//TAA objects PS from cache.
//
// Generated by Microsoft (R) HLSL Shader Compiler 10.0.10011.16384
//
//   using 3Dmigoto v1.3.16 on Fri Jan 14 20:08:00 2022
//
//
// Buffer Definitions:
//
// cbuffer ConstBuf__modelData
// {
//
//   struct ModelData
//   {
//
//       uint lightGroupID;             // Index:    0
//       uint modelFlags;               // Index:    0.y
//       float lodFade;                 // Index:    0.z
//       float displacementBlend;       // Index:    0.w
//       int turbulenceDataIdx;         // Index:    1
//       int instanceOffset;            // Index:    1.y
//       int characterFxIdx;            // Index:    1.z
//       uint debugRenderChannel;       // Index:    1.w
//       uint decayWriteOffset;         // Index:    2
//       uint decayWriteMaxCount;       // Index:    2.y
//       uint decayAtomicCounterIndex;  // Index:    2.z
//       float modelAlpha;              // Index:    2.w
//       float emissiveScale;           // Index:    3
//       float desaturationScale;       // Index:    3.y
//       float decayCoverageEstimation; // Index:    3.z
//       float3 quantScale;             // Index:    4
//       float3 quantBias;              // Index:    5
//
//   } resourceTables__modelData;       // Index:    0-5.z            Components:    23
//
// }
//
// cbuffer ConstBuf__viewData
// {
//
//   struct ViewData
//   {
//
//       float4x4 view;                 // Index:    0
//       float4x4 invView;              // Index:    4
//       float4x4 proj;                 // Index:    8
//       float4x4 invViewProjNoZReproj; // Index:   12
//       float4x4 viewProj;             // Index:   16
//       float4x4 invViewProj;          // Index:   20
//       float4x4 previousViewProj;     // Index:   24
//       float4 prevLodEyePos;          // Index:   28
//       float4 lodEyePos;              // Index:   29
//       float4 viewDirDepthBias;       // Index:   30
//       float3 eyePos;                 // Index:   31
//       float2 viewportSize;           // Index:   32
//       float2 invViewportSize;        // Index:   32.z
//       float4 mirrorPlaneWS;          // Index:   33
//       float2 mirrorViewportSize;     // Index:   34
//       float2 opaqueRefractionViewportSize;// Index:   34.z
//       float windTime;                // Index:   35
//       float deltaTime;               // Index:   35.y
//       float depthReprojectScale;     // Index:   35.z
//       float depthReprojectBias;      // Index:   35.w
//       uint shadowViewType;           // Index:   36
//       float normalDepthBias;         // Index:   36.y
//       float noNormalAA;              // Index:   36.z
//       float noNormalFromAlpha;       // Index:   36.w
//       float noOpaqueTransparency;    // Index:   37
//       float translucentAmount;       // Index:   37.y
//       uint framePhase;               // Index:   37.z
//       float cameraAmbientExposure;   // Index:   37.w
//       float fxExposure;              // Index:   38
//       float fxAmbientExposure;       // Index:   38.y
//       uint checkerboardPhase;        // Index:   38.z
//       float sparkleIntensityScale;   // Index:   38.w
//
//   } resourceTables__viewData;        // Index:    0-38             Components:   156
                                        // Textures:  t8-t10
//
// }
//
// cbuffer ConstBuf__materialData
// {
//
//   struct MaterialData
//   {
//
//       float muscle_cst_AlphaBlendAmount;// Index:    0
//       float3 Ice_cst_Tint;           // Index:    0.y
//       float Ice_cst_AlphaBlendAmount;// Index:    1
//       float Ice_cst_AlphaReference;  // Index:    1.y
//       float3 Ice_cst_EmissiveTint;   // Index:    2
//       float3 IceArms_cst_Tint;       // Index:    3
//       float IceArms_cst_AlphaBlendAmount;// Index:    3.w
//       float IceArms_cst_AlphaReference;// Index:    4
//       float3 IceArms_cst_EmissiveTint;// Index:    4.y
//       float bruise_cst_AlphaReference;// Index:    5
//       float Blood_cst_AlphaReference;// Index:    5.y
//       float FX_Ice_ArmTattoe_cst_AlphaBlendAmount;// Index:    5.z
//       float FX_Ice_ArmTattoe_cst_AlphaReference;// Index:    5.w
//       float FX_Ice_Arm_cst_AlphaReference;// Index:    6
//       float healOFF_cst_AlphaBlendAmount;// Index:    6.y
//       float healOFF_cst_AlphaReference;// Index:    6.z
//       float healOFF_cst_EmissiveIntensity;// Index:    6.w
//       float bloodHands_cst_AlphaBlendAmount;// Index:    7
//
//   } resourceTables__materialData;    // Index:    0-7.x            Components:    29
                                        // Textures:  t11-t49
//
// }
//
//
// Resource Bindings:
//
// Name                                 Type  Format         Dim Slot Elements
// ------------------------------ ---------- ------- ----------- ---- --------
// resourceTables__viewData__smpPoint    sampler      NA          NA    0        1
// resourceTables__viewData__smpLinear    sampler      NA          NA    1        1
// resourceTables__viewData__smpLowAniso    sampler      NA          NA    2        1
// resourceTables__viewData.characterFX    texture   float         buf   10        1
// resourceTables__materialData.material_dudv1    texture  float4          2d   11        1
// resourceTables__materialData.material_dudv2    texture  float4          2d   12        1
// resourceTables__materialData.material_mudsnowregionmask    texture  float4          2d   13        1
// resourceTables__materialData.material_mudsnowregionid    texture  float4          2d   14        1
// resourceTables__materialData.material_mudsnowmask    texture  float4          2d   15        1
// resourceTables__materialData.material_mudsnownormal    texture  float4          2d   16        1
// resourceTables__materialData.material_bloodmask    texture  float4          2d   17        1
// resourceTables__materialData.material_firefrostmask    texture  float4          2d   18        1
// resourceTables__materialData.material_firefrostemissive    texture  float4          2d   19        1
// resourceTables__materialData.layer_0__diffuse    texture  float4          2d   20        1
// resourceTables__materialData.layer_0__normal    texture  float4          2d   21        1
// resourceTables__materialData.layer_0__gloss    texture  float4          2d   22        1
// resourceTables__materialData.layer_0__ao    texture  float4          2d   23        1
// resourceTables__materialData.layer_0__scatter    texture  float4          2d   24        1
// resourceTables__materialData.muscle_normal    texture  float4          2d   25        1
// resourceTables__materialData.Ice_diffuse    texture  float4          2d   26        1
// resourceTables__materialData.Ice_emissive    texture  float4          2d   27        1
// resourceTables__materialData.Ice_alpha    texture  float4          2d   28        1
// resourceTables__materialData.IceArms_diffuse    texture  float4          2d   29        1
// resourceTables__materialData.IceArms_emissive    texture  float4          2d   30        1
// resourceTables__materialData.IceArms_alpha    texture  float4          2d   31        1
// resourceTables__materialData.bruise_diffuse    texture  float4          2d   32        1
// resourceTables__materialData.bruise_alpha    texture  float4          2d   33        1
// resourceTables__materialData.Blood_alpha    texture  float4          2d   34        1
// resourceTables__materialData.FX_Ice_ArmTattoe_alpha    texture  float4          2d   35        1
// resourceTables__materialData.FX_Ice_Arm_diffuse    texture  float4          2d   36        1
// resourceTables__materialData.FX_Ice_Arm_normal    texture  float4          2d   37        1
// resourceTables__materialData.FX_Ice_Arm_gloss    texture  float4          2d   38        1
// resourceTables__materialData.FX_Ice_Arm_emissive    texture  float4          2d   39        1
// resourceTables__materialData.FX_Ice_Arm_scatter    texture  float4          2d   40        1
// resourceTables__materialData.FX_Ice_Arm_alpha    texture  float4          2d   41        1
// resourceTables__materialData.layer_8__diffuse    texture  float4          2d   42        1
// resourceTables__materialData.layer_8__normal    texture  float4          2d   43        1
// resourceTables__materialData.layer_8__gloss    texture  float4          2d   44        1
// resourceTables__materialData.layer_8__alpha    texture  float4          2d   45        1
// resourceTables__materialData.healOFF_emissive    texture  float4          2d   46        1
// resourceTables__materialData.healOFF_opacity    texture  float4          2d   47        1
// resourceTables__materialData.healOFF_alpha    texture  float4          2d   48        1
// resourceTables__materialData.bloodHands_normal    texture  float4          2d   49        1
// ConstBuf__modelData               cbuffer      NA          NA    1        1
// ConstBuf__viewData                cbuffer      NA          NA    3        1
// ConstBuf__materialData            cbuffer      NA          NA    4        1
//
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xyz
// VERT_ID                  0   x           1     NONE    uint
// TEXCOORD                 0   xy          2     NONE   float   xy
// TEXCOORD                 1   xy          3     NONE   float   xy
// NORMAL                   0   xyz         4     NONE   float   xyz
// TANGENT                  0   xyz         5     NONE   float   xyz
// BINORMAL                 0   xyz         6     NONE   float   xyz
// TEXCOORD                 8   xyz         7     NONE   float   xyz
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
// SV_Target                3   xyzw        3   TARGET   float   xyzw
// SV_Target                4   xy          4   TARGET   float   xy
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer cb1[4], immediateIndexed
dcl_constantbuffer cb3[38], immediateIndexed
dcl_constantbuffer cb4[8], immediateIndexed
dcl_sampler s0, mode_default
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_resource_buffer (float,float,float,float) t10
dcl_resource_texture2d (float,float,float,float) t11
dcl_resource_texture2d (float,float,float,float) t12
dcl_resource_texture2d (float,float,float,float) t13
dcl_resource_texture2d (float,float,float,float) t14
dcl_resource_texture2d (float,float,float,float) t15
dcl_resource_texture2d (float,float,float,float) t16
dcl_resource_texture2d (float,float,float,float) t17
dcl_resource_texture2d (float,float,float,float) t18
dcl_resource_texture2d (float,float,float,float) t19
dcl_resource_texture2d (float,float,float,float) t20
dcl_resource_texture2d (float,float,float,float) t21
dcl_resource_texture2d (float,float,float,float) t22
dcl_resource_texture2d (float,float,float,float) t23
dcl_resource_texture2d (float,float,float,float) t24
dcl_resource_texture2d (float,float,float,float) t25
dcl_resource_texture2d (float,float,float,float) t26
dcl_resource_texture2d (float,float,float,float) t27
dcl_resource_texture2d (float,float,float,float) t28
dcl_resource_texture2d (float,float,float,float) t29
dcl_resource_texture2d (float,float,float,float) t30
dcl_resource_texture2d (float,float,float,float) t31
dcl_resource_texture2d (float,float,float,float) t32
dcl_resource_texture2d (float,float,float,float) t33
dcl_resource_texture2d (float,float,float,float) t34
dcl_resource_texture2d (float,float,float,float) t35
dcl_resource_texture2d (float,float,float,float) t36
dcl_resource_texture2d (float,float,float,float) t37
dcl_resource_texture2d (float,float,float,float) t38
dcl_resource_texture2d (float,float,float,float) t39
dcl_resource_texture2d (float,float,float,float) t40
dcl_resource_texture2d (float,float,float,float) t41
dcl_resource_texture2d (float,float,float,float) t42
dcl_resource_texture2d (float,float,float,float) t43
dcl_resource_texture2d (float,float,float,float) t44
dcl_resource_texture2d (float,float,float,float) t45
dcl_resource_texture2d (float,float,float,float) t46
dcl_resource_texture2d (float,float,float,float) t47
dcl_resource_texture2d (float,float,float,float) t48
dcl_resource_texture2d (float,float,float,float) t49
dcl_input_ps_siv linear noperspective v0.xyz, position
dcl_input_ps linear v2.xy
dcl_input_ps linear v3.xy
dcl_input_ps linear v4.xyz
dcl_input_ps linear v5.xyz
dcl_input_ps linear v6.xyz
dcl_input_ps linear v7.xyz
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output o3.xyzw
dcl_output o4.xy
dcl_temps 50
dcl_resource_texture2d (float,float,float,float) t125
ld_indexable(texture2d)(float,float,float,float) r40.xyzw, l(0, 0, 0, 0), t125.xyzw

mul r0.xy, v0.xyxx, cb3[32].zwzz
mad r0.xy, r0.xyxx, l(2.000000, -2.000000, 0.000000, 0.000000), l(-1.000000, 1.000000, 0.000000, 0.000000)
dp3 r0.z, v4.xyzx, v4.xyzx
rsq r0.z, r0.z
mul r1.xyz, r0.zzzz, v4.xyzx
mov r2.xy, v2.xyxx
mov r2.z, l(1.000000)
dp3 r3.x, l(0.0922948346, -0.995731711, 0.951718450, 0.000000), r2.xyzx
dp3 r3.y, l(0.995731711, 0.0922948346, -0.0440132618, 0.000000), r2.xyzx
sample_indexable(texture2d)(float,float,float,float) r4.xyz, v2.xyxx, t20.xyzw, s2
lt r5.xyz, r4.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
mul r6.xyz, r4.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
log r4.xyz, r4.xyzx
mul r4.xyz, r4.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
exp r4.xyz, r4.xyzx
mad r4.xyz, r4.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
movc r4.xyz, r5.xyzx, r6.xyzx, r4.xyzx
sample_indexable(texture2d)(float,float,float,float) r5.xyz, v2.xyxx, t21.xyzw, s2
mad r5.xyz, r5.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r0.zw, v2.xyxx, t22.yzxw, s2
sample_indexable(texture2d)(float,float,float,float) r6.x, v2.xyxx, t23.zxyw, s2
sample_indexable(texture2d)(float,float,float,float) r7.xyzw, v2.xyxx, t24.xyzw, s1
dp3 r1.w, r5.xyzx, r5.xyzx
sqrt r1.w, r1.w
max r8.x, r1.w, l(0.000010)
rcp r1.w, r8.x
mul r9.xyz, r1.wwww, r5.xyzx
mul r0.w, r0.w, r0.w
mul r2.w, r0.w, l(0.160000)
mul r10.xyz, r4.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000)
mul r11.xyzw, r7.xyzw, l(0.562740, 0.061924, 0.016950, 1.000000)
lt r3.z, l(0.000000), cb4[0].x
if_nz r3.z
  sample_indexable(texture2d)(float,float,float,float) r12.xyz, v2.xyxx, t25.xyzw, s2
  mad r12.xyz, r12.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  dp3 r3.z, r12.xyzx, r12.xyzx
  sqrt r3.z, r3.z
  max r3.z, r3.z, l(0.000010)
  rcp r3.w, r3.z
  mul r12.xyz, r3.wwww, r12.xyzx
  mad r3.w, r5.z, r1.w, l(1.000000)
  max r9.w, r3.w, l(0.001000)
  mul r13.xyz, r12.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000)
  dp3 r3.w, r9.xywx, r13.xyzx
  mul r13.xyz, r3.wwww, r9.xywx
  div r13.xyz, r13.xyzx, r9.wwww
  mad r12.xyz, -r12.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r13.xyzx
  min r3.z, r3.z, r8.x
  add r3.z, -r8.x, r3.z
  mad r8.x, cb4[0].x, r3.z, r8.x
  mad r5.xyz, -r5.xyzx, r1.wwww, r12.xyzx
  mad r9.xyz, cb4[0].xxxx, r5.xyzx, r9.xyzx
  mul r4.xyz, r4.xyzx, cb4[0].xxxx
  mad r10.xyz, r4.xyzx, l(-5.960464122E-008, -5.960464122E-008, -5.960464122E-008, 0.000000), r10.xyzx
endif
sample_indexable(texture2d)(float,float,float,float) r1.w, v2.xyxx, t28.xywz, s2
add_sat r1.w, r1.w, -cb4[1].y
mul r1.w, r1.w, cb4[1].x
lt r3.z, l(0.000000), r1.w
if_nz r3.z
  sample_indexable(texture2d)(float,float,float,float) r3.zw, v2.xyxx, t11.zwxy, s1
  mad r3.zw, r3.zzzw, l(0.000000, 0.000000, 2.000000, 2.000000), l(0.000000, 0.000000, -0.996078432, -0.996078432)
  mul r4.x, l(124.999992), cb3[35].x
  frc r4.x, r4.x
  add r4.y, r4.x, l(-0.500000)
  mul r3.zw, r3.zzzw, l(0.000000, 0.000000, 1.295000, 1.295000)
  add r4.z, l(0.004000), cb3[35].x
  mul r4.yz, r4.yyzy, l(0.000000, 0.254000, 124.999992, 0.000000)
  frc r4.z, r4.z
  add r4.z, r4.z, l(-0.500000)
  mul r4.xz, r4.xxzx, l(6.28318548, 0.000000, 0.254000, 0.000000)
  sincos null, r4.x, r4.x
  mad r4.x, r4.x, l(0.500000), l(0.500000)
  mad r4.yw, r3.zzzw, r4.yyyy, v2.xxxy
  mul r4.yw, r4.yyyw, l(0.000000, 3.000000, 0.000000, 3.000000)
  mad r3.zw, r3.zzzw, r4.zzzz, v2.xxxy
  mul r3.zw, r3.zzzw, l(0.000000, 0.000000, 3.000000, 3.000000)
  sample_indexable(texture2d)(float,float,float,float) r5.xyz, v2.xyxx, t26.xyzw, s2
  lt r12.xyz, r5.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r13.xyz, r5.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r5.xyz, r5.xyzx
  mul r5.xyz, r5.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r5.xyz, r5.xyzx
  mad r5.xyz, r5.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r5.xyz, r12.xyzx, r13.xyzx, r5.xyzx
  sample_indexable(texture2d)(float,float,float,float) r4.yzw, r4.ywyy, t27.wxyz, s1
  sample_indexable(texture2d)(float,float,float,float) r12.xyz, r3.zwzz, t27.xyzw, s1
  add r12.xyz, -r4.yzwy, r12.xyzx
  mad r4.xyz, r4.xxxx, r12.xyzx, r4.yzwy
  mul r4.xyz, r4.xyzx, cb4[2].xyzx
  mul r4.xyz, r1.wwww, r4.xyzx
  lt r12.xyz, cb4[0].yzwy, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r13.xyz, l(12.920000, 12.920000, 12.920000, 0.000000), cb4[0].yzwy
  log r14.xyz, cb4[0].yzwy
  mul r14.xyz, r14.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r14.xyz, r14.xyzx
  mad r14.xyz, r14.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r12.xyz, r12.xyzx, r13.xyzx, r14.xyzx
  mul r5.xyz, r5.xyzx, r12.xyzx
  add r12.xyz, -r9.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
  mad r9.xyz, r1.wwww, r12.xyzx, r9.xyzx
  add r3.z, -r8.x, l(1.000000)
  mad r8.x, r1.w, r3.z, r8.x
  mad r7.xyzw, -r7.xyzw, l(0.562740, 0.061924, 0.016950, 1.000000), l(0.000000, 0.000000, 0.000000, 0.700000)
  mad r11.xyzw, r1.wwww, r7.xyzw, r11.xyzw
  mad r10.xyz, r5.xyzx, r1.wwww, r10.xyzx
  add r3.z, -r0.z, l(0.532431)
  mad r0.z, r1.w, r3.z, r0.z
  add r3.z, -r6.x, l(1.000000)
  mad r6.x, r1.w, r3.z, r6.x
  mad r0.w, -r0.w, l(0.160000), l(0.042000)
  mad r2.w, r1.w, r0.w, r2.w
  mul r4.xyz, r4.xyzx, l(80.000000, 80.000000, 80.000000, 0.000000)
else
  mov r4.xyz, l(0,0,0,0)
endif
sample_indexable(texture2d)(float,float,float,float) r0.w, v2.xyxx, t31.xyzw, s2
add_sat r0.w, r0.w, -cb4[4].x
mul r0.w, r0.w, cb4[3].w
lt r1.w, l(0.000000), r0.w
if_nz r1.w
  dp3 r5.x, l(0.707106888, -0.707106650, 0.499999881, 0.000000), r2.xyzx
  dp3 r5.y, l(0.707106650, 0.707106888, -0.207106769, 0.000000), r2.xyzx
  sample_indexable(texture2d)(float,float,float,float) r2.xyz, v2.xyxx, t29.xyzw, s2
  lt r7.xyz, r2.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r12.xyz, r2.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r2.xyz, r2.xyzx
  mul r2.xyz, r2.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r2.xyz, r2.xyzx
  mad r2.xyz, r2.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r2.xyz, r7.xyzx, r12.xyzx, r2.xyzx
  sample_indexable(texture2d)(float,float,float,float) r5.xyz, r5.xyxx, t30.xyzw, s1
  mul r5.xyz, r5.xyzx, cb4[4].yzwy
  lt r7.xyz, cb4[3].xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r12.xyz, l(12.920000, 12.920000, 12.920000, 0.000000), cb4[3].xyzx
  log r13.xyz, cb4[3].xyzx
  mul r13.xyz, r13.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r13.xyz, r13.xyzx
  mad r13.xyz, r13.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r7.xyz, r7.xyzx, r12.xyzx, r13.xyzx
  add r12.xyz, -r9.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
  mad r9.xyz, r0.wwww, r12.xyzx, r9.xyzx
  add r1.w, -r8.x, l(1.000000)
  mad r8.x, r0.w, r1.w, r8.x
  add r12.xyzw, -r11.xyzw, l(0.000000, 0.000000, 0.000000, 0.142883)
  mad r11.xyzw, r0.wwww, r12.xyzw, r11.xyzw
  mad r2.xyz, r2.xyzx, r7.xyzx, -r10.xyzx
  mad r10.xyz, r0.wwww, r2.xyzx, r10.xyzx
  add r1.w, -r0.z, l(0.900000)
  mad r0.z, r0.w, r1.w, r0.z
  add r1.w, -r6.x, l(1.000000)
  mad r6.x, r0.w, r1.w, r6.x
  add r1.w, -r2.w, l(0.042000)
  mad r2.w, r0.w, r1.w, r2.w
  mad r2.xyz, r5.xyzx, l(3.000000, 3.000000, 3.000000, 0.000000), -r4.xyzx
  mad r4.xyz, r0.wwww, r2.xyzx, r4.xyzx
endif
sample_indexable(texture2d)(float,float,float,float) r0.w, v2.xyxx, t33.xywz, s2
add r0.w, r0.w, -cb4[5].x
mul_sat r0.w, r0.w, l(6.32099247)
lt r1.w, l(0.000000), r0.w
if_nz r1.w
  sample_indexable(texture2d)(float,float,float,float) r2.xyz, v2.xyxx, t32.xyzw, s2
  lt r5.xyz, r2.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r7.xyz, r2.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r2.xyz, r2.xyzx
  mul r2.xyz, r2.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r2.xyz, r2.xyzx
  mad r2.xyz, r2.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r2.xyz, r5.xyzx, r7.xyzx, r2.xyzx
  add r5.xyz, -r9.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
  mad r9.xyz, r0.wwww, r5.xyzx, r9.xyzx
  add r1.w, -r8.x, l(1.000000)
  mad r8.x, r0.w, r1.w, r8.x
  add r5.xyzw, -r11.xyzw, l(0.000000, 0.000000, 0.000000, 0.250000)
  mad r11.xyzw, r0.wwww, r5.xyzw, r11.xyzw
  mad r2.xyz, r2.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), -r10.xyzx
  mad r10.xyz, r0.wwww, r2.xyzx, r10.xyzx
  add r1.w, -r0.z, l(0.459253)
  mad r0.z, r0.w, r1.w, r0.z
  add r1.w, -r6.x, l(1.000000)
  mad r6.x, r0.w, r1.w, r6.x
  add r1.w, -r2.w, l(0.039000)
  mad r2.w, r0.w, r1.w, r2.w
  mad r4.xyz, r0.wwww, -r4.xyzx, r4.xyzx
endif
sample_indexable(texture2d)(float,float,float,float) r0.w, v2.xyxx, t34.xyzw, s2
add r0.w, r0.w, -cb4[5].y
mul_sat r0.w, r0.w, l(2.54999924)
lt r1.w, l(0.000000), r0.w
if_nz r1.w
  add r2.xyz, -r9.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
  mad r9.xyz, r0.wwww, r2.xyzx, r9.xyzx
  add r1.w, -r8.x, l(1.000000)
  mad r8.x, r0.w, r1.w, r8.x
  mad r11.xyzw, r0.wwww, -r11.xyzw, r11.xyzw
  add r2.xyz, -r10.xyzx, l(0.286274612, 0.0313725993, 0.0313725993, 0.000000)
  mad r10.xyz, r0.wwww, r2.xyzx, r10.xyzx
  add r1.w, -r0.z, l(0.500000)
  mad r0.z, r0.w, r1.w, r0.z
  add r1.w, -r6.x, l(1.000000)
  mad r6.x, r0.w, r1.w, r6.x
  add r1.w, -r2.w, l(0.041000)
  mad r2.w, r0.w, r1.w, r2.w
  mad r4.xyz, r0.wwww, -r4.xyzx, r4.xyzx
endif
sample_indexable(texture2d)(float,float,float,float) r0.w, v2.xyxx, t35.xyzw, s2
add_sat r0.w, r0.w, -cb4[5].w
mul r0.w, r0.w, cb4[5].z
lt r1.w, l(0.000000), r0.w
if_nz r1.w
  add r2.xyz, -r9.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
  mad r9.xyz, r0.wwww, r2.xyzx, r9.xyzx
  add r1.w, -r8.x, l(1.000000)
  mad r8.x, r0.w, r1.w, r8.x
  add r5.xyzw, -r11.xyzw, l(0.000000, 0.000000, 0.000000, 1.000000)
  mad r11.xyzw, r0.wwww, r5.xyzw, r11.xyzw
  mad r10.xyz, r0.wwww, -r10.xyzx, r10.xyzx
  add r1.w, -r0.z, l(0.353000)
  mad r0.z, r0.w, r1.w, r0.z
  add r1.w, -r6.x, l(1.000000)
  mad r6.x, r0.w, r1.w, r6.x
  add r1.w, -r2.w, l(0.042000)
  mad r2.w, r0.w, r1.w, r2.w
  add r2.xyz, -r4.xyzx, l(0.307134, 5.149650, 10.000000, 0.000000)
  mad r4.xyz, r0.wwww, r2.xyzx, r4.xyzx
endif
sample_indexable(texture2d)(float,float,float,float) r0.w, v2.xyxx, t41.yzwx, s2
add r0.w, r0.w, -cb4[6].x
mul_sat r2.xy, r0.wwww, l(100000000.000000, 3.64285469, 0.000000, 0.000000)
mul r0.w, r2.x, l(0.700000)
deriv_rtx_fine r1.w, r0.w
deriv_rty_fine r0.w, r0.w
lt r2.x, l(0.000000), r2.y
ne r2.z, r1.w, l(0.000000)
or r2.z, r2.z, r2.x
ne r3.z, r0.w, l(0.000000)
or r2.z, r2.z, r3.z
if_nz r2.z
  mul r3.zw, v2.xxxy, l(0.000000, 0.000000, 10.000000, 10.000000)
  sample_indexable(texture2d)(float,float,float,float) r5.xyz, r3.zwzz, t36.xyzw, s2
  lt r7.xyz, r5.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r12.xyz, r5.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r5.xyz, r5.xyzx
  mul r5.xyz, r5.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r5.xyz, r5.xyzx
  mad r5.xyz, r5.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r5.xyz, r7.xyzx, r12.xyzx, r5.xyzx
  sample_indexable(texture2d)(float,float,float,float) r7.xyz, r3.zwzz, t37.xyzw, s2
  mad r7.xyz, r7.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r8.zw, r3.zwzz, t38.yzxw, s2
  sample_indexable(texture2d)(float,float,float,float) r12.xyz, r3.zwzz, t39.xyzw, s1
  sample_indexable(texture2d)(float,float,float,float) r13.xyzw, r3.zwzz, t40.xyzw, s1
  dp3 r2.z, r7.xyzx, r7.xyzx
  sqrt r2.z, r2.z
  max r2.z, r2.z, l(0.000010)
  rcp r4.w, r2.z
  mul r5.w, r8.w, r8.w
  if_nz r2.x
    add r2.x, -r8.x, r2.z
    mad r8.x, r2.y, r2.x, r8.x
    mad r7.xyz, r7.xyzx, r4.wwww, -r9.xyzx
    mad r9.xyz, r2.yyyy, r7.xyzx, r9.xyzx
    mad r7.xyzw, r13.xyzw, l(0.562740, 0.061924, 0.016950, 1.000000), -r11.xyzw
    mad r11.xyzw, r2.yyyy, r7.xyzw, r11.xyzw
    mad r5.xyz, r5.xyzx, l(0.905882418, 0.999999940, 0.999999940, 0.000000), -r10.xyzx
    mad r10.xyz, r2.yyyy, r5.xyzx, r10.xyzx
    add r2.x, -r0.z, r8.z
    mad r0.z, r2.y, r2.x, r0.z
    add r2.x, -r6.x, l(1.000000)
    mad r6.x, r2.y, r2.x, r6.x
    mad r2.x, r5.w, l(0.160000), -r2.w
    mad r2.w, r2.y, r2.x, r2.w
    mad r5.xyz, r12.xyzx, l(3.000000, 3.000000, 3.000000, 0.000000), -r4.xyzx
    mad r4.xyz, r2.yyyy, r5.xyzx, r4.xyzx
    mov r2.xy, r9.xyxx
  else
    mov r2.xy, r9.xyxx
  endif
  ne r4.w, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].w
  mul r1.w, r1.w, l(0.010000)
  mul r0.w, r0.w, l(0.010000)
  deriv_rtx_fine r5.xy, r3.zwzz
  deriv_rty_fine r5.zw, r3.zzzw
  dp2 r7.x, r5.xyxx, r5.xyxx
  dp2 r7.y, r5.zwzz, r5.zwzz
  max r7.x, r7.x, l(0.001000)
  div r5.xy, r5.xyxx, r7.xxxx
  max r7.x, r7.y, l(0.001000)
  div r5.zw, r5.zzzw, r7.xxxx
  mul r5.zw, r0.wwww, r5.zzzw
  mad r5.xy, r5.xyxx, r1.wwww, r5.zwzz
  mad r9.xy, -r5.xyxx, l(1.000000, -1.000000, 0.000000, 0.000000), r2.xyxx
  dp3 r0.w, r9.xyzx, r9.xyzx
  rsq r0.w, r0.w
  mul r5.xyz, r0.wwww, r9.xyzx
  mov r2.z, r9.z
  movc r9.xyz, r4.wwww, r2.xyzx, r5.xyzx
else
  mov r3.zw, v2.xxxy
endif
sample_indexable(texture2d)(float,float,float,float) r0.w, v2.xyxx, t45.xzwy, s2
mov_sat r0.w, r0.w
lt r1.w, l(0.000000), r0.w
if_nz r1.w
  mul r3.zw, v2.xxxy, l(0.000000, 0.000000, 25.000000, 25.000000)
  sample_indexable(texture2d)(float,float,float,float) r2.xyz, r3.zwzz, t42.xyzw, s2
  lt r5.xyz, r2.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r7.xyz, r2.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r2.xyz, r2.xyzx
  mul r2.xyz, r2.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r2.xyz, r2.xyzx
  mad r2.xyz, r2.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r2.xyz, r5.xyzx, r7.xyzx, r2.xyzx
  sample_indexable(texture2d)(float,float,float,float) r5.xyz, r3.zwzz, t43.xyzw, s2
  mad r5.xyz, r5.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r1.w, r3.zwzz, t44.yzwx, s2
  dp3 r4.w, r5.xyzx, r5.xyzx
  sqrt r4.w, r4.w
  max r4.w, r4.w, l(0.000010)
  rcp r5.w, r4.w
  mul r5.xyz, r5.wwww, r5.xyzx
  mul r2.xyz, r10.xyzx, r2.xyzx
  mul r0.w, r0.w, l(0.500000)
  add r5.w, r9.z, l(1.000000)
  max r9.w, r5.w, l(0.001000)
  mul r7.xyz, r5.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000)
  dp3 r5.w, r9.xywx, r7.xyzx
  mul r7.xyz, r5.wwww, r9.xywx
  div r7.xyz, r7.xyzx, r9.wwww
  mad r5.xyz, -r5.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r7.xyzx
  min r4.w, r4.w, r8.x
  add r4.w, -r8.x, r4.w
  mad r8.x, r0.w, r4.w, r8.x
  add r5.xyz, -r9.xyzx, r5.xyzx
  mad r9.xyz, r0.wwww, r5.xyzx, r9.xyzx
  mad r1.w, r0.z, r1.w, -r0.z
  mad r0.z, r0.w, r1.w, r0.z
  mad r2.xyz, r2.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), -r10.xyzx
  mad r10.xyz, r0.wwww, r2.xyzx, r10.xyzx
endif
sample_indexable(texture2d)(float,float,float,float) r0.w, v2.xyxx, t47.xyzw, s2
sample_indexable(texture2d)(float,float,float,float) r1.w, r3.xyxx, t48.yzwx, s2
mad r0.w, r1.w, r0.w, -cb4[6].z
mul_sat r0.w, r0.w, l(8.500004)
mul r5.x, r0.w, cb4[6].y
lt r0.w, l(0.000000), r5.x
if_nz r0.w
  mad r0.w, v0.z, cb3[35].z, cb3[35].w
  rcp r0.w, r0.w
  mov r7.z, -r0.w
  mul r7.xy, r0.xyxx, r7.zzzz
  mov r7.w, l(1.000000)

add r40.w, r7.z, -r40.y
mad r7.x, -r40.x, r40.w, r7.x

  dp4 r2.z, r7.xyzw, cb3[12].xyzw
  dp4 r2.x, r7.xyzw, cb3[13].xyzw
  dp4 r2.y, r7.xyzw, cb3[14].xyzw
  add r7.xyz, -r2.zxyz, cb3[29].xyzx

//Tessellation specular PS..
mul r41.xyz, r40.yyyy, cb3[16].xyzx
mul r41.w, cb3[16].x, cb3[16].x
mad r41.w, cb3[16].y, cb3[16].y, r41.w
mad r41.w, cb3[16].z, cb3[16].z, r41.w
div r41.xyz, r41.xyzx, r41.wwww
mad r7.x, r40.x, r41.x, r7.x
mad r7.y, r40.x, r41.y, r7.y
mad r7.z, r40.x, r41.z, r7.z

  dp3 r0.w, r7.xyzx, r7.xyzx
  rsq r0.w, r0.w
  mul r7.xyz, r0.wwww, r7.xyzx
  sample_indexable(texture2d)(float,float,float,float) r3.xy, v2.xyxx, t12.xyzw, s1
  mad r3.xy, r3.xyxx, l(2.000000, 2.000000, 0.000000, 0.000000), l(-0.996078432, -0.996078432, 0.000000, 0.000000)
  mul r0.w, l(10.000000), cb3[35].x
  frc r0.w, r0.w
  add r1.w, r0.w, l(-0.500000)
  mul r3.xy, r3.xyxx, l(8.134770, 8.134770, 0.000000, 0.000000)
  mul r1.w, r1.w, l(0.191711)
  add r4.w, l(0.050000), cb3[35].x
  mul r4.w, r4.w, l(10.000000)
  frc r4.w, r4.w
  add r4.w, r4.w, l(-0.500000)
  mul r4.w, r4.w, l(0.191711)
  mul r0.w, r0.w, l(6.28318548)
  sincos null, r0.w, r0.w
  mad r0.w, r0.w, l(0.500000), l(0.500000)
  dp3 r7.w, r7.xyzx, r1.xyzx
  max r7.w, r7.w, l(0.000100)
  div r7.xyz, r7.xyzx, r7.wwww
  mul r7.xyz, r7.xyzx, l(0.0517578013, 0.0517578013, 0.0517578013, 0.000000)
  dp3 r7.w, -r7.xyzx, v5.xyzx
  dp3 r7.y, -r7.xyzx, v6.xyzx
  mov r7.x, -r7.w
  deriv_rtx_fine r7.zw, v2.xxxy
  deriv_rty_fine r8.zw, v2.yyyx
  deriv_rtx_fine r12.xyz, r2.yzxy
  deriv_rty_fine r2.xyz, r2.xyzx
  mul r7.w, r7.w, r8.w
  mad r7.z, r7.z, r8.z, -r7.w
  mul r13.xyz, r2.xyzx, r12.xyzx
  mad r2.xyz, r12.zxyz, r2.yzxy, -r13.xyzx
  dp3 r2.x, r2.xyzx, r2.xyzx
  sqrt r2.x, r2.x
  lt r2.y, l(0.000000), r2.x
  div r2.x, |r7.z|, r2.x
  sqrt r2.x, r2.x
  and r2.x, r2.x, r2.y
  mul r2.xy, r2.xxxx, r7.xyxx
  mad r7.xy, r3.xyxx, r1.wwww, -r2.xyxx
  mad r2.xy, r3.xyxx, r4.wwww, -r2.xyxx
  add r3.xy, r7.xyxx, v2.xyxx
  add r2.xy, r2.xyxx, v2.xyxx
  sample_indexable(texture2d)(float,float,float,float) r7.xyz, r3.xyxx, t46.xyzw, s1
  sample_indexable(texture2d)(float,float,float,float) r2.xyz, r2.xyxx, t46.xyzw, s1
  add r2.xyz, -r7.xyzx, r2.xyzx
  mad r7.xyz, r0.wwww, r2.xyzx, r7.xyzx
  mov r7.w, l(1.000000)
  mul r2.xyz, r7.xywx, cb4[6].wwww
  mov r5.y, r7.z
  mul r2.xyz, r2.xyzx, r5.xxyx
  add r7.xyz, -r9.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
  mad r9.xyz, r5.xxxx, r7.xyzx, r9.xyzx
  add r0.w, -r8.x, l(1.000000)
  mad r8.x, r5.x, r0.w, r8.x
  mad r11.xyzw, r5.xxxx, -r11.xyzw, r11.xyzw
  add r0.w, -r0.z, l(0.050000)
  mad r0.z, r5.x, r0.w, r0.z
  add r0.w, -r6.x, l(1.000000)
  mad r6.x, r5.x, r0.w, r6.x
  add r0.w, -r2.w, l(0.042000)
  mad r2.w, r5.x, r0.w, r2.w
  mov r5.zw, l(0,0,0.0703601018,0.623960)
  mad r4.xyz, r2.xyzx, r5.zwxz, r4.xyzx
endif
sample_indexable(texture2d)(float,float,float,float) r0.w, v2.xyxx, t25.xyzw, s2
mov_sat r0.w, r0.w
mul r0.w, r0.w, cb4[7].x
lt r1.w, l(0.000000), r0.w
if_nz r1.w
  mul r3.zw, v2.xxxy, l(0.000000, 0.000000, 10.000000, 10.000000)
  sample_indexable(texture2d)(float,float,float,float) r2.xyz, r3.zwzz, t49.xyzw, s2
  mad r2.xyz, r2.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  dp3 r1.w, r2.xyzx, r2.xyzx
  sqrt r1.w, r1.w
  max r1.w, r1.w, l(0.000010)
  rcp r3.x, r1.w
  add r1.w, -r8.x, r1.w
  mad r8.x, r0.w, r1.w, r8.x
  mad r2.xyz, r2.xyzx, r3.xxxx, -r9.xyzx
  mad r9.xyz, r0.wwww, r2.xyzx, r9.xyzx
  mad r11.xyzw, r0.wwww, -r11.xyzw, r11.xyzw
  add r2.xyz, -r10.xyzx, l(0.236816436, 0.0657822862, 0.0657822862, 0.000000)
  mad r10.xyz, r0.wwww, r2.xyzx, r10.xyzx
  add r1.w, -r0.z, l(0.900000)
  mad r0.z, r0.w, r1.w, r0.z
  add r1.w, -r6.x, l(1.000000)
  mad r6.x, r0.w, r1.w, r6.x
  add r1.w, -r2.w, l(0.042000)
  mad r2.w, r0.w, r1.w, r2.w
  mad r4.xyz, r0.wwww, -r4.xyzx, r4.xyzx
endif
sample_indexable(texture2d)(float,float,float,float) r2.xyz, v3.xyxx, t13.xyzw, s1
sample_indexable(texture2d)(float,float,float,float) r5.xyz, v3.xyxx, t14.xyzw, s0
mul r5.xyzw, r5.yzxy, l(255.000000, 255.000000, 255.000000, 255.000000)
ftoi r5.xyzw, r5.xyzw
imax r5.xyzw, r5.xyzw, l(0, 0, 0, 0)
imin r5.xyzw, r5.xyzw, l(31, 31, 31, 31)
bfi r7.xyz, l(24, 24, 24, 0), l(8, 8, 8, 0), cb1[1].zzzz, r5.zwyz
ld_indexable(buffer)(float,float,float,float) r0.w, r7.xxxx, t10.yzwx
mul r0.w, r2.x, r0.w
ld_indexable(buffer)(float,float,float,float) r1.w, r7.yyyy, t10.yzwx
mul r1.w, r2.y, r1.w
ld_indexable(buffer)(float,float,float,float) r3.x, r7.zzzz, t10.xyzw
mul r3.x, r2.z, r3.x
max r1.w, r1.w, r3.x
max r0.w, r0.w, r1.w
bfi r7.xyzw, l(24, 24, 24, 24), l(8, 8, 8, 8), cb1[1].zzzz, l(32, 64, 96, 128)
iadd r12.xyzw, r5.zwyz, r7.xxxy
ld_indexable(buffer)(float,float,float,float) r1.w, r12.xxxx, t10.yzwx
mul r1.w, r2.x, r1.w
ld_indexable(buffer)(float,float,float,float) r3.x, r12.yyyy, t10.xyzw
mul r3.x, r2.y, r3.x
ld_indexable(buffer)(float,float,float,float) r3.y, r12.zzzz, t10.yxzw
mul r3.y, r2.z, r3.y
max r3.x, r3.y, r3.x
max r1.w, r1.w, r3.x
iadd r13.xyzw, r5.wyzw, r7.yyzz
ld_indexable(buffer)(float,float,float,float) r3.x, r12.wwww, t10.xyzw
mul r3.x, r2.x, r3.x
ld_indexable(buffer)(float,float,float,float) r3.y, r13.xxxx, t10.yxzw
mul r3.y, r2.y, r3.y
ld_indexable(buffer)(float,float,float,float) r4.w, r13.yyyy, t10.yzwx
mul r4.w, r2.z, r4.w
max r3.y, r3.y, r4.w
max r3.x, r3.y, r3.x
iadd r7.xyzw, r5.yzwy, r7.zwww
ld_indexable(buffer)(float,float,float,float) r3.y, r13.zzzz, t10.yxzw
mul r3.y, r2.x, r3.y
ld_indexable(buffer)(float,float,float,float) r4.w, r13.wwww, t10.yzwx
mul r4.w, r2.y, r4.w
ld_indexable(buffer)(float,float,float,float) r7.x, r7.xxxx, t10.xyzw
mul r7.x, r2.z, r7.x
max r4.w, r4.w, r7.x
max r3.y, r3.y, r4.w
ld_indexable(buffer)(float,float,float,float) r4.w, r7.yyyy, t10.yzwx
mul r4.w, r2.x, r4.w
ld_indexable(buffer)(float,float,float,float) r7.x, r7.zzzz, t10.xyzw
mul r7.x, r2.y, r7.x
ld_indexable(buffer)(float,float,float,float) r7.y, r7.wwww, t10.yxzw
mul r7.y, r2.z, r7.y
max r7.x, r7.y, r7.x
max r4.w, r4.w, r7.x
bfi r7.xyz, l(24, 24, 24, 0), l(8, 8, 8, 0), cb1[1].zzzz, l(160, 192, 224, 0)
iadd r12.xyzw, r5.zwyz, r7.xxxy
ld_indexable(buffer)(float,float,float,float) r7.x, r12.xxxx, t10.xyzw
mul r7.x, r2.x, r7.x
ld_indexable(buffer)(float,float,float,float) r7.w, r12.yyyy, t10.yzwx
mul r7.w, r2.y, r7.w
ld_indexable(buffer)(float,float,float,float) r8.z, r12.zzzz, t10.yzxw
mul r8.z, r2.z, r8.z
max r7.w, r7.w, r8.z
max r7.x, r7.w, r7.x
iadd r13.xyzw, r5.xyzw, r7.yyzz
ld_indexable(buffer)(float,float,float,float) r5.x, r12.wwww, t10.xyzw
mul r5.x, r2.x, r5.x
ld_indexable(buffer)(float,float,float,float) r5.z, r13.xxxx, t10.yzxw
mul r5.z, r2.y, r5.z
ld_indexable(buffer)(float,float,float,float) r5.w, r13.yyyy, t10.yzwx
mul r5.w, r2.z, r5.w
max r5.z, r5.w, r5.z
max r5.x, r5.z, r5.x
iadd r5.y, r5.y, r7.z
ld_indexable(buffer)(float,float,float,float) r5.z, r13.zzzz, t10.yzxw
mul r2.x, r2.x, r5.z
ld_indexable(buffer)(float,float,float,float) r5.z, r13.wwww, t10.yzxw
mul r2.y, r2.y, r5.z
ld_indexable(buffer)(float,float,float,float) r5.y, r5.yyyy, t10.yxzw
mul r2.z, r2.z, r5.y
max r2.y, r2.z, r2.y
max r2.x, r2.y, r2.x
lt r2.y, l(0.000000), r0.w
lt r2.z, l(0.000000), r1.w
or r5.y, r2.z, r2.y
if_nz r5.y
  mul r12.xyzw, v2.xyxy, l(10.000000, 10.000000, 8.000000, 8.000000)
  sample_indexable(texture2d)(float,float,float,float) r5.yzw, r12.xyxx, t16.wxyz, s2
  mad r5.yzw, r5.yyzw, l(0.000000, 2.007874, 2.007874, 2.007874), l(0.000000, -1.007874, -1.007874, -1.007874)
  sample_indexable(texture2d)(float,float,float,float) r7.y, r12.zwzz, t15.yxzw, s2
  if_nz r2.y
    add r0.w, -r0.w, l(1.000000)
    add r0.w, -r0.w, r7.y
    mul_sat r0.w, r0.w, l(2.58620453)
    lt r2.y, l(0.000000), r0.w
    if_nz r2.y
      dp3 r2.y, r5.yzwy, r5.yzwy
      sqrt r2.y, r2.y
      max r2.y, r2.y, l(0.000010)
      rcp r7.z, r2.y
      add r2.y, -r8.x, r2.y
      mad r8.x, r0.w, r2.y, r8.x
      mad r13.xyz, r5.yzwy, r7.zzzz, -r9.xyzx
      mad r9.xyz, r0.wwww, r13.xyzx, r9.xyzx
      mad r11.xyzw, r0.wwww, -r11.xyzw, r11.xyzw
      add r13.xyz, -r10.xyzx, l(0.266666561, 0.215686351, 0.207843065, 0.000000)
      mad r10.xyz, r0.wwww, r13.xyzx, r10.xyzx
      add r2.y, -r0.z, l(0.736800)
      mad r0.z, r0.w, r2.y, r0.z
      add r2.y, -r6.x, l(1.000000)
      mad r6.x, r0.w, r2.y, r6.x
      add r2.y, -r2.w, l(0.042000)
      mad r2.w, r0.w, r2.y, r2.w
      mad r4.xyz, r0.wwww, -r4.xyzx, r4.xyzx
    endif
    mov r3.zw, r12.xxxy
  endif
  if_nz r2.z
    add r0.w, -r1.w, l(1.000000)
    add r0.w, -r0.w, r7.y
    mul_sat r0.w, r0.w, l(2.54999924)
    lt r1.w, l(0.000000), r0.w
    if_nz r1.w
      dp3 r1.w, r5.yzwy, r5.yzwy
      sqrt r1.w, r1.w
      max r1.w, r1.w, l(0.000010)
      rcp r2.y, r1.w
      mul r0.w, r0.w, l(0.500000)
      add r1.w, -r8.x, r1.w
      mad r8.x, r0.w, r1.w, r8.x
      mad r5.yzw, r5.yyzw, r2.yyyy, -r9.xxyz
      mad r9.xyz, r0.wwww, r5.yzwy, r9.xyzx
      mad r11.xyzw, r0.wwww, -r11.xyzw, r11.xyzw
      add r5.yzw, -r10.xxyz, l(0.000000, 0.999999940, 0.999999940, 0.999999940)
      mad r10.xyz, r0.wwww, r5.yzwy, r10.xyzx
      add r1.w, -r0.z, l(0.257779092)
      mad r0.z, r0.w, r1.w, r0.z
      add r1.w, -r6.x, l(1.000000)
      mad r6.x, r0.w, r1.w, r6.x
      add r1.w, -r2.w, l(0.042000)
      mad r2.w, r0.w, r1.w, r2.w
      mad r4.xyz, r0.wwww, -r4.xyzx, r4.xyzx
    endif
    mov r3.zw, r12.xxxy
  endif
endif
lt r0.w, l(0.000000), r3.x
if_nz r0.w
  mul r2.yz, v2.xxyx, l(0.000000, 5.000000, 5.000000, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r0.w, r2.yzyy, t17.yzwx, s2
  add r1.w, -r3.x, l(1.000000)
  add r0.w, r0.w, -r1.w
  mov_sat r1.w, r0.w
  mad r1.w, r1.w, l(3.14159274), l(-1.57079637)
  sincos r1.w, null, r1.w
  mad r1.w, r1.w, l(0.500000), l(0.500000)
  mul_sat r0.w, r0.w, l(2.83648515)
  mul r1.w, r1.w, l(0.090000)
  deriv_rtx_fine r2.y, r1.w
  deriv_rty_fine r1.w, r1.w
  lt r2.z, l(0.000000), r0.w
  if_nz r2.z
    add r5.yzw, -r9.xxyz, l(0.000000, 0.000000, 0.000000, 1.000000)
    mad r9.xyz, r0.wwww, r5.yzwy, r9.xyzx
    add r2.z, -r8.x, l(1.000000)
    mad r8.x, r0.w, r2.z, r8.x
    mad r11.xyzw, r0.wwww, -r11.xyzw, r11.xyzw
    add r5.yzw, -r10.xxyz, l(0.000000, 0.184313625, 0.000000, 0.000000)
    mad r10.xyz, r0.wwww, r5.yzwy, r10.xyzx
    add r2.z, -r0.z, l(0.900000)
    mad r0.z, r0.w, r2.z, r0.z
    add r2.z, -r6.x, l(1.000000)
    mad r6.x, r0.w, r2.z, r6.x
    add r2.z, -r2.w, l(0.042000)
    mad r2.w, r0.w, r2.z, r2.w
    mad r4.xyz, r0.wwww, -r4.xyzx, r4.xyzx
    mov r12.xy, r9.xyxx
  else
    mov r12.xy, r9.xyxx
  endif
  ne r0.w, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].w
  mul r2.y, r2.y, l(0.010000)
  mul r1.w, r1.w, l(0.010000)
  deriv_rtx_fine r5.yz, r3.zzwz
  deriv_rty_fine r3.xz, r3.zzwz
  dp2 r2.z, r5.yzyy, r5.yzyy
  dp2 r3.w, r3.xzxx, r3.xzxx
  max r2.z, r2.z, l(0.001000)
  div r5.yz, r5.yyzy, r2.zzzz
  max r2.z, r3.w, l(0.001000)
  div r3.xz, r3.xxzx, r2.zzzz
  mul r3.xz, r1.wwww, r3.xxzx
  mad r2.yz, r5.yyzy, r2.yyyy, r3.xxzx
  mad r9.xy, -r2.yzyy, l(1.000000, -1.000000, 0.000000, 0.000000), r12.xyxx
  dp3 r1.w, r9.xyzx, r9.xyzx
  rsq r1.w, r1.w
  mul r3.xzw, r1.wwww, r9.xxyz
  mov r12.z, r9.z
  movc r9.xyz, r0.wwww, r12.xyzx, r3.xzwx
endif
lt r0.w, l(0.000000), r3.y
lt r1.w, l(0.000000), r4.w
or r2.y, r0.w, r1.w
lt r2.z, l(0.000000), r5.x
or r2.y, r2.z, r2.y
lt r3.x, l(0.000000), r2.x
or r2.y, r2.y, r3.x
if_nz r2.y
  mul r3.zw, v2.xxxy, l(0.000000, 0.000000, 5.000000, 5.000000)
  sample_indexable(texture2d)(float,float,float,float) r5.yzw, r3.zwzz, t19.wxyz, s1
  sample_indexable(texture2d)(float,float,float,float) r2.y, v2.xyxx, t18.yxzw, s2
  if_nz r0.w
    add r0.w, -r3.y, l(1.000000)
    add r0.w, -r0.w, r2.y
    mul_sat r0.w, r0.w, l(1.48756182)
    lt r3.y, l(0.000000), r0.w
    if_nz r3.y
      add r3.yzw, -r9.xxyz, l(0.000000, 0.000000, 0.000000, 1.000000)
      mad r9.xyz, r0.wwww, r3.yzwy, r9.xyzx
      add r3.y, -r8.x, l(1.000000)
      mad r8.x, r0.w, r3.y, r8.x
      mad r11.xyzw, r0.wwww, -r11.xyzw, r11.xyzw
      add r3.yzw, -r10.xxyz, l(0.000000, 0.388244420, 0.000000, 0.000000)
      mad r10.xyz, r0.wwww, r3.yzwy, r10.xyzx
      mad r0.z, r0.w, -r0.z, r0.z
      add r3.y, -r6.x, l(1.000000)
      mad r6.x, r0.w, r3.y, r6.x
      add r3.y, -r2.w, l(0.018000)
      mad r2.w, r0.w, r3.y, r2.w
      mad r3.yzw, r5.yyzw, l(0.000000, 215.799011, 16.691010, 2.160759), -r4.xxyz
      mad r4.xyz, r0.wwww, r3.yzwy, r4.xyzx
    endif
  endif
  if_nz r1.w
    add r0.w, -r4.w, l(1.000000)
    add_sat r0.w, -r0.w, r2.y
    lt r1.w, l(0.000000), r0.w
    if_nz r1.w
      mul r0.w, r0.w, l(0.500000)
      add r3.yzw, -r9.xxyz, l(0.000000, 0.000000, 0.000000, 1.000000)
      mad r9.xyz, r0.wwww, r3.yzwy, r9.xyzx
      add r1.w, -r8.x, l(1.000000)
      mad r8.x, r0.w, r1.w, r8.x
      mad r11.xyzw, r0.wwww, -r11.xyzw, r11.xyzw
      add r3.yzw, -r10.xxyz, l(0.000000, 0.580391884, 0.807828188, 0.831372619)
      mad r10.xyz, r0.wwww, r3.yzwy, r10.xyzx
      add r1.w, -r0.z, l(1.000000)
      mad r0.z, r0.w, r1.w, r0.z
      add r1.w, -r6.x, l(1.000000)
      mad r6.x, r0.w, r1.w, r6.x
      add r1.w, -r2.w, l(0.018000)
      mad r2.w, r0.w, r1.w, r2.w
      mad r3.yzw, r5.yyzw, l(0.000000, 1.062564, 1.500000, 1.47342753), -r4.xxyz
      mad r4.xyz, r0.wwww, r3.yzwy, r4.xyzx
    endif
  endif
  if_nz r2.z
    add r0.w, -r5.x, l(1.000000)
    add_sat r0.w, -r0.w, r2.y
    lt r1.w, l(0.000000), r0.w
    if_nz r1.w
      mul r0.w, r0.w, l(0.700000)
      add r3.yzw, -r9.xxyz, l(0.000000, 0.000000, 0.000000, 1.000000)
      mad r9.xyz, r0.wwww, r3.yzwy, r9.xyzx
      add r1.w, -r8.x, l(1.000000)
      mad r8.x, r0.w, r1.w, r8.x
      mad r11.xyzw, r0.wwww, -r11.xyzw, r11.xyzw
      add r3.yzw, -r10.xxyz, l(0.000000, 0.513725579, 0.498039424, 0.247058898)
      mad r10.xyz, r0.wwww, r3.yzwy, r10.xyzx
      add r1.w, -r0.z, l(1.000000)
      mad r0.z, r0.w, r1.w, r0.z
      add r1.w, -r6.x, l(1.000000)
      mad r6.x, r0.w, r1.w, r6.x
      add r1.w, -r2.w, l(0.018000)
      mad r2.w, r0.w, r1.w, r2.w
      mad r3.yzw, r5.yyzw, l(0.000000, 0.956009, 1.000000, 0.313989), -r4.xxyz
      mad r4.xyz, r0.wwww, r3.yzwy, r4.xyzx
    endif
  endif
  if_nz r3.x
    add r0.w, -r2.x, l(1.000000)
    add_sat r0.w, -r0.w, r2.y
    lt r1.w, l(0.000000), r0.w
    if_nz r1.w
      mul r0.w, r0.w, l(0.250000)
      add r2.xyz, -r9.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
      mad r9.xyz, r0.wwww, r2.xyzx, r9.xyzx
      add r1.w, -r8.x, l(1.000000)
      mad r8.x, r0.w, r1.w, r8.x
      mad r11.xyzw, r0.wwww, -r11.xyzw, r11.xyzw
      add r2.xyz, -r10.xyzx, l(0.329802066, 0.340103745, 0.523559451, 0.000000)
      mad r10.xyz, r0.wwww, r2.xyzx, r10.xyzx
      add r1.w, -r0.z, l(1.000000)
      mad r0.z, r0.w, r1.w, r0.z
      add r1.w, -r6.x, l(1.000000)
      mad r6.x, r0.w, r1.w, r6.x
      add r1.w, -r2.w, l(0.018000)
      mad r2.w, r0.w, r1.w, r2.w
      mad r2.xyz, r5.yzwy, l(1.822130, 0.838494, 3.68737984, 0.000000), -r4.xyzx
      mad r4.xyz, r0.wwww, r2.xyzx, r4.xyzx
    endif
  endif
endif
lt r0.w, l(0.000000), r7.x
if_nz r0.w
  add r2.xy, -r0.zzzz, l(0.500000, 0.990000, 0.000000, 0.000000)
  mul_sat r0.w, r2.x, l(2.500000)
  add r3.xyz, r7.xxxx, l(-0.200000, -0.300000, -0.250000, 0.000000)
  mul_sat r3.xyz, r3.xyzx, l(1.250000, 1.47058821, 4.000000, 0.000000)
  mul r0.w, r0.w, r3.x
  mad r0.w, r0.w, l(1.200000), l(1.000000)
  mad r0.z, r3.y, r2.y, r0.z
  add r1.w, -r2.w, l(0.020000)
  mad r2.w, r3.z, r1.w, r2.w
  add r1.w, -r8.x, l(1.000000)
  mad r8.x, r3.y, r1.w, r8.x
  dp3 r1.w, r9.xyzx, r9.xyzx
  rsq r1.w, r1.w
  mul r9.xyz, r1.wwww, r9.xyzx
  add r1.w, -r6.x, l(1.000000)
  mad r6.x, r7.x, r1.w, r6.x
  log r2.xyz, r10.xyzx
  mul r2.xyz, r0.wwww, r2.xyzx
  exp r10.xyz, r2.xyzx
endif
dp3 r0.w, v5.xyzx, v5.xyzx
rsq r0.w, r0.w
mul r2.xyz, r0.wwww, v5.xyzx
dp3 r0.w, v6.xyzx, v6.xyzx
rsq r0.w, r0.w
mul r3.xyz, r0.wwww, v6.xyzx
dp3 r0.w, r9.xyzx, r9.xyzx
rsq r0.w, r0.w
mul r5.xyz, r0.wwww, r9.xyzx
mul r3.xyz, r3.xyzx, r5.yyyy
mad r2.xyz, r5.xxxx, r2.xyzx, r3.xyzx
mad r2.xyz, r5.zzzz, r1.xyzx, r2.xyzx
dp3 r0.w, r2.xyzx, r2.xyzx
rsq r0.w, r0.w
mul r2.xyz, r0.wwww, r2.xyzx
ne r0.w, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].z
deriv_rtx_fine r3.xyz, r1.xyzx
deriv_rty_fine r1.xyz, r1.xyzx
dp3 r1.w, r3.xyzx, r3.xyzx
dp3 r1.x, r1.xyzx, r1.xyzx
add r1.x, r1.x, r1.w
min r8.y, r1.x, l(0.300000)
movc r1.xy, r0.wwww, l(1.000000,0,0,0), r8.xyxx
add r0.z, -r0.z, l(1.000000)
mul r0.z, r0.z, r0.z
max r0.w, r1.x, l(0.600000)
mad r0.w, r0.w, l(-0.527635), l(0.520718)
max r0.w, r0.w, l(0.000000)
mad r0.z, r0.z, r0.z, r0.w
add r0.z, r1.y, r0.z
sqrt r0.z, r0.z
min r0.z, r0.z, l(1.000000)
max r0.z, r0.z, l(0.001000)
sqrt r0.z, r0.z
add r6.y, -r0.z, l(1.000000)
lt r0.z, r10.x, l(0.040450)
mul r0.w, r10.x, l(0.0773993805)
add r1.yzw, r10.xxyz, l(0.000000, 0.055000, 0.055000, 0.055000)
mul r1.yzw, r1.yyzw, l(0.000000, 0.947867334, 0.947867334, 0.947867334)
log r1.y, r1.y
mul r1.y, r1.y, l(2.400000)
exp r1.y, r1.y
movc r0.z, r0.z, r0.w, r1.y
lt r0.w, r10.y, l(0.040450)
mul r1.y, r10.y, l(0.0773993805)
log r1.z, r1.z
mul r1.z, r1.z, l(2.400000)
exp r1.z, r1.z
movc r0.w, r0.w, r1.y, r1.z
lt r1.y, r10.z, l(0.040450)
mul r1.z, r10.z, l(0.0773993805)
log r1.w, r1.w
mul r1.w, r1.w, l(2.400000)
exp r1.w, r1.w
movc r1.y, r1.y, r1.z, r1.w
mul r3.xyzw, r11.xyzw, cb3[37].yyyy
mul r1.z, l(0.600000), cb3[37].w
exp r1.z, r1.z
mul r4.xyz, r1.zzzz, r4.xyzx
mul r4.xyz, r4.xyzx, cb1[3].xxxx
and r1.z, l(8), cb1[0].y
max r1.w, r4.z, r4.y
max r1.w, r1.w, r4.x
lt r1.w, l(0.0000153787005), r1.w
max r4.w, r3.z, r3.y
max r4.w, r3.x, r4.w
lt r4.w, r4.w, l(0.010000)
or r4.w, r1.w, r4.w
movc r5.x, r4.w, l(0), l(1)
add r1.x, r1.x, l(-0.950000)
mul o1.w, r1.x, l(20.000000)
ftou r5.yz, v0.xxyx
sqrt r7.xyw, r0.zwzz
sqrt r7.z, r1.y
mul r8.xyz, r7.xywx, l(0.250000, 0.500000, -0.250000, 0.000000)
add r0.zw, r8.yyyy, r8.xxxz
mad r8.x, r7.z, l(0.250000), r0.z
dp2 r8.y, r7.wzww, l(0.500000, -0.500000, 0.000000, 0.000000)
mad r8.z, r7.z, l(-0.250000), r0.w
and r0.zw, r5.yyyz, l(0, 0, 1, 1)
ine r0.z, r0.w, r0.z
movc r0.zw, r0.zzzz, r8.xxxy, r8.xxxz
add o0.xy, r0.zwzz, l(0.000000, 0.498039216, 0.000000, 0.000000)
mul r0.z, r2.w, l(6.250000)
sqrt o0.w, r0.z
mad o1.xyz, r2.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
movc r0.z, r1.z, l(1), l(0)
and r0.w, r1.w, l(2)
iadd r0.z, r0.w, r0.z
iadd r0.z, r0.z, l(28)
imad r0.z, r5.x, l(32), r0.z
utof r0.z, r0.z
mul r6.z, r0.z, l(0.00392156886)
and r1.xyz, r4.xyzx, r1.wwww
movc o3.xyz, r4.wwww, r1.xyzx, r3.xyzx
max r0.z, |v7.z|, l(0.000001)

mov r37.xyz, v7.xyzx
ld_indexable(texture2d)(float,float,float,float) r41.xyzw, l(2, 0, 0, 0), t125.xyzw
ge r42.x, r41.x, l(5.0)
if_z r42.x
add r40.w, r37.z, -r41.y
mad r37.x, r41.x, r40.w, r37.x
else
add r40.w, r37.z, -r40.y
mad r37.x, r40.x, r40.w, r37.x
endif

div r0.zw, r37.xxxy, r0.zzzz
add o4.xy, -r0.zwzz, r0.xyxx
mov o0.z, l(0)
mov r6.w, l(0)
mov o2.xyzw, r6.xwyz
mov o3.w, r3.w
ret
// Approximately 875 instruction slots used
