//TAA objects PS from cache.
//
// Generated by Microsoft (R) HLSL Shader Compiler 10.0.10011.16384
//
//   using 3Dmigoto v1.3.16 on Fri Jan 14 20:07:40 2022
//
//
// Buffer Definitions:
//
// cbuffer ConstBuf__modelData
// {
//
//   struct ModelData
//   {
//
//       uint lightGroupID;             // Index:    0
//       uint modelFlags;               // Index:    0.y
//       float lodFade;                 // Index:    0.z
//       float displacementBlend;       // Index:    0.w
//       int turbulenceDataIdx;         // Index:    1
//       int instanceOffset;            // Index:    1.y
//       int characterFxIdx;            // Index:    1.z
//       uint debugRenderChannel;       // Index:    1.w
//       uint decayWriteOffset;         // Index:    2
//       uint decayWriteMaxCount;       // Index:    2.y
//       uint decayAtomicCounterIndex;  // Index:    2.z
//       float modelAlpha;              // Index:    2.w
//       float emissiveScale;           // Index:    3
//       float desaturationScale;       // Index:    3.y
//       float decayCoverageEstimation; // Index:    3.z
//       float3 quantScale;             // Index:    4
//       float3 quantBias;              // Index:    5
//
//   } resourceTables__modelData;       // Index:    0-5.z            Components:    23
//
// }
//
// cbuffer ConstBuf__viewData
// {
//
//   struct ViewData
//   {
//
//       float4x4 view;                 // Index:    0
//       float4x4 invView;              // Index:    4
//       float4x4 proj;                 // Index:    8
//       float4x4 invViewProjNoZReproj; // Index:   12
//       float4x4 viewProj;             // Index:   16
//       float4x4 invViewProj;          // Index:   20
//       float4x4 previousViewProj;     // Index:   24
//       float4 prevLodEyePos;          // Index:   28
//       float4 lodEyePos;              // Index:   29
//       float4 viewDirDepthBias;       // Index:   30
//       float3 eyePos;                 // Index:   31
//       float2 viewportSize;           // Index:   32
//       float2 invViewportSize;        // Index:   32.z
//       float4 mirrorPlaneWS;          // Index:   33
//       float2 mirrorViewportSize;     // Index:   34
//       float2 opaqueRefractionViewportSize;// Index:   34.z
//       float windTime;                // Index:   35
//       float deltaTime;               // Index:   35.y
//       float depthReprojectScale;     // Index:   35.z
//       float depthReprojectBias;      // Index:   35.w
//       uint shadowViewType;           // Index:   36
//       float normalDepthBias;         // Index:   36.y
//       float noNormalAA;              // Index:   36.z
//       float noNormalFromAlpha;       // Index:   36.w
//       float noOpaqueTransparency;    // Index:   37
//       float translucentAmount;       // Index:   37.y
//       uint framePhase;               // Index:   37.z
//       float cameraAmbientExposure;   // Index:   37.w
//       float fxExposure;              // Index:   38
//       float fxAmbientExposure;       // Index:   38.y
//       uint checkerboardPhase;        // Index:   38.z
//       float sparkleIntensityScale;   // Index:   38.w
//
//   } resourceTables__viewData;        // Index:    0-38             Components:   156
//
// }
//
//
// Resource Bindings:
//
// Name                                 Type  Format         Dim Slot Elements
// ------------------------------ ---------- ------- ----------- ---- --------
// resourceTables__viewData__smpLinear    sampler      NA          NA    1        1
// resourceTables__viewData__smpLowAniso    sampler      NA          NA    2        1
// resourceTables__materialData.layer_0__diffuse    texture  float4          2d   11        1
// resourceTables__materialData.layer_0__normal    texture  float4          2d   12        1
// resourceTables__materialData.layer_0__gloss    texture  float4          2d   13        1
// resourceTables__materialData.layer_0__ao    texture  float4          2d   14        1
// resourceTables__materialData.layer_0__scatter    texture  float4          2d   16        1
// resourceTables__materialData.layer_1__diffuse    texture  float4          2d   17        1
// resourceTables__materialData.layer_1__normal    texture  float4          2d   18        1
// resourceTables__materialData.layer_1__gloss    texture  float4          2d   19        1
// resourceTables__materialData.layer_1__ao    texture  float4          2d   20        1
// resourceTables__materialData.layer_1__alpha    texture  float4          2d   22        1
// resourceTables__materialData.layer_2__alpha    texture  float4          2d   23        1
// resourceTables__materialData.layer_3__diffuse    texture  float4          2d   24        1
// resourceTables__materialData.layer_3__normal    texture  float4          2d   25        1
// resourceTables__materialData.layer_3__gloss    texture  float4          2d   26        1
// resourceTables__materialData.layer_3__alpha    texture  float4          2d   27        1
// resourceTables__materialData.layer_4__diffuse    texture  float4          2d   28        1
// resourceTables__materialData.layer_4__normal    texture  float4          2d   29        1
// resourceTables__materialData.layer_4__gloss    texture  float4          2d   30        1
// resourceTables__materialData.layer_4__ao    texture  float4          2d   31        1
// resourceTables__materialData.layer_4__alpha    texture  float4          2d   33        1
// resourceTables__materialData.layer_5__diffuse    texture  float4          2d   34        1
// resourceTables__materialData.layer_5__normal    texture  float4          2d   35        1
// resourceTables__materialData.layer_5__gloss    texture  float4          2d   36        1
// resourceTables__materialData.layer_5__alpha    texture  float4          2d   37        1
// resourceTables__materialData.layer_6__alpha    texture  float4          2d   38        1
// resourceTables__materialData.layer_7__normal    texture  float4          2d   39        1
// ConstBuf__modelData               cbuffer      NA          NA    1        1
// ConstBuf__viewData                cbuffer      NA          NA    3        1
//
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xy
// VERT_ID                  0   x           1     NONE    uint
// TEXCOORD                 0   xy          2     NONE   float   xy
// NORMAL                   0   xyz         3     NONE   float   xyz
// TANGENT                  0   xyz         4     NONE   float   xyz
// BINORMAL                 0   xyz         5     NONE   float   xyz
// TEXCOORD                 8   xyz         6     NONE   float   xyz
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
// SV_Target                3   xyzw        3   TARGET   float   xyzw
// SV_Target                4   xy          4   TARGET   float   xy
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer cb1[1], immediateIndexed
dcl_constantbuffer cb3[37], immediateIndexed
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_resource_texture2d (float,float,float,float) t11
dcl_resource_texture2d (float,float,float,float) t12
dcl_resource_texture2d (float,float,float,float) t13
dcl_resource_texture2d (float,float,float,float) t14
dcl_resource_texture2d (float,float,float,float) t16
dcl_resource_texture2d (float,float,float,float) t17
dcl_resource_texture2d (float,float,float,float) t18
dcl_resource_texture2d (float,float,float,float) t19
dcl_resource_texture2d (float,float,float,float) t20
dcl_resource_texture2d (float,float,float,float) t22
dcl_resource_texture2d (float,float,float,float) t23
dcl_resource_texture2d (float,float,float,float) t24
dcl_resource_texture2d (float,float,float,float) t25
dcl_resource_texture2d (float,float,float,float) t26
dcl_resource_texture2d (float,float,float,float) t27
dcl_resource_texture2d (float,float,float,float) t28
dcl_resource_texture2d (float,float,float,float) t29
dcl_resource_texture2d (float,float,float,float) t30
dcl_resource_texture2d (float,float,float,float) t31
dcl_resource_texture2d (float,float,float,float) t33
dcl_resource_texture2d (float,float,float,float) t34
dcl_resource_texture2d (float,float,float,float) t35
dcl_resource_texture2d (float,float,float,float) t36
dcl_resource_texture2d (float,float,float,float) t37
dcl_resource_texture2d (float,float,float,float) t38
dcl_resource_texture2d (float,float,float,float) t39
dcl_input_ps_siv linear noperspective v0.xy, position
dcl_input_ps linear v2.xy
dcl_input_ps linear v3.xyz
dcl_input_ps linear v4.xyz
dcl_input_ps linear v5.xyz
dcl_input_ps linear v6.xyz
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output o3.xyzw
dcl_output o4.xy
dcl_temps 50
dcl_resource_texture2d (float,float,float,float) t125
ld_indexable(texture2d)(float,float,float,float) r40.xyzw, l(0, 0, 0, 0), t125.xyzw

mul r0.xy, v0.xyxx, cb3[32].zwzz
mad r0.xy, r0.xyxx, l(2.000000, -2.000000, 0.000000, 0.000000), l(-1.000000, 1.000000, 0.000000, 0.000000)
dp3 r0.z, v3.xyzx, v3.xyzx
rsq r0.z, r0.z
mul r1.xyz, r0.zzzz, v3.xyzx
mov r2.xy, v2.xyxx
mov r2.z, l(1.000000)
dp3 r3.x, l(-0.00000723998028, -2.000000, 2.00000358, 0.000000), r2.xyzx
dp3 r3.y, l(2.000000, -0.00000723998028, 0.00000363588333, 0.000000), r2.xyzx
dp3 r4.x, l(-0.00000723998028, -2.000000, 2.00000358, 0.000000), r2.xyzx
dp3 r4.y, l(2.000000, -0.00000723998028, 0.00000363588333, 0.000000), r2.xyzx
mul r0.zw, v2.xxxy, l(0.000000, 0.000000, 3.000000, 3.000000)
dp3 r5.x, l(-0.0000108599706, -3.000000, 3.00000525, 0.000000), r2.xyzx
dp3 r5.y, l(3.000000, -0.0000108599706, 0.00000545382500, 0.000000), r2.xyzx
dp3 r6.x, l(-0.500000, -0.00000126759085, 1.00000060, 0.000000), r2.xyzx
dp3 r6.y, l(2.535181807E-007, -0.100000, 0.599999845, 0.000000), r2.xyzx
dp2 r7.x, l(1.000000, 1.000000, 0.000000, 0.000000), r2.xzxx
dp2 r7.y, l(1.000000, 1.000000, 0.000000, 0.000000), r2.yzyy
sample_indexable(texture2d)(float,float,float,float) r2.xyz, r3.xyxx, t11.xyzw, s2
lt r8.xyz, r2.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
mul r9.xyz, r2.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
log r2.xyz, r2.xyzx
mul r2.xyz, r2.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
exp r2.xyz, r2.xyzx
mad r2.xyz, r2.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
movc r2.xyz, r8.xyzx, r9.xyzx, r2.xyzx
sample_indexable(texture2d)(float,float,float,float) r8.xyz, r3.xyxx, t12.xyzw, s2
mad r8.xyz, r8.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
dp2 r9.x, l(-0.00000361999014, -1.000000, 0.000000, 0.000000), r8.xyxx
dp2 r9.y, l(1.000000, -0.00000361999014, 0.000000, 0.000000), r8.xyxx
sample_indexable(texture2d)(float,float,float,float) r10.xyw, r3.xyxx, t13.xzyw, s2
sample_indexable(texture2d)(float,float,float,float) r1.w, r3.xyxx, t14.xyzw, s2
sample_indexable(texture2d)(float,float,float,float) r8.xyw, r3.xyxx, t16.xywz, s1
mov r9.z, r8.z
dp3 r2.w, r9.xyzx, r9.xyzx
sqrt r2.w, r2.w
max r2.w, r2.w, l(0.000010)
rcp r3.z, r2.w
mul r11.xyz, r3.zzzz, r9.xyzx
mul r3.w, r10.w, r10.w
mul r3.w, r3.w, l(0.160000)
mul r12.xyz, r2.xyzx, l(0.619607449, 0.564705610, 0.466666639, 0.000000)
mul r8.xyz, r8.xywx, r10.yyyy
sample_indexable(texture2d)(float,float,float,float) r13.xyzw, r4.xyxx, t17.wxyz, s2
sample_indexable(texture2d)(float,float,float,float) r4.z, v2.xyxx, t22.yzxw, s2
mov_sat r13.x, r13.x
mad r4.z, r4.z, r13.x, l(-0.176471)
mul_sat r4.zw, r4.zzzz, l(0.000000, 0.000000, 1.29610074, 10.200002)
mad r4.z, r4.z, l(3.14159274), l(-1.57079637)
sincos r4.z, null, r4.z
mad r4.z, r4.z, l(0.500000), l(0.500000)
add r4.z, -r4.z, l(1.000000)
mul r4.z, r4.z, l(0.655884)
deriv_rtx_fine r5.z, r4.z
deriv_rty_fine r4.z, r4.z
lt r5.w, l(0.000000), r4.w
ne r6.z, r5.z, l(0.000000)
or r6.z, r5.w, r6.z
ne r6.w, r4.z, l(0.000000)
or r6.z, r6.w, r6.z
if_nz r6.z
  lt r14.xyz, r13.yzwy, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r15.xyz, r13.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r13.xyz, r13.yzwy
  mul r13.xyz, r13.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r13.xyz, r13.xyzx
  mad r13.xyz, r13.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r13.xyz, r14.xyzx, r15.xyzx, r13.xyzx
  sample_indexable(texture2d)(float,float,float,float) r14.xyz, r4.xyxx, t18.xyzw, s2
  mad r14.xyz, r14.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  dp2 r15.x, l(-0.00000361999014, -1.000000, 0.000000, 0.000000), r14.xyxx
  dp2 r15.y, l(1.000000, -0.00000361999014, 0.000000, 0.000000), r14.xyxx
  sample_indexable(texture2d)(float,float,float,float) r6.z, r4.xyxx, t19.yzxw, s2
  sample_indexable(texture2d)(float,float,float,float) r6.w, r4.xyxx, t20.xywz, s2
  mov r15.z, r14.z
  dp3 r7.z, r15.xyzx, r15.xyzx
  sqrt r7.z, r7.z
  max r7.z, r7.z, l(0.000010)
  rcp r7.w, r7.z
  mul r14.xyz, r7.wwww, r15.xyzx
  if_nz r5.w
    mul r4.w, r4.w, l(0.655884)
    mad r5.w, r9.z, r3.z, l(1.000000)
    max r11.w, r5.w, l(0.001000)
    mul r15.xyz, r14.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000)
    dp3 r5.w, r11.xywx, r15.xyzx
    mul r15.xyz, r5.wwww, r11.xywx
    div r15.xyz, r15.xyzx, r11.wwww
    mad r14.xyz, -r14.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r15.xyzx
    min r5.w, r2.w, r7.z
    add r5.w, -r2.w, r5.w
    mad r2.w, r4.w, r5.w, r2.w
    mad r9.xyz, -r9.xyzx, r3.zzzz, r14.xyzx
    mad r11.xyz, r4.wwww, r9.xyzx, r11.xyzx
    mad r3.z, r6.w, r1.w, -r1.w
    mad r1.w, r4.w, r3.z, r1.w
    mad r2.xyz, -r2.xyzx, l(0.619607449, 0.564705610, 0.466666639, 0.000000), l(1.000000, 1.000000, 1.000000, 0.000000)
    mad r9.xyz, -r13.xyzx, l(0.669433832, 0.669433832, 0.669433832, 0.000000), l(1.000000, 1.000000, 1.000000, 0.000000)
    mad r2.xyz, -r2.xyzx, r9.xyzx, -r12.xyzx
    mad r3.z, r10.x, r6.z, -r10.x
    mad r3.z, r4.w, r3.z, r10.x
    add r2.xyz, r2.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
    mad r12.xyz, r4.wwww, r2.xyzx, r12.xyzx
    mov r2.xy, r11.xyxx
  else
    mov r2.xy, r11.xyxx
    mov r3.z, r10.x
  endif
  ne r4.w, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].w
  mul r5.z, r5.z, l(0.010000)
  mul r4.z, r4.z, l(0.010000)
  deriv_rtx_fine r6.zw, r4.xxxy
  deriv_rty_fine r7.zw, r4.xxxy
  dp2 r5.w, r6.zwzz, r6.zwzz
  dp2 r8.w, r7.zwzz, r7.zwzz
  max r5.w, r5.w, l(0.001000)
  div r6.zw, r6.zzzw, r5.wwww
  max r5.w, r8.w, l(0.001000)
  div r7.zw, r7.zzzw, r5.wwww
  mul r7.zw, r4.zzzz, r7.zzzw
  mad r5.zw, r6.zzzw, r5.zzzz, r7.zzzw
  mad r11.xy, -r5.zwzz, l(1.000000, -1.000000, 0.000000, 0.000000), r2.xyxx
  dp3 r4.z, r11.xyzx, r11.xyzx
  rsq r4.z, r4.z
  mul r9.xyz, r4.zzzz, r11.xyzx
  mov r2.z, r11.z
  movc r11.xyz, r4.wwww, r2.xyzx, r9.xyzx
  mov r3.xy, r4.xyxx
else
  mov r3.z, r10.x
endif
sample_indexable(texture2d)(float,float,float,float) r2.x, v2.xyxx, t23.zxyw, s2
mov_sat r2.x, r2.x
lt r2.y, l(0.000000), r2.x
if_nz r2.y
  mul r2.x, r2.x, l(0.804871)
  mul r4.xyz, r12.xyzx, r12.xyzx
  mul r9.xyz, r12.xyzx, l(1.99999988, 1.99999988, 1.99999988, 0.000000)
  mad r4.xyz, r4.xyzx, l(-0.999999881, -0.999999881, -0.999999881, 0.000000), r9.xyzx
  add r4.xyz, -r12.xyzx, r4.xyzx
  mad r12.xyz, r2.xxxx, r4.xyzx, r12.xyzx
endif
sample_indexable(texture2d)(float,float,float,float) r4.xyzw, r0.zwzz, t24.wxyz, s2
sample_indexable(texture2d)(float,float,float,float) r2.x, v2.xyxx, t27.xyzw, s2
mov_sat r4.x, r4.x
mad r2.x, r2.x, r4.x, l(-0.0596924014)
mul_sat r2.xy, r2.xxxx, l(1.05915034, 1.81701231, 0.000000, 0.000000)
mul r2.x, r2.x, r2.x
mul r2.x, r2.x, l(0.255413711)
deriv_rtx_fine r2.z, r2.x
deriv_rty_fine r2.x, r2.x
lt r4.x, l(0.000000), r2.y
ne r5.zw, r2.zzzx, l(0.000000, 0.000000, 0.000000, 0.000000)
or r5.z, r4.x, r5.z
or r5.z, r5.w, r5.z
if_nz r5.z
  lt r9.xyz, r4.yzwy, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r13.xyz, r4.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r4.yzw, r4.yyzw
  mul r4.yzw, r4.yyzw, l(0.000000, 0.416666657, 0.416666657, 0.416666657)
  exp r4.yzw, r4.yyzw
  mad r4.yzw, r4.yyzw, l(0.000000, 1.055000, 1.055000, 1.055000), l(0.000000, -0.055000, -0.055000, -0.055000)
  movc r4.yzw, r9.xxyz, r13.xxyz, r4.yyzw
  sample_indexable(texture2d)(float,float,float,float) r9.xyz, r0.zwzz, t25.xyzw, s2
  mad r9.xyz, r9.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r5.z, r0.zwzz, t26.yzxw, s2
  dp3 r5.w, r9.xyzx, r9.xyzx
  sqrt r5.w, r5.w
  max r5.w, r5.w, l(0.000010)
  rcp r6.z, r5.w
  mul r9.xyz, r6.zzzz, r9.xyzx
  if_nz r4.x
    mul r2.y, r2.y, l(0.851379)
    add r4.x, r11.z, l(1.000000)
    max r11.w, r4.x, l(0.001000)
    mul r13.xyz, r9.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000)
    dp3 r4.x, r11.xywx, r13.xyzx
    mul r13.xyz, r4.xxxx, r11.xywx
    div r13.xyz, r13.xyzx, r11.wwww
    mad r9.xyz, -r9.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r13.xyzx
    min r4.x, r2.w, r5.w
    add r4.x, -r2.w, r4.x
    mad r2.w, r2.y, r4.x, r2.w
    add r9.xyz, -r11.xyzx, r9.xyzx
    mad r11.xyz, r2.yyyy, r9.xyzx, r11.xyzx
    add r9.xyz, -r12.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
    mad r4.xyz, -r4.yzwy, l(0.760315, 0.760315, 0.760315, 0.000000), l(1.000000, 1.000000, 1.000000, 0.000000)
    mad r4.xyz, -r9.xyzx, r4.xyzx, -r12.xyzx
    mad r4.w, r3.z, r5.z, -r3.z
    mad r3.z, r2.y, r4.w, r3.z
    add r4.xyz, r4.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
    mad r12.xyz, r2.yyyy, r4.xyzx, r12.xyzx
    mov r4.xy, r11.xyxx
  else
    mov r4.xy, r11.xyxx
  endif
  ne r2.y, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].w
  mul r2.xz, r2.xxzx, l(0.010000, 0.000000, 0.010000, 0.000000)
  deriv_rtx_fine r5.zw, r0.zzzw
  deriv_rty_fine r6.zw, r0.zzzw
  dp2 r4.w, r5.zwzz, r5.zwzz
  dp2 r7.z, r6.zwzz, r6.zwzz
  max r4.w, r4.w, l(0.001000)
  div r5.zw, r5.zzzw, r4.wwww
  max r4.w, r7.z, l(0.001000)
  div r6.zw, r6.zzzw, r4.wwww
  mul r6.zw, r2.xxxx, r6.zzzw
  mad r2.xz, r5.zzwz, r2.zzzz, r6.zzwz
  mad r11.xy, -r2.xzxx, l(1.000000, -1.000000, 0.000000, 0.000000), r4.xyxx
  dp3 r2.x, r11.xyzx, r11.xyzx
  rsq r2.x, r2.x
  mul r9.xyz, r2.xxxx, r11.xyzx
  mov r4.z, r11.z
  movc r11.xyz, r2.yyyy, r4.xyzx, r9.xyzx
  mov r3.xy, r0.zwzz
endif
sample_indexable(texture2d)(float,float,float,float) r4.xyzw, r5.xyxx, t28.wxyz, s2
sample_indexable(texture2d)(float,float,float,float) r2.x, r6.xyxx, t33.xyzw, s2
mov_sat r4.x, r4.x
mad r2.x, r2.x, r4.x, l(-0.197754)
mul_sat r2.xy, r2.xxxx, l(3.03070712, 17.866970, 0.000000, 0.000000)
add r2.x, -r2.x, l(1.000000)
mad r2.x, -r2.x, r2.x, l(1.000000)
deriv_rtx_fine r2.z, r2.x
deriv_rty_fine r2.x, r2.x
lt r4.x, l(0.000000), r2.y
ne r5.zw, r2.zzzx, l(0.000000, 0.000000, 0.000000, 0.000000)
or r5.z, r4.x, r5.z
or r5.z, r5.w, r5.z
if_nz r5.z
  lt r6.xyz, r4.yzwy, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r9.xyz, r4.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r4.yzw, r4.yyzw
  mul r4.yzw, r4.yyzw, l(0.000000, 0.416666657, 0.416666657, 0.416666657)
  exp r4.yzw, r4.yyzw
  mad r4.yzw, r4.yyzw, l(0.000000, 1.055000, 1.055000, 1.055000), l(0.000000, -0.055000, -0.055000, -0.055000)
  movc r4.yzw, r6.xxyz, r9.xxyz, r4.yyzw
  sample_indexable(texture2d)(float,float,float,float) r6.xyz, r5.xyxx, t29.xyzw, s2
  mad r6.xyz, r6.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  dp2 r9.x, l(-0.00000361999014, -1.000000, 0.000000, 0.000000), r6.xyxx
  dp2 r9.y, l(1.000000, -0.00000361999014, 0.000000, 0.000000), r6.xyxx
  sample_indexable(texture2d)(float,float,float,float) r5.zw, r5.xyxx, t30.yzxw, s2
  sample_indexable(texture2d)(float,float,float,float) r6.x, r5.xyxx, t31.wxyz, s2
  mov r9.z, r6.z
  dp3 r6.y, r9.xyzx, r9.xyzx
  sqrt r6.y, r6.y
  max r6.y, r6.y, l(0.000010)
  rcp r6.z, r6.y
  mul r5.w, r5.w, r5.w
  if_nz r4.x
    add r4.x, -r2.w, r6.y
    mad r2.w, r2.y, r4.x, r2.w
    mad r6.yzw, r9.xxyz, r6.zzzz, -r11.xxyz
    mad r11.xyz, r2.yyyy, r6.yzwy, r11.xyzx
    mad r8.xyz, r2.yyyy, -r8.xyzx, r8.xyzx
    mad r4.xyz, r4.yzwy, l(0.999999940, 0.999999940, 0.999999940, 0.000000), -r12.xyzx
    mad r12.xyz, r2.yyyy, r4.xyzx, r12.xyzx
    add r4.x, -r3.z, r5.z
    mad r3.z, r2.y, r4.x, r3.z
    add r4.x, -r1.w, r6.x
    mad r1.w, r2.y, r4.x, r1.w
    mad r4.x, r5.w, l(0.160000), -r3.w
    mad r3.w, r2.y, r4.x, r3.w
    mad r10.y, r2.y, -r10.y, r10.y
    mov r4.xy, r11.xyxx
  else
    mov r4.xy, r11.xyxx
  endif
  ne r2.y, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].w
  mul r2.xz, r2.xxzx, l(0.010000, 0.000000, 0.010000, 0.000000)
  deriv_rtx_fine r5.zw, r5.xxxy
  deriv_rty_fine r6.xy, r5.xyxx
  dp2 r4.w, r5.zwzz, r5.zwzz
  dp2 r6.z, r6.xyxx, r6.xyxx
  max r4.w, r4.w, l(0.001000)
  div r5.zw, r5.zzzw, r4.wwww
  max r4.w, r6.z, l(0.001000)
  div r6.xy, r6.xyxx, r4.wwww
  mul r6.xy, r2.xxxx, r6.xyxx
  mad r2.xz, r5.zzwz, r2.zzzz, r6.xxyx
  mad r11.xy, -r2.xzxx, l(1.000000, -1.000000, 0.000000, 0.000000), r4.xyxx
  dp3 r2.x, r11.xyzx, r11.xyzx
  rsq r2.x, r2.x
  mul r6.xyz, r2.xxxx, r11.xyzx
  mov r4.z, r11.z
  movc r11.xyz, r2.yyyy, r4.xyzx, r6.xyzx
  mov r3.xy, r5.xyxx
endif
sample_indexable(texture2d)(float,float,float,float) r4.xyzw, r0.zwzz, t34.wxyz, s2
sample_indexable(texture2d)(float,float,float,float) r2.x, v2.xyxx, t37.wxyz, s2
mov_sat r4.x, r4.x
mul_sat r2.x, r2.x, r4.x
lt r2.y, l(0.000000), r2.x
if_nz r2.y
  lt r5.xyz, r4.yzwy, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r6.xyz, r4.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r4.xyz, r4.yzwy
  mul r4.xyz, r4.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r4.xyz, r4.xyzx
  mad r4.xyz, r4.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r4.xyz, r5.xyzx, r6.xyzx, r4.xyzx
  sample_indexable(texture2d)(float,float,float,float) r5.xyz, r0.zwzz, t35.xyzw, s2
  mad r5.xyz, r5.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r6.xyz, r0.zwzz, t36.xywz, s2
  dp3 r2.y, r5.xyzx, r5.xyzx
  sqrt r2.y, r2.y
  max r2.y, r2.y, l(0.000010)
  rcp r2.z, r2.y
  mul r4.w, r6.z, r6.z
  mul r9.xyz, r4.xyzx, r6.yyyy
  mul r9.xyz, r9.xyzx, l(5.960464478E-008, 5.960464478E-008, 5.960464478E-008, 0.000000)
  mad r4.xyz, r4.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), r9.xyzx
  add r2.y, -r2.w, r2.y
  mad r2.w, r2.x, r2.y, r2.w
  mad r5.xyz, r5.xyzx, r2.zzzz, -r11.xyzx
  mad r11.xyz, r2.xxxx, r5.xyzx, r11.xyzx
  mad r8.xyz, r2.xxxx, -r8.xyzx, r8.xyzx
  add r4.xyz, -r12.xyzx, r4.xyzx
  mad r12.xyz, r2.xxxx, r4.xyzx, r12.xyzx
  add r2.y, -r3.z, r6.x
  mad r3.z, r2.x, r2.y, r3.z
  add r2.y, -r1.w, l(1.000000)
  mad r1.w, r2.x, r2.y, r1.w
  mul r5.z, r2.x, r6.y
  mad r2.y, r4.w, l(0.160000), -r3.w
  mad r3.w, r2.x, r2.y, r3.w
  mad r10.y, r2.x, -r10.y, r10.y
  mov r3.xy, r0.zwzz
else
  mov r5.z, l(0)
endif
sample_indexable(texture2d)(float,float,float,float) r0.z, r7.xyxx, t38.yzxw, s2
add r0.z, r0.z, l(-0.358154)
mul_sat r0.zw, r0.zzzz, l(0.000000, 0.000000, 2.188912, 33.552654)
mad r0.z, r0.z, l(3.14159274), l(-1.57079637)
sincos r0.z, null, r0.z
mad r0.z, r0.z, l(0.500000), l(0.500000)
mul r0.z, r0.z, l(0.0646057054)
deriv_rtx_fine r2.x, r0.z
deriv_rty_fine r0.z, r0.z
lt r2.y, l(0.000000), r0.w
ne r2.z, r2.x, l(0.000000)
or r2.z, r2.z, r2.y
ne r4.x, r0.z, l(0.000000)
or r2.z, r2.z, r4.x
if_nz r2.z
  if_nz r2.y
    mul r0.w, r0.w, l(0.646057)
    add r4.xyz, -r11.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
    mad r11.xyz, r0.wwww, r4.xyzx, r11.xyzx
    add r2.y, -r2.w, l(1.000000)
    mad r2.w, r0.w, r2.y, r2.w
    mad r8.xyz, r0.wwww, -r8.xyzx, r8.xyzx
    add r4.xyz, -r12.xyzx, l(0.517646968, 0.231372446, 0.117646880, 0.000000)
    mad r12.xyz, r0.wwww, r4.xyzx, r12.xyzx
    add r2.y, -r3.z, l(0.134409)
    mad r3.z, r0.w, r2.y, r3.z
    add r2.y, -r1.w, l(1.000000)
    mad r1.w, r0.w, r2.y, r1.w
    mad r5.z, r0.w, -r5.z, r5.z
    add r2.y, -r3.w, l(0.042000)
    mad r3.w, r0.w, r2.y, r3.w
    mad r10.y, r0.w, -r10.y, r10.y
    mov r4.xy, r11.xyxx
  else
    mov r4.xy, r11.xyxx
  endif
  ne r0.w, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].w
  mul r2.x, r2.x, l(0.010000)
  mul r0.z, r0.z, l(0.010000)
  deriv_rtx_fine r2.yz, r3.xxyx
  deriv_rty_fine r3.xy, r3.xyxx
  dp2 r4.w, r2.yzyy, r2.yzyy
  dp2 r6.x, r3.xyxx, r3.xyxx
  max r4.w, r4.w, l(0.001000)
  div r2.yz, r2.yyzy, r4.wwww
  max r4.w, r6.x, l(0.001000)
  div r3.xy, r3.xyxx, r4.wwww
  mul r3.xy, r0.zzzz, r3.xyxx
  mad r2.xy, r2.yzyy, r2.xxxx, r3.xyxx
  mad r11.xy, -r2.xyxx, l(1.000000, -1.000000, 0.000000, 0.000000), r4.xyxx
  dp3 r0.z, r11.xyzx, r11.xyzx
  rsq r0.z, r0.z
  mul r2.xyz, r0.zzzz, r11.xyzx
  mov r4.z, r11.z
  movc r11.xyz, r0.wwww, r4.xyzx, r2.xyzx
endif
sample_indexable(texture2d)(float,float,float,float) r4.xyzw, v2.xyxx, t39.xyzw, s2
mad r2.xyz, r4.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
dp3 r0.z, r2.xyzx, r2.xyzx
sqrt r0.z, r0.z
max r0.z, r0.z, l(0.000010)
rcp r0.w, r0.z
mul r2.xyz, r0.wwww, r2.xyzx
add r0.w, r11.z, l(1.000000)
max r11.z, r0.w, l(0.001000)
mul r4.xyz, r2.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000)
dp3 r0.w, r11.xyzx, r4.xyzx
mul r4.xyz, r0.wwww, r11.xyzx
div r4.xyz, r4.xyzx, r11.zzzz
mad r2.xyz, -r2.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r4.xyzx
min r3.x, r0.z, r2.w
mul r10.x, r1.w, r4.w
add r0.z, -r5.z, l(1.000000)
mul r4.xyzw, r0.zzzz, r12.xyzx
mad r4.xyzw, r4.xyzw, l(-5.960464478E-008, -5.960464478E-008, -5.960464478E-008, -5.960464478E-008), r12.xyzx
dp3 r0.z, v4.xyzx, v4.xyzx
rsq r0.z, r0.z
mul r6.xyz, r0.zzzz, v4.xyzx
dp3 r0.z, v5.xyzx, v5.xyzx
rsq r0.z, r0.z
mul r7.xyz, r0.zzzz, v5.xyzx
dp3 r0.z, r2.xyzx, r2.xyzx
rsq r0.z, r0.z
mul r2.xyz, r0.zzzz, r2.xyzx
mul r7.xyz, r7.xyzx, r2.yyyy
mad r2.xyw, r2.xxxx, r6.xyxz, r7.xyxz
mad r2.xyz, r2.zzzz, r1.xyzx, r2.xywx
dp3 r0.z, r2.xyzx, r2.xyzx
rsq r0.z, r0.z
mul r2.xyz, r0.zzzz, r2.xyzx
ne r0.z, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].z
deriv_rtx_fine r6.xyz, r1.xyzx
deriv_rty_fine r1.xyz, r1.xyzx
dp3 r0.w, r6.xyzx, r6.xyzx
dp3 r1.x, r1.xyzx, r1.xyzx
add r0.w, r0.w, r1.x
min r3.y, r0.w, l(0.300000)
movc r0.zw, r0.zzzz, l(0,0,1.000000,0), r3.xxxy
add r1.x, -r3.z, l(1.000000)
mul r1.x, r1.x, r1.x
max r1.y, r0.z, l(0.600000)
mad r1.y, r1.y, l(-0.527635), l(0.520718)
max r1.y, r1.y, l(0.000000)
mad r1.x, r1.x, r1.x, r1.y
add r0.w, r0.w, r1.x
sqrt r0.w, r0.w
min r0.w, r0.w, l(1.000000)
max r0.w, r0.w, l(0.001000)
sqrt r0.w, r0.w
add r10.z, -r0.w, l(1.000000)
lt r1.xyzw, r4.wyzw, l(0.040450, 0.040450, 0.040450, 0.040450)
mul r6.xyzw, r4.wyzw, l(0.0773993805, 0.0773993805, 0.0773993805, 0.0773993805)
add r4.xyzw, r4.xyzw, l(0.055000, 0.055000, 0.055000, 0.055000)
mul r4.xyzw, r4.xyzw, l(0.947867334, 0.947867334, 0.947867334, 0.947867334)
log r4.xyzw, r4.xyzw
mul r4.xyzw, r4.xyzw, l(2.400000, 2.400000, 2.400000, 2.400000)
exp r4.xyzw, r4.xyzw
movc r1.xyzw, r1.xyzw, r6.xyzw, r4.xyzw
and r0.w, l(8), cb1[0].y
max r2.w, r8.z, r8.y
max r2.w, r2.w, r8.x
mul r2.w, r10.y, r2.w
lt r2.w, l(0.010000), r2.w
add r0.z, r0.z, l(-0.950000)
mul o1.w, r0.z, l(20.000000)
ftou r3.xy, v0.xyxx
sqrt r1.xyzw, r1.xyzw
mul r4.xyz, r1.xywx, l(0.250000, 0.500000, -0.250000, 0.000000)
add r1.xy, r4.yyyy, r4.xzxx
mad r4.x, r1.z, l(0.250000), r1.x
dp2 r4.y, r1.wzww, l(0.500000, -0.500000, 0.000000, 0.000000)
mad r4.z, r1.z, l(-0.250000), r1.y
and r1.xy, r3.xyxx, l(1, 1, 0, 0)
ine r0.z, r1.y, r1.x
movc r1.xy, r0.zzzz, r4.xyxx, r4.xzxx
add r5.xy, r1.xyxx, l(0.000000, 0.498039216, 0.000000, 0.000000)
mul r0.z, r3.w, l(6.250000)
sqrt r5.w, r0.z
mad o1.xyz, r2.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
movc r0.z, r0.w, l(25), l(24)
bfi r0.z, l(3), l(5), r2.w, r0.z
utof r0.z, r0.z
mul r10.w, r0.z, l(0.00392156886)
and o3.xyz, r8.xyzx, r2.wwww
max r0.z, |v6.z|, l(0.000001)

mov r37.xyz, v6.xyzx
ld_indexable(texture2d)(float,float,float,float) r41.xyzw, l(2, 0, 0, 0), t125.xyzw
ge r42.x, r41.x, l(5.0)
if_z r42.x
add r40.w, r37.z, -r41.y
mad r37.x, r41.x, r40.w, r37.x
else
add r40.w, r37.z, -r40.y
mad r37.x, r40.x, r40.w, r37.x
endif

div r0.zw, r37.xxxy, r0.zzzz
add o4.xy, -r0.zwzz, r0.xyxx
mov o0.xyzw, r5.xyzw
mov o2.xyzw, r10.xyzw
mov o3.w, l(0)
ret
// Approximately 482 instruction slots used
