//
// Generated by Microsoft (R) HLSL Shader Compiler 10.0.10011.16384
//
//   using 3Dmigoto v1.3.16 on Mon Jan 31 18:28:01 2022
//
//
// Buffer Definitions:
//
// cbuffer ConstBuf__modelData
// {
//
//   struct ModelData
//   {
//
//       uint lightGroupID;             // Index:    0
//       uint modelFlags;               // Index:    0.y
//       float lodFade;                 // Index:    0.z
//       float displacementBlend;       // Index:    0.w
//       int turbulenceDataIdx;         // Index:    1
//       int instanceOffset;            // Index:    1.y
//       int characterFxIdx;            // Index:    1.z
//       uint debugRenderChannel;       // Index:    1.w
//       uint decayWriteOffset;         // Index:    2
//       uint decayWriteMaxCount;       // Index:    2.y
//       uint decayAtomicCounterIndex;  // Index:    2.z
//       float modelAlpha;              // Index:    2.w
//       float emissiveScale;           // Index:    3
//       float desaturationScale;       // Index:    3.y
//       float decayCoverageEstimation; // Index:    3.z
//       float3 quantScale;             // Index:    4
//       float3 quantBias;              // Index:    5
//
//   } resourceTables__modelData;       // Index:    0-5.z            Components:    23
//
// }
//
// cbuffer ConstBuf__viewData
// {
//
//   struct ViewData
//   {
//
//       float4x4 view;                 // Index:    0
//       float4x4 invView;              // Index:    4
//       float4x4 proj;                 // Index:    8
//       float4x4 invViewProjNoZReproj; // Index:   12
//       float4x4 viewProj;             // Index:   16
//       float4x4 invViewProj;          // Index:   20
//       float4x4 previousViewProj;     // Index:   24
//       float4 prevLodEyePos;          // Index:   28
//       float4 lodEyePos;              // Index:   29
//       float4 viewDirDepthBias;       // Index:   30
//       float3 eyePos;                 // Index:   31
//       float2 viewportSize;           // Index:   32
//       float2 invViewportSize;        // Index:   32.z
//       float4 mirrorPlaneWS;          // Index:   33
//       float2 mirrorViewportSize;     // Index:   34
//       float2 opaqueRefractionViewportSize;// Index:   34.z
//       float windTime;                // Index:   35
//       float deltaTime;               // Index:   35.y
//       float depthReprojectScale;     // Index:   35.z
//       float depthReprojectBias;      // Index:   35.w
//       uint shadowViewType;           // Index:   36
//       float normalDepthBias;         // Index:   36.y
//       float noNormalAA;              // Index:   36.z
//       float noNormalFromAlpha;       // Index:   36.w
//       float noOpaqueTransparency;    // Index:   37
//       float translucentAmount;       // Index:   37.y
//       uint framePhase;               // Index:   37.z
//       float cameraAmbientExposure;   // Index:   37.w
//       float fxExposure;              // Index:   38
//       float fxAmbientExposure;       // Index:   38.y
//       uint checkerboardPhase;        // Index:   38.z
//       float sparkleIntensityScale;   // Index:   38.w
//
//   } resourceTables__viewData;        // Index:    0-38             Components:   156
                                        // Textures:  t8-t10
//
// }
//
//
// Resource Bindings:
//
// Name                                 Type  Format         Dim Slot Elements
// ------------------------------ ---------- ------- ----------- ---- --------
// resourceTables__viewData__smpPoint    sampler      NA          NA    0        1
// resourceTables__viewData__smpLinear    sampler      NA          NA    1        1
// resourceTables__viewData__smpLowAniso    sampler      NA          NA    2        1
// resourceTables__viewData.blueNoiseTexture    texture   float     2darray    8        1
// resourceTables__viewData.characterFX    texture   float         buf   10        1
// resourceTables__materialData.material_mudsnowregionmask    texture  float4          2d   12        1
// resourceTables__materialData.material_mudsnowregionid    texture  float4          2d   13        1
// resourceTables__materialData.material_mudsnowmask    texture  float4          2d   14        1
// resourceTables__materialData.material_mudsnownormal    texture  float4          2d   15        1
// resourceTables__materialData.material_bloodmask    texture  float4          2d   16        1
// resourceTables__materialData.material_firefrostmask    texture  float4          2d   17        1
// resourceTables__materialData.material_firefrostemissive    texture  float4          2d   18        1
// resourceTables__materialData.layer_0__diffuse    texture  float4          2d   19        1
// resourceTables__materialData.layer_0__normal    texture  float4          2d   20        1
// resourceTables__materialData.layer_0__ao    texture  float4          2d   21        1
// resourceTables__materialData.layer_0__alpha    texture  float4          2d   22        1
// resourceTables__materialData.layer_1__diffuse    texture  float4          2d   23        1
// ConstBuf__modelData               cbuffer      NA          NA    1        1
// ConstBuf__viewData                cbuffer      NA          NA    3        1
//
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xyz
// VERT_ID                  0   x           1     NONE    uint   x
// TEXCOORD                 0   xy          2     NONE   float   xy
// TEXCOORD                 1   xy          3     NONE   float   xy
// TEXCOORD                 2   xy          4     NONE   float   xy
// NORMAL                   0   xyz         5     NONE   float   xyz
// TANGENT                  0   xyz         6     NONE   float   xyz
// BINORMAL                 0   xyz         7     NONE   float   xyz
// TEXCOORD                 7   xyz         8     NONE   float   xyz
// TEXCOORD                 8   xyz         9     NONE   float   xyz
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
// SV_Target                3   xyzw        3   TARGET   float   xyzw
// SV_Target                4   xy          4   TARGET   float   xy
// SV_Depth                 0    N/A   oDepth    DEPTH   float    YES
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer cb1[4], immediateIndexed
dcl_constantbuffer cb3[38], immediateIndexed
dcl_sampler s0, mode_default
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_resource_texture2darray (float,float,float,float) t8
dcl_resource_buffer (float,float,float,float) t10
dcl_resource_texture2d (float,float,float,float) t12
dcl_resource_texture2d (float,float,float,float) t13
dcl_resource_texture2d (float,float,float,float) t14
dcl_resource_texture2d (float,float,float,float) t15
dcl_resource_texture2d (float,float,float,float) t16
dcl_resource_texture2d (float,float,float,float) t17
dcl_resource_texture2d (float,float,float,float) t18
dcl_resource_texture2d (float,float,float,float) t19
dcl_resource_texture2d (float,float,float,float) t20
dcl_resource_texture2d (float,float,float,float) t21
dcl_resource_texture2d (float,float,float,float) t22
dcl_resource_texture2d (float,float,float,float) t23
dcl_input_ps_siv linear noperspective v0.xyz, position
dcl_input_ps constant v1.x
dcl_input_ps linear v2.xy
dcl_input_ps linear v3.xy
dcl_input_ps linear v4.xy
dcl_input_ps linear v5.xyz
dcl_input_ps linear v6.xyz
dcl_input_ps linear v7.xyz
dcl_input_ps linear v8.xyz
dcl_input_ps linear v9.xyz
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output o3.xyzw
dcl_output o4.xy
dcl_output oDepth
dcl_temps 50
dcl_resource_texture2d (float,float,float,float) t125
ld_indexable(texture2d)(float,float,float,float) r40.xyzw, l(0, 0, 0, 0), t125.xyzw
ne r0.x, l(1.000000), cb1[2].w
if_nz r0.x
  ne r0.x, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[37].x
  if_z r0.x
    and r0.x, v1.x, l(0x00ffffff)
    ftoi r0.yz, v0.xxyx
    iadd r0.x, r0.x, l(1)
    and r0.x, r0.x, l(7)
    imad r0.xy, r0.xxxx, l(7, 7, 0, 0), r0.yzyy
    and r0.xy, r0.xyxx, l(63, 63, 0, 0)
    and r0.z, l(7), cb3[37].z
    mov r0.w, l(0)
    ld_indexable(texture2darray)(float,float,float,float) r0.x, r0.xyzw, t8.xyzw
  else
    mov r0.x, l(0)
  endif
  ge r0.x, r0.x, cb1[2].w
  discard_nz r0.x
endif
sample_indexable(texture2d)(float,float,float,float) r0.x, v2.xyxx, t22.wxyz, s2
add r0.x, r0.x, l(-0.170898)
mul_sat r0.x, r0.x, l(1.90644681)
sample_indexable(texture2d)(float,float,float,float) r0.yzw, v2.xyxx, t19.wxyz, s2
lt r1.xyz, r0.yzwy, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
mul r2.xyz, r0.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
log r0.yzw, r0.yyzw
mul r0.yzw, r0.yyzw, l(0.000000, 0.416666657, 0.416666657, 0.416666657)
exp r0.yzw, r0.yyzw
mad r0.yzw, r0.yyzw, l(0.000000, 1.055000, 1.055000, 1.055000), l(0.000000, -0.055000, -0.055000, -0.055000)
movc r0.yzw, r1.xxyz, r2.xxyz, r0.yyzw
sample_indexable(texture2d)(float,float,float,float) r1.xyz, v2.xyxx, t20.xyzw, s2
mad r1.xyz, r1.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r2.x, v2.xyxx, t21.wxyz, s2
dp3 r1.w, r1.xyzx, r1.xyzx
sqrt r1.w, r1.w
max r3.x, r1.w, l(0.000010)
rcp r1.w, r3.x
mul r1.xyz, r1.wwww, r1.xyzx
mul r4.xyz, r0.yzwy, l(0.756862462, 0.756862462, 0.756862462, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r5.xyz, v3.xyxx, t23.xyzw, s2
lt r6.xyz, r5.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
mul r7.xyz, r5.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
log r5.xyz, r5.xyzx
mul r5.xyz, r5.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
exp r5.xyz, r5.xyzx
mad r5.xyz, r5.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
movc r5.xyz, r6.xyzx, r7.xyzx, r5.xyzx
mul r6.xyz, r5.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000)
lt r7.xyz, r0.yzwy, l(0.660622, 0.660622, 0.660622, 0.000000)
mul r6.xyz, r4.xyzx, r6.xyzx
add r6.xyz, r6.xyzx, r6.xyzx
mad r8.xyz, -r0.yzwy, l(0.756862462, 0.756862462, 0.756862462, 0.000000), l(1.000000, 1.000000, 1.000000, 0.000000)
add r8.xyz, r8.xyzx, r8.xyzx
mad r5.xyz, -r5.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), l(1.000000, 1.000000, 1.000000, 0.000000)
mad r5.xyz, -r8.xyzx, r5.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
movc r5.xyz, r7.xyzx, r6.xyzx, r5.xyzx
mad r0.yzw, -r0.yyzw, l(0.000000, 0.756862462, 0.756862462, 0.756862462), r5.xxyz
mad r0.yzw, r0.yyzw, l(0.000000, 0.568970, 0.568970, 0.568970), r4.xxyz
sample_indexable(texture2d)(float,float,float,float) r4.xyz, v4.xyxx, t12.xyzw, s1
sample_indexable(texture2d)(float,float,float,float) r5.xyz, v4.xyxx, t13.xyzw, s0
mul r5.xyzw, r5.yzxy, l(255.000000, 255.000000, 255.000000, 255.000000)
ftoi r5.xyzw, r5.xyzw
imax r5.xyzw, r5.xyzw, l(0, 0, 0, 0)
imin r5.xyzw, r5.xyzw, l(31, 31, 31, 31)
bfi r6.xyz, l(24, 24, 24, 0), l(8, 8, 8, 0), cb1[1].zzzz, r5.zwyz
ld_indexable(buffer)(float,float,float,float) r1.w, r6.xxxx, t10.yzwx
mul r1.w, r4.x, r1.w
ld_indexable(buffer)(float,float,float,float) r3.z, r6.yyyy, t10.yzxw
mul r3.z, r4.y, r3.z
ld_indexable(buffer)(float,float,float,float) r3.w, r6.zzzz, t10.yzwx
mul r3.w, r4.z, r3.w
max r3.z, r3.w, r3.z
max r1.w, r1.w, r3.z
bfi r6.xyzw, l(24, 24, 24, 24), l(8, 8, 8, 8), cb1[1].zzzz, l(32, 64, 96, 128)
iadd r7.xyzw, r5.zwyz, r6.xxxy
ld_indexable(buffer)(float,float,float,float) r3.z, r7.xxxx, t10.yzxw
mul r3.z, r4.x, r3.z
ld_indexable(buffer)(float,float,float,float) r3.w, r7.yyyy, t10.yzwx
mul r3.w, r4.y, r3.w
ld_indexable(buffer)(float,float,float,float) r4.w, r7.zzzz, t10.yzwx
mul r4.w, r4.z, r4.w
max r3.w, r3.w, r4.w
max r3.z, r3.w, r3.z
iadd r8.xyzw, r5.wyzw, r6.yyzz
ld_indexable(buffer)(float,float,float,float) r3.w, r7.wwww, t10.yzwx
mul r3.w, r4.x, r3.w
ld_indexable(buffer)(float,float,float,float) r4.w, r8.xxxx, t10.yzwx
mul r4.w, r4.y, r4.w
ld_indexable(buffer)(float,float,float,float) r6.x, r8.yyyy, t10.xyzw
mul r6.x, r4.z, r6.x
max r4.w, r4.w, r6.x
max r3.w, r3.w, r4.w
iadd r6.xyzw, r5.yzwy, r6.zwww
ld_indexable(buffer)(float,float,float,float) r4.w, r8.zzzz, t10.yzwx
mul r4.w, r4.x, r4.w
ld_indexable(buffer)(float,float,float,float) r7.x, r8.wwww, t10.xyzw
mul r7.x, r4.y, r7.x
ld_indexable(buffer)(float,float,float,float) r6.x, r6.xxxx, t10.xyzw
mul r6.x, r4.z, r6.x
max r6.x, r6.x, r7.x
max r4.w, r4.w, r6.x
ld_indexable(buffer)(float,float,float,float) r6.x, r6.yyyy, t10.xyzw
mul r6.x, r4.x, r6.x
ld_indexable(buffer)(float,float,float,float) r6.y, r6.zzzz, t10.yxzw
mul r6.y, r4.y, r6.y
ld_indexable(buffer)(float,float,float,float) r6.z, r6.wwww, t10.yzxw
mul r6.z, r4.z, r6.z
max r6.y, r6.z, r6.y
max r6.x, r6.y, r6.x
bfi r6.yzw, l(0, 24, 24, 24), l(0, 8, 8, 8), cb1[1].zzzz, l(0, 160, 192, 224)
iadd r7.xyzw, r5.zwyz, r6.yyyz
ld_indexable(buffer)(float,float,float,float) r6.y, r7.xxxx, t10.yxzw
mul r6.y, r4.x, r6.y
ld_indexable(buffer)(float,float,float,float) r7.x, r7.yyyy, t10.xyzw
mul r7.x, r4.y, r7.x
ld_indexable(buffer)(float,float,float,float) r7.y, r7.zzzz, t10.yxzw
mul r7.y, r4.z, r7.y
max r7.x, r7.y, r7.x
max r6.y, r6.y, r7.x
iadd r8.xyzw, r5.xyzw, r6.zzww
ld_indexable(buffer)(float,float,float,float) r5.x, r7.wwww, t10.xyzw
mul r5.x, r4.x, r5.x
ld_indexable(buffer)(float,float,float,float) r5.z, r8.xxxx, t10.yzxw
mul r5.z, r4.y, r5.z
ld_indexable(buffer)(float,float,float,float) r5.w, r8.yyyy, t10.yzwx
mul r5.w, r4.z, r5.w
max r5.z, r5.w, r5.z
max r5.x, r5.z, r5.x
iadd r5.y, r5.y, r6.w
ld_indexable(buffer)(float,float,float,float) r5.z, r8.zzzz, t10.yzxw
mul r4.x, r4.x, r5.z
ld_indexable(buffer)(float,float,float,float) r5.z, r8.wwww, t10.yzxw
mul r4.y, r4.y, r5.z
ld_indexable(buffer)(float,float,float,float) r5.y, r5.yyyy, t10.yxzw
mul r4.z, r4.z, r5.y
max r4.y, r4.z, r4.y
max r4.x, r4.y, r4.x
lt r4.y, l(0.000000), r1.w
lt r4.z, l(0.000000), r3.z
or r5.y, r4.z, r4.y
if_nz r5.y
  mul r7.xyzw, v2.xyxy, l(5.000000, 5.000000, 6.000000, 6.000000)
  sample_indexable(texture2d)(float,float,float,float) r5.yzw, r7.xyxx, t15.wxyz, s2
  mad r5.yzw, r5.yyzw, l(0.000000, 2.007874, 2.007874, 2.007874), l(0.000000, -1.007874, -1.007874, -1.007874)
  sample_indexable(texture2d)(float,float,float,float) r6.z, r7.zwzz, t14.yzxw, s2
  if_nz r4.y
    add r1.w, -r1.w, l(1.000000)
    add r1.w, -r1.w, r6.z
    mul_sat r1.w, r1.w, l(2.58620453)
    lt r4.y, l(0.000000), r1.w
    if_nz r4.y
      dp3 r4.y, r5.yzwy, r5.yzwy
      sqrt r4.y, r4.y
      max r4.y, r4.y, l(0.000010)
      rcp r6.w, r4.y
      add r4.y, -r3.x, r4.y
      mad r3.x, r1.w, r4.y, r3.x
      mad r8.xyz, r5.yzwy, r6.wwww, -r1.xyzx
      mad r1.xyz, r1.wwww, r8.xyzx, r1.xyzx
      add r8.xyz, -r0.yzwy, l(0.266666561, 0.215686351, 0.207843065, 0.000000)
      mad r0.yzw, r1.wwww, r8.xxyz, r0.yyzw
      add r4.y, -r2.x, l(1.000000)
      mad r2.x, r1.w, r4.y, r2.x
      mad r7.zw, r1.wwww, l(0.000000, 0.000000, 0.196800, 0.037000), l(0.000000, 0.000000, 0.540000, 0.00499999896)
    else
      mov r7.zw, l(0,0,0.540000,0.00499999896)
    endif
    mov r8.xy, r7.xyxx
  else
    mov r8.xy, v2.xyxx
    mov r7.zw, l(0,0,0.540000,0.00499999896)
  endif
  if_nz r4.z
    add r1.w, -r3.z, l(1.000000)
    add r1.w, -r1.w, r6.z
    mul_sat r1.w, r1.w, l(9.01063251)
    lt r3.z, l(0.000000), r1.w
    if_nz r3.z
      dp3 r3.z, r5.yzwy, r5.yzwy
      sqrt r3.z, r3.z
      max r3.z, r3.z, l(0.000010)
      rcp r4.y, r3.z
      mul r1.w, r1.w, l(0.500000)
      add r3.z, -r3.x, r3.z
      mad r3.x, r1.w, r3.z, r3.x
      mad r5.yzw, r5.yyzw, r4.yyyy, -r1.xxyz
      mad r1.xyz, r1.wwww, r5.yzwy, r1.xyzx
      add r5.yzw, -r0.yyzw, l(0.000000, 0.882352769, 0.882352769, 0.882352769)
      mad r0.yzw, r1.wwww, r5.yyzw, r0.yyzw
      add r3.z, -r7.z, l(0.457999974)
      mad r7.z, r1.w, r3.z, r7.z
      add r3.z, -r2.x, l(1.000000)
      mad r2.x, r1.w, r3.z, r2.x
      add r3.z, -r7.w, l(0.042000)
      mad r7.w, r1.w, r3.z, r7.w
    endif
    mov r8.xy, r7.xyxx
  endif
else
  mov r8.xy, v2.xyxx
  mov r7.zw, l(0,0,0.540000,0.00499999896)
endif
lt r1.w, l(0.000000), r3.w
if_nz r1.w
  mul r4.yz, v2.xxyx, l(0.000000, 5.000000, 5.000000, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r1.w, r4.yzyy, t16.yzwx, s2
  add r3.z, -r3.w, l(1.000000)
  add r1.w, r1.w, -r3.z
  mov_sat r3.z, r1.w
  mad r3.z, r3.z, l(3.14159274), l(-1.57079637)
  sincos r3.z, null, r3.z
  mad r3.z, r3.z, l(0.500000), l(0.500000)
  mul_sat r1.w, r1.w, l(2.83648515)
  mul r3.z, r3.z, l(0.090000)
  deriv_rtx_fine r3.w, r3.z
  deriv_rty_fine r3.z, r3.z
  lt r4.y, l(0.000000), r1.w
  if_nz r4.y
    add r5.yzw, -r1.xxyz, l(0.000000, 0.000000, 0.000000, 1.000000)
    mad r1.xyz, r1.wwww, r5.yzwy, r1.xyzx
    add r4.y, -r3.x, l(1.000000)
    mad r3.x, r1.w, r4.y, r3.x
    add r5.yzw, -r0.yyzw, l(0.000000, 0.184313625, 0.000000, 0.000000)
    mad r0.yzw, r1.wwww, r5.yyzw, r0.yyzw
    add r4.y, -r7.z, l(0.900000)
    mad r7.z, r1.w, r4.y, r7.z
    add r4.y, -r2.x, l(1.000000)
    mad r2.x, r1.w, r4.y, r2.x
    add r4.y, -r7.w, l(0.042000)
    mad r7.w, r1.w, r4.y, r7.w
    mov r9.xy, r1.xyxx
  else
    mov r9.xy, r1.xyxx
  endif
  ne r1.w, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].w
  mul r3.zw, r3.zzzw, l(0.000000, 0.000000, 0.010000, 0.010000)
  deriv_rtx_fine r4.yz, r8.xxyx
  deriv_rty_fine r5.yz, r8.xxyx
  dp2 r5.w, r4.yzyy, r4.yzyy
  dp2 r6.z, r5.yzyy, r5.yzyy
  max r5.w, r5.w, l(0.001000)
  div r4.yz, r4.yyzy, r5.wwww
  max r5.w, r6.z, l(0.001000)
  div r5.yz, r5.yyzy, r5.wwww
  mul r5.yz, r3.zzzz, r5.yyzy
  mad r3.zw, r4.yyyz, r3.wwww, r5.yyyz
  mad r1.xy, -r3.zwzz, l(1.000000, -1.000000, 0.000000, 0.000000), r9.xyxx
  dp3 r3.z, r1.xyzx, r1.xyzx
  rsq r3.z, r3.z
  mul r5.yzw, r1.xxyz, r3.zzzz
  mov r9.z, r1.z
  movc r1.xyz, r1.wwww, r9.xyzx, r5.yzwy
endif
lt r1.w, l(0.000000), r4.w
lt r3.z, l(0.000000), r6.x
or r3.w, r1.w, r3.z
lt r4.y, l(0.000000), r5.x
or r3.w, r3.w, r4.y
lt r4.z, l(0.000000), r4.x
or r3.w, r3.w, r4.z
if_nz r3.w
  mul r5.yz, v2.xxyx, l(0.000000, 5.000000, 5.000000, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r5.yzw, r5.yzyy, t18.wxyz, s1
  sample_indexable(texture2d)(float,float,float,float) r3.w, v2.xyxx, t17.yzwx, s2
  if_nz r1.w
    add r1.w, -r4.w, l(1.000000)
    add r1.w, -r1.w, r3.w
    mul_sat r1.w, r1.w, l(1.48756182)
    lt r4.w, l(0.000000), r1.w
    if_nz r4.w
      mul r8.xyz, r1.wwww, r5.yzwy
      add r9.xyz, -r1.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
      mad r1.xyz, r1.wwww, r9.xyzx, r1.xyzx
      add r4.w, -r3.x, l(1.000000)
      mad r3.x, r1.w, r4.w, r3.x
      add r9.xyz, -r0.yzwy, l(0.388244420, 0.000000, 0.000000, 0.000000)
      mad r0.yzw, r1.wwww, r9.xxyz, r0.yyzw
      mad r7.z, r1.w, -r7.z, r7.z
      add r4.w, -r2.x, l(1.000000)
      mad r2.x, r1.w, r4.w, r2.x
      add r4.w, -r7.w, l(0.018000)
      mad r7.w, r1.w, r4.w, r7.w
      mul r8.xyz, r8.xyzx, l(215.799011, 16.691010, 2.160759, 0.000000)
    else
      mov r8.xyz, l(0,0,0,0)
    endif
  else
    mov r8.xyz, l(0,0,0,0)
  endif
  if_nz r3.z
    add r1.w, -r6.x, l(1.000000)
    add r1.w, -r1.w, r3.w
    mul_sat r1.w, r1.w, l(1.27660930)
    lt r3.z, l(0.000000), r1.w
    if_nz r3.z
      mul r1.w, r1.w, l(0.500000)
      add r6.xzw, -r1.xxyz, l(0.000000, 0.000000, 0.000000, 1.000000)
      mad r1.xyz, r1.wwww, r6.xzwx, r1.xyzx
      add r3.z, -r3.x, l(1.000000)
      mad r3.x, r1.w, r3.z, r3.x
      add r6.xzw, -r0.yyzw, l(0.376471043, 0.000000, 0.521584392, 0.537254572)
      mad r0.yzw, r1.wwww, r6.xxzw, r0.yyzw
      add r3.z, -r7.z, l(1.000000)
      mad r7.z, r1.w, r3.z, r7.z
      add r3.z, -r2.x, l(1.000000)
      mad r2.x, r1.w, r3.z, r2.x
      add r3.z, -r7.w, l(0.018000)
      mad r7.w, r1.w, r3.z, r7.w
      mad r6.xzw, r5.yyzw, l(1.062564, 0.000000, 1.500000, 1.47342753), -r8.xxyz
      mad r8.xyz, r1.wwww, r6.xzwx, r8.xyzx
    endif
  endif
  if_nz r4.y
    add r1.w, -r5.x, l(1.000000)
    add_sat r1.w, -r1.w, r3.w
    lt r3.z, l(0.000000), r1.w
    if_nz r3.z
      mul r1.w, r1.w, l(0.700000)
      add r6.xzw, -r1.xxyz, l(0.000000, 0.000000, 0.000000, 1.000000)
      mad r1.xyz, r1.wwww, r6.xzwx, r1.xyzx
      add r3.z, -r3.x, l(1.000000)
      mad r3.x, r1.w, r3.z, r3.x
      add r6.xzw, -r0.yyzw, l(0.391360968, 0.000000, 0.511780, 0.250872314)
      mad r0.yzw, r1.wwww, r6.xxzw, r0.yyzw
      add r3.z, -r7.z, l(1.000000)
      mad r7.z, r1.w, r3.z, r7.z
      add r3.z, -r2.x, l(1.000000)
      mad r2.x, r1.w, r3.z, r2.x
      add r3.z, -r7.w, l(0.018000)
      mad r7.w, r1.w, r3.z, r7.w
      mad r6.xzw, r5.yyzw, l(0.956009, 0.000000, 1.000000, 0.313989), -r8.xxyz
      mad r8.xyz, r1.wwww, r6.xzwx, r8.xyzx
    endif
  endif
  if_nz r4.z
    add r1.w, -r4.x, l(1.000000)
    add_sat r1.w, -r1.w, r3.w
    lt r3.z, l(0.000000), r1.w
    if_nz r3.z
      mul r1.w, r1.w, l(0.250000)
      add r4.xyz, -r1.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
      mad r1.xyz, r1.wwww, r4.xyzx, r1.xyzx
      add r3.z, -r3.x, l(1.000000)
      mad r3.x, r1.w, r3.z, r3.x
      add r4.xyz, -r0.yzwy, l(0.329802066, 0.340103745, 0.523559451, 0.000000)
      mad r0.yzw, r1.wwww, r4.xxyz, r0.yyzw
      add r3.z, -r7.z, l(1.000000)
      mad r7.z, r1.w, r3.z, r7.z
      add r3.z, -r2.x, l(1.000000)
      mad r2.x, r1.w, r3.z, r2.x
      add r3.z, -r7.w, l(0.018000)
      mad r7.w, r1.w, r3.z, r7.w
      mad r4.xyz, r5.yzwy, l(1.822130, 0.838494, 3.68737984, 0.000000), -r8.xyzx
      mad r8.xyz, r1.wwww, r4.xyzx, r8.xyzx
    endif
  endif
else
  mov r8.xyz, l(0,0,0,0)
endif
lt r1.w, l(0.000000), r6.y
if_nz r1.w
  add r3.zw, -r7.zzzz, l(0.000000, 0.000000, 0.500000, 0.990000)
  mul_sat r1.w, r3.z, l(2.500000)
  add r4.xyz, r6.yyyy, l(-0.200000, -0.300000, -0.250000, 0.000000)
  mul_sat r4.xyz, r4.xyzx, l(1.250000, 1.47058821, 4.000000, 0.000000)
  mul r1.w, r1.w, r4.x
  mad r1.w, r1.w, l(1.200000), l(1.000000)
  mad r7.z, r4.y, r3.w, r7.z
  add r3.z, -r7.w, l(0.020000)
  mad r7.w, r4.z, r3.z, r7.w
  add r3.z, -r3.x, l(1.000000)
  mad r3.x, r4.y, r3.z, r3.x
  dp3 r3.z, r1.xyzx, r1.xyzx
  rsq r3.z, r3.z
  mul r1.xyz, r1.xyzx, r3.zzzz
  add r3.z, -r2.x, l(1.000000)
  mad r2.x, r6.y, r3.z, r2.x
  log r4.xyz, r0.yzwy
  mul r4.xyz, r1.wwww, r4.xyzx
  exp r0.yzw, r4.xxyz
endif
ge r0.x, l(0.000392157002), r0.x
discard_nz r0.x
mul r3.zw, v0.xxxy, cb3[32].zzzw
mad r3.zw, r3.zzzw, l(0.000000, 0.000000, 2.000000, -2.000000), l(0.000000, 0.000000, -1.000000, 1.000000)
add r4.xyz, -v8.xyzx, cb3[29].xyzx

//mul r41.xyz, r40.yyyy, cb3[16].xyzx
//mul r41.w, cb3[16].x, cb3[16].x
//mad r41.w, cb3[16].y, cb3[16].y, r41.w
//mad r41.w, cb3[16].z, cb3[16].z, r41.w
//div r41.xyz, r41.xyzx, r41.wwww
//mad r4.x, r40.x, r41.x, r4.x
//mad r4.y, r40.x, r41.y, r4.y
//mad r4.z, r40.x, r41.z, r4.z

dp3 r0.x, r4.xyzx, r4.xyzx
rsq r0.x, r0.x
mul r4.xyz, r0.xxxx, r4.xyzx
dp3 r0.x, v5.xyzx, v5.xyzx
rsq r0.x, r0.x
mul r5.xyz, r0.xxxx, v5.xyzx
dp3 r0.x, v6.xyzx, v6.xyzx
rsq r0.x, r0.x
mul r6.xyz, r0.xxxx, v6.yzxy
dp3 r0.x, v7.xyzx, v7.xyzx
rsq r0.x, r0.x
mul r9.xyz, r0.xxxx, v7.yzxy
dp3 r0.x, r1.xyzx, r1.xyzx
rsq r0.x, r0.x
mul r1.xyz, r0.xxxx, r1.xyzx
mul r9.xyz, r9.xyzx, r1.yyyy
mad r1.xyw, r1.xxxx, r6.xyxz, r9.xyxz
mad r1.xyz, r1.zzzz, r5.yzxy, r1.xywx
dp3 r0.x, r1.xyzx, r1.xyzx
rsq r0.x, r0.x
mul r1.xyz, r0.xxxx, r1.xyzx
ne r0.x, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].z
deriv_rtx_fine r6.xyz, r5.xyzx
deriv_rty_fine r5.xyz, r5.xyzx
dp3 r1.w, r6.xyzx, r6.xyzx
dp3 r4.w, r5.xyzx, r5.xyzx
add r1.w, r1.w, r4.w
min r3.y, r1.w, l(0.300000)
movc r3.xy, r0.xxxx, l(1.000000,0,0,0), r3.xyxx
add r0.x, -r7.z, l(1.000000)
mul r0.x, r0.x, r0.x
max r1.w, r3.x, l(0.600000)
mad r1.w, r1.w, l(-0.527635), l(0.520718)
max r1.w, r1.w, l(0.000000)
mad r0.x, r0.x, r0.x, r1.w
add r0.x, r3.y, r0.x
sqrt r0.x, r0.x
min r0.x, r0.x, l(1.000000)
max r0.x, r0.x, l(0.001000)
sqrt r0.x, r0.x
add r2.y, -r0.x, l(1.000000)
lt r0.x, r0.y, l(0.040450)
mul r1.w, r0.y, l(0.0773993805)
add r0.y, r0.y, l(0.055000)
mul r0.y, r0.y, l(0.947867334)
log r0.y, r0.y
mul r0.y, r0.y, l(2.400000)
exp r0.y, r0.y
movc r0.x, r0.x, r1.w, r0.y
lt r0.y, r0.z, l(0.040450)
mul r1.w, r0.z, l(0.0773993805)
add r0.z, r0.z, l(0.055000)
mul r0.z, r0.z, l(0.947867334)
log r0.z, r0.z
mul r0.z, r0.z, l(2.400000)
exp r0.z, r0.z
movc r0.y, r0.y, r1.w, r0.z
lt r0.z, r0.w, l(0.040450)
mul r1.w, r0.w, l(0.0773993805)
add r0.w, r0.w, l(0.055000)
mul r0.w, r0.w, l(0.947867334)
log r0.w, r0.w
mul r0.w, r0.w, l(2.400000)
exp r0.w, r0.w
movc r0.z, r0.z, r1.w, r0.w
mul r0.w, l(0.900000), cb3[37].w
exp r0.w, r0.w
mul r5.xyz, r0.wwww, r8.xyzx
mul r5.xyz, r5.xyzx, cb1[3].xxxx
ftoi r6.xy, v0.xyxx
ine r0.w, l(0), cb3[36].x
ne r1.w, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[37].x
or r0.w, r0.w, r1.w
imul null, r1.w, l(4099), cb3[37].z
and r1.w, r1.w, l(63)
iadd r6.xy, r1.wwww, r6.xyxx
utof r6.xy, r6.xyxx
mul r6.xy, r6.xyxx, l(0.0671105608, 0.00583714992, 0.000000, 0.000000)
add r1.w, r6.y, r6.x
frc r1.w, r1.w
mul r1.w, r1.w, l(52.982918)
frc r1.w, r1.w
mul r1.w, r1.w, l(0.002000)
mad r4.xyz, -r4.xyzx, r1.wwww, v8.xyzx
mov r4.w, l(1.000000)
dp4 r1.w, r4.xyzw, cb3[18].xyzw
dp4 r3.y, r4.xyzw, cb3[19].xyzw
div r1.w, r1.w, r3.y
min r1.w, r1.w, v0.z
movc r0.w, r0.w, v0.z, r1.w
and r1.w, l(8), cb1[0].y
max r3.y, r5.z, r5.y
max r3.y, r3.y, r5.x
lt r3.y, l(0.0000153787005), r3.y
not r4.x, r3.y
add r3.x, r3.x, l(-0.950000)
mul o1.w, r3.x, l(20.000000)
ftou r4.yz, v0.xxyx
sqrt r6.xyzw, r0.xyzx
mul r0.xyz, r6.xywx, l(0.250000, 0.500000, -0.250000, 0.000000)
add r0.xy, r0.yyyy, r0.xzxx
mad r7.x, r6.z, l(0.250000), r0.x
dp2 r7.y, r6.wzww, l(0.500000, -0.500000, 0.000000, 0.000000)
mad r7.z, r6.z, l(-0.250000), r0.y
and r0.xy, r4.yzyy, l(1, 1, 0, 0)
ine r0.x, r0.y, r0.x
movc r0.xy, r0.xxxx, r7.xyxx, r7.xzxx
add o0.xy, r0.xyxx, l(0.000000, 0.498039216, 0.000000, 0.000000)
mul r0.x, r7.w, l(6.250000)
sqrt o0.w, r0.x
mad o1.xyz, r1.zxyz, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
and r0.x, r4.x, l(5)
movc r0.x, r3.y, r0.x, l(6)
movc r0.y, r1.w, l(1), l(0)
and r0.z, r3.y, l(2)
iadd r0.y, r0.z, r0.y
iadd r0.y, r0.y, l(24)
imad r0.x, r0.x, l(32), r0.y
utof r0.x, r0.x
mul r2.z, r0.x, l(0.00392156886)
mul r0.xyz, r1.zxyz, v6.yzxy
mad r0.xyz, v6.xyzx, r1.xyzx, -r0.xyzx
mul r4.xyz, r1.xyzx, r0.xyzx
mad r0.xyz, r0.zxyz, r1.yzxy, -r4.xyzx
dp3 r1.x, r0.xyzx, r0.xyzx
rsq r1.x, r1.x
mul r0.xyz, r0.xyzx, r1.xxxx
mad r0.xyz, r0.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
and r1.xyz, r5.xyzx, r3.yyyy
movc o3.xyz, r3.yyyy, r1.xyzx, r0.xyzx
mov o3.w, l(0)
max r0.x, |v9.z|, l(0.000001)


mov r37.xyz, v9.xyzx
ld_indexable(texture2d)(float,float,float,float) r41.xyzw, l(2, 0, 0, 0), t125.xyzw
ge r42.x, r41.x, l(5.0)
if_z r42.x
add r40.w, r37.z, -r41.y
mad r37.x, r41.x, r40.w, r37.x
else
add r40.w, r37.z, -r40.y
mad r37.x, r40.x, r40.w, r37.x
endif

div r0.xy, r37.xyxx, r0.xxxx
add r0.xy, -r0.xyxx, r3.zwzz
mov o0.z, l(0)
mov r2.w, l(0)
mov o2.xyzw, r2.xwyz
mov o4.xy, r0.xyxx
mov oDepth, r0.w
ret
// Approximately 526 instruction slots used
