//Shadows PS from cache.
//
// Generated by Microsoft (R) HLSL Shader Compiler 10.0.10011.16384
//
//   using 3Dmigoto v1.3.16 on Fri Jan 14 20:07:37 2022
//
//
// Buffer Definitions:
//
// cbuffer ConstBuf__modelData
// {
//
//   struct ModelData
//   {
//
//       uint lightGroupID;             // Index:    0
//       uint modelFlags;               // Index:    0.y
//       float lodFade;                 // Index:    0.z
//       float displacementBlend;       // Index:    0.w
//       int turbulenceDataIdx;         // Index:    1
//       int instanceOffset;            // Index:    1.y
//       int characterFxIdx;            // Index:    1.z
//       uint debugRenderChannel;       // Index:    1.w
//       uint decayWriteOffset;         // Index:    2
//       uint decayWriteMaxCount;       // Index:    2.y
//       uint decayAtomicCounterIndex;  // Index:    2.z
//       float modelAlpha;              // Index:    2.w
//       float emissiveScale;           // Index:    3
//       float desaturationScale;       // Index:    3.y
//       float decayCoverageEstimation; // Index:    3.z
//       float3 quantScale;             // Index:    4
//       float3 quantBias;              // Index:    5
//
//   } resourceTables__modelData;       // Index:    0-5.z            Components:    23
//
// }
//
// cbuffer ConstBuf__viewData
// {
//
//   struct ViewData
//   {
//
//       float4x4 view;                 // Index:    0
//       float4x4 invView;              // Index:    4
//       float4x4 proj;                 // Index:    8
//       float4x4 invViewProjNoZReproj; // Index:   12
//       float4x4 viewProj;             // Index:   16
//       float4x4 invViewProj;          // Index:   20
//       float4x4 previousViewProj;     // Index:   24
//       float4 prevLodEyePos;          // Index:   28
//       float4 lodEyePos;              // Index:   29
//       float4 viewDirDepthBias;       // Index:   30
//       float3 eyePos;                 // Index:   31
//       float2 viewportSize;           // Index:   32
//       float2 invViewportSize;        // Index:   32.z
//       float4 mirrorPlaneWS;          // Index:   33
//       float2 mirrorViewportSize;     // Index:   34
//       float2 opaqueRefractionViewportSize;// Index:   34.z
//       float windTime;                // Index:   35
//       float deltaTime;               // Index:   35.y
//       float depthReprojectScale;     // Index:   35.z
//       float depthReprojectBias;      // Index:   35.w
//       uint shadowViewType;           // Index:   36
//       float normalDepthBias;         // Index:   36.y
//       float noNormalAA;              // Index:   36.z
//       float noNormalFromAlpha;       // Index:   36.w
//       float noOpaqueTransparency;    // Index:   37
//       float translucentAmount;       // Index:   37.y
//       uint framePhase;               // Index:   37.z
//       float cameraAmbientExposure;   // Index:   37.w
//       float fxExposure;              // Index:   38
//       float fxAmbientExposure;       // Index:   38.y
//       uint checkerboardPhase;        // Index:   38.z
//       float sparkleIntensityScale;   // Index:   38.w
//
//   } resourceTables__viewData;        // Index:    0-38             Components:   156
//
// }
//
//
// Resource Bindings:
//
// Name                                 Type  Format         Dim Slot Elements
// ------------------------------ ---------- ------- ----------- ---- --------
// resourceTables__viewData__smpLinear    sampler      NA          NA    1        1
// resourceTables__viewData__smpLowAniso    sampler      NA          NA    2        1
// resourceTables__materialData.layer_0_1__diffuse    texture  float4          2d   11        1
// resourceTables__materialData.layer_0_1__normal    texture  float4          2d   12        1
// resourceTables__materialData.layer_0_1__gloss    texture  float4          2d   13        1
// resourceTables__materialData.layer_2__diffuse    texture  float4          2d   16        1
// resourceTables__materialData.layer_2__normal    texture  float4          2d   17        1
// resourceTables__materialData.layer_2__gloss    texture  float4          2d   18        1
// resourceTables__materialData.layer_2__ao    texture  float4          2d   19        1
// resourceTables__materialData.layer_2__alpha    texture  float4          2d   21        1
// resourceTables__materialData.layer_3__diffuse    texture  float4          2d   22        1
// resourceTables__materialData.layer_3__normal    texture  float4          2d   23        1
// resourceTables__materialData.layer_3__opacity    texture  float4          2d   24        1
// resourceTables__materialData.layer_3__alpha    texture  float4          2d   26        1
// ConstBuf__modelData               cbuffer      NA          NA    1        1
// ConstBuf__viewData                cbuffer      NA          NA    3        1
//
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xyzw
// VERT_ID                  0   x           1     NONE    uint
// TEXCOORD                 0   xy          2     NONE   float   xy
// NORMAL                   0   xyz         3     NONE   float   xyz
// TANGENT                  0   xyz         4     NONE   float   xyz
// BINORMAL                 0   xyz         5     NONE   float   xyz
// TEXCOORD                 8   xyz         6     NONE   float   xyz
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
// SV_Target                3   xyzw        3   TARGET   float   xyzw
// SV_Target                4   xy          4   TARGET   float   xy
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer cb1[1], immediateIndexed
dcl_constantbuffer cb3[39], immediateIndexed
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_resource_texture2d (float,float,float,float) t11
dcl_resource_texture2d (float,float,float,float) t12
dcl_resource_texture2d (float,float,float,float) t13
dcl_resource_texture2d (float,float,float,float) t16
dcl_resource_texture2d (float,float,float,float) t17
dcl_resource_texture2d (float,float,float,float) t18
dcl_resource_texture2d (float,float,float,float) t19
dcl_resource_texture2d (float,float,float,float) t21
dcl_resource_texture2d (float,float,float,float) t22
dcl_resource_texture2d (float,float,float,float) t23
dcl_resource_texture2d (float,float,float,float) t24
dcl_resource_texture2d (float,float,float,float) t26
dcl_input_ps_siv linear noperspective v0.xyzw, position
dcl_input_ps linear v2.xy
dcl_input_ps linear v3.xyz
dcl_input_ps linear v4.xyz
dcl_input_ps linear v5.xyz
dcl_input_ps linear v6.xyz
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output o3.xyzw
dcl_output o4.xy
dcl_temps 50
dcl_resource_texture2d (float,float,float,float) t125
ld_indexable(texture2d)(float,float,float,float) r40.xyzw, l(0, 0, 0, 0), t125.xyzw
mul r0.xy, v0.xyxx, cb3[32].zwzz
mad r0.xy, r0.xyxx, l(2.000000, -2.000000, 0.000000, 0.000000), l(-1.000000, 1.000000, 0.000000, 0.000000)
mad r0.z, v0.z, cb3[35].z, cb3[35].w
rcp r0.z, r0.z
mov r1.z, -r0.z
mul r1.xy, r0.xyxx, r1.zzzz
mov r1.w, l(1.000000)

add r40.w, r1.z, -r40.y
mad r1.x, -r40.x, r40.w, r1.x

dp4 r2.x, r1.xyzw, cb3[12].xyzw
dp4 r2.y, r1.xyzw, cb3[13].xyzw
dp4 r2.z, r1.xyzw, cb3[14].xyzw
add r1.xyz, -r2.xyzx, cb3[29].xyzx

//Tessellation specular PS..
mul r41.xyz, r40.yyyy, cb3[16].xyzx
mul r41.w, cb3[16].x, cb3[16].x
mad r41.w, cb3[16].y, cb3[16].y, r41.w
mad r41.w, cb3[16].z, cb3[16].z, r41.w
div r41.xyz, r41.xyzx, r41.wwww
mad r1.x, r40.x, r41.x, r1.x
mad r1.y, r40.x, r41.y, r1.y
mad r1.z, r40.x, r41.z, r1.z

dp3 r0.z, r1.xyzx, r1.xyzx
rsq r0.z, r0.z
mul r1.xyz, r0.zzzz, r1.xyzx
dp3 r2.x, r1.xyzx, v4.xyzx
dp3 r2.y, r1.xyzx, v5.xyzx
dp3 r1.z, r1.xyzx, v3.xyzx
dp3 r0.z, v3.xyzx, v3.xyzx
rsq r0.z, r0.z
mul r3.xyz, r0.zzzz, v3.xyzx
dp2 r1.x, l(-0.00000361999014, 1.000000, 0.000000, 0.000000), -r2.xyxx
dp2 r1.y, l(-1.000000, -0.00000361999014, 0.000000, 0.000000), -r2.xyxx
mov r2.xy, v2.xyxx
mov r2.z, l(1.000000)
dp3 r4.x, l(-0.0000144799606, -4.000000, 4.000007, 0.000000), r2.xyzx
dp3 r4.y, l(4.000000, -0.0000144799606, 0.00000727176666, 0.000000), r2.xyzx
mov r1.z, -r1.z
dp3 r0.z, r1.xyzx, r1.xyzx
rsq r0.z, r0.z
mul r1.xyz, r0.zzzz, r1.xyzx
lod r0.z, r4.xyxx, t24.x, s1
mad r0.w, r0.z, l(2.000000), l(10.000000)
mov r1.w, -r1.y
dp2 r1.y, r1.xwxx, r1.xwxx
sqrt r1.y, r1.y
max r1.y, r1.y, l(0.000001)
div r1.xyz, r1.xwzx, r1.yyyy
mul r1.w, r0.w, r1.z
mul r5.xyz, r1.xywx, l(0.000976562500, 0.000976562500, 0.000976562500, 0.000000)
min r0.w, r5.z, l(-0.00520833349)
mov r1.zw, r4.xxxy
mov r2.w, l(0.849000)
loop
  mad r6.xyzw, r1.xyxy, l(0.000976562500, 0.000976562500, 0.00195312500, 0.00195312500), r1.zwzw
  mad r7.xyzw, r1.xyxy, l(0.00390625000, 0.00390625000, 0.00292968750, 0.00292968750), r1.zwzw
  sample_l_indexable(texture2d)(float,float,float,float) r8.x, r6.xyxx, t24.xyzw, s1, r0.z
  sample_l_indexable(texture2d)(float,float,float,float) r8.y, r6.zwzz, t24.yxzw, s1, r0.z
  sample_l_indexable(texture2d)(float,float,float,float) r8.z, r7.zwzz, t24.yzxw, s1, r0.z
  sample_l_indexable(texture2d)(float,float,float,float) r8.w, r7.xyxx, t24.yzwx, s1, r0.z
  mad r9.xyzw, r0.wwww, l(2.000000, 3.000000, 1.000000, 4.000000), r2.wwww
  ge r8.xyzw, r8.xyzw, r9.zxyw
  mov r10.xy, r7.zwzz
  mov r10.z, r9.y
  mov r7.z, r9.w
  movc r7.xyz, r8.zzzz, r10.xyzx, r7.xyzx
  mov r10.xy, r6.zwzz
  mov r10.z, r9.x
  movc r7.xyz, r8.yyyy, r10.xyzx, r7.xyzx
  mov r9.xy, r6.xyxx
  movc r6.xyz, r8.xxxx, r9.xyzx, r7.xyzx
  or r4.zw, r8.zzzw, r8.xxxy
  or r3.w, r4.w, r4.z
  if_nz r3.w
    mov r1.zw, r6.xxxy
    mov r2.w, r6.z
    break
  endif
  mov r1.zw, r6.xxxy
  mov r2.w, r6.z
endloop
dp3 r6.x, l(1.94136024, -0.480749696, 0.269694746, 0.000000), r2.xyzx
dp3 r6.y, l(0.480749696, 1.94136024, -0.211054921, 0.000000), r2.xyzx
sample_indexable(texture2d)(float,float,float,float) r2.xyz, v2.xyxx, t11.xyzw, s2
lt r7.xyz, r2.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
mul r8.xyz, r2.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
log r2.xyz, r2.xyzx
mul r2.xyz, r2.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
exp r2.xyz, r2.xyzx
mad r2.xyz, r2.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
movc r2.xyz, r7.xyzx, r8.xyzx, r2.xyzx
sample_indexable(texture2d)(float,float,float,float) r7.xyzw, v2.xyxx, t12.wxyz, s2
mad r8.xyz, r7.yzwy, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r9.xyw, v2.xyxx, t13.xyzw, s2
dp3 r3.w, r8.xyzx, r8.xyzx
sqrt r3.w, r3.w
max r10.x, r3.w, l(0.000010)
rcp r3.w, r10.x
mul r11.xyz, r3.wwww, r8.xyzx
mul r4.z, r9.w, r9.w
mul r4.w, r4.z, l(0.160000)
mul r12.xyz, r2.xyzx, r9.yyyy
mul r12.xyz, r12.xyzx, l(5.960464478E-008, 5.960464478E-008, 5.960464478E-008, 0.000000)
mad r2.xyz, r2.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), r12.xyzx
sample_indexable(texture2d)(float,float,float,float) r12.xyzw, r6.xyxx, t16.wxyz, s2
sample_indexable(texture2d)(float,float,float,float) r5.z, v2.xyxx, t21.yzxw, s2
mov_sat r12.x, r12.x
mad r5.z, r5.z, r12.x, l(-0.452881)
mul_sat r5.z, r5.z, l(1.10129726)
lt r5.w, l(0.000000), r5.z
if_nz r5.w
  lt r13.xyz, r12.yzwy, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r14.xyz, r12.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r12.xyz, r12.yzwy
  mul r12.xyz, r12.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r12.xyz, r12.xyzx
  mad r12.xyz, r12.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r12.xyz, r13.xyzx, r14.xyzx, r12.xyzx
  sample_indexable(texture2d)(float,float,float,float) r13.xyzw, r6.xyxx, t17.xyzw, s2
  mad r13.xyz, r13.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  dp2 r14.x, l(0.970680118, -0.240374848, 0.000000, 0.000000), r13.xyxx
  dp2 r14.y, l(0.240374848, 0.970680118, 0.000000, 0.000000), r13.xyxx
  sample_indexable(texture2d)(float,float,float,float) r5.w, r6.xyxx, t18.yzwx, s2
  sample_indexable(texture2d)(float,float,float,float) r6.z, r6.xyxx, t19.xywz, s2
  mov r14.z, r13.z
  dp3 r6.w, r14.xyzx, r14.xyzx
  sqrt r6.w, r6.w
  max r6.w, r6.w, l(0.000010)
  rcp r8.w, r6.w
  mul r13.xyz, r8.wwww, r14.xyzx
  mul r8.w, r5.z, r13.w
  lt r10.z, l(0.000000), r8.w
  if_nz r10.z
    mul r14.xyz, r6.yyxy, l(225.000000, 225.000000, 225.000000, 0.000000)
    frc r6.xy, r14.zyzz
    add r6.xy, r6.xyxx, l(-0.500000, -0.500000, 0.000000, 0.000000)
    dp2 r6.x, |r6.xyxx|, |r6.xyxx|
    mul_sat r6.y, v0.w, l(0.500000)
    mul r6.y, r6.y, l(0.300000)
    mul r6.y, r6.y, r6.y
    lt r6.x, r6.x, r6.y
    if_nz r6.x
      add r6.x, cb3[38].w, cb3[38].w
      log r6.y, r8.w
      mul r6.y, r6.y, l(32.000000)
      exp r6.y, r6.y
      mul r6.x, r6.y, r6.x
      ftou r14.xyz, |r14.xyzx|
      ishl r10.zw, r14.yyyz, l(0, 0, 10, 11)
      iadd r10.zw, r14.zzzy, r10.zzzw
      imul null, r14.yw, r14.yyyz, l(0, 2000, 0, 100)
      imad r6.y, r14.x, l(3072), r14.z
      xor r14.xz, r10.zzwz, l(61, 0, 61, 0)
      ushr r10.zw, r10.zzzw, l(0, 0, 16, 16)
      xor r10.zw, r10.zzzw, r14.xxxz
      imul null, r10.zw, r10.zzzw, l(0, 0, 9, 9)
      ushr r14.xz, r10.zzwz, l(4, 0, 4, 0)
      xor r10.zw, r10.zzzw, r14.xxxz
      imul null, r10.zw, r10.zzzw, l(0, 0, 0x27d4eb2d, 0x27d4eb2d)
      ushr r14.xz, r10.zzwz, l(15, 0, 15, 0)
      xor r10.zw, r10.zzzw, r14.xxxz
      xor r8.w, r6.y, l(61)
      ushr r6.y, r6.y, l(16)
      xor r6.y, r6.y, r8.w
      imul null, r6.y, r6.y, l(9)
      ushr r8.w, r6.y, l(4)
      xor r6.y, r6.y, r8.w
      imul null, r6.y, r6.y, l(0x27d4eb2d)
      ushr r8.w, r6.y, l(15)
      xor r6.y, r6.y, r8.w
      utof r10.zw, r10.zzzw
      mad r15.xy, r10.zwzz, l(4.656612873E-010, 4.656612873E-010, 0.000000, 0.000000), l(-1.000000, -1.000000, 0.000000, 0.000000)
      utof r6.y, r6.y
      mul r6.y, r6.y, l(9.313225885E-011)
      max r15.z, r6.y, l(0.010000)
      iadd r6.y, r14.w, r14.y
      xor r8.w, r6.y, l(61)
      ushr r6.y, r6.y, l(16)
      xor r6.y, r6.y, r8.w
      imul null, r6.y, r6.y, l(9)
      ushr r8.w, r6.y, l(4)
      xor r6.y, r6.y, r8.w
      imul null, r6.y, r6.y, l(0x27d4eb2d)
      ushr r8.w, r6.y, l(15)
      xor r6.y, r6.y, r8.w
      utof r6.y, r6.y
      mad r6.y, r6.y, l(8.149073083E-011), l(0.650000)
      mul r6.y, r6.y, r6.y
      mul r6.y, r6.y, r6.y
      mul r6.y, r6.y, r6.y
      mul r6.x, r6.y, r6.x
      dp3 r6.y, r15.xyzx, r15.xyzx
      rsq r6.y, r6.y
      mul r14.xyz, r6.yyyy, r15.xyzx
      mul r6.y, r6.x, r14.z
      dp3 r8.w, v4.xyzx, v4.xyzx
      rsq r8.w, r8.w
      mul r15.xyz, r8.wwww, v4.xyzx
      dp3 r8.w, v5.xyzx, v5.xyzx
      rsq r8.w, r8.w
      mul r16.xyz, r8.wwww, v5.xyzx
      mul r16.xyz, r14.yyyy, r16.xyzx
      mad r14.xyw, r14.xxxx, r15.xyxz, r16.xyxz
      mad r14.xyz, r14.zzzz, r3.xyzx, r14.xywx
      dp3 r8.w, r14.xyzx, r14.xyzx
      rsq r8.w, r8.w
      mul r14.xyz, r8.wwww, r14.xyzx
      mul r14.xyz, r6.xxxx, r14.xyzx
    else
      mov r14.xyz, l(0,0,0,0)
      mov r6.y, l(0)
    endif
  else
    mov r14.xyz, l(0,0,0,0)
    mov r6.y, l(0)
  endif
  mad r6.x, r8.z, r3.w, l(1.000000)
  max r11.w, r6.x, l(0.001000)
  mul r15.xyz, r13.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000)
  dp3 r6.x, r11.xywx, r15.xyzx
  mul r15.xyz, r6.xxxx, r11.xywx
  div r15.xyz, r15.xyzx, r11.wwww
  mad r13.xyz, -r13.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r15.xyzx
  min r6.x, r6.w, r10.x
  add r6.x, -r10.x, r6.x
  mad r10.x, r5.z, r6.x, r10.x
  mad r8.xyz, -r8.xyzx, r3.wwww, r13.xyzx
  mad r11.xyz, r5.zzzz, r8.xyzx, r11.xyzx
  mad r3.w, r6.z, r7.x, -r7.x
  mad r7.x, r5.z, r3.w, r7.x
  add r6.xzw, -r2.xxyz, l(1.000000, 0.000000, 1.000000, 1.000000)
  mad r8.xyz, -r12.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), l(1.000000, 1.000000, 1.000000, 0.000000)
  mad r6.xzw, -r6.xxzw, r8.xxyz, -r2.xxyz
  mad r3.w, r9.x, r5.w, -r9.x
  mad r9.x, r5.z, r3.w, r9.x
  add r3.w, -r9.y, l(1.000000)
  mul r3.w, r3.w, r5.z
  add r6.xzw, r6.xxzw, l(1.000000, 0.000000, 1.000000, 1.000000)
  mad r2.xyz, r3.wwww, r6.xzwx, r2.xyzx
else
  mov r14.xyz, l(0,0,0,0)
  mov r6.y, l(0)
endif
sample_indexable(texture2d)(float,float,float,float) r3.w, v2.xyxx, t26.xyzw, s2
mul_sat r3.w, r3.w, l(1.58207822)
lt r5.z, l(0.000000), r3.w
if_nz r5.z
  sample_l_indexable(texture2d)(float,float,float,float) r5.z, r1.zwzz, t24.yzxw, s1, r0.z
  mad r1.xy, -r1.xyxx, l(0.000976562500, 0.000976562500, 0.000000, 0.000000), r1.zwzz
  sample_l_indexable(texture2d)(float,float,float,float) r0.z, r1.xyxx, t24.yzxw, s1, r0.z
  add r0.w, -r0.w, r2.w
  add r1.x, r2.w, -r5.z
  add r0.z, -r0.z, r0.w
  mul r5.xy, |r1.xxxx|, r5.xyxx
  add r0.z, |r0.z|, |r1.x|
  max r0.z, r0.z, l(0.000010)
  div r0.zw, r5.xxxy, r0.zzzz
  add r0.zw, -r0.zzzw, r1.zzzw
  add r0.zw, -r4.xxxy, r0.zzzw
  dp2 r1.x, l(-0.00000361999014, 1.000000, 0.000000, 0.000000), r0.zwzz
  dp2 r1.y, l(-1.000000, -0.00000361999014, 0.000000, 0.000000), r0.zwzz
  add r1.xy, r1.xyxx, v2.xyxx
  mov r1.z, l(1.000000)
  dp3 r4.x, l(-0.00000723998028, -2.000000, 2.00000358, 0.000000), r1.xyzx
  dp3 r4.y, l(2.000000, -0.00000723998028, 0.00000363588333, 0.000000), r1.xyzx
  sample_indexable(texture2d)(float,float,float,float) r1.xyz, r4.xyxx, t22.xyzw, s2
  lt r5.xyz, r1.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r6.xzw, r1.xxyz, l(12.920000, 0.000000, 12.920000, 12.920000)
  log r1.xyz, r1.xyzx
  mul r1.xyz, r1.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r1.xyz, r1.xyzx
  mad r1.xyz, r1.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r1.xyz, r5.xyzx, r6.xzwx, r1.xyzx
  sample_indexable(texture2d)(float,float,float,float) r5.xyz, v2.xyxx, t23.xyzw, s2
  mad r5.xyz, r5.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  dp3 r0.z, r5.xyzx, r5.xyzx
  sqrt r0.z, r0.z
  max r0.z, r0.z, l(0.000010)
  rcp r0.w, r0.z
  add r0.z, -r10.x, r0.z
  mad r10.x, r3.w, r0.z, r10.x
  mad r5.xyz, r5.xyzx, r0.wwww, -r11.xyzx
  mad r11.xyz, r3.wwww, r5.xyzx, r11.xyzx
  mad r1.xyz, r1.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), -r2.xyzx
  mad r2.xyz, r3.wwww, r1.xyzx, r2.xyzx
  add r0.z, -r9.x, l(0.491638)
  mad r9.x, r3.w, r0.z, r9.x
  add r0.z, -r7.x, l(1.000000)
  mad r7.x, r3.w, r0.z, r7.x
  mad r9.y, r3.w, -r9.y, r9.y
  mad r0.z, -r4.z, l(0.160000), l(0.018000)
  mad r4.w, r3.w, r0.z, r4.w
endif
dp3 r0.z, v4.xyzx, v4.xyzx
rsq r0.z, r0.z
mul r1.xyz, r0.zzzz, v4.xyzx
dp3 r0.z, v5.xyzx, v5.xyzx
rsq r0.z, r0.z
mul r4.xyz, r0.zzzz, v5.xyzx
dp3 r0.z, r11.xyzx, r11.xyzx
rsq r0.z, r0.z
mul r5.xyz, r0.zzzz, r11.xyzx
mul r4.xyz, r4.xyzx, r5.yyyy
mad r1.xyz, r5.xxxx, r1.xyzx, r4.xyzx
mad r1.xyz, r5.zzzz, r3.xyzx, r1.xyzx
dp3 r0.z, r1.xyzx, r1.xyzx
rsq r0.z, r0.z
mul r1.xyz, r0.zzzz, r1.xyzx
ne r0.z, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].z
deriv_rtx_fine r4.xyz, r3.xyzx
deriv_rty_fine r3.xyz, r3.xyzx
dp3 r0.w, r4.xyzx, r4.xyzx
dp3 r1.w, r3.xyzx, r3.xyzx
add r0.w, r0.w, r1.w
min r10.y, r0.w, l(0.300000)
movc r0.zw, r0.zzzz, l(0,0,1.000000,0), r10.xxxy
add r1.w, -r9.x, l(1.000000)
mul r1.w, r1.w, r1.w
max r2.w, r0.z, l(0.600000)
mad r2.w, r2.w, l(-0.527635), l(0.520718)
max r2.w, r2.w, l(0.000000)
mad r1.w, r1.w, r1.w, r2.w
add r0.w, r0.w, r1.w
sqrt r0.w, r0.w
min r0.w, r0.w, l(1.000000)
max r0.w, r0.w, l(0.001000)
sqrt r0.w, r0.w
add r7.y, -r0.w, l(1.000000)
lt r0.w, r2.x, l(0.040450)
mul r1.w, r2.x, l(0.0773993805)
add r2.x, r2.x, l(0.055000)
mul r2.x, r2.x, l(0.947867334)
log r2.x, r2.x
mul r2.x, r2.x, l(2.400000)
exp r2.x, r2.x
movc r0.w, r0.w, r1.w, r2.x
lt r1.w, r2.y, l(0.040450)
mul r2.x, r2.y, l(0.0773993805)
add r2.y, r2.y, l(0.055000)
mul r2.y, r2.y, l(0.947867334)
log r2.y, r2.y
mul r2.y, r2.y, l(2.400000)
exp r2.y, r2.y
movc r1.w, r1.w, r2.x, r2.y
lt r2.x, r2.z, l(0.040450)
mul r2.y, r2.z, l(0.0773993805)
add r2.z, r2.z, l(0.055000)
mul r2.z, r2.z, l(0.947867334)
log r2.z, r2.z
mul r2.z, r2.z, l(2.400000)
exp r2.z, r2.z
movc r2.x, r2.x, r2.y, r2.z
and r2.y, l(8), cb1[0].y
add r0.z, r0.z, l(-0.950000)
mul o1.w, r0.z, l(20.000000)
ftou r2.zw, v0.xxxy
sqrt r3.xw, r0.wwww
sqrt r3.y, r1.w
sqrt r3.z, r2.x
mul r4.xyz, r3.xywx, l(0.250000, 0.500000, -0.250000, 0.000000)
add r0.zw, r4.yyyy, r4.xxxz
mad r4.x, r3.z, l(0.250000), r0.z
dp2 r4.y, r3.wzww, l(0.500000, -0.500000, 0.000000, 0.000000)
mad r4.z, r3.z, l(-0.250000), r0.w
and r0.zw, r2.zzzw, l(0, 0, 1, 1)
ine r0.z, r0.w, r0.z
movc r0.zw, r0.zzzz, r4.xxxy, r4.xxxz
add r9.xz, r0.zzwz, l(0.000000, 0.000000, 0.498039216, 0.000000)
mul r0.z, r4.w, l(6.250000)
sqrt r9.w, r0.z
mad o1.xyz, r1.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
movc r7.z, r2.y, l(0.0980392247), l(0.0941176564)
ne r0.z, r6.y, l(0.000000)
mad_sat r1.xyz, r14.xyzx, l(0.125000, 0.125000, 0.125000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
mov r1.w, -r1.z
and o3.xyz, r0.zzzz, r1.xywx
max r0.z, |v6.z|, l(0.000001)

mov r37.xyz, v6.xyzx
ld_indexable(texture2d)(float,float,float,float) r41.xyzw, l(2, 0, 0, 0), t125.xyzw
ge r42.x, r41.x, l(5.0)
if_z r42.x
add r40.w, r37.z, -r41.y
mad r37.x, r41.x, r40.w, r37.x
else
add r40.w, r37.z, -r40.y
mad r37.x, r40.x, r40.w, r37.x
endif

div r0.zw, r37.xxxy, r0.zzzz
add o4.xy, -r0.zwzz, r0.xyxx
mov o0.xyzw, r9.xzyw
mov r7.w, l(0)
mov o2.xyzw, r7.xwyz
mov o3.w, l(0)
ret
// Approximately 373 instruction slots used
