//Shadows PS from cache.
//
// Generated by Microsoft (R) HLSL Shader Compiler 10.0.10011.16384
//
//   using 3Dmigoto v1.3.16 on Fri Jan 14 20:07:22 2022
//
//
// Buffer Definitions:
//
// cbuffer ConstBuf__passData
// {
//
//   struct PassDataOpaqueAndRWDecal
//   {
//
//       float4x4 worldToBoatCap;       // Index:    0
//       float3 cameraPosInBoatSpace;   // Index:    4
//       float automaticWetnessFromHeightHeight;// Index:    4.w
//       float automaticWetnessFromHeightTransitionDistance;// Index:    5
//       float automaticWetnessFromHeightAmount;// Index:    5.y
//       uint giBakeEnabled;            // Index:    5.z
//       uint giBakerMaxFragments;      // Index:    5.w
//       float giRejectionThreshold;    // Index:    6
//       float3 giProjectionX;          // Index:    6.y
//       float3 giProjectionY;          // Index:    7
//       float3 giProjectionZ;          // Index:    8
//
//   } resourceTables__passData;        // Index:    0-8.z            Components:    35
//
// }
//
// cbuffer ConstBuf__modelData
// {
//
//   struct ModelData
//   {
//
//       uint lightGroupID;             // Index:    0
//       uint modelFlags;               // Index:    0.y
//       float lodFade;                 // Index:    0.z
//       float displacementBlend;       // Index:    0.w
//       int turbulenceDataIdx;         // Index:    1
//       int instanceOffset;            // Index:    1.y
//       int characterFxIdx;            // Index:    1.z
//       uint debugRenderChannel;       // Index:    1.w
//       uint decayWriteOffset;         // Index:    2
//       uint decayWriteMaxCount;       // Index:    2.y
//       uint decayAtomicCounterIndex;  // Index:    2.z
//       float modelAlpha;              // Index:    2.w
//       float emissiveScale;           // Index:    3
//       float desaturationScale;       // Index:    3.y
//       float decayCoverageEstimation; // Index:    3.z
//       float3 quantScale;             // Index:    4
//       float3 quantBias;              // Index:    5
//
//   } resourceTables__modelData;       // Index:    0-5.z            Components:    23
//
// }
//
// cbuffer ConstBuf__viewData
// {
//
//   struct ViewData
//   {
//
//       float4x4 view;                 // Index:    0
//       float4x4 invView;              // Index:    4
//       float4x4 proj;                 // Index:    8
//       float4x4 invViewProjNoZReproj; // Index:   12
//       float4x4 viewProj;             // Index:   16
//       float4x4 invViewProj;          // Index:   20
//       float4x4 previousViewProj;     // Index:   24
//       float4 prevLodEyePos;          // Index:   28
//       float4 lodEyePos;              // Index:   29
//       float4 viewDirDepthBias;       // Index:   30
//       float3 eyePos;                 // Index:   31
//       float2 viewportSize;           // Index:   32
//       float2 invViewportSize;        // Index:   32.z
//       float4 mirrorPlaneWS;          // Index:   33
//       float2 mirrorViewportSize;     // Index:   34
//       float2 opaqueRefractionViewportSize;// Index:   34.z
//       float windTime;                // Index:   35
//       float deltaTime;               // Index:   35.y
//       float depthReprojectScale;     // Index:   35.z
//       float depthReprojectBias;      // Index:   35.w
//       uint shadowViewType;           // Index:   36
//       float normalDepthBias;         // Index:   36.y
//       float noNormalAA;              // Index:   36.z
//       float noNormalFromAlpha;       // Index:   36.w
//       float noOpaqueTransparency;    // Index:   37
//       float translucentAmount;       // Index:   37.y
//       uint framePhase;               // Index:   37.z
//       float cameraAmbientExposure;   // Index:   37.w
//       float fxExposure;              // Index:   38
//       float fxAmbientExposure;       // Index:   38.y
//       uint checkerboardPhase;        // Index:   38.z
//       float sparkleIntensityScale;   // Index:   38.w
//
//   } resourceTables__viewData;        // Index:    0-38             Components:   156
//
// }
//
//
// Resource Bindings:
//
// Name                                 Type  Format         Dim Slot Elements
// ------------------------------ ---------- ------- ----------- ---- --------
// resourceTables__viewData__smpLinear    sampler      NA          NA    1        1
// resourceTables__viewData__smpLowAniso    sampler      NA          NA    2        1
// resourceTables__materialData.layer_0__diffuse    texture  float4          2d   11        1
// resourceTables__materialData.layer_0__normal    texture  float4          2d   12        1
// resourceTables__materialData.layer_0__gloss    texture  float4          2d   13        1
// resourceTables__materialData.layer_1__diffuse    texture  float4          2d   14        1
// resourceTables__materialData.layer_1__normal    texture  float4          2d   15        1
// resourceTables__materialData.layer_1__gloss    texture  float4          2d   16        1
// resourceTables__materialData.layer_1__ao    texture  float4          2d   17        1
// resourceTables__materialData.layer_1__alpha    texture  float4          2d   19        1
// resourceTables__materialData.layer_2__diffuse    texture  float4          2d   20        1
// resourceTables__materialData.layer_2__normal    texture  float4          2d   21        1
// resourceTables__materialData.layer_2__gloss    texture  float4          2d   22        1
// resourceTables__materialData.layer_3__diffuse    texture  float4          2d   24        1
// resourceTables__materialData.layer_3__normal    texture  float4          2d   25        1
// resourceTables__materialData.layer_3__gloss    texture  float4          2d   26        1
// resourceTables__materialData.layer_4__diffuse    texture  float4          2d   30        1
// resourceTables__materialData.layer_4__normal    texture  float4          2d   31        1
// resourceTables__materialData.layer_4__gloss    texture  float4          2d   32        1
// resourceTables__materialData.layer_4__opacity    texture  float4          2d   34        1
// resourceTables__materialData.layer_4__scatter    texture  float4          2d   35        1
// resourceTables__materialData.layer_4__alpha    texture  float4          2d   36        1
// resourceTables__materialData.layer_5__diffuse    texture  float4          2d   37        1
// resourceTables__materialData.layer_5__normal    texture  float4          2d   38        1
// resourceTables__materialData.layer_5__gloss    texture  float4          2d   39        1
// resourceTables__materialData.layer_5__ao    texture  float4          2d   40        1
// resourceTables__materialData.layer_5__alpha    texture  float4          2d   42        1
// resourceTables__materialData.layer_6__normal    texture  float4          2d   43        1
// ConstBuf__passData                cbuffer      NA          NA    0        1
// ConstBuf__modelData               cbuffer      NA          NA    1        1
// ConstBuf__viewData                cbuffer      NA          NA    3        1
//
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xyz
// VERT_ID                  0   x           1     NONE    uint
// TEXCOORD                 0   xy          2     NONE   float   xy
// NORMAL                   0   xyz         3     NONE   float   xyz
// TANGENT                  0   xyz         4     NONE   float   xyz
// BINORMAL                 0   xyz         5     NONE   float   xyz
// TEXCOORD                 8   xyz         6     NONE   float   xyz
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
// SV_Target                3   xyzw        3   TARGET   float   xyzw
// SV_Target                4   xy          4   TARGET   float   xy
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer cb0[6], immediateIndexed
dcl_constantbuffer cb1[1], immediateIndexed
dcl_constantbuffer cb3[37], immediateIndexed
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_resource_texture2d (float,float,float,float) t11
dcl_resource_texture2d (float,float,float,float) t12
dcl_resource_texture2d (float,float,float,float) t13
dcl_resource_texture2d (float,float,float,float) t14
dcl_resource_texture2d (float,float,float,float) t15
dcl_resource_texture2d (float,float,float,float) t16
dcl_resource_texture2d (float,float,float,float) t17
dcl_resource_texture2d (float,float,float,float) t19
dcl_resource_texture2d (float,float,float,float) t20
dcl_resource_texture2d (float,float,float,float) t21
dcl_resource_texture2d (float,float,float,float) t22
dcl_resource_texture2d (float,float,float,float) t24
dcl_resource_texture2d (float,float,float,float) t25
dcl_resource_texture2d (float,float,float,float) t26
dcl_resource_texture2d (float,float,float,float) t30
dcl_resource_texture2d (float,float,float,float) t31
dcl_resource_texture2d (float,float,float,float) t32
dcl_resource_texture2d (float,float,float,float) t34
dcl_resource_texture2d (float,float,float,float) t35
dcl_resource_texture2d (float,float,float,float) t36
dcl_resource_texture2d (float,float,float,float) t37
dcl_resource_texture2d (float,float,float,float) t38
dcl_resource_texture2d (float,float,float,float) t39
dcl_resource_texture2d (float,float,float,float) t40
dcl_resource_texture2d (float,float,float,float) t42
dcl_resource_texture2d (float,float,float,float) t43
dcl_input_ps_siv linear noperspective v0.xyz, position
dcl_input_ps linear v2.xy
dcl_input_ps linear v3.xyz
dcl_input_ps linear v4.xyz
dcl_input_ps linear v5.xyz
dcl_input_ps linear v6.xyz
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output o3.xyzw
dcl_output o4.xy
dcl_temps 50
dcl_resource_texture2d (float,float,float,float) t125
ld_indexable(texture2d)(float,float,float,float) r40.xyzw, l(0, 0, 0, 0), t125.xyzw
mul r0.xy, v0.xyxx, cb3[32].zwzz
mad r0.xy, r0.xyxx, l(2.000000, -2.000000, 0.000000, 0.000000), l(-1.000000, 1.000000, 0.000000, 0.000000)
mad r0.z, v0.z, cb3[35].z, cb3[35].w
rcp r0.z, r0.z
mov r1.z, -r0.z
mul r1.xy, r0.xyxx, r1.zzzz
mov r1.w, l(1.000000)

add r40.w, r1.z, -r40.y
mad r1.x, -r40.x, r40.w, r1.x

dp4 r2.x, r1.xyzw, cb3[12].xyzw
dp4 r2.w, r1.xyzw, cb3[13].xyzw
dp4 r2.y, r1.xyzw, cb3[14].xyzw
dp3 r0.z, v3.xyzx, v3.xyzx
rsq r0.z, r0.z
mul r1.xyz, r0.zzzz, v3.xyzx
mul r3.xyzw, v2.xyxy, l(5.000000, 5.000000, 6.000000, 6.000000)
mov r4.xy, v2.xyxx
mov r4.z, l(1.000000)
dp3 r5.x, l(-0.00000361999014, -1.000000, 1.10000181, 0.000000), r4.xyzx
dp3 r5.y, l(1.000000, -0.00000361999014, 0.00000181794167, 0.000000), r4.xyzx
sample_indexable(texture2d)(float,float,float,float) r4.xyz, r3.xyxx, t11.xyzw, s2
lt r6.xyz, r4.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
mul r7.xyz, r4.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
log r4.xyz, r4.xyzx
mul r4.xyz, r4.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
exp r4.xyz, r4.xyzx
mad r4.xyz, r4.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
movc r4.xyz, r6.xyzx, r7.xyzx, r4.xyzx
sample_indexable(texture2d)(float,float,float,float) r6.xyz, r3.xyxx, t12.xyzw, s2
mad r6.xyz, r6.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r0.zw, r3.xyxx, t13.yzxw, s2
dp3 r1.w, r6.xyzx, r6.xyzx
sqrt r1.w, r1.w
max r1.w, r1.w, l(0.000010)
rcp r4.w, r1.w
mul r6.xyz, r4.wwww, r6.xyzx
mul r0.w, r0.w, r0.w
mul r7.x, r0.w, l(0.160000)
mul r4.xyz, r4.xyzx, l(0.921568632, 0.999999940, 0.999999940, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r8.xyzw, r3.zwzz, t14.wxyz, s2
sample_indexable(texture2d)(float,float,float,float) r0.w, v2.xyxx, t19.yzwx, s1
mov_sat r8.x, r8.x
mad r0.w, r0.w, r8.x, l(0.0196077991)
mul_sat r0.w, r0.w, l(18.408985)
lt r4.w, l(0.000000), r0.w
if_nz r4.w
  lt r9.xyz, r8.yzwy, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r10.xyz, r8.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r8.xyz, r8.yzwy
  mul r8.xyz, r8.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r8.xyz, r8.xyzx
  mad r8.xyz, r8.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r8.xyz, r9.xyzx, r10.xyzx, r8.xyzx
  sample_indexable(texture2d)(float,float,float,float) r9.xyz, r3.zwzz, t15.xyzw, s2
  mad r9.xyz, r9.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r5.zw, r3.zwzz, t16.yzxw, s2
  sample_indexable(texture2d)(float,float,float,float) r4.w, r3.zwzz, t17.xywz, s2
  dp3 r8.w, r9.xyzx, r9.xyzx
  sqrt r8.w, r8.w
  max r8.w, r8.w, l(0.000010)
  rcp r9.w, r8.w
  mul r5.w, r5.w, r5.w
  add r8.w, -r1.w, r8.w
  mad r1.w, r0.w, r8.w, r1.w
  mad r9.xyz, r9.xyzx, r9.wwww, -r6.xyzx
  mad r6.xyz, r0.wwww, r9.xyzx, r6.xyzx
  mad r8.xyz, r8.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), -r4.xyzx
  mad r4.xyz, r0.wwww, r8.xyzx, r4.xyzx
  add r5.z, -r0.z, r5.z
  mad r0.z, r0.w, r5.z, r0.z
  add r4.w, r4.w, l(-1.000000)
  mad r4.w, r0.w, r4.w, l(1.000000)
  mad r5.z, r5.w, l(0.160000), -r7.x
  mad r7.x, r0.w, r5.z, r7.x
else
  mov r4.w, l(1.000000)
endif
sample_indexable(texture2d)(float,float,float,float) r8.xyzw, r3.xyxx, t20.wxyz, s2
sample_indexable(texture2d)(float,float,float,float) r0.w, r5.xyxx, t19.yzwx, s1
mov_sat r8.x, r8.x
mad r0.w, r0.w, r8.x, l(-0.0196077991)
mul_sat r5.xy, r0.wwww, l(2.558402, 41.269447, 0.000000, 0.000000)
add r5.xy, -r5.xyxx, l(1.000000, 1.000000, 0.000000, 0.000000)
mul r0.w, r5.x, l(0.135000)
deriv_rtx_fine r5.x, r0.w
deriv_rty_fine r0.w, r0.w
lt r5.z, l(0.000000), r5.y
ne r5.w, r5.x, l(0.000000)
or r5.w, r5.w, r5.z
ne r8.x, r0.w, l(0.000000)
or r5.w, r5.w, r8.x
if_nz r5.w
  lt r9.xyz, r8.yzwy, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r10.xyz, r8.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r8.xyz, r8.yzwy
  mul r8.xyz, r8.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r8.xyz, r8.xyzx
  mad r8.xyz, r8.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r8.xyz, r9.xyzx, r10.xyzx, r8.xyzx
  sample_indexable(texture2d)(float,float,float,float) r9.xyz, r3.xyxx, t21.xyzw, s2
  mad r9.xyz, r9.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r5.w, r3.xyxx, t22.yzwx, s2
  dp3 r8.w, r9.xyzx, r9.xyzx
  sqrt r8.w, r8.w
  max r8.w, r8.w, l(0.000010)
  rcp r9.w, r8.w
  mul r9.xyz, r9.wwww, r9.xyzx
  if_nz r5.z
    mul r5.y, r5.y, l(0.900000)
    add r5.z, r6.z, l(1.000000)
    max r6.w, r5.z, l(0.001000)
    mul r10.xyz, r9.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000)
    dp3 r5.z, r6.xywx, r10.xyzx
    mul r10.xyz, r5.zzzz, r6.xywx
    div r10.xyz, r10.xyzx, r6.wwww
    mad r9.xyz, -r9.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r10.xyzx
    min r5.z, r1.w, r8.w
    add r5.z, -r1.w, r5.z
    mad r1.w, r5.y, r5.z, r1.w
    add r9.xyz, -r6.xyzx, r9.xyzx
    mad r6.xyz, r5.yyyy, r9.xyzx, r6.xyzx
    add r9.xyz, -r4.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
    mad r8.xyz, -r8.xyzx, l(0.471679449, 0.471679449, 0.471679449, 0.000000), l(1.000000, 1.000000, 1.000000, 0.000000)
    mad r8.xyz, -r9.xyzx, r8.xyzx, -r4.xyzx
    mad r5.z, r0.z, r5.w, -r0.z
    mad r0.z, r5.y, r5.z, r0.z
    add r8.xyz, r8.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
    mad r4.xyz, r5.yyyy, r8.xyzx, r4.xyzx
    mov r8.xy, r6.xyxx
  else
    mov r8.xy, r6.xyxx
  endif
  ne r5.y, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].w
  mul r5.x, r5.x, l(0.010000)
  mul r0.w, r0.w, l(0.010000)
  deriv_rtx_fine r5.zw, r3.xxxy
  deriv_rty_fine r3.xy, r3.xyxx
  dp2 r8.w, r5.zwzz, r5.zwzz
  dp2 r9.x, r3.xyxx, r3.xyxx
  max r8.w, r8.w, l(0.001000)
  div r5.zw, r5.zzzw, r8.wwww
  max r8.w, r9.x, l(0.001000)
  div r3.xy, r3.xyxx, r8.wwww
  mul r3.xy, r0.wwww, r3.xyxx
  mad r3.xy, r5.zwzz, r5.xxxx, r3.xyxx
  mad r6.xy, -r3.xyxx, l(1.000000, -1.000000, 0.000000, 0.000000), r8.xyxx
  dp3 r0.w, r6.xyzx, r6.xyzx
  rsq r0.w, r0.w
  mul r5.xzw, r0.wwww, r6.xxyz
  mov r8.z, r6.z
  movc r6.xyz, r5.yyyy, r8.xyzx, r5.xzwx
endif
add r5.xyz, |r1.xyzx|, l(-0.200000, -0.200000, -0.200000, 0.000000)
mul r5.xyz, r5.xyzx, l(7.000000, 7.000000, 7.000000, 0.000000)
max r5.xyz, r5.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
add r0.w, r5.y, r5.x
add r0.w, r5.z, r0.w
div r5.xyz, r5.xyzx, r0.wwww
mov r2.z, l(1.000000)
dp3 r3.x, l(-3.619990139E-007, -0.100000, 0.200000182, 0.000000), r2.xyzx
dp3 r3.y, l(0.100000, -3.619990139E-007, 1.817941637E-007, 0.000000), r2.xyzx
sample_indexable(texture2d)(float,float,float,float) r0.w, r3.xyxx, t19.yzwx, s1
dp3 r3.x, l(-3.619990139E-007, 0.200000182, -0.100000, 0.000000), r2.yzwy
dp3 r3.y, l(0.100000, 1.817941637E-007, -3.619990139E-007, 0.000000), r2.yzwy
sample_indexable(texture2d)(float,float,float,float) r3.x, r3.xyxx, t19.xyzw, s1
dp3 r8.x, l(-3.619990139E-007, 0.200000182, -0.100000, 0.000000), r2.xzwx
dp3 r8.y, l(0.100000, 1.817941637E-007, -3.619990139E-007, 0.000000), r2.xzwx
sample_indexable(texture2d)(float,float,float,float) r2.z, r8.xyxx, t19.yzxw, s1
mul r0.w, r5.y, r0.w
mad r0.w, r3.x, r5.x, r0.w
mad r0.w, r2.z, r5.z, r0.w
add r0.w, r0.w, l(0.0341796987)
mul_sat r3.xy, r0.wwww, l(2.558402, 11.299308, 0.000000, 0.000000)
add r3.xy, -r3.xyxx, l(1.000000, 1.000000, 0.000000, 0.000000)
mul r0.w, r3.x, l(0.150000)
deriv_rtx_fine r2.z, r0.w
deriv_rty_fine r0.w, r0.w
lt r3.x, l(0.000000), r3.y
ne r5.w, r2.z, l(0.000000)
or r5.w, r3.x, r5.w
ne r8.x, r0.w, l(0.000000)
or r5.w, r5.w, r8.x
if_nz r5.w
  mul r8.xy, v2.xyxx, l(4.000000, 4.000000, 0.000000, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r9.xyz, r8.xyxx, t24.xyzw, s2
  lt r10.xyz, r9.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r11.xyz, r9.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r9.xyz, r9.xyzx
  mul r9.xyz, r9.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r9.xyz, r9.xyzx
  mad r9.xyz, r9.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r9.xyz, r10.xyzx, r11.xyzx, r9.xyzx
  sample_indexable(texture2d)(float,float,float,float) r10.xyz, r8.xyxx, t25.xyzw, s2
  mad r10.xyz, r10.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r8.zw, r8.xyxx, t26.yzxw, s2
  sample_indexable(texture2d)(float,float,float,float) r5.w, r8.xyxx, t15.xyzw, s2
  dp3 r9.w, r10.xyzx, r10.xyzx
  sqrt r9.w, r9.w
  max r9.w, r9.w, l(0.000010)
  rcp r10.w, r9.w
  mul r8.w, r8.w, r8.w
  if_nz r3.x
    add r3.x, -r1.w, r9.w
    mad r1.w, r3.y, r3.x, r1.w
    mad r10.xyz, r10.xyzx, r10.wwww, -r6.xyzx
    mad r6.xyz, r3.yyyy, r10.xyzx, r6.xyzx
    mad r9.xyz, r9.xyzx, l(0.450980246, 0.447043359, 0.329411745, 0.000000), -r4.xyzx
    mad r4.xyz, r3.yyyy, r9.xyzx, r4.xyzx
    add r3.x, -r0.z, r8.z
    mad r0.z, r3.y, r3.x, r0.z
    add r3.x, -r4.w, r5.w
    mad r4.w, r3.y, r3.x, r4.w
    mad r3.x, r8.w, l(0.160000), -r7.x
    mad r7.x, r3.y, r3.x, r7.x
    mov r9.xy, r6.xyxx
  else
    mov r9.xy, r6.xyxx
  endif
  ne r3.x, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].w
  mul r2.z, r2.z, l(0.010000)
  mul r0.w, r0.w, l(0.010000)
  deriv_rtx_fine r8.zw, r8.xxxy
  deriv_rty_fine r8.xy, r8.xyxx
  dp2 r3.y, r8.zwzz, r8.zwzz
  dp2 r5.w, r8.xyxx, r8.xyxx
  max r3.y, r3.y, l(0.001000)
  div r8.zw, r8.zzzw, r3.yyyy
  max r3.y, r5.w, l(0.001000)
  div r8.xy, r8.xyxx, r3.yyyy
  mul r8.xy, r0.wwww, r8.xyxx
  mad r8.xy, r8.zwzz, r2.zzzz, r8.xyxx
  mad r6.xy, -r8.xyxx, l(1.000000, -1.000000, 0.000000, 0.000000), r9.xyxx
  dp3 r0.w, r6.xyzx, r6.xyzx
  rsq r0.w, r0.w
  mul r8.xyz, r0.wwww, r6.xyzx
  mov r9.z, r6.z
  movc r6.xyz, r3.xxxx, r9.xyzx, r8.xyzx
endif
sample_indexable(texture2d)(float,float,float,float) r8.xyzw, r3.zwzz, t30.xyzw, s2
sample_indexable(texture2d)(float,float,float,float) r0.w, r3.zwzz, t34.yzwx, s1
mul r9.xyzw, r2.xyyw, l(0.200000, 0.200000, 0.200000, 0.200000)
sample_indexable(texture2d)(float,float,float,float) r2.y, r9.xyxx, t36.yxzw, s1
sample_indexable(texture2d)(float,float,float,float) r2.z, r9.zwzz, t36.yzxw, s1
mul r3.xy, r2.xwxx, l(0.200000, 0.200000, 0.000000, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r2.x, r3.xyxx, t36.xyzw, s1
mul r2.y, r5.y, r2.y
mad r2.y, r2.z, r5.x, r2.y
mad r2.x, r2.x, r5.z, r2.y
add r2.y, r8.w, l(-0.0588234998)
mul_sat r2.y, r2.y, l(17.000008)
mul r2.z, r2.y, r2.x
mad r2.x, r2.x, r2.y, l(-0.392157)
mul_sat r2.x, r2.x, l(7.968763)
mul r0.w, r0.w, r2.x
min r0.w, r0.w, r2.z
add r0.w, r0.w, l(-0.392157)
mul_sat r0.w, r0.w, l(7.968763)
lt r2.x, l(0.000000), r0.w
if_nz r2.x
  lt r2.xyz, r8.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r5.xyz, r8.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r8.xyz, r8.xyzx
  mul r8.xyz, r8.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r8.xyz, r8.xyzx
  mad r8.xyz, r8.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r2.xyz, r2.xyzx, r5.xyzx, r8.xyzx
  sample_indexable(texture2d)(float,float,float,float) r5.xyzw, r3.zwzz, t31.xyzw, s2
  mad r5.xyz, r5.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r8.xyz, r3.zwzz, t32.xzwy, s2
  sample_indexable(texture2d)(float,float,float,float) r3.xyz, r3.zwzz, t35.xyzw, s1
  dp3 r3.w, r5.xyzx, r5.xyzx
  sqrt r3.w, r3.w
  max r3.w, r3.w, l(0.000010)
  rcp r8.w, r3.w
  mul r8.z, r8.z, r8.z
  mul r3.xyz, r3.xyzx, r8.yyyy
  add r3.w, -r1.w, r3.w
  mad r1.w, r0.w, r3.w, r1.w
  mad r5.xyz, r5.xyzx, r8.wwww, -r6.xyzx
  mad r6.xyz, r0.wwww, r5.xyzx, r6.xyzx
  mul r3.xyz, r0.wwww, r3.xyzx
  mad r2.xyz, r2.xyzx, l(0.459106922, 0.459106922, 0.459106922, 0.000000), -r4.xyzx
  mad r4.xyz, r0.wwww, r2.xyzx, r4.xyzx
  add r2.x, -r0.z, r8.x
  mad r0.z, r0.w, r2.x, r0.z
  add r2.x, -r4.w, r5.w
  mad r4.w, r0.w, r2.x, r4.w
  mad r2.x, r8.z, l(0.160000), -r7.x
  mad r7.x, r0.w, r2.x, r7.x
  mul r7.w, r0.w, r8.y
else
  mov r7.w, l(0)
  mov r3.xyz, l(0,0,0,0)
endif
sample_indexable(texture2d)(float,float,float,float) r5.xyzw, v2.xyxx, t37.wxyz, s2
sample_indexable(texture2d)(float,float,float,float) r0.w, v2.xyxx, t42.yzwx, s2
mov_sat r5.x, r5.x
mad r0.w, r0.w, r5.x, l(-0.0592156984)
mul_sat r0.w, r0.w, l(2.54999924)
lt r2.x, l(0.000000), r0.w
if_nz r2.x
  lt r2.xyz, r5.yzwy, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r8.xyz, r5.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r5.xyz, r5.yzwy
  mul r5.xyz, r5.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r5.xyz, r5.xyzx
  mad r5.xyz, r5.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r2.xyz, r2.xyzx, r8.xyzx, r5.xyzx
  sample_indexable(texture2d)(float,float,float,float) r5.xyz, v2.xyxx, t38.xyzw, s2
  mad r5.xyz, r5.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r3.w, v2.xyxx, t39.yzwx, s2
  sample_indexable(texture2d)(float,float,float,float) r5.w, v2.xyxx, t40.xywz, s2
  dp3 r8.x, r5.xyzx, r5.xyzx
  sqrt r8.x, r8.x
  max r8.x, r8.x, l(0.000010)
  rcp r8.y, r8.x
  mul r5.xyz, r5.xyzx, r8.yyyy
  mul r0.w, r0.w, l(0.350000)
  add r8.y, r6.z, l(1.000000)
  max r6.w, r8.y, l(0.001000)
  mul r8.yzw, r5.xxyz, l(0.000000, -1.000000, -1.000000, 1.000000)
  dp3 r8.y, r6.xywx, r8.yzwy
  mul r8.yzw, r6.xxyw, r8.yyyy
  div r8.yzw, r8.yyzw, r6.wwww
  mad r5.xyz, -r5.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r8.yzwy
  min r6.w, r1.w, r8.x
  add r6.w, -r1.w, r6.w
  mad r1.w, r0.w, r6.w, r1.w
  add r5.xyz, -r6.xyzx, r5.xyzx
  mad r6.xyz, r0.wwww, r5.xyzx, r6.xyzx
  mad r5.x, r5.w, r4.w, -r4.w
  mad r4.w, r0.w, r5.x, r4.w
  add r5.xyz, -r4.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
  mad r2.xyz, -r2.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), l(1.000000, 1.000000, 1.000000, 0.000000)
  mad r2.xyz, -r5.xyzx, r2.xyzx, -r4.xyzx
  mad r3.w, r0.z, r3.w, -r0.z
  mad r0.z, r0.w, r3.w, r0.z
  add r2.xyz, r2.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
  mad r4.xyz, r0.wwww, r2.xyzx, r4.xyzx
endif
sample_indexable(texture2d)(float,float,float,float) r5.xyzw, v2.xyxx, t43.xyzw, s2
mad r2.xyz, r5.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
dp3 r0.w, r2.xyzx, r2.xyzx
sqrt r0.w, r0.w
max r0.w, r0.w, l(0.000010)
rcp r3.w, r0.w
mul r2.xyz, r2.xyzx, r3.wwww
add r3.w, r6.z, l(1.000000)
max r6.z, r3.w, l(0.001000)
mul r5.xyz, r2.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000)
dp3 r3.w, r6.xyzx, r5.xyzx
mul r5.xyz, r3.wwww, r6.xyzx
div r5.xyz, r5.xyzx, r6.zzzz
mad r2.xyz, -r2.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r5.xyzx
min r5.x, r0.w, r1.w
mul r6.y, r4.w, r5.w
dp3 r0.w, v4.xyzx, v4.xyzx
rsq r0.w, r0.w
mul r8.xyz, r0.wwww, v4.xyzx
dp3 r0.w, v5.xyzx, v5.xyzx
rsq r0.w, r0.w
mul r9.xyz, r0.wwww, v5.xyzx
dp3 r0.w, r2.xyzx, r2.xyzx
rsq r0.w, r0.w
mul r2.xyz, r0.wwww, r2.xyzx
mul r9.xyz, r9.xyzx, r2.yyyy
mad r8.xyz, r2.xxxx, r8.xyzx, r9.xyzx
mad r2.xyz, r2.zzzz, r1.xyzx, r8.xyzx
dp3 r0.w, r2.xyzx, r2.xyzx
rsq r0.w, r0.w
mul r2.xyz, r0.wwww, r2.xyzx
ne r0.w, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].z
deriv_rtx_fine r8.xyz, r1.xyzx
deriv_rty_fine r1.xyz, r1.xyzx
dp3 r1.w, r8.xyzx, r8.xyzx
dp3 r1.x, r1.xyzx, r1.xyzx
add r1.x, r1.x, r1.w
min r5.y, r1.x, l(0.300000)
movc r1.xy, r0.wwww, l(1.000000,0,0,0), r5.xyxx
add r0.z, -r0.z, l(1.000000)
mul r0.z, r0.z, r0.z
max r0.w, r1.x, l(0.600000)
mad r0.w, r0.w, l(-0.527635), l(0.520718)
max r0.w, r0.w, l(0.000000)
mad r0.z, r0.z, r0.z, r0.w
add r0.z, r1.y, r0.z
sqrt r0.z, r0.z
min r0.z, r0.z, l(1.000000)
max r0.z, r0.z, l(0.001000)
sqrt r0.z, r0.z
add r6.x, -r0.z, l(1.000000)
lt r1.yzw, r4.xxyz, l(0.000000, 0.0404500030, 0.0404500030, 0.0404500030)
mul r0.z, r4.x, l(0.0773993731)
mad r5.xyz, r4.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), l(0.055000, 0.055000, 0.055000, 0.000000)
mul r5.xyz, r5.xyzx, l(0.947867334, 0.947867334, 0.947867334, 0.000000)
log r5.xyz, r5.xyzx
mul r5.xyz, r5.xyzx, l(2.400000, 2.400000, 2.400000, 0.000000)
exp r5.xyz, r5.xyzx
movc r8.x, r1.y, r0.z, r5.x
mul r0.zw, r4.yyyz, l(0.000000, 0.000000, 0.0773993731, 0.0773993731)
movc r8.yz, r1.zzwz, r0.zzwz, r5.yyzy
lt r0.z, l(0.000000), cb0[5].y
if_nz r0.z
  add r0.z, r2.w, -cb0[4].w
  add r0.z, r0.z, cb0[5].x
  div r0.w, l(1.000000, 1.000000, 1.000000, 1.000000), cb0[5].x
  mul_sat r0.z, r0.w, r0.z
  add r0.z, -r0.z, l(1.000000)
  mul r0.w, r0.z, cb0[5].y
  add r1.yzw, -r6.xxxy, l(0.000000, 1.000000, 0.990000, 1.000000)
  mul r1.y, r1.y, l(0.160000)
  mad r4.xyzw, cb0[5].yyyy, r0.zzzz, l(-0.200000, -0.300000, -0.250000, -0.300000)
  mul_sat r4.xyzw, r4.xyzw, l(1.250000, 1.47058821, 4.000000, 1.66666663)
  mad r0.z, r4.x, r1.y, l(1.000000)
  add r5.xyz, -r7.wwxw, l(1.500000, 1.000000, 0.020000, 0.000000)
  mul r1.y, r4.y, r5.y
  mov_sat r5.x, r5.x
  mul r2.w, r4.z, r5.x
  mad r4.x, r1.y, r1.z, r6.x
  mad r1.z, r2.w, r5.z, r7.x
  max r1.y, r4.w, r1.y
  add r2.w, -r1.x, l(1.000000)
  mad r1.x, r1.y, r2.w, r1.x
  mad r4.y, r0.w, r1.w, r6.y
  log r5.xyz, r8.xyzx
  mul r5.xyz, r0.zzzz, r5.xyzx
  exp r8.xyz, r5.xyzx
  mov r7.xy, r4.xyxx
else
  mov r1.z, r7.x
  mov r7.xy, r6.xyxx
endif
and r0.z, l(8), cb1[0].y
max r0.w, r3.z, r3.y
max r0.w, r0.w, r3.x
mul r0.w, r7.w, r0.w
lt r0.w, l(0.010000), r0.w
add r1.x, r1.x, l(-0.950000)
mul o1.w, r1.x, l(20.000000)
ftou r1.xy, v0.xyxx
sqrt r4.xyzw, r8.xyzx
mul r5.xyz, r4.xywx, l(0.250000, 0.500000, -0.250000, 0.000000)
add r4.xy, r5.yyyy, r5.xzxx
mad r5.x, r4.z, l(0.250000), r4.x
dp2 r5.y, r4.wzww, l(0.500000, -0.500000, 0.000000, 0.000000)
mad r5.z, r4.z, l(-0.250000), r4.y
and r1.xy, r1.xyxx, l(1, 1, 0, 0)
ine r1.x, r1.y, r1.x
movc r1.xy, r1.xxxx, r5.xyxx, r5.xzxx
add o0.xy, r1.xyxx, l(0.000000, 0.498039216, 0.000000, 0.000000)
mul r1.x, r1.z, l(6.250000)
sqrt o0.w, r1.x
mad o1.xyz, r2.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
movc r0.z, r0.z, l(25), l(24)
bfi r0.z, l(3), l(5), r0.w, r0.z
utof r0.z, r0.z
mul r7.z, r0.z, l(0.00392156886)
and o3.xyz, r3.xyzx, r0.wwww
max r0.z, |v6.z|, l(0.000001)

mov r37.xyz, v6.xyzx
ld_indexable(texture2d)(float,float,float,float) r41.xyzw, l(2, 0, 0, 0), t125.xyzw
ge r42.x, r41.x, l(5.0)
if_z r42.x
add r40.w, r37.z, -r41.y
mad r37.x, r41.x, r40.w, r37.x
else
add r40.w, r37.z, -r40.y
mad r37.x, r40.x, r40.w, r37.x
endif

div r0.zw, r37.xxxy, r0.zzzz
add o4.xy, -r0.zwzz, r0.xyxx
mov o0.z, l(0)
mov o2.xyzw, r7.ywxz
mov o3.w, l(0)
ret
// Approximately 463 instruction slots used
