//TAA objects PS from cache.
//
// Generated by Microsoft (R) HLSL Shader Compiler 10.0.10011.16384
//
//   using 3Dmigoto v1.3.16 on Fri Jan 14 20:08:00 2022
//
//
// Buffer Definitions:
//
// cbuffer ConstBuf__modelData
// {
//
//   struct ModelData
//   {
//
//       uint lightGroupID;             // Index:    0
//       uint modelFlags;               // Index:    0.y
//       float lodFade;                 // Index:    0.z
//       float displacementBlend;       // Index:    0.w
//       int turbulenceDataIdx;         // Index:    1
//       int instanceOffset;            // Index:    1.y
//       int characterFxIdx;            // Index:    1.z
//       uint debugRenderChannel;       // Index:    1.w
//       uint decayWriteOffset;         // Index:    2
//       uint decayWriteMaxCount;       // Index:    2.y
//       uint decayAtomicCounterIndex;  // Index:    2.z
//       float modelAlpha;              // Index:    2.w
//       float emissiveScale;           // Index:    3
//       float desaturationScale;       // Index:    3.y
//       float decayCoverageEstimation; // Index:    3.z
//       float3 quantScale;             // Index:    4
//       float3 quantBias;              // Index:    5
//
//   } resourceTables__modelData;       // Index:    0-5.z            Components:    23
//
// }
//
// cbuffer ConstBuf__viewData
// {
//
//   struct ViewData
//   {
//
//       float4x4 view;                 // Index:    0
//       float4x4 invView;              // Index:    4
//       float4x4 proj;                 // Index:    8
//       float4x4 invViewProjNoZReproj; // Index:   12
//       float4x4 viewProj;             // Index:   16
//       float4x4 invViewProj;          // Index:   20
//       float4x4 previousViewProj;     // Index:   24
//       float4 prevLodEyePos;          // Index:   28
//       float4 lodEyePos;              // Index:   29
//       float4 viewDirDepthBias;       // Index:   30
//       float3 eyePos;                 // Index:   31
//       float2 viewportSize;           // Index:   32
//       float2 invViewportSize;        // Index:   32.z
//       float4 mirrorPlaneWS;          // Index:   33
//       float2 mirrorViewportSize;     // Index:   34
//       float2 opaqueRefractionViewportSize;// Index:   34.z
//       float windTime;                // Index:   35
//       float deltaTime;               // Index:   35.y
//       float depthReprojectScale;     // Index:   35.z
//       float depthReprojectBias;      // Index:   35.w
//       uint shadowViewType;           // Index:   36
//       float normalDepthBias;         // Index:   36.y
//       float noNormalAA;              // Index:   36.z
//       float noNormalFromAlpha;       // Index:   36.w
//       float noOpaqueTransparency;    // Index:   37
//       float translucentAmount;       // Index:   37.y
//       uint framePhase;               // Index:   37.z
//       float cameraAmbientExposure;   // Index:   37.w
//       float fxExposure;              // Index:   38
//       float fxAmbientExposure;       // Index:   38.y
//       uint checkerboardPhase;        // Index:   38.z
//       float sparkleIntensityScale;   // Index:   38.w
//
//   } resourceTables__viewData;        // Index:    0-38             Components:   156
                                        // Textures:  t8-t10
//
// }
//
//
// Resource Bindings:
//
// Name                                 Type  Format         Dim Slot Elements
// ------------------------------ ---------- ------- ----------- ---- --------
// resourceTables__viewData__smpPoint    sampler      NA          NA    0        1
// resourceTables__viewData__smpLinear    sampler      NA          NA    1        1
// resourceTables__viewData__smpLowAniso    sampler      NA          NA    2        1
// resourceTables__viewData.characterFX    texture   float         buf   10        1
// resourceTables__materialData.material_mudsnowregionmask    texture  float4          2d   11        1
// resourceTables__materialData.material_mudsnowregionid    texture  float4          2d   12        1
// resourceTables__materialData.material_mudsnowmask    texture  float4          2d   13        1
// resourceTables__materialData.material_mudsnownormal    texture  float4          2d   14        1
// resourceTables__materialData.material_bloodmask    texture  float4          2d   15        1
// resourceTables__materialData.material_firefrostmask    texture  float4          2d   16        1
// resourceTables__materialData.material_firefrostemissive    texture  float4          2d   17        1
// resourceTables__materialData.layer_0__diffuse    texture  float4          2d   18        1
// resourceTables__materialData.layer_0__alpha    texture  float4          2d   19        1
// resourceTables__materialData.layer_1__diffuse    texture  float4          2d   20        1
// resourceTables__materialData.layer_1__alpha    texture  float4          2d   21        1
// resourceTables__materialData.layer_4__ao    texture  float4          2d   25        1
// ConstBuf__modelData               cbuffer      NA          NA    1        1
// ConstBuf__viewData                cbuffer      NA          NA    3        1
//
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xyz
// VERT_ID                  0   x           1     NONE    uint
// TEXCOORD                 0   xy          2     NONE   float   xy
// TEXCOORD                 1   xy          3     NONE   float   xy
// TEXCOORD                 2   xy          4     NONE   float   xy
// NORMAL                   0   xyz         5     NONE   float   xyz
// TANGENT                  0   xyz         6     NONE   float   xyz
// BINORMAL                 0   xyz         7     NONE   float   xyz
// TEXCOORD                 7   xyz         8     NONE   float   xyz
// TEXCOORD                 8   xyz         9     NONE   float   xyz
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
// SV_Target                3   xyzw        3   TARGET   float   xyzw
// SV_Target                4   xy          4   TARGET   float   xy
// SV_Depth                 0    N/A   oDepth    DEPTH   float    YES
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer cb1[4], immediateIndexed
dcl_constantbuffer cb3[38], immediateIndexed
dcl_sampler s0, mode_default
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_resource_buffer (float,float,float,float) t10
dcl_resource_texture2d (float,float,float,float) t11
dcl_resource_texture2d (float,float,float,float) t12
dcl_resource_texture2d (float,float,float,float) t13
dcl_resource_texture2d (float,float,float,float) t14
dcl_resource_texture2d (float,float,float,float) t15
dcl_resource_texture2d (float,float,float,float) t16
dcl_resource_texture2d (float,float,float,float) t17
dcl_resource_texture2d (float,float,float,float) t18
dcl_resource_texture2d (float,float,float,float) t19
dcl_resource_texture2d (float,float,float,float) t20
dcl_resource_texture2d (float,float,float,float) t21
dcl_resource_texture2d (float,float,float,float) t25
dcl_input_ps_siv linear noperspective v0.xyz, position
dcl_input_ps linear v2.xy
dcl_input_ps linear v3.xy
dcl_input_ps linear v4.xy
dcl_input_ps linear v5.xyz
dcl_input_ps linear v6.xyz
dcl_input_ps linear v7.xyz
dcl_input_ps linear v8.xyz
dcl_input_ps linear v9.xyz
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output o3.xyzw
dcl_output o4.xy
dcl_output oDepth
dcl_temps 50
dcl_resource_texture2d (float,float,float,float) t125
ld_indexable(texture2d)(float,float,float,float) r40.xyzw, l(0, 0, 0, 0), t125.xyzw

mul r0.xy, v0.xyxx, cb3[32].zwzz
mad r0.xy, r0.xyxx, l(2.000000, -2.000000, 0.000000, 0.000000), l(-1.000000, 1.000000, 0.000000, 0.000000)
add r1.xyz, -v8.xyzx, cb3[29].xyzx
dp3 r0.z, r1.xyzx, r1.xyzx
rsq r0.z, r0.z
mul r1.xyz, r0.zzzz, r1.xyzx
dp3 r0.z, v5.xyzx, v5.xyzx
rsq r0.z, r0.z
mul r2.xyz, r0.zzzz, v5.xyzx
sample_indexable(texture2d)(float,float,float,float) r0.z, v2.xyxx, t19.yzxw, s2
add_sat r0.z, r0.z, l(0.00634765998)
mul r0.z, r0.z, l(0.500000)
deriv_rtx_fine r0.w, r0.z
deriv_rty_fine r0.z, r0.z
sample_indexable(texture2d)(float,float,float,float) r3.xyz, v2.xyxx, t18.xyzw, s2
lt r4.xyz, r3.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
mul r5.xyz, r3.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
log r3.xyz, r3.xyzx
mul r3.xyz, r3.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
exp r3.xyz, r3.xyzx
mad r3.xyz, r3.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
movc r3.xyz, r4.xyzx, r5.xyzx, r3.xyzx
mul r4.xyz, r3.xyzx, l(0.320617616, 0.291873038, 0.263128310, 0.000000)
ne r5.xy, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].wzww
dp3 r1.w, v8.xyzx, v6.xyzx
dp3 r2.w, v8.xyzx, v7.xyzx
deriv_rtx_fine r6.x, r1.w
deriv_rtx_fine r6.y, r2.w
deriv_rty_fine r7.x, r1.w
deriv_rty_fine r7.y, r2.w
dp2 r1.w, r6.xyxx, r6.xyxx
sqrt r1.w, r1.w
dp2 r2.w, r7.xyxx, r7.xyxx
sqrt r2.w, r2.w
lt r3.w, l(0.001000), r1.w
rcp r1.w, r1.w
mul r5.zw, r1.wwww, r6.xxxy
and r5.zw, r3.wwww, r5.zzzw
lt r1.w, l(0.001000), r2.w
rcp r2.w, r2.w
mul r6.xy, r2.wwww, r7.xyxx
and r6.xy, r1.wwww, r6.xyxx
mul r6.zw, r0.zzzz, r6.xxxy
mad r7.xy, r5.zwzz, r0.wwww, r6.zwzz
mov r7.z, l(1.000000)
dp3 r0.z, r7.xyzx, r7.xyzx
rsq r0.z, r0.z
mul r7.xyz, r0.zzzz, r7.xyzx
movc r7.xyz, r5.xxxx, l(0,0,1.000000,0), r7.xyzx
sample_indexable(texture2d)(float,float,float,float) r0.zw, v2.xyxx, t21.zwxy, s2
mov_sat r0.z, r0.z
lt r1.w, l(0.000000), r0.z
if_nz r1.w
  sample_indexable(texture2d)(float,float,float,float) r8.xyz, v3.xyxx, t20.xyzw, s2
  lt r9.xyz, r8.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r10.xyz, r8.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r8.xyz, r8.xyzx
  mul r8.xyz, r8.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r8.xyz, r8.xyzx
  mad r8.xyz, r8.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r8.xyz, r9.xyzx, r10.xyzx, r8.xyzx
  add r9.xyz, -r7.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
  mad r7.xyz, r0.zzzz, r9.xyzx, r7.xyzx
  mad r8.xyz, r8.xyzx, l(0.819607913, 0.800015092, 0.678431273, 0.000000), -r4.xyzx
  mad r4.xyz, r0.zzzz, r8.xyzx, r4.xyzx
  mad r6.zw, r0.zzzz, l(0.000000, 0.000000, 0.0444399714, 0.0300000012), l(0.000000, 0.000000, 0.588867, 0.00499999896)
else
  mov r6.zw, l(0,0,0.588867,0.00499999896)
endif
sample_indexable(texture2d)(float,float,float,float) r0.z, v3.xyxx, t21.xyzw, s2
add_sat r0.z, r0.z, l(-0.270996)
lt r1.w, l(0.000000), r0.z
if_nz r1.w
  mul r0.z, r0.z, l(0.460000)
  add r8.xyz, -r4.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
  mad r3.xyz, -r3.xyzx, l(0.862610102, 0.766751707, 0.610571861, 0.000000), l(1.000000, 1.000000, 1.000000, 0.000000)
  mad r3.xyz, -r8.xyzx, r3.xyzx, -r4.xyzx
  add r3.xyz, r3.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
  mad r4.xyz, r0.zzzz, r3.xyzx, r4.xyzx
endif
add_sat r0.z, r0.w, l(0.219608)
lt r0.w, l(0.000000), r0.z
if_nz r0.w
  mul r0.z, r0.z, l(0.470000)
  add r3.xyz, -r7.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
  mad r7.xyz, r0.zzzz, r3.xyzx, r7.xyzx
  add r3.xyz, -r4.xyzx, l(0.305358827, 0.254466087, 0.213751584, 0.000000)
  mad r4.xyz, r0.zzzz, r3.xyzx, r4.xyzx
  add r0.w, -r6.z, l(0.0999756008)
  mad r6.z, r0.z, r0.w, r6.z
  add r0.w, -r6.w, l(0.005000)
  mad r6.w, r0.z, r0.w, r6.w
endif
sample_indexable(texture2d)(float,float,float,float) r3.x, v2.xyxx, t25.wxyz, s2
mul r8.xyz, r4.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r9.xyz, v4.xyxx, t11.xyzw, s1
sample_indexable(texture2d)(float,float,float,float) r10.xyz, v4.xyxx, t12.xyzw, s0
mul r10.xyzw, r10.yzxy, l(255.000000, 255.000000, 255.000000, 255.000000)
ftoi r10.xyzw, r10.xyzw
imax r10.xyzw, r10.xyzw, l(0, 0, 0, 0)
imin r10.xyzw, r10.xyzw, l(31, 31, 31, 31)
bfi r11.xyz, l(24, 24, 24, 0), l(8, 8, 8, 0), cb1[1].zzzz, r10.zwyz
ld_indexable(buffer)(float,float,float,float) r0.z, r11.xxxx, t10.yzxw
mul r0.z, r9.x, r0.z
ld_indexable(buffer)(float,float,float,float) r0.w, r11.yyyy, t10.yzwx
mul r0.w, r9.y, r0.w
ld_indexable(buffer)(float,float,float,float) r1.w, r11.zzzz, t10.yzwx
mul r1.w, r9.z, r1.w
max r0.w, r0.w, r1.w
max r0.z, r0.w, r0.z
bfi r11.xyzw, l(24, 24, 24, 24), l(8, 8, 8, 8), cb1[1].zzzz, l(32, 64, 96, 128)
iadd r12.xyzw, r10.zwyz, r11.xxxy
ld_indexable(buffer)(float,float,float,float) r0.w, r12.xxxx, t10.yzwx
mul r0.w, r9.x, r0.w
ld_indexable(buffer)(float,float,float,float) r1.w, r12.yyyy, t10.yzwx
mul r1.w, r9.y, r1.w
ld_indexable(buffer)(float,float,float,float) r2.w, r12.zzzz, t10.yzwx
mul r2.w, r9.z, r2.w
max r1.w, r1.w, r2.w
max r0.w, r0.w, r1.w
iadd r13.xyzw, r10.wyzw, r11.yyzz
ld_indexable(buffer)(float,float,float,float) r1.w, r12.wwww, t10.yzwx
mul r1.w, r9.x, r1.w
ld_indexable(buffer)(float,float,float,float) r2.w, r13.xxxx, t10.yzwx
mul r2.w, r9.y, r2.w
ld_indexable(buffer)(float,float,float,float) r4.w, r13.yyyy, t10.yzwx
mul r4.w, r9.z, r4.w
max r2.w, r2.w, r4.w
max r1.w, r1.w, r2.w
iadd r11.xyzw, r10.yzwy, r11.zwww
ld_indexable(buffer)(float,float,float,float) r2.w, r13.zzzz, t10.yzwx
mul r2.w, r9.x, r2.w
ld_indexable(buffer)(float,float,float,float) r4.w, r13.wwww, t10.yzwx
mul r4.w, r9.y, r4.w
ld_indexable(buffer)(float,float,float,float) r7.w, r11.xxxx, t10.yzwx
mul r7.w, r9.z, r7.w
max r4.w, r4.w, r7.w
max r2.w, r2.w, r4.w
ld_indexable(buffer)(float,float,float,float) r4.w, r11.yyyy, t10.yzwx
mul r4.w, r9.x, r4.w
ld_indexable(buffer)(float,float,float,float) r7.w, r11.zzzz, t10.yzwx
mul r7.w, r9.y, r7.w
ld_indexable(buffer)(float,float,float,float) r8.w, r11.wwww, t10.yzwx
mul r8.w, r9.z, r8.w
max r7.w, r7.w, r8.w
max r4.w, r4.w, r7.w
bfi r11.xyz, l(24, 24, 24, 0), l(8, 8, 8, 0), cb1[1].zzzz, l(160, 192, 224, 0)
iadd r12.xyzw, r10.zwyz, r11.xxxy
ld_indexable(buffer)(float,float,float,float) r7.w, r12.xxxx, t10.yzwx
mul r7.w, r9.x, r7.w
ld_indexable(buffer)(float,float,float,float) r8.w, r12.yyyy, t10.yzwx
mul r8.w, r9.y, r8.w
ld_indexable(buffer)(float,float,float,float) r9.w, r12.zzzz, t10.yzwx
mul r9.w, r9.z, r9.w
max r8.w, r8.w, r9.w
max r7.w, r7.w, r8.w
iadd r13.xyzw, r10.xyzw, r11.yyzz
ld_indexable(buffer)(float,float,float,float) r8.w, r12.wwww, t10.yzwx
mul r8.w, r9.x, r8.w
ld_indexable(buffer)(float,float,float,float) r9.w, r13.xxxx, t10.yzwx
mul r9.w, r9.y, r9.w
ld_indexable(buffer)(float,float,float,float) r10.x, r13.yyyy, t10.xyzw
mul r10.x, r9.z, r10.x
max r9.w, r9.w, r10.x
max r8.w, r8.w, r9.w
iadd r9.w, r10.y, r11.z
ld_indexable(buffer)(float,float,float,float) r10.x, r13.zzzz, t10.xyzw
mul r9.x, r9.x, r10.x
ld_indexable(buffer)(float,float,float,float) r10.x, r13.wwww, t10.xyzw
mul r9.y, r9.y, r10.x
ld_indexable(buffer)(float,float,float,float) r9.w, r9.wwww, t10.yzwx
mul r9.z, r9.z, r9.w
max r9.y, r9.z, r9.y
max r9.x, r9.y, r9.x
lt r9.yz, l(0.000000, 0.000000, 0.000000, 0.000000), r0.zzwz
or r9.w, r9.z, r9.y
if_nz r9.w
  mul r10.xyzw, v2.xyxy, l(10.000000, 10.000000, 8.000000, 8.000000)
  sample_indexable(texture2d)(float,float,float,float) r11.xyz, r10.xyxx, t14.xyzw, s2
  mad r11.xyz, r11.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r9.w, r10.zwzz, t13.yzwx, s2
  if_nz r9.y
    add r0.z, -r0.z, l(1.000000)
    add r0.z, -r0.z, r9.w
    mul_sat r0.z, r0.z, l(2.58620453)
    lt r10.z, l(0.000000), r0.z
    if_nz r10.z
      dp3 r10.z, r11.xyzx, r11.xyzx
      sqrt r10.z, r10.z
      max r10.z, r10.z, l(0.000010)
      rcp r10.w, r10.z
      add r10.z, r10.z, l(-1.000000)
      mad r12.x, r0.z, r10.z, l(1.000000)
      mad r13.xyz, r11.xyzx, r10.wwww, -r7.xyzx
      mad r7.xyz, r0.zzzz, r13.xyzx, r7.xyzx
      mad r4.xyz, -r4.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), l(0.266666561, 0.215686351, 0.207843065, 0.000000)
      mad r8.xyz, r0.zzzz, r4.xyzx, r8.xyzx
      add r4.x, -r6.z, l(0.736800)
      mad r6.z, r0.z, r4.x, r6.z
      add r4.x, -r3.x, l(1.000000)
      mad r3.x, r0.z, r4.x, r3.x
      add r4.x, -r6.w, l(0.042000)
      mad r6.w, r0.z, r4.x, r6.w
    else
      mov r12.x, l(1.000000)
    endif
    mov r4.xy, r10.xyxx
  else
    mov r12.x, l(1.000000)
    mov r4.xy, l(0,0,0,0)
  endif
  if_nz r9.z
    add r0.z, -r0.w, l(1.000000)
    add r0.z, -r0.z, r9.w
    mul_sat r0.z, r0.z, l(2.54999924)
    lt r0.w, l(0.000000), r0.z
    if_nz r0.w
      dp3 r0.w, r11.xyzx, r11.xyzx
      sqrt r0.w, r0.w
      max r0.w, r0.w, l(0.000010)
      rcp r4.z, r0.w
      mul r0.z, r0.z, l(0.500000)
      add r0.w, -r12.x, r0.w
      mad r12.x, r0.z, r0.w, r12.x
      mad r11.xyz, r11.xyzx, r4.zzzz, -r7.xyzx
      mad r7.xyz, r0.zzzz, r11.xyzx, r7.xyzx
      add r11.xyz, -r8.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000)
      mad r8.xyz, r0.zzzz, r11.xyzx, r8.xyzx
      add r0.w, -r6.z, l(0.257779092)
      mad r6.z, r0.z, r0.w, r6.z
      add r0.w, -r3.x, l(1.000000)
      mad r3.x, r0.z, r0.w, r3.x
      add r0.w, -r6.w, l(0.042000)
      mad r6.w, r0.z, r0.w, r6.w
    endif
    mov r4.xy, r10.xyxx
    mov r9.y, l(-1)
  endif
else
  mov r12.x, l(1.000000)
  mov r4.xy, l(0,0,0,0)
  mov r9.y, l(0)
endif
lt r0.z, l(0.000000), r1.w
if_nz r0.z
  mul r0.zw, v2.xxxy, l(0.000000, 0.000000, 5.000000, 5.000000)
  sample_indexable(texture2d)(float,float,float,float) r0.z, r0.zwzz, t15.yzxw, s2
  add r0.w, -r1.w, l(1.000000)
  add r0.z, -r0.w, r0.z
  mov_sat r0.w, r0.z
  mad r0.w, r0.w, l(3.14159274), l(-1.57079637)
  sincos r0.w, null, r0.w
  mad r0.w, r0.w, l(0.500000), l(0.500000)
  mul_sat r0.z, r0.z, l(2.83648515)
  mul r0.w, r0.w, l(0.090000)
  deriv_rtx_fine r1.w, r0.w
  deriv_rty_fine r0.w, r0.w
  lt r4.z, l(0.000000), r0.z
  if_nz r4.z
    add r10.xyz, -r7.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
    mad r7.xyz, r0.zzzz, r10.xyzx, r7.xyzx
    add r4.z, -r12.x, l(1.000000)
    mad r12.x, r0.z, r4.z, r12.x
    add r10.xyz, -r8.xyzx, l(0.184313625, 0.000000, 0.000000, 0.000000)
    mad r8.xyz, r0.zzzz, r10.xyzx, r8.xyzx
    add r4.z, -r6.z, l(0.900000)
    mad r6.z, r0.z, r4.z, r6.z
    add r4.z, -r3.x, l(1.000000)
    mad r3.x, r0.z, r4.z, r3.x
    add r4.z, -r6.w, l(0.042000)
    mad r6.w, r0.z, r4.z, r6.w
    mov r10.xy, r7.xyxx
  else
    mov r10.xy, r7.xyxx
  endif
  mul r0.z, r1.w, l(0.010000)
  mul r4.z, r0.w, l(0.010000)
  deriv_rtx_fine r9.zw, r4.xxxy
  deriv_rty_fine r4.xy, r4.xyxx
  dp2 r10.w, r9.zwzz, r9.zwzz
  dp2 r11.x, r4.xyxx, r4.xyxx
  max r10.w, r10.w, l(0.001000)
  div r9.zw, r9.zzzw, r10.wwww
  max r10.w, r11.x, l(0.001000)
  div r4.xy, r4.xyxx, r10.wwww
  mul r4.xy, r4.zzzz, r4.xyxx
  mad r4.xy, r9.zwzz, r0.zzzz, r4.xyxx
  mad r4.xy, -r4.xyxx, l(1.000000, -1.000000, 0.000000, 0.000000), r10.xyxx
  mul r0.zw, r0.wwww, r6.xxxy
  mad r0.zw, r5.zzzw, r1.wwww, r0.zzzw
  add r0.zw, r0.zzzw, r10.xxxy
  movc r7.xy, r9.yyyy, r4.xyxx, r0.zwzz
  dp3 r0.z, r7.xyzx, r7.xyzx
  rsq r0.z, r0.z
  mul r4.xyz, r0.zzzz, r7.xyzx
  mov r10.z, r7.z
  movc r7.xyz, r5.xxxx, r10.xyzx, r4.xyzx
endif
lt r0.z, l(0.000000), r2.w
lt r0.w, l(0.000000), r4.w
or r1.w, r0.w, r0.z
lt r4.x, l(0.000000), r8.w
or r1.w, r1.w, r4.x
lt r4.y, l(0.000000), r9.x
or r1.w, r1.w, r4.y
if_nz r1.w
  mul r5.xz, v2.xxyx, l(5.000000, 0.000000, 5.000000, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r5.xzw, r5.xzxx, t17.xwyz, s1
  sample_indexable(texture2d)(float,float,float,float) r1.w, v2.xyxx, t16.yzwx, s2
  if_nz r0.z
    add r0.z, -r2.w, l(1.000000)
    add r0.z, -r0.z, r1.w
    mul_sat r0.z, r0.z, l(1.48756182)
    lt r2.w, l(0.000000), r0.z
    if_nz r2.w
      mul r9.yzw, r0.zzzz, r5.xxzw
      add r10.xyz, -r7.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
      mad r7.xyz, r0.zzzz, r10.xyzx, r7.xyzx
      add r2.w, -r12.x, l(1.000000)
      mad r12.x, r0.z, r2.w, r12.x
      add r10.xyz, -r8.xyzx, l(0.388244420, 0.000000, 0.000000, 0.000000)
      mad r8.xyz, r0.zzzz, r10.xyzx, r8.xyzx
      mad r6.z, r0.z, -r6.z, r6.z
      add r2.w, -r3.x, l(1.000000)
      mad r3.x, r0.z, r2.w, r3.x
      add r2.w, -r6.w, l(0.018000)
      mad r6.w, r0.z, r2.w, r6.w
      mul r9.yzw, r9.yyzw, l(0.000000, 215.799011, 16.691010, 2.160759)
    else
      mov r9.yzw, l(0,0,0,0)
    endif
  else
    mov r9.yzw, l(0,0,0,0)
  endif
  if_nz r0.w
    add r0.z, -r4.w, l(1.000000)
    add_sat r0.z, -r0.z, r1.w
    lt r0.w, l(0.000000), r0.z
    if_nz r0.w
      mul r0.z, r0.z, l(0.500000)
      add r10.xyz, -r7.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
      mad r7.xyz, r0.zzzz, r10.xyzx, r7.xyzx
      add r0.w, -r12.x, l(1.000000)
      mad r12.x, r0.z, r0.w, r12.x
      add r10.xyz, -r8.xyzx, l(0.580391884, 0.807828188, 0.831372619, 0.000000)
      mad r8.xyz, r0.zzzz, r10.xyzx, r8.xyzx
      add r0.w, -r6.z, l(1.000000)
      mad r6.z, r0.z, r0.w, r6.z
      add r0.w, -r3.x, l(1.000000)
      mad r3.x, r0.z, r0.w, r3.x
      add r0.w, -r6.w, l(0.018000)
      mad r6.w, r0.z, r0.w, r6.w
      mad r10.xyz, r5.xzwx, l(1.062564, 1.500000, 1.47342753, 0.000000), -r9.yzwy
      mad r9.yzw, r0.zzzz, r10.xxyz, r9.yyzw
    endif
  endif
  if_nz r4.x
    add r0.z, -r8.w, l(1.000000)
    add_sat r0.z, -r0.z, r1.w
    lt r0.w, l(0.000000), r0.z
    if_nz r0.w
      mul r0.z, r0.z, l(0.700000)
      add r4.xzw, -r7.xxyz, l(0.000000, 0.000000, 0.000000, 1.000000)
      mad r7.xyz, r0.zzzz, r4.xzwx, r7.xyzx
      add r0.w, -r12.x, l(1.000000)
      mad r12.x, r0.z, r0.w, r12.x
      add r4.xzw, -r8.xxyz, l(0.513725579, 0.000000, 0.498039424, 0.247058898)
      mad r8.xyz, r0.zzzz, r4.xzwx, r8.xyzx
      add r0.w, -r6.z, l(1.000000)
      mad r6.z, r0.z, r0.w, r6.z
      add r0.w, -r3.x, l(1.000000)
      mad r3.x, r0.z, r0.w, r3.x
      add r0.w, -r6.w, l(0.018000)
      mad r6.w, r0.z, r0.w, r6.w
      mad r4.xzw, r5.xxzw, l(0.956009, 0.000000, 1.000000, 0.313989), -r9.yyzw
      mad r9.yzw, r0.zzzz, r4.xxzw, r9.yyzw
    endif
  endif
  if_nz r4.y
    add r0.z, -r9.x, l(1.000000)
    add_sat r0.z, -r0.z, r1.w
    lt r0.w, l(0.000000), r0.z
    if_nz r0.w
      mul r0.z, r0.z, l(0.250000)
      add r4.xyz, -r7.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
      mad r7.xyz, r0.zzzz, r4.xyzx, r7.xyzx
      add r0.w, -r12.x, l(1.000000)
      mad r12.x, r0.z, r0.w, r12.x
      add r4.xyz, -r8.xyzx, l(0.329802066, 0.340103745, 0.523559451, 0.000000)
      mad r8.xyz, r0.zzzz, r4.xyzx, r8.xyzx
      add r0.w, -r6.z, l(1.000000)
      mad r6.z, r0.z, r0.w, r6.z
      add r0.w, -r3.x, l(1.000000)
      mad r3.x, r0.z, r0.w, r3.x
      add r0.w, -r6.w, l(0.018000)
      mad r6.w, r0.z, r0.w, r6.w
      mad r4.xyz, r5.xzwx, l(1.822130, 0.838494, 3.68737984, 0.000000), -r9.yzwy
      mad r9.yzw, r0.zzzz, r4.xxyz, r9.yyzw
    endif
  endif
else
  mov r9.yzw, l(0,0,0,0)
endif
lt r0.z, l(0.000000), r7.w
if_nz r0.z
  add r0.zw, -r6.zzzz, l(0.000000, 0.000000, 0.500000, 0.990000)
  mul_sat r0.z, r0.z, l(2.500000)
  add r4.xyz, r7.wwww, l(-0.200000, -0.300000, -0.250000, 0.000000)
  mul_sat r4.xyz, r4.xyzx, l(1.250000, 1.47058821, 4.000000, 0.000000)
  mul r0.z, r0.z, r4.x
  mad r0.z, r0.z, l(1.200000), l(1.000000)
  mad r6.z, r4.y, r0.w, r6.z
  add r0.w, -r6.w, l(0.020000)
  mad r6.w, r4.z, r0.w, r6.w
  add r0.w, -r12.x, l(1.000000)
  mad r12.x, r4.y, r0.w, r12.x
  dp3 r0.w, r7.xyzx, r7.xyzx
  rsq r0.w, r0.w
  mul r7.xyz, r0.wwww, r7.xyzx
  add r0.w, -r3.x, l(1.000000)
  mad r3.x, r7.w, r0.w, r3.x
  log r4.xyz, r8.xyzx
  mul r4.xyz, r0.zzzz, r4.xyzx
  exp r8.xyz, r4.xyzx
endif
dp3 r0.z, v6.xyzx, v6.xyzx
rsq r0.z, r0.z
mul r4.xyz, r0.zzzz, v6.yzxy
dp3 r0.z, v7.xyzx, v7.xyzx
rsq r0.z, r0.z
mul r5.xzw, r0.zzzz, v7.yyzx
dp3 r0.z, r7.xyzx, r7.xyzx
rsq r0.z, r0.z
mul r7.xyz, r0.zzzz, r7.xyzx
mul r5.xzw, r5.xxzw, r7.yyyy
mad r4.xyz, r7.xxxx, r4.xyzx, r5.xzwx
mad r4.xyz, r7.zzzz, r2.yzxy, r4.xyzx
dp3 r0.z, r4.xyzx, r4.xyzx
rsq r0.z, r0.z
mul r4.xyz, r0.zzzz, r4.xyzx
deriv_rtx_fine r5.xzw, r2.xxyz
deriv_rty_fine r2.xyz, r2.xyzx
dp3 r0.z, r5.xzwx, r5.xzwx
dp3 r0.w, r2.xyzx, r2.xyzx
add r0.z, r0.w, r0.z
min r12.y, r0.z, l(0.300000)
movc r0.zw, r5.yyyy, l(0,0,1.000000,0), r12.xxxy
add r1.w, -r6.z, l(1.000000)
mul r1.w, r1.w, r1.w
max r2.x, r0.z, l(0.600000)
mad r2.x, r2.x, l(-0.527635), l(0.520718)
max r2.x, r2.x, l(0.000000)
mad r1.w, r1.w, r1.w, r2.x
add r0.w, r0.w, r1.w
sqrt r0.w, r0.w
min r0.w, r0.w, l(1.000000)
max r0.w, r0.w, l(0.001000)
sqrt r0.w, r0.w
add r3.y, -r0.w, l(1.000000)
lt r0.w, r8.x, l(0.040450)
mul r1.w, r8.x, l(0.0773993805)
add r2.xyz, r8.xyzx, l(0.055000, 0.055000, 0.055000, 0.000000)
mul r2.xyz, r2.xyzx, l(0.947867334, 0.947867334, 0.947867334, 0.000000)
log r2.x, r2.x
mul r2.x, r2.x, l(2.400000)
exp r2.x, r2.x
movc r0.w, r0.w, r1.w, r2.x
lt r1.w, r8.y, l(0.040450)
mul r2.x, r8.y, l(0.0773993805)
log r2.y, r2.y
mul r2.y, r2.y, l(2.400000)
exp r2.y, r2.y
movc r1.w, r1.w, r2.x, r2.y
lt r2.x, r8.z, l(0.040450)
mul r2.y, r8.z, l(0.0773993805)
log r2.z, r2.z
mul r2.z, r2.z, l(2.400000)
exp r2.z, r2.z
movc r2.x, r2.x, r2.y, r2.z
mul r2.y, l(0.900000), cb3[37].w
exp r2.y, r2.y
mul r2.yzw, r2.yyyy, r9.yyzw
mul r2.yzw, r2.yyzw, cb1[3].xxxx
ftoi r5.xy, v0.xyxx
ine r4.w, l(0), cb3[36].x
ne r5.z, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[37].x
or r4.w, r4.w, r5.z
imul null, r5.z, l(4099), cb3[37].z
and r5.z, r5.z, l(63)
iadd r5.xy, r5.zzzz, r5.xyxx
utof r5.xy, r5.xyxx
mul r5.xy, r5.xyxx, l(0.0671105608, 0.00583714992, 0.000000, 0.000000)
add r5.x, r5.y, r5.x
frc r5.x, r5.x
mul r5.x, r5.x, l(52.982918)
frc r5.x, r5.x
mul r5.x, r5.x, l(0.005000)
mad r5.xyz, -r1.xyzx, r5.xxxx, v8.xyzx
mov r5.w, l(1.000000)
dp4 r1.x, r5.xyzw, cb3[18].xyzw
dp4 r1.y, r5.xyzw, cb3[19].xyzw
div r1.x, r1.x, r1.y
min r1.x, r1.x, v0.z
movc oDepth, r4.w, v0.z, r1.x
and r1.x, l(8), cb1[0].y
max r1.y, r2.w, r2.z
max r1.y, r1.y, r2.y
lt r1.y, l(0.0000153787005), r1.y
not r1.z, r1.y
add r0.z, r0.z, l(-0.950000)
mul o1.w, r0.z, l(20.000000)
ftou r5.xy, v0.xyxx
sqrt r7.xw, r0.wwww
sqrt r7.y, r1.w
sqrt r7.z, r2.x
mul r6.xyz, r7.xywx, l(0.250000, 0.500000, -0.250000, 0.000000)
add r0.zw, r6.yyyy, r6.xxxz
mad r6.x, r7.z, l(0.250000), r0.z
dp2 r6.y, r7.wzww, l(0.500000, -0.500000, 0.000000, 0.000000)
mad r6.z, r7.z, l(-0.250000), r0.w
and r0.zw, r5.xxxy, l(0, 0, 1, 1)
ine r0.z, r0.w, r0.z
movc r0.zw, r0.zzzz, r6.xxxy, r6.xxxz
add o0.xy, r0.zwzz, l(0.000000, 0.498039216, 0.000000, 0.000000)
mul r0.z, r6.w, l(6.250000)
sqrt o0.w, r0.z
mad o1.xyz, r4.zxyz, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
and r0.z, r1.z, l(5)
movc r0.z, r1.y, r0.z, l(6)
movc r0.w, r1.x, l(1), l(0)
and r1.x, r1.y, l(2)
iadd r0.w, r0.w, r1.x
iadd r0.w, r0.w, l(24)
imad r0.z, r0.z, l(32), r0.w
utof r0.z, r0.z
mul r3.z, r0.z, l(0.00392156886)
mul r1.xzw, r4.zzxy, v6.yyzx
mad r1.xzw, v6.xxyz, r4.xxyz, -r1.xxzw
mul r5.xyz, r4.xyzx, r1.xzwx
mad r1.xzw, r1.wwxz, r4.yyzx, -r5.xxyz
dp3 r0.z, r1.xzwx, r1.xzwx
rsq r0.z, r0.z
mul r1.xzw, r0.zzzz, r1.xxzw
mad r4.xyz, r1.xzwx, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
and r2.xyz, r2.yzwy, r1.yyyy
mov r2.w, l(0)
mov r4.w, l(0.421082)
movc o3.xyzw, r1.yyyy, r2.xyzw, r4.xyzw
max r0.z, |v9.z|, l(0.000001)

mov r37.xyz, v9.xyzx
ld_indexable(texture2d)(float,float,float,float) r41.xyzw, l(2, 0, 0, 0), t125.xyzw
ge r42.x, r41.x, l(5.0)
if_z r42.x
add r40.w, r37.z, -r41.y
mad r37.x, r41.x, r40.w, r37.x
else
add r40.w, r37.z, -r40.y
mad r37.x, r40.x, r40.w, r37.x
endif

div r0.zw, r37.xxxy, r0.zzzz
add o4.xy, -r0.zwzz, r0.xyxx
mov o0.z, l(0)
mov r3.w, l(0)
mov o2.xyzw, r3.xwyz
ret
// Approximately 555 instruction slots used
