//
// Generated by Microsoft (R) HLSL Shader Compiler 10.0.10011.16384
//
//   using 3Dmigoto v1.3.16 on Fri Jan 14 20:06:33 2022
//
//
// Note: shader requires additional functionality:
//       64 UAV slots
//
//
// Buffer Definitions:
//
// cbuffer ConstBuf__passData
// {
//
//   struct PostEffectsFullResPassData
//   {
//
//       struct FullResResolveConstants
//       {
//
//           float MotionBlurEnabled;   // Index:    0
//           float DebugBlur;           // Index:    0.y
//           float DebugBlurEffect;     // Index:    0.z
//           float NoOpaquePass;        // Index:    0.w
//           uint DebugTakingCalibrationScreenshot;// Index:    1
//           float DebugMotionVectors;  // Index:    1.y
//           float BloomEnabled;        // Index:    1.z
//           float2 screenSize;         // Index:    2
//           float2 screenSizeRcp;      // Index:    2.z
//           float2 screenHalfSize;     // Index:    3
//           float2 screenHalfSizeRcp;  // Index:    3.z
//           float2 screenSizeResolved; // Index:    4
//           float2 screenSizeResolvedRcp;// Index:    4.z
//           float2 screenResolvedToUnresolved;// Index:    5
//           float2 screenUnresolvedToResolved;// Index:    5.z
//           float2 motionVectorTemporalRescaleCompress;// Index:    6
//           float2 motionVectorTemporalRescaleDecompress;// Index:    6.z
//           float2 dlssScreenSize;     // Index:    7
//           float2 screenScale;        // Index:    7.z
//           float2 screenOffset;       // Index:    8
//           float4 scaleOffsetR;       // Index:    9
//           float4 scaleOffsetG;       // Index:   10
//           float4 scaleOffsetB;       // Index:   11
//           float3 Vignette_Color;     // Index:   12
//           float Vignette_Brightness; // Index:   12.w
//           float Vignette_Falloff;    // Index:   13
//           float Vignette_Scale;      // Index:   13.y
//           float lensVignetteExposureSq;// Index:   13.z
//           float scale;               // Index:   13.w
//           float rcpScreenLensRadius2;// Index:   14
//           float2 screenLensCenter;   // Index:   14.y
//           int filmGrainOffset;       // Index:   14.w
//           float4 filmGrainUVTransform;// Index:   15
//           float filmGrainEffectShadows;// Index:   16
//           float filmGrainEffectMids; // Index:   16.y
//           float filmGrainEffectBrights;// Index:   16.z
//           float doUnsharp;           // Index:   16.w
//           float unsharpStrength;     // Index:   17
//           bool DebugNoLUT;           // Index:   17.y
//           bool passThrough;          // Index:   17.z
//           bool passThrough_Exposure; // Index:   17.w
//           bool passThrough_WhiteBalance;// Index:   18
//           bool passThrough_SLog;     // Index:   18.y
//
//       } constants;                   // Index:    0
//
//       struct ToneMappingConstants
//       {
//
//           float3 WBMatrixR;          // Index:   19
//           float3 WBMatrixG;          // Index:   20
//           float3 WBMatrixB;          // Index:   21
//           float EnableLocalAdaptation;// Index:   21.w
//           float Adaptation_Exposure; // Index:   22
//           float ExposureEV;          // Index:   22.y
//           float ExposureEVClampMin;  // Index:   22.z
//           float ExposureEVClampMax;  // Index:   22.w
//           float LocalAdaptationShadows;// Index:   23
//           float LocalAdaptationHighlights;// Index:   23.y
//           int Tonemapping_Curve;     // Index:   23.z
//           float Contrast;            // Index:   23.w
//           float HDRMax;              // Index:   24
//           float HDRWhite;            // Index:   24.y
//           float ContrastTimesShoulder;// Index:   24.z
//           float ChannelCrossTalk;    // Index:   24.w
//           float PrecomputedBMult;    // Index:   25
//           float PrecomputedCAdd;     // Index:   25.y
//           float SceneToScreenPower;  // Index:   25.z
//           float IsHDRRendering;      // Index:   25.w
//           float DebugHDRRendering;   // Index:   26
//           float DebugHDRRenderingPhase;// Index:   26.y
//           float DebugNoHDRRendering; // Index:   26.z
//           float ShowWaveform;        // Index:   26.w
//
//       } toneMappingConstants;        // Index:   19
//
//       struct TemporalAAConsts
//       {
//
//           float TAAConvergenceLimit; // Index:   27
//           float TAAHP;               // Index:   27.y
//           float TAALP;               // Index:   27.z
//           float TAAColorExtent;      // Index:   27.w
//           float TAACheckerboardFramePhase;// Index:   28
//           float TAAMotionRejection;  // Index:   28.y
//           float TAAEnable;           // Index:   28.z
//           float HalfResTAAEnable;    // Index:   28.w
//           float HalfResTAAConvergence;// Index:   29
//           uint TAAForceSmooth;       // Index:   29.y
//           float TAATransparentsContributionRejectionMultiply;// Index:   29.z
//           float TAAVarianceBlurIncrease;// Index:   29.w
//           float TAAVarianceTransparentDecrease;// Index:   30
//           float TAAEncodeRange;      // Index:   30.y
//           float TAAInvEncodeRange;   // Index:   30.z
//           uint DebugSimilarity;      // Index:   30.w
//           float VarianceWindow;      // Index:   31
//           float2 UpsampleOffset;     // Index:   31.y
//
//       } temporalConsts;              // Index:   27
//
//       struct DoFCoCStruct
//       {
//
//           float m_Enabled;           // Index:   32
//           float m_DebugDOF;          // Index:   32.y
//           float m_NearDistanceOfAcceptableSharpness;// Index:   32.z
//           float m_FarDistanceOfAcceptableSharpness;// Index:   32.w
//           float m_CircleOfConfusionMultiplier;// Index:   33
//           float m_CameraApertureHeightRelativeRcp;// Index:   33.y
//           float m_HyperFocalDistance;// Index:   33.z
//           float m_FocusDistance;     // Index:   33.w
//           float m_FStop;             // Index:   34
//           float m_DepthReprojectScale;// Index:   34.y
//           float m_DepthReprojectBias;// Index:   34.z
//
//       } dofConstants;                // Index:   32
//
//   } resourceTables__passData;        // Index:    0-34.z           Components:   139
                                        // Textures:  t0-t9
//
// }
//
//
// Resource Bindings:
//
// Name                                 Type  Format         Dim Slot Elements
// ------------------------------ ---------- ------- ----------- ---- --------
// resourceTables__passData__smpPointClamp    sampler      NA          NA    0        1
// resourceTables__passData__smpLinearClamp    sampler      NA          NA    1        1
// resourceTables__passData.InputMotionVectors    texture  float2          2d    5        1
// resourceTables__passData.InputHistory    texture  float4          2d    7        1
// resourceTables__passData.InputTonemappedColor    texture  float4          2d    8        1
// resourceTables__passData.InputRejectionFactor    texture   float          2d    9        1
// resourceTables__passData.OutTemporalAccum        UAV  float4          2d    8        1
// ConstBuf__passData                cbuffer      NA          NA    0        1
//
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// no Input
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// no Output
cs_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer cb0[32], immediateIndexed
dcl_sampler s0, mode_default
dcl_sampler s1, mode_default
dcl_resource_texture2d (float,float,float,float) t5
dcl_resource_texture2d (float,float,float,float) t7
dcl_resource_texture2d (float,float,float,float) t8
dcl_resource_texture2d (float,float,float,float) t9
dcl_uav_typed_texture2d (float,float,float,float) u8
dcl_input vThreadIDInGroupFlattened
dcl_input vThreadGroupID.xy
dcl_temps 50
dcl_tgsm_structured g0, 12, 100
dcl_tgsm_structured g1, 4, 100
dcl_thread_group 64, 1, 1
dcl_resource_texture2d (float,float,float,float) t125
ld_indexable(texture2d)(float,float,float,float) r40.xyzw, l(0, 0, 0, 0), t125.xyzw
and r0.x, vThreadIDInGroupFlattened.x, l(7)
ushr r0.y, vThreadIDInGroupFlattened.x, l(3)
imad r1.xyzw, vThreadGroupID.xyyy, l(8, 8, 8, 8), r0.xyyy
iadd r0.zw, r0.xxxy, l(0, 0, 1, 1)
imad r0.z, r0.w, l(10), r0.z
utof r2.xy, r1.xwxx
mul r3.xyzw, l(0.500000, 0.500000, 0.500000, 0.500000), cb0[5].xyxy
mad r2.xy, r2.xyxx, cb0[5].xyxx, r3.xyxx
add r2.zw, r2.xxxy, cb0[31].yyyz
ftou r4.xy, r2.zwzz
imul null, r0.w, vThreadIDInGroupFlattened.x, l(6554)
ishr r5.y, r0.w, l(16)
imad r5.x, r5.y, l(-10), vThreadIDInGroupFlattened.x
ilt r5.zw, r5.xxxy, l(0, 0, 10, 5)
and r0.w, r5.w, r5.z
if_nz r0.w
  ishl r6.xyzw, vThreadGroupID.xyxy, l(3, 3, 3, 3)
  imad r0.w, r5.y, l(10), r5.x
  iadd r6.xyzw, r5.xyxy, r6.xyzw
  iadd r6.xyzw, r6.xyzw, l(-1, -1, -1, 4)
  utof r6.xyzw, r6.xyzw
  mad r3.xyzw, r6.xyzw, cb0[5].xyxy, r3.xyzw
  add r3.xyzw, r3.xyzw, cb0[31].yzyz
  frc r6.xyzw, r3.xyzw
  add r6.xyzw, r6.xyzw, l(-0.500000, -0.500000, -0.500000, -0.500000)
  mul r6.xyzw, |r6.xyzw|, cb0[5].xyxy
  max r6.xyzw, r6.yyww, r6.xxzz
  add_sat r6.xyzw, r6.xyzw, r6.xyzw
  round_ni r7.xyzw, r3.xyzw
  add r7.xyzw, r7.xyzw, l(0.500000, 0.500000, 0.500000, 0.500000)
  mul r6.xyzw, r6.xyzw, r6.xyzw
  add r3.xyzw, r3.xyzw, -r7.xyzw
  mad r3.xyzw, r6.xyzw, r3.xyzw, r7.xyzw
  ftoi r6.xyzw, r3.zwxy
  mov r7.xy, r6.zwzz
  mov r7.zw, l(0,0,0,0)
  ld_indexable(texture2d)(float,float,float,float) r5.z, r7.xyzw, t9.yzxw
  mul r3.xyzw, r3.xyzw, cb0[2].zwzw
  mad r7.xyzw, cb0[2].xyxy, r3.xyzw, l(-0.500000, -0.500000, -0.500000, -0.500000)
  round_ni r7.xyzw, r7.xyzw
  add r8.xyzw, r7.xyxy, l(0.500000, 0.500000, -0.500000, -0.500000)
  mad r3.xy, cb0[2].xyxx, r3.xyxx, -r8.xyxx
  mul r9.xyzw, r3.xyxy, r3.xyxy
  mul r10.xyzw, r3.xyxy, r9.zwzw
  mul r11.xyzw, r9.zwzw, l(1.200000, 1.200000, 2.400000, 2.400000)
  mad r11.xy, r10.wzww, l(-0.600000, -0.600000, 0.000000, 0.000000), r11.yxyy
  mad r11.xy, -r3.yxyy, l(0.600000, 0.600000, 0.000000, 0.000000), r11.xyxx
  mad r11.zw, r10.wwwz, l(0.000000, 0.000000, 1.400000, 1.400000), -r11.wwwz
  add r11.zw, r11.zzzw, l(0.000000, 0.000000, 1.000000, 1.000000)
  mul r9.xyzw, r9.xyzw, l(1.800000, 1.800000, 0.600000, 0.600000)
  mad r9.xy, r10.xyxx, l(-1.400000, -1.400000, 0.000000, 0.000000), r9.xyxx
  mad r3.xy, r3.xyxx, l(0.600000, 0.600000, 0.000000, 0.000000), r9.xyxx
  mad r9.xy, r10.zwzz, l(0.600000, 0.600000, 0.000000, 0.000000), -r9.zwzz
  add r9.zw, r3.yyyx, r11.zzzw
  div r3.xy, r3.xyxx, r9.wzww
  add r3.xy, r3.xyxx, r8.xyxx
  mul r10.xy, r3.xyxx, cb0[2].zwzz
  mul r10.zw, r8.zzzw, cb0[2].zzzw
  add r8.xyzw, r7.xyzw, l(2.500000, 2.500000, 0.500000, 0.500000)
  mul r12.xy, r8.xyxx, cb0[2].zwzz
  sample_l_indexable(texture2d)(float,float,float,float) r13.xyz, r10.xyxx, t8.xyzw, s1, l(0.000000)
  sample_l_indexable(texture2d)(float,float,float,float) r14.xyz, r10.xwxx, t8.xyzw, s1, l(0.000000)
  sample_l_indexable(texture2d)(float,float,float,float) r15.xyz, r10.zyzz, t8.xyzw, s1, l(0.000000)
  mov r12.zw, r10.yyyx
  sample_l_indexable(texture2d)(float,float,float,float) r10.xyz, r12.xzxx, t8.xyzw, s1, l(0.000000)
  sample_l_indexable(texture2d)(float,float,float,float) r12.xyz, r12.wyww, t8.xyzw, s1, l(0.000000)
  mul r3.xy, r11.xyxx, r9.wzww
  mul r11.xyz, r3.yyyy, r15.xyzx
  mad r11.xyz, r14.xyzx, r3.xxxx, r11.xyzx
  mul r5.w, r9.z, r9.w
  mad r11.xyz, r13.xyzx, r5.wwww, r11.xyzx
  mul r7.xy, r9.zwzz, r9.xyxx
  mad r10.xyz, r10.xyzx, r7.xxxx, r11.xyzx
  mad r10.xyz, r12.xyzx, r7.yyyy, r10.xyzx
  add r3.x, r3.y, r3.x
  mad r3.x, r9.w, r9.z, r3.x
  mad r3.x, r9.x, r9.z, r3.x
  mad r3.x, r9.y, r9.w, r3.x
  rcp r3.x, r3.x
  mul r7.xy, r3.xxxx, r10.yzyy
  mul r3.y, r7.y, l(0.000732600805)
  mad r3.x, r10.x, r3.x, r3.y
  mad r7.xy, r7.xyxx, l(2.001957, 2.001957, 0.000000, 0.000000), l(-1.000000, -1.000000, 0.000000, 0.000000)
  mul r3.x, r3.x, r3.x
  mul r9.y, r3.x, r3.x
  add r3.x, r9.y, r9.y
  mul r9.zw, r3.xxxx, r7.xxxy
  mul r10.yzw, r9.yyzw, l(0.000000, 7.000000, 7.000000, 7.000000)
  mad r3.x, r13.z, l(0.000732600805), r13.x
  mul r3.x, r3.x, r3.x
  mul r3.x, r3.x, r3.x
  mul r3.x, r3.x, l(7.000000)
  min r3.y, r3.x, r10.y
  max r5.w, r3.x, l(0.000010)
  max r5.w, r5.w, r10.y
  div r3.y, r3.y, r5.w
  min r3.y, r3.y, l(1.000000)
  mad r5.w, r9.y, l(7.000000), -r3.x
  mad r10.x, r3.y, r5.w, r3.x
  store_structured g0.xyz, r0.w, l(0), r10.xzwx
  store_structured g1.x, r0.w, l(0), r5.z
  iadd r3.xy, r5.xyxx, l(0, 5, 0, 0)
  imad r0.w, r3.y, l(10), r3.x
  mov r6.zw, l(0,0,0,0)
  ld_indexable(texture2d)(float,float,float,float) r3.x, r6.xyzw, t9.xyzw
  mad r3.yz, cb0[2].xxyx, r3.zzwz, -r8.zzwz
  mul r5.xyzw, r3.yzyz, r3.yzyz
  mul r6.xyzw, r3.yzyz, r5.zwzw
  mul r9.xyzw, r5.zwzw, l(1.200000, 1.200000, 2.400000, 2.400000)
  mad r7.xy, r6.wzww, l(-0.600000, -0.600000, 0.000000, 0.000000), r9.yxyy
  mad r7.xy, -r3.zyzz, l(0.600000, 0.600000, 0.000000, 0.000000), r7.xyxx
  mad r8.xy, r6.wzww, l(1.400000, 1.400000, 0.000000, 0.000000), -r9.wzww
  add r8.xy, r8.xyxx, l(1.000000, 1.000000, 0.000000, 0.000000)
  mul r5.xyzw, r5.xyzw, l(1.800000, 1.800000, 0.600000, 0.600000)
  mad r5.xy, r6.xyxx, l(-1.400000, -1.400000, 0.000000, 0.000000), r5.xyxx
  mad r3.yz, r3.yyzy, l(0.000000, 0.600000, 0.600000, 0.000000), r5.xxyx
  mad r5.xy, r6.zwzz, l(0.600000, 0.600000, 0.000000, 0.000000), -r5.zwzz
  add r5.zw, r3.zzzy, r8.xxxy
  div r3.yz, r3.yyzy, r5.wwzw
  add r3.yz, r3.yyzy, r8.zzwz
  mul r6.yz, r3.zzyz, cb0[2].wwzw
  add r8.xyzw, r7.zwzw, l(-0.500000, -0.500000, 2.500000, 2.500000)
  mul r8.xyzw, r8.xyzw, cb0[2].zwzw
  sample_l_indexable(texture2d)(float,float,float,float) r3.yzw, r6.zyzz, t8.wxyz, s1, l(0.000000)
  mov r6.xw, r8.yyyx
  sample_l_indexable(texture2d)(float,float,float,float) r9.xyz, r6.zxzz, t8.xyzw, s1, l(0.000000)
  sample_l_indexable(texture2d)(float,float,float,float) r10.xyz, r6.wyww, t8.xyzw, s1, l(0.000000)
  mov r6.xw, r8.zzzw
  sample_l_indexable(texture2d)(float,float,float,float) r8.xyz, r6.xyxx, t8.xyzw, s1, l(0.000000)
  sample_l_indexable(texture2d)(float,float,float,float) r6.xyz, r6.zwzz, t8.xyzw, s1, l(0.000000)
  mul r7.xy, r7.xyxx, r5.wzww
  mul r10.xyz, r7.yyyy, r10.xyzx
  mad r9.xyz, r9.xyzx, r7.xxxx, r10.xyzx
  mul r6.w, r5.z, r5.w
  mad r9.xyz, r3.yzwy, r6.wwww, r9.xyzx
  mul r7.zw, r5.zzzw, r5.xxxy
  mad r8.xyz, r8.xyzx, r7.zzzz, r9.xyzx
  mad r6.xyz, r6.xyzx, r7.wwww, r8.xyzx
  add r3.z, r7.y, r7.x
  mad r3.z, r5.w, r5.z, r3.z
  mad r3.z, r5.x, r5.z, r3.z
  mad r3.z, r5.y, r5.w, r3.z
  rcp r3.z, r3.z
  mul r5.xy, r3.zzzz, r6.yzyy
  mul r5.z, r5.y, l(0.000732600805)
  mad r3.z, r6.x, r3.z, r5.z
  mad r5.xy, r5.xyxx, l(2.001957, 2.001957, 0.000000, 0.000000), l(-1.000000, -1.000000, 0.000000, 0.000000)
  mul r3.z, r3.z, r3.z
  mul r6.y, r3.z, r3.z
  add r3.z, r6.y, r6.y
  mul r6.zw, r3.zzzz, r5.xxxy
  mul r5.yzw, r6.yyzw, l(0.000000, 7.000000, 7.000000, 7.000000)
  mad r3.y, r3.w, l(0.000732600805), r3.y
  mul r3.y, r3.y, r3.y
  mul r3.y, r3.y, r3.y
  mul r3.y, r3.y, l(7.000000)
  min r3.z, r3.y, r5.y
  max r3.w, r3.y, l(0.000010)
  max r3.w, r3.w, r5.y
  div r3.z, r3.z, r3.w
  min r3.z, r3.z, l(1.000000)
  mad r3.w, r6.y, l(7.000000), -r3.y
  mad r5.x, r3.z, r3.w, r3.y
  store_structured g0.xyz, r0.w, l(0), r5.xzwx
  store_structured g1.x, r0.w, l(0), r3.x
endif
sync_g_t
ftoi r3.xyzw, cb0[4].xyxy
iadd r5.xyzw, r1.xwxw, l(-1, -1, 0, -1)
ilt r6.xyzw, l(0, 0, 0, 0), r5.xyzw
ilt r5.xyzw, r5.xyzw, r3.xyzw
and r5.xyzw, r5.xyzw, r6.xyzw
and r5.xy, r5.ywyy, r5.xzxx
if_nz r5.x
  imad r0.w, r0.y, l(10), r0.x
  ld_structured r5.xzw, r0.w, l(0), g0.xxyz
  mul r6.xyz, r5.xzwx, r5.xzwx
  ld_structured r0.w, r0.w, l(0), g1.xxxx
  mul r0.w, r0.w, l(255.000000)
  ftou r0.w, r0.w
  and r7.xy, r0.wwww, l(1, 2, 0, 0)
  movc r7.xy, r7.xyxx, l(1,1,0,0), l(0,0,0,0)
  mov r0.w, l(1)
else
  mov r5.xzw, l(0,0,0,0)
  mov r6.xyz, l(0,0,0,0)
  mov r7.xy, l(0,0,0,0)
  mov r0.w, l(0)
endif
if_nz r5.y
  iadd r7.zw, r0.xxxy, l(0, 0, 1, 0)
  imad r5.y, r7.w, l(10), r7.z
  ld_structured r8.xyz, r5.y, l(0), g0.xyzx
  add r5.xzw, r5.xxzw, r8.xxyz
  mad r6.xyz, r8.xyzx, r8.xyzx, r6.xyzx
  iadd r0.w, r0.w, l(1)
  ld_structured r5.y, r5.y, l(0), g1.xxxx
  mul r5.y, r5.y, l(255.000000)
  ftou r5.y, r5.y
  and r7.zw, r5.yyyy, l(0, 0, 1, 2)
  movc r7.zw, r7.zzzw, l(0,0,1,1), l(0,0,0,0)
  iadd r7.xy, r7.zwzz, r7.xyxx
endif
iadd r8.xyzw, r1.xwxw, l(1, -1, -1, 0)
ilt r9.xyzw, l(0, 0, 0, 0), r8.xyzw
ilt r8.xyzw, r8.xyzw, r3.xyzw
and r8.xyzw, r8.xyzw, r9.xyzw
and r7.zw, r8.yyyw, r8.xxxz
if_nz r7.z
  iadd r8.xy, r0.xyxx, l(2, 0, 0, 0)
  imad r5.y, r8.y, l(10), r8.x
  ld_structured r8.xyz, r5.y, l(0), g0.xyzx
  add r5.xzw, r5.xxzw, r8.xxyz
  mad r6.xyz, r8.xyzx, r8.xyzx, r6.xyzx
  iadd r0.w, r0.w, l(1)
  ld_structured r5.y, r5.y, l(0), g1.xxxx
  mul r5.y, r5.y, l(255.000000)
  ftou r5.y, r5.y
  and r8.xy, r5.yyyy, l(1, 2, 0, 0)
  movc r8.xy, r8.xyxx, l(1,1,0,0), l(0,0,0,0)
  iadd r7.xy, r7.xyxx, r8.xyxx
endif
if_nz r7.w
  iadd r7.zw, r0.xxxy, l(0, 0, 0, 1)
  imad r5.y, r7.w, l(10), r7.z
  ld_structured r8.xyz, r5.y, l(0), g0.xyzx
  add r5.xzw, r5.xxzw, r8.xxyz
  mad r6.xyz, r8.xyzx, r8.xyzx, r6.xyzx
  iadd r0.w, r0.w, l(1)
  ld_structured r5.y, r5.y, l(0), g1.xxxx
  mul r5.y, r5.y, l(255.000000)
  ftou r5.y, r5.y
  and r7.zw, r5.yyyy, l(0, 0, 1, 2)
  movc r7.zw, r7.zzzw, l(0,0,1,1), l(0,0,0,0)
  iadd r7.xy, r7.zwzz, r7.xyxx
endif
ilt r7.zw, l(0, 0, 0, 0), r1.xxxw
ilt r8.xy, r1.xwxx, r3.zwzz
and r7.zw, r7.zzzw, r8.xxxy
and r5.y, r7.w, r7.z
if_nz r5.y
  ld_structured r8.xyz, r0.z, l(0), g0.xyzx
  add r5.xzw, r5.xxzw, r8.xxyz
  mad r6.xyz, r8.xyzx, r8.xyzx, r6.xyzx
  iadd r0.w, r0.w, l(1)
  ld_structured r5.y, r0.z, l(0), g1.xxxx
  mul r5.y, r5.y, l(255.000000)
  ftou r5.y, r5.y
  and r7.zw, r5.yyyy, l(0, 0, 1, 2)
  movc r7.zw, r7.zzzw, l(0,0,1,1), l(0,0,0,0)
  iadd r7.xy, r7.zwzz, r7.xyxx
endif
iadd r8.xyzw, r1.xwxw, l(1, 0, -1, 1)
ilt r9.xyzw, l(0, 0, 0, 0), r8.xyzw
ilt r8.xyzw, r8.xyzw, r3.xyzw
and r8.xyzw, r8.xyzw, r9.xyzw
and r7.zw, r8.yyyw, r8.xxxz
if_nz r7.z
  iadd r8.xy, r0.xyxx, l(2, 1, 0, 0)
  imad r5.y, r8.y, l(10), r8.x
  ld_structured r8.xyz, r5.y, l(0), g0.xyzx
  add r5.xzw, r5.xxzw, r8.xxyz
  mad r6.xyz, r8.xyzx, r8.xyzx, r6.xyzx
  iadd r0.w, r0.w, l(1)
  ld_structured r5.y, r5.y, l(0), g1.xxxx
  mul r5.y, r5.y, l(255.000000)
  ftou r5.y, r5.y
  and r8.xy, r5.yyyy, l(1, 2, 0, 0)
  movc r8.xy, r8.xyxx, l(1,1,0,0), l(0,0,0,0)
  iadd r7.xy, r7.xyxx, r8.xyxx
endif
if_nz r7.w
  iadd r7.zw, r0.xxxy, l(0, 0, 0, 2)
  imad r5.y, r7.w, l(10), r7.z
  ld_structured r8.xyz, r5.y, l(0), g0.xyzx
  add r5.xzw, r5.xxzw, r8.xxyz
  mad r6.xyz, r8.xyzx, r8.xyzx, r6.xyzx
  iadd r0.w, r0.w, l(1)
  ld_structured r5.y, r5.y, l(0), g1.xxxx
  mul r5.y, r5.y, l(255.000000)
  ftou r5.y, r5.y
  and r7.zw, r5.yyyy, l(0, 0, 1, 2)
  movc r7.zw, r7.zzzw, l(0,0,1,1), l(0,0,0,0)
  iadd r7.xy, r7.zwzz, r7.xyxx
endif
iadd r8.xyzw, r1.xwxw, l(0, 1, 1, 1)
ilt r7.zw, l(0, 0, 0, 0), r8.xxxy
ilt r3.xyzw, r8.xyzw, r3.xyzw
and r3.xy, r3.xyxx, r7.zwzz
and r3.x, r3.y, r3.x
if_nz r3.x
  iadd r3.xy, r0.xyxx, l(1, 2, 0, 0)
  imad r3.x, r3.y, l(10), r3.x
  ld_structured r8.xyz, r3.x, l(0), g0.xyzx
  add r5.xzw, r5.xxzw, r8.xxyz
  mad r6.xyz, r8.xyzx, r8.xyzx, r6.xyzx
  iadd r0.w, r0.w, l(1)
  ld_structured r3.x, r3.x, l(0), g1.xxxx
  mul r3.x, r3.x, l(255.000000)
  ftou r3.x, r3.x
  and r3.xy, r3.xxxx, l(1, 2, 0, 0)
  movc r3.xy, r3.xyxx, l(1,1,0,0), l(0,0,0,0)
  iadd r7.xy, r3.xyxx, r7.xyxx
endif
and r3.x, r3.w, r3.z
if_nz r3.x
  iadd r0.xyw, r0.xyxw, l(2, 2, 0, 1)
  imad r0.x, r0.y, l(10), r0.x
  ld_structured r3.xyz, r0.x, l(0), g0.xyzx
  add r5.xzw, r3.xxyz, r5.xxzw
  mad r6.xyz, r3.xyzx, r3.xyzx, r6.xyzx
  ld_structured r0.x, r0.x, l(0), g1.xxxx
  mul r0.x, r0.x, l(255.000000)
  ftou r0.x, r0.x
  and r0.xy, r0.xxxx, l(1, 2, 0, 0)
  movc r0.xy, r0.xyxx, l(1,1,0,0), l(0,0,0,0)
  iadd r7.xy, r0.xyxx, r7.xyxx
endif
itof r0.x, r0.w
div r3.xyz, r5.xzwx, r0.xxxx
div r0.xyw, r6.xyxz, r0.xxxx
mad_sat r0.xyw, -r3.xyxz, r3.xyxz, r0.xyxw
sqrt r0.xyw, r0.xyxw
add r0.xyw, r0.xyxw, l(0.000001, 0.000001, 0.000000, 0.000001)
ld_structured r3.w, r0.z, l(0), g1.xxxx
mad r3.w, r3.w, cb0[30].y, -cb0[29].w
mov r4.zw, l(0,0,0,0)
ld_indexable(texture2d)(float,float,float,float) r4.xy, r4.xyzw, t5.xyzw

//Disabled with new TAA fix.
//mad r4.x, r40.x, l(0.5), r4.x

mad r2.xy, r2.xyxx, cb0[2].zwzz, r4.xyxx
dp2 r4.x, r4.xyxx, r4.xyxx
sqrt r4.x, r4.x
mul_sat r4.x, r4.x, cb0[28].y
ld_structured r4.yzw, r0.z, l(0), g0.xxyz
mad r5.xy, cb0[2].xyxx, r2.xyxx, l(-0.500000, -0.500000, 0.000000, 0.000000)
round_ni r5.xy, r5.xyxx
add r6.xyzw, r5.xyxy, l(0.500000, 0.500000, -0.500000, -0.500000)
mad r5.zw, cb0[2].xxxy, r2.xxxy, -r6.xxxy
mul r8.xyzw, r5.zwzw, r5.zwzw
mul r9.xyzw, r5.zwzw, r8.zwzw
mul r10.xyzw, r8.zwzw, l(1.200000, 1.200000, 2.400000, 2.400000)
mad r7.zw, r9.wwwz, l(0.000000, 0.000000, -0.600000, -0.600000), r10.yyyx
mad r7.zw, -r5.wwwz, l(0.000000, 0.000000, 0.600000, 0.600000), r7.zzzw
mad r10.xy, r9.wzww, l(1.400000, 1.400000, 0.000000, 0.000000), -r10.wzww
add r10.xy, r10.xyxx, l(1.000000, 1.000000, 0.000000, 0.000000)
mul r8.xyzw, r8.xyzw, l(1.800000, 1.800000, 0.600000, 0.600000)
mad r8.xy, r9.xyxx, l(-1.400000, -1.400000, 0.000000, 0.000000), r8.xyxx
mad r5.zw, r5.zzzw, l(0.000000, 0.000000, 0.600000, 0.600000), r8.xxxy
mad r8.xy, r9.zwzz, l(0.600000, 0.600000, 0.000000, 0.000000), -r8.zwzz
add r8.zw, r5.wwwz, r10.xxxy
div r5.zw, r5.zzzw, r8.wwwz
add r5.zw, r5.zzzw, r6.xxxy
mul r9.xy, r5.zwzz, cb0[2].zwzz
mul r9.zw, r6.zzzw, cb0[2].zzzw
add r5.xy, r5.xyxx, l(2.500000, 2.500000, 0.000000, 0.000000)
mul r5.xy, r5.xyxx, cb0[2].zwzz
sample_l_indexable(texture2d)(float,float,float,float) r6.xyz, r9.xyxx, t7.xyzw, s1, l(0.000000)
sample_l_indexable(texture2d)(float,float,float,float) r10.xyz, r9.xwxx, t7.xyzw, s1, l(0.000000)
sample_l_indexable(texture2d)(float,float,float,float) r11.xyz, r9.zyzz, t7.xyzw, s1, l(0.000000)
mov r5.zw, r9.yyyx
sample_l_indexable(texture2d)(float,float,float,float) r9.xyz, r5.xzxx, t7.xyzw, s1, l(0.000000)
sample_l_indexable(texture2d)(float,float,float,float) r5.xyz, r5.wyww, t7.xyzw, s1, l(0.000000)
mul r7.zw, r7.zzzw, r8.wwwz
mul r11.xyzw, r7.wwww, r11.xyzx
mad r10.xyzw, r10.xyzx, r7.zzzz, r11.xyzw
mul r0.z, r8.z, r8.w
mad r10.xyzw, r6.xyzx, r0.zzzz, r10.xyzw
mul r11.xy, r8.zwzz, r8.xyxx
mad r9.xyzw, r9.xyzx, r11.xxxx, r10.xyzw
mad r5.xyzw, r5.xyzx, r11.yyyy, r9.xyzw
add r0.z, r7.w, r7.z
mad r0.z, r8.w, r8.z, r0.z
mad r0.z, r8.x, r8.z, r0.z
mad r0.z, r8.y, r8.w, r0.z
rcp r0.z, r0.z
mul r5.xyzw, r0.zzzz, r5.xyzw
mul r5.xyzw, r5.xyzw, r5.xyzw
mul r8.xyz, r5.xywx, l(0.250000, 0.500000, -0.250000, 0.000000)
add r5.xy, r8.yyyy, r8.xzxx
mad r0.z, r5.z, l(0.250000), r5.x
dp2 r8.z, r5.wzww, l(0.500000, -0.500000, 0.000000, 0.000000)
mad r8.w, r5.z, l(-0.250000), r5.y
mul r5.xyz, r6.xyzx, r6.xyzx
dp3 r5.x, r5.xzyx, l(0.250000, 0.250000, 0.500000, 0.000000)
min r5.y, r0.z, r5.x
max r5.z, r5.x, l(0.000010)
max r5.z, r0.z, r5.z
div r5.y, r5.y, r5.z
min r5.y, r5.y, l(1.000000)
add r0.z, r0.z, -r5.x
mad r8.xy, r5.yyyy, r0.zzzz, r5.xxxx
ne r0.z, l(0.000000, 0.000000, 0.000000, 0.000000), cb0[28].x
mul r5.xy, l(-0.500000, -0.500000, 0.000000, 0.000000), cb0[2].zwzz
movc r5.xy, r0.zzzz, l(0,0,0,0), r5.xyxx
add r2.xy, r2.xyxx, r5.xyxx
lt r5.xy, l(0.000000, 0.000000, 0.000000, 0.000000), r2.xyxx
lt r5.zw, r2.xxxy, l(0.000000, 0.000000, 1.000000, 1.000000)
and r5.xy, r5.zwzz, r5.xyxx
and r0.z, r5.y, r5.x
if_nz r0.z
  gather4_indexable(texture2d)(float,float,float,float) r5.xyzw, r2.xyxx, t7.xyzw, s0.w
  mul r5.xyzw, r5.xyzw, l(3.000000, 3.000000, 3.000000, 3.000000)
  ftou r5.xyzw, r5.xyzw
  or r0.z, r5.y, r5.x
  or r0.z, r5.z, r0.z
  or r0.z, r5.w, r0.z
  and r2.xy, r0.zzzz, l(1, 2, 0, 0)
  ine r2.xy, r2.xyxx, l(0, 0, 0, 0)
else
  mov r2.xy, l(0,0,0,0)
endif
frc r2.zw, r2.zzzw
add r2.zw, r2.zzzw, l(0.000000, 0.000000, -0.500000, -0.500000)
mul r2.zw, |r2.zzzw|, cb0[5].xxxy
max r0.z, r2.w, r2.z
add_sat r0.z, r0.z, r0.z
add r0.z, r0.z, r0.z
mad r0.z, r3.w, l(2.000000), -r0.z
mad r2.z, -r0.x, cb0[27].w, r3.x
mad r2.w, r0.x, cb0[27].w, r3.x
add_sat r2.z, -r8.x, r2.z
add_sat r2.w, -r2.w, r8.y
add r2.z, r2.w, r2.z
add r2.w, r3.x, -r8.x
mul r2.z, r2.z, cb0[27].y
mad r2.z, cb0[27].z, |r2.w|, -r2.z
max r2.z, r2.z, l(0.001000)
div r2.z, l(1.000000, 1.000000, 1.000000, 1.000000), r2.z
add_sat r0.z, r0.z, r2.z
max r0.z, r0.z, cb0[27].x
ilt r2.zw, l(0, 0, 0, 8), r7.xxxy
mad r5.xyz, -r0.xywx, cb0[31].xxxx, r3.xyzx
mad r0.xyw, r0.xyxw, cb0[31].xxxx, r3.xyxz
min r6.xyz, r8.yzwy, r5.xyzx
max r5.xyz, r8.yzwy, r5.xyzx
min r0.xyw, r0.xyxw, r5.xyxz
max r0.xyw, r0.xyxw, r6.xyxz
add r3.xyz, r3.xyzx, -r4.yzwy
mad r3.xyz, r3.xyzx, l(0.700000, 0.700000, 0.700000, 0.000000), r4.yzwy
add r5.xyz, -r8.yzwy, r0.xywx
dp3 r3.w, r5.xyzx, r5.xyzx
sqrt r3.w, r3.w
mul r3.w, r3.w, l(1.33333337)
min r3.w, r3.w, l(1.000000)
mul r3.w, r3.w, r3.w
mul r3.w, r3.w, r3.w
itof r5.x, r7.x
min r5.x, r5.x, l(1.000000)
mad r5.x, r5.x, l(0.900000), l(0.100000)
add r5.y, -r5.x, l(1.000000)
mad r3.w, r3.w, r5.y, r5.x
add r5.xyz, r0.xywx, -r3.xyzx
mad r3.xyz, r3.wwww, r5.xyzx, r3.xyzx
movc r0.xyw, r2.xxxx, r3.xyxz, r0.xyxw
ige r2.x, l(0), r7.y
and r2.x, r2.x, r2.y
and r2.x, r2.x, l(0x3ecccccd)
add r0.z, r4.x, r0.z
add r0.z, r2.x, r0.z
min r0.z, r0.z, l(1.000000)
add r3.xyz, -r0.xywx, r4.yzwy
mad r0.xyz, r0.zzzz, r3.xyzx, r0.xywx
add r3.yw, r0.zzzy, r0.xxxx
add r3.x, -r0.z, r3.w
add r0.x, -r0.y, r0.x
add r3.z, -r0.z, r0.x
mov_sat r3.xyz, r3.xyzx
sqrt r0.xyz, r3.xyzx
and r2.x, r2.w, l(2)
bfi r2.x, l(1), l(0), r2.z, r2.x
utof r2.x, r2.x
mul r0.w, r2.x, l(0.333333343)
store_uav_typed u8.xyzw, r1.xyzw, r0.xyzw
ret
// Approximately 473 instruction slots used
