//TAA objects PS from cache.
//
// Generated by Microsoft (R) HLSL Shader Compiler 10.0.10011.16384
//
//   using 3Dmigoto v1.3.16 on Fri Jan 14 20:08:07 2022
//
//
// Note: shader requires additional functionality:
//       64 UAV slots
//
//
// Buffer Definitions:
//
// cbuffer ConstBuf__modelData
// {
//
//   struct ModelData
//   {
//
//       uint lightGroupID;             // Index:    0
//       uint modelFlags;               // Index:    0.y
//       float lodFade;                 // Index:    0.z
//       float displacementBlend;       // Index:    0.w
//       int turbulenceDataIdx;         // Index:    1
//       int instanceOffset;            // Index:    1.y
//       int characterFxIdx;            // Index:    1.z
//       uint debugRenderChannel;       // Index:    1.w
//       uint decayWriteOffset;         // Index:    2
//       uint decayWriteMaxCount;       // Index:    2.y
//       uint decayAtomicCounterIndex;  // Index:    2.z
//       float modelAlpha;              // Index:    2.w
//       float emissiveScale;           // Index:    3
//       float desaturationScale;       // Index:    3.y
//       float decayCoverageEstimation; // Index:    3.z
//       float3 quantScale;             // Index:    4
//       float3 quantBias;              // Index:    5
//
//   } resourceTables__modelData;       // Index:    0-5.z            Components:    23
//
// }
//
// cbuffer ConstBuf__viewData
// {
//
//   struct ViewData
//   {
//
//       float4x4 view;                 // Index:    0
//       float4x4 invView;              // Index:    4
//       float4x4 proj;                 // Index:    8
//       float4x4 invViewProjNoZReproj; // Index:   12
//       float4x4 viewProj;             // Index:   16
//       float4x4 invViewProj;          // Index:   20
//       float4x4 previousViewProj;     // Index:   24
//       float4 prevLodEyePos;          // Index:   28
//       float4 lodEyePos;              // Index:   29
//       float4 viewDirDepthBias;       // Index:   30
//       float3 eyePos;                 // Index:   31
//       float2 viewportSize;           // Index:   32
//       float2 invViewportSize;        // Index:   32.z
//       float4 mirrorPlaneWS;          // Index:   33
//       float2 mirrorViewportSize;     // Index:   34
//       float2 opaqueRefractionViewportSize;// Index:   34.z
//       float windTime;                // Index:   35
//       float deltaTime;               // Index:   35.y
//       float depthReprojectScale;     // Index:   35.z
//       float depthReprojectBias;      // Index:   35.w
//       uint shadowViewType;           // Index:   36
//       float normalDepthBias;         // Index:   36.y
//       float noNormalAA;              // Index:   36.z
//       float noNormalFromAlpha;       // Index:   36.w
//       float noOpaqueTransparency;    // Index:   37
//       float translucentAmount;       // Index:   37.y
//       uint framePhase;               // Index:   37.z
//       float cameraAmbientExposure;   // Index:   37.w
//       float fxExposure;              // Index:   38
//       float fxAmbientExposure;       // Index:   38.y
//       uint checkerboardPhase;        // Index:   38.z
//       float sparkleIntensityScale;   // Index:   38.w
//
//   } resourceTables__viewData;        // Index:    0-38             Components:   156
                                        // Textures:  t8-t10
//
// }
//
// cbuffer ConstBuf__materialData
// {
//
//   struct MaterialData
//   {
//
//       float2 material_cst_ParticleSpawnReference;// Index:    0
//       float explTorso_cst_AlphaReference;// Index:    0.z
//
//   } resourceTables__materialData;    // Index:    0.xyz            Components:     3
                                        // Textures:  t11-t43
//
// }
//
//
// Resource Bindings:
//
// Name                                 Type  Format         Dim Slot Elements
// ------------------------------ ---------- ------- ----------- ---- --------
// resourceTables__viewData__smpPoint    sampler      NA          NA    0        1
// resourceTables__viewData__smpLinear    sampler      NA          NA    1        1
// resourceTables__viewData__smpLowAniso    sampler      NA          NA    2        1
// resourceTables__passData.depthTexture    texture  float4          2d    0        1
// resourceTables__viewData.blueNoiseTexture    texture   float     2darray    8        1
// resourceTables__viewData.characterFX    texture   float         buf   10        1
// resourceTables__materialData.material_dudv1    texture  float4          2d   11        1
// resourceTables__materialData.material_particlespawn    texture  float4          2d   12        1
// resourceTables__materialData.material_mudsnowregionmask    texture  float4          2d   13        1
// resourceTables__materialData.material_mudsnowregionid    texture  float4          2d   14        1
// resourceTables__materialData.material_mudsnowmask    texture  float4          2d   15        1
// resourceTables__materialData.material_mudsnownormal    texture  float4          2d   16        1
// resourceTables__materialData.material_bloodmask    texture  float4          2d   17        1
// resourceTables__materialData.material_firefrostmask    texture  float4          2d   18        1
// resourceTables__materialData.material_firefrostemissive    texture  float4          2d   19        1
// resourceTables__materialData.layer_0_1__diffuse    texture  float4          2d   20        1
// resourceTables__materialData.layer_0_1__normal    texture  float4          2d   21        1
// resourceTables__materialData.layer_0_1__gloss    texture  float4          2d   22        1
// resourceTables__materialData.layer_0_1__emissive    texture  float4          2d   23        1
// resourceTables__materialData.layer_0_1__scatter    texture  float4          2d   24        1
// resourceTables__materialData.layer_2__diffuse    texture  float4          2d   25        1
// resourceTables__materialData.layer_2__emissive    texture  float4          2d   26        1
// resourceTables__materialData.layer_2__opacity    texture  float4          2d   27        1
// resourceTables__materialData.layer_2__alpha    texture  float4          2d   28        1
// resourceTables__materialData.layer_3__diffuse    texture  float4          2d   29        1
// resourceTables__materialData.layer_3__alpha    texture  float4          2d   31        1
// resourceTables__materialData.layer_4__diffuse    texture  float4          2d   32        1
// resourceTables__materialData.layer_4__normal    texture  float4          2d   33        1
// resourceTables__materialData.layer_4__gloss    texture  float4          2d   34        1
// resourceTables__materialData.layer_4__ao    texture  float4          2d   35        1
// resourceTables__materialData.layer_4__scatter    texture  float4          2d   37        1
// resourceTables__materialData.layer_4__alpha    texture  float4          2d   38        1
// resourceTables__materialData.layer_5__diffuse    texture  float4          2d   39        1
// resourceTables__materialData.layer_5__normal    texture  float4          2d   40        1
// resourceTables__materialData.layer_5__gloss    texture  float4          2d   41        1
// resourceTables__materialData.explTorso_emissive    texture  float4          2d   42        1
// resourceTables__materialData.explTorso_alpha    texture  float4          2d   43        1
// resourceTables__passData.decaySpawnBuffer        UAV    uint         buf    8        1
// resourceTables__passData.decayAtomicCountersBuffer        UAV    uint         buf    9        1
// ConstBuf__modelData               cbuffer      NA          NA    1        1
// ConstBuf__viewData                cbuffer      NA          NA    3        1
// ConstBuf__materialData            cbuffer      NA          NA    4        1
//
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xy w
// VERT_ID                  0   x           1     NONE    uint   x
// TEXCOORD                 0   xy          2     NONE   float   xy
// TEXCOORD                 1   xy          3     NONE   float   xy
// NORMAL                   0   xyz         4     NONE   float   xyz
// TANGENT                  0   xyz         5     NONE   float   xyz
// BINORMAL                 0   xyz         6     NONE   float   xyz
// TEXCOORD                 8   xyz         7     NONE   float   xyz
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
// SV_Target                3   xyzw        3   TARGET   float   xyzw
// SV_Target                4   xy          4   TARGET   float   xy
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer cb1[4], immediateIndexed
dcl_constantbuffer cb3[38], immediateIndexed
dcl_constantbuffer cb4[1], immediateIndexed
dcl_sampler s0, mode_default
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_resource_texture2d (float,float,float,float) t0
dcl_resource_texture2darray (float,float,float,float) t8
dcl_resource_buffer (float,float,float,float) t10
dcl_resource_texture2d (float,float,float,float) t11
dcl_resource_texture2d (float,float,float,float) t12
dcl_resource_texture2d (float,float,float,float) t13
dcl_resource_texture2d (float,float,float,float) t14
dcl_resource_texture2d (float,float,float,float) t15
dcl_resource_texture2d (float,float,float,float) t16
dcl_resource_texture2d (float,float,float,float) t17
dcl_resource_texture2d (float,float,float,float) t18
dcl_resource_texture2d (float,float,float,float) t19
dcl_resource_texture2d (float,float,float,float) t20
dcl_resource_texture2d (float,float,float,float) t21
dcl_resource_texture2d (float,float,float,float) t22
dcl_resource_texture2d (float,float,float,float) t23
dcl_resource_texture2d (float,float,float,float) t24
dcl_resource_texture2d (float,float,float,float) t25
dcl_resource_texture2d (float,float,float,float) t26
dcl_resource_texture2d (float,float,float,float) t27
dcl_resource_texture2d (float,float,float,float) t28
dcl_resource_texture2d (float,float,float,float) t29
dcl_resource_texture2d (float,float,float,float) t31
dcl_resource_texture2d (float,float,float,float) t32
dcl_resource_texture2d (float,float,float,float) t33
dcl_resource_texture2d (float,float,float,float) t34
dcl_resource_texture2d (float,float,float,float) t35
dcl_resource_texture2d (float,float,float,float) t37
dcl_resource_texture2d (float,float,float,float) t38
dcl_resource_texture2d (float,float,float,float) t39
dcl_resource_texture2d (float,float,float,float) t40
dcl_resource_texture2d (float,float,float,float) t41
dcl_resource_texture2d (float,float,float,float) t42
dcl_resource_texture2d (float,float,float,float) t43
dcl_uav_typed_buffer (uint,uint,uint,uint) u8
dcl_uav_typed_buffer (uint,uint,uint,uint) u9
dcl_input_ps_siv linear noperspective v0.xyw, position
dcl_input_ps constant v1.x
dcl_input_ps linear v2.xy
dcl_input_ps linear v3.xy
dcl_input_ps linear v4.xyz
dcl_input_ps linear v5.xyz
dcl_input_ps linear v6.xyz
dcl_input_ps linear v7.xyz
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output o3.xyzw
dcl_output o4.xy
dcl_temps 50
dcl_resource_texture2d (float,float,float,float) t125
ld_indexable(texture2d)(float,float,float,float) r40.xyzw, l(0, 0, 0, 0), t125.xyzw

and r0.x, v1.x, l(0x00ffffff)
ne r0.y, l(1.000000), cb1[2].w
if_nz r0.y
  ne r0.y, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[37].x
  if_z r0.y
    ftoi r0.yz, v0.xxyx
    iadd r0.w, r0.x, l(1)
    and r0.w, r0.w, l(7)
    imad r0.yz, r0.wwww, l(0, 7, 7, 0), r0.yyzy
    and r1.xy, r0.yzyy, l(63, 63, 0, 0)
    and r1.z, l(7), cb3[37].z
    mov r1.w, l(0)
    ld_indexable(texture2darray)(float,float,float,float) r0.y, r1.xyzw, t8.yxzw
  else
    mov r0.y, l(0)
  endif
  ge r0.y, r0.y, cb1[2].w
  discard_nz r0.y
endif
sample_indexable(texture2d)(float,float,float,float) r0.yz, v2.xyxx, t11.zxyw, s1
mad r0.yz, r0.yyzy, l(0.000000, 2.000000, 2.000000, 0.000000), l(0.000000, -0.996078432, -0.996078432, 0.000000)
mul r0.w, l(20.000000), cb3[35].x
frc r0.w, r0.w
add r1.x, r0.w, l(-0.500000)
add r1.y, l(0.025000), cb3[35].x
mul r1.xy, r1.xyxx, l(0.150000, 20.000000, 0.000000, 0.000000)
frc r1.y, r1.y
add r1.y, r1.y, l(-0.500000)
mul r1.y, r1.y, l(0.150000)
mul r0.yzw, r0.yyzw, l(0.000000, 4.000000, 4.000000, 6.28318548)
sincos null, r0.w, r0.w
mad r0.w, r0.w, l(0.500000), l(0.500000)
mad r2.xy, r0.yzyy, r1.xxxx, v2.xyxx
mad r1.xy, r0.yzyy, r1.yyyy, v2.xyxx
mov r2.z, l(1.000000)
dp3 r3.x, l(0.0922948346, -0.995731711, 0.951718450, 0.000000), r2.xyzx
dp3 r3.y, l(0.995731711, 0.0922948346, -0.0440132618, 0.000000), r2.xyzx
mov r1.z, l(1.000000)
dp3 r4.x, l(0.0922948346, -0.995731711, 0.951718450, 0.000000), r1.xyzx
dp3 r4.y, l(0.995731711, 0.0922948346, -0.0440132618, 0.000000), r1.xyzx
mul r0.yz, r2.xxyx, l(0.000000, 6.000000, 8.000000, 0.000000)
mul r3.zw, r1.xxxy, l(0.000000, 0.000000, 6.000000, 8.000000)
mul r4.zw, v2.xxxy, l(0.000000, 0.000000, 5.000000, 5.000000)
sample_indexable(texture2d)(float,float,float,float) r5.xyzw, v2.xyxx, t20.wxyz, s2
lt r6.xyz, r5.yzwy, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
mul r7.xyz, r5.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
log r5.yzw, r5.yyzw
mul r5.yzw, r5.yyzw, l(0.000000, 0.416666657, 0.416666657, 0.416666657)
exp r5.yzw, r5.yyzw
mad r5.yzw, r5.yyzw, l(0.000000, 1.055000, 1.055000, 1.055000), l(0.000000, -0.055000, -0.055000, -0.055000)
movc r5.yzw, r6.xxyz, r7.xxyz, r5.yyzw
mov_sat r5.x, r5.x
sample_indexable(texture2d)(float,float,float,float) r6.xyz, v2.xyxx, t21.xyzw, s2
mad r6.xyz, r6.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r7.xy, v2.xyxx, t22.xwyz, s2
sample_indexable(texture2d)(float,float,float,float) r8.xyz, v2.xyxx, t23.xyzw, s1
sample_indexable(texture2d)(float,float,float,float) r9.xyzw, v2.xyxx, t24.xyzw, s1
dp3 r1.w, r6.xyzx, r6.xyzx
sqrt r1.w, r1.w
max r1.w, r1.w, l(0.000010)
rcp r2.w, r1.w
mul r10.xyz, r2.wwww, r6.xyzx
mul r8.xyz, r8.xyzx, l(200.001007, 200.001007, 200.001007, 0.000000)
mul r6.w, r7.y, r7.y
mul r7.y, r6.w, l(0.160000)
mul r5.yzw, r5.yyzw, l(0.000000, 0.999999940, 0.999999940, 0.999999940)
mul r11.xyzw, r9.xyzw, l(0.562740, 0.061924, 0.016950, 1.000000)
sample_indexable(texture2d)(float,float,float,float) r7.z, v2.xyxx, t27.xzyw, s2
sample_indexable(texture2d)(float,float,float,float) r3.x, r3.xyxx, t28.yxzw, s2
sample_indexable(texture2d)(float,float,float,float) r3.y, r4.xyxx, t28.xyzw, s2
add r3.y, -r3.x, r3.y
mad r3.x, r0.w, r3.y, r3.x
mad_sat r3.x, r3.x, r7.z, l(-0.0966797024)
lt r3.y, l(0.000000), r3.x
if_nz r3.y
  dp3 r4.x, l(4.150944, -2.78741145, 1.81823373, 0.000000), r2.xyzx
  dp3 r4.y, l(2.78741145, 4.150944, -0.969177783, 0.000000), r2.xyzx
  dp3 r12.x, l(4.150944, -2.78741145, 1.81823373, 0.000000), r1.xyzx
  dp3 r12.y, l(2.78741145, 4.150944, -0.969177783, 0.000000), r1.xyzx
  sample_indexable(texture2d)(float,float,float,float) r13.xyz, r4.xyxx, t25.xyzw, s2
  sample_indexable(texture2d)(float,float,float,float) r12.xyz, r12.xyxx, t25.xyzw, s2
  add r12.xyz, -r13.xyzx, r12.xyzx
  mad r12.xyz, r0.wwww, r12.xyzx, r13.xyzx
  lt r13.xyz, r12.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r14.xyz, r12.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r12.xyz, r12.xyzx
  mul r12.xyz, r12.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r12.xyz, r12.xyzx
  mad r12.xyz, r12.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r12.xyz, r13.xyzx, r14.xyzx, r12.xyzx
  sample_indexable(texture2d)(float,float,float,float) r13.xyz, r2.xyxx, t26.xyzw, s1
  sample_indexable(texture2d)(float,float,float,float) r14.xyz, r1.xyxx, t26.xyzw, s1
  add r14.xyz, -r13.xyzx, r14.xyzx
  mad r13.xyz, r0.wwww, r14.xyzx, r13.xyzx
  mad r6.xyz, -r6.xyzx, r2.wwww, l(0.000000, 0.000000, 1.000000, 0.000000)
  mad r10.xyz, r3.xxxx, r6.xyzx, r10.xyzx
  add r1.z, -r1.w, l(1.000000)
  mad r1.w, r3.x, r1.z, r1.w
  mad r9.xyzw, -r9.xyzw, l(0.562740, 0.061924, 0.016950, 1.000000), l(0.000000, 0.000000, 0.000000, 1.000000)
  mad r11.xyzw, r3.xxxx, r9.xyzw, r11.xyzw
  mad r6.xyz, r12.xyzx, l(0.776470840, 0.737285435, 0.184313625, 0.000000), -r5.yzwy
  mad r5.yzw, r3.xxxx, r6.xxyz, r5.yyzw
  add r1.z, -r7.x, l(0.708356)
  mad r7.x, r3.x, r1.z, r7.x
  mad r1.z, -r6.w, l(0.160000), l(0.042000)
  mad r7.y, r3.x, r1.z, r7.y
  mad r6.xyz, r13.xyzx, l(167.760651, 18.604935, 0.000000, 0.000000), -r8.xyzx
  mad r8.xyz, r3.xxxx, r6.xyzx, r8.xyzx
endif
sample_indexable(texture2d)(float,float,float,float) r0.y, r0.yzyy, t31.xwyz, s2
sample_indexable(texture2d)(float,float,float,float) r0.z, r3.zwzz, t31.xywz, s2
add r0.z, -r0.y, r0.z
mad_sat r0.y, r0.w, r0.z, r0.y
lt r0.z, l(0.000000), r0.y
if_nz r0.z
  sample_indexable(texture2d)(float,float,float,float) r3.xyz, r2.xyxx, t29.xyzw, s2
  sample_indexable(texture2d)(float,float,float,float) r6.xyz, r1.xyxx, t29.xyzw, s2
  add r6.xyz, -r3.xyzx, r6.xyzx
  mad r3.xyz, r0.wwww, r6.xyzx, r3.xyzx
  lt r6.xyz, r3.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r9.xyz, r3.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r3.xyz, r3.xyzx
  mul r3.xyz, r3.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r3.xyz, r3.xyzx
  mad r3.xyz, r3.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r3.xyz, r6.xyzx, r9.xyzx, r3.xyzx
  sample_indexable(texture2d)(float,float,float,float) r2.xyz, r2.xyxx, t29.xyzw, s1
  sample_indexable(texture2d)(float,float,float,float) r1.xyz, r1.xyxx, t29.xyzw, s1
  add r1.xyz, -r2.xyzx, r1.xyzx
  mad r1.xyz, r0.wwww, r1.xyzx, r2.xyzx
  mul r0.y, r0.y, l(0.316040)
  add r2.xyz, -r10.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
  mad r10.xyz, r0.yyyy, r2.xyzx, r10.xyzx
  add r0.z, -r1.w, l(1.000000)
  mad r1.w, r0.y, r0.z, r1.w
  add r2.xyzw, -r11.xyzw, l(0.000000, 0.000000, 0.000000, 1.000000)
  mad r11.xyzw, r0.yyyy, r2.xyzw, r11.xyzw
  mad r2.xyz, r3.xyzx, l(0.999999940, 0.000000, 0.000000, 0.000000), -r5.yzwy
  mad r5.yzw, r0.yyyy, r2.xxyz, r5.yyzw
  add r0.z, -r7.x, l(0.353000)
  mad r7.x, r0.y, r0.z, r7.x
  add r0.z, -r7.y, l(0.042000)
  mad r7.y, r0.y, r0.z, r7.y
  mad r1.xyz, r1.xyzx, l(400.001007, 104.894257, 0.000000, 0.000000), -r8.xyzx
  mad r8.xyz, r0.yyyy, r1.xyzx, r8.xyzx
endif
sample_indexable(texture2d)(float,float,float,float) r0.y, v2.xyxx, t38.yxzw, s2
mov_sat r0.y, r0.y
add r0.y, -r0.y, l(1.000000)
mul r0.z, r0.y, l(0.750000)
deriv_rtx_fine r0.w, r0.z
deriv_rty_fine r0.z, r0.z
lt r1.x, l(0.000000), r0.y
ne r1.yz, r0.wwzw, l(0.000000, 0.000000, 0.000000, 0.000000)
or r1.y, r1.y, r1.x
or r1.y, r1.z, r1.y
if_nz r1.y
  sample_indexable(texture2d)(float,float,float,float) r2.xyz, v2.xyxx, t32.xyzw, s2
  lt r3.xyz, r2.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r6.xyz, r2.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r2.xyz, r2.xyzx
  mul r2.xyz, r2.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r2.xyz, r2.xyzx
  mad r2.xyz, r2.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r2.xyz, r3.xyzx, r6.xyzx, r2.xyzx
  sample_indexable(texture2d)(float,float,float,float) r3.xyz, v2.xyxx, t33.xyzw, s2
  mad r3.xyz, r3.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r1.yz, v2.xyxx, t34.yxwz, s2
  sample_indexable(texture2d)(float,float,float,float) r2.w, v2.xyxx, t35.xywz, s2
  sample_indexable(texture2d)(float,float,float,float) r6.xyzw, v2.xyxx, t37.xyzw, s1
  dp3 r3.w, r3.xyzx, r3.xyzx
  sqrt r3.w, r3.w
  max r3.w, r3.w, l(0.000010)
  rcp r4.x, r3.w
  mul r1.z, r1.z, r1.z
  if_nz r1.x
    add r1.x, -r1.w, r3.w
    mad r1.w, r0.y, r1.x, r1.w
    mad r3.xyz, r3.xyzx, r4.xxxx, -r10.xyzx
    mad r10.xyz, r0.yyyy, r3.xyzx, r10.xyzx
    mad r3.xyzw, r6.xyzw, l(0.562740, 0.061924, 0.016950, 1.000000), -r11.xyzw
    mad r11.xyzw, r0.yyyy, r3.xyzw, r11.xyzw
    mad r2.xyz, r2.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), -r5.yzwy
    mad r5.yzw, r0.yyyy, r2.xxyz, r5.yyzw
    add r1.x, -r7.x, r1.y
    mad r7.x, r0.y, r1.x, r7.x
    add r1.x, r2.w, l(-1.000000)
    mad r2.x, r0.y, r1.x, l(1.000000)
    mad r1.x, r1.z, l(0.160000), -r7.y
    mad r7.y, r0.y, r1.x, r7.y
    mad r8.xyz, r0.yyyy, -r8.xyzx, r8.xyzx
    mov r1.xy, r10.xyxx
  else
    mov r2.x, l(1.000000)
    mov r1.xy, r10.xyxx
  endif
  ne r0.y, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].w
  mul r0.zw, r0.zzzw, l(0.000000, 0.000000, 0.010000, 0.010000)
  deriv_rtx_fine r3.xy, v2.xyxx
  deriv_rty_fine r3.zw, v2.xxxy
  dp2 r4.x, r3.xyxx, r3.xyxx
  dp2 r4.y, r3.zwzz, r3.zwzz
  max r4.x, r4.x, l(0.001000)
  div r3.xy, r3.xyxx, r4.xxxx
  max r4.x, r4.y, l(0.001000)
  div r3.zw, r3.zzzw, r4.xxxx
  mul r3.zw, r0.zzzz, r3.zzzw
  mad r0.zw, r3.xxxy, r0.wwww, r3.zzzw
  mad r10.xy, -r0.zwzz, l(1.000000, -1.000000, 0.000000, 0.000000), r1.xyxx
  dp3 r0.z, r10.xyzx, r10.xyzx
  rsq r0.z, r0.z
  mul r3.xyz, r0.zzzz, r10.xyzx
  mov r1.z, r10.z
  movc r10.xyz, r0.yyyy, r1.xyzx, r3.xyzx
else
  mov r2.x, l(1.000000)
endif
sample_indexable(texture2d)(float,float,float,float) r0.yzw, r4.zwzz, t39.wxyz, s2
lt r1.xyz, r0.yzwy, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
mul r3.xyz, r0.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
log r0.yzw, r0.yyzw
mul r0.yzw, r0.yyzw, l(0.000000, 0.416666657, 0.416666657, 0.416666657)
exp r0.yzw, r0.yyzw
mad r0.yzw, r0.yyzw, l(0.000000, 1.055000, 1.055000, 1.055000), l(0.000000, -0.055000, -0.055000, -0.055000)
movc r0.yzw, r1.xxyz, r3.xxyz, r0.yyzw
sample_indexable(texture2d)(float,float,float,float) r1.xyz, r4.zwzz, t40.xyzw, s2
mad r1.xyz, r1.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r3.x, r4.zwzz, t41.xyzw, s2
dp3 r3.y, r1.xyzx, r1.xyzx
sqrt r3.y, r3.y
max r3.y, r3.y, l(0.000010)
rcp r3.z, r3.y
mul r1.xyz, r1.xyzx, r3.zzzz
mul r0.yzw, r5.yyzw, r0.yyzw
add r3.z, r10.z, l(1.000000)
max r10.w, r3.z, l(0.001000)
mul r6.xyz, r1.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000)
dp3 r3.z, r10.xywx, r6.xyzx
mul r6.xyz, r3.zzzz, r10.xywx
div r6.xyz, r6.xyzx, r10.wwww
mad r1.xyz, -r1.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r6.xyzx
min r3.y, r1.w, r3.y
add r3.y, -r1.w, r3.y
mad r4.x, r3.y, l(0.600000), r1.w
add r1.xyz, -r10.xyzx, r1.xyzx
mad r1.xyz, r1.xyzx, l(0.600000, 0.600000, 0.600000, 0.000000), r10.xyzx
mad r1.w, r7.x, r3.x, -r7.x
mad r1.w, r1.w, l(0.600000), r7.x
mad r0.yzw, r0.yyzw, l(0.000000, 0.999999940, 0.999999940, 0.999999940), -r5.yyzw
mad r0.yzw, r0.yyzw, l(0.000000, 0.600000, 0.600000, 0.600000), r5.yyzw
sample_indexable(texture2d)(float,float,float,float) r3.x, v2.xyxx, t43.xyzw, s2
add_sat r3.x, r3.x, -cb4[0].z
lt r3.y, l(0.000000), r3.x
if_nz r3.y
  sample_indexable(texture2d)(float,float,float,float) r3.yzw, v2.xyxx, t42.wxyz, s1
  add r5.yzw, -r1.xxyz, l(0.000000, 0.000000, 0.000000, 1.000000)
  mad r1.xyz, r3.xxxx, r5.yzwy, r1.xyzx
  add r5.y, -r4.x, l(1.000000)
  mad r4.x, r3.x, r5.y, r4.x
  mad r11.xyzw, r3.xxxx, -r11.xyzw, r11.xyzw
  add r5.yzw, -r0.yyzw, l(0.000000, 0.485534966, 0.000000, 0.000000)
  mad r0.yzw, r3.xxxx, r5.yyzw, r0.yyzw
  add r5.y, -r1.w, l(0.353000)
  mad r1.w, r3.x, r5.y, r1.w
  add r5.y, -r2.x, l(1.000000)
  mad r2.x, r3.x, r5.y, r2.x
  add r5.y, -r7.y, l(0.042000)
  mad r7.y, r3.x, r5.y, r7.y
  mad r3.yzw, r3.yyzw, l(0.000000, 8.000000, 8.000000, 8.000000), -r8.xxyz
  mad r8.xyz, r3.xxxx, r3.yzwy, r8.xyzx
endif
sample_indexable(texture2d)(float,float,float,float) r3.xyz, v3.xyxx, t13.xyzw, s1
sample_indexable(texture2d)(float,float,float,float) r5.yzw, v3.xyxx, t14.wxyz, s0
mul r6.xyzw, r5.zwyz, l(255.000000, 255.000000, 255.000000, 255.000000)
ftoi r6.xyzw, r6.xyzw
imax r6.xyzw, r6.xyzw, l(0, 0, 0, 0)
imin r6.xyzw, r6.xyzw, l(31, 31, 31, 31)
bfi r5.yzw, l(0, 24, 24, 24), l(0, 8, 8, 8), cb1[1].zzzz, r6.zzwy
ld_indexable(buffer)(float,float,float,float) r3.w, r5.yyyy, t10.yzwx
mul r3.w, r3.x, r3.w
ld_indexable(buffer)(float,float,float,float) r5.y, r5.zzzz, t10.yxzw
mul r5.y, r3.y, r5.y
ld_indexable(buffer)(float,float,float,float) r5.z, r5.wwww, t10.yzxw
mul r5.z, r3.z, r5.z
max r5.y, r5.z, r5.y
max r3.w, r3.w, r5.y
bfi r9.xyzw, l(24, 24, 24, 24), l(8, 8, 8, 8), cb1[1].zzzz, l(32, 64, 96, 128)
iadd r10.xyzw, r6.zwyz, r9.xxxy
ld_indexable(buffer)(float,float,float,float) r5.y, r10.xxxx, t10.yxzw
mul r5.y, r3.x, r5.y
ld_indexable(buffer)(float,float,float,float) r5.z, r10.yyyy, t10.yzxw
mul r5.z, r3.y, r5.z
ld_indexable(buffer)(float,float,float,float) r5.w, r10.zzzz, t10.yzwx
mul r5.w, r3.z, r5.w
max r5.z, r5.w, r5.z
max r5.y, r5.z, r5.y
iadd r12.xyzw, r6.wyzw, r9.yyzz
ld_indexable(buffer)(float,float,float,float) r5.z, r10.wwww, t10.yzxw
mul r5.z, r3.x, r5.z
ld_indexable(buffer)(float,float,float,float) r5.w, r12.xxxx, t10.yzwx
mul r5.w, r3.y, r5.w
ld_indexable(buffer)(float,float,float,float) r7.x, r12.yyyy, t10.xyzw
mul r7.x, r3.z, r7.x
max r5.w, r5.w, r7.x
max r5.z, r5.w, r5.z
iadd r9.xyzw, r6.yzwy, r9.zwww
ld_indexable(buffer)(float,float,float,float) r5.w, r12.zzzz, t10.yzwx
mul r5.w, r3.x, r5.w
ld_indexable(buffer)(float,float,float,float) r7.x, r12.wwww, t10.xyzw
mul r7.x, r3.y, r7.x
ld_indexable(buffer)(float,float,float,float) r7.z, r9.xxxx, t10.yzxw
mul r7.z, r3.z, r7.z
max r7.x, r7.z, r7.x
max r5.w, r5.w, r7.x
ld_indexable(buffer)(float,float,float,float) r7.x, r9.yyyy, t10.xyzw
mul r7.x, r3.x, r7.x
ld_indexable(buffer)(float,float,float,float) r7.z, r9.zzzz, t10.yzxw
mul r7.z, r3.y, r7.z
ld_indexable(buffer)(float,float,float,float) r7.w, r9.wwww, t10.yzwx
mul r7.w, r3.z, r7.w
max r7.z, r7.w, r7.z
max r7.x, r7.z, r7.x
bfi r9.xyz, l(24, 24, 24, 0), l(8, 8, 8, 0), cb1[1].zzzz, l(160, 192, 224, 0)
iadd r10.xyzw, r6.zwyz, r9.xxxy
ld_indexable(buffer)(float,float,float,float) r7.z, r10.xxxx, t10.yzxw
mul r7.z, r3.x, r7.z
ld_indexable(buffer)(float,float,float,float) r7.w, r10.yyyy, t10.yzwx
mul r7.w, r3.y, r7.w
ld_indexable(buffer)(float,float,float,float) r8.w, r10.zzzz, t10.yzwx
mul r8.w, r3.z, r8.w
max r7.w, r7.w, r8.w
max r7.z, r7.w, r7.z
iadd r12.xyzw, r6.xyzw, r9.yyzz
ld_indexable(buffer)(float,float,float,float) r6.x, r10.wwww, t10.xyzw
mul r6.x, r3.x, r6.x
ld_indexable(buffer)(float,float,float,float) r6.z, r12.xxxx, t10.yzxw
mul r6.z, r3.y, r6.z
ld_indexable(buffer)(float,float,float,float) r6.w, r12.yyyy, t10.yzwx
mul r6.w, r3.z, r6.w
max r6.z, r6.w, r6.z
max r6.x, r6.z, r6.x
iadd r6.y, r6.y, r9.z
ld_indexable(buffer)(float,float,float,float) r6.z, r12.zzzz, t10.yzxw
mul r3.x, r3.x, r6.z
ld_indexable(buffer)(float,float,float,float) r6.z, r12.wwww, t10.yzxw
mul r3.y, r3.y, r6.z
ld_indexable(buffer)(float,float,float,float) r6.y, r6.yyyy, t10.yxzw
mul r3.z, r3.z, r6.y
max r3.y, r3.z, r3.y
max r3.x, r3.y, r3.x
lt r3.y, l(0.000000), r3.w
lt r3.z, l(0.000000), r5.y
or r6.y, r3.z, r3.y
if_nz r6.y
  mul r9.xyzw, v2.xyxy, l(10.000000, 10.000000, 8.000000, 8.000000)
  sample_indexable(texture2d)(float,float,float,float) r6.yzw, r9.xyxx, t16.wxyz, s2
  mad r6.yzw, r6.yyzw, l(0.000000, 2.007874, 2.007874, 2.007874), l(0.000000, -1.007874, -1.007874, -1.007874)
  sample_indexable(texture2d)(float,float,float,float) r7.w, r9.zwzz, t15.yzwx, s2
  if_nz r3.y
    add r3.y, -r3.w, l(1.000000)
    add r3.y, -r3.y, r7.w
    mul_sat r3.y, r3.y, l(2.58620453)
    lt r3.w, l(0.000000), r3.y
    if_nz r3.w
      dp3 r3.w, r6.yzwy, r6.yzwy
      sqrt r3.w, r3.w
      max r3.w, r3.w, l(0.000010)
      rcp r8.w, r3.w
      add r3.w, -r4.x, r3.w
      mad r4.x, r3.y, r3.w, r4.x
      mad r10.xyz, r6.yzwy, r8.wwww, -r1.xyzx
      mad r1.xyz, r3.yyyy, r10.xyzx, r1.xyzx
      mad r11.xyzw, r3.yyyy, -r11.xyzw, r11.xyzw
      add r10.xyz, -r0.yzwy, l(0.266666561, 0.215686351, 0.207843065, 0.000000)
      mad r0.yzw, r3.yyyy, r10.xxyz, r0.yyzw
      add r3.w, -r1.w, l(0.736800)
      mad r1.w, r3.y, r3.w, r1.w
      add r3.w, -r2.x, l(1.000000)
      mad r2.x, r3.y, r3.w, r2.x
      add r3.w, -r7.y, l(0.042000)
      mad r7.y, r3.y, r3.w, r7.y
      mad r8.xyz, r3.yyyy, -r8.xyzx, r8.xyzx
    endif
    mov r3.yw, r9.xxxy
  else
    mov r3.yw, r4.zzzw
  endif
  if_nz r3.z
    add r3.z, -r5.y, l(1.000000)
    add r3.z, -r3.z, r7.w
    mul_sat r3.z, r3.z, l(2.54999924)
    lt r5.y, l(0.000000), r3.z
    if_nz r5.y
      dp3 r5.y, r6.yzwy, r6.yzwy
      sqrt r5.y, r5.y
      max r5.y, r5.y, l(0.000010)
      rcp r7.w, r5.y
      mul r3.z, r3.z, l(0.500000)
      add r5.y, -r4.x, r5.y
      mad r4.x, r3.z, r5.y, r4.x
      mad r6.yzw, r6.yyzw, r7.wwww, -r1.xxyz
      mad r1.xyz, r3.zzzz, r6.yzwy, r1.xyzx
      mad r11.xyzw, r3.zzzz, -r11.xyzw, r11.xyzw
      add r6.yzw, -r0.yyzw, l(0.000000, 0.999999940, 0.999999940, 0.999999940)
      mad r0.yzw, r3.zzzz, r6.yyzw, r0.yyzw
      add r5.y, -r1.w, l(0.257779092)
      mad r1.w, r3.z, r5.y, r1.w
      add r5.y, -r2.x, l(1.000000)
      mad r2.x, r3.z, r5.y, r2.x
      add r5.y, -r7.y, l(0.042000)
      mad r7.y, r3.z, r5.y, r7.y
      mad r8.xyz, r3.zzzz, -r8.xyzx, r8.xyzx
    endif
    mov r3.yw, r9.xxxy
  endif
else
  mov r3.yw, r4.zzzw
endif
lt r3.z, l(0.000000), r5.z
if_nz r3.z
  sample_indexable(texture2d)(float,float,float,float) r3.z, r4.zwzz, t17.yzxw, s2
  add r5.y, -r5.z, l(1.000000)
  add_sat r3.z, r3.z, -r5.y
  mad r5.y, r3.z, l(3.14159274), l(-1.57079637)
  sincos r5.y, null, r5.y
  mad r5.y, r5.y, l(0.500000), l(0.500000)
  mul r5.y, r5.y, l(0.090000)
  deriv_rtx_fine r5.z, r5.y
  deriv_rty_fine r5.y, r5.y
  lt r6.y, l(0.000000), r3.z
  if_nz r6.y
    add r6.yzw, -r1.xxyz, l(0.000000, 0.000000, 0.000000, 1.000000)
    mad r1.xyz, r3.zzzz, r6.yzwy, r1.xyzx
    add r6.y, -r4.x, l(1.000000)
    mad r4.x, r3.z, r6.y, r4.x
    mad r11.xyzw, r3.zzzz, -r11.xyzw, r11.xyzw
    add r6.yzw, -r0.yyzw, l(0.000000, 0.560784, 0.000000, 0.000000)
    mad r0.yzw, r3.zzzz, r6.yyzw, r0.yyzw
    add r6.y, -r1.w, l(0.900000)
    mad r1.w, r3.z, r6.y, r1.w
    add r6.y, -r2.x, l(1.000000)
    mad r2.x, r3.z, r6.y, r2.x
    add r6.y, -r7.y, l(0.042000)
    mad r7.y, r3.z, r6.y, r7.y
    add r6.yzw, -r8.xxyz, l(0.000000, 0.814480, 0.125992402, 0.000000)
    mad r8.xyz, r3.zzzz, r6.yzwy, r8.xyzx
    mov r9.xy, r1.xyxx
  else
    mov r9.xy, r1.xyxx
  endif
  ne r3.z, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].w
  mul r5.yz, r5.yyzy, l(0.000000, 0.010000, 0.010000, 0.000000)
  deriv_rtx_fine r6.yz, r3.yywy
  deriv_rty_fine r3.yw, r3.yyyw
  dp2 r6.w, r6.yzyy, r6.yzyy
  dp2 r7.w, r3.ywyy, r3.ywyy
  max r6.w, r6.w, l(0.001000)
  div r6.yz, r6.yyzy, r6.wwww
  max r6.w, r7.w, l(0.001000)
  div r3.yw, r3.yyyw, r6.wwww
  mul r3.yw, r5.yyyy, r3.yyyw
  mad r3.yw, r6.yyyz, r5.zzzz, r3.yyyw
  mad r1.xy, -r3.ywyy, l(1.000000, -1.000000, 0.000000, 0.000000), r9.xyxx
  dp3 r3.y, r1.xyzx, r1.xyzx
  rsq r3.y, r3.y
  mul r6.yzw, r1.xxyz, r3.yyyy
  mov r9.z, r1.z
  movc r1.xyz, r3.zzzz, r9.xyzx, r6.yzwy
endif
lt r3.y, l(0.000000), r5.w
lt r3.z, l(0.000000), r7.x
or r3.w, r3.z, r3.y
lt r5.y, l(0.000000), r6.x
or r3.w, r3.w, r5.y
lt r5.z, l(0.000000), r3.x
or r3.w, r3.w, r5.z
if_nz r3.w
  sample_indexable(texture2d)(float,float,float,float) r6.yzw, r4.zwzz, t19.wxyz, s1
  sample_indexable(texture2d)(float,float,float,float) r3.w, v2.xyxx, t18.yzwx, s2
  if_nz r3.y
    add r3.y, -r5.w, l(1.000000)
    add r3.y, -r3.y, r3.w
    mul_sat r3.y, r3.y, l(1.48756182)
    lt r4.z, l(0.000000), r3.y
    if_nz r4.z
      add r9.xyz, -r1.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
      mad r1.xyz, r3.yyyy, r9.xyzx, r1.xyzx
      add r4.z, -r4.x, l(1.000000)
      mad r4.x, r3.y, r4.z, r4.x
      mad r11.xyzw, r3.yyyy, -r11.xyzw, r11.xyzw
      add r9.xyz, -r0.yzwy, l(0.388244420, 0.000000, 0.000000, 0.000000)
      mad r0.yzw, r3.yyyy, r9.xxyz, r0.yyzw
      mad r1.w, r3.y, -r1.w, r1.w
      add r4.z, -r2.x, l(1.000000)
      mad r2.x, r3.y, r4.z, r2.x
      add r4.z, -r7.y, l(0.018000)
      mad r7.y, r3.y, r4.z, r7.y
      mad r9.xyz, r6.yzwy, l(215.799011, 16.691010, 2.160759, 0.000000), -r8.xyzx
      mad r8.xyz, r3.yyyy, r9.xyzx, r8.xyzx
    endif
  endif
  if_nz r3.z
    add r3.y, -r7.x, l(1.000000)
    add_sat r3.y, -r3.y, r3.w
    lt r3.z, l(0.000000), r3.y
    if_nz r3.z
      mul r3.y, r3.y, l(0.500000)
      add r9.xyz, -r1.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
      mad r1.xyz, r3.yyyy, r9.xyzx, r1.xyzx
      add r3.z, -r4.x, l(1.000000)
      mad r4.x, r3.y, r3.z, r4.x
      mad r11.xyzw, r3.yyyy, -r11.xyzw, r11.xyzw
      add r9.xyz, -r0.yzwy, l(0.580391884, 0.807828188, 0.831372619, 0.000000)
      mad r0.yzw, r3.yyyy, r9.xxyz, r0.yyzw
      add r3.z, -r1.w, l(1.000000)
      mad r1.w, r3.y, r3.z, r1.w
      add r3.z, -r2.x, l(1.000000)
      mad r2.x, r3.y, r3.z, r2.x
      add r3.z, -r7.y, l(0.018000)
      mad r7.y, r3.y, r3.z, r7.y
      mad r9.xyz, r6.yzwy, l(1.062564, 1.500000, 1.47342753, 0.000000), -r8.xyzx
      mad r8.xyz, r3.yyyy, r9.xyzx, r8.xyzx
    endif
  endif
  if_nz r5.y
    add r3.y, -r6.x, l(1.000000)
    add_sat r3.y, -r3.y, r3.w
    lt r3.z, l(0.000000), r3.y
    if_nz r3.z
      mul r3.y, r3.y, l(0.700000)
      add r9.xyz, -r1.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
      mad r1.xyz, r3.yyyy, r9.xyzx, r1.xyzx
      add r3.z, -r4.x, l(1.000000)
      mad r4.x, r3.y, r3.z, r4.x
      mad r11.xyzw, r3.yyyy, -r11.xyzw, r11.xyzw
      add r9.xyz, -r0.yzwy, l(0.513725579, 0.498039424, 0.247058898, 0.000000)
      mad r0.yzw, r3.yyyy, r9.xxyz, r0.yyzw
      add r3.z, -r1.w, l(1.000000)
      mad r1.w, r3.y, r3.z, r1.w
      add r3.z, -r2.x, l(1.000000)
      mad r2.x, r3.y, r3.z, r2.x
      add r3.z, -r7.y, l(0.018000)
      mad r7.y, r3.y, r3.z, r7.y
      mad r9.xyz, r6.yzwy, l(0.956009, 1.000000, 0.313989, 0.000000), -r8.xyzx
      mad r8.xyz, r3.yyyy, r9.xyzx, r8.xyzx
    endif
  endif
  if_nz r5.z
    add r3.x, -r3.x, l(1.000000)
    add_sat r3.x, -r3.x, r3.w
    lt r3.y, l(0.000000), r3.x
    if_nz r3.y
      mul r3.x, r3.x, l(0.250000)
      add r3.yzw, -r1.xxyz, l(0.000000, 0.000000, 0.000000, 1.000000)
      mad r1.xyz, r3.xxxx, r3.yzwy, r1.xyzx
      add r3.y, -r4.x, l(1.000000)
      mad r4.x, r3.x, r3.y, r4.x
      mad r11.xyzw, r3.xxxx, -r11.xyzw, r11.xyzw
      add r3.yzw, -r0.yyzw, l(0.000000, 0.329802066, 0.340103745, 0.523559451)
      mad r0.yzw, r3.xxxx, r3.yyzw, r0.yyzw
      add r3.y, -r1.w, l(1.000000)
      mad r1.w, r3.x, r3.y, r1.w
      add r3.y, -r2.x, l(1.000000)
      mad r2.x, r3.x, r3.y, r2.x
      add r3.y, -r7.y, l(0.018000)
      mad r7.y, r3.x, r3.y, r7.y
      mad r3.yzw, r6.yyzw, l(0.000000, 1.822130, 0.838494, 3.68737984), -r8.xxyz
      mad r8.xyz, r3.xxxx, r3.yzwy, r8.xyzx
    endif
  endif
endif
lt r3.x, l(0.000000), r7.z
if_nz r3.x
  add r3.xy, -r1.wwww, l(0.500000, 0.990000, 0.000000, 0.000000)
  mul_sat r3.x, r3.x, l(2.500000)
  add r5.yzw, r7.zzzz, l(0.000000, -0.200000, -0.300000, -0.250000)
  mul_sat r5.yzw, r5.yyzw, l(0.000000, 1.250000, 1.47058821, 4.000000)
  mul r3.x, r3.x, r5.y
  mad r3.x, r3.x, l(1.200000), l(1.000000)
  mad r1.w, r5.z, r3.y, r1.w
  add r3.y, -r7.y, l(0.020000)
  mad r7.y, r5.w, r3.y, r7.y
  add r3.y, -r4.x, l(1.000000)
  mad r4.x, r5.z, r3.y, r4.x
  dp3 r3.y, r1.xyzx, r1.xyzx
  rsq r3.y, r3.y
  mul r1.xyz, r1.xyzx, r3.yyyy
  add r3.y, -r2.x, l(1.000000)
  mad r2.x, r7.z, r3.y, r2.x
  log r3.yzw, r0.yyzw
  mul r3.xyz, r3.yzwy, r3.xxxx
  exp r0.yzw, r3.xxyz
endif
ge r3.x, l(0.000000), r5.x
discard_nz r3.x
mul r3.xy, v0.xyxx, cb3[32].zwzz
mad r3.xy, r3.xyxx, l(2.000000, -2.000000, 0.000000, 0.000000), l(-1.000000, 1.000000, 0.000000, 0.000000)
dp3 r3.z, v4.xyzx, v4.xyzx
rsq r3.z, r3.z
mul r5.xyz, r3.zzzz, v4.xyzx
dp3 r3.z, v5.xyzx, v5.xyzx
rsq r3.z, r3.z
mul r6.xyz, r3.zzzz, v5.xyzx
dp3 r3.z, v6.xyzx, v6.xyzx
rsq r3.z, r3.z
mul r7.xzw, r3.zzzz, v6.xxyz
dp3 r3.z, r1.xyzx, r1.xyzx
rsq r3.z, r3.z
mul r1.xyz, r1.xyzx, r3.zzzz
mul r7.xzw, r7.xxzw, r1.yyyy
mad r6.xyz, r1.xxxx, r6.xyzx, r7.xzwx
mad r1.xyz, r1.zzzz, r5.xyzx, r6.xyzx
dp3 r3.z, r1.xyzx, r1.xyzx
rsq r3.z, r3.z
mul r1.xyz, r1.xyzx, r3.zzzz
ne r3.z, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].z
deriv_rtx_fine r6.xyz, r5.xyzx
deriv_rty_fine r5.xyz, r5.xyzx
dp3 r3.w, r6.xyzx, r6.xyzx
dp3 r4.z, r5.xyzx, r5.xyzx
add r3.w, r3.w, r4.z
min r4.y, r3.w, l(0.300000)
movc r3.zw, r3.zzzz, l(0,0,1.000000,0), r4.xxxy
add r1.w, -r1.w, l(1.000000)
mul r1.w, r1.w, r1.w
max r4.x, r3.z, l(0.600000)
mad r4.x, r4.x, l(-0.527635), l(0.520718)
max r4.x, r4.x, l(0.000000)
mad r1.w, r1.w, r1.w, r4.x
add r1.w, r3.w, r1.w
sqrt r1.w, r1.w
min r1.w, r1.w, l(1.000000)
max r1.w, r1.w, l(0.001000)
sqrt r1.w, r1.w
add r2.y, -r1.w, l(1.000000)
lt r1.w, r0.y, l(0.040450)
mul r3.w, r0.y, l(0.0773993805)
add r0.y, r0.y, l(0.055000)
mul r0.y, r0.y, l(0.947867334)
log r0.y, r0.y
mul r0.y, r0.y, l(2.400000)
exp r0.y, r0.y
movc r0.y, r1.w, r3.w, r0.y
lt r1.w, r0.z, l(0.040450)
mul r3.w, r0.z, l(0.0773993805)
add r0.z, r0.z, l(0.055000)
mul r0.z, r0.z, l(0.947867334)
log r0.z, r0.z
mul r0.z, r0.z, l(2.400000)
exp r0.z, r0.z
movc r0.z, r1.w, r3.w, r0.z
lt r1.w, r0.w, l(0.040450)
mul r3.w, r0.w, l(0.0773993805)
add r0.w, r0.w, l(0.055000)
mul r0.w, r0.w, l(0.947867334)
log r0.w, r0.w
mul r0.w, r0.w, l(2.400000)
exp r0.w, r0.w
movc r0.w, r1.w, r3.w, r0.w
mul r4.xyzw, r11.xyzw, cb3[37].yyyy
mul r1.w, l(0.900000), cb3[37].w
exp r1.w, r1.w
mul r5.xyz, r1.wwww, r8.xyzx
mul r5.xyz, r5.xyzx, cb1[3].xxxx
ult r1.w, cb1[2].z, l(64)
if_nz r1.w
  add r6.xy, v2.xyxx, v2.xyxx
  sample_l_indexable(texture2d)(float,float,float,float) r1.w, r6.xyxx, t12.yzwx, s1, l(0.000000)
  ne r3.w, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[37].x
  if_z r3.w
    ftoi r6.xy, v0.xyxx
    iadd r0.x, r0.x, cb3[37].z
    imul null, r0.x, r0.x, l(4099)
    and r0.x, r0.x, l(63)
    iadd r6.xy, r0.xxxx, r6.xyxx
    utof r6.xy, r6.xyxx
    mul r6.xy, r6.xyxx, l(0.0671105608, 0.00583714992, 0.000000, 0.000000)
    add r0.x, r6.y, r6.x
    frc r0.x, r0.x
    mul r0.x, r0.x, l(52.982918)
    frc r0.x, r0.x
  else
    mov r0.x, l(0)
  endif
  ge r0.x, cb1[3].z, r0.x
  ftou r6.xy, v0.xyxx
  mov r6.zw, l(0,0,0,0)
  ld_indexable(texture2d)(float,float,float,float) r3.w, r6.xyzw, t0.yzwx
  add r3.w, r3.w, -v0.w
  ge r3.w, l(0.000005), |r3.w|
  and r0.x, r0.x, r3.w
  lt r3.w, cb4[0].y, r1.w
  and r0.x, r0.x, r3.w
  lt r3.w, r1.w, cb4[0].x
  and r0.x, r0.x, r3.w
  if_nz r0.x
    imm_atomic_iadd r6.x, u9, cb1[2].z, l(1)
    ult r0.x, r6.x, cb1[2].y
    if_nz r0.x
      ftou r6.yz, v0.xxyx
      add r0.x, r1.w, -cb4[0].y
      mul_sat r0.x, r0.x, l(1.#INF0000)
      add r0.x, -r0.x, l(1.000000)
      mul r0.x, r0.x, l(255.000000)
      ftou r0.x, r0.x
      iadd r1.w, r6.x, cb1[2].x
      ishl r3.w, r1.w, l(1)
      bfi r5.w, l(16), l(16), r6.y, r6.z
      store_uav_typed u8.xyzw, r3.wwww, r0.xxxx
      bfi r0.x, l(31), l(1), r1.w, l(1)
      store_uav_typed u8.xyzw, r0.xxxx, r5.wwww
    endif
  endif
endif
and r0.x, l(8), cb1[0].y
max r1.w, r5.z, r5.y
max r1.w, r1.w, r5.x
lt r1.w, l(0.0000153787005), r1.w
max r3.w, r4.z, r4.y
max r3.w, r3.w, r4.x
lt r3.w, r3.w, l(0.010000)
or r3.w, r1.w, r3.w
movc r5.w, r3.w, l(0), l(1)
add r3.z, r3.z, l(-0.950000)
mul o1.w, r3.z, l(20.000000)
ftou r6.xy, v0.xyxx
sqrt r8.xyzw, r0.yzwy
mul r0.yzw, r8.xxyw, l(0.000000, 0.250000, 0.500000, -0.250000)
add r0.yz, r0.zzzz, r0.yywy
mad r9.x, r8.z, l(0.250000), r0.y
dp2 r9.y, r8.wzww, l(0.500000, -0.500000, 0.000000, 0.000000)
mad r9.z, r8.z, l(-0.250000), r0.z
and r0.yz, r6.xxyx, l(0, 1, 1, 0)
ine r0.y, r0.z, r0.y
movc r0.yz, r0.yyyy, r9.xxyx, r9.xxzx
add o0.xy, r0.yzyy, l(0.000000, 0.498039216, 0.000000, 0.000000)
mul r0.y, r7.y, l(6.250000)
sqrt o0.w, r0.y
mad o1.xyz, r1.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
movc r0.x, r0.x, l(1), l(0)
and r0.y, r1.w, l(2)
iadd r0.x, r0.y, r0.x
iadd r0.x, r0.x, l(28)
imad r0.x, r5.w, l(32), r0.x
utof r0.x, r0.x
mul r2.z, r0.x, l(0.00392156886)
and r0.xyz, r5.xyzx, r1.wwww
movc o3.xyz, r3.wwww, r0.xyzx, r4.xyzx
max r0.x, |v7.z|, l(0.000001)

mov r37.xyz, v7.xyzx
ld_indexable(texture2d)(float,float,float,float) r41.xyzw, l(2, 0, 0, 0), t125.xyzw
ge r42.x, r41.x, l(5.0)
if_z r42.x
add r40.w, r37.z, -r41.y
mad r37.x, r41.x, r40.w, r37.x
else
add r40.w, r37.z, -r40.y
mad r37.x, r40.x, r40.w, r37.x
endif

div r0.xy, r37.xyxx, r0.xxxx
add o4.xy, -r0.xyxx, r3.xyxx
mov o0.z, l(0)
mov r2.w, l(0)
mov o2.xyzw, r2.xwyz
mov o3.w, r4.w
ret
// Approximately 756 instruction slots used
