//Shadows PS from cache.
//
// Generated by Microsoft (R) HLSL Shader Compiler 10.0.10011.16384
//
//   using 3Dmigoto v1.3.16 on Fri Jan 14 20:07:33 2022
//
//
// Buffer Definitions:
//
// cbuffer ConstBuf__modelData
// {
//
//   struct ModelData
//   {
//
//       uint lightGroupID;             // Index:    0
//       uint modelFlags;               // Index:    0.y
//       float lodFade;                 // Index:    0.z
//       float displacementBlend;       // Index:    0.w
//       int turbulenceDataIdx;         // Index:    1
//       int instanceOffset;            // Index:    1.y
//       int characterFxIdx;            // Index:    1.z
//       uint debugRenderChannel;       // Index:    1.w
//       uint decayWriteOffset;         // Index:    2
//       uint decayWriteMaxCount;       // Index:    2.y
//       uint decayAtomicCounterIndex;  // Index:    2.z
//       float modelAlpha;              // Index:    2.w
//       float emissiveScale;           // Index:    3
//       float desaturationScale;       // Index:    3.y
//       float decayCoverageEstimation; // Index:    3.z
//       float3 quantScale;             // Index:    4
//       float3 quantBias;              // Index:    5
//
//   } resourceTables__modelData;       // Index:    0-5.z            Components:    23
//
// }
//
// cbuffer ConstBuf__viewData
// {
//
//   struct ViewData
//   {
//
//       float4x4 view;                 // Index:    0
//       float4x4 invView;              // Index:    4
//       float4x4 proj;                 // Index:    8
//       float4x4 invViewProjNoZReproj; // Index:   12
//       float4x4 viewProj;             // Index:   16
//       float4x4 invViewProj;          // Index:   20
//       float4x4 previousViewProj;     // Index:   24
//       float4 prevLodEyePos;          // Index:   28
//       float4 lodEyePos;              // Index:   29
//       float4 viewDirDepthBias;       // Index:   30
//       float3 eyePos;                 // Index:   31
//       float2 viewportSize;           // Index:   32
//       float2 invViewportSize;        // Index:   32.z
//       float4 mirrorPlaneWS;          // Index:   33
//       float2 mirrorViewportSize;     // Index:   34
//       float2 opaqueRefractionViewportSize;// Index:   34.z
//       float windTime;                // Index:   35
//       float deltaTime;               // Index:   35.y
//       float depthReprojectScale;     // Index:   35.z
//       float depthReprojectBias;      // Index:   35.w
//       uint shadowViewType;           // Index:   36
//       float normalDepthBias;         // Index:   36.y
//       float noNormalAA;              // Index:   36.z
//       float noNormalFromAlpha;       // Index:   36.w
//       float noOpaqueTransparency;    // Index:   37
//       float translucentAmount;       // Index:   37.y
//       uint framePhase;               // Index:   37.z
//       float cameraAmbientExposure;   // Index:   37.w
//       float fxExposure;              // Index:   38
//       float fxAmbientExposure;       // Index:   38.y
//       uint checkerboardPhase;        // Index:   38.z
//       float sparkleIntensityScale;   // Index:   38.w
//
//   } resourceTables__viewData;        // Index:    0-38             Components:   156
//
// }
//
//
// Resource Bindings:
//
// Name                                 Type  Format         Dim Slot Elements
// ------------------------------ ---------- ------- ----------- ---- --------
// resourceTables__viewData__smpLinear    sampler      NA          NA    1        1
// resourceTables__viewData__smpLowAniso    sampler      NA          NA    2        1
// resourceTables__materialData.layer_0__diffuse    texture  float4          2d   11        1
// resourceTables__materialData.layer_0__normal    texture  float4          2d   12        1
// resourceTables__materialData.layer_0__gloss    texture  float4          2d   13        1
// resourceTables__materialData.layer_0__ao    texture  float4          2d   14        1
// resourceTables__materialData.layer_0__opacity    texture  float4          2d   15        1
// resourceTables__materialData.layer_0__scatter    texture  float4          2d   16        1
// resourceTables__materialData.layer_1__diffuse    texture  float4          2d   17        1
// resourceTables__materialData.layer_1__normal    texture  float4          2d   18        1
// resourceTables__materialData.layer_1__gloss    texture  float4          2d   19        1
// resourceTables__materialData.layer_1__ao    texture  float4          2d   20        1
// resourceTables__materialData.layer_1__opacity    texture  float4          2d   21        1
// resourceTables__materialData.layer_1__alpha    texture  float4          2d   22        1
// resourceTables__materialData.layer_2__diffuse    texture  float4          2d   23        1
// resourceTables__materialData.layer_2__normal    texture  float4          2d   24        1
// resourceTables__materialData.layer_2__gloss    texture  float4          2d   25        1
// resourceTables__materialData.layer_2__scatter    texture  float4          2d   28        1
// resourceTables__materialData.layer_4__diffuse    texture  float4          2d   29        1
// resourceTables__materialData.layer_4__normal    texture  float4          2d   30        1
// resourceTables__materialData.layer_4__gloss    texture  float4          2d   31        1
// resourceTables__materialData.layer_4__scatter    texture  float4          2d   34        1
// ConstBuf__modelData               cbuffer      NA          NA    1        1
// ConstBuf__viewData                cbuffer      NA          NA    3        1
//
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xyz
// VERT_ID                  0   x           1     NONE    uint
// TEXCOORD                 0   xy          2     NONE   float   xy
// NORMAL                   0   xyz         3     NONE   float   xyz
// TANGENT                  0   xyz         4     NONE   float   xyz
// BINORMAL                 0   xyz         5     NONE   float   xyz
// TEXCOORD                 5   xyzw        6     NONE   float
// TEXCOORD                 8   xyz         7     NONE   float   xyz
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
// SV_Target                3   xyzw        3   TARGET   float   xyzw
// SV_Target                4   xy          4   TARGET   float   xy
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer cb1[1], immediateIndexed
dcl_constantbuffer cb3[37], immediateIndexed
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_resource_texture2d (float,float,float,float) t11
dcl_resource_texture2d (float,float,float,float) t12
dcl_resource_texture2d (float,float,float,float) t13
dcl_resource_texture2d (float,float,float,float) t14
dcl_resource_texture2d (float,float,float,float) t15
dcl_resource_texture2d (float,float,float,float) t16
dcl_resource_texture2d (float,float,float,float) t17
dcl_resource_texture2d (float,float,float,float) t18
dcl_resource_texture2d (float,float,float,float) t19
dcl_resource_texture2d (float,float,float,float) t20
dcl_resource_texture2d (float,float,float,float) t21
dcl_resource_texture2d (float,float,float,float) t22
dcl_resource_texture2d (float,float,float,float) t23
dcl_resource_texture2d (float,float,float,float) t24
dcl_resource_texture2d (float,float,float,float) t25
dcl_resource_texture2d (float,float,float,float) t28
dcl_resource_texture2d (float,float,float,float) t29
dcl_resource_texture2d (float,float,float,float) t30
dcl_resource_texture2d (float,float,float,float) t31
dcl_resource_texture2d (float,float,float,float) t34
dcl_input_ps_siv linear noperspective v0.xyz, position
dcl_input_ps linear v2.xy
dcl_input_ps linear v3.xyz
dcl_input_ps linear v4.xyz
dcl_input_ps linear v5.xyz
dcl_input_ps linear v7.xyz
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output o3.xyzw
dcl_output o4.xy
dcl_temps 50
dcl_resource_texture2d (float,float,float,float) t125
ld_indexable(texture2d)(float,float,float,float) r40.xyzw, l(0, 0, 0, 0), t125.xyzw
mul r0.xy, v0.xyxx, cb3[32].zwzz
mad r0.xy, r0.xyxx, l(2.000000, -2.000000, 0.000000, 0.000000), l(-1.000000, 1.000000, 0.000000, 0.000000)
mad r0.z, v0.z, cb3[35].z, cb3[35].w
rcp r0.z, r0.z
mov r1.z, -r0.z
mul r1.xy, r0.xyxx, r1.zzzz
mov r1.w, l(1.000000)

add r40.w, r1.z, -r40.y
mad r1.x, -r40.x, r40.w, r1.x

dp4 r2.x, r1.xyzw, cb3[12].xyzw
dp4 r2.w, r1.xyzw, cb3[13].xyzw
dp4 r2.y, r1.xyzw, cb3[14].xyzw
dp3 r0.z, v3.xyzx, v3.xyzx
rsq r0.z, r0.z
mul r1.xyz, r0.zzzz, v3.xyzx
mov r3.xy, v2.xyxx
mov r3.z, l(1.000000)
dp3 r4.x, l(-0.0000108599706, -3.000000, 3.00000525, 0.000000), r3.xyzx
dp3 r4.y, l(3.000000, -0.0000108599706, 0.00000545382500, 0.000000), r3.xyzx
mul r0.zw, v2.xxxy, l(0.000000, 0.000000, 6.000000, 6.000000)
sample_indexable(texture2d)(float,float,float,float) r3.xyz, r4.xyxx, t11.xyzw, s2
lt r5.xyz, r3.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
mul r6.xyz, r3.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
log r3.xyz, r3.xyzx
mul r3.xyz, r3.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
exp r3.xyz, r3.xyzx
mad r3.xyz, r3.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
movc r3.xyz, r5.xyzx, r6.xyzx, r3.xyzx
sample_indexable(texture2d)(float,float,float,float) r1.w, r4.xyxx, t15.xyzw, s2
max r1.w, r1.w, l(0.000000)
sample_indexable(texture2d)(float,float,float,float) r5.xyz, r4.xyxx, t12.xyzw, s2
mad r5.xyz, r5.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
dp2 r6.x, l(-0.00000361999014, -1.000000, 0.000000, 0.000000), r5.xyxx
dp2 r6.y, l(1.000000, -0.00000361999014, 0.000000, 0.000000), r5.xyxx
sample_indexable(texture2d)(float,float,float,float) r7.xzw, r4.xyxx, t13.zyxw, s2
sample_indexable(texture2d)(float,float,float,float) r3.w, r4.xyxx, t14.xyzw, s2
sample_indexable(texture2d)(float,float,float,float) r4.xyz, r4.xyxx, t16.xyzw, s1
mov r6.z, r5.z
dp3 r4.w, r6.xyzx, r6.xyzx
sqrt r4.w, r4.w
max r4.w, r4.w, l(0.000010)
rcp r5.x, r4.w
mul r8.xyz, r5.xxxx, r6.xyzx
mul r5.y, r7.w, r7.w
mul r5.y, r5.y, l(0.160000)
mul r9.xyz, r3.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000)
mul r4.xyz, r4.xyzx, r7.xxxx
sample_indexable(texture2d)(float,float,float,float) r5.z, r0.zwzz, t21.yzxw, s1
add r10.xyz, |r1.xyzx|, l(-0.200000, -0.200000, -0.200000, 0.000000)
mul r10.xyz, r10.xyzx, l(7.000000, 7.000000, 7.000000, 0.000000)
max r10.xyz, r10.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
add r5.w, r10.y, r10.x
add r5.w, r10.z, r5.w
div r10.xyz, r10.xyzx, r5.wwww
mul r11.xyzw, r2.xxyy, l(0.250000, 0.125000, 0.250000, 0.125000)
sample_indexable(texture2d)(float,float,float,float) r5.w, r11.xzxx, t22.yzwx, s1
mul r12.x, r2.w, l(0.250000)
mov r12.zw, r11.zzzx
sample_indexable(texture2d)(float,float,float,float) r6.w, r12.zxzz, t22.yzwx, s1
sample_indexable(texture2d)(float,float,float,float) r9.w, r12.wxww, t22.yzwx, s1
mul r5.w, r10.y, r5.w
mad r5.w, r6.w, r10.x, r5.w
mad r5.w, r9.w, r10.z, r5.w
dp3 r6.w, v4.xyzx, v4.xyzx
rsq r6.w, r6.w
mul r13.xyz, r6.wwww, v4.xyzx
dp3 r6.w, v5.xyzx, v5.xyzx
rsq r6.w, r6.w
mul r14.xyz, r6.wwww, v5.xyzx
dp3 r6.w, r8.xyzx, r8.xyzx
rsq r6.w, r6.w
mul r15.xyz, r6.wwww, r8.xyzx
mul r16.xyz, r14.xyzx, r15.yyyy
mad r15.xyw, r15.xxxx, r13.xyxz, r16.xyxz
mad r15.xyz, r15.zzzz, r1.xyzx, r15.xywx
dp3 r6.w, r15.xyzx, r15.xyzx
rsq r6.w, r6.w
mul r6.w, r6.w, r15.y
mad r6.w, r6.w, l(0.500000), l(0.308295816)
mul_sat r6.w, r6.w, l(1.28987491)
mul r9.w, r5.w, r6.w
mul_sat r10.w, r9.w, l(2.656247)
add r5.z, -r1.w, r5.z
mad r1.w, r10.w, r5.z, r1.w
lt r5.z, r9.w, l(0.500000)
dp2 r9.w, r1.wwww, r9.wwww
mad r5.w, -r5.w, r6.w, l(1.000000)
add r5.w, r5.w, r5.w
add r6.w, -r1.w, l(1.000000)
mad r5.w, -r5.w, r6.w, l(1.000000)
movc r5.z, r5.z, r9.w, r5.w
mul_sat r5.z, r5.z, l(2.656247)
lt r5.w, l(0.000000), r5.z
if_nz r5.w
  sample_indexable(texture2d)(float,float,float,float) r15.xyz, r0.zwzz, t17.xyzw, s2
  lt r16.xyz, r15.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r17.xyz, r15.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r15.xyz, r15.xyzx
  mul r15.xyz, r15.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r15.xyz, r15.xyzx
  mad r15.xyz, r15.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r15.xyz, r16.xyzx, r17.xyzx, r15.xyzx
  sample_indexable(texture2d)(float,float,float,float) r5.w, r0.zwzz, t19.yzwx, s2
  sample_indexable(texture2d)(float,float,float,float) r9.w, r0.zwzz, t20.xyzw, s2
  mul r16.xyz, r15.xyzx, l(0.688078761, 0.744246840, 0.793395758, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r17.xyz, r0.zwzz, t18.xyzw, s2
  mad r17.xyz, r17.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  dp3 r0.z, r17.xyzx, r17.xyzx
  sqrt r0.z, r0.z
  rcp r0.w, r0.z
  mul r17.xyz, r0.wwww, r17.xyzx
  mad r0.w, r6.z, r5.x, l(1.000000)
  max r8.w, r0.w, l(0.001000)
  mul r18.xyz, r17.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000)
  dp3 r0.w, r8.xywx, r18.xyzx
  mul r18.xyz, r0.wwww, r8.xywx
  div r18.xyz, r18.xyzx, r8.wwww
  mad r17.xyz, -r17.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r18.xyzx
  min r0.z, r0.z, r4.w
  add r0.z, -r4.w, r0.z
  mad r4.w, r5.z, r0.z, r4.w
  mad r6.xyz, -r6.xyzx, r5.xxxx, r17.xyzx
  mad r8.xyz, r5.zzzz, r6.xyzx, r8.xyzx
  mad r0.z, r9.w, r3.w, -r3.w
  mad r3.w, r5.z, r0.z, r3.w
  lt r6.xyz, r3.xyzx, l(0.500000060, 0.500000060, 0.500000060, 0.000000)
  mul r16.xyz, r9.xyzx, r16.xyzx
  add r16.xyz, r16.xyzx, r16.xyzx
  mad r17.xyz, -r3.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), l(1.000000, 1.000000, 1.000000, 0.000000)
  add r17.xyz, r17.xyzx, r17.xyzx
  mad r15.xyz, -r15.xyzx, l(0.688078761, 0.744246840, 0.793395758, 0.000000), l(1.000000, 1.000000, 1.000000, 0.000000)
  mad r15.xyz, -r17.xyzx, r15.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
  movc r6.xyz, r6.xyzx, r16.xyzx, r15.xyzx
  mad r0.z, r7.z, r5.w, -r7.z
  mad r7.z, r5.z, r0.z, r7.z
  mad r3.xyz, -r3.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), r6.xyzx
  mad r9.xyz, r5.zzzz, r3.xyzx, r9.xyzx
endif
sample_indexable(texture2d)(float,float,float,float) r15.xyzw, r11.xzxx, t23.xyzw, s1
sample_indexable(texture2d)(float,float,float,float) r16.xyzw, r12.zxzz, t23.xyzw, s1
sample_indexable(texture2d)(float,float,float,float) r17.xyzw, r12.wxww, t23.xyzw, s1
mul r15.xyzw, r10.yyyy, r15.xyzw
mad r15.xyzw, r16.xyzw, r10.xxxx, r15.xyzw
mad r15.xyzw, r17.xyzw, r10.zzzz, r15.xyzw
lt r3.xyz, l(0.000000, 0.000000, 0.000000, 0.000000), r1.xyzx
lt r5.xzw, r1.xxyz, l(0.000000, 0.000000, 0.000000, 0.000000)
iadd r3.xyz, -r3.xyzx, r5.xzwx
itof r16.xyz, r3.xyzx
dp3 r0.z, r8.xyzx, r8.xyzx
rsq r0.z, r0.z
mul r3.xyz, r0.zzzz, r8.xyzx
mul r5.xzw, r14.xxyz, r3.yyyy
mad r5.xzw, r3.xxxx, r13.xxyz, r5.xxzw
mad r3.xyz, r3.zzzz, r1.xyzx, r5.xzwx
dp3 r0.z, r3.xyzx, r3.xyzx
rsq r0.z, r0.z
mul r0.z, r0.z, r3.y
mad r0.z, r0.z, l(0.500000), l(-0.0868247747)
add r0.w, r15.w, l(-0.092041)
mul_sat r0.zw, r0.zzzw, l(0.000000, 0.000000, 1.20000041, 5.836826)
mul r0.z, r0.w, r0.z
mul r0.z, r0.z, l(2.54999924)
min r0.z, r0.z, l(1.000000)
lt r0.w, l(0.000000), r0.z
if_nz r0.w
  lt r3.xyz, r15.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r5.xzw, r15.xxyz, l(12.920000, 0.000000, 12.920000, 12.920000)
  log r6.xyz, r15.xyzx
  mul r6.xyz, r6.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r6.xyz, r6.xyzx
  mad r6.xyz, r6.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r3.xyz, r3.xyzx, r5.xzwx, r6.xyzx
  sample_indexable(texture2d)(float,float,float,float) r5.xzw, r11.xzxx, t25.xyzw, s1
  sample_indexable(texture2d)(float,float,float,float) r6.xyz, r12.zxzz, t25.xzwy, s1
  sample_indexable(texture2d)(float,float,float,float) r15.xyz, r12.wxww, t25.xzwy, s1
  mul r5.xzw, r10.yyyy, r5.xxzw
  mad r5.xzw, r6.xxyz, r10.xxxx, r5.xxzw
  mad r5.xzw, r15.xxyz, r10.zzzz, r5.xxzw
  sample_indexable(texture2d)(float,float,float,float) r15.xyzw, r11.xzxx, t24.xyzw, s1
  sample_indexable(texture2d)(float,float,float,float) r17.xyzw, r12.zxzz, t24.xyzw, s1
  sample_indexable(texture2d)(float,float,float,float) r18.xyzw, r12.wxww, t24.xyzw, s1
  mul r0.w, r10.y, r15.w
  mad r0.w, r17.w, r10.x, r0.w
  mad r0.w, r18.w, r10.z, r0.w
  sample_indexable(texture2d)(float,float,float,float) r6.xyz, r11.xzxx, t28.xyzw, s1
  sample_indexable(texture2d)(float,float,float,float) r19.xyz, r12.zxzz, t28.xyzw, s1
  sample_indexable(texture2d)(float,float,float,float) r12.xyz, r12.wxww, t28.xyzw, s1
  mul r6.xyz, r10.yyyy, r6.xyzx
  mad r6.xyz, r19.xyzx, r10.xxxx, r6.xyzx
  mad r6.xyz, r12.xyzx, r10.zzzz, r6.xyzx
  mul r5.w, r5.w, r5.w
  mad r12.xyz, r17.zxyz, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  mov r16.w, l(1.000000)
  mul r12.xyz, r12.xyzx, r16.xwwx
  mad r15.xyz, r15.xzyx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  mov r17.xy, r16.wyww
  mov r17.z, r10.y
  mul r15.xyz, r15.xyzx, r17.xyzx
  mad r18.xyz, r18.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  mul r18.xyz, r16.wwzw, r18.xyzx
  mov r17.w, l(-1.000000)
  mul r15.xyz, r15.xyzx, r17.zzwz
  mad r12.xyz, r12.xyzx, r10.xxxx, r15.xyzx
  mad r12.xyz, r18.xyzx, r10.zzzz, r12.xyzx
  dp3 r8.w, r12.xyzx, r12.xyzx
  rsq r8.w, r8.w
  mul r12.xyz, r8.wwww, r12.xyzx
  dp3 r15.x, r12.xyzx, v4.xyzx
  dp3 r15.y, r12.xyzx, v5.xyzx
  dp3 r15.z, r12.xyzx, r1.xyzx
  dp3 r8.w, r15.xyzx, r15.xyzx
  sqrt r8.w, r8.w
  rcp r9.w, r8.w
  add r8.w, -r4.w, r8.w
  mad r4.w, r0.z, r8.w, r4.w
  mad r12.xyz, r15.xyzx, r9.wwww, -r8.xyzx
  mad r8.xyz, r0.zzzz, r12.xyzx, r8.xyzx
  mad r6.xyz, r5.zzzz, r6.xyzx, -r4.xyzx
  mad r4.xyz, r0.zzzz, r6.xyzx, r4.xyzx
  mad r3.xyz, r3.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), -r9.xyzx
  mad r9.xyz, r0.zzzz, r3.xyzx, r9.xyzx
  add r3.x, -r7.z, r5.x
  mad r7.z, r0.z, r3.x, r7.z
  add r0.w, -r3.w, r0.w
  mad r3.w, r0.z, r0.w, r3.w
  mad r0.w, r5.w, l(0.160000), -r5.y
  mad r5.y, r0.z, r0.w, r5.y
  add r0.w, -r7.x, r5.z
  mad r7.x, r0.z, r0.w, r7.x
endif
dp3 r0.z, r8.xyzx, r8.xyzx
rsq r0.z, r0.z
mul r3.xyz, r0.zzzz, r8.xyzx
mul r5.xzw, r14.xxyz, r3.yyyy
mad r5.xzw, r3.xxxx, r13.xxyz, r5.xxzw
mad r5.xzw, r3.zzzz, r1.xxyz, r5.xxzw
dp3 r0.z, r5.xzwx, r5.xzwx
rsq r0.z, r0.z
mul r0.z, r0.z, r5.z
mad r0.zw, r0.zzzz, l(0.000000, 0.000000, -0.500000, 0.500000), l(0.000000, 0.000000, 0.500000, 0.0665295422)
mul_sat r0.zw, r0.zzzw, l(0.000000, 0.000000, 1.33965647, 1.92413521)
lt r5.x, r0.z, l(0.500000)
dp2 r1.w, r1.wwww, r0.zzzz
add r0.zw, -r0.zzzw, l(0.000000, 0.000000, 1.000000, 1.000000)
dp2 r0.z, r6.wwww, r0.zzzz
add r0.z, -r0.z, l(1.000000)
movc_sat r0.z, r5.x, r1.w, r0.z
mul r1.w, r0.z, l(0.900000)
add r6.xyzw, -r7.xzxz, l(1.500000, 0.500000, 1.000000, 0.990000)
mul_sat r5.x, r6.y, l(2.500000)
mad r8.xyz, r0.zzzz, l(0.900000, 0.900000, 0.900000, 0.000000), l(-0.200000, -0.300000, -0.250000, 0.000000)
mul r8.xyz, r8.zxyz, l(4.000000, 1.250000, 1.47058821, 0.000000)
max r5.zw, r8.yyyz, l(0.000000, 0.000000, 0.000000, 0.000000)
mul r0.z, r5.x, r5.z
mad r0.z, r0.z, l(0.600000), l(1.000000)
mul r5.x, r6.z, r5.w
mov_sat r8.x, r8.x
mov_sat r6.x, r6.x
mul r5.z, r6.x, r8.x
mad r5.w, r5.x, r6.w, r7.z
add r6.x, -r5.y, l(0.020000)
mad r5.y, r5.z, r6.x, r5.y
max r5.x, r5.x, l(0.000000)
add r5.z, -r4.w, l(1.000000)
mad r6.x, r5.x, r5.z, r4.w
add r4.w, -r3.w, l(1.000000)
mad r7.y, r1.w, r4.w, r3.w
log r8.xyz, r9.xyzx
mul r8.xyz, r0.zzzz, r8.xyzx
exp r8.xyz, r8.xyzx
mov r2.z, l(1.000000)
dp3 r9.x, l(-0.500000, -0.00000126759085, 0.500000596, 0.000000), r2.xyzx
dp3 r9.y, l(0.00000126759085, -0.500000, 0.499999344, 0.000000), r2.xyzx
sample_indexable(texture2d)(float,float,float,float) r9.xyzw, r9.xyxx, t29.xyzw, s1
dp3 r12.x, l(-0.500000, 0.500000596, -0.00000126759085, 0.000000), r2.yzwy
dp3 r12.y, l(0.00000126759085, 0.499999344, -0.500000, 0.000000), r2.yzwy
sample_indexable(texture2d)(float,float,float,float) r12.xyzw, r12.xyxx, t29.xyzw, s1
dp3 r15.x, l(-0.500000, 0.500000596, -0.00000126759085, 0.000000), r2.xzwx
dp3 r15.y, l(0.00000126759085, 0.499999344, -0.500000, 0.000000), r2.xzwx
sample_indexable(texture2d)(float,float,float,float) r15.xyzw, r15.xyxx, t29.xyzw, s1
mul r9.xyzw, r10.yyyy, r9.xyzw
mad r9.xyzw, r12.xyzw, r10.xxxx, r9.xyzw
mad r9.xyzw, r15.xyzw, r10.zzzz, r9.xyzw
sample_indexable(texture2d)(float,float,float,float) r0.z, r11.ywyy, t22.yzxw, s1
mul r11.xyzw, r2.ywxw, l(0.125000, 0.125000, 0.125000, 0.125000)
sample_indexable(texture2d)(float,float,float,float) r1.w, r11.xyxx, t22.yzwx, s1
sample_indexable(texture2d)(float,float,float,float) r3.w, r11.zwzz, t22.yzwx, s1
mul r0.z, r10.y, r0.z
mad r0.z, r1.w, r10.x, r0.z
mad r0.z, r3.w, r10.z, r0.z
mul r0.z, r0.w, r0.z
add r0.w, r9.w, l(-0.121569)
mul_sat r0.w, r0.w, l(10.200002)
mad r0.z, r0.z, r0.w, l(-0.250980)
mul_sat r0.z, r0.z, l(5.312508)
lt r0.w, l(0.000000), r0.z
if_nz r0.w
  lt r11.xyz, r9.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r12.xyz, r9.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r9.xyz, r9.xyzx
  mul r9.xyz, r9.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r9.xyz, r9.xyzx
  mad r9.xyz, r9.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r9.xyz, r11.xyzx, r12.xyzx, r9.xyzx
  dp3 r11.x, l(-0.500000, -0.00000126759085, 0.500000596, 0.000000), r2.xyzx
  dp3 r11.y, l(0.00000126759085, -0.500000, 0.499999344, 0.000000), r2.xyzx
  sample_indexable(texture2d)(float,float,float,float) r11.xyz, r11.xyxx, t31.xzwy, s1
  dp3 r12.x, l(-0.500000, 0.500000596, -0.00000126759085, 0.000000), r2.yzwy
  dp3 r12.y, l(0.00000126759085, 0.499999344, -0.500000, 0.000000), r2.yzwy
  sample_indexable(texture2d)(float,float,float,float) r12.xyz, r12.xyxx, t31.xzwy, s1
  dp3 r15.x, l(-0.500000, 0.500000596, -0.00000126759085, 0.000000), r2.xzwx
  dp3 r15.y, l(0.00000126759085, 0.499999344, -0.500000, 0.000000), r2.xzwx
  sample_indexable(texture2d)(float,float,float,float) r15.xyz, r15.xyxx, t31.xzwy, s1
  mul r11.xyz, r10.yyyy, r11.xyzx
  mad r11.xyz, r12.xyzx, r10.xxxx, r11.xyzx
  mad r11.xyz, r15.xyzx, r10.zzzz, r11.xyzx
  dp3 r12.x, l(-0.500000, -0.00000126759085, 0.500000596, 0.000000), r2.xyzx
  dp3 r12.y, l(0.00000126759085, -0.500000, 0.499999344, 0.000000), r2.xyzx
  sample_indexable(texture2d)(float,float,float,float) r0.w, r12.xyxx, t30.xyzw, s1
  dp3 r12.x, l(-0.500000, 0.500000596, -0.00000126759085, 0.000000), r2.yzwy
  dp3 r12.y, l(0.00000126759085, 0.499999344, -0.500000, 0.000000), r2.yzwy
  sample_indexable(texture2d)(float,float,float,float) r1.w, r12.xyxx, t30.xyzw, s1
  dp3 r12.x, l(-0.500000, 0.500000596, -0.00000126759085, 0.000000), r2.xzwx
  dp3 r12.y, l(0.00000126759085, 0.499999344, -0.500000, 0.000000), r2.xzwx
  sample_indexable(texture2d)(float,float,float,float) r3.w, r12.xyxx, t30.xyzw, s1
  mul r0.w, r10.y, r0.w
  mad r0.w, r1.w, r10.x, r0.w
  mad r0.w, r3.w, r10.z, r0.w
  dp3 r12.x, l(-0.500000, -0.00000126759085, 0.500000596, 0.000000), r2.xyzx
  dp3 r12.y, l(0.00000126759085, -0.500000, 0.499999344, 0.000000), r2.xyzx
  sample_indexable(texture2d)(float,float,float,float) r12.xyz, r12.xyxx, t34.xyzw, s1
  dp3 r15.x, l(-0.500000, 0.500000596, -0.00000126759085, 0.000000), r2.yzwy
  dp3 r15.y, l(0.00000126759085, 0.499999344, -0.500000, 0.000000), r2.yzwy
  sample_indexable(texture2d)(float,float,float,float) r15.xyz, r15.xyxx, t34.xyzw, s1
  dp3 r17.x, l(-0.500000, 0.500000596, -0.00000126759085, 0.000000), r2.xzwx
  dp3 r17.y, l(0.00000126759085, 0.499999344, -0.500000, 0.000000), r2.xzwx
  sample_indexable(texture2d)(float,float,float,float) r17.xyz, r17.xyxx, t34.xyzw, s1
  mul r12.xyz, r10.yyyy, r12.xyzx
  mad r12.xyz, r15.xyzx, r10.xxxx, r12.xyzx
  mad r12.xyz, r17.xyzx, r10.zzzz, r12.xyzx
  mul r1.w, r11.z, r11.z
  dp3 r15.x, l(-0.500000, 0.500000596, -0.00000126759085, 0.000000), r2.yzwy
  dp3 r15.y, l(0.00000126759085, 0.499999344, -0.500000, 0.000000), r2.yzwy
  sample_indexable(texture2d)(float,float,float,float) r15.xyz, r15.xyxx, t30.xyzw, s1
  mad r15.xyz, r15.zxyz, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  mov r17.x, r16.x
  mov r17.yz, l(0,1.000000,1.000000,0)
  mul r15.xyz, r15.xyzx, r17.xyzx
  dp3 r17.x, l(-0.500000, -0.00000126759085, 0.500000596, 0.000000), r2.xyzx
  dp3 r17.y, l(0.00000126759085, -0.500000, 0.499999344, 0.000000), r2.xyzx
  sample_indexable(texture2d)(float,float,float,float) r17.xyz, r17.xyxx, t30.xyzw, s1
  mad r17.xyz, r17.xzyx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  mov r18.xw, l(1.000000,0,0,-1.000000)
  mov r18.y, r16.y
  mov r18.z, r10.y
  mul r17.xyz, r17.xyzx, r18.xyzx
  dp3 r18.x, l(-0.500000, 0.500000596, -0.00000126759085, 0.000000), r2.xzwx
  dp3 r18.y, l(0.00000126759085, 0.499999344, -0.500000, 0.000000), r2.xzwx
  sample_indexable(texture2d)(float,float,float,float) r2.xyz, r18.xyxx, t30.xyzw, s1
  mad r2.xyz, r2.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  mov r16.x, l(1.000000)
  mul r2.xyz, r2.xyzx, r16.xxzx
  mul r16.xyz, r18.zzwz, r17.xyzx
  mad r10.xyw, r15.xyxz, r10.xxxx, r16.xyxz
  mad r2.xyz, r2.xyzx, r10.zzzz, r10.xywx
  dp3 r2.w, r2.xyzx, r2.xyzx
  rsq r2.w, r2.w
  mul r2.xyz, r2.wwww, r2.xyzx
  dp3 r10.x, r2.xyzx, v4.xyzx
  dp3 r10.y, r2.xyzx, v5.xyzx
  dp3 r10.z, r2.xyzx, r1.xyzx
  dp3 r2.x, r10.xyzx, r10.xyzx
  sqrt r2.x, r2.x
  rcp r2.y, r2.x
  add r2.x, -r6.x, r2.x
  mad r6.x, r0.z, r2.x, r6.x
  mad r2.xyz, r10.xyzx, r2.yyyy, -r3.xyzx
  mad r3.xyz, r0.zzzz, r2.xyzx, r3.xyzx
  mad r2.xyz, r11.yyyy, r12.xyzx, -r4.xyzx
  mad r4.xyz, r0.zzzz, r2.xyzx, r4.xyzx
  mad r2.xyz, r9.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), -r8.xyzx
  mad r8.xyz, r0.zzzz, r2.xyzx, r8.xyzx
  add r2.x, -r5.w, r11.x
  mad r5.w, r0.z, r2.x, r5.w
  add r0.w, -r7.y, r0.w
  mad r7.y, r0.z, r0.w, r7.y
  mad r0.w, r1.w, l(0.160000), -r5.y
  mad r5.y, r0.z, r0.w, r5.y
  add r0.w, -r7.x, r11.y
  mad r7.x, r0.z, r0.w, r7.x
endif
dp3 r0.z, r3.xyzx, r3.xyzx
rsq r0.z, r0.z
mul r2.xyz, r0.zzzz, r3.xyzx
mul r3.xyz, r14.xyzx, r2.yyyy
mad r2.xyw, r2.xxxx, r13.xyxz, r3.xyxz
mad r2.xyz, r2.zzzz, r1.xyzx, r2.xywx
dp3 r0.z, r2.xyzx, r2.xyzx
rsq r0.z, r0.z
mul r2.xyz, r0.zzzz, r2.xyzx
ne r0.z, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].z
deriv_rtx_fine r3.xyz, r1.xyzx
deriv_rty_fine r1.xyz, r1.xyzx
dp3 r0.w, r3.xyzx, r3.xyzx
dp3 r1.x, r1.xyzx, r1.xyzx
add r0.w, r0.w, r1.x
min r6.y, r0.w, l(0.300000)
movc r0.zw, r0.zzzz, l(0,0,1.000000,0), r6.xxxy
add r1.x, -r5.w, l(1.000000)
mul r1.x, r1.x, r1.x
max r1.y, r0.z, l(0.600000)
mad r1.y, r1.y, l(-0.527635), l(0.520718)
max r1.y, r1.y, l(0.000000)
mad r1.x, r1.x, r1.x, r1.y
add r0.w, r0.w, r1.x
sqrt r0.w, r0.w
min r0.w, r0.w, l(1.000000)
max r0.w, r0.w, l(0.001000)
sqrt r0.w, r0.w
add r7.z, -r0.w, l(1.000000)
lt r0.w, r8.x, l(0.040450)
mul r1.x, r8.x, l(0.0773993805)
add r1.yzw, r8.xxyz, l(0.000000, 0.055000, 0.055000, 0.055000)
mul r1.yzw, r1.yyzw, l(0.000000, 0.947867334, 0.947867334, 0.947867334)
log r1.y, r1.y
mul r1.y, r1.y, l(2.400000)
exp r1.y, r1.y
movc r0.w, r0.w, r1.x, r1.y
lt r1.x, r8.y, l(0.040450)
mul r1.y, r8.y, l(0.0773993805)
log r1.z, r1.z
mul r1.z, r1.z, l(2.400000)
exp r1.z, r1.z
movc r1.x, r1.x, r1.y, r1.z
lt r1.y, r8.z, l(0.040450)
mul r1.z, r8.z, l(0.0773993805)
log r1.w, r1.w
mul r1.w, r1.w, l(2.400000)
exp r1.w, r1.w
movc r1.y, r1.y, r1.z, r1.w
and r1.z, l(8), cb1[0].y
max r1.w, r4.z, r4.y
max r1.w, r1.w, r4.x
mul r1.w, r7.x, r1.w
lt r1.w, l(0.010000), r1.w
add r0.z, r0.z, l(-0.950000)
mul o1.w, r0.z, l(20.000000)
ftou r3.xy, v0.xyxx
sqrt r6.xw, r0.wwww
sqrt r6.yz, r1.xxyx
mul r5.xzw, r6.xxyw, l(0.250000, 0.000000, 0.500000, -0.250000)
add r0.zw, r5.zzzz, r5.xxxw
mad r8.x, r6.z, l(0.250000), r0.z
dp2 r8.y, r6.wzww, l(0.500000, -0.500000, 0.000000, 0.000000)
mad r8.z, r6.z, l(-0.250000), r0.w
and r0.zw, r3.xxxy, l(0, 0, 1, 1)
ine r0.z, r0.w, r0.z
movc r0.zw, r0.zzzz, r8.xxxy, r8.xxxz
add o0.xy, r0.zwzz, l(0.000000, 0.498039216, 0.000000, 0.000000)
mul r0.z, r5.y, l(6.250000)
sqrt o0.w, r0.z
mad o1.xyz, r2.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
movc r0.z, r1.z, l(25), l(24)
bfi r0.z, l(3), l(5), r1.w, r0.z
utof r0.z, r0.z
mul r7.w, r0.z, l(0.00392156886)
and o3.xyz, r4.xyzx, r1.wwww
max r0.z, |v7.z|, l(0.000001)

mov r37.xyz, v7.xyzx
ld_indexable(texture2d)(float,float,float,float) r41.xyzw, l(2, 0, 0, 0), t125.xyzw
ge r42.x, r41.x, l(5.0)
if_z r42.x
add r40.w, r37.z, -r41.y
mad r37.x, r41.x, r40.w, r37.x
else
add r40.w, r37.z, -r40.y
mad r37.x, r40.x, r40.w, r37.x
endif

div r0.zw, r37.xxxy, r0.zzzz
add o4.xy, -r0.zwzz, r0.xyxx
mov o0.z, l(0)
mov o2.xyzw, r7.yxzw
mov o3.w, l(0)
ret
// Approximately 472 instruction slots used
