//TAA objects PS from cache.
//
// Generated by Microsoft (R) HLSL Shader Compiler 10.0.10011.16384
//
//   using 3Dmigoto v1.3.16 on Fri Jan 14 20:07:12 2022
//
//
// Buffer Definitions:
//
// cbuffer ConstBuf__modelData
// {
//
//   struct ModelData
//   {
//
//       uint lightGroupID;             // Index:    0
//       uint modelFlags;               // Index:    0.y
//       float lodFade;                 // Index:    0.z
//       float displacementBlend;       // Index:    0.w
//       int turbulenceDataIdx;         // Index:    1
//       int instanceOffset;            // Index:    1.y
//       int characterFxIdx;            // Index:    1.z
//       uint debugRenderChannel;       // Index:    1.w
//       uint decayWriteOffset;         // Index:    2
//       uint decayWriteMaxCount;       // Index:    2.y
//       uint decayAtomicCounterIndex;  // Index:    2.z
//       float modelAlpha;              // Index:    2.w
//       float emissiveScale;           // Index:    3
//       float desaturationScale;       // Index:    3.y
//       float decayCoverageEstimation; // Index:    3.z
//       float3 quantScale;             // Index:    4
//       float3 quantBias;              // Index:    5
//
//   } resourceTables__modelData;       // Index:    0-5.z            Components:    23
//
// }
//
// cbuffer ConstBuf__viewData
// {
//
//   struct ViewData
//   {
//
//       float4x4 view;                 // Index:    0
//       float4x4 invView;              // Index:    4
//       float4x4 proj;                 // Index:    8
//       float4x4 invViewProjNoZReproj; // Index:   12
//       float4x4 viewProj;             // Index:   16
//       float4x4 invViewProj;          // Index:   20
//       float4x4 previousViewProj;     // Index:   24
//       float4 prevLodEyePos;          // Index:   28
//       float4 lodEyePos;              // Index:   29
//       float4 viewDirDepthBias;       // Index:   30
//       float3 eyePos;                 // Index:   31
//       float2 viewportSize;           // Index:   32
//       float2 invViewportSize;        // Index:   32.z
//       float4 mirrorPlaneWS;          // Index:   33
//       float2 mirrorViewportSize;     // Index:   34
//       float2 opaqueRefractionViewportSize;// Index:   34.z
//       float windTime;                // Index:   35
//       float deltaTime;               // Index:   35.y
//       float depthReprojectScale;     // Index:   35.z
//       float depthReprojectBias;      // Index:   35.w
//       uint shadowViewType;           // Index:   36
//       float normalDepthBias;         // Index:   36.y
//       float noNormalAA;              // Index:   36.z
//       float noNormalFromAlpha;       // Index:   36.w
//       float noOpaqueTransparency;    // Index:   37
//       float translucentAmount;       // Index:   37.y
//       uint framePhase;               // Index:   37.z
//       float cameraAmbientExposure;   // Index:   37.w
//       float fxExposure;              // Index:   38
//       float fxAmbientExposure;       // Index:   38.y
//       uint checkerboardPhase;        // Index:   38.z
//       float sparkleIntensityScale;   // Index:   38.w
//
//   } resourceTables__viewData;        // Index:    0-38             Components:   156
//
// }
//
//
// Resource Bindings:
//
// Name                                 Type  Format         Dim Slot Elements
// ------------------------------ ---------- ------- ----------- ---- --------
// resourceTables__viewData__smpLinear    sampler      NA          NA    1        1
// resourceTables__viewData__smpLowAniso    sampler      NA          NA    2        1
// resourceTables__materialData.layer_0__diffuse    texture  float4          2d   11        1
// resourceTables__materialData.layer_0__normal    texture  float4          2d   12        1
// resourceTables__materialData.layer_0__gloss    texture  float4          2d   13        1
// resourceTables__materialData.layer_0__scatter    texture  float4          2d   15        1
// resourceTables__materialData.layer_1__diffuse    texture  float4          2d   16        1
// resourceTables__materialData.layer_1__normal    texture  float4          2d   17        1
// resourceTables__materialData.layer_1__gloss    texture  float4          2d   18        1
// resourceTables__materialData.layer_1__scatter    texture  float4          2d   19        1
// resourceTables__materialData.layer_1__alpha    texture  float4          2d   20        1
// resourceTables__materialData.layer_2__diffuse    texture  float4          2d   21        1
// resourceTables__materialData.layer_2__normal    texture  float4          2d   22        1
// resourceTables__materialData.layer_2__gloss    texture  float4          2d   23        1
// resourceTables__materialData.layer_2__scatter    texture  float4          2d   24        1
// resourceTables__materialData.layer_2__alpha    texture  float4          2d   25        1
// resourceTables__materialData.layer_3__diffuse    texture  float4          2d   26        1
// resourceTables__materialData.layer_3__normal    texture  float4          2d   27        1
// resourceTables__materialData.layer_3__gloss    texture  float4          2d   28        1
// resourceTables__materialData.layer_3__scatter    texture  float4          2d   29        1
// resourceTables__materialData.layer_3__alpha    texture  float4          2d   30        1
// resourceTables__materialData.layer_4__diffuse    texture  float4          2d   31        1
// resourceTables__materialData.layer_4__normal    texture  float4          2d   32        1
// resourceTables__materialData.layer_4__gloss    texture  float4          2d   33        1
// resourceTables__materialData.layer_4__ao    texture  float4          2d   34        1
// resourceTables__materialData.layer_4__scatter    texture  float4          2d   36        1
// resourceTables__materialData.layer_4__alpha    texture  float4          2d   37        1
// resourceTables__materialData.layer_5__diffuse    texture  float4          2d   38        1
// resourceTables__materialData.layer_5__normal    texture  float4          2d   39        1
// resourceTables__materialData.layer_5__gloss    texture  float4          2d   40        1
// resourceTables__materialData.layer_5__ao    texture  float4          2d   41        1
// resourceTables__materialData.layer_5__scatter    texture  float4          2d   42        1
// resourceTables__materialData.layer_5__alpha    texture  float4          2d   43        1
// resourceTables__materialData.layer_6__ao    texture  float4          2d   45        1
// ConstBuf__modelData               cbuffer      NA          NA    1        1
// ConstBuf__viewData                cbuffer      NA          NA    3        1
//
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xy
// VERT_ID                  0   x           1     NONE    uint
// TEXCOORD                 0   xy          2     NONE   float   xy
// NORMAL                   0   xyz         3     NONE   float   xyz
// TANGENT                  0   xyz         4     NONE   float   xyz
// BINORMAL                 0   xyz         5     NONE   float   xyz
// TEXCOORD                 8   xyz         6     NONE   float   xyz
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
// SV_Target                3   xyzw        3   TARGET   float   xyzw
// SV_Target                4   xy          4   TARGET   float   xy
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer cb1[1], immediateIndexed
dcl_constantbuffer cb3[38], immediateIndexed
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_resource_texture2d (float,float,float,float) t11
dcl_resource_texture2d (float,float,float,float) t12
dcl_resource_texture2d (float,float,float,float) t13
dcl_resource_texture2d (float,float,float,float) t15
dcl_resource_texture2d (float,float,float,float) t16
dcl_resource_texture2d (float,float,float,float) t17
dcl_resource_texture2d (float,float,float,float) t18
dcl_resource_texture2d (float,float,float,float) t19
dcl_resource_texture2d (float,float,float,float) t20
dcl_resource_texture2d (float,float,float,float) t21
dcl_resource_texture2d (float,float,float,float) t22
dcl_resource_texture2d (float,float,float,float) t23
dcl_resource_texture2d (float,float,float,float) t24
dcl_resource_texture2d (float,float,float,float) t25
dcl_resource_texture2d (float,float,float,float) t26
dcl_resource_texture2d (float,float,float,float) t27
dcl_resource_texture2d (float,float,float,float) t28
dcl_resource_texture2d (float,float,float,float) t29
dcl_resource_texture2d (float,float,float,float) t30
dcl_resource_texture2d (float,float,float,float) t31
dcl_resource_texture2d (float,float,float,float) t32
dcl_resource_texture2d (float,float,float,float) t33
dcl_resource_texture2d (float,float,float,float) t34
dcl_resource_texture2d (float,float,float,float) t36
dcl_resource_texture2d (float,float,float,float) t37
dcl_resource_texture2d (float,float,float,float) t38
dcl_resource_texture2d (float,float,float,float) t39
dcl_resource_texture2d (float,float,float,float) t40
dcl_resource_texture2d (float,float,float,float) t41
dcl_resource_texture2d (float,float,float,float) t42
dcl_resource_texture2d (float,float,float,float) t43
dcl_resource_texture2d (float,float,float,float) t45
dcl_input_ps_siv linear noperspective v0.xy, position
dcl_input_ps linear v2.xy
dcl_input_ps linear v3.xyz
dcl_input_ps linear v4.xyz
dcl_input_ps linear v5.xyz
dcl_input_ps linear v6.xyz
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output o3.xyzw
dcl_output o4.xy
dcl_temps 50
dcl_resource_texture2d (float,float,float,float) t125
ld_indexable(texture2d)(float,float,float,float) r40.xyzw, l(0, 0, 0, 0), t125.xyzw

mul r0.xy, v0.xyxx, cb3[32].zwzz
mad r0.xy, r0.xyxx, l(2.000000, -2.000000, 0.000000, 0.000000), l(-1.000000, 1.000000, 0.000000, 0.000000)
dp3 r0.z, v3.xyzx, v3.xyzx
rsq r0.z, r0.z
mul r1.xyz, r0.zzzz, v3.xyzx
mul r0.zw, v2.xxxy, l(0.000000, 0.000000, 4.000000, 4.000000)
add r2.xy, v2.xyxx, v2.xyxx
sample_indexable(texture2d)(float,float,float,float) r3.xyz, r0.zwzz, t11.xyzw, s2
lt r4.xyz, r3.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
mul r5.xyz, r3.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
log r3.xyz, r3.xyzx
mul r3.xyz, r3.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
exp r3.xyz, r3.xyzx
mad r3.xyz, r3.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
movc r3.xyz, r4.xyzx, r5.xyzx, r3.xyzx
sample_indexable(texture2d)(float,float,float,float) r4.xyz, r0.zwzz, t12.xyzw, s2
mad r4.xyz, r4.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r5.xyz, r0.zwzz, t13.xywz, s2
sample_indexable(texture2d)(float,float,float,float) r6.xyz, r0.zwzz, t15.xyzw, s1
dp3 r1.w, r4.xyzx, r4.xyzx
sqrt r1.w, r1.w
max r1.w, r1.w, l(0.000010)
rcp r2.z, r1.w
mul r4.xyz, r2.zzzz, r4.xyzx
mul r2.z, r5.z, r5.z
mul r2.z, r2.z, l(0.160000)
mul r7.xyz, r3.xyzx, r5.yyyy
mul r7.xyz, r7.xyzx, l(5.960464478E-008, 5.960464478E-008, 5.960464478E-008, 0.000000)
mad r3.xyz, r3.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), r7.xyzx
sample_indexable(texture2d)(float,float,float,float) r2.w, r2.xyxx, t20.xywz, s2
add r2.w, r2.w, l(-0.363892)
mul_sat r2.w, r2.w, l(1.78630769)
lt r3.w, l(0.000000), r2.w
if_nz r3.w
  mul r5.zw, v2.xxxy, l(0.000000, 0.000000, 16.000000, 16.000000)
  sample_indexable(texture2d)(float,float,float,float) r7.xyz, r5.zwzz, t16.xyzw, s2
  lt r8.xyz, r7.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r9.xyz, r7.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r7.xyz, r7.xyzx
  mul r7.xyz, r7.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r7.xyz, r7.xyzx
  mad r7.xyz, r7.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r7.xyz, r8.xyzx, r9.xyzx, r7.xyzx
  sample_indexable(texture2d)(float,float,float,float) r8.xyz, r5.zwzz, t17.xyzw, s2
  mad r8.xyz, r8.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r9.xyz, r5.zwzz, t18.xywz, s2
  sample_indexable(texture2d)(float,float,float,float) r10.xyz, r5.zwzz, t19.xyzw, s1
  dp3 r3.w, r8.xyzx, r8.xyzx
  sqrt r3.w, r3.w
  max r3.w, r3.w, l(0.000010)
  rcp r4.w, r3.w
  mul r5.z, r9.z, r9.z
  mul r11.xyz, r7.xyzx, r9.yyyy
  mul r11.xyz, r11.xyzx, l(5.960464478E-008, 5.960464478E-008, 5.960464478E-008, 0.000000)
  mad r7.xyz, r7.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), r11.xyzx
  add r3.w, -r1.w, r3.w
  mad r1.w, r2.w, r3.w, r1.w
  mad r8.xyz, r8.xyzx, r4.wwww, -r4.xyzx
  mad r4.xyz, r2.wwww, r8.xyzx, r4.xyzx
  add r8.xyz, -r6.xyzx, r10.xyzx
  mad r6.xyz, r2.wwww, r8.xyzx, r6.xyzx
  add r7.xyz, -r3.xyzx, r7.xyzx
  mad r3.xyz, r2.wwww, r7.xyzx, r3.xyzx
  add r7.xy, -r5.xyxx, r9.xyxx
  mad r5.xy, r2.wwww, r7.xyxx, r5.xyxx
  mad r3.w, r5.z, l(0.160000), -r2.z
  mad r2.z, r2.w, r3.w, r2.z
endif
sample_indexable(texture2d)(float,float,float,float) r7.xyzw, r0.zwzz, t21.wxyz, s2
sample_indexable(texture2d)(float,float,float,float) r8.xyzw, v2.xyxx, t25.xyzw, s2
mov_sat r7.x, r7.x
mad r2.w, r8.w, r7.x, l(-0.536865)
mul_sat r2.w, r2.w, l(2.78639245)
lt r3.w, l(0.000000), r2.w
if_nz r3.w
  lt r9.xyz, r7.yzwy, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r10.xyz, r7.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r7.xyz, r7.yzwy
  mul r7.xyz, r7.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r7.xyz, r7.xyzx
  mad r7.xyz, r7.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r7.xyz, r9.xyzx, r10.xyzx, r7.xyzx
  sample_indexable(texture2d)(float,float,float,float) r9.xyz, r0.zwzz, t22.xyzw, s2
  mad r9.xyz, r9.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r10.xyz, r0.zwzz, t23.xywz, s2
  sample_indexable(texture2d)(float,float,float,float) r11.xyz, r0.zwzz, t24.xyzw, s1
  dp3 r3.w, r9.xyzx, r9.xyzx
  sqrt r3.w, r3.w
  max r3.w, r3.w, l(0.000010)
  rcp r4.w, r3.w
  mul r5.z, r10.z, r10.z
  mov r12.z, r10.y
  mov r12.y, l(1.000000)
  mul r13.xyz, r7.xyzx, r12.zzyz
  mov r12.xy, l(0.819668889,5.960464478E-008,0,0)
  mul r12.xyz, r13.xyzx, r12.xyzx
  mad r7.xyz, r7.xyzx, l(0.180331141, 0.999999940, 0.000000, 0.000000), r12.xyzx
  mul r2.w, r2.w, l(0.483154)
  add r3.w, -r1.w, r3.w
  mad r1.w, r2.w, r3.w, r1.w
  mad r9.xyz, r9.xyzx, r4.wwww, -r4.xyzx
  mad r4.xyz, r2.wwww, r9.xyzx, r4.xyzx
  add r9.xyz, -r6.xyzx, r11.xyzx
  mad r6.xyz, r2.wwww, r9.xyzx, r6.xyzx
  add r7.xyz, -r3.xyzx, r7.xyzx
  mad r3.xyz, r2.wwww, r7.xyzx, r3.xyzx
  add r7.xy, -r5.xyxx, r10.xyxx
  mad r5.xy, r2.wwww, r7.xyxx, r5.xyxx
  mad r3.w, r5.z, l(0.160000), -r2.z
  mad r2.z, r2.w, r3.w, r2.z
endif
sample_indexable(texture2d)(float,float,float,float) r2.w, v2.xyxx, t30.yzwx, s2
add r2.w, r2.w, l(-0.318115)
mul_sat r5.zw, r2.wwww, l(0.000000, 0.000000, 1.923003, 3.11897635)
add r2.w, -r5.z, l(1.000000)
mul r2.w, r2.w, l(0.0393127501)
deriv_rtx_fine r3.w, r2.w
deriv_rty_fine r2.w, r2.w
lt r4.w, l(0.000000), r5.w
ne r5.z, r3.w, l(0.000000)
or r5.z, r4.w, r5.z
ne r6.w, r2.w, l(0.000000)
or r5.z, r5.z, r6.w
if_nz r5.z
  sample_indexable(texture2d)(float,float,float,float) r7.xyz, r0.zwzz, t26.xyzw, s2
  lt r9.xyz, r7.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r10.xyz, r7.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r7.xyz, r7.xyzx
  mul r7.xyz, r7.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r7.xyz, r7.xyzx
  mad r7.xyz, r7.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r7.xyz, r9.xyzx, r10.xyzx, r7.xyzx
  sample_indexable(texture2d)(float,float,float,float) r9.xyz, r0.zwzz, t27.xyzw, s2
  mad r9.xyz, r9.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r10.xy, r0.zwzz, t28.xwyz, s2
  sample_indexable(texture2d)(float,float,float,float) r11.xyz, r0.zwzz, t29.xyzw, s1
  dp3 r5.z, r9.xyzx, r9.xyzx
  sqrt r5.z, r5.z
  max r5.z, r5.z, l(0.000010)
  rcp r6.w, r5.z
  mul r7.w, r10.y, r10.y
  if_nz r4.w
    mul r4.w, r5.w, l(0.786255)
    add r5.z, -r1.w, r5.z
    mad r1.w, r4.w, r5.z, r1.w
    mad r9.xyz, r9.xyzx, r6.wwww, -r4.xyzx
    mad r4.xyz, r4.wwww, r9.xyzx, r4.xyzx
    add r9.xyz, -r6.xyzx, r11.xyzx
    mad r6.xyz, r4.wwww, r9.xyzx, r6.xyzx
    mad r7.xyz, r7.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), -r3.xyzx
    mad r3.xyz, r4.wwww, r7.xyzx, r3.xyzx
    add r5.z, -r5.x, r10.x
    mad r5.x, r4.w, r5.z, r5.x
    mad r5.y, r4.w, -r5.y, r5.y
    mad r5.z, r7.w, l(0.160000), -r2.z
    mad r2.z, r4.w, r5.z, r2.z
    mov r7.xy, r4.xyxx
  else
    mov r7.xy, r4.xyxx
  endif
  ne r4.w, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].w
  mul r3.w, r3.w, l(0.010000)
  mul r2.w, r2.w, l(0.010000)
  deriv_rtx_fine r5.zw, r0.zzzw
  deriv_rty_fine r0.zw, r0.zzzw
  dp2 r6.w, r5.zwzz, r5.zwzz
  dp2 r7.w, r0.zwzz, r0.zwzz
  max r6.w, r6.w, l(0.001000)
  div r5.zw, r5.zzzw, r6.wwww
  max r6.w, r7.w, l(0.001000)
  div r0.zw, r0.zzzw, r6.wwww
  mul r0.zw, r2.wwww, r0.zzzw
  mad r0.zw, r5.zzzw, r3.wwww, r0.zzzw
  mad r4.xy, -r0.zwzz, l(1.000000, -1.000000, 0.000000, 0.000000), r7.xyxx
  dp3 r0.z, r4.xyzx, r4.xyzx
  rsq r0.z, r0.z
  mul r9.xyz, r0.zzzz, r4.xyzx
  mov r7.z, r4.z
  movc r4.xyz, r4.wwww, r7.xyzx, r9.xyzx
endif
sample_indexable(texture2d)(float,float,float,float) r0.z, v2.xyxx, t37.xywz, s2
mul_sat r0.z, r0.z, l(7.37354374)
lt r0.w, l(0.000000), r0.z
if_nz r0.w
  mul r5.zw, v2.xxxy, l(0.000000, 0.000000, 8.000000, 8.000000)
  sample_indexable(texture2d)(float,float,float,float) r7.xyz, r5.zwzz, t31.xyzw, s2
  lt r9.xyz, r7.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r10.xyz, r7.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r7.xyz, r7.xyzx
  mul r7.xyz, r7.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r7.xyz, r7.xyzx
  mad r7.xyz, r7.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r7.xyz, r9.xyzx, r10.xyzx, r7.xyzx
  sample_indexable(texture2d)(float,float,float,float) r9.xyz, r5.zwzz, t32.xyzw, s2
  mad r9.xyz, r9.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r10.xy, r5.zwzz, t33.xwyz, s2
  sample_indexable(texture2d)(float,float,float,float) r0.w, r5.zwzz, t34.xywz, s2
  sample_indexable(texture2d)(float,float,float,float) r11.xyz, r5.zwzz, t36.xyzw, s1
  dp3 r2.w, r9.xyzx, r9.xyzx
  sqrt r2.w, r2.w
  max r2.w, r2.w, l(0.000010)
  rcp r3.w, r2.w
  mul r4.w, r10.y, r10.y
  add r2.w, -r1.w, r2.w
  mad r1.w, r0.z, r2.w, r1.w
  mad r9.xyz, r9.xyzx, r3.wwww, -r4.xyzx
  mad r4.xyz, r0.zzzz, r9.xyzx, r4.xyzx
  add r9.xyz, -r6.xyzx, r11.xyzx
  mad r6.xyz, r0.zzzz, r9.xyzx, r6.xyzx
  mad r7.xyz, r7.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), -r3.xyzx
  mad r3.xyz, r0.zzzz, r7.xyzx, r3.xyzx
  add r2.w, -r5.x, r10.x
  mad r5.x, r0.z, r2.w, r5.x
  add r0.w, r0.w, l(-1.000000)
  mad r0.w, r0.z, r0.w, l(1.000000)
  mad r5.y, r0.z, -r5.y, r5.y
  mad r2.w, r4.w, l(0.160000), -r2.z
  mad r2.z, r0.z, r2.w, r2.z
else
  mov r0.w, l(1.000000)
endif
sample_indexable(texture2d)(float,float,float,float) r0.z, r2.xyxx, t43.xywz, s2
dp3 r2.x, v4.xyzx, v4.xyzx
rsq r2.x, r2.x
mul r2.xyw, r2.xxxx, v4.xyxz
dp3 r3.w, v5.xyzx, v5.xyzx
rsq r3.w, r3.w
mul r7.xyz, r3.wwww, v5.xyzx
dp3 r3.w, r4.xyzx, r4.xyzx
rsq r3.w, r3.w
mul r9.xyz, r3.wwww, r4.xyzx
mul r10.xyz, r7.xyzx, r9.yyyy
mad r9.xyw, r9.xxxx, r2.xyxw, r10.xyxz
mad r9.xyz, r9.zzzz, r1.xyzx, r9.xywx
dp3 r3.w, r9.xyzx, r9.xyzx
rsq r3.w, r3.w
mul r3.w, r3.w, r9.y
mad r3.w, r3.w, l(0.500000), l(-0.484968960)
mul_sat r3.w, r3.w, l(100000000.000000)
mad r0.z, r0.z, r3.w, l(-0.136963)
mul_sat r0.z, r0.z, l(2.72068858)
lt r3.w, l(0.000000), r0.z
if_nz r3.w
  mul r5.zw, v2.xxxy, l(0.000000, 0.000000, 8.000000, 8.000000)
  sample_indexable(texture2d)(float,float,float,float) r9.xyz, r5.zwzz, t38.xyzw, s2
  lt r10.xyz, r9.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r11.xyz, r9.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r9.xyz, r9.xyzx
  mul r9.xyz, r9.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r9.xyz, r9.xyzx
  mad r9.xyz, r9.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r9.xyz, r10.xyzx, r11.xyzx, r9.xyzx
  sample_indexable(texture2d)(float,float,float,float) r10.xy, r5.zwzz, t40.xwyz, s2
  sample_indexable(texture2d)(float,float,float,float) r3.w, r5.zwzz, t41.xywz, s2
  sample_indexable(texture2d)(float,float,float,float) r11.xyz, r5.zwzz, t42.xyzw, s1
  mul r4.w, r10.y, r10.y
  sample_indexable(texture2d)(float,float,float,float) r10.yzw, r5.zwzz, t39.wxyz, s2
  mad r10.yzw, r10.yyzw, l(0.000000, 2.007874, 2.007874, 2.007874), l(0.000000, -1.007874, -1.007874, -1.007874)
  dp3 r5.z, r10.yzwy, r10.yzwy
  sqrt r5.z, r5.z
  rcp r5.w, r5.z
  add r5.z, -r1.w, r5.z
  mad r1.w, r0.z, r5.z, r1.w
  mad r10.yzw, r10.yyzw, r5.wwww, -r4.xxyz
  mad r4.xyz, r0.zzzz, r10.yzwy, r4.xyzx
  add r10.yzw, -r6.xxyz, r11.xxyz
  mad r6.xyz, r0.zzzz, r10.yzwy, r6.xyzx
  mad r9.xyz, r9.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), -r3.xyzx
  mad r3.xyz, r0.zzzz, r9.xyzx, r3.xyzx
  add r5.z, -r5.x, r10.x
  mad r5.x, r0.z, r5.z, r5.x
  add r3.w, -r0.w, r3.w
  mad r0.w, r0.z, r3.w, r0.w
  mad r5.y, r0.z, -r5.y, r5.y
  mad r3.w, r4.w, l(0.160000), -r2.z
  mad r2.z, r0.z, r3.w, r2.z
endif
mad r8.xyz, r8.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r0.z, v2.xyxx, t45.yzxw, s2
dp3 r3.w, r8.xyzx, r8.xyzx
sqrt r3.w, r3.w
max r3.w, r3.w, l(0.000010)
rcp r4.w, r3.w
mul r8.xyz, r4.wwww, r8.xyzx
add r4.w, r4.z, l(1.000000)
max r4.z, r4.w, l(0.001000)
mul r9.xyz, r8.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000)
dp3 r4.w, r4.xyzx, r9.xyzx
mul r4.xyw, r4.wwww, r4.xyxz
div r4.xyz, r4.xywx, r4.zzzz
mad r4.xyz, -r8.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r4.xyzx
min r8.x, r1.w, r3.w
mul o2.x, r0.w, r0.z
add r0.zw, -r5.yyyx, l(0.000000, 0.000000, 1.000000, 1.000000)
mul r9.xyzw, r0.zzzz, r3.xyzx
mad r3.xyzw, r9.xyzw, l(-5.960464478E-008, -5.960464478E-008, -5.960464478E-008, -5.960464478E-008), r3.xyzx
dp3 r0.z, r4.xyzx, r4.xyzx
rsq r0.z, r0.z
mul r4.xyz, r0.zzzz, r4.xyzx
mul r5.xzw, r7.xxyz, r4.yyyy
mad r2.xyw, r4.xxxx, r2.xyxw, r5.xzxw
mad r2.xyw, r4.zzzz, r1.xyxz, r2.xyxw
dp3 r0.z, r2.xywx, r2.xywx
rsq r0.z, r0.z
mul r2.xyw, r0.zzzz, r2.xyxw
ne r0.z, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].z
deriv_rtx_fine r4.xyz, r1.xyzx
deriv_rty_fine r1.xyz, r1.xyzx
dp3 r1.w, r4.xyzx, r4.xyzx
dp3 r1.x, r1.xyzx, r1.xyzx
add r1.x, r1.x, r1.w
min r8.y, r1.x, l(0.300000)
movc r1.xy, r0.zzzz, l(1.000000,0,0,0), r8.xyxx
mul r0.z, r0.w, r0.w
max r0.w, r1.x, l(0.600000)
mad r0.w, r0.w, l(-0.527635), l(0.520718)
max r0.w, r0.w, l(0.000000)
mad r0.z, r0.z, r0.z, r0.w
add r0.z, r1.y, r0.z
sqrt r0.z, r0.z
min r0.z, r0.z, l(1.000000)
max r0.z, r0.z, l(0.001000)
sqrt r0.z, r0.z
add o2.z, -r0.z, l(1.000000)
lt r4.xyzw, r3.wyzw, l(0.040450, 0.040450, 0.040450, 0.040450)
mul r7.xyzw, r3.wyzw, l(0.0773993805, 0.0773993805, 0.0773993805, 0.0773993805)
add r3.xyzw, r3.xyzw, l(0.055000, 0.055000, 0.055000, 0.055000)
mul r3.xyzw, r3.xyzw, l(0.947867334, 0.947867334, 0.947867334, 0.947867334)
log r3.xyzw, r3.xyzw
mul r3.xyzw, r3.xyzw, l(2.400000, 2.400000, 2.400000, 2.400000)
exp r3.xyzw, r3.xyzw
movc r3.xyzw, r4.xyzw, r7.xyzw, r3.xyzw
mul r1.yzw, r6.xxyz, cb3[37].yyyy
and r0.z, l(8), cb1[0].y
max r0.w, r1.w, r1.z
max r0.w, r0.w, r1.y
lt r0.w, r0.w, l(0.010000)
movc r4.x, r0.w, l(0), l(3)
add r1.x, r1.x, l(-0.950000)
mul o1.w, r1.x, l(20.000000)
ftou r4.yz, v0.xxyx
sqrt r3.xyzw, r3.xyzw
mul r5.xzw, r3.xxyw, l(0.250000, 0.000000, 0.500000, -0.250000)
add r3.xy, r5.zzzz, r5.xwxx
mad r6.x, r3.z, l(0.250000), r3.x
dp2 r6.y, r3.wzww, l(0.500000, -0.500000, 0.000000, 0.000000)
mad r6.z, r3.z, l(-0.250000), r3.y
and r3.xy, r4.yzyy, l(1, 1, 0, 0)
ine r1.x, r3.y, r3.x
movc r3.xy, r1.xxxx, r6.xyxx, r6.xzxx
add o0.xy, r3.xyxx, l(0.000000, 0.498039216, 0.000000, 0.000000)
mul r1.x, r2.z, l(6.250000)
sqrt o0.w, r1.x
mad o1.xyz, r2.xywx, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
movc r0.z, r0.z, l(25), l(24)
imad r0.z, r4.x, l(32), r0.z
utof r0.z, r0.z
mul o2.w, r0.z, l(0.00392156886)
ieq r0.z, r0.w, l(0)
and o3.xyz, r1.yzwy, r0.zzzz
movc o3.w, r0.w, l(0), l(1.000000)
max r0.z, |v6.z|, l(0.000001)

mov r37.xyz, v6.xyzx
ld_indexable(texture2d)(float,float,float,float) r41.xyzw, l(2, 0, 0, 0), t125.xyzw
ge r42.x, r41.x, l(5.0)
if_z r42.x
add r40.w, r37.z, -r41.y
mad r37.x, r41.x, r40.w, r37.x
else
add r40.w, r37.z, -r40.y
mad r37.x, r40.x, r40.w, r37.x
endif

div r0.zw, r37.xxxy, r0.zzzz
add o4.xy, -r0.zwzz, r0.xyxx
mov o0.z, r5.y
mov o2.y, l(0)
ret
// Approximately 367 instruction slots used
