//Shadows CS from cache 2.
//
// Generated by Microsoft (R) HLSL Shader Compiler 10.0.10011.16384
//
//   using 3Dmigoto v1.3.16 on Fri Jan 14 20:06:33 2022
//
//
// Note: shader requires additional functionality:
//       64 UAV slots
//
//
// Buffer Definitions:
//
// cbuffer ConstBuf__forwardPlusComputeData
// {
//
//   struct ForwardPlusDeferredComputeData
//   {
//
//       uint enableRadianceOutput;     // Index:    0
//       float outRadianceEmissiveIntensity;// Index:    0.y
//
//   } resourceTables__forwardPlusComputeData;// Index:    0.xy             Components:     2
//
// }
//
// cbuffer ConstBuf__constants
// {
//
//   struct ForwardPlusDeferredConstants
//   {
//
//       float4x4 gViewProj;            // Index:    0
//       float4x4 gView;                // Index:    4
//       float4 gEyePos;                // Index:    8
//       float4x4 gInvViewProj;         // Index:    9
//       float4 gInvViewportSize;       // Index:   13
//       float cDepthReprojectScale;    // Index:   14
//       float cDepthReprojectBias;     // Index:   14.y
//       float2 pad;                    // Index:   14.z
//       float4 mirrorPlaneWS;          // Index:   15
//       float2 mirrorProportion;       // Index:   16
//       float distortionByNormalMag;   // Index:   16.z
//       float planarToCubeMapBlend;    // Index:   16.w
//
//       struct LightingCB
//       {
//
//           uint imageWidth;           // Index:   17
//           uint imageHeight;          // Index:   17.y
//           float invImageWidth;       // Index:   17.z
//           float invImageHeight;      // Index:   17.w
//           uint tilesHorz;            // Index:   18
//           uint tilesVert;            // Index:   18.y
//           uint tilesHorzHalfRes;     // Index:   18.z
//           uint tilesVertHalfRes;     // Index:   18.w
//           uint numLocalShadows;      // Index:   19
//           uint numLocalLights;       // Index:   19.y
//           uint numExposureLights;    // Index:   19.z
//           uint numDirectionalLights; // Index:   19.w
//           uint numDirectionalShadows;// Index:   20
//
//           struct Projector
//           {
//
//               float4x4 mat;          // Index:   21
//
//           } projectors[4];           // Index:   21
//
//           struct DirectionalLight
//           {
//
//               float3 dirWS;          // Index:   37
//               uint groupID;          // Index:   37.w
//               float3 color;          // Index:   38
//               float solidAngle;      // Index:   38.w
//               float halfAngle;       // Index:   39
//               int shadowMaskIndex;   // Index:   39.y
//               int projectorIndex;    // Index:   39.z
//               float ssdoAmount;      // Index:   39.w
//
//           } DirectionalLights[2];    // Index:   37
//
//           struct LightShadowInfo
//           {
//
//               float4x4 gWorldToLight;// Index:   43
//
//               struct CascadeOffset
//               {
//
//                   float fScale;      // Index:   47
//                   float3 vTranslate; // Index:   47.y
//
//               } gCascadeOffset[3];   // Index:   47
//               float4 uvScaleOffset[4];// Index:   50
//               int extraCascadeIndex; // Index:   54
//               float cascadeRange;    // Index:   54.y
//               float2 linearizeConstants;// Index:   54.z
//               float filterSize;      // Index:   55
//               float shadowFade;      // Index:   55.y
//               float shadowBias;      // Index:   55.z
//               float padd;            // Index:   55.w
//
//           } DirectionalShadows[2];   // Index:   43
//
//           struct LocalLightFull
//           {
//
//               float3 posWS;          // Index:   69
//               float sourceRadiusSquared;// Index:   69.w
//               float3 dirWS;          // Index:   70
//               float falloffConstant; // Index:   70.w
//               float3 color;          // Index:   71
//               uint groupID;          // Index:   71.w
//               float innerMinusOuterCosHalfAngleRcp;// Index:   72
//               float outerCosHalfAngle;// Index:   72.y
//               int lightIndex;        // Index:   72.z
//               int capsuleShadowIndex;// Index:   72.w
//               int projectorIndex;    // Index:   73
//               float fadeStartOnDist; // Index:   73.y
//               float fadeRcpDist;     // Index:   73.z
//               float fadeRate;        // Index:   73.w
//               float ssdoAmount;      // Index:   74
//               uint3 _unused1;        // Index:   74.y
//
//           } LocalLightsUnshadowed[32];// Index:   69
//
//           struct LocalLightFull
//           {
//
//               float3 posWS;          // Index:  261
//               float sourceRadiusSquared;// Index:  261.w
//               float3 dirWS;          // Index:  262
//               float falloffConstant; // Index:  262.w
//               float3 color;          // Index:  263
//               uint groupID;          // Index:  263.w
//               float innerMinusOuterCosHalfAngleRcp;// Index:  264
//               float outerCosHalfAngle;// Index:  264.y
//               int lightIndex;        // Index:  264.z
//               int capsuleShadowIndex;// Index:  264.w
//               int projectorIndex;    // Index:  265
//               float fadeStartOnDist; // Index:  265.y
//               float fadeRcpDist;     // Index:  265.z
//               float fadeRate;        // Index:  265.w
//               float ssdoAmount;      // Index:  266
//               uint3 _unused1;        // Index:  266.y
//
//           } LocalLightsShadowed[16]; // Index:  261
//
//           struct LightShadowInfo
//           {
//
//               float4x4 gWorldToLight;// Index:  357
//
//               struct CascadeOffset
//               {
//
//                   float fScale;      // Index:  361
//                   float3 vTranslate; // Index:  361.y
//
//               } gCascadeOffset[3];   // Index:  361
//               float4 uvScaleOffset[4];// Index:  364
//               int extraCascadeIndex; // Index:  368
//               float cascadeRange;    // Index:  368.y
//               float2 linearizeConstants;// Index:  368.z
//               float filterSize;      // Index:  369
//               float shadowFade;      // Index:  369.y
//               float shadowBias;      // Index:  369.z
//               float padd;            // Index:  369.w
//
//           } LocalLightsShadows[16];  // Index:  357
//
//           struct LightShadowInfo
//           {
//
//               float4x4 gWorldToLight;// Index:  565
//
//               struct CascadeOffset
//               {
//
//                   float fScale;      // Index:  569
//                   float3 vTranslate; // Index:  569.y
//
//               } gCascadeOffset[3];   // Index:  569
//               float4 uvScaleOffset[4];// Index:  572
//               int extraCascadeIndex; // Index:  576
//               float cascadeRange;    // Index:  576.y
//               float2 linearizeConstants;// Index:  576.z
//               float filterSize;      // Index:  577
//               float shadowFade;      // Index:  577.y
//               float shadowBias;      // Index:  577.z
//               float padd;            // Index:  577.w
//
//           } ShadowTransmittanceInfo; // Index:  565
//
//           struct LightShadowInfo
//           {
//
//               float4x4 gWorldToLight;// Index:  578
//
//               struct CascadeOffset
//               {
//
//                   float fScale;      // Index:  582
//                   float3 vTranslate; // Index:  582.y
//
//               } gCascadeOffset[3];   // Index:  582
//               float4 uvScaleOffset[4];// Index:  585
//               int extraCascadeIndex; // Index:  589
//               float cascadeRange;    // Index:  589.y
//               float2 linearizeConstants;// Index:  589.z
//               float filterSize;      // Index:  590
//               float shadowFade;      // Index:  590.y
//               float shadowBias;      // Index:  590.z
//               float padd;            // Index:  590.w
//
//           } ExtraCascades[2];        // Index:  578
//
//           struct ExposureLightFull
//           {
//
//               float3 posWS;          // Index:  604
//               float falloffConstant; // Index:  604.w
//               float3 color;          // Index:  605
//               uint groupID;          // Index:  605.w
//
//           } ExposureLightsFull[16];  // Index:  604
//
//       } global;                      // Index:   17
//
//       struct EnvironmentBuffer
//       {
//
//           float gDebugAmbientAmount; // Index:  636
//           float gDebugDiffuseAmount; // Index:  636.y
//           float gDebugSpecularAmount;// Index:  636.z
//           float gDebugEnvmapAmount;  // Index:  636.w
//           float3 g_GPUDebugOverridePositionXYZ;// Index:  637
//           float gDebugAOAmount;      // Index:  637.w
//           float g_GPUDebugOn;        // Index:  638
//           float g_GPUDebugOverridePositionEnable;// Index:  638.y
//           float g_skinSpecSecondLobeShift;// Index:  638.z
//           float g_skinSpecSecondProportion;// Index:  638.w
//           float g_thinScatteringAnisotropy;// Index:  639
//           float g_volumetricScatteringAnisotropy;// Index:  639.y
//           float g_volumetricSpecularScatteringAnisotropy;// Index:  639.z
//           float g_skinScatteringAnisotropy;// Index:  639.w
//           float g_volumetricScatteringNormalBend;// Index:  640
//           float g_volumetricSpecularScatteringNormalBend;// Index:  640.y
//           float g_hairSpecSecondLobeShift;// Index:  640.z
//           float g_hairSpecSecondProportion;// Index:  640.w
//           float g_isHDRRendering;    // Index:  641
//           float g_defaultSceneToScreenPower;// Index:  641.y
//           float g_defaultWhiteLevel; // Index:  641.z
//           float padding0;            // Index:  641.w
//           int g_flags;               // Index:  642
//           float g_reflectionOcclusionFalloff;// Index:  642.y
//           float padding1;            // Index:  642.z
//           float padding2;            // Index:  642.w
//
//           struct AtmosphericConstants
//           {
//
//               float3 cFogColor;      // Index:  643
//               float cHeightFalloff;  // Index:  643.w
//               float3 cEyePosition;   // Index:  644
//               float cHeightDensity;  // Index:  644.w
//               float cStartDistance;  // Index:  645
//               float cGlobalDensity;  // Index:  645.y
//               float cDepthReprojectScale;// Index:  645.z
//               float cDepthReprojectBias;// Index:  645.w
//               float4x4 cInvProjNoZReproj;// Index:  646
//               float3 cDirectionalFogDirection;// Index:  650
//               float cDirectionalityPower;// Index:  650.w
//               float3 cDirectionalFogColor;// Index:  651
//               float cDensityMapSparseBias;// Index:  651.w
//               float3 cDensityMapInvExtents;// Index:  652
//               float cDensityMapSparseSegmentScale;// Index:  652.w
//               float3 cDensityMapBias;// Index:  653
//               float cDensityMapSparseCutoff;// Index:  653.w
//               float cVolFogExponentMultiply;// Index:  654
//               float cVolFogDistanceMultiply;// Index:  654.y
//               float cVolFogExponentNormalize;// Index:  654.z
//               float cVolFogDistanceNormalize;// Index:  654.w
//               float cVolFogResolutionScale;// Index:  655
//               int cVolFogWidth;      // Index:  655.y
//               int cVolFogHeight;     // Index:  655.z
//               int cVolFogDepth;      // Index:  655.w
//
//           } atmosphericConstants;    // Index:  643
//
//       } environmentBuffer;           // Index:  636
//       float CascadeShadowSize;       // Index:  656
//       float OneOverCascadeShadowSize;// Index:  656.y
//       float ShadowTextureW;          // Index:  656.z
//       float ShadowTextureH;          // Index:  656.w
//       float OneOverShadowTextureW;   // Index:  657
//       float OneOverShadowTextureH;   // Index:  657.y
//
//   } resourceTables__constants;       // Index:    0-657.y          Components:  2630
                                        // Textures:  t0-t11
//
// }
//
// cbuffer ConstBuf__gbuffers
// {
//
//   struct GBufferStruct
//   {
//
//       float4x4 invViewProjNoZReproj; // Index:    0
//       float4x4 directionProjMatrix;  // Index:    4
//       float2 viewportScale;          // Index:    8
//       float2 viewportBias;           // Index:    8.z
//       float2 invViewportSize;        // Index:    9
//       float2 viewportSize;           // Index:    9.z
//       uint2 viewportSizeUint;        // Index:   10
//       float3 eyePos;                 // Index:   11
//
//   } resourceTables__gbuffers;        // Index:    0-11.z           Components:    47
                                        // Textures:  t16-t25
//
// }
//
// Resource bind info for resourceTables__constants.inOffsets
// {
//
//   uint $Element;                     // Index:    0.x              Components:     1
//
// }
//
// Resource bind info for resourceTables__constants.texLightsFlattened
// {
//
//   uint $Element;                     // Index:    0.x              Components:     1
//
// }
//
// Resource bind info for resourceTables__constants.DensityAtLightPoints
// {
//
//   float $Element;                    // Index:    0.x              Components:     1
//
// }
//
//
// Resource Bindings:
//
// Name                                 Type  Format         Dim Slot Elements
// ------------------------------ ---------- ------- ----------- ---- --------
// resourceTables__constants__linearSamplerClamp    sampler      NA          NA    0        1
// resourceTables__gbuffers__samplerLinearClamp    sampler      NA          NA    6        1
// resourceTables__constants.inOffsets    texture  struct         r/o    0        1
// resourceTables__constants.texLightsFlattened    texture  struct         r/o    2        1
// resourceTables__constants.shadowMask    texture   float     2darray    3        1
// resourceTables__constants.capsuleShadowMask    texture   float     2darray    4        1
// resourceTables__constants.DensityAtLightPoints    texture  struct         r/o    5        1
// resourceTables__constants.ShadowTransmittanceTexture0    texture  float4          2d   10        1
// resourceTables__constants.ShadowTransmittanceTexture1    texture  float4          2d   11        1
// resourceTables__gbuffers.linearDepthTexture    texture   float          2d   16        1
// resourceTables__gbuffers.baseColorTexture    texture  float4          2d   17        1
// resourceTables__gbuffers.normalTexture    texture  float4          2d   18        1
// resourceTables__gbuffers.propertiesTexture    texture  float4          2d   19        1
// resourceTables__gbuffers.ambientTexture    texture  float3          2d   20        1
// resourceTables__gbuffers.scatteringEmissiveTexture    texture  float4          2d   21        1
// resourceTables__gbuffers.bilateralVectorsTex    texture  float2          2d   23        1
// resourceTables__gbuffers.ssaoTex    texture  float4          2d   24        1
// resourceTables__gbuffers.reflectionMap    texture  float3          2d   25        1
// resourceTables__forwardPlusComputeData.outDiffuse        UAV  float4          2d    8        1
// resourceTables__forwardPlusComputeData.outSpecEmissive        UAV  float4          2d    9        1
// resourceTables__forwardPlusComputeData.outRadianceHalfResMip0        UAV  float3          2d   11        1
// resourceTables__forwardPlusComputeData.outRadianceHalfResMip1        UAV  float3          2d   12        1
// resourceTables__forwardPlusComputeData.outRadianceHalfResMip2        UAV  float3          2d   13        1
// ConstBuf__forwardPlusComputeData    cbuffer      NA          NA    0        1
// ConstBuf__constants               cbuffer      NA          NA    1        1
// ConstBuf__gbuffers                cbuffer      NA          NA    2        1
//
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// no Input
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// no Output
cs_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer cb0[1], immediateIndexed
dcl_constantbuffer cb1[658], dynamicIndexed
dcl_constantbuffer cb2[12], immediateIndexed
dcl_sampler s0, mode_default
dcl_sampler s6, mode_default
dcl_resource_structured t0, 4
dcl_resource_structured t2, 4
dcl_resource_texture2darray (float,float,float,float) t3
dcl_resource_texture2darray (float,float,float,float) t4
dcl_resource_structured t5, 4
dcl_resource_texture2d (float,float,float,float) t10
dcl_resource_texture2d (float,float,float,float) t11
dcl_resource_texture2d (float,float,float,float) t16
dcl_resource_texture2d (float,float,float,float) t17
dcl_resource_texture2d (float,float,float,float) t18
dcl_resource_texture2d (float,float,float,float) t19
dcl_resource_texture2d (float,float,float,float) t20
dcl_resource_texture2d (float,float,float,float) t21
dcl_resource_texture2d (float,float,float,float) t23
dcl_resource_texture2d (float,float,float,float) t24
dcl_resource_texture2d (float,float,float,float) t25
dcl_uav_typed_texture2d (float,float,float,float) u8
dcl_uav_typed_texture2d (float,float,float,float) u9
dcl_uav_typed_texture2d (float,float,float,float) u11
dcl_uav_typed_texture2d (float,float,float,float) u12
dcl_uav_typed_texture2d (float,float,float,float) u13
dcl_input vThreadIDInGroupFlattened
dcl_input vThreadGroupID.x
dcl_temps 50
dcl_indexableTemp x0[8], 4
dcl_tgsm_structured g0, 4, 64
dcl_tgsm_structured g1, 12, 64
dcl_thread_group 64, 1, 1
dcl_resource_texture2d (float,float,float,float) t125
ld_indexable(texture2d)(float,float,float,float) r40.xyzw, l(0, 0, 0, 0), t125.xyzw
ld_structured_indexable(structured_buffer, stride=4)(mixed,mixed,mixed,mixed) r0.x, l(11), l(0), t0.xxxx
iadd r0.x, r0.x, vThreadGroupID.x
ishl r0.y, r0.x, l(2)
ld_structured_indexable(structured_buffer, stride=4)(mixed,mixed,mixed,mixed) r0.y, r0.y, l(0), t2.xxxx
bfi r0.xz, l(30, 0, 30, 0), l(2, 0, 2, 0), r0.xxxx, l(1, 0, 2, 0)
ld_structured_indexable(structured_buffer, stride=4)(mixed,mixed,mixed,mixed) r0.x, r0.x, l(0), t2.xxxx
ld_structured_indexable(structured_buffer, stride=4)(mixed,mixed,mixed,mixed) r0.z, r0.z, l(0), t2.xxxx
and r1.xy, r0.yyyy, l(0x02000000, 1023, 0, 0)
ine r0.w, r1.x, l(0)
ubfe r1.z, l(10), l(10), r0.y
and r0.y, r0.x, l(4095)
ubfe r0.x, l(16), l(12), r0.x
and r2.x, vThreadIDInGroupFlattened.x, l(7)
ushr r2.yz, vThreadIDInGroupFlattened.xxxx, l(0, 3, 2, 0)
imad r3.xyzw, r1.yzzz, l(8, 8, 8, 8), r2.xyyy
and r1.xw, r2.zzzy, l(4, 0, 0, 4)
xor r1.w, r1.x, r1.w
ishl r2.x, vThreadIDInGroupFlattened.x, l(1)
ushr r2.xy, l(0xebfa5014, 0xfa4141af, 0, 0), r2.xxxx
bfi r4.xyzw, l(2, 2, 2, 2), l(0, 0, 0, 0), r2.xyyy, r1.wxxx
imad r1.xyzw, r1.yzzz, l(8, 8, 8, 8), r4.xyzw
movc r1.xyzw, cb0[0].xxxx, r3.xyzw, r1.xyzw
utof r2.xy, r1.xwxx
add r2.xy, r2.xyxx, l(0.500000, 0.500000, 0.000000, 0.000000)
ftoi r3.xy, r2.xyxx
mad r2.zw, r2.xxxy, cb2[8].xxxy, cb2[8].zzzw
mov r3.zw, l(0,0,0,0)
ld_indexable(texture2d)(float,float,float,float) r4.z, r3.xyww, t16.yzxw
mul r4.xy, r2.zwzz, r4.zzzz
mov r4.w, l(1.000000)

add r40.w, r4.z, -r40.y
mad r4.x, -r40.x, r40.w, r4.x

dp4 r5.x, r4.xyzw, cb2[0].xyzw
dp4 r5.y, r4.xyzw, cb2[1].xyzw
dp4 r5.z, r4.xyzw, cb2[2].xyzw
ld_indexable(texture2d)(float,float,float,float) r6.xyzw, r3.xyww, t18.xyzw
mad r4.xyw, r6.xyxz, l(2.000000, 2.000000, 0.000000, 2.000000), l(-1.000000, -1.000000, 0.000000, -1.000000)
dp3 r2.z, r4.xywx, r4.xywx
rsq r2.z, r2.z
mul r6.xyz, r2.zzzz, r4.xywx
ld_indexable(texture2d)(float,float,float,float) r7.xyzw, r3.xyww, t17.xyzw
ld_indexable(texture2d)(float,float,float,float) r8.xyzw, r3.xyww, t19.zxyw
ld_indexable(texture2d)(float,float,float,float) r9.xyz, r3.xyww, t20.xyzw
ld_indexable(texture2d)(float,float,float,float) r10.xyz, r3.xyww, t25.xyzw
mul r2.w, r8.w, l(255.000000)
ftou r2.w, r2.w
ubfe r8.w, l(3), l(5), r2.w
and r11.xy, r2.wwww, l(2, 4, 0, 0)
ult r2.w, r8.w, l(5)
and r2.w, r8.w, r2.w
ieq r12.xyz, r8.wwww, l(6, 5, 7, 0)
ld_indexable(texture2d)(float,float,float,float) r13.xyzw, r3.xyww, t21.wxyz
iadd r14.xyzw, r3.xyxy, l(-1, 0, 0, -1)
mov r15.xy, r14.zwzz
mov r15.zw, l(0,0,0,0)
ld_indexable(texture2d)(float,float,float,float) r11.zw, r15.xyzw, t17.zwxy
mov r14.zw, l(0,0,0,0)
ld_indexable(texture2d)(float,float,float,float) r14.xy, r14.xyzw, t17.xyzw
iadd r15.xyzw, r3.xyxy, l(0, 1, 1, 0)
mov r16.xy, r15.zwzz
mov r16.zw, l(0,0,0,0)
ld_indexable(texture2d)(float,float,float,float) r14.zw, r16.xyzw, t17.zwxy
mov r15.zw, l(0,0,0,0)
ld_indexable(texture2d)(float,float,float,float) r15.xy, r15.xyzw, t17.xyzw
mov r16.x, r11.z
mov r16.yz, r14.xxzx
mov r16.w, r15.x
add r16.xyzw, r7.xxxx, -r16.xyzw
mul r16.xyzw, |r16.xyzw|, l(50.000000, 50.000000, 50.000000, 50.000000)
min r16.xyzw, r16.xyzw, l(1.000000, 1.000000, 1.000000, 1.000000)
add r16.xyzw, -r16.xyzw, l(1.000000, 1.000000, 1.000000, 1.000000)
ult r14.xz, l(0, 0, 0, 0), r3.yyxy
and r15.xz, r14.xxzx, l(0x3f800000, 0, 0x3f800000, 0)
mul r17.xy, r15.xzxx, r16.xyxx
iadd r15.xz, l(-1, 0, -1, 0), cb2[10].xxyx
ult r15.xz, r3.xxyx, r15.xxzx
and r15.xz, r15.xxzx, l(0x3f800000, 0, 0x3f800000, 0)
mul r17.zw, r15.xxxz, r16.zzzw
add r8.w, r17.y, r17.x
mad r8.w, r16.z, r15.x, r8.w
mad r8.w, r16.w, r15.z, r8.w
ge r9.w, l(0.010000), r8.w
movc r16.xyzw, r14.xxxx, l(1.000000,0,0,0), l(0,0,0,1.000000)
movc r16.xyzw, r9.wwww, r16.xyzw, r17.xyzw
mul r10.w, r14.y, r16.y
mad r10.w, r11.w, r16.x, r10.w
mad r10.w, r14.w, r16.z, r10.w
mad r10.w, r15.y, r16.w, r10.w
rcp r8.w, r8.w
movc r8.w, r9.w, l(1.000000), r8.w
mul r14.z, r8.w, r10.w
and r11.zw, r3.xxxy, l(0, 0, 1, 1)
ine r8.w, r11.w, r11.z
mov r14.xy, r7.xyxx
movc r14.yz, r8.wwww, r14.yyzy, r14.zzyz
add r14.xyz, r14.xyzx, l(0.000000, -0.498039216, -0.498039216, 0.000000)
add r15.yz, r14.yyzy, r14.xxxx
add r15.x, -r14.z, r15.y
add r7.x, -r14.y, r14.x
add r15.w, -r14.z, r7.x
mul r14.xyz, r15.xzwx, r15.xzwx
min r14.xyz, r14.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
mul r7.x, r7.w, r7.w
mul r7.xy, r7.xxxx, l(8.000000, 0.160000, 0.000000, 0.000000)
mad r6.w, r6.w, l(0.0500000119), l(0.950000)
min r7.y, r7.y, l(0.160000)
mov_sat r7.x, r7.x
mad r15.xyz, r14.xyzx, r7.xxxx, -r7.yyyy
mad r15.xyz, r7.zzzz, r15.xyzx, r7.yyyy
mad r7.yzw, r7.zzzz, -r14.xxyz, r14.xxyz
or r8.w, r12.x, r12.y
add r14.xyz, -r5.xyzx, cb2[11].xyzx

//Specular CS.
mul r41.x, r40.y, cb2[0].x
mul r41.y, r40.y, cb2[1].x
mul r41.z, r40.y, cb2[2].x
mad r14.x, r40.x, r41.x, r14.x
mad r14.y, r40.x, r41.y, r14.y
mad r14.z, r40.x, r41.z, r14.z

dp3 r9.w, r14.xyzx, r14.xyzx
rsq r9.w, r9.w
mul r16.xyz, r9.wwww, r14.xyzx
ftou r17.xy, r2.xyxx
ld_indexable(texture2d)(float,float,float,float) r3.xy, r3.xyzw, t23.xyzw
mul r3.xy, r3.xyxx, cb2[9].xyxx
mul r3.xy, r3.xyxx, l(8.000000, 8.000000, 0.000000, 0.000000)
mad r3.xy, r2.xyxx, cb2[9].xyxx, r3.xyxx
sample_l_indexable(texture2d)(float,float,float,float) r18.xyz, r3.xyxx, t24.yzwx, s6, l(0.000000)
add r2.x, -r8.y, l(1.000000)
mad_sat r2.x, -cb1[637].w, r2.x, l(1.000000)
and r11.zw, l(0, 0, 1, 0x80000000), cb1[642].xxxx
mad r18.xyz, r18.xyzx, l(2.000000, 2.000000, 2.000000, 0.000000), l(-1.000000, -1.000000, -1.000000, 0.000000)
movc r18.xyz, r11.zzzz, r18.xyzx, l(0,0,0,0)
mad r19.xyz, r13.wyzw, l(2.000000, 2.000000, 2.000000, 0.000000), l(-1.000000, -1.000000, -1.000000, 0.000000)
dp3 r2.y, r19.xyzx, r19.xyzx
rsq r2.y, r2.y
mul r19.xyz, r2.yyyy, r19.xyzx
mul r20.xyz, r6.yzxy, r19.xyzx
mad r20.xyz, r19.zxyz, r6.zxyz, -r20.xyzx
dp3 r2.y, r20.xyzx, r20.xyzx
rsq r2.y, r2.y
mul r20.yzw, r2.yyyy, r20.xxyz
max r2.y, r7.w, r7.z
max r2.y, r2.y, r7.y
max r2.y, r2.y, l(0.000010)
div r21.xyz, r7.yzwy, r2.yyyy
mul r21.xyz, r15.xyzx, r21.xyzx
movc r21.xyz, r12.xxxx, r21.xyzx, r15.xyzx
mul r22.xyz, r13.yzwy, r15.xyzx
lt r2.y, r13.w, l(0.000000)
mad r23.xyz, r13.yzwy, l(8.000000, 8.000000, -8.000000, 0.000000), l(-4.000000, -4.000000, -4.000000, 0.000000)
movc r24.xyz, r11.xxxx, r13.yzwy, l(0,0,0,0)
and r23.xyz, r2.yyyy, r23.xyzx
or r2.y, r12.z, r2.y
movc r15.xyz, r12.zzzz, r22.xyzx, r15.xyzx
movc r22.yzw, r12.zzzz, l(0,0,0,0), r23.xxyz
mov r20.x, r19.x
movc r20.xyzw, r8.wwww, r20.xyzw, l(0,1.000000,0,0)
or r2.y, r8.w, r2.y
movc r12.yzw, r2.yyyy, l(0,0,0,0), r24.xxyz
movc r15.xyz, r8.wwww, r21.xyzx, r15.xyzx
movc r19.xy, r8.wwww, r19.yzyy, l(0,1.000000,0,0)
mov r13.yzw, l(0,0,0,0)
mov r22.x, l(0)
movc r21.xyzw, r8.wwww, r13.xyzw, r22.xyzw
ieq r2.y, r2.w, l(3)
or r2.y, r2.y, r8.w
movc r22.w, r2.y, l(0), r13.x
mov_sat r13.x, -r13.x
add_sat r2.y, r8.x, cb1[640].z
and r3.w, r12.x, cb1[640].w
and r2.y, r2.y, r12.x
mad_sat r8.y, -cb1[638].z, l(0.500000), r8.x
add_sat r10.w, r8.y, cb1[638].z
movc r11.x, r11.y, l(-1), r12.x
movc r3.w, r11.y, cb1[638].w, r3.w
movc r13.z, r11.y, r8.y, r8.x
movc r13.w, r11.y, r10.w, r2.y
add r8.xy, -r13.zwzz, l(1.000000, 1.000000, 0.000000, 0.000000)
mul r11.yz, r8.xxyx, r8.xxyx
max r11.yz, r11.yyzy, l(0.000000, 0.001000, 0.001000, 0.000000)
and r2.y, r11.z, r11.x
ge r8.y, l(0.000000), r13.x
ine r10.w, r11.w, l(0)
and r8.y, r8.y, r10.w
if_nz r8.y
  dp3_sat r8.y, r6.xyzx, r16.xyzx
  add r10.w, r2.x, r8.y
  log r10.w, r10.w
  mul r10.w, r10.w, r13.z
  exp r10.w, r10.w
  add r10.w, r2.x, r10.w
  add_sat r10.w, r10.w, l(-1.000000)
  add r8.y, -r8.y, l(1.000000)
  mul r11.z, r8.y, r8.y
  mul r8.y, r8.y, r11.z
  add r11.z, -r10.w, l(1.000000)
  mad r8.y, r8.y, r11.z, r10.w
else
  mov r8.y, l(1.000000)
endif
mov r5.w, l(1.000000)
dp4 r13.x, r5.xyzw, cb1[565].xyzw
dp4 r13.y, r5.xyzw, cb1[566].xyzw
dp4 r10.w, r5.xyzw, cb1[567].xyzw
dp4 r5.w, r5.xyzw, cb1[568].xyzw
div r11.zw, r13.xxxy, r5.wwww
lt r13.xy, l(1.000000, 1.000000, 0.000000, 0.000000), |r11.zwzz|
or r12.x, r13.y, r13.x
max r13.x, |r11.w|, |r11.z|
mad r13.x, r13.x, l(1.05263162), l(-1.000000)
mul_sat r13.x, r13.x, l(20.000000)
movc r13.x, r12.x, l(0), r13.x
dp3 r13.y, r6.xyzx, r16.xyzx
mad r11.zw, r11.zzzw, l(0.000000, 0.000000, 0.500000, -0.500000), l(0.000000, 0.000000, 0.500000, 0.500000)
sample_l_indexable(texture2d)(float,float,float,float) r23.xyzw, r11.zwzz, t10.xyzw, s0, l(0.000000)
sample_l_indexable(texture2d)(float,float,float,float) r24.xyzw, r11.zwzz, t11.xyzw, s0, l(0.000000)
div r5.w, r10.w, r5.w
max r5.w, r5.w, l(0.000000)
min r5.w, r5.w, l(0.999990)
mul r10.w, r5.w, l(8.000000)
round_ni r10.w, r10.w
ftoi r11.z, r10.w
ilt r11.w, r11.z, l(7)
iadd r13.w, r11.z, l(1)
movc r11.w, r11.w, r13.w, l(7)
mad r5.w, r5.w, l(8.000000), -r10.w
add r10.w, |r13.y|, l(0.001000)
ne r13.y, r21.w, l(0.000000)
mad r13.w, r8.x, l(-0.337748349), l(1.000000)
add r14.w, -r10.w, l(1.000000)
mul r15.w, r14.w, r14.w
mul r15.w, r15.w, r15.w
mul r14.w, r14.w, r15.w
add r25.xyz, r7.xxxx, -r15.xyzx
mad r7.x, -r21.x, l(0.990000), l(1.000000)
lt r15.w, l(0.000000), r8.z
dp3 r16.w, r21.yzwy, r21.yzwy
sqrt r16.w, r16.w
div r18.w, l(1.000000, 1.000000, 1.000000, 1.000000), r16.w
mad r4.xyw, -r4.xyxw, r2.zzzz, r18.xyxz
mov r17.w, l(0)
mov r19.zw, r20.xxxx
mov r18.xyz, l(0,0,0,0)
mov r26.xyz, l(0,0,0,0)
mov r2.z, l(0)
mov r21.x, l(0)
loop
  uge r25.w, r21.x, cb1[19].w
  breakc_nz r25.w
  imul null, r25.w, r21.x, l(3)
  ige r26.w, cb1[r25.w + 39].y, l(0)
  mov r17.z, r2.z
  ld_indexable(texture2darray)(float,float,float,float) r27.x, r17.xyzw, t3.xyzw
  movc r27.x, r26.w, r27.x, l(1.000000)
  and r27.y, r26.w, l(1)
  iadd r2.z, r2.z, r27.y
  lt r27.y, l(0.000000), r27.x
  if_nz r27.y
    add r27.y, -r27.x, l(1.000000)
    mul r27.y, r27.y, r27.y
    mad_sat r27.y, -r27.y, l(200.000000), l(1.000000)
    movc r27.x, r2.w, r27.y, r27.x
    if_nz r26.w
      if_nz r12.x
        mov r26.w, l(1.000000)
      endif
      if_z r12.x
        mov x0[0].x, r23.x
        mov x0[1].x, r23.y
        mov x0[2].x, r23.z
        mov x0[3].x, r23.w
        mov x0[4].x, r24.x
        mov x0[5].x, r24.y
        mov x0[6].x, r24.z
        mov x0[7].x, r24.w
        mov r27.y, x0[r11.z + 0].x
        mov r27.z, x0[r11.w + 0].x
        add r27.z, -r27.y, r27.z
        mad r27.y, r5.w, r27.z, r27.y
        exp r27.y, -r27.y
        add r27.y, r13.x, r27.y
        min r26.w, r27.y, l(1.000000)
      endif
      mov r27.yzw, r26.wwww
    else
      mov r27.yzw, l(0,1.000000,1.000000,1.000000)
    endif
    and r26.w, l(1), cb1[r25.w + 37].w
    movc r28.x, r26.w, cb1[r25.w + 38].w, l(0)
    movc r28.yzw, r26.wwww, cb1[r25.w + 37].xxyz, l(0,0,1.000000,0)
    mad_sat r26.w, cb1[r25.w + 39].x, l(0.318309873), r11.y
    add r29.x, -r11.y, r26.w
    mad r29.x, -r29.x, r29.x, l(1.000000)
    sqrt r29.x, r29.x
    min_sat r29.x, r6.w, r29.x
    mad r29.yzw, r14.xxyz, r9.wwww, r28.yyzw
    dp3 r30.x, r29.yzwy, r29.yzwy
    dp3 r30.y, r6.xyzx, r28.yzwy
    max r29.x, r29.x, l(0.950000)
    add r30.z, -r29.x, l(1.000000)
    rsq r30.w, r30.z
    mul r30.z, r30.w, r30.z
    mul r31.x, r30.y, l(0.373837)
    mul r30.z, r30.z, l(0.668740)
    mad r31.y, r30.y, l(0.373837), r30.z
    ge r30.z, r30.z, |r31.x|
    mul r31.x, r31.y, r31.y
    mul r30.w, r30.w, r31.x
    mov_sat r30.y, r30.y
    movc r30.z, r30.z, r30.w, r30.y
    mul r30.w, r29.x, r30.z
    min r31.x, r30.w, l(1.000000)
    mul r31.yzw, r31.xxxx, l(0.000000, 0.318309873, 0.318309873, 0.318309873)
    lt r32.x, l(0.000000), r30.w
    if_nz r32.x
      add_sat r32.x, r2.y, cb1[r25.w + 39].x
      add_sat r32.y, r13.z, -cb1[r25.w + 39].x
      rsq r32.z, r30.x
      mul r33.xyz, r29.yzwy, r32.zzzz
      dp3 r32.z, r6.xyzx, r33.xyzx
      dp3 r32.w, r16.xyzx, r33.xyzx
      dp3 r33.w, r19.xyzx, r33.xyzx
      dp3 r33.x, r20.yzwy, r33.xyzx
      mul r33.y, r32.w, r32.w
      dp2 r33.y, r33.yyyy, r8.xxxx
      mad r33.y, r8.x, l(0.500000), r33.y
      add r33.y, r33.y, l(-1.000000)
      add r31.x, -r31.x, l(1.000000)
      mul r33.z, r31.x, r31.x
      mul r33.xzw, r33.xxzw, r33.xxzw
      mul r31.x, r31.x, r33.z
      mad r31.x, r33.y, r31.x, l(1.000000)
      mad r33.y, r33.y, r14.w, l(1.000000)
      mul r31.x, r31.x, r33.y
      mul r31.x, r13.w, r31.x
      mul r34.xyz, r31.xxxx, r31.wwww
      add r31.x, -r32.w, l(1.000000)
      mul r32.w, r31.x, r31.x
      mul r32.w, r32.w, r32.w
      mul r31.x, r31.x, r32.w
      mad r35.xyz, r25.xyzx, r31.xxxx, r15.xyzx
      mul r31.x, r26.w, r26.w
      mad r32.w, -r30.w, r31.x, r30.w
      mad r32.w, r32.w, r30.w, r31.x
      sqrt r32.w, r32.w
      mad r33.y, -r10.w, r31.x, r10.w
      mad r33.y, r33.y, r10.w, r31.x
      sqrt r33.y, r33.y
      mul r33.y, r30.w, r33.y
      mad r32.w, r10.w, r32.w, r33.y
      rcp r32.w, r32.w
      mul r32.w, r32.w, l(0.500000)
      rcp r33.y, r31.x
      mul r33.y, r7.x, r33.y
      mul r33.z, r7.x, r31.x
      max r33.z, r33.z, l(0.001000)
      rcp r33.z, r33.z
      mul r34.w, r32.z, r32.z
      mad r33.z, r33.x, r33.z, r34.w
      mad r33.y, r33.w, r33.y, r33.z
      mul r33.y, r33.y, r33.y
      mul r33.y, r31.x, r33.y
      div r33.y, l(1.000000, 1.000000, 1.000000, 1.000000), r33.y
      mad r26.w, r26.w, r26.w, l(-1.000000)
      mad r26.w, r34.w, r26.w, l(1.000000)
      mul r26.w, r26.w, r26.w
      div r26.w, r31.x, r26.w
      movc r26.w, r8.w, r33.y, r26.w
      mul r26.w, r32.w, r26.w
      mad r31.x, -r32.z, r32.z, l(1.000000)
      max r31.x, r31.x, l(0.000100)
      mul r32.z, r31.x, r31.x
      div r31.x, r34.w, r31.x
      add r32.w, r32.y, l(0.000100)
      min r32.w, r32.w, l(1.000000)
      div r31.x, -r31.x, r32.w
      mul r31.x, r31.x, l(1.442695)
      exp r31.x, r31.x
      mul r31.x, r31.x, l(4.000000)
      div r31.x, r31.x, r32.z
      add r31.x, r31.x, l(0.250000)
      mad r29.x, r29.x, r30.z, r10.w
      mad r29.x, -r30.w, r10.w, r29.x
      mul r29.x, r29.x, l(4.000000)
      mad r30.z, r32.y, l(2.000000), l(0.124748)
      mul r29.x, r29.x, r30.z
      div r29.x, l(1.000000, 1.000000, 1.000000, 1.000000), r29.x
      mad r29.x, r31.x, r29.x, -r26.w
      mad r29.x, r8.z, r29.x, r26.w
      movc r26.w, r15.w, r29.x, r26.w
      mul r32.yzw, r35.xxyz, r26.wwww
      mul r26.w, r32.x, r32.x
      mad r29.x, -r30.w, r26.w, r30.w
      mad r29.x, r29.x, r30.w, r26.w
      sqrt r29.x, r29.x
      mad r30.z, -r10.w, r26.w, r10.w
      mad r30.z, r30.z, r10.w, r26.w
      sqrt r30.z, r30.z
      mul r30.z, r30.z, r30.w
      mad r29.x, r10.w, r29.x, r30.z
      rcp r29.x, r29.x
      mul r29.x, r29.x, l(0.500000)
      rcp r30.z, r26.w
      mul r30.z, r7.x, r30.z
      mul r30.w, r7.x, r26.w
      max r30.w, r30.w, l(0.001000)
      rcp r30.w, r30.w
      mad r30.w, r33.x, r30.w, r34.w
      mad r30.z, r33.w, r30.z, r30.w
      mul r30.z, r30.z, r30.z
      mul r30.z, r26.w, r30.z
      div r30.z, l(1.000000, 1.000000, 1.000000, 1.000000), r30.z
      mad r30.w, r32.x, r32.x, l(-1.000000)
      mad r30.w, r34.w, r30.w, l(1.000000)
      mul r30.w, r30.w, r30.w
      div r26.w, r26.w, r30.w
      movc r26.w, r8.w, r30.z, r26.w
      mul r26.w, r26.w, r29.x
      mad r33.xyz, r26.wwww, r35.yyyy, -r32.yzwy
      mad r33.xyz, r3.wwww, r33.xyzx, r32.yzwy
      movc r32.xyz, r11.xxxx, r33.xyzx, r32.yzwy
      mul r31.yzw, r31.wwww, r32.xxyz
    else
      mov r34.xyz, r31.wwww
    endif
    mul r32.xyz, r28.xxxx, cb1[r25.w + 38].xyzx
    mul r27.yzw, r27.yyzw, r32.xxyz
    sqrt r26.w, r30.x
    ge r28.x, r26.w, l(0.010000)
    div r29.xyz, r29.yzwy, r26.wwww
    ge r26.w, r30.y, l(0.100000)
    and r26.w, r26.w, l(0x3f800000)
    mul r30.xyz, r16.wwww, r27.yzwy
    dp3 r29.x, r29.xyzx, r21.yzwy
    mul_sat r29.x, r18.w, r29.x
    mul r26.w, r26.w, r29.x
    log r26.w, r26.w
    mul r26.w, r26.w, l(128.000000)
    exp r26.w, r26.w
    mad r29.xyz, r30.xyzx, r26.wwww, r31.yzwy
    movc r29.xyz, r28.xxxx, r29.xyzx, r31.yzwy
    movc r29.xyz, r13.yyyy, r29.xyzx, r31.yzwy
    mad r30.xyz, cb1[r25.w + 39].wwww, r4.xywx, r6.xyzx
    dp3 r25.w, r30.xyzx, r30.xyzx
    sqrt r25.w, r25.w
    min r25.w, r25.w, l(1.000000)
    min r26.w, r2.x, r25.w
    add r26.w, -r26.w, l(1.000000)
    dp3 r28.x, r28.yzwy, r30.xyzx
    div r28.x, r28.x, r25.w
    add r26.w, r26.w, -r28.x
    mul_sat r26.w, r26.w, l(2.500000)
    mad r25.w, r25.w, l(0.500000), l(0.500000)
    mad r25.w, -r25.w, r26.w, r25.w
    min r25.w, r25.w, r27.x
    mul r28.xyz, r25.wwww, r34.xyzx
    min r25.w, r8.y, r25.w
    mul r29.xyz, r25.wwww, r29.xyzx
    mad r18.xyz, r27.yzwy, r28.xyzx, r18.xyzx
    mad r26.xyz, r27.yzwy, r29.xyzx, r26.xyzx
  endif
  iadd r21.x, r21.x, l(1)
endloop
mov r17.w, l(0)
mov r23.xyz, r18.xyzx
mov r24.xyz, r26.xyzx
mov r5.w, r0.y
mov r17.z, r2.z
loop
  breakc_z r5.w
  firstbit_lo r11.z, r5.w
  ishl r11.w, l(1), r11.z
  not r11.w, r11.w
  and r5.w, r5.w, r11.w
  iadd r11.w, r17.z, l(1)
  ld_indexable(texture2darray)(float,float,float,float) r12.x, r17.xyzw, t3.xyzw
  lt r13.x, l(0.000000), r12.x
  if_nz r13.x
    imul null, r11.z, r11.z, l(6)
    add r13.x, -r12.x, l(1.000000)
    mul r13.x, r13.x, r13.x
    mad_sat r13.x, -r13.x, l(200.000000), l(1.000000)
    movc r12.x, r2.w, r13.x, r12.x
    ld_structured_indexable(structured_buffer, stride=4)(mixed,mixed,mixed,mixed) r13.x, cb1[r11.z + 264].z, l(0), t5.xxxx
    and r21.x, l(1), cb1[r11.z + 263].w
    add r27.xyz, -r5.xyzx, cb1[r11.z + 261].xyzx
    dp3 r23.w, r27.xyzx, r27.xyzx
    rsq r24.w, r23.w
    mul r28.y, r23.w, r24.w
    mul r27.xyz, r24.wwww, r27.xyzx
    add r24.w, r23.w, -cb1[r11.z + 261].w
    max r24.w, r24.w, l(0.001000)
    rcp r24.w, r24.w
    mad r24.w, cb1[r11.z + 261].w, r24.w, l(1.000000)
    rsq r24.w, r24.w
    add r24.w, -r24.w, l(1.000000)
    mul r24.w, r24.w, l(6.28318548)
    mul r23.w, r23.w, r23.w
    mad_sat r23.w, -r23.w, cb1[r11.z + 262].w, l(1.000000)
    mul r23.w, r23.w, r23.w
    mul r23.w, r23.w, r24.w
    dp3_sat r24.w, cb1[r11.z + 262].xyzx, r27.xyzx
    add_sat r24.w, r24.w, -cb1[r11.z + 264].y
    mul_sat r24.w, r24.w, cb1[r11.z + 264].x
    mul r25.w, r24.w, r24.w
    mad r24.w, -r24.w, l(2.000000), l(3.000000)
    mul r24.w, r24.w, r25.w
    mul r28.x, r23.w, r24.w
    movc r27.xyz, r21.xxxx, r27.xyzx, l(0,1.000000,0,0)
    movc r28.xy, r21.xxxx, r28.xyxx, l(0,100000000.000000,0,0)
    mad_sat r21.x, -r28.x, l(0.159154937), l(1.000000)
    mad r23.w, r21.x, l(-0.156583), l(1.57079637)
    add r21.x, -r21.x, l(1.000000)
    sqrt r21.x, r21.x
    mul r24.w, r21.x, r23.w
    mul r13.x, r13.x, -r28.y
    exp r13.x, r13.x
    mad r24.w, r24.w, l(0.318309873), r11.y
    min r24.w, r24.w, l(1.000000)
    add r25.w, -r11.y, r24.w
    mad r25.w, -r25.w, r25.w, l(1.000000)
    sqrt r25.w, r25.w
    min_sat r25.w, r6.w, r25.w
    mad r28.yzw, r14.xxyz, r9.wwww, r27.xxyz
    dp3 r26.w, r28.yzwy, r28.yzwy
    dp3 r27.w, r6.xyzx, r27.xyzx
    max r25.w, r25.w, l(0.950000)
    add r29.x, -r25.w, l(1.000000)
    rsq r29.y, r29.x
    mul r29.x, r29.y, r29.x
    mul r29.z, r27.w, l(0.373837)
    mul r29.x, r29.x, l(0.668740)
    mad r29.w, r27.w, l(0.373837), r29.x
    ge r29.x, r29.x, |r29.z|
    mul r29.z, r29.w, r29.w
    mul r29.y, r29.y, r29.z
    mov_sat r27.w, r27.w
    movc r29.x, r29.x, r29.y, r27.w
    mul r29.y, r25.w, r29.x
    min r29.z, r29.y, l(1.000000)
    mul r30.xyz, r29.zzzz, l(0.318309873, 0.318309873, 0.318309873, 0.000000)
    lt r29.w, l(0.000000), r29.y
    if_nz r29.w
      mad r29.w, r23.w, r21.x, r2.y
      min r29.w, r29.w, l(1.000000)
      mad_sat r21.x, -r23.w, r21.x, r13.z
      rsq r23.w, r26.w
      mul r31.xyz, r23.wwww, r28.yzwy
      dp3 r23.w, r6.xyzx, r31.xyzx
      dp3 r30.w, r16.xyzx, r31.xyzx
      dp3 r31.w, r19.xywx, r31.xyzx
      dp3 r31.x, r20.yzwy, r31.xyzx
      mul r31.y, r30.w, r30.w
      dp2 r31.y, r31.yyyy, r8.xxxx
      mad r31.y, r8.x, l(0.500000), r31.y
      add r31.y, r31.y, l(-1.000000)
      add r29.z, -r29.z, l(1.000000)
      mul r31.z, r29.z, r29.z
      mul r31.xzw, r31.xxzw, r31.xxzw
      mul r29.z, r29.z, r31.z
      mad r29.z, r31.y, r29.z, l(1.000000)
      mad r31.y, r31.y, r14.w, l(1.000000)
      mul r29.z, r29.z, r31.y
      mul r29.z, r13.w, r29.z
      mul r32.xyz, r29.zzzz, r30.zzzz
      add r29.z, -r30.w, l(1.000000)
      mul r30.w, r29.z, r29.z
      mul r30.w, r30.w, r30.w
      mul r29.z, r29.z, r30.w
      mad r33.xyz, r25.xyzx, r29.zzzz, r15.xyzx
      mul r29.z, r24.w, r24.w
      mad r30.w, -r29.y, r29.z, r29.y
      mad r30.w, r30.w, r29.y, r29.z
      sqrt r30.w, r30.w
      mad r31.y, -r10.w, r29.z, r10.w
      mad r31.y, r31.y, r10.w, r29.z
      sqrt r31.y, r31.y
      mul r31.y, r29.y, r31.y
      mad r30.w, r10.w, r30.w, r31.y
      rcp r30.w, r30.w
      mul r30.w, r30.w, l(0.500000)
      rcp r31.y, r29.z
      mul r31.y, r7.x, r31.y
      mul r31.z, r7.x, r29.z
      max r31.z, r31.z, l(0.001000)
      rcp r31.z, r31.z
      mul r32.w, r23.w, r23.w
      mad r31.z, r31.x, r31.z, r32.w
      mad r31.y, r31.w, r31.y, r31.z
      mul r31.y, r31.y, r31.y
      mul r31.y, r29.z, r31.y
      div r31.y, l(1.000000, 1.000000, 1.000000, 1.000000), r31.y
      mad r24.w, r24.w, r24.w, l(-1.000000)
      mad r24.w, r32.w, r24.w, l(1.000000)
      mul r24.w, r24.w, r24.w
      div r24.w, r29.z, r24.w
      movc r24.w, r8.w, r31.y, r24.w
      mul r24.w, r30.w, r24.w
      mad r23.w, -r23.w, r23.w, l(1.000000)
      max r23.w, r23.w, l(0.000100)
      mul r29.z, r23.w, r23.w
      div r23.w, r32.w, r23.w
      add r30.w, r21.x, l(0.000100)
      min r30.w, r30.w, l(1.000000)
      div r23.w, -r23.w, r30.w
      mul r23.w, r23.w, l(1.442695)
      exp r23.w, r23.w
      mul r23.w, r23.w, l(4.000000)
      div r23.w, r23.w, r29.z
      add r23.w, r23.w, l(0.250000)
      mad r25.w, r25.w, r29.x, r10.w
      mad r25.w, -r29.y, r10.w, r25.w
      mul r25.w, r25.w, l(4.000000)
      mad r21.x, r21.x, l(2.000000), l(0.124748)
      mul r21.x, r21.x, r25.w
      div r21.x, l(1.000000, 1.000000, 1.000000, 1.000000), r21.x
      mad r21.x, r23.w, r21.x, -r24.w
      mad r21.x, r8.z, r21.x, r24.w
      movc r21.x, r15.w, r21.x, r24.w
      mul r33.xzw, r33.xxyz, r21.xxxx
      mul r21.x, r29.w, r29.w
      mad r23.w, -r29.y, r21.x, r29.y
      mad r23.w, r23.w, r29.y, r21.x
      sqrt r23.w, r23.w
      mad r24.w, -r10.w, r21.x, r10.w
      mad r24.w, r24.w, r10.w, r21.x
      sqrt r24.w, r24.w
      mul r24.w, r24.w, r29.y
      mad r23.w, r10.w, r23.w, r24.w
      rcp r23.w, r23.w
      mul r23.w, r23.w, l(0.500000)
      rcp r24.w, r21.x
      mul r24.w, r7.x, r24.w
      mul r25.w, r7.x, r21.x
      max r25.w, r25.w, l(0.001000)
      rcp r25.w, r25.w
      mad r25.w, r31.x, r25.w, r32.w
      mad r24.w, r31.w, r24.w, r25.w
      mul r24.w, r24.w, r24.w
      mul r24.w, r21.x, r24.w
      div r24.w, l(1.000000, 1.000000, 1.000000, 1.000000), r24.w
      mad r25.w, r29.w, r29.w, l(-1.000000)
      mad r25.w, r32.w, r25.w, l(1.000000)
      mul r25.w, r25.w, r25.w
      div r21.x, r21.x, r25.w
      movc r21.x, r8.w, r24.w, r21.x
      mul r21.x, r21.x, r23.w
      mad r29.xyz, r21.xxxx, r33.yyyy, -r33.xzwx
      mad r29.xyz, r3.wwww, r29.xyzx, r33.xzwx
      movc r29.xyz, r11.xxxx, r29.xyzx, r33.xzwx
      mul r30.xyz, r29.xyzx, r30.zzzz
    else
      mov r32.xyz, r30.zzzz
    endif
    mul r13.x, r13.x, r28.x
    mul r29.xyz, r13.xxxx, cb1[r11.z + 263].xyzx
    sqrt r13.x, r26.w
    ge r21.x, r13.x, l(0.010000)
    div r28.xyz, r28.yzwy, r13.xxxx
    ge r13.x, r27.w, l(0.100000)
    and r13.x, r13.x, l(0x3f800000)
    mul r31.xyz, r16.wwww, r29.xyzx
    dp3 r23.w, r28.xyzx, r21.yzwy
    mul_sat r23.w, r18.w, r23.w
    mul r13.x, r13.x, r23.w
    log r13.x, r13.x
    mul r13.x, r13.x, l(128.000000)
    exp r13.x, r13.x
    mad r28.xyz, r31.xyzx, r13.xxxx, r30.xyzx
    movc r28.xyz, r21.xxxx, r28.xyzx, r30.xyzx
    movc r28.xyz, r13.yyyy, r28.xyzx, r30.xyzx
    mad r30.xyz, cb1[r11.z + 266].xxxx, r4.xywx, r6.xyzx
    dp3 r11.z, r30.xyzx, r30.xyzx
    sqrt r11.z, r11.z
    min r11.z, r11.z, l(1.000000)
    min r13.x, r2.x, r11.z
    add r13.x, -r13.x, l(1.000000)
    dp3 r21.x, r27.xyzx, r30.xyzx
    div r21.x, r21.x, r11.z
    add r13.x, r13.x, -r21.x
    mul_sat r13.x, r13.x, l(2.500000)
    mad r11.z, r11.z, l(0.500000), l(0.500000)
    mad r11.z, -r11.z, r13.x, r11.z
    min r11.z, r11.z, r12.x
    mul r27.xyz, r11.zzzz, r32.xyzx
    min r11.z, r8.y, r11.z
    mul r28.xyz, r11.zzzz, r28.xyzx
    mad r23.xyz, r29.xyzx, r27.xyzx, r23.xyzx
    mad r24.xyz, r29.xyzx, r28.xyzx, r24.xyzx
  endif
  mov r17.z, r11.w
endloop
mov r19.z, r20.x
mov r17.xyz, r23.xyzx
mov r18.xyz, r24.xyzx
mov r0.y, r0.z
loop
  breakc_z r0.y
  firstbit_lo r2.z, r0.y
  ishl r2.w, l(1), r2.z
  not r2.w, r2.w
  and r0.y, r0.y, r2.w
  imul null, r2.z, r2.z, l(6)
  ige r2.w, cb1[r2.z + 72].w, l(0)
  and r2.w, r0.w, r2.w
  itof r3.z, cb1[r2.z + 72].w
  sample_l_indexable(texture2darray)(float,float,float,float) r3.z, r3.xyzx, t4.yzxw, s0, l(0.000000)
  movc r2.w, r2.w, r3.z, l(1.000000)
  ld_structured_indexable(structured_buffer, stride=4)(mixed,mixed,mixed,mixed) r3.z, cb1[r2.z + 72].z, l(0), t5.xxxx
  and r5.w, l(1), cb1[r2.z + 71].w
  add r26.xyz, -r5.xyzx, cb1[r2.z + 69].xyzx
  dp3 r11.z, r26.xyzx, r26.xyzx
  rsq r11.w, r11.z
  mul r27.y, r11.w, r11.z
  mul r26.xyz, r11.wwww, r26.xyzx
  add r11.w, r11.z, -cb1[r2.z + 69].w
  max r11.w, r11.w, l(0.001000)
  rcp r11.w, r11.w
  mad r11.w, cb1[r2.z + 69].w, r11.w, l(1.000000)
  rsq r11.w, r11.w
  add r11.w, -r11.w, l(1.000000)
  mul r11.w, r11.w, l(6.28318548)
  mul r11.z, r11.z, r11.z
  mad_sat r11.z, -r11.z, cb1[r2.z + 70].w, l(1.000000)
  mul r11.z, r11.z, r11.z
  mul r11.z, r11.z, r11.w
  dp3_sat r11.w, cb1[r2.z + 70].xyzx, r26.xyzx
  add_sat r11.w, r11.w, -cb1[r2.z + 72].y
  mul_sat r11.w, r11.w, cb1[r2.z + 72].x
  mul r12.x, r11.w, r11.w
  mad r11.w, -r11.w, l(2.000000), l(3.000000)
  mul r11.w, r11.w, r12.x
  mul r27.x, r11.w, r11.z
  movc r26.xyz, r5.wwww, r26.xyzx, l(0,1.000000,0,0)
  movc r11.zw, r5.wwww, r27.xxxy, l(0,0,0,100000000.000000)
  mad_sat r5.w, -r11.z, l(0.159154937), l(1.000000)
  mad r12.x, r5.w, l(-0.156583), l(1.57079637)
  add r5.w, -r5.w, l(1.000000)
  sqrt r5.w, r5.w
  mul r13.x, r5.w, r12.x
  mul r3.z, r3.z, -r11.w
  exp r3.z, r3.z
  mad r11.w, r13.x, l(0.318309873), r11.y
  min r11.w, r11.w, l(1.000000)
  add r13.x, -r11.y, r11.w
  mad r13.x, -r13.x, r13.x, l(1.000000)
  sqrt r13.x, r13.x
  min_sat r13.x, r6.w, r13.x
  mad r27.xyz, r14.xyzx, r9.wwww, r26.xyzx
  dp3 r17.w, r27.xyzx, r27.xyzx
  dp3 r19.w, r6.xyzx, r26.xyzx
  max r13.x, r13.x, l(0.950000)
  add r20.x, -r13.x, l(1.000000)
  rsq r21.x, r20.x
  mul r20.x, r20.x, r21.x
  mul r23.w, r19.w, l(0.373837)
  mul r20.x, r20.x, l(0.668740)
  mad r24.w, r19.w, l(0.373837), r20.x
  ge r20.x, r20.x, |r23.w|
  mul r23.w, r24.w, r24.w
  mul r21.x, r21.x, r23.w
  mov_sat r19.w, r19.w
  movc r20.x, r20.x, r21.x, r19.w
  mul r21.x, r13.x, r20.x
  min r23.w, r21.x, l(1.000000)
  mul r28.xyz, r23.wwww, l(0.318309873, 0.318309873, 0.318309873, 0.000000)
  lt r24.w, l(0.000000), r21.x
  if_nz r24.w
    mad r24.w, r12.x, r5.w, r2.y
    min r24.w, r24.w, l(1.000000)
    mad_sat r5.w, -r12.x, r5.w, r13.z
    rsq r12.x, r17.w
    mul r29.xyz, r12.xxxx, r27.xyzx
    dp3 r12.x, r6.xyzx, r29.xyzx
    dp3 r25.w, r16.xyzx, r29.xyzx
    dp3 r26.w, r19.xyzx, r29.xyzx
    dp3 r27.w, r20.yzwy, r29.xyzx
    mul r28.w, r25.w, r25.w
    dp2 r28.w, r28.wwww, r8.xxxx
    mad r28.w, r8.x, l(0.500000), r28.w
    add r28.w, r28.w, l(-1.000000)
    add r23.w, -r23.w, l(1.000000)
    mul r29.x, r23.w, r23.w
    mul r29.x, r29.x, r29.x
    mul r23.w, r23.w, r29.x
    mad r23.w, r28.w, r23.w, l(1.000000)
    mad r28.w, r28.w, r14.w, l(1.000000)
    mul r23.w, r23.w, r28.w
    mul r23.w, r13.w, r23.w
    mul r29.xyz, r23.wwww, r28.zzzz
    add r23.w, -r25.w, l(1.000000)
    mul r25.w, r23.w, r23.w
    mul r25.w, r25.w, r25.w
    mul r23.w, r23.w, r25.w
    mad r30.xyz, r25.xyzx, r23.wwww, r15.xyzx
    mul r23.w, r11.w, r11.w
    mad r25.w, -r21.x, r23.w, r21.x
    mad r25.w, r25.w, r21.x, r23.w
    sqrt r25.w, r25.w
    mad r28.w, -r10.w, r23.w, r10.w
    mad r28.w, r28.w, r10.w, r23.w
    sqrt r28.w, r28.w
    mul r28.w, r21.x, r28.w
    mad r25.w, r10.w, r25.w, r28.w
    rcp r25.w, r25.w
    mul r25.w, r25.w, l(0.500000)
    rcp r28.w, r23.w
    mul r28.w, r7.x, r28.w
    mul r29.w, r7.x, r23.w
    max r29.w, r29.w, l(0.001000)
    rcp r29.w, r29.w
    mul r30.w, r12.x, r12.x
    mul r27.w, r27.w, r27.w
    mad r29.w, r27.w, r29.w, r30.w
    mul r26.w, r26.w, r26.w
    mad r28.w, r26.w, r28.w, r29.w
    mul r28.w, r28.w, r28.w
    mul r28.w, r23.w, r28.w
    div r28.w, l(1.000000, 1.000000, 1.000000, 1.000000), r28.w
    mad r11.w, r11.w, r11.w, l(-1.000000)
    mad r11.w, r30.w, r11.w, l(1.000000)
    mul r11.w, r11.w, r11.w
    div r11.w, r23.w, r11.w
    movc r11.w, r8.w, r28.w, r11.w
    mul r11.w, r25.w, r11.w
    mad r12.x, -r12.x, r12.x, l(1.000000)
    max r12.x, r12.x, l(0.000100)
    mul r23.w, r12.x, r12.x
    div r12.x, r30.w, r12.x
    add r25.w, r5.w, l(0.000100)
    min r25.w, r25.w, l(1.000000)
    div r12.x, -r12.x, r25.w
    mul r12.x, r12.x, l(1.442695)
    exp r12.x, r12.x
    mul r12.x, r12.x, l(4.000000)
    div r12.x, r12.x, r23.w
    add r12.x, r12.x, l(0.250000)
    mad r13.x, r13.x, r20.x, r10.w
    mad r13.x, -r21.x, r10.w, r13.x
    mul r13.x, r13.x, l(4.000000)
    mad r5.w, r5.w, l(2.000000), l(0.124748)
    mul r5.w, r5.w, r13.x
    div r5.w, l(1.000000, 1.000000, 1.000000, 1.000000), r5.w
    mad r5.w, r12.x, r5.w, -r11.w
    mad r5.w, r8.z, r5.w, r11.w
    movc r5.w, r15.w, r5.w, r11.w
    mul r31.xyz, r30.xyzx, r5.wwww
    mul r5.w, r24.w, r24.w
    mad r11.w, -r21.x, r5.w, r21.x
    mad r11.w, r11.w, r21.x, r5.w
    sqrt r11.w, r11.w
    mad r12.x, -r10.w, r5.w, r10.w
    mad r12.x, r12.x, r10.w, r5.w
    sqrt r12.x, r12.x
    mul r12.x, r12.x, r21.x
    mad r11.w, r10.w, r11.w, r12.x
    rcp r11.w, r11.w
    mul r11.w, r11.w, l(0.500000)
    rcp r12.x, r5.w
    mul r12.x, r7.x, r12.x
    mul r13.x, r7.x, r5.w
    max r13.x, r13.x, l(0.001000)
    rcp r13.x, r13.x
    mad r13.x, r27.w, r13.x, r30.w
    mad r12.x, r26.w, r12.x, r13.x
    mul r12.x, r12.x, r12.x
    mul r12.x, r5.w, r12.x
    div r12.x, l(1.000000, 1.000000, 1.000000, 1.000000), r12.x
    mad r13.x, r24.w, r24.w, l(-1.000000)
    mad r13.x, r30.w, r13.x, l(1.000000)
    mul r13.x, r13.x, r13.x
    div r5.w, r5.w, r13.x
    movc r5.w, r8.w, r12.x, r5.w
    mul r5.w, r5.w, r11.w
    mad r30.xyz, r5.wwww, r30.yyyy, -r31.xyzx
    mad r30.xyz, r3.wwww, r30.xyzx, r31.xyzx
    movc r30.xyz, r11.xxxx, r30.xyzx, r31.xyzx
    mul r28.xyz, r28.zzzz, r30.xyzx
  else
    mov r29.xyz, r28.zzzz
  endif
  mul r3.z, r3.z, r11.z
  mul r30.xyz, r3.zzzz, cb1[r2.z + 71].xyzx
  sqrt r3.z, r17.w
  ge r5.w, r3.z, l(0.010000)
  div r27.xyz, r27.xyzx, r3.zzzz
  ge r3.z, r19.w, l(0.100000)
  and r3.z, r3.z, l(0x3f800000)
  mul r31.xyz, r16.wwww, r30.xyzx
  dp3 r11.z, r27.xyzx, r21.yzwy
  mul_sat r11.z, r18.w, r11.z
  mul r3.z, r3.z, r11.z
  log r3.z, r3.z
  mul r3.z, r3.z, l(128.000000)
  exp r3.z, r3.z
  mad r27.xyz, r31.xyzx, r3.zzzz, r28.xyzx
  movc r27.xyz, r5.wwww, r27.xyzx, r28.xyzx
  movc r27.xyz, r13.yyyy, r27.xyzx, r28.xyzx
  mad r28.xyz, cb1[r2.z + 74].xxxx, r4.xywx, r6.xyzx
  dp3 r2.z, r28.xyzx, r28.xyzx
  sqrt r2.z, r2.z
  min r2.z, r2.z, l(1.000000)
  min r3.z, r2.x, r2.z
  add r3.z, -r3.z, l(1.000000)
  dp3 r5.w, r26.xyzx, r28.xyzx
  div r5.w, r5.w, r2.z
  add r3.z, r3.z, -r5.w
  mul_sat r3.z, r3.z, l(2.500000)
  mad r2.z, r2.z, l(0.500000), l(0.500000)
  mad r2.z, -r2.z, r3.z, r2.z
  min r2.z, r2.z, r2.w
  mul r26.xyz, r2.zzzz, r29.xyzx
  min r2.z, r8.y, r2.z
  mul r27.xyz, r2.zzzz, r27.xyzx
  mad r17.xyz, r30.xyzx, r26.xyzx, r17.xyzx
  mad r18.xyz, r30.xyzx, r27.xyzx, r18.xyzx
endloop
mov r0.yzw, l(0,1.000000,1.000000,1.000000)
mov r2.x, r0.x
loop
  breakc_z r2.x
  firstbit_lo r2.y, r2.x
  ishl r2.z, l(1), r2.y
  not r2.z, r2.z
  and r2.x, r2.z, r2.x
  ishl r2.y, r2.y, l(1)
  and r2.z, l(1), cb1[r2.y + 605].w
  add r3.xyz, -r5.xyzx, cb1[r2.y + 604].xyzx
  dp3 r2.w, r3.xyzx, r3.xyzx
  ishr r2.w, r2.w, l(1)
  iadd r2.w, r2.w, l(0x1fbd22df)
  mul_sat r2.w, r2.w, cb1[r2.y + 604].w
  add r3.xyz, l(1.000000, 1.000000, 1.000000, 0.000000), -cb1[r2.y + 605].xyzx
  mad r3.xyz, r2.wwww, r3.xyzx, cb1[r2.y + 605].xyzx
  movc r2.yzw, r2.zzzz, r3.xxyz, l(0,1.000000,1.000000,1.000000)
  mul r0.yzw, r0.yyzw, r2.yyzw
endloop
mad r2.xyz, r17.xyzx, cb1[636].yyyy, r9.xyzx
mad r3.xyz, r18.xyzx, cb1[636].zzzz, r10.xyzx
add r3.xyz, r12.yzwy, r3.xyzx
mul r2.xyz, r0.yzwy, r2.xyzx
mul r22.xyz, r0.yzwy, r3.xyzx
lt r0.x, l(0.00392156886), r22.w
movc r0.x, r0.x, l(1.000000), l(-1.000000)
mul r2.w, r4.z, r0.x
store_uav_typed u8.xyzw, r1.xwww, r2.xyzw
store_uav_typed u9.xyzw, r1.xwww, r22.xyzw
if_nz cb0[0].x
  mul r0.xyz, r12.yzwy, cb0[0].yyyy
  mad r0.xyz, r2.xyzx, r7.yzwy, r0.xyzx
  max r0.w, r0.z, r0.y
  max r0.w, r0.w, r0.x
  add r0.w, r0.w, l(6.000000)
  rcp r0.w, r0.w
  mul r0.w, r0.w, l(6.000000)
  mul r2.xyz, r0.wwww, r0.xyzx
  store_structured g1.xyz, vThreadIDInGroupFlattened.x, l(0), r2.xyzx
  sync_g_t
  xor r2.xyzw, vThreadIDInGroupFlattened.xxxx, l(1, 8, 2, 16)
  ld_structured r3.xyz, r2.x, l(0), g1.xyzx
  mad r0.xyz, r0.xyzx, r0.wwww, r3.xyzx
  sync_g_t
  store_structured g1.xyz, vThreadIDInGroupFlattened.x, l(0), r0.xyzx
  sync_g_t
  ld_structured r3.xyz, r2.y, l(0), g1.xyzx
  add r0.xyz, r0.xyzx, r3.xyzx
  mul r3.xyz, r0.xyzx, l(0.250000, 0.250000, 0.250000, 0.000000)
  and r4.xyzw, r1.xwxw, l(1, 1, 3, 3)
  ieq r4.xyzw, r4.xyzw, l(0, 0, 0, 0)
  and r2.xy, r4.ywyy, r4.xzxx
  if_nz r2.x
    ushr r4.xyzw, r1.xwww, l(1, 1, 1, 1)
    store_uav_typed u11.xyzw, r4.xyzw, r3.xyzx
  endif
  sync_g_t
  store_structured g1.xyz, vThreadIDInGroupFlattened.x, l(0), r3.xyzx
  sync_g_t
  ld_structured r3.xyz, r2.z, l(0), g1.xyzx
  mad r0.xyz, r0.xyzx, l(0.250000, 0.250000, 0.250000, 0.000000), r3.xyzx
  sync_g_t
  store_structured g1.xyz, vThreadIDInGroupFlattened.x, l(0), r0.xyzx
  sync_g_t
  ld_structured r2.xzw, r2.w, l(0), g1.xxyz
  add r0.xyz, r0.xyzx, r2.xzwx
  mul r2.xzw, r0.xxyz, l(0.250000, 0.000000, 0.250000, 0.250000)
  if_nz r2.y
    ushr r3.xyzw, r1.xwww, l(2, 2, 2, 2)
    store_uav_typed u12.xyzw, r3.xyzw, r2.xzwx
  endif
  sync_g_t
  store_structured g1.xyz, vThreadIDInGroupFlattened.x, l(0), r2.xzwx
  sync_g_t
  xor r0.w, vThreadIDInGroupFlattened.x, l(4)
  ld_structured r2.xyz, r0.w, l(0), g1.xyzx
  mad r0.xyz, r0.xyzx, l(0.250000, 0.250000, 0.250000, 0.000000), r2.xyzx
  store_structured g0.x, vThreadIDInGroupFlattened.x, l(0), r0.x
  sync_g_t
  ld_structured r0.w, l(32), l(0), g0.xxxx
  sync_g_t
  store_structured g0.x, vThreadIDInGroupFlattened.x, l(0), r0.y
  sync_g_t
  ld_structured r2.x, l(32), l(0), g0.xxxx
  sync_g_t
  store_structured g0.x, vThreadIDInGroupFlattened.x, l(0), r0.z
  sync_g_t
  and r2.yz, r1.xxwx, l(0, 7, 7, 0)
  ieq r2.yz, r2.yyzy, l(0, 0, 0, 0)
  and r2.y, r2.z, r2.y
  if_nz r2.y
    add r3.xw, r0.wwww, r0.xxxx
    add r3.y, r0.y, r2.x
    ld_structured r0.x, l(32), l(0), g0.xxxx
    add r3.z, r0.x, r0.z
    mul r0.xyzw, r3.xyzw, l(0.250000, 0.250000, 0.250000, 0.250000)
    ushr r1.xyzw, r1.xyzw, l(3, 3, 3, 3)
    store_uav_typed u13.xyzw, r1.xyzw, r0.xyzw
  endif
endif
ret
// Approximately 1011 instruction slots used
