//TAA objects PS from cache.
//
// Generated by Microsoft (R) HLSL Shader Compiler 10.0.10011.16384
//
//   using 3Dmigoto v1.3.16 on Fri Jan 14 20:07:20 2022
//
//
// Buffer Definitions:
//
// cbuffer ConstBuf__modelData
// {
//
//   struct ModelData
//   {
//
//       uint lightGroupID;             // Index:    0
//       uint modelFlags;               // Index:    0.y
//       float lodFade;                 // Index:    0.z
//       float displacementBlend;       // Index:    0.w
//       int turbulenceDataIdx;         // Index:    1
//       int instanceOffset;            // Index:    1.y
//       int characterFxIdx;            // Index:    1.z
//       uint debugRenderChannel;       // Index:    1.w
//       uint decayWriteOffset;         // Index:    2
//       uint decayWriteMaxCount;       // Index:    2.y
//       uint decayAtomicCounterIndex;  // Index:    2.z
//       float modelAlpha;              // Index:    2.w
//       float emissiveScale;           // Index:    3
//       float desaturationScale;       // Index:    3.y
//       float decayCoverageEstimation; // Index:    3.z
//       float3 quantScale;             // Index:    4
//       float3 quantBias;              // Index:    5
//
//   } resourceTables__modelData;       // Index:    0-5.z            Components:    23
//
// }
//
// cbuffer ConstBuf__viewData
// {
//
//   struct ViewData
//   {
//
//       float4x4 view;                 // Index:    0
//       float4x4 invView;              // Index:    4
//       float4x4 proj;                 // Index:    8
//       float4x4 invViewProjNoZReproj; // Index:   12
//       float4x4 viewProj;             // Index:   16
//       float4x4 invViewProj;          // Index:   20
//       float4x4 previousViewProj;     // Index:   24
//       float4 prevLodEyePos;          // Index:   28
//       float4 lodEyePos;              // Index:   29
//       float4 viewDirDepthBias;       // Index:   30
//       float3 eyePos;                 // Index:   31
//       float2 viewportSize;           // Index:   32
//       float2 invViewportSize;        // Index:   32.z
//       float4 mirrorPlaneWS;          // Index:   33
//       float2 mirrorViewportSize;     // Index:   34
//       float2 opaqueRefractionViewportSize;// Index:   34.z
//       float windTime;                // Index:   35
//       float deltaTime;               // Index:   35.y
//       float depthReprojectScale;     // Index:   35.z
//       float depthReprojectBias;      // Index:   35.w
//       uint shadowViewType;           // Index:   36
//       float normalDepthBias;         // Index:   36.y
//       float noNormalAA;              // Index:   36.z
//       float noNormalFromAlpha;       // Index:   36.w
//       float noOpaqueTransparency;    // Index:   37
//       float translucentAmount;       // Index:   37.y
//       uint framePhase;               // Index:   37.z
//       float cameraAmbientExposure;   // Index:   37.w
//       float fxExposure;              // Index:   38
//       float fxAmbientExposure;       // Index:   38.y
//       uint checkerboardPhase;        // Index:   38.z
//       float sparkleIntensityScale;   // Index:   38.w
//
//   } resourceTables__viewData;        // Index:    0-38             Components:   156
//
// }
//
//
// Resource Bindings:
//
// Name                                 Type  Format         Dim Slot Elements
// ------------------------------ ---------- ------- ----------- ---- --------
// resourceTables__viewData__smpLowAniso    sampler      NA          NA    2        1
// resourceTables__materialData.layer_0__diffuse    texture  float4          2d   11        1
// resourceTables__materialData.layer_0__ao    texture  float4          2d   12        1
// resourceTables__materialData.layer_0__alpha    texture  float4          2d   13        1
// resourceTables__materialData.layer_2__diffuse    texture  float4          2d   15        1
// resourceTables__materialData.layer_2__normal    texture  float4          2d   16        1
// resourceTables__materialData.layer_2__gloss    texture  float4          2d   17        1
// resourceTables__materialData.layer_2__ao    texture  float4          2d   18        1
// ConstBuf__modelData               cbuffer      NA          NA    1        1
// ConstBuf__viewData                cbuffer      NA          NA    3        1
//
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xy w
// VERT_ID                  0   x           1     NONE    uint
// TEXCOORD                 0   xy          2     NONE   float   xy
// NORMAL                   0   xyz         3     NONE   float   xyz
// TANGENT                  0   xyz         4     NONE   float   xyz
// BINORMAL                 0   xyz         5     NONE   float   xyz
// TEXCOORD                 8   xyz         6     NONE   float   xyz
// SV_IsFrontFace           0   x           7    FFACE    uint   x
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
// SV_Target                3   xyzw        3   TARGET   float   xyzw
// SV_Target                4   xy          4   TARGET   float   xy
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer cb1[1], immediateIndexed
dcl_constantbuffer cb3[39], immediateIndexed
dcl_sampler s2, mode_default
dcl_resource_texture2d (float,float,float,float) t11
dcl_resource_texture2d (float,float,float,float) t12
dcl_resource_texture2d (float,float,float,float) t13
dcl_resource_texture2d (float,float,float,float) t15
dcl_resource_texture2d (float,float,float,float) t16
dcl_resource_texture2d (float,float,float,float) t17
dcl_resource_texture2d (float,float,float,float) t18
dcl_input_ps_siv linear noperspective v0.xyw, position
dcl_input_ps linear v2.xy
dcl_input_ps linear v3.xyz
dcl_input_ps linear v4.xyz
dcl_input_ps linear v5.xyz
dcl_input_ps linear v6.xyz
dcl_input_ps_sgv v7.x, is_front_face
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output o3.xyzw
dcl_output o4.xy
dcl_temps 50
dcl_resource_texture2d (float,float,float,float) t125
ld_indexable(texture2d)(float,float,float,float) r40.xyzw, l(0, 0, 0, 0), t125.xyzw

mul r0.xy, v0.xyxx, cb3[32].zwzz
mad r0.xy, r0.xyxx, l(2.000000, -2.000000, 0.000000, 0.000000), l(-1.000000, 1.000000, 0.000000, 0.000000)
movc r1.xyz, v7.xxxx, v3.xyzx, -v3.xyzx
dp3 r0.z, r1.xyzx, r1.xyzx
rsq r0.z, r0.z
mul r1.xyz, r0.zzzz, r1.xyzx
add r0.zw, v2.xxxy, v2.xxxy
sample_indexable(texture2d)(float,float,float,float) r2.xyz, v2.xyxx, t11.xyzw, s2
lt r3.xyz, r2.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
mul r4.xyz, r2.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
log r2.xyz, r2.xyzx
mul r2.xyz, r2.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
exp r2.xyz, r2.xyzx
mad r2.xyz, r2.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
movc r2.xyz, r3.xyzx, r4.xyzx, r2.xyzx
sample_indexable(texture2d)(float,float,float,float) r3.x, v2.xyxx, t12.wxyz, s2
sample_indexable(texture2d)(float,float,float,float) r4.xyz, v2.xyxx, t13.xyzw, s2
mad r4.xyz, r4.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
dp3 r1.w, r4.xyzx, r4.xyzx
sqrt r1.w, r1.w
max r1.w, r1.w, l(0.000010)
rcp r2.w, r1.w
mul r4.xyz, r2.wwww, r4.xyzx
mul r5.xyz, r4.zzzz, l(0.000000, 0.000000, 4.000000, 0.000000)
div r5.xyz, r5.xyzx, l(2.000000, 2.000000, 2.000000, 0.000000)
mad r4.xyz, -r4.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r5.xyzx
min r1.w, r1.w, l(1.000000)
add r1.w, r1.w, l(-1.000000)
mad r5.x, r1.w, l(0.450073), l(1.000000)
add r4.xyz, r4.xyzx, l(-0.000000, -0.000000, -1.000000, 0.000000)
mad r6.xyz, r4.xyzx, l(0.450073, 0.450073, 0.450073, 0.000000), l(0.000000, 0.000000, 1.000000, 0.000000)
mul r4.xyw, r2.xyxz, l(0.992156565, 0.976470292, 0.000000, 0.717646658)
sample_indexable(texture2d)(float,float,float,float) r7.xyzw, r0.zwzz, t15.wxyz, s2
dp3 r1.w, v4.xyzx, v4.xyzx
rsq r1.w, r1.w
mul r8.xyz, r1.wwww, v4.xyzx
dp3 r1.w, v5.xyzx, v5.xyzx
rsq r1.w, r1.w
mul r9.xyz, r1.wwww, v5.xyzx
dp3 r1.w, r6.xyzx, r6.xyzx
rsq r1.w, r1.w
mul r10.xyz, r1.wwww, r6.xyzx
mul r11.xyz, r9.xyzx, r10.yyyy
mad r10.xyw, r10.xxxx, r8.xyxz, r11.xyxz
mad r10.xyz, r10.zzzz, r1.xyzx, r10.xywx
dp3 r1.w, r10.xyzx, r10.xyzx
rsq r1.w, r1.w
mul r1.w, r1.w, r10.y
mad r1.w, r1.w, l(0.500000), l(-0.250000477)
mul_sat r1.w, r1.w, l(2.14285564)
mov_sat r7.x, r7.x
mul r2.w, r1.w, r7.x
lt r2.w, r2.w, l(0.500000)
mad r1.w, -r1.w, r7.x, l(1.000000)
mad r1.w, -r1.w, l(2.000000), l(1.000000)
movc r1.w, r2.w, l(0), r1.w
mul_sat r5.zw, r1.wwww, l(0.000000, 0.000000, 7.083357, 100000000.000000)
mul r1.w, r5.z, l(0.100000)
deriv_rtx_fine r2.w, r1.w
deriv_rty_fine r1.w, r1.w
lt r5.z, l(0.000000), r5.w
ne r7.x, r2.w, l(0.000000)
or r7.x, r5.z, r7.x
ne r8.w, r1.w, l(0.000000)
or r7.x, r7.x, r8.w
if_nz r7.x
  lt r10.xyz, r7.yzwy, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r11.xyz, r7.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r7.xyz, r7.yzwy
  mul r7.xyz, r7.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r7.xyz, r7.xyzx
  mad r7.xyz, r7.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r7.xyz, r10.xyzx, r11.xyzx, r7.xyzx
  sample_indexable(texture2d)(float,float,float,float) r10.xyzw, r0.zwzz, t16.xyzw, s2
  sample_indexable(texture2d)(float,float,float,float) r7.w, r0.zwzz, t17.yzwx, s2
  sample_indexable(texture2d)(float,float,float,float) r8.w, r0.zwzz, t18.xyzw, s2
  mul r9.w, r5.w, r10.w
  if_nz r5.z
    mad r10.xyz, r10.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
    dp3 r5.z, r10.xyzx, r10.xyzx
    sqrt r5.z, r5.z
    rcp r10.w, r5.z
    mul r10.xyz, r10.wwww, r10.xyzx
    lt r10.w, l(0.000000), r9.w
    if_nz r10.w
      mul r11.xyz, v2.yyxy, l(450.000000, 450.000000, 450.000000, 0.000000)
      frc r12.xy, r11.zyzz
      add r12.xy, r12.xyxx, l(-0.500000, -0.500000, 0.000000, 0.000000)
      dp2 r10.w, |r12.xyxx|, |r12.xyxx|
      mul_sat r11.w, v0.w, l(0.500000)
      mul r11.w, r11.w, l(0.300000)
      mul r11.w, r11.w, r11.w
      lt r10.w, r10.w, r11.w
      if_nz r10.w
        add r10.w, cb3[38].w, cb3[38].w
        log r9.w, r9.w
        mul r9.w, r9.w, l(32.000000)
        exp r9.w, r9.w
        mul r9.w, r9.w, r10.w
        ftou r11.xyz, |r11.xyzx|
        ishl r12.xy, r11.yzyy, l(10, 11, 0, 0)
        iadd r12.xy, r11.zyzz, r12.xyxx
        imul null, r11.yw, r11.yyyz, l(0, 2000, 0, 100)
        imad r10.w, r11.x, l(3072), r11.z
        xor r11.xz, r12.xxyx, l(61, 0, 61, 0)
        ushr r12.xy, r12.xyxx, l(16, 16, 0, 0)
        xor r11.xz, r11.xxzx, r12.xxyx
        imul null, r11.xz, r11.xxzx, l(9, 0, 9, 0)
        ushr r12.xy, r11.xzxx, l(4, 4, 0, 0)
        xor r11.xz, r11.xxzx, r12.xxyx
        imul null, r11.xz, r11.xxzx, l(0x27d4eb2d, 0, 0x27d4eb2d, 0)
        ushr r12.xy, r11.xzxx, l(15, 15, 0, 0)
        xor r11.xz, r11.xxzx, r12.xxyx
        xor r12.x, r10.w, l(61)
        ushr r10.w, r10.w, l(16)
        xor r10.w, r10.w, r12.x
        imul null, r10.w, r10.w, l(9)
        ushr r12.x, r10.w, l(4)
        xor r10.w, r10.w, r12.x
        imul null, r10.w, r10.w, l(0x27d4eb2d)
        ushr r12.x, r10.w, l(15)
        xor r10.w, r10.w, r12.x
        utof r11.xz, r11.xxzx
        mad r12.xy, r11.xzxx, l(4.656612873E-010, 4.656612873E-010, 0.000000, 0.000000), l(-1.000000, -1.000000, 0.000000, 0.000000)
        utof r10.w, r10.w
        mul r10.w, r10.w, l(9.313225885E-011)
        max r12.z, r10.w, l(0.010000)
        iadd r10.w, r11.w, r11.y
        xor r11.x, r10.w, l(61)
        ushr r10.w, r10.w, l(16)
        xor r10.w, r10.w, r11.x
        imul null, r10.w, r10.w, l(9)
        ushr r11.x, r10.w, l(4)
        xor r10.w, r10.w, r11.x
        imul null, r10.w, r10.w, l(0x27d4eb2d)
        ushr r11.x, r10.w, l(15)
        xor r10.w, r10.w, r11.x
        utof r10.w, r10.w
        mad r10.w, r10.w, l(8.149073083E-011), l(0.650000)
        mul r10.w, r10.w, r10.w
        mul r10.w, r10.w, r10.w
        mul r10.w, r10.w, r10.w
        mul r9.w, r9.w, r10.w
        dp3 r10.w, r12.xyzx, r12.xyzx
        rsq r10.w, r10.w
        mul r11.xyz, r10.wwww, r12.xyzx
        mul r10.w, r9.w, r11.z
        mul r12.xyz, r9.xyzx, r11.yyyy
        mad r11.xyw, r11.xxxx, r8.xyxz, r12.xyxz
        mad r11.xyz, r11.zzzz, r1.xyzx, r11.xywx
        dp3 r11.w, r11.xyzx, r11.xyzx
        rsq r11.w, r11.w
        mul r11.xyz, r11.wwww, r11.xyzx
        mul r11.xyz, r9.wwww, r11.xyzx
      else
        mov r11.xyz, l(0,0,0,0)
        mov r10.w, l(0)
      endif
    else
      mov r11.xyz, l(0,0,0,0)
      mov r10.w, l(0)
    endif
    mad r4.z, r4.z, l(0.450073), l(2.000000)
    max r6.w, r4.z, l(0.001000)
    mul r12.xyz, r10.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000)
    dp3 r4.z, r6.xywx, r12.xyzx
    mul r12.xyz, r4.zzzz, r6.xywx
    div r12.xyz, r12.xyzx, r6.wwww
    mad r10.xyz, -r10.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r12.xyzx
    min r4.z, r5.z, r5.x
    add r4.z, -r5.x, r4.z
    mad r5.x, r5.w, r4.z, r5.x
    add r10.xyz, -r6.xyzx, r10.xyzx
    mad r6.xyz, r5.wwww, r10.xyzx, r6.xyzx
    mad r4.z, r8.w, r3.x, -r3.x
    mad r3.x, r5.w, r4.z, r3.x
    mad r2.xyz, -r2.xyzx, l(0.992156565, 0.976470292, 0.717646658, 0.000000), l(1.000000, 1.000000, 1.000000, 0.000000)
    mad r7.xyz, -r7.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), l(1.000000, 1.000000, 1.000000, 0.000000)
    mad r2.xyz, -r2.xyzx, r7.xyzx, -r4.xywx
    mad r4.z, r7.w, l(0.135000), l(-0.135000)
    mad r4.z, r5.w, r4.z, l(0.135000)
    add r2.xyz, r2.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
    mad r4.xyw, r5.wwww, r2.xyxz, r4.xyxw
    mov r2.xy, r6.xyxx
  else
    mov r11.xyz, l(0,0,0,0)
    mov r4.z, l(0.135000)
    mov r10.w, l(0)
    mov r2.xy, r6.xyxx
  endif
  ne r5.z, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].w
  mul r2.w, r2.w, l(0.010000)
  mul r1.w, r1.w, l(0.010000)
  deriv_rtx_fine r7.xy, r0.zwzz
  deriv_rty_fine r0.zw, r0.zzzw
  dp2 r5.w, r7.xyxx, r7.xyxx
  dp2 r6.w, r0.zwzz, r0.zwzz
  max r5.w, r5.w, l(0.001000)
  div r7.xy, r7.xyxx, r5.wwww
  max r5.w, r6.w, l(0.001000)
  div r0.zw, r0.zzzw, r5.wwww
  mul r0.zw, r1.wwww, r0.zzzw
  mad r0.zw, r7.xxxy, r2.wwww, r0.zzzw
  mad r6.xy, -r0.zwzz, l(1.000000, -1.000000, 0.000000, 0.000000), r2.xyxx
  dp3 r0.z, r6.xyzx, r6.xyzx
  rsq r0.z, r0.z
  mul r7.xyz, r0.zzzz, r6.xyzx
  mov r2.z, r6.z
  movc r6.xyz, r5.zzzz, r2.xyzx, r7.xyzx
else
  mov r4.z, l(0.135000)
  mov r10.w, l(0)
  mov r11.xyz, l(0,0,0,0)
endif
dp3 r0.z, r6.xyzx, r6.xyzx
rsq r0.z, r0.z
mul r2.xyz, r0.zzzz, r6.xyzx
mul r6.xyz, r9.xyzx, r2.yyyy
mad r2.xyw, r2.xxxx, r8.xyxz, r6.xyxz
mad r2.xyz, r2.zzzz, r1.xyzx, r2.xywx
dp3 r0.z, r2.xyzx, r2.xyzx
rsq r0.z, r0.z
mul r2.xyz, r0.zzzz, r2.xyzx
ne r0.z, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].z
deriv_rtx_fine r6.xyz, r1.xyzx
deriv_rty_fine r1.xyz, r1.xyzx
dp3 r0.w, r6.xyzx, r6.xyzx
dp3 r1.x, r1.xyzx, r1.xyzx
add r0.w, r0.w, r1.x
min r5.y, r0.w, l(0.300000)
movc r0.zw, r0.zzzz, l(0,0,1.000000,0), r5.xxxy
add r1.x, -r4.z, l(1.000000)
mul r1.x, r1.x, r1.x
max r1.y, r0.z, l(0.600000)
mad r1.y, r1.y, l(-0.527635), l(0.520718)
max r1.y, r1.y, l(0.000000)
mad r1.x, r1.x, r1.x, r1.y
add r0.w, r0.w, r1.x
sqrt r0.w, r0.w
min r0.w, r0.w, l(1.000000)
max r0.w, r0.w, l(0.001000)
sqrt r0.w, r0.w
add r3.y, -r0.w, l(1.000000)
lt r0.w, r4.x, l(0.040450)
mul r1.x, r4.x, l(0.0773993805)
add r1.yzw, r4.xxyw, l(0.000000, 0.055000, 0.055000, 0.055000)
mul r1.yzw, r1.yyzw, l(0.000000, 0.947867334, 0.947867334, 0.947867334)
log r1.y, r1.y
mul r1.y, r1.y, l(2.400000)
exp r1.y, r1.y
movc r0.w, r0.w, r1.x, r1.y
lt r1.x, r4.y, l(0.040450)
mul r1.y, r4.y, l(0.0773993805)
log r1.z, r1.z
mul r1.z, r1.z, l(2.400000)
exp r1.z, r1.z
movc r1.x, r1.x, r1.y, r1.z
lt r1.y, r4.w, l(0.040450)
mul r1.z, r4.w, l(0.0773993805)
log r1.w, r1.w
mul r1.w, r1.w, l(2.400000)
exp r1.w, r1.w
movc r1.y, r1.y, r1.z, r1.w
mul r1.z, l(0.150000), cb3[37].y
and r1.w, l(8), cb1[0].y
lt r2.w, cb3[37].y, l(0.0666666627)
movc r4.x, r2.w, l(0), l(2)
add r0.z, r0.z, l(-0.950000)
mul o1.w, r0.z, l(20.000000)
ftou r4.yz, v0.xxyx
sqrt r5.xw, r0.wwww
sqrt r5.yz, r1.xxyx
mul r6.xyz, r5.xywx, l(0.250000, 0.500000, -0.250000, 0.000000)
add r0.zw, r6.yyyy, r6.xxxz
mad r6.x, r5.z, l(0.250000), r0.z
dp2 r6.y, r5.wzww, l(0.500000, -0.500000, 0.000000, 0.000000)
mad r6.z, r5.z, l(-0.250000), r0.w
and r0.zw, r4.yyyz, l(0, 0, 1, 1)
ine r0.z, r0.w, r0.z
movc r0.zw, r0.zzzz, r6.xxxy, r6.xxxz
add o0.xy, r0.zwzz, l(0.000000, 0.498039216, 0.000000, 0.000000)
mad o1.xyz, r2.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
movc r0.z, r1.w, l(25), l(24)
imad r0.z, r4.x, l(32), r0.z
utof r0.z, r0.z
mul r3.z, r0.z, l(0.00392156886)
ne r0.z, r10.w, l(0.000000)
mad_sat r4.xyz, r11.xyzx, l(0.125000, 0.125000, 0.125000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
mov r4.w, -r4.z
and r1.xyw, r0.zzzz, r4.xyxw
movc o3.xyz, r2.wwww, r1.xywx, r1.zzzz
max r0.z, |v6.z|, l(0.000001)

mov r37.xyz, v6.xyzx
ld_indexable(texture2d)(float,float,float,float) r41.xyzw, l(2, 0, 0, 0), t125.xyzw
ge r42.x, r41.x, l(5.0)
if_z r42.x
add r40.w, r37.z, -r41.y
mad r37.x, r41.x, r40.w, r37.x
else
add r40.w, r37.z, -r40.y
mad r37.x, r40.x, r40.w, r37.x
endif

div r0.zw, r37.xxxy, r0.zzzz
add o4.xy, -r0.zwzz, r0.xyxx
mov o0.zw, l(0,0,0,0.512347519)
mov r3.w, l(0)
mov o2.xyzw, r3.xwyz
mov o3.w, l(0)
ret
// Approximately 299 instruction slots used
