//TAA objects PS from cache.
//
// Generated by Microsoft (R) HLSL Shader Compiler 10.0.10011.16384
//
//   using 3Dmigoto v1.3.16 on Fri Jan 14 20:07:28 2022
//
//
// Buffer Definitions:
//
// cbuffer ConstBuf__passData
// {
//
//   struct PassDataOpaqueAndRWDecal
//   {
//
//       float4x4 worldToBoatCap;       // Index:    0
//       float3 cameraPosInBoatSpace;   // Index:    4
//       float automaticWetnessFromHeightHeight;// Index:    4.w
//       float automaticWetnessFromHeightTransitionDistance;// Index:    5
//       float automaticWetnessFromHeightAmount;// Index:    5.y
//       uint giBakeEnabled;            // Index:    5.z
//       uint giBakerMaxFragments;      // Index:    5.w
//       float giRejectionThreshold;    // Index:    6
//       float3 giProjectionX;          // Index:    6.y
//       float3 giProjectionY;          // Index:    7
//       float3 giProjectionZ;          // Index:    8
//
//   } resourceTables__passData;        // Index:    0-8.z            Components:    35
//
// }
//
// cbuffer ConstBuf__modelData
// {
//
//   struct ModelData
//   {
//
//       uint lightGroupID;             // Index:    0
//       uint modelFlags;               // Index:    0.y
//       float lodFade;                 // Index:    0.z
//       float displacementBlend;       // Index:    0.w
//       int turbulenceDataIdx;         // Index:    1
//       int instanceOffset;            // Index:    1.y
//       int characterFxIdx;            // Index:    1.z
//       uint debugRenderChannel;       // Index:    1.w
//       uint decayWriteOffset;         // Index:    2
//       uint decayWriteMaxCount;       // Index:    2.y
//       uint decayAtomicCounterIndex;  // Index:    2.z
//       float modelAlpha;              // Index:    2.w
//       float emissiveScale;           // Index:    3
//       float desaturationScale;       // Index:    3.y
//       float decayCoverageEstimation; // Index:    3.z
//       float3 quantScale;             // Index:    4
//       float3 quantBias;              // Index:    5
//
//   } resourceTables__modelData;       // Index:    0-5.z            Components:    23
//
// }
//
// cbuffer ConstBuf__viewData
// {
//
//   struct ViewData
//   {
//
//       float4x4 view;                 // Index:    0
//       float4x4 invView;              // Index:    4
//       float4x4 proj;                 // Index:    8
//       float4x4 invViewProjNoZReproj; // Index:   12
//       float4x4 viewProj;             // Index:   16
//       float4x4 invViewProj;          // Index:   20
//       float4x4 previousViewProj;     // Index:   24
//       float4 prevLodEyePos;          // Index:   28
//       float4 lodEyePos;              // Index:   29
//       float4 viewDirDepthBias;       // Index:   30
//       float3 eyePos;                 // Index:   31
//       float2 viewportSize;           // Index:   32
//       float2 invViewportSize;        // Index:   32.z
//       float4 mirrorPlaneWS;          // Index:   33
//       float2 mirrorViewportSize;     // Index:   34
//       float2 opaqueRefractionViewportSize;// Index:   34.z
//       float windTime;                // Index:   35
//       float deltaTime;               // Index:   35.y
//       float depthReprojectScale;     // Index:   35.z
//       float depthReprojectBias;      // Index:   35.w
//       uint shadowViewType;           // Index:   36
//       float normalDepthBias;         // Index:   36.y
//       float noNormalAA;              // Index:   36.z
//       float noNormalFromAlpha;       // Index:   36.w
//       float noOpaqueTransparency;    // Index:   37
//       float translucentAmount;       // Index:   37.y
//       uint framePhase;               // Index:   37.z
//       float cameraAmbientExposure;   // Index:   37.w
//       float fxExposure;              // Index:   38
//       float fxAmbientExposure;       // Index:   38.y
//       uint checkerboardPhase;        // Index:   38.z
//       float sparkleIntensityScale;   // Index:   38.w
//
//   } resourceTables__viewData;        // Index:    0-38             Components:   156
//
// }
//
//
// Resource Bindings:
//
// Name                                 Type  Format         Dim Slot Elements
// ------------------------------ ---------- ------- ----------- ---- --------
// resourceTables__viewData__smpLinear    sampler      NA          NA    1        1
// resourceTables__viewData__smpLowAniso    sampler      NA          NA    2        1
// resourceTables__materialData.layer_0__diffuse    texture  float4          2d   11        1
// resourceTables__materialData.layer_0__normal    texture  float4          2d   12        1
// resourceTables__materialData.layer_0__gloss    texture  float4          2d   13        1
// resourceTables__materialData.layer_0__ao    texture  float4          2d   14        1
// resourceTables__materialData.layer_1__diffuse    texture  float4          2d   16        1
// resourceTables__materialData.layer_1__normal    texture  float4          2d   17        1
// resourceTables__materialData.layer_1__gloss    texture  float4          2d   18        1
// resourceTables__materialData.layer_1__ao    texture  float4          2d   19        1
// resourceTables__materialData.layer_1__opacity    texture  float4          2d   20        1
// resourceTables__materialData.layer_1__alpha    texture  float4          2d   21        1
// resourceTables__materialData.layer_2__diffuse    texture  float4          2d   22        1
// resourceTables__materialData.layer_2__normal    texture  float4          2d   23        1
// resourceTables__materialData.layer_2__gloss    texture  float4          2d   24        1
// resourceTables__materialData.layer_2__ao    texture  float4          2d   25        1
// resourceTables__materialData.layer_2__opacity    texture  float4          2d   26        1
// resourceTables__materialData.layer_3__diffuse    texture  float4          2d   28        1
// resourceTables__materialData.layer_3__normal    texture  float4          2d   29        1
// resourceTables__materialData.layer_3__opacity    texture  float4          2d   30        1
// resourceTables__materialData.layer_3__alpha    texture  float4          2d   31        1
// resourceTables__materialData.layer_4__diffuse    texture  float4          2d   32        1
// resourceTables__materialData.layer_4__normal    texture  float4          2d   33        1
// resourceTables__materialData.layer_4__ao    texture  float4          2d   34        1
// resourceTables__materialData.layer_5__diffuse    texture  float4          2d   35        1
// resourceTables__materialData.layer_5__normal    texture  float4          2d   36        1
// resourceTables__materialData.layer_5__gloss    texture  float4          2d   37        1
// resourceTables__materialData.layer_5__scatter    texture  float4          2d   40        1
// ConstBuf__passData                cbuffer      NA          NA    0        1
// ConstBuf__modelData               cbuffer      NA          NA    1        1
// ConstBuf__viewData                cbuffer      NA          NA    3        1
//
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xyz
// VERT_ID                  0   x           1     NONE    uint
// TEXCOORD                 0   xy          2     NONE   float   xy
// NORMAL                   0   xyz         3     NONE   float   xyz
// TANGENT                  0   xyz         4     NONE   float   xyz
// BINORMAL                 0   xyz         5     NONE   float   xyz
// TEXCOORD                 5   xyzw        6     NONE   float   xyzw
// TEXCOORD                 8   xyz         7     NONE   float   xyz
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
// SV_Target                3   xyzw        3   TARGET   float   xyzw
// SV_Target                4   xy          4   TARGET   float   xy
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer cb0[6], immediateIndexed
dcl_constantbuffer cb1[1], immediateIndexed
dcl_constantbuffer cb3[37], immediateIndexed
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_resource_texture2d (float,float,float,float) t11
dcl_resource_texture2d (float,float,float,float) t12
dcl_resource_texture2d (float,float,float,float) t13
dcl_resource_texture2d (float,float,float,float) t14
dcl_resource_texture2d (float,float,float,float) t16
dcl_resource_texture2d (float,float,float,float) t17
dcl_resource_texture2d (float,float,float,float) t18
dcl_resource_texture2d (float,float,float,float) t19
dcl_resource_texture2d (float,float,float,float) t20
dcl_resource_texture2d (float,float,float,float) t21
dcl_resource_texture2d (float,float,float,float) t22
dcl_resource_texture2d (float,float,float,float) t23
dcl_resource_texture2d (float,float,float,float) t24
dcl_resource_texture2d (float,float,float,float) t25
dcl_resource_texture2d (float,float,float,float) t26
dcl_resource_texture2d (float,float,float,float) t28
dcl_resource_texture2d (float,float,float,float) t29
dcl_resource_texture2d (float,float,float,float) t30
dcl_resource_texture2d (float,float,float,float) t31
dcl_resource_texture2d (float,float,float,float) t32
dcl_resource_texture2d (float,float,float,float) t33
dcl_resource_texture2d (float,float,float,float) t34
dcl_resource_texture2d (float,float,float,float) t35
dcl_resource_texture2d (float,float,float,float) t36
dcl_resource_texture2d (float,float,float,float) t37
dcl_resource_texture2d (float,float,float,float) t40
dcl_input_ps_siv linear noperspective v0.xyz, position
dcl_input_ps linear v2.xy
dcl_input_ps linear v3.xyz
dcl_input_ps linear v4.xyz
dcl_input_ps linear v5.xyz
dcl_input_ps linear v6.xyzw
dcl_input_ps linear v7.xyz
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output o3.xyzw
dcl_output o4.xy
dcl_temps 50
dcl_resource_texture2d (float,float,float,float) t125
ld_indexable(texture2d)(float,float,float,float) r40.xyzw, l(0, 0, 0, 0), t125.xyzw

mul r0.xy, v0.xyxx, cb3[32].zwzz
mad r0.xy, r0.xyxx, l(2.000000, -2.000000, 0.000000, 0.000000), l(-1.000000, 1.000000, 0.000000, 0.000000)
mad r0.z, v0.z, cb3[35].z, cb3[35].w
rcp r0.z, r0.z
mov r1.z, -r0.z
mul r1.xy, r0.xyxx, r1.zzzz
mov r1.w, l(1.000000)

add r40.w, r1.z, -r40.y
mad r1.x, -r40.x, r40.w, r1.x

dp4 r0.z, r1.xyzw, cb3[13].xyzw
dp3 r0.w, v3.xyzx, v3.xyzx
rsq r0.w, r0.w
mul r2.xyz, r0.wwww, v3.xyzx
mov r3.xy, v2.xyxx
mov r3.z, l(1.000000)
dp3 r4.x, l(-10.606554, -10.606649, 18.106602, 0.000000), r3.xyzx
dp3 r4.y, l(10.606649, -10.606554, 7.49995232, 0.000000), r3.xyzx
mul r3.xyzw, v2.xyxy, l(5.000000, 5.000000, 20.000000, 1.000000)
sample_indexable(texture2d)(float,float,float,float) r5.xyz, r4.xyxx, t11.xyzw, s2
lt r6.xyz, r5.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
mul r7.xyz, r5.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
log r5.xyz, r5.xyzx
mul r5.xyz, r5.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
exp r5.xyz, r5.xyzx
mad r5.xyz, r5.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
movc r5.xyz, r6.xyzx, r7.xyzx, r5.xyzx
sample_indexable(texture2d)(float,float,float,float) r6.xyz, r4.xyxx, t12.xyzw, s2
mad r6.xyz, r6.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
dp2 r7.x, l(-0.707103610, -0.707110, 0.000000, 0.000000), r6.xyxx
dp2 r7.y, l(0.707110, -0.707103610, 0.000000, 0.000000), r6.xyxx
sample_indexable(texture2d)(float,float,float,float) r8.xz, r4.xyxx, t13.xywz, s2
sample_indexable(texture2d)(float,float,float,float) r0.w, r4.xyxx, t14.xywz, s2
mov r7.z, r6.z
dp3 r2.w, r7.xyzx, r7.xyzx
sqrt r2.w, r2.w
max r2.w, r2.w, l(0.000010)
rcp r4.x, r2.w
mul r6.xyz, r4.xxxx, r7.xyzx
mul r4.y, r8.z, r8.z
mul r4.y, r4.y, l(0.160000)
mul r9.xyz, r5.xyzx, l(0.847058594, 0.854901969, 0.905882418, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r10.xyzw, r3.xyxx, t16.wxyz, s2
sample_indexable(texture2d)(float,float,float,float) r4.z, r3.xyxx, t20.xyzw, s2
sample_indexable(texture2d)(float,float,float,float) r4.w, v2.xyxx, t21.xyzw, s2
mov_sat r10.x, r10.x
mul r5.w, r4.w, r10.x
max r5.w, r4.z, r5.w
add r5.w, r5.w, l(-0.549020)
mul_sat r5.w, r5.w, l(3.18749475)
add r5.w, -r5.w, l(1.000000)
lt r7.w, l(0.000000), r5.w
if_nz r7.w
  lt r11.xyz, r10.yzwy, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r12.xyz, r10.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r10.xyz, r10.yzwy
  mul r10.xyz, r10.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r10.xyz, r10.xyzx
  mad r10.xyz, r10.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r10.xyz, r11.xyzx, r12.xyzx, r10.xyzx
  sample_indexable(texture2d)(float,float,float,float) r11.xyz, r3.xyxx, t17.xyzw, s2
  mad r11.xyz, r11.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r7.w, r3.xyxx, t18.yzwx, s2
  sample_indexable(texture2d)(float,float,float,float) r9.w, r3.xyxx, t19.xywz, s2
  dp3 r10.w, r11.xyzx, r11.xyzx
  sqrt r10.w, r10.w
  max r10.w, r10.w, l(0.000010)
  rcp r11.w, r10.w
  mul r11.xyz, r11.wwww, r11.xyzx
  mul r12.xyz, r10.xyzx, l(0.819607913, 0.549050629, 0.215686351, 0.000000)
  mul r5.w, r5.w, l(0.650000)
  mad r11.w, r7.z, r4.x, l(1.000000)
  max r6.w, r11.w, l(0.001000)
  mul r13.xyz, r11.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000)
  dp3 r11.w, r6.xywx, r13.xyzx
  mul r13.xyz, r6.xywx, r11.wwww
  div r13.xyz, r13.xyzx, r6.wwww
  mad r11.xyz, -r11.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r13.xyzx
  min r6.w, r2.w, r10.w
  add r6.w, -r2.w, r6.w
  mad r2.w, r5.w, r6.w, r2.w
  mad r7.xyz, -r7.xyzx, r4.xxxx, r11.xyzx
  mad r6.xyz, r5.wwww, r7.xyzx, r6.xyzx
  mad r4.x, r9.w, r0.w, -r0.w
  mad r0.w, r5.w, r4.x, r0.w
  lt r7.xyz, r5.xyzx, l(0.590277910, 0.584862351, 0.551948, 0.000000)
  mul r11.xyz, r9.xyzx, r12.xyzx
  add r11.xyz, r11.xyzx, r11.xyzx
  mad r12.xyz, -r5.xyzx, l(0.847058594, 0.854901969, 0.905882418, 0.000000), l(1.000000, 1.000000, 1.000000, 0.000000)
  add r12.xyz, r12.xyzx, r12.xyzx
  mad r10.xyz, -r10.xyzx, l(0.819607913, 0.549050629, 0.215686351, 0.000000), l(1.000000, 1.000000, 1.000000, 0.000000)
  mad r10.xyz, -r12.xyzx, r10.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
  movc r7.xyz, r7.xyzx, r11.xyzx, r10.xyzx
  mad r4.x, r8.x, r7.w, -r8.x
  mad r8.x, r5.w, r4.x, r8.x
  mad r5.xyz, -r5.xyzx, l(0.847058594, 0.854901969, 0.905882418, 0.000000), r7.xyzx
  mad r9.xyz, r5.wwww, r5.xyzx, r9.xyzx
endif
sample_indexable(texture2d)(float,float,float,float) r5.xyzw, r3.xyxx, t22.wxyz, s2
sample_indexable(texture2d)(float,float,float,float) r4.x, r3.xyxx, t26.xyzw, s1
dp3 r6.w, v4.xyzx, v4.xyzx
rsq r6.w, r6.w
mul r7.xyz, r6.wwww, v4.xyzx
dp3 r6.w, v5.xyzx, v5.xyzx
rsq r6.w, r6.w
mul r10.xyz, r6.wwww, v5.xyzx
dp3 r6.w, r6.xyzx, r6.xyzx
rsq r6.w, r6.w
mul r11.xyz, r6.wwww, r6.xyzx
mul r12.xyz, r10.xyzx, r11.yyyy
mad r11.xyw, r11.xxxx, r7.xyxz, r12.xyxz
mad r11.xyz, r11.zzzz, r2.xyzx, r11.xywx
dp3 r6.w, r11.xyzx, r11.xyzx
rsq r6.w, r6.w
mul r6.w, r6.w, r11.y
mad r6.w, r6.w, l(0.500000), l(0.353553414)
mul_sat r6.w, r6.w, l(2.25000215)
mul r4.w, r4.w, r6.w
mov_sat r5.x, r5.x
mul r4.w, r4.w, r5.x
mul r5.x, r4.w, v6.y
mad r4.w, r4.w, v6.y, l(-0.115967)
mul_sat r4.w, r4.w, l(7.25278854)
mad_sat r4.x, r4.x, r4.w, r4.z
min r4.z, r4.x, r5.x
add r4.z, r4.z, l(-0.115967)
mul_sat r4.z, r4.z, l(7.25278854)
lt r4.w, l(0.000000), r4.z
if_nz r4.w
  lt r11.xyz, r5.yzwy, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r12.xyz, r5.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r5.xyz, r5.yzwy
  mul r5.xyz, r5.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r5.xyz, r5.xyzx
  mad r5.xyz, r5.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r5.xyz, r11.xyzx, r12.xyzx, r5.xyzx
  sample_indexable(texture2d)(float,float,float,float) r11.xy, r3.xyxx, t24.xwyz, s2
  sample_indexable(texture2d)(float,float,float,float) r4.w, r3.xyxx, t25.xywz, s2
  mul r5.w, r11.y, r11.y
  sample_indexable(texture2d)(float,float,float,float) r11.yzw, r3.xyxx, t23.wxyz, s2
  mad r11.yzw, r11.yyzw, l(0.000000, 2.007874, 2.007874, 2.007874), l(0.000000, -1.007874, -1.007874, -1.007874)
  dp3 r6.w, r11.yzwy, r11.yzwy
  sqrt r6.w, r6.w
  rcp r7.w, r6.w
  add r6.w, -r2.w, r6.w
  mad r2.w, r4.z, r6.w, r2.w
  mad r11.yzw, r11.yyzw, r7.wwww, -r6.xxyz
  mad r6.xyz, r4.zzzz, r11.yzwy, r6.xyzx
  mad r5.xyz, r5.xyzx, l(0.756862462, 0.592172623, 0.494117737, 0.000000), -r9.xyzx
  mad r9.xyz, r4.zzzz, r5.xyzx, r9.xyzx
  add r5.x, -r8.x, r11.x
  mad r8.x, r4.z, r5.x, r8.x
  add r4.w, -r0.w, r4.w
  mad r0.w, r4.z, r4.w, r0.w
  mad r4.w, r5.w, l(0.160000), -r4.y
  mad r4.y, r4.z, r4.w, r4.y
endif
sample_indexable(texture2d)(float,float,float,float) r3.z, r3.zwzz, t30.yzxw, s1
sample_indexable(texture2d)(float,float,float,float) r3.w, v2.xyxx, t31.yzwx, s2
mul r3.w, r3.w, v6.x
mul r3.z, r4.x, r3.z
mad r3.z, r3.w, r3.z, l(-0.0156862997)
mul_sat r3.z, r3.z, l(31.874949)
lt r3.w, l(0.000000), r3.z
if_nz r3.w
  dp4 r3.w, r1.xyzw, cb3[12].xyzw
  dp4 r1.x, r1.xyzw, cb3[14].xyzw
  add r1.yz, v2.xxyx, v2.xxyx
  add r4.xzw, |r2.xxyz|, l(-0.200000, 0.000000, -0.200000, -0.200000)
  mul r4.xzw, r4.xxzw, l(7.000000, 0.000000, 7.000000, 7.000000)
  max r4.xzw, r4.xxzw, l(0.000000, 0.000000, 0.000000, 0.000000)
  add r1.w, r4.z, r4.x
  add r1.w, r4.w, r1.w
  div r4.xzw, r4.xxzw, r1.wwww
  mul r5.x, r3.w, l(0.200000)
  mul r5.y, r1.x, l(0.200000)
  sample_indexable(texture2d)(float,float,float,float) r11.xyz, r5.xyxx, t28.xyzw, s1
  mul r5.z, r0.z, l(0.200000)
  sample_indexable(texture2d)(float,float,float,float) r12.xyz, r5.yzyy, t28.xyzw, s1
  sample_indexable(texture2d)(float,float,float,float) r5.xyz, r5.xzxx, t28.xyzw, s1
  mul r11.xyz, r4.zzzz, r11.xyzx
  mad r11.xyz, r12.xyzx, r4.xxxx, r11.xyzx
  mad r4.xzw, r5.xxyz, r4.wwww, r11.xxyz
  lt r5.xyz, r4.xzwx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r11.xyz, r4.xzwx, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r4.xzw, r4.xxzw
  mul r4.xzw, r4.xxzw, l(0.416666657, 0.000000, 0.416666657, 0.416666657)
  exp r4.xzw, r4.xxzw
  mad r4.xzw, r4.xxzw, l(1.055000, 0.000000, 1.055000, 1.055000), l(-0.055000, 0.000000, -0.055000, -0.055000)
  movc r4.xzw, r5.xxyz, r11.xxyz, r4.xxzw
  sample_indexable(texture2d)(float,float,float,float) r1.xyz, r1.yzyy, t29.xyzw, s2
  mad r1.xyz, r1.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  dp3 r1.w, r1.xyzx, r1.xyzx
  sqrt r1.w, r1.w
  max r1.w, r1.w, l(0.000010)
  rcp r3.w, r1.w
  add r1.w, -r2.w, r1.w
  mad r2.w, r3.z, r1.w, r2.w
  mad r1.xyz, r1.xyzx, r3.wwww, -r6.xyzx
  mad r6.xyz, r3.zzzz, r1.xyzx, r6.xyzx
  mad r1.xyz, r4.xzwx, l(0.764706135, 0.654887080, 0.462744772, 0.000000), -r9.xyzx
  mad r9.xyz, r3.zzzz, r1.xyzx, r9.xyzx
  add r1.x, -r8.x, l(0.174771)
  mad r8.x, r3.z, r1.x, r8.x
  add r1.x, -r0.w, l(1.000000)
  mad r0.w, r3.z, r1.x, r0.w
  add r1.x, -r4.y, l(0.042000)
  mad r4.y, r3.z, r1.x, r4.y
endif
sample_indexable(texture2d)(float,float,float,float) r1.xyz, v2.xyxx, t32.xyzw, s2
lt r4.xzw, r1.xxyz, l(0.00313080009, 0.000000, 0.00313080009, 0.00313080009)
mul r5.xyz, r1.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
log r1.xyz, r1.xyzx
mul r1.xyz, r1.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
exp r1.xyz, r1.xyzx
mad r1.xyz, r1.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
movc r1.xyz, r4.xzwx, r5.xyzx, r1.xyzx
sample_indexable(texture2d)(float,float,float,float) r4.xzw, v2.xyxx, t33.xwyz, s2
mad r4.xzw, r4.xxzw, l(2.007874, 0.000000, 2.007874, 2.007874), l(-1.007874, 0.000000, -1.007874, -1.007874)
sample_indexable(texture2d)(float,float,float,float) r1.w, v2.xyxx, t34.xzwy, s2
dp3 r3.z, r4.xzwx, r4.xzwx
sqrt r3.z, r3.z
max r3.z, r3.z, l(0.000010)
rcp r3.w, r3.z
mul r4.xzw, r3.wwww, r4.xxzw
mul r5.xyz, r1.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000)
add r3.w, r6.z, l(1.000000)
max r6.z, r3.w, l(0.001000)
mul r11.xyz, r4.xzwx, l(-1.000000, -1.000000, 1.000000, 0.000000)
dp3 r3.w, r6.xyzx, r11.xyzx
mul r6.xyw, r3.wwww, r6.xyxz
div r6.xyz, r6.xywx, r6.zzzz
mad r4.xzw, -r4.xxzw, l(-1.000000, 0.000000, -1.000000, 1.000000), r6.xxyz
min r2.w, r2.w, r3.z
mul r3.z, r0.w, r1.w
lt r6.xyz, r9.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000)
mul r5.xyz, r9.xyzx, r5.xyzx
add r5.xyz, r5.xyzx, r5.xyzx
add r9.xyz, -r9.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
add r9.xyz, r9.xyzx, r9.xyzx
mad r1.xyz, -r1.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), l(1.000000, 1.000000, 1.000000, 0.000000)
mad r1.xyz, -r9.xyzx, r1.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
movc r1.xyz, r6.xyzx, r5.xyzx, r1.xyzx
sample_indexable(texture2d)(float,float,float,float) r5.xyzw, r3.xyxx, t35.wxyz, s2
mul r6.xy, v2.xyxx, l(15.000000, 15.000000, 0.000000, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r3.w, r6.xyxx, t31.yzwx, s2
mov_sat r5.x, r5.x
mul r3.w, r3.w, r5.x
mad r3.w, r3.w, v6.z, l(-0.568627)
mul_sat r6.xy, r3.wwww, l(2.54999924, 25.499992, 0.000000, 0.000000)
mul r3.w, r6.x, l(0.500000)
deriv_rtx_fine r5.x, r3.w
deriv_rty_fine r3.w, r3.w
lt r6.x, l(0.000000), r6.y
ne r6.z, r5.x, l(0.000000)
or r6.z, r6.z, r6.x
ne r6.w, r3.w, l(0.000000)
or r6.z, r6.w, r6.z
if_nz r6.z
  lt r9.xyz, r5.yzwy, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r11.xyz, r5.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r5.yzw, r5.yyzw
  mul r5.yzw, r5.yyzw, l(0.000000, 0.416666657, 0.416666657, 0.416666657)
  exp r5.yzw, r5.yyzw
  mad r5.yzw, r5.yyzw, l(0.000000, 1.055000, 1.055000, 1.055000), l(0.000000, -0.055000, -0.055000, -0.055000)
  movc r5.yzw, r9.xxyz, r11.xxyz, r5.yyzw
  sample_indexable(texture2d)(float,float,float,float) r9.xyzw, r3.xyxx, t36.xyzw, s2
  mad r9.xyz, r9.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r11.xyz, r3.xyxx, t37.xzwy, s2
  sample_indexable(texture2d)(float,float,float,float) r12.xyz, r3.xyxx, t40.xyzw, s1
  dp3 r6.z, r9.xyzx, r9.xyzx
  sqrt r6.z, r6.z
  max r6.z, r6.z, l(0.000010)
  rcp r6.w, r6.z
  mul r7.w, r11.z, r11.z
  mul r12.xyz, r11.yyyy, r12.xyzx
  if_nz r6.x
    add r6.x, -r2.w, r6.z
    mad r2.w, r6.y, r6.x, r2.w
    mad r6.xzw, r9.xxyz, r6.wwww, -r4.xxzw
    mad r4.xzw, r6.yyyy, r6.xxzw, r4.xxzw
    mul r6.xzw, r6.yyyy, r12.xxzy
    mad r5.yzw, r5.yyzw, l(0.000000, 0.680664301, 0.680664301, 0.680664301), -r1.xxyz
    mad r1.xyz, r6.yyyy, r5.yzwy, r1.xyzx
    add r5.y, -r8.x, r11.x
    mad r8.x, r6.y, r5.y, r8.x
    mad r0.w, -r1.w, r0.w, r9.w
    mad r3.z, r6.y, r0.w, r3.z
    mad r0.w, r7.w, l(0.160000), -r4.y
    mad r4.y, r6.y, r0.w, r4.y
    mul r8.w, r6.y, r11.y
    mov r9.xy, r4.xzxx
  else
    mov r8.y, l(0)
    mov r8.xw, r8.xxxy
    mov r6.xzw, l(0,0,0,0)
    mov r9.xy, r4.xzxx
  endif
  ne r0.w, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].w
  mul r1.w, r5.x, l(0.010000)
  mul r3.w, r3.w, l(0.010000)
  deriv_rtx_fine r5.xy, r3.xyxx
  deriv_rty_fine r3.xy, r3.xyxx
  dp2 r5.z, r5.xyxx, r5.xyxx
  dp2 r5.w, r3.xyxx, r3.xyxx
  max r5.z, r5.z, l(0.001000)
  div r5.xy, r5.xyxx, r5.zzzz
  max r5.z, r5.w, l(0.001000)
  div r3.xy, r3.xyxx, r5.zzzz
  mul r3.xy, r3.wwww, r3.xyxx
  mad r3.xy, r5.xyxx, r1.wwww, r3.xyxx
  mad r4.xz, -r3.xxyx, l(1.000000, 0.000000, -1.000000, 0.000000), r9.xxyx
  dp3 r1.w, r4.xzwx, r4.xzwx
  rsq r1.w, r1.w
  mul r3.xyw, r1.wwww, r4.xzxw
  mov r9.z, r4.w
  movc r4.xzw, r0.wwww, r9.xxyz, r3.xxyw
else
  mov r8.w, l(0)
  mov r6.xzw, l(0,0,0,0)
endif
add r0.w, v6.w, l(-0.117647)
mul_sat r0.w, r0.w, l(2.54999924)
mul r1.w, r0.w, l(0.800000)
mad r3.xy, r0.wwww, l(0.800000, 0.800000, 0.000000, 0.000000), l(-0.300000, -0.250000, 0.000000, 0.000000)
mul r3.xy, r3.yxyy, l(4.000000, 1.47058821, 0.000000, 0.000000)
max r0.w, r3.y, l(0.000000)
add r5.xyz, -r8.wwxw, l(1.500000, 1.000000, 0.990000, 0.000000)
mul r0.w, r0.w, r5.y
mov_sat r3.x, r3.x
mov_sat r5.x, r5.x
mul r3.x, r3.x, r5.x
mad r3.y, r0.w, r5.z, r8.x
add r3.w, -r4.y, l(0.020000)
mad r3.x, r3.x, r3.w, r4.y
max r0.w, r0.w, l(0.000000)
add r3.w, -r2.w, l(1.000000)
mad r9.x, r0.w, r3.w, r2.w
dp3 r0.w, r4.xzwx, r4.xzwx
rsq r0.w, r0.w
mul r4.xyz, r0.wwww, r4.xzwx
add r0.w, -r3.z, l(1.000000)
mad r8.y, r1.w, r0.w, r3.z
add r11.xyz, -r1.xyzx, l(0.180908322, 0.180908322, 0.180908322, 0.000000)
mad r1.xyz, r1.wwww, r11.xyzx, r1.xyzx
mul r10.xyz, r10.xyzx, r4.yyyy
mad r4.xyw, r4.xxxx, r7.xyxz, r10.xyxz
mad r4.xyz, r4.zzzz, r2.xyzx, r4.xywx
dp3 r0.w, r4.xyzx, r4.xyzx
rsq r0.w, r0.w
mul r4.xyz, r0.wwww, r4.xyzx
ne r0.w, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].z
deriv_rtx_fine r7.xyz, r2.xyzx
deriv_rty_fine r2.xyz, r2.xyzx
dp3 r1.w, r7.xyzx, r7.xyzx
dp3 r2.x, r2.xyzx, r2.xyzx
add r1.w, r1.w, r2.x
min r9.y, r1.w, l(0.300000)
movc r2.xy, r0.wwww, l(1.000000,0,0,0), r9.xyxx
add r0.w, -r3.y, l(1.000000)
mul r0.w, r0.w, r0.w
max r1.w, r2.x, l(0.600000)
mad r1.w, r1.w, l(-0.527635), l(0.520718)
max r1.w, r1.w, l(0.000000)
mad r0.w, r0.w, r0.w, r1.w
add r0.w, r2.y, r0.w
sqrt r0.w, r0.w
min r0.w, r0.w, l(1.000000)
max r0.w, r0.w, l(0.001000)
sqrt r0.w, r0.w
add r8.x, -r0.w, l(1.000000)
lt r2.yzw, r1.xxyz, l(0.000000, 0.040450, 0.040450, 0.040450)
mul r3.yzw, r1.xxyz, l(0.000000, 0.0773993805, 0.0773993805, 0.0773993805)
add r1.xyz, r1.xyzx, l(0.055000, 0.055000, 0.055000, 0.000000)
mul r1.xyz, r1.xyzx, l(0.947867334, 0.947867334, 0.947867334, 0.000000)
log r1.xyz, r1.xyzx
mul r1.xyz, r1.xyzx, l(2.400000, 2.400000, 2.400000, 0.000000)
exp r1.xyz, r1.xyzx
movc r1.xyz, r2.yzwy, r3.yzwy, r1.xyzx
lt r0.w, l(0.000000), cb0[5].y
if_nz r0.w
  add r0.z, r0.z, -cb0[4].w
  add r0.z, r0.z, cb0[5].x
  div r0.w, l(1.000000, 1.000000, 1.000000, 1.000000), cb0[5].x
  mul_sat r0.z, r0.w, r0.z
  add r0.z, -r0.z, l(1.000000)
  mul r0.w, r0.z, cb0[5].y
  add r2.yzw, -r8.xxxy, l(0.000000, 1.000000, 0.990000, 1.000000)
  mul r1.w, r2.y, l(0.160000)
  mad r7.xyzw, cb0[5].yyyy, r0.zzzz, l(-0.200000, -0.300000, -0.250000, -0.300000)
  mul_sat r7.xyzw, r7.xyzw, l(1.250000, 1.47058821, 4.000000, 1.66666663)
  mad r0.z, r7.x, r1.w, l(1.000000)
  mul r1.w, r5.y, r7.y
  mul r2.y, r5.x, r7.z
  mad r8.x, r1.w, r2.z, r8.x
  add r2.z, -r3.x, l(0.020000)
  mad r3.x, r2.y, r2.z, r3.x
  max r1.w, r7.w, r1.w
  add r2.y, -r2.x, l(1.000000)
  mad r2.x, r1.w, r2.y, r2.x
  mad r8.y, r0.w, r2.w, r8.y
  log r2.yzw, r1.xxyz
  mul r2.yzw, r0.zzzz, r2.yyzw
  exp r1.xyz, r2.yzwy
endif
and r0.z, l(8), cb1[0].y
max r0.w, r6.z, r6.w
max r0.w, r0.w, r6.x
mul r0.w, r8.w, r0.w
lt r0.w, l(0.010000), r0.w
add r1.w, r2.x, l(-0.950000)
mul o1.w, r1.w, l(20.000000)
ftou r2.xy, v0.xyxx
sqrt r1.xyzw, r1.xyzx
mul r3.yzw, r1.xxyw, l(0.000000, 0.250000, 0.500000, -0.250000)
add r1.xy, r3.zzzz, r3.ywyy
mad r5.x, r1.z, l(0.250000), r1.x
dp2 r5.y, r1.wzww, l(0.500000, -0.500000, 0.000000, 0.000000)
mad r5.z, r1.z, l(-0.250000), r1.y
and r1.xy, r2.xyxx, l(1, 1, 0, 0)
ine r1.x, r1.y, r1.x
movc r1.xy, r1.xxxx, r5.xyxx, r5.xzxx
add o0.xy, r1.xyxx, l(0.000000, 0.498039216, 0.000000, 0.000000)
mul r1.x, r3.x, l(6.250000)
sqrt o0.w, r1.x
mad o1.xyz, r4.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
movc r0.z, r0.z, l(25), l(24)
bfi r0.z, l(3), l(5), r0.w, r0.z
utof r0.z, r0.z
mul r8.z, r0.z, l(0.00392156886)
and o3.xyz, r6.xwzx, r0.wwww
max r0.z, |v7.z|, l(0.000001)

mov r37.xyz, v7.xyzx
ld_indexable(texture2d)(float,float,float,float) r41.xyzw, l(2, 0, 0, 0), t125.xyzw
ge r42.x, r41.x, l(5.0)
if_z r42.x
add r40.w, r37.z, -r41.y
mad r37.x, r41.x, r40.w, r37.x
else
add r40.w, r37.z, -r40.y
mad r37.x, r40.x, r40.w, r37.x
endif

div r0.zw, r37.xxxy, r0.zzzz
add o4.xy, -r0.zwzz, r0.xyxx
mov o0.z, l(0)
mov o2.xyzw, r8.ywxz
mov o3.w, l(0)
ret
// Approximately 435 instruction slots used
