//TAA objects PS from cache.
//
// Generated by Microsoft (R) HLSL Shader Compiler 10.0.10011.16384
//
//   using 3Dmigoto v1.3.16 on Fri Jan 14 20:08:06 2022
//
//
// Note: shader requires additional functionality:
//       64 UAV slots
//
//
// Buffer Definitions:
//
// cbuffer ConstBuf__modelData
// {
//
//   struct ModelData
//   {
//
//       uint lightGroupID;             // Index:    0
//       uint modelFlags;               // Index:    0.y
//       float lodFade;                 // Index:    0.z
//       float displacementBlend;       // Index:    0.w
//       int turbulenceDataIdx;         // Index:    1
//       int instanceOffset;            // Index:    1.y
//       int characterFxIdx;            // Index:    1.z
//       uint debugRenderChannel;       // Index:    1.w
//       uint decayWriteOffset;         // Index:    2
//       uint decayWriteMaxCount;       // Index:    2.y
//       uint decayAtomicCounterIndex;  // Index:    2.z
//       float modelAlpha;              // Index:    2.w
//       float emissiveScale;           // Index:    3
//       float desaturationScale;       // Index:    3.y
//       float decayCoverageEstimation; // Index:    3.z
//       float3 quantScale;             // Index:    4
//       float3 quantBias;              // Index:    5
//
//   } resourceTables__modelData;       // Index:    0-5.z            Components:    23
//
// }
//
// cbuffer ConstBuf__viewData
// {
//
//   struct ViewData
//   {
//
//       float4x4 view;                 // Index:    0
//       float4x4 invView;              // Index:    4
//       float4x4 proj;                 // Index:    8
//       float4x4 invViewProjNoZReproj; // Index:   12
//       float4x4 viewProj;             // Index:   16
//       float4x4 invViewProj;          // Index:   20
//       float4x4 previousViewProj;     // Index:   24
//       float4 prevLodEyePos;          // Index:   28
//       float4 lodEyePos;              // Index:   29
//       float4 viewDirDepthBias;       // Index:   30
//       float3 eyePos;                 // Index:   31
//       float2 viewportSize;           // Index:   32
//       float2 invViewportSize;        // Index:   32.z
//       float4 mirrorPlaneWS;          // Index:   33
//       float2 mirrorViewportSize;     // Index:   34
//       float2 opaqueRefractionViewportSize;// Index:   34.z
//       float windTime;                // Index:   35
//       float deltaTime;               // Index:   35.y
//       float depthReprojectScale;     // Index:   35.z
//       float depthReprojectBias;      // Index:   35.w
//       uint shadowViewType;           // Index:   36
//       float normalDepthBias;         // Index:   36.y
//       float noNormalAA;              // Index:   36.z
//       float noNormalFromAlpha;       // Index:   36.w
//       float noOpaqueTransparency;    // Index:   37
//       float translucentAmount;       // Index:   37.y
//       uint framePhase;               // Index:   37.z
//       float cameraAmbientExposure;   // Index:   37.w
//       float fxExposure;              // Index:   38
//       float fxAmbientExposure;       // Index:   38.y
//       uint checkerboardPhase;        // Index:   38.z
//       float sparkleIntensityScale;   // Index:   38.w
//
//   } resourceTables__viewData;        // Index:    0-38             Components:   156
                                        // Textures:  t8-t10
//
// }
//
// cbuffer ConstBuf__materialData
// {
//
//   struct MaterialData
//   {
//
//       float2 material_cst_ParticleSpawnReference;// Index:    0
//       float material_cst_ParticleSpawnReferenceRange;// Index:    0.z
//       float FX_cst_EmissiveIntensity;// Index:    0.w
//
//   } resourceTables__materialData;    // Index:    0.xyzw           Components:     4
                                        // Textures:  t11-t32
//
// }
//
//
// Resource Bindings:
//
// Name                                 Type  Format         Dim Slot Elements
// ------------------------------ ---------- ------- ----------- ---- --------
// resourceTables__viewData__smpPoint    sampler      NA          NA    0        1
// resourceTables__viewData__smpLinear    sampler      NA          NA    1        1
// resourceTables__viewData__smpLowAniso    sampler      NA          NA    2        1
// resourceTables__passData.depthTexture    texture  float4          2d    0        1
// resourceTables__viewData.blueNoiseTexture    texture   float     2darray    8        1
// resourceTables__viewData.characterFX    texture   float         buf   10        1
// resourceTables__materialData.material_dudv1    texture  float4          2d   11        1
// resourceTables__materialData.material_particlespawn    texture  float4          2d   12        1
// resourceTables__materialData.material_mudsnowregionmask    texture  float4          2d   13        1
// resourceTables__materialData.material_mudsnowregionid    texture  float4          2d   14        1
// resourceTables__materialData.material_mudsnowmask    texture  float4          2d   15        1
// resourceTables__materialData.material_mudsnownormal    texture  float4          2d   16        1
// resourceTables__materialData.material_bloodmask    texture  float4          2d   17        1
// resourceTables__materialData.material_firefrostmask    texture  float4          2d   18        1
// resourceTables__materialData.material_firefrostemissive    texture  float4          2d   19        1
// resourceTables__materialData.layer_0__diffuse    texture  float4          2d   20        1
// resourceTables__materialData.layer_0__normal    texture  float4          2d   21        1
// resourceTables__materialData.layer_0__gloss    texture  float4          2d   22        1
// resourceTables__materialData.layer_1__emissive    texture  float4          2d   23        1
// resourceTables__materialData.layer_1__opacity    texture  float4          2d   24        1
// resourceTables__materialData.layer_1__alpha    texture  float4          2d   25        1
// resourceTables__materialData.layer_2__emissive    texture  float4          2d   26        1
// resourceTables__materialData.layer_3_7__diffuse    texture  float4          2d   28        1
// resourceTables__materialData.layer_3_7__normal    texture  float4          2d   29        1
// resourceTables__materialData.layer_3_7__gloss    texture  float4          2d   30        1
// resourceTables__materialData.layer_8__normal    texture  float4          2d   31        1
// resourceTables__materialData.layer_8__ao    texture  float4          2d   32        1
// resourceTables__passData.decaySpawnBuffer        UAV    uint         buf    8        1
// resourceTables__passData.decayAtomicCountersBuffer        UAV    uint         buf    9        1
// ConstBuf__modelData               cbuffer      NA          NA    1        1
// ConstBuf__viewData                cbuffer      NA          NA    3        1
// ConstBuf__materialData            cbuffer      NA          NA    4        1
//
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xyzw
// VERT_ID                  0   x           1     NONE    uint   x
// TEXCOORD                 0   xy          2     NONE   float   xy
// TEXCOORD                 1   xy          3     NONE   float   xy
// NORMAL                   0   xyz         4     NONE   float   xyz
// TANGENT                  0   xyz         5     NONE   float   xyz
// BINORMAL                 0   xyz         6     NONE   float   xyz
// TEXCOORD                 8   xyz         7     NONE   float   xyz
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
// SV_Target                3   xyzw        3   TARGET   float   xyzw
// SV_Target                4   xy          4   TARGET   float   xy
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer cb1[4], immediateIndexed
dcl_constantbuffer cb3[38], immediateIndexed
dcl_constantbuffer cb4[1], immediateIndexed
dcl_sampler s0, mode_default
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_resource_texture2d (float,float,float,float) t0
dcl_resource_texture2darray (float,float,float,float) t8
dcl_resource_buffer (float,float,float,float) t10
dcl_resource_texture2d (float,float,float,float) t11
dcl_resource_texture2d (float,float,float,float) t12
dcl_resource_texture2d (float,float,float,float) t13
dcl_resource_texture2d (float,float,float,float) t14
dcl_resource_texture2d (float,float,float,float) t15
dcl_resource_texture2d (float,float,float,float) t16
dcl_resource_texture2d (float,float,float,float) t17
dcl_resource_texture2d (float,float,float,float) t18
dcl_resource_texture2d (float,float,float,float) t19
dcl_resource_texture2d (float,float,float,float) t20
dcl_resource_texture2d (float,float,float,float) t21
dcl_resource_texture2d (float,float,float,float) t22
dcl_resource_texture2d (float,float,float,float) t23
dcl_resource_texture2d (float,float,float,float) t24
dcl_resource_texture2d (float,float,float,float) t25
dcl_resource_texture2d (float,float,float,float) t26
dcl_resource_texture2d (float,float,float,float) t28
dcl_resource_texture2d (float,float,float,float) t29
dcl_resource_texture2d (float,float,float,float) t30
dcl_resource_texture2d (float,float,float,float) t31
dcl_resource_texture2d (float,float,float,float) t32
dcl_uav_typed_buffer (uint,uint,uint,uint) u8
dcl_uav_typed_buffer (uint,uint,uint,uint) u9
dcl_input_ps_siv linear noperspective v0.xyzw, position
dcl_input_ps constant v1.x
dcl_input_ps linear v2.xy
dcl_input_ps linear v3.xy
dcl_input_ps linear v4.xyz
dcl_input_ps linear v5.xyz
dcl_input_ps linear v6.xyz
dcl_input_ps linear v7.xyz
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output o3.xyzw
dcl_output o4.xy
dcl_temps 50
dcl_resource_texture2d (float,float,float,float) t125
ld_indexable(texture2d)(float,float,float,float) r40.xyzw, l(0, 0, 0, 0), t125.xyzw

and r0.x, v1.x, l(0x00ffffff)
ne r0.y, l(1.000000), cb1[2].w
if_nz r0.y
  ne r0.y, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[37].x
  if_z r0.y
    ftoi r0.yz, v0.xxyx
    iadd r0.w, r0.x, l(1)
    and r0.w, r0.w, l(7)
    imad r0.yz, r0.wwww, l(0, 7, 7, 0), r0.yyzy
    and r1.xy, r0.yzyy, l(63, 63, 0, 0)
    and r1.z, l(7), cb3[37].z
    mov r1.w, l(0)
    ld_indexable(texture2darray)(float,float,float,float) r0.y, r1.xyzw, t8.yxzw
  else
    mov r0.y, l(0)
  endif
  ge r0.y, r0.y, cb1[2].w
  discard_nz r0.y
endif
mul r0.yz, v0.xxyx, cb3[32].zzwz
mad r0.yz, r0.yyzy, l(0.000000, 2.000000, -2.000000, 0.000000), l(0.000000, -1.000000, 1.000000, 0.000000)
mad r0.w, v0.z, cb3[35].z, cb3[35].w
rcp r0.w, r0.w
mov r1.z, -r0.w
mul r1.xy, r0.yzyy, r1.zzzz
mov r1.w, l(1.000000)

add r40.w, r1.z, -r40.y
mad r1.x, -r40.x, r40.w, r1.x

dp4 r2.z, r1.xyzw, cb3[12].xyzw
dp4 r2.x, r1.xyzw, cb3[13].xyzw
dp4 r2.y, r1.xyzw, cb3[14].xyzw
add r1.xyz, -r2.zxyz, cb3[29].xyzx

//Tessellation specular PS..
mul r41.xyz, r40.yyyy, cb3[16].xyzx
mul r41.w, cb3[16].x, cb3[16].x
mad r41.w, cb3[16].y, cb3[16].y, r41.w
mad r41.w, cb3[16].z, cb3[16].z, r41.w
div r41.xyz, r41.xyzx, r41.wwww
mad r1.x, r40.x, r41.x, r1.x
mad r1.y, r40.x, r41.y, r1.y
mad r1.z, r40.x, r41.z, r1.z

dp3 r0.w, r1.xyzx, r1.xyzx
rsq r0.w, r0.w
mul r1.xyz, r0.wwww, r1.xyzx
dp3 r3.x, r1.xyzx, v5.xyzx
dp3 r3.y, r1.xyzx, v6.xyzx
dp3 r3.z, r1.xyzx, v4.xyzx
dp3 r0.w, v4.xyzx, v4.xyzx
rsq r0.w, r0.w
mul r4.xyz, r0.wwww, v4.xyzx
dp3 r0.w, -r3.xyzx, -r3.xyzx
rsq r0.w, r0.w
mul r3.xyz, r0.wwww, -r3.xyzx
lod r0.w, v2.xyxx, t24.x, s1
mad r1.w, r0.w, l(2.000000), l(10.000000)
mov r3.w, -r3.y
dp2 r2.w, r3.xwxx, r3.xwxx
sqrt r2.w, r2.w
max r2.w, r2.w, l(0.000001)
div r3.xyz, r3.xwzx, r2.wwww
mul r3.w, r1.w, r3.z
mul r5.xyz, r3.xywx, l(0.000976562500, 0.000976562500, 0.00488281250, 0.000000)
min r1.w, r5.z, l(-0.00520833349)
mov r3.zw, v2.xxxy
mov r2.w, l(0.999000)
loop
  mad r6.xyzw, r3.xyxy, l(0.000976562500, 0.000976562500, 0.00195312500, 0.00195312500), r3.zwzw
  mad r7.xyzw, r3.xyxy, l(0.00390625000, 0.00390625000, 0.00292968750, 0.00292968750), r3.zwzw
  sample_l_indexable(texture2d)(float,float,float,float) r8.x, r6.xyxx, t24.xyzw, s1, r0.w
  sample_l_indexable(texture2d)(float,float,float,float) r8.y, r6.zwzz, t24.yxzw, s1, r0.w
  sample_l_indexable(texture2d)(float,float,float,float) r8.z, r7.zwzz, t24.yzxw, s1, r0.w
  sample_l_indexable(texture2d)(float,float,float,float) r8.w, r7.xyxx, t24.yzwx, s1, r0.w
  mad r9.xyzw, r1.wwww, l(2.000000, 3.000000, 1.000000, 4.000000), r2.wwww
  ge r8.xyzw, r8.xyzw, r9.zxyw
  mov r10.xy, r7.zwzz
  mov r10.z, r9.y
  mov r7.z, r9.w
  movc r7.xyz, r8.zzzz, r10.xyzx, r7.xyzx
  mov r10.xy, r6.zwzz
  mov r10.z, r9.x
  movc r7.xyz, r8.yyyy, r10.xyzx, r7.xyzx
  mov r9.xy, r6.xyxx
  movc r6.xyz, r8.xxxx, r9.xyzx, r7.xyzx
  or r5.zw, r8.zzzw, r8.xxxy
  or r4.w, r5.w, r5.z
  if_nz r4.w
    mov r3.zw, r6.xxxy
    mov r2.w, r6.z
    break
  endif
  mov r3.zw, r6.xxxy
  mov r2.w, r6.z
endloop
sample_l_indexable(texture2d)(float,float,float,float) r4.w, r3.zwzz, t24.yzwx, s1, r0.w
mad r3.xy, -r3.xyxx, l(0.000976562500, 0.000976562500, 0.000000, 0.000000), r3.zwzz
sample_l_indexable(texture2d)(float,float,float,float) r0.w, r3.xyxx, t24.yzwx, s1, r0.w
add r1.w, -r1.w, r2.w
add r2.w, r2.w, -r4.w
add r0.w, -r0.w, r1.w
mul r3.xy, |r2.wwww|, r5.xyxx
add r0.w, |r0.w|, |r2.w|
max r0.w, r0.w, l(0.000010)
div r3.xy, r3.xyxx, r0.wwww
add r3.xy, -r3.xyxx, r3.zwzz
mul r3.zw, v2.xxxy, l(0.000000, 0.000000, 5.000000, 5.000000)
sample_indexable(texture2d)(float,float,float,float) r5.xyz, r3.zwzz, t20.xyzw, s2
lt r6.xyz, r5.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
mul r7.xyz, r5.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
log r5.xyz, r5.xyzx
mul r5.xyz, r5.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
exp r5.xyz, r5.xyzx
mad r5.xyz, r5.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
movc r5.xyz, r6.xyzx, r7.xyzx, r5.xyzx
sample_indexable(texture2d)(float,float,float,float) r6.xyz, r3.zwzz, t21.xyzw, s2
mad r6.xyz, r6.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r7.xy, r3.zwzz, t22.xwyz, s2
dp3 r0.w, r6.xyzx, r6.xyzx
sqrt r0.w, r0.w
max r0.w, r0.w, l(0.000010)
rcp r1.w, r0.w
mul r8.xyz, r1.wwww, r6.xyzx
mul r2.w, r7.y, r7.y
mul r4.w, r2.w, l(0.160000)
mul r7.yzw, r5.xxyz, l(0.000000, 0.999999940, 0.494117737, 0.501961291)
sample_indexable(texture2d)(float,float,float,float) r5.w, v2.xyxx, t24.yzwx, s1
sample_indexable(texture2d)(float,float,float,float) r3.x, r3.xyxx, t25.zxyw, s2
mov_sat r3.y, r3.x
mul r6.w, r5.w, r3.y
lt r8.w, r3.x, l(0.500000)
dp2 r6.w, r6.wwww, r3.xxxx
add r3.x, -r3.x, l(1.000000)
add r3.x, r3.x, r3.x
mad r3.y, -r3.y, r5.w, l(1.000000)
mad r3.x, -r3.x, r3.y, l(1.000000)
movc_sat r3.x, r8.w, r6.w, r3.x
lt r3.y, l(0.000000), r3.x
if_nz r3.y
  sample_indexable(texture2d)(float,float,float,float) r9.xy, v2.xyxx, t11.xyzw, s1
  mad r9.xy, r9.xyxx, l(2.000000, 2.000000, 0.000000, 0.000000), l(-0.996078432, -0.996078432, 0.000000, 0.000000)
  add r3.y, cb3[35].x, cb3[35].x
  frc r3.y, r3.y
  add r5.w, r3.y, l(-0.500000)
  mul r9.xy, r9.xyxx, l(7.720000, 7.720000, 0.000000, 0.000000)
  mul r5.w, r5.w, l(0.487000)
  add r6.w, l(0.250000), cb3[35].x
  add r6.w, r6.w, r6.w
  frc r6.w, r6.w
  add r6.w, r6.w, l(-0.500000)
  mul r6.w, r6.w, l(0.487000)
  mul r3.y, r3.y, l(6.28318548)
  sincos null, r3.y, r3.y
  mad r3.y, r3.y, l(0.500000), l(0.500000)
  dp3 r8.w, r1.xyzx, r4.xyzx
  max r8.w, r8.w, l(0.000100)
  div r1.xyz, r1.xyzx, r8.wwww
  mul r1.xyz, r1.xyzx, l(0.100000, 0.100000, 0.100000, 0.000000)
  dp3 r8.w, -r1.xyzx, v5.xyzx
  dp3 r1.y, -r1.xyzx, v6.xyzx
  mov r1.x, -r8.w
  deriv_rtx_fine r9.zw, v2.xxxy
  deriv_rty_fine r10.xy, v2.yxyy
  deriv_rtx_fine r11.xyz, r2.yzxy
  deriv_rty_fine r2.xyz, r2.xyzx
  mul r1.z, r9.w, r10.y
  mad r1.z, r9.z, r10.x, -r1.z
  mul r10.xyz, r2.xyzx, r11.xyzx
  mad r2.xyz, r11.zxyz, r2.yzxy, -r10.xyzx
  dp3 r2.x, r2.xyzx, r2.xyzx
  sqrt r2.x, r2.x
  lt r2.y, l(0.000000), r2.x
  div r1.z, |r1.z|, r2.x
  sqrt r1.z, r1.z
  and r1.z, r1.z, r2.y
  mul r1.xy, r1.zzzz, r1.xyxx
  mad r2.xy, r9.xyxx, r5.wwww, -r1.xyxx
  mad r1.xy, r9.xyxx, r6.wwww, -r1.xyxx
  add r2.xy, r2.xyxx, v2.xyxx
  add r1.xy, r1.xyxx, v2.xyxx
  mul r1.z, r3.x, l(0.200000)
  mul r9.xy, r2.xyxx, l(4.000000, 4.000000, 0.000000, 0.000000)
  mul r9.zw, r1.xxxy, l(0.000000, 0.000000, 4.000000, 4.000000)
  sample_indexable(texture2d)(float,float,float,float) r10.xyz, r9.xyxx, t23.xyzw, s1
  sample_indexable(texture2d)(float,float,float,float) r9.xyz, r9.zwzz, t23.xyzw, s1
  add r9.xyz, -r10.xyzx, r9.xyzx
  mad r9.xyz, r3.yyyy, r9.xyzx, r10.xyzx
  mul r9.xyz, r1.zzzz, r9.xyzx
  mad r6.xyz, -r6.xyzx, r1.wwww, l(0.000000, 0.000000, 1.000000, 0.000000)
  mad r6.xyz, r1.zzzz, r6.xyzx, r8.xyzx
  add r1.w, -r0.w, l(1.000000)
  mad r1.w, r1.z, r1.w, r0.w
  mad r5.xyz, -r5.xyzx, l(0.999999940, 0.494117737, 0.501961291, 0.000000), l(0.274509907, 0.180392206, 0.180392206, 0.000000)
  mad r5.xyz, r1.zzzz, r5.xyzx, r7.yzwy
  add r2.z, -r7.x, l(0.353000)
  mad r2.z, r1.z, r2.z, r7.x
  mad r2.w, -r2.w, l(0.160000), l(0.042000)
  mad r2.w, r1.z, r2.w, r4.w
  mul r9.xyz, r9.xyzx, l(15.000000, 0.000000, 0.000000, 0.000000)
  add r2.xy, r2.xyxx, r2.xyxx
  add r1.xy, r1.xyxx, r1.xyxx
  sample_indexable(texture2d)(float,float,float,float) r10.xyz, r2.xyxx, t26.xyzw, s1
  sample_indexable(texture2d)(float,float,float,float) r11.xyz, r1.xyxx, t26.xyzw, s1
  add r11.xyz, -r10.xyzx, r11.xyzx
  mad r10.xyz, r3.yyyy, r11.xyzx, r10.xyzx
  add r11.xyz, -r6.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
  mad r8.xyz, r1.zzzz, r11.xyzx, r6.xyzx
  add r1.x, -r1.w, l(1.000000)
  mad r0.w, r1.z, r1.x, r1.w
  add r1.xyw, -r5.xyxz, l(0.999999940, 0.657142460, 0.000000, 0.657142460)
  mad r7.yzw, r1.zzzz, r1.xxyw, r5.xxyz
  add r1.x, -r2.z, l(0.353000)
  mad r7.x, r1.z, r1.x, r2.z
  add r1.x, -r2.w, l(0.042000)
  mad r4.w, r1.z, r1.x, r2.w
  mad r1.xyw, r10.xyxz, l(15.000000, 11.637330, 0.000000, 11.294130), -r9.xyxz
  mad r1.xyz, r1.zzzz, r1.xywx, r9.xyzx
else
  mov r1.xyz, l(0,0,0,0)
endif
sample_indexable(texture2d)(float,float,float,float) r2.xyzw, v2.xyxx, t28.wxyz, s2
mov_sat r2.x, r2.x
lt r1.w, l(0.000000), r2.x
if_nz r1.w
  lt r5.xyz, r2.yzwy, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r6.xyz, r2.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r2.yzw, r2.yyzw
  mul r2.yzw, r2.yyzw, l(0.000000, 0.416666657, 0.416666657, 0.416666657)
  exp r2.yzw, r2.yyzw
  mad r2.yzw, r2.yyzw, l(0.000000, 1.055000, 1.055000, 1.055000), l(0.000000, -0.055000, -0.055000, -0.055000)
  movc r2.yzw, r5.xxyz, r6.xxyz, r2.yyzw
  sample_indexable(texture2d)(float,float,float,float) r5.xyz, v2.xyxx, t29.xyzw, s2
  mad r5.xyz, r5.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r3.xy, v2.xyxx, t30.xwyz, s2
  dp3 r1.w, r5.xyzx, r5.xyzx
  sqrt r1.w, r1.w
  max r1.w, r1.w, l(0.000010)
  rcp r5.w, r1.w
  mul r3.y, r3.y, r3.y
  add r1.w, -r0.w, r1.w
  mad r0.w, r2.x, r1.w, r0.w
  mad r5.xyz, r5.xyzx, r5.wwww, -r8.xyzx
  mad r8.xyz, r2.xxxx, r5.xyzx, r8.xyzx
  mad r2.yzw, r2.yyzw, l(0.000000, 0.999999940, 0.999999940, 0.999999940), -r7.yyzw
  mad r7.yzw, r2.xxxx, r2.yyzw, r7.yyzw
  add r1.w, -r7.x, r3.x
  mad r7.x, r2.x, r1.w, r7.x
  mad r1.w, r3.y, l(0.160000), -r4.w
  mad r4.w, r2.x, r1.w, r4.w
  mad r1.xyz, r2.xxxx, -r1.xyzx, r1.xyzx
endif
sample_indexable(texture2d)(float,float,float,float) r2.xyzw, v2.xyxx, t31.wxyz, s2
mad r5.xyz, r2.yzwy, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r6.x, v2.xyxx, t32.yxzw, s2
dp3 r1.w, r5.xyzx, r5.xyzx
sqrt r1.w, r1.w
max r1.w, r1.w, l(0.000010)
rcp r3.x, r1.w
mul r5.xyz, r3.xxxx, r5.xyzx
add r3.x, r8.z, l(1.000000)
max r8.z, r3.x, l(0.001000)
mul r9.xyz, r5.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000)
dp3 r3.x, r8.xyzx, r9.xyzx
mul r8.xyw, r3.xxxx, r8.xyxz
div r8.xyz, r8.xywx, r8.zzzz
mad r5.xyz, -r5.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r8.xyzx
min r3.x, r0.w, r1.w
mul r8.xyz, r7.yzwy, l(0.999999940, 0.999999940, 0.999999940, 0.000000)
mov_sat r2.x, r2.x
lt r0.w, l(0.000000), r2.x
if_nz r0.w
  mov r2.yzw, l(0,1.000000,0.630757,0.723084)
  mul r9.xyz, r2.yxxy, cb4[0].wwww
  add r10.xyz, -r5.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
  mad r5.xyz, r2.xxxx, r10.xyzx, r5.xyzx
  add r0.w, -r3.x, l(1.000000)
  mad r3.x, r2.x, r0.w, r3.x
  add r0.w, -r7.x, l(0.900000)
  mad r7.x, r2.x, r0.w, r7.x
  add r0.w, -r6.x, l(1.000000)
  mad r6.x, r2.x, r0.w, r6.x
  add r0.w, -r4.w, l(0.042000)
  mad r4.w, r2.x, r0.w, r4.w
  mad r1.xyz, r9.xyzx, r2.xzwx, r1.xyzx
endif
sample_indexable(texture2d)(float,float,float,float) r2.xyz, v3.xyxx, t13.xyzw, s1
sample_indexable(texture2d)(float,float,float,float) r9.xyz, v3.xyxx, t14.xyzw, s0
mul r9.xyzw, r9.yzxy, l(255.000000, 255.000000, 255.000000, 255.000000)
ftoi r9.xyzw, r9.xyzw
imax r9.xyzw, r9.xyzw, l(0, 0, 0, 0)
imin r9.xyzw, r9.xyzw, l(31, 31, 31, 31)
bfi r10.xyz, l(24, 24, 24, 0), l(8, 8, 8, 0), cb1[1].zzzz, r9.zwyz
ld_indexable(buffer)(float,float,float,float) r0.w, r10.xxxx, t10.yzwx
mul r0.w, r2.x, r0.w
ld_indexable(buffer)(float,float,float,float) r1.w, r10.yyyy, t10.yzwx
mul r1.w, r2.y, r1.w
ld_indexable(buffer)(float,float,float,float) r2.w, r10.zzzz, t10.yzwx
mul r2.w, r2.z, r2.w
max r1.w, r1.w, r2.w
max r0.w, r0.w, r1.w
bfi r10.xyzw, l(24, 24, 24, 24), l(8, 8, 8, 8), cb1[1].zzzz, l(32, 64, 96, 128)
iadd r11.xyzw, r9.zwyz, r10.xxxy
ld_indexable(buffer)(float,float,float,float) r1.w, r11.xxxx, t10.yzwx
mul r1.w, r2.x, r1.w
ld_indexable(buffer)(float,float,float,float) r2.w, r11.yyyy, t10.yzwx
mul r2.w, r2.y, r2.w
ld_indexable(buffer)(float,float,float,float) r5.w, r11.zzzz, t10.yzwx
mul r5.w, r2.z, r5.w
max r2.w, r2.w, r5.w
max r1.w, r1.w, r2.w
iadd r12.xyzw, r9.wyzw, r10.yyzz
ld_indexable(buffer)(float,float,float,float) r2.w, r11.wwww, t10.yzwx
mul r2.w, r2.x, r2.w
ld_indexable(buffer)(float,float,float,float) r5.w, r12.xxxx, t10.yzwx
mul r5.w, r2.y, r5.w
ld_indexable(buffer)(float,float,float,float) r8.w, r12.yyyy, t10.yzwx
mul r8.w, r2.z, r8.w
max r5.w, r5.w, r8.w
max r2.w, r2.w, r5.w
iadd r10.xyzw, r9.yzwy, r10.zwww
ld_indexable(buffer)(float,float,float,float) r5.w, r12.zzzz, t10.yzwx
mul r5.w, r2.x, r5.w
ld_indexable(buffer)(float,float,float,float) r8.w, r12.wwww, t10.yzwx
mul r8.w, r2.y, r8.w
ld_indexable(buffer)(float,float,float,float) r10.x, r10.xxxx, t10.xyzw
mul r10.x, r2.z, r10.x
max r8.w, r8.w, r10.x
max r5.w, r5.w, r8.w
ld_indexable(buffer)(float,float,float,float) r8.w, r10.yyyy, t10.yzwx
mul r8.w, r2.x, r8.w
ld_indexable(buffer)(float,float,float,float) r10.x, r10.zzzz, t10.xyzw
mul r10.x, r2.y, r10.x
ld_indexable(buffer)(float,float,float,float) r10.y, r10.wwww, t10.yxzw
mul r10.y, r2.z, r10.y
max r10.x, r10.y, r10.x
max r8.w, r8.w, r10.x
bfi r10.xyz, l(24, 24, 24, 0), l(8, 8, 8, 0), cb1[1].zzzz, l(160, 192, 224, 0)
iadd r11.xyzw, r9.zwyz, r10.xxxy
ld_indexable(buffer)(float,float,float,float) r10.x, r11.xxxx, t10.xyzw
mul r10.x, r2.x, r10.x
ld_indexable(buffer)(float,float,float,float) r10.w, r11.yyyy, t10.yzwx
mul r10.w, r2.y, r10.w
ld_indexable(buffer)(float,float,float,float) r11.x, r11.zzzz, t10.xyzw
mul r11.x, r2.z, r11.x
max r10.w, r10.w, r11.x
max r10.x, r10.w, r10.x
iadd r12.xyzw, r9.xyzw, r10.yyzz
ld_indexable(buffer)(float,float,float,float) r9.x, r11.wwww, t10.xyzw
mul r9.x, r2.x, r9.x
ld_indexable(buffer)(float,float,float,float) r9.z, r12.xxxx, t10.yzxw
mul r9.z, r2.y, r9.z
ld_indexable(buffer)(float,float,float,float) r9.w, r12.yyyy, t10.yzwx
mul r9.w, r2.z, r9.w
max r9.z, r9.w, r9.z
max r9.x, r9.z, r9.x
iadd r9.y, r9.y, r10.z
ld_indexable(buffer)(float,float,float,float) r9.z, r12.zzzz, t10.yzxw
mul r2.x, r2.x, r9.z
ld_indexable(buffer)(float,float,float,float) r9.z, r12.wwww, t10.yzxw
mul r2.y, r2.y, r9.z
ld_indexable(buffer)(float,float,float,float) r9.y, r9.yyyy, t10.yxzw
mul r2.z, r2.z, r9.y
max r2.y, r2.z, r2.y
max r2.x, r2.y, r2.x
lt r2.y, l(0.000000), r0.w
lt r2.z, l(0.000000), r1.w
or r9.y, r2.z, r2.y
if_nz r9.y
  mul r9.yz, v2.xxyx, l(0.000000, 8.000000, 8.000000, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r10.yzw, r3.zwzz, t16.wxyz, s2
  mad r10.yzw, r10.yyzw, l(0.000000, 2.007874, 2.007874, 2.007874), l(0.000000, -1.007874, -1.007874, -1.007874)
  sample_indexable(texture2d)(float,float,float,float) r9.y, r9.yzyy, t15.yxzw, s2
  if_nz r2.y
    add r0.w, -r0.w, l(1.000000)
    add r0.w, -r0.w, r9.y
    mul_sat r0.w, r0.w, l(2.58620453)
    lt r2.y, l(0.000000), r0.w
    if_nz r2.y
      dp3 r2.y, r10.yzwy, r10.yzwy
      sqrt r2.y, r2.y
      max r2.y, r2.y, l(0.000010)
      rcp r9.z, r2.y
      add r2.y, -r3.x, r2.y
      mad r3.x, r0.w, r2.y, r3.x
      mad r11.xyz, r10.yzwy, r9.zzzz, -r5.xyzx
      mad r5.xyz, r0.wwww, r11.xyzx, r5.xyzx
      mad r7.yzw, -r7.yyzw, l(0.000000, 0.999999940, 0.999999940, 0.999999940), l(0.000000, 0.266666561, 0.215686351, 0.207843065)
      mad r8.xyz, r0.wwww, r7.yzwy, r8.xyzx
      add r2.y, -r7.x, l(0.736800)
      mad r7.x, r0.w, r2.y, r7.x
      add r2.y, -r6.x, l(1.000000)
      mad r6.x, r0.w, r2.y, r6.x
      add r2.y, -r4.w, l(0.042000)
      mad r4.w, r0.w, r2.y, r4.w
      mad r1.xyz, r0.wwww, -r1.xyzx, r1.xyzx
    endif
    mov r7.yz, r3.zzwz
  else
    mov r7.yz, v2.xxyx
  endif
  if_nz r2.z
    add r0.w, -r1.w, l(1.000000)
    add r0.w, -r0.w, r9.y
    mov_sat r1.w, r0.w
    mad r1.w, r1.w, l(3.14159274), l(-1.57079637)
    sincos r1.w, null, r1.w
    mad r1.w, r1.w, l(0.500000), l(0.500000)
    mul_sat r0.w, r0.w, l(9.01063251)
    mul r1.w, r1.w, l(0.400000)
    deriv_rtx_fine r2.y, r1.w
    deriv_rty_fine r1.w, r1.w
    lt r2.z, l(0.000000), r0.w
    if_nz r2.z
      dp3 r2.z, r10.yzwy, r10.yzwy
      sqrt r2.z, r2.z
      max r2.z, r2.z, l(0.000010)
      rcp r7.w, r2.z
      mul r0.w, r0.w, l(0.500000)
      add r2.z, -r3.x, r2.z
      mad r3.x, r0.w, r2.z, r3.x
      mad r9.yzw, r10.yyzw, r7.wwww, -r5.xxyz
      mad r5.xyz, r0.wwww, r9.yzwy, r5.xyzx
      add r9.yzw, -r8.xxyz, l(0.000000, 0.882352769, 0.882352769, 0.882352769)
      mad r8.xyz, r0.wwww, r9.yzwy, r8.xyzx
      add r2.z, -r7.x, l(0.457999974)
      mad r7.x, r0.w, r2.z, r7.x
      add r2.z, -r6.x, l(1.000000)
      mad r6.x, r0.w, r2.z, r6.x
      add r2.z, -r4.w, l(0.042000)
      mad r4.w, r0.w, r2.z, r4.w
      mad r1.xyz, r0.wwww, -r1.xyzx, r1.xyzx
      mov r11.xy, r5.xyxx
    else
      mov r11.xy, r5.xyxx
    endif
    ne r0.w, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].w
    mul r2.y, r2.y, l(0.010000)
    mul r1.w, r1.w, l(0.010000)
    deriv_rtx_fine r9.yz, r3.zzwz
    deriv_rty_fine r10.yz, r3.zzwz
    dp2 r2.z, r9.yzyy, r9.yzyy
    dp2 r7.w, r10.yzyy, r10.yzyy
    max r2.z, r2.z, l(0.001000)
    div r9.yz, r9.yyzy, r2.zzzz
    max r2.z, r7.w, l(0.001000)
    div r10.yz, r10.yyzy, r2.zzzz
    mul r10.yz, r1.wwww, r10.yyzy
    mad r2.yz, r9.yyzy, r2.yyyy, r10.yyzy
    mad r5.xy, -r2.yzyy, l(1.000000, -1.000000, 0.000000, 0.000000), r11.xyxx
    dp3 r1.w, r5.xyzx, r5.xyzx
    rsq r1.w, r1.w
    mul r9.yzw, r1.wwww, r5.xxyz
    mov r11.z, r5.z
    movc r5.xyz, r0.wwww, r11.xyzx, r9.yzwy
    mov r7.yz, r3.zzwz
  endif
else
  mov r7.yz, v2.xxyx
endif
lt r0.w, l(0.000000), r2.w
if_nz r0.w
  sample_indexable(texture2d)(float,float,float,float) r0.w, r3.zwzz, t17.yzwx, s2
  add r1.w, -r2.w, l(1.000000)
  add r0.w, r0.w, -r1.w
  mov_sat r1.w, r0.w
  mad r1.w, r1.w, l(3.14159274), l(-1.57079637)
  sincos r1.w, null, r1.w
  mad r1.w, r1.w, l(0.500000), l(0.500000)
  mul_sat r0.w, r0.w, l(2.83648515)
  mul r1.w, r1.w, l(0.090000)
  deriv_rtx_fine r2.y, r1.w
  deriv_rty_fine r1.w, r1.w
  lt r2.z, l(0.000000), r0.w
  if_nz r2.z
    add r9.yzw, -r5.xxyz, l(0.000000, 0.000000, 0.000000, 1.000000)
    mad r5.xyz, r0.wwww, r9.yzwy, r5.xyzx
    add r2.z, -r3.x, l(1.000000)
    mad r3.x, r0.w, r2.z, r3.x
    add r9.yzw, -r8.xxyz, l(0.000000, 0.184313625, 0.000000, 0.000000)
    mad r8.xyz, r0.wwww, r9.yzwy, r8.xyzx
    add r2.z, -r7.x, l(0.900000)
    mad r7.x, r0.w, r2.z, r7.x
    add r2.z, -r6.x, l(1.000000)
    mad r6.x, r0.w, r2.z, r6.x
    add r2.z, -r4.w, l(0.042000)
    mad r4.w, r0.w, r2.z, r4.w
    mad r1.xyz, r0.wwww, -r1.xyzx, r1.xyzx
    mov r11.xy, r5.xyxx
  else
    mov r11.xy, r5.xyxx
  endif
  ne r0.w, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].w
  mul r2.y, r2.y, l(0.010000)
  mul r1.w, r1.w, l(0.010000)
  deriv_rtx_fine r2.zw, r7.yyyz
  deriv_rty_fine r3.zw, r7.yyyz
  dp2 r7.y, r2.zwzz, r2.zwzz
  dp2 r7.z, r3.zwzz, r3.zwzz
  max r7.y, r7.y, l(0.001000)
  div r2.zw, r2.zzzw, r7.yyyy
  max r7.y, r7.z, l(0.001000)
  div r3.zw, r3.zzzw, r7.yyyy
  mul r3.zw, r1.wwww, r3.zzzw
  mad r2.yz, r2.zzwz, r2.yyyy, r3.zzwz
  mad r5.xy, -r2.yzyy, l(1.000000, -1.000000, 0.000000, 0.000000), r11.xyxx
  dp3 r1.w, r5.xyzx, r5.xyzx
  rsq r1.w, r1.w
  mul r2.yzw, r1.wwww, r5.xxyz
  mov r11.z, r5.z
  movc r5.xyz, r0.wwww, r11.xyzx, r2.yzwy
endif
lt r0.w, l(0.000000), r5.w
lt r1.w, l(0.000000), r8.w
or r2.y, r0.w, r1.w
lt r2.z, l(0.000000), r9.x
or r2.y, r2.z, r2.y
lt r2.w, l(0.000000), r2.x
or r2.y, r2.w, r2.y
if_nz r2.y
  mul r3.zw, v2.xxxy, l(0.000000, 0.000000, 8.000000, 8.000000)
  sample_indexable(texture2d)(float,float,float,float) r7.yzw, r3.zwzz, t19.wxyz, s1
  sample_indexable(texture2d)(float,float,float,float) r2.y, r3.zwzz, t18.yxzw, s2
  if_nz r0.w
    add r0.w, -r5.w, l(1.000000)
    add r0.w, -r0.w, r2.y
    mul_sat r0.w, r0.w, l(100000000.000000)
    lt r3.z, l(0.000000), r0.w
    if_nz r3.z
      add r9.yzw, -r5.xxyz, l(0.000000, 0.000000, 0.000000, 1.000000)
      mad r5.xyz, r0.wwww, r9.yzwy, r5.xyzx
      add r3.z, -r3.x, l(1.000000)
      mad r3.x, r0.w, r3.z, r3.x
      add r9.yzw, -r8.xxyz, l(0.000000, 0.999999940, 0.886335611, 0.000000)
      mad r8.xyz, r0.wwww, r9.yzwy, r8.xyzx
      mad r7.x, r0.w, -r7.x, r7.x
      add r3.z, -r6.x, l(1.000000)
      mad r6.x, r0.w, r3.z, r6.x
      add r3.z, -r4.w, l(0.018000)
      mad r4.w, r0.w, r3.z, r4.w
      mad r9.yzw, r7.yyzw, l(0.000000, 289.045593, 0.728464782, 0.728464782), -r1.xxyz
      mad r1.xyz, r0.wwww, r9.yzwy, r1.xyzx
    endif
  endif
  if_nz r1.w
    add r0.w, -r8.w, l(1.000000)
    add r0.w, -r0.w, r2.y
    mul_sat r0.w, r0.w, l(100000000.000000)
    lt r1.w, l(0.000000), r0.w
    if_nz r1.w
      mul r0.w, r0.w, l(0.250000)
      add r9.yzw, -r5.xxyz, l(0.000000, 0.000000, 0.000000, 1.000000)
      mad r5.xyz, r0.wwww, r9.yzwy, r5.xyzx
      add r1.w, -r3.x, l(1.000000)
      mad r3.x, r0.w, r1.w, r3.x
      add r9.yzw, -r8.xxyz, l(0.000000, 0.231742620, 0.243330, 0.247192293)
      mad r8.xyz, r0.wwww, r9.yzwy, r8.xyzx
      add r1.w, -r7.x, l(1.000000)
      mad r7.x, r0.w, r1.w, r7.x
      add r1.w, -r6.x, l(1.000000)
      mad r6.x, r0.w, r1.w, r6.x
      add r1.w, -r4.w, l(0.018000)
      mad r4.w, r0.w, r1.w, r4.w
      mad r9.yzw, r7.yyzw, l(0.000000, 24.958401, 40.000000, 40.000000), -r1.xxyz
      mad r1.xyz, r0.wwww, r9.yzwy, r1.xyzx
    endif
  endif
  if_nz r2.z
    add r0.w, -r9.x, l(1.000000)
    add r0.w, -r0.w, r2.y
    mul_sat r0.w, r0.w, l(100000000.000000)
    lt r1.w, l(0.000000), r0.w
    if_nz r1.w
      mul r0.w, r0.w, l(0.700000)
      add r9.xyz, -r5.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
      mad r5.xyz, r0.wwww, r9.xyzx, r5.xyzx
      add r1.w, -r3.x, l(1.000000)
      mad r3.x, r0.w, r1.w, r3.x
      add r9.xyz, -r8.xyzx, l(0.324556112, 0.494140804, 0.347958803, 0.000000)
      mad r8.xyz, r0.wwww, r9.xyzx, r8.xyzx
      add r1.w, -r7.x, l(1.000000)
      mad r7.x, r0.w, r1.w, r7.x
      add r1.w, -r6.x, l(1.000000)
      mad r6.x, r0.w, r1.w, r6.x
      add r1.w, -r4.w, l(0.018000)
      mad r4.w, r0.w, r1.w, r4.w
      mad r9.xyz, r7.yzwy, l(21.374825, 17.345400, 6.762450, 0.000000), -r1.xyzx
      mad r1.xyz, r0.wwww, r9.xyzx, r1.xyzx
    endif
  endif
  if_nz r2.w
    add r0.w, -r2.x, l(1.000000)
    add r0.w, -r0.w, r2.y
    mul_sat r0.w, r0.w, l(100000000.000000)
    lt r1.w, l(0.000000), r0.w
    if_nz r1.w
      mul r0.w, r0.w, l(0.700000)
      add r2.xyz, -r5.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
      mad r5.xyz, r0.wwww, r2.xyzx, r5.xyzx
      add r1.w, -r3.x, l(1.000000)
      mad r3.x, r0.w, r1.w, r3.x
      add r2.xyz, -r8.xyzx, l(0.423529655, 0.133333385, 0.141161382, 0.000000)
      mad r8.xyz, r0.wwww, r2.xyzx, r8.xyzx
      add r1.w, -r7.x, l(1.000000)
      mad r7.x, r0.w, r1.w, r7.x
      add r1.w, -r6.x, l(1.000000)
      mad r6.x, r0.w, r1.w, r6.x
      add r1.w, -r4.w, l(0.018000)
      mad r4.w, r0.w, r1.w, r4.w
      mad r2.xyz, r7.yzwy, l(6.75320053, 1.616215, 7.79305029, 0.000000), -r1.xyzx
      mad r1.xyz, r0.wwww, r2.xyzx, r1.xyzx
    endif
  endif
endif
lt r0.w, l(0.000000), r10.x
if_nz r0.w
  add r2.xy, -r7.xxxx, l(0.500000, 0.990000, 0.000000, 0.000000)
  mul_sat r0.w, r2.x, l(2.500000)
  add r2.xzw, r10.xxxx, l(-0.200000, 0.000000, -0.300000, -0.250000)
  mul_sat r2.xzw, r2.xxzw, l(1.250000, 0.000000, 1.47058821, 4.000000)
  mul r0.w, r0.w, r2.x
  mad r0.w, r0.w, l(1.200000), l(1.000000)
  mad r7.x, r2.z, r2.y, r7.x
  add r1.w, -r4.w, l(0.020000)
  mad r4.w, r2.w, r1.w, r4.w
  add r1.w, -r3.x, l(1.000000)
  mad r3.x, r2.z, r1.w, r3.x
  dp3 r1.w, r5.xyzx, r5.xyzx
  rsq r1.w, r1.w
  mul r5.xyz, r1.wwww, r5.xyzx
  add r1.w, -r6.x, l(1.000000)
  mad r6.x, r10.x, r1.w, r6.x
  log r2.xyz, r8.xyzx
  mul r2.xyz, r0.wwww, r2.xyzx
  exp r8.xyz, r2.xyzx
endif
dp3 r0.w, v5.xyzx, v5.xyzx
rsq r0.w, r0.w
mul r2.xyz, r0.wwww, v5.xyzx
dp3 r0.w, v6.xyzx, v6.xyzx
rsq r0.w, r0.w
mul r7.yzw, r0.wwww, v6.xxyz
dp3 r0.w, r5.xyzx, r5.xyzx
rsq r0.w, r0.w
mul r5.xyz, r0.wwww, r5.xyzx
mul r7.yzw, r7.yyzw, r5.yyyy
mad r2.xyz, r5.xxxx, r2.xyzx, r7.yzwy
mad r2.xyz, r5.zzzz, r4.xyzx, r2.xyzx
dp3 r0.w, r2.xyzx, r2.xyzx
rsq r0.w, r0.w
mul r2.xyz, r0.wwww, r2.xyzx
ne r0.w, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].z
deriv_rtx_fine r5.xyz, r4.xyzx
deriv_rty_fine r4.xyz, r4.xyzx
dp3 r1.w, r5.xyzx, r5.xyzx
dp3 r2.w, r4.xyzx, r4.xyzx
add r1.w, r1.w, r2.w
min r3.y, r1.w, l(0.300000)
movc r3.xy, r0.wwww, l(1.000000,0,0,0), r3.xyxx
add r0.w, -r7.x, l(1.000000)
mul r0.w, r0.w, r0.w
max r1.w, r3.x, l(0.600000)
mad r1.w, r1.w, l(-0.527635), l(0.520718)
max r1.w, r1.w, l(0.000000)
mad r0.w, r0.w, r0.w, r1.w
add r0.w, r3.y, r0.w
sqrt r0.w, r0.w
min r0.w, r0.w, l(1.000000)
max r0.w, r0.w, l(0.001000)
sqrt r0.w, r0.w
add r6.y, -r0.w, l(1.000000)
lt r0.w, r8.x, l(0.040450)
mul r1.w, r8.x, l(0.0773993805)
add r2.w, r8.x, l(0.055000)
mul r2.w, r2.w, l(0.947867334)
log r2.w, r2.w
mul r2.w, r2.w, l(2.400000)
exp r2.w, r2.w
movc r0.w, r0.w, r1.w, r2.w
lt r1.w, r8.y, l(0.040450)
mul r2.w, r8.y, l(0.0773993805)
add r3.yz, r8.yyzy, l(0.000000, 0.055000, 0.055000, 0.000000)
mul r3.yz, r3.yyzy, l(0.000000, 0.947867334, 0.947867334, 0.000000)
log r3.y, r3.y
mul r3.y, r3.y, l(2.400000)
exp r3.y, r3.y
movc r1.w, r1.w, r2.w, r3.y
lt r2.w, r8.z, l(0.040450)
mul r3.y, r8.z, l(0.0773993805)
log r3.z, r3.z
mul r3.z, r3.z, l(2.400000)
exp r3.z, r3.z
movc r2.w, r2.w, r3.y, r3.z
mul r3.y, l(0.900000), cb3[37].w
exp r3.y, r3.y
mul r1.xyz, r1.xyzx, r3.yyyy
mul r1.xyz, r1.xyzx, cb1[3].xxxx
ult r3.y, cb1[2].z, l(64)
if_nz r3.y
  add r3.yz, v2.xxyx, v2.xxyx
  sample_l_indexable(texture2d)(float,float,float,float) r3.y, r3.yzyy, t12.yxzw, s1, l(0.000000)
  ne r3.z, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[37].x
  if_z r3.z
    ftoi r3.zw, v0.xxxy
    iadd r0.x, r0.x, cb3[37].z
    imul null, r0.x, r0.x, l(4099)
    and r0.x, r0.x, l(63)
    iadd r3.zw, r0.xxxx, r3.zzzw
    utof r3.zw, r3.zzzw
    mul r3.zw, r3.zzzw, l(0.000000, 0.000000, 0.0671105608, 0.00583714992)
    add r0.x, r3.w, r3.z
    frc r0.x, r0.x
    mul r0.x, r0.x, l(52.982918)
    frc r0.x, r0.x
  else
    mov r0.x, l(0)
  endif
  add r3.z, cb4[0].z, cb4[0].x
  ge r0.x, cb1[3].z, r0.x
  ftou r5.xy, v0.xyxx
  mov r5.zw, l(0,0,0,0)
  ld_indexable(texture2d)(float,float,float,float) r3.w, r5.xyzw, t0.yzwx
  add r3.w, r3.w, -v0.w
  ge r3.w, l(0.000005), |r3.w|
  and r0.x, r0.x, r3.w
  lt r3.w, cb4[0].y, r3.y
  and r0.x, r0.x, r3.w
  lt r3.z, r3.y, r3.z
  and r0.x, r0.x, r3.z
  if_nz r0.x
    imm_atomic_iadd r5.x, u9, cb1[2].z, l(1)
    ult r0.x, r5.x, cb1[2].y
    if_nz r0.x
      ftou r3.zw, v0.xxxy
      add r0.x, r3.y, -cb4[0].y
      div_sat r0.x, r0.x, cb4[0].z
      add r0.x, -r0.x, l(1.000000)
      mul r0.x, r0.x, l(255.000000)
      ftou r0.x, r0.x
      iadd r3.y, r5.x, cb1[2].x
      ishl r4.x, r3.y, l(1)
      bfi r3.z, l(16), l(16), r3.z, r3.w
      store_uav_typed u8.xyzw, r4.xxxx, r0.xxxx
      bfi r0.x, l(31), l(1), r3.y, l(1)
      store_uav_typed u8.xyzw, r0.xxxx, r3.zzzz
    endif
  endif
endif
and r0.x, l(8), cb1[0].y
max r3.y, r1.z, r1.y
max r3.y, r1.x, r3.y
lt r3.y, l(0.0000153787005), r3.y
add r3.x, r3.x, l(-0.950000)
mul o1.w, r3.x, l(20.000000)
ftou r3.xz, v0.xxyx
sqrt r5.xw, r0.wwww
sqrt r5.y, r1.w
sqrt r5.z, r2.w
mul r4.xyz, r5.xywx, l(0.250000, 0.500000, -0.250000, 0.000000)
add r4.xy, r4.yyyy, r4.xzxx
mad r7.x, r5.z, l(0.250000), r4.x
dp2 r7.y, r5.wzww, l(0.500000, -0.500000, 0.000000, 0.000000)
mad r7.z, r5.z, l(-0.250000), r4.y
and r3.xz, r3.xxzx, l(1, 0, 1, 0)
ine r0.w, r3.z, r3.x
movc r3.xz, r0.wwww, r7.xxyx, r7.xxzx
add o0.xy, r3.xzxx, l(0.000000, 0.498039216, 0.000000, 0.000000)
mul r0.w, r4.w, l(6.250000)
sqrt o0.w, r0.w
mad o1.xyz, r2.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
movc r0.x, r0.x, l(1), l(0)
and r0.w, r3.y, l(2)
iadd r0.x, r0.w, r0.x
iadd r0.x, r0.x, l(24)
utof r0.x, r0.x
mul r6.z, r0.x, l(0.00392156886)
and o3.xyz, r1.xyzx, r3.yyyy
max r0.x, |v7.z|, l(0.000001)

mov r37.xyz, v7.xyzx
ld_indexable(texture2d)(float,float,float,float) r41.xyzw, l(2, 0, 0, 0), t125.xyzw
ge r42.x, r41.x, l(5.0)
if_z r42.x
add r40.w, r37.z, -r41.y
mad r37.x, r41.x, r40.w, r37.x
else
add r40.w, r37.z, -r40.y
mad r37.x, r40.x, r40.w, r37.x
endif

div r0.xw, r37.xxxy, r0.xxxx
add o4.xy, -r0.xwxx, r0.yzyy
mov o0.z, l(0)
mov r6.w, l(0)
mov o2.xyzw, r6.xwyz
mov o3.w, l(0)
ret
// Approximately 771 instruction slots used
