r2.z, r3.x
if_nz r2.z
  sample_indexable(texture2d)(float,float,float,float) r11.xyz, r3.zwzz, t36.xyzw, s2
  lt r12.xyz, r11.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r13.xyz, r11.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r11.xyz, r11.xyzx
  mul r11.xyz, r11.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r11.xyz, r11.xyzx
  mad r11.xyz, r11.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r11.xyz, r12.xyzx, r13.xyzx, r11.xyzx
  sample_indexable(texture2d)(float,float,float,float) r12.xy, r3.zwzz, t38.xwyz, s2
  sample_indexable(texture2d)(float,float,float,float) r13.xyz, r3.zwzz, t41.xyzw, s1
  sample_indexable(texture2d)(float,float,float,float) r2.z, r3.zwzz, t42.yzxw, s1
  mul r3.x, r12.y, r12.y
  mul r2.z, r0.w, r2.z
  if_nz r2.x
    sample_indexable(texture2d)(float,float,float,float) r14.xyzw, r3.zwzz, t37.xyzw, s2
    mad r12.yzw, r14.xxyz, l(0.000000, 2.007874, 2.007874, 2.007874), l(0.000000, -1.007874, -1.007874, -1.007874)
    dp3 r2.x, r12.yzwy, r12.yzwy
    sqrt r2.x, r2.x
    rcp r7.w, r2.x
    lt r8.w, l(0.000000), r2.z
    if_nz r8.w
      mul r14.xyz, v2.yyxy, l(1350.000000, 1350.000000, 1350.000000, 0.000000)
      frc r15.xy, r14.zyzz
      add r15.xy, r15.xyxx, l(-0.500000, -0.500000, 0.000000, 0.000000)
      dp2 r8.w, |r15.xyxx|, |r15.xyxx|
      mul_sat r9.w, v0.w, l(0.500000)
      mul r9.w, r9.w, l(0.300000)
      mul r9.w, r9.w, r9.w
      lt r8.w, r8.w, r9.w
      if_nz r8.w
        mul r8.w, l(1.900000), cb3[38].w
        log r2.z, r2.z
        mul r2.z, r2.z, l(32.000000)
        exp r2.z, r2.z
        mul r2.z, r2.z, r8.w
        ftou r14.xyz, |r14.xyzx|
        ishl r15.xy, r14.yzyy, l(10, 11, 0, 0)
        iadd r15.xy, r14.zyzz, r15.xyxx
        imul null, r15.zw, r14.yyyz, l(0, 0, 2000, 100)
        imad r8.w, r14.x, l(3072), r14.z
        xor r14.xy, r15.xyxx, l(61, 61, 0, 0)
        ushr r15.xy, r15.xyxx, l(16, 16, 0, 0)
        xor r14.xy, r14.xyxx, r15.xyxx
        imul null, r14.xy, r14.xyxx, l(9, 9, 0, 0)
        ushr r15.xy, r14.xyxx, l(4, 4, 0, 0)
        xor r14.xy, r14.xyxx, r15.xyxx
        imul null, r14.xy, r14.xyxx, l(0x27d4eb2d, 0x27d4eb2d, 0, 0)
        ushr r15.xy, r14.xyxx, l(15, 15, 0, 0)
        xor r14.xy, r14.xyxx, r15.xyxx
        xor r9.w, r8.w, l(61)
        ushr r8.w, r8.w, l(16)
        xor r8.w, r8.w, r9.w
        imul null, r8.w, r8.w, l(9)
        ushr r9.w, r8.w, l(4)
        xor r8.w, r8.w, r9.w
        imul null, r8.w, r8.w, l(0x27d4eb2d)
        ushr r9.w, r8.w, l(15)
        xor r8.w, r8.w, r9.w
        utof r14.xy, r14.xyxx
        mad r14.xy, r14.xyxx, l(4.656612873E-010, 4.656612873E-010, 0.000000, 0.000000), l(-1.000000, -1.000000, 0.000000, 0.000000)
        utof r8.w, r8.w
        mul r8.w, r8.w, l(1.552204337E-010)
        max r14.z, r8.w, l(0.010000)
        iadd r8.w, r15.w, r15.z
        xor r9.w, r8.w, l(61)
        ushr r8.w, r8.w, l(16)
        xor r8.w, r8.w, r9.w
        imul null, r8.w, r8.w, l(9)
        ushr r9.w, r8.w, l(4)
        xor r8.w, r8.w, r9.w
        imul null, r8.w, r8.w, l(0x27d4eb2d)
        ushr r9.w, r8.w, l(15)
        xor r8.w, r8.w, r9.w
        utof r8.w, r8.w
        mad r8.w, r8.w, l(8.149073083E-011), l(0.650000)
        mul r8.w, r8.w, r8.w
        mul r8.w, r8.w, r8.w
        mul r8.w, r8.w, r8.w
        mul r2.z, r2.z, r8.w
        dp3 r8.w, r14.xyzx, r14.xyzx
        rsq r8.w, r8.w
        mul r14.xyz, r8.wwww, r14.xyzx
        mul r8.w, r2.z, r14.z
        mul r15.xyz, r8.xyzx, r14.yyyy
        mad r15.xyz, r14.xxxx, r4.xywx, r15.xyzx
        mad r14.xyz, r14.zzzz, r1.xyzx, r15.xyzx
        dp3 r9.w, r14.xyzx, r14.xyzx
        rsq r9.w, r9.w
        mul r14.xyz, r9.wwww, r14.xyzx
        mul r14.xyz, r2.zzzz, r14.xyzx
      else
        mov r14.xyz, l(0,0,0,0)
        mov r8.w, l(0)
      endif
    else
      mov r14.xyz, l(0,0,0,0)
      mov r8.w, l(0)
    endif
    add r2.x, -r9.x, r2.x
    mad r9.x, r0.w, r2.x, r9.x
    mad r12.yzw, r12.yyzw, r7.wwww, -r10.xxyz
    mad r10.xyz, r0.wwww, r12.yzwy, r10.xyzx
    add r12.yzw, -r7.xxyz, r13.xxyz
    mad r7.xyz, r0.wwww, r12.yzwy, r7.xyzx
    mad r11.xyz, r11.xyzx, l(0.934448123, 0.934448123, 0.934448123, 0.000000), -r5.xyzx
    mad r5.xyz, r0.wwww, r11.xyzx, r5.xyzx
    add r2.x, -r4.z, r12.x
    mad r4.z, r0.w, r2.x, r4.z
    add r2.x, -r6.y, r14.w
    mad r6.y, r0.w, r2.x, r6.y
    mad r2.x, r3.x, l(0.160000), -r3.y
    mad r3.y, r0.w, r2.x, r3.y
    mad r6.x, r0.w, -r6.x, r6.x
    mov r11.xy, r10.xyxx
  else
    mov r8.w, l(0)
    mov r14.xyz, l(0,0,0,0)
    mov r11.xy, r10.xyxx
  endif
  ne r0.w, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].w
  mul r1.w, r1.w, l(0.010000)
  mul r0.z, r0.z, l(0.010000)
  deriv_rtx_fine r2.xz, r3.zzwz
  deriv_rty_fine r3.xz, r3.zzwz
  dp2 r3.w, r2.xzxx, r2.xzxx
  dp2 r7.w, r3.xzxx, r3.xzxx
  max r3.w, r3.w, l(0.001000)
  div r2.xz, r2.xxzx, r3.wwww
  max r3.w, r7.w, l(0.001000)
  div r3.xz, r3.xxzx, r3.wwww
  mul r3.xz, r0.zzzz, r3.xxzx
  mad r2.xz, r2.xxzx, r1.wwww, r3.xxzx
  mad r10.xy, -r2.xzxx, l(1.000000, -1.000000, 0.000000, 0.000000), r11.xyxx
  dp3 r0.z, r10.xyzx, r10.xyzx
  rsq r0.z, r0.z
  mul r3.xzw, r0.zzzz, r10.xxyz
  mov r11.z, r10.z
  movc r10.xyz, r0.wwww, r11.xyzx, r3.xzwx
else
  mov r8.w, l(0)
  mov r14.xyz, l(0,0,0,0)
endif
sincos r0.z, null, r9.z
mad r0.z, r0.z, l(0.500000), l(0.500000)
add r0.z, -r0.z, l(1.000000)
deriv_rtx_fine r0.w, r0.z
deriv_rty_fine r0.z, r0.z
lt r1.w, l(0.000000), r5.w
ne r2.xz, r0.wwzw, l(0.000000, 0.000000, 0.000000, 0.000000)
or r2.x, r1.w, r2.x
or r2.x, r2.z, r2.x
if_nz r2.x
  sample_indexable(texture2d)(float,float,float,float) r2.xz, v2.xyxx, t11.xzyw, s1
  mad r2.xz, r2.xxzx, l(2.000000, 0.000000, 2.000000, 0.000000), l(-0.996078432, 0.000000, -0.996078432, 0.000000)
  mul r3.x, l(0.500000), cb3[35].x
  frc r3.x, r3.x
  add r3.z, r3.x, l(-0.500000)
  mul r2.xz, r2.xxzx, l(1.865230, 0.000000, 1.865230, 0.000000)
  add r3.w, l(1.000000), cb3[35].x
  mul r3.zw, r3.zzzw, l(0.000000, 0.000000, 0.290161, 0.500000)
  frc r3.w, r3.w
  add r3.w, r3.w, l(-0.500000)
  mul r3.xw, r3.xxxw, l(6.28318548, 0.000000, 0.000000, 0.290161)
  sincos null, r3.x, r3.x
  mad r3.x, r3.x, l(0.500000), l(0.500000)
  sample_indexable(texture2d)(float,float,float,float) r9.zw, v2.xyxx, t12.zwxy, s1
  mad r9.zw, r9.zzzw, l(0.000000, 0.000000, 2.000000, 2.000000), l(0.000000, 0.000000, -0.996078432, -0.996078432)
  mul r9.zw, r9.zzzw, l(0.000000, 0.000000, -0.150000, 0.150000)
  mad r11.xy, r2.xzxx, r3.zzzz, r9.zwzz
  mad r2.xz, r2.xxzx, r3.wwww, r9.zzwz
  add r3.zw, r11.xxxy, v2.xxxy
  add r3.zw, r3.zzzw, r3.zzzw
  add r2.xz, r2.xxzx, v2.xxyx
  add r2.xz, r2.xxzx, r2.xxzx
  sample_indexable(texture2d)(float,float,float,float) r11.xyz, r3.zwzz, t44.xyzw, s2
  sample_indexable(texture2d)(float,float,float,float) r12.xyz, r2.xzxx, t44.xyzw, s2
  add r12.xyz, -r11.xyzx, r12.xyzx
  mad r3.xzw, r3.xxxx, r12.xxyz, r11.xxyz
  mad r3.xzw, r3.xxzw, l(2.007874, 0.000000, 2.007874, 2.007874), l(-1.007874, 0.000000, -1.007874, -1.007874)
  dp3 r2.x, r3.xzwx, r3.xzwx
  sqrt r2.x, r2.x
  max r2.x, r2.x, l(0.000010)
  rcp r2.z, r2.x
  mul r3.xzw, r2.zzzz, r3.xxzw
  if_nz r1.w
    add r1.w, r10.z, l(1.000000)
    max r10.w, r1.w, l(0.001000)
    mul r11.xyz, r3.xzwx, l(-1.000000, -1.000000, 1.000000, 0.000000)
    dp3 r1.w, r10.xywx, r11.xyzx
    mul r11.xyz, r1.wwww, r10.xywx
    div r11.xyz, r11.xyzx, r10.wwww
    mad r3.xzw, -r3.xxzw, l(-1.000000, 0.000000, -1.000000, 1.000000), r11.xxyz
    min r1.w, r2.x, r9.x
    add r1.w, -r9.x, r1.w
    mad r9.x, r5.w, r1.w, r9.x
    add r3.xzw, -r10.xxyz, r3.xxzw
    mad r10.xyz, r5.wwww, r3.xzwx, r10.xyzx
    mul r3.xzw, r5.wwww, r5.xxyz
    mad r5.xyz, r3.xzwx, l(-5.960464478E-008, -5.960464478E-008, -5.960464478E-008, 0.000000), r5.xyzx
    mov r11.xy, r10.xyxx
  else
    mov r11.xy, r10.xyxx
  endif
  ne r1.w, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].w
  mul r0.zw, r0.zzzw, l(0.000000, 0.000000, 0.010000, 0.010000)
  deriv_rtx_fine r2.xz, r2.yywy
  deriv_rty_fine r2.yw, r2.yyyw
  dp2 r3.x, r2.xzxx, r2.xzxx
  dp2 r3.z, r2.ywyy, r2.ywyy
  max r3.x, r3.x, l(0.001000)
  div r2.xz, r2.xxzx, r3.xxxx
  max r3.x, r3.z, l(0.001000)
  div r2.yw, r2.yyyw, r3.xxxx
  mul r2.yw, r0.zzzz, r2.yyyw
  mad r0.zw, r2.xxxz, r0.wwww, r2.yyyw
  mad r10.xy, -r0.zwzz, l(1.000000, -1.000000, 0.000000, 0.000000), r11.xyxx
  dp3 r0.z, r10.xyzx, r10.xyzx
  rsq r0.z, r0.z
  mul r2.xyz, r0.zzzz, r10.xyzx
  mov r11.z, r10.z
  movc r10.xyz, r1.wwww, r11.xyzx, r2.xyzx
endif
dp3 r0.z, r10.xyzx, r10.xyzx
rsq r0.z, r0.z
mul r2.xyz, r0.zzzz, r10.xyzx
mul r3.xzw, r8.xxyz, r2.yyyy
mad r2.xyw, r2.xxxx, r4.xyxw, r3.xzxw
mad r2.xyz, r2.zzzz, r1.xyzx, r2.xywx
dp3 r0.z, r2.xyzx, r2.xyzx
rsq r0.z, r0.z
mul r2.xyz, r0.zzzz, r2.xyzx
ne r0.z, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].z
deriv_rtx_fine r3.xzw, r1.xxyz
deriv_rty_fine r1.xyz, r1.xyzx
dp3 r0.w, r3.xzwx, r3.xzwx
dp3 r1.x, r1.xyzx, r1.xyzx
add r0.w, r0.w, r1.x
min r9.y, r0.w, l(0.300000)
movc r0.zw, r0.zzzz, l(0,0,1.000000,0), r9.xxxy
add r1.x, -r4.z, l(1.000000)
mul r1.x, r1.x, r1.x
max r1.y, r0.z, l(0.600000)
mad r1.y, r1.y, l(-0.527635), l(0.520718)
max r1.y, r1.y, l(0.000000)
mad r1.x, r1.x, r1.x, r1.y
add r0.w, r0.w, r1.x
sqrt r0.w, r0.w
min r0.w, r0.w, l(1.000000)
max r0.w, r0.w, l(0.001000)
sqrt r0.w, r0.w
add r6.z, -r0.w, l(1.000000)
lt r0.w, r5.x, l(0.040450)
mul r1.x, r5.x, l(0.0773993805)
add r1.yzw, r5.xxyz, l(0.000000, 0.055000, 0.055000, 0.055000)
mul r1.yzw, r1.yyzw, l(0.000000, 0.947867334, 0.947867334, 0.947867334)
log r1.y, r1.y
mul r1.y, r1.y, l(2.400000)
exp r1.y, r1.y
movc r0.w, r0.w, r1.x, r1.y
lt r1.x, r5.y, l(0.040450)
mul r1.y, r5.y, l(0.0773993805)
log r1.z, r1.z
mul r1.z, r1.z, l(2.400000)
exp r1.z, r1.z
movc r1.x, r1.x, r1.y, r1.z
lt r1.y, r5.z, l(0.040450)
mul r1.z, r5.z, l(0.0773993805)
log r1.w, r1.w
mul r1.w, r1.w, l(2.400000)
exp r1.w, r1.w
movc r1.y, r1.y, r1.z, r1.w
mul r3.xzw, r7.xxyz, cb3[37].yyyy
and r1.z, l(8), cb1[0].y
max r1.w, r3.w, r3.z
max r1.w, r1.w, r3.x
lt r2.w, r1.w, l(0.010000)
movc r4.x, r2.w, l(0), l(3)
mul r1.w, r6.x, r1.w
lt r1.w, l(0.010000), r1.w
add r0.z, r0.z, l(-0.950000)
mul o1.w, r0.z, l(20.000000)
ftou r4.yz, v0.xxyx
sqrt r5.xw, r0.wwww
sqrt r5.yz, r1.xxyx
mul r7.xyz, r5.xywx, l(0.250000, 0.500000, -0.250000, 0.000000)
add r0.zw, r7.yyyy, r7.xxxz
mad r7.x, r5.z, l(0.250000), r0.z
dp2 r7.y, r5.wzww, l(0.500000, -0.500000, 0.000000, 0.000000)
mad r7.z, r5.z, l(-0.250000), r0.w
and r0.zw, r4.yyyz, l(0, 0, 1, 1)
ine r0.z, r0.w, r0.z
movc r0.zw, r0.zzzz, r7.xxxy, r7.xxxz
add o0.xy, r0.zwzz, l(0.000000, 0.498039216, 0.000000, 0.000000)
mul r0.z, r3.y, l(6.250000)
sqrt o0.w, r0.z
mad o1.xyz, r2.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
movc r0.z, r1.w, l(7), r4.x
movc r0.w, r1.z, l(25), l(24)
imad r0.z, r0.z, l(32), r0.w
utof r0.z, r0.z
mul r6.w, r0.z, l(0.00392156886)
ieq r0.z, r2.w, l(0)
or r0.z, r1.w, r0.z
ne r0.w, r8.w, l(0.000000)
mad_sat r1.xyz, r14.xyzx, l(0.125000, 0.125000, 0.125000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
mov r1.w, -r1.z
and r1.xyz, r0.wwww, r1.xywx
movc o3.xyz, r0.zzzz, r3.xzwx, r1.xyzx
movc o3.w, r2.w, l(0), l(1.000000)
max r0.z, |v7.z|, l(0.000001)

mov r37.xyz, v7.xyzx
ld_indexable(texture2d)(float,float,float,float) r41.xyzw, l(2, 0, 0, 0), t125.xyzw
ge r42.x, r41.x, l(5.0)
if_z r42.x
add r40.w, r37.z, -r41.y
mad r37.x, r41.x, r40.w, r37.x
else
add r40.w, r37.z, -r40.y
mad r37.x, r40.x, r40.w, r37.x
endif

div r0.zw, r37.xxxy, r0.zzzz
add o4.xy, -r0.zwzz, r0.xyxx
mov o0.z, l(0)
mov o2.xyzw, r6.yxzw
ret
// Approximately 569 instruction slots used
