//Shadows PS from cache.
//
// Generated by Microsoft (R) HLSL Shader Compiler 10.0.10011.16384
//
//   using 3Dmigoto v1.3.16 on Fri Jan 14 20:07:22 2022
//
//
// Buffer Definitions:
//
// cbuffer ConstBuf__passData
// {
//
//   struct PassDataOpaqueAndRWDecal
//   {
//
//       float4x4 worldToBoatCap;       // Index:    0
//       float3 cameraPosInBoatSpace;   // Index:    4
//       float automaticWetnessFromHeightHeight;// Index:    4.w
//       float automaticWetnessFromHeightTransitionDistance;// Index:    5
//       float automaticWetnessFromHeightAmount;// Index:    5.y
//       uint giBakeEnabled;            // Index:    5.z
//       uint giBakerMaxFragments;      // Index:    5.w
//       float giRejectionThreshold;    // Index:    6
//       float3 giProjectionX;          // Index:    6.y
//       float3 giProjectionY;          // Index:    7
//       float3 giProjectionZ;          // Index:    8
//
//   } resourceTables__passData;        // Index:    0-8.z            Components:    35
//
// }
//
// cbuffer ConstBuf__modelData
// {
//
//   struct ModelData
//   {
//
//       uint lightGroupID;             // Index:    0
//       uint modelFlags;               // Index:    0.y
//       float lodFade;                 // Index:    0.z
//       float displacementBlend;       // Index:    0.w
//       int turbulenceDataIdx;         // Index:    1
//       int instanceOffset;            // Index:    1.y
//       int characterFxIdx;            // Index:    1.z
//       uint debugRenderChannel;       // Index:    1.w
//       uint decayWriteOffset;         // Index:    2
//       uint decayWriteMaxCount;       // Index:    2.y
//       uint decayAtomicCounterIndex;  // Index:    2.z
//       float modelAlpha;              // Index:    2.w
//       float emissiveScale;           // Index:    3
//       float desaturationScale;       // Index:    3.y
//       float decayCoverageEstimation; // Index:    3.z
//       float3 quantScale;             // Index:    4
//       float3 quantBias;              // Index:    5
//
//   } resourceTables__modelData;       // Index:    0-5.z            Components:    23
//
// }
//
// cbuffer ConstBuf__viewData
// {
//
//   struct ViewData
//   {
//
//       float4x4 view;                 // Index:    0
//       float4x4 invView;              // Index:    4
//       float4x4 proj;                 // Index:    8
//       float4x4 invViewProjNoZReproj; // Index:   12
//       float4x4 viewProj;             // Index:   16
//       float4x4 invViewProj;          // Index:   20
//       float4x4 previousViewProj;     // Index:   24
//       float4 prevLodEyePos;          // Index:   28
//       float4 lodEyePos;              // Index:   29
//       float4 viewDirDepthBias;       // Index:   30
//       float3 eyePos;                 // Index:   31
//       float2 viewportSize;           // Index:   32
//       float2 invViewportSize;        // Index:   32.z
//       float4 mirrorPlaneWS;          // Index:   33
//       float2 mirrorViewportSize;     // Index:   34
//       float2 opaqueRefractionViewportSize;// Index:   34.z
//       float windTime;                // Index:   35
//       float deltaTime;               // Index:   35.y
//       float depthReprojectScale;     // Index:   35.z
//       float depthReprojectBias;      // Index:   35.w
//       uint shadowViewType;           // Index:   36
//       float normalDepthBias;         // Index:   36.y
//       float noNormalAA;              // Index:   36.z
//       float noNormalFromAlpha;       // Index:   36.w
//       float noOpaqueTransparency;    // Index:   37
//       float translucentAmount;       // Index:   37.y
//       uint framePhase;               // Index:   37.z
//       float cameraAmbientExposure;   // Index:   37.w
//       float fxExposure;              // Index:   38
//       float fxAmbientExposure;       // Index:   38.y
//       uint checkerboardPhase;        // Index:   38.z
//       float sparkleIntensityScale;   // Index:   38.w
//
//   } resourceTables__viewData;        // Index:    0-38             Components:   156
//
// }
//
//
// Resource Bindings:
//
// Name                                 Type  Format         Dim Slot Elements
// ------------------------------ ---------- ------- ----------- ---- --------
// resourceTables__viewData__smpLinear    sampler      NA          NA    1        1
// resourceTables__viewData__smpLowAniso    sampler      NA          NA    2        1
// resourceTables__materialData.layer_0__diffuse    texture  float4          2d   11        1
// resourceTables__materialData.layer_0__normal    texture  float4          2d   12        1
// resourceTables__materialData.layer_0__gloss    texture  float4          2d   13        1
// resourceTables__materialData.layer_0__ao    texture  float4          2d   14        1
// resourceTables__materialData.layer_0__opacity    texture  float4          2d   15        1
// resourceTables__materialData.layer_0__scatter    texture  float4          2d   16        1
// resourceTables__materialData.layer_1__diffuse    texture  float4          2d   17        1
// resourceTables__materialData.layer_1__normal    texture  float4          2d   18        1
// resourceTables__materialData.layer_1__gloss    texture  float4          2d   19        1
// resourceTables__materialData.layer_1__ao    texture  float4          2d   20        1
// resourceTables__materialData.layer_1__opacity    texture  float4          2d   21        1
// resourceTables__materialData.layer_1__alpha    texture  float4          2d   22        1
// resourceTables__materialData.layer_2__diffuse    texture  float4          2d   23        1
// resourceTables__materialData.layer_2__normal    texture  float4          2d   24        1
// resourceTables__materialData.layer_2__gloss    texture  float4          2d   25        1
// resourceTables__materialData.layer_2__ao    texture  float4          2d   26        1
// resourceTables__materialData.layer_3__diffuse    texture  float4          2d   28        1
// resourceTables__materialData.layer_3__normal    texture  float4          2d   29        1
// resourceTables__materialData.layer_3__gloss    texture  float4          2d   30        1
// resourceTables__materialData.layer_3__opacity    texture  float4          2d   32        1
// resourceTables__materialData.layer_3__scatter    texture  float4          2d   33        1
// resourceTables__materialData.layer_4__diffuse    texture  float4          2d   35        1
// resourceTables__materialData.layer_4__normal    texture  float4          2d   36        1
// resourceTables__materialData.layer_4__gloss    texture  float4          2d   37        1
// resourceTables__materialData.layer_4__scatter    texture  float4          2d   40        1
// resourceTables__materialData.layer_5__normal    texture  float4          2d   42        1
// resourceTables__materialData.layer_6__alpha    texture  float4          2d   43        1
// ConstBuf__passData                cbuffer      NA          NA    0        1
// ConstBuf__modelData               cbuffer      NA          NA    1        1
// ConstBuf__viewData                cbuffer      NA          NA    3        1
//
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xyz
// VERT_ID                  0   x           1     NONE    uint
// TEXCOORD                 0   xy          2     NONE   float   xy
// NORMAL                   0   xyz         3     NONE   float   xyz
// TANGENT                  0   xyz         4     NONE   float   xyz
// BINORMAL                 0   xyz         5     NONE   float   xyz
// TEXCOORD                 8   xyz         6     NONE   float   xyz
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
// SV_Target                3   xyzw        3   TARGET   float   xyzw
// SV_Target                4   xy          4   TARGET   float   xy
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer cb0[6], immediateIndexed
dcl_constantbuffer cb1[1], immediateIndexed
dcl_constantbuffer cb3[37], immediateIndexed
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_resource_texture2d (float,float,float,float) t11
dcl_resource_texture2d (float,float,float,float) t12
dcl_resource_texture2d (float,float,float,float) t13
dcl_resource_texture2d (float,float,float,float) t14
dcl_resource_texture2d (float,float,float,float) t15
dcl_resource_texture2d (float,float,float,float) t16
dcl_resource_texture2d (float,float,float,float) t17
dcl_resource_texture2d (float,float,float,float) t18
dcl_resource_texture2d (float,float,float,float) t19
dcl_resource_texture2d (float,float,float,float) t20
dcl_resource_texture2d (float,float,float,float) t21
dcl_resource_texture2d (float,float,float,float) t22
dcl_resource_texture2d (float,float,float,float) t23
dcl_resource_texture2d (float,float,float,float) t24
dcl_resource_texture2d (float,float,float,float) t25
dcl_resource_texture2d (float,float,float,float) t26
dcl_resource_texture2d (float,float,float,float) t28
dcl_resource_texture2d (float,float,float,float) t29
dcl_resource_texture2d (float,float,float,float) t30
dcl_resource_texture2d (float,float,float,float) t32
dcl_resource_texture2d (float,float,float,float) t33
dcl_resource_texture2d (float,float,float,float) t35
dcl_resource_texture2d (float,float,float,float) t36
dcl_resource_texture2d (float,float,float,float) t37
dcl_resource_texture2d (float,float,float,float) t40
dcl_resource_texture2d (float,float,float,float) t42
dcl_resource_texture2d (float,float,float,float) t43
dcl_input_ps_siv linear noperspective v0.xyz, position
dcl_input_ps linear v2.xy
dcl_input_ps linear v3.xyz
dcl_input_ps linear v4.xyz
dcl_input_ps linear v5.xyz
dcl_input_ps linear v6.xyz
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output o3.xyzw
dcl_output o4.xy
dcl_temps 50
dcl_resource_texture2d (float,float,float,float) t125
ld_indexable(texture2d)(float,float,float,float) r40.xyzw, l(0, 0, 0, 0), t125.xyzw
mul r0.xy, v0.xyxx, cb3[32].zwzz
mad r0.xy, r0.xyxx, l(2.000000, -2.000000, 0.000000, 0.000000), l(-1.000000, 1.000000, 0.000000, 0.000000)
mad r0.z, v0.z, cb3[35].z, cb3[35].w
rcp r0.z, r0.z
mov r1.z, -r0.z
mul r1.xy, r0.xyxx, r1.zzzz
mov r1.w, l(1.000000)

add r40.w, r1.z, -r40.y
mad r1.x, -r40.x, r40.w, r1.x

dp4 r2.x, r1.xyzw, cb3[12].xyzw
dp4 r2.z, r1.xyzw, cb3[13].xyzw
dp4 r2.y, r1.xyzw, cb3[14].xyzw
dp3 r0.z, v3.xyzx, v3.xyzx
rsq r0.z, r0.z
mul r1.xyz, r0.zzzz, v3.xyzx
add r0.zw, v2.xxxy, v2.xxxy
mul r3.xyzw, v2.xyxy, l(6.000000, 6.000000, 5.000000, 5.000000)
sample_indexable(texture2d)(float,float,float,float) r4.xyz, v2.xyxx, t11.xyzw, s2
lt r5.xyz, r4.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
mul r6.xyz, r4.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
log r4.xyz, r4.xyzx
mul r4.xyz, r4.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
exp r4.xyz, r4.xyzx
mad r4.xyz, r4.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
movc r4.xyz, r5.xyzx, r6.xyzx, r4.xyzx
sample_indexable(texture2d)(float,float,float,float) r1.w, v2.xyxx, t15.xyzw, s2
max r1.w, r1.w, l(0.000000)
sample_indexable(texture2d)(float,float,float,float) r5.xyz, v2.xyxx, t12.xyzw, s2
mad r5.xyz, r5.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r6.xzw, v2.xyxx, t13.xywz, s2
sample_indexable(texture2d)(float,float,float,float) r4.w, v2.xyxx, t14.xyzw, s2
sample_indexable(texture2d)(float,float,float,float) r7.xyz, v2.xyxx, t16.xyzw, s1
dp3 r5.w, r5.xyzx, r5.xyzx
sqrt r5.w, r5.w
max r5.w, r5.w, l(0.000010)
rcp r7.w, r5.w
mul r5.xyz, r5.xyzx, r7.wwww
mul r7.w, r6.z, r6.z
mul r7.w, r7.w, l(0.160000)
mul r4.xyz, r4.xyzx, l(0.849609137, 0.849609137, 0.849609137, 0.000000)
mul r7.xyz, r6.wwww, r7.xyzx
sample_indexable(texture2d)(float,float,float,float) r8.x, r0.zwzz, t21.xyzw, s1
add r8.yzw, |r1.xxyz|, l(0.000000, -0.200000, -0.200000, -0.200000)
mul r8.yzw, r8.yyzw, l(0.000000, 7.000000, 7.000000, 7.000000)
max r8.yzw, r8.yyzw, l(0.000000, 0.000000, 0.000000, 0.000000)
add r9.x, r8.z, r8.y
add r9.x, r8.w, r9.x
div r8.yzw, r8.yyzw, r9.xxxx
sample_indexable(texture2d)(float,float,float,float) r9.x, r2.xyxx, t22.xyzw, s1
sample_indexable(texture2d)(float,float,float,float) r9.y, r2.yzyy, t22.yxzw, s1
sample_indexable(texture2d)(float,float,float,float) r9.z, r2.xzxx, t22.yzxw, s1
mul r9.x, r8.z, r9.x
mad r9.x, r9.y, r8.y, r9.x
mad r9.x, r9.z, r8.w, r9.x
dp3 r9.y, v4.xyzx, v4.xyzx
rsq r9.y, r9.y
mul r9.yzw, r9.yyyy, v4.xxyz
dp3 r10.x, v5.xyzx, v5.xyzx
rsq r10.x, r10.x
mul r10.xyz, r10.xxxx, v5.xyzx
dp3 r10.w, r5.xyzx, r5.xyzx
rsq r10.w, r10.w
mul r11.xyz, r5.xyzx, r10.wwww
mul r12.xyz, r10.xyzx, r11.yyyy
mad r11.xyw, r11.xxxx, r9.yzyw, r12.xyxz
mad r11.xyz, r11.zzzz, r1.xyzx, r11.xywx
dp3 r10.w, r11.xyzx, r11.xyzx
rsq r10.w, r10.w
mul r10.w, r10.w, r11.y
mad r10.w, r10.w, l(0.500000), l(0.308295816)
mul_sat r10.w, r10.w, l(1.28987491)
mul r11.x, r9.x, r10.w
mul_sat r11.y, r11.x, l(2.656247)
add r8.x, -r1.w, r8.x
mad r1.w, r11.y, r8.x, r1.w
lt r8.x, r11.x, l(0.500000)
dp2 r11.x, r1.wwww, r11.xxxx
mad r9.x, -r9.x, r10.w, l(1.000000)
add r9.x, r9.x, r9.x
add r10.w, -r1.w, l(1.000000)
mad r9.x, -r9.x, r10.w, l(1.000000)
movc r8.x, r8.x, r11.x, r9.x
mul_sat r8.x, r8.x, l(2.656247)
lt r9.x, l(0.000000), r8.x
if_nz r9.x
  sample_indexable(texture2d)(float,float,float,float) r11.xyz, r0.zwzz, t17.xyzw, s2
  lt r12.xyz, r11.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r13.xyz, r11.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r11.xyz, r11.xyzx
  mul r11.xyz, r11.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r11.xyz, r11.xyzx
  mad r11.xyz, r11.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r11.xyz, r12.xyzx, r13.xyzx, r11.xyzx
  sample_indexable(texture2d)(float,float,float,float) r12.xy, r0.zwzz, t19.xwyz, s2
  sample_indexable(texture2d)(float,float,float,float) r9.x, r0.zwzz, t20.wxyz, s2
  mul r10.w, r12.y, r12.y
  sample_indexable(texture2d)(float,float,float,float) r12.yzw, r0.zwzz, t18.wxyz, s2
  mad r12.yzw, r12.yyzw, l(0.000000, 2.007874, 2.007874, 2.007874), l(0.000000, -1.007874, -1.007874, -1.007874)
  dp3 r0.z, r12.yzwy, r12.yzwy
  sqrt r0.z, r0.z
  rcp r0.w, r0.z
  add r0.z, -r5.w, r0.z
  mad r5.w, r8.x, r0.z, r5.w
  mad r12.yzw, r12.yyzw, r0.wwww, -r5.xxyz
  mad r5.xyz, r8.xxxx, r12.yzwy, r5.xyzx
  mad r7.xyz, r8.xxxx, -r7.xyzx, r7.xyzx
  mad r11.xyz, r11.xyzx, l(0.384314030, 0.415685624, 0.443137, 0.000000), -r4.xyzx
  mad r4.xyz, r8.xxxx, r11.xyzx, r4.xyzx
  add r0.z, -r6.x, r12.x
  mad r6.x, r8.x, r0.z, r6.x
  add r0.z, -r4.w, r9.x
  mad r4.w, r8.x, r0.z, r4.w
  mad r0.z, r10.w, l(0.160000), -r7.w
  mad r7.w, r8.x, r0.z, r7.w
  mad r6.w, r8.x, -r6.w, r6.w
endif
sample_indexable(texture2d)(float,float,float,float) r11.xyzw, r3.xyxx, t23.wxyz, s2
dp3 r0.z, r5.xyzx, r5.xyzx
rsq r0.z, r0.z
mul r12.xyz, r0.zzzz, r5.xyzx
mul r13.xyz, r10.xyzx, r12.yyyy
mad r12.xyw, r12.xxxx, r9.yzyw, r13.xyxz
mad r12.xyz, r12.zzzz, r1.xyzx, r12.xywx
dp3 r0.z, r12.xyzx, r12.xyzx
rsq r0.z, r0.z
mul r0.z, r0.z, r12.y
mad r0.z, r0.z, l(0.500000), l(0.00517728925)
mul_sat r0.z, r0.z, l(1.13431156)
mov_sat r11.x, r11.x
mad r0.z, r0.z, r11.x, l(-0.125490)
mul_sat r0.z, r0.z, l(7.968763)
lt r0.w, l(0.000000), r0.z
if_nz r0.w
  lt r12.xyz, r11.yzwy, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r13.xyz, r11.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r11.xyz, r11.yzwy
  mul r11.xyz, r11.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r11.xyz, r11.xyzx
  mad r11.xyz, r11.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r11.xyz, r12.xyzx, r13.xyzx, r11.xyzx
  sample_indexable(texture2d)(float,float,float,float) r12.xy, r3.xyxx, t25.xwyz, s2
  sample_indexable(texture2d)(float,float,float,float) r0.w, r3.xyxx, t26.xyzw, s2
  mul r8.x, r12.y, r12.y
  sample_indexable(texture2d)(float,float,float,float) r12.yzw, r3.xyxx, t24.wxyz, s2
  mad r12.yzw, r12.yyzw, l(0.000000, 2.007874, 2.007874, 2.007874), l(0.000000, -1.007874, -1.007874, -1.007874)
  dp3 r3.x, r12.yzwy, r12.yzwy
  sqrt r3.x, r3.x
  rcp r3.y, r3.x
  add r3.x, -r5.w, r3.x
  mad r5.w, r0.z, r3.x, r5.w
  mad r12.yzw, r12.yyzw, r3.yyyy, -r5.xxyz
  mad r5.xyz, r0.zzzz, r12.yzwy, r5.xyzx
  mad r7.xyz, r0.zzzz, -r7.xyzx, r7.xyzx
  mad r11.xyz, r11.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), -r4.xyzx
  mad r4.xyz, r0.zzzz, r11.xyzx, r4.xyzx
  add r3.x, -r6.x, r12.x
  mad r6.x, r0.z, r3.x, r6.x
  add r0.w, -r4.w, r0.w
  mad r4.w, r0.z, r0.w, r4.w
  mad r0.w, r8.x, l(0.160000), -r7.w
  mad r7.w, r0.z, r0.w, r7.w
  mad r6.w, r0.z, -r6.w, r6.w
endif
sample_indexable(texture2d)(float,float,float,float) r11.xyzw, r3.zwzz, t28.xyzw, s2
sample_indexable(texture2d)(float,float,float,float) r0.z, r3.zwzz, t32.yzxw, s1
mul r12.xyzw, r2.xyyz, l(0.200000, 0.200000, 0.200000, 0.200000)
sample_indexable(texture2d)(float,float,float,float) r0.w, r12.xyxx, t22.yzwx, s1
sample_indexable(texture2d)(float,float,float,float) r3.x, r12.zwzz, t22.xyzw, s1
mul r12.xyzw, r2.xzxy, l(0.200000, 0.200000, 0.250000, 0.250000)
sample_indexable(texture2d)(float,float,float,float) r3.y, r12.xyxx, t22.yxzw, s1
mul r0.w, r8.z, r0.w
mad r0.w, r3.x, r8.y, r0.w
mad r0.w, r3.y, r8.w, r0.w
dp3 r3.x, r5.xyzx, r5.xyzx
rsq r3.x, r3.x
mul r13.xyz, r3.xxxx, r5.xyzx
mul r14.xyz, r10.xyzx, r13.yyyy
mad r13.xyw, r13.xxxx, r9.yzyw, r14.xyxz
mad r13.xyz, r13.zzzz, r1.xyzx, r13.xywx
dp3 r3.x, r13.xyzx, r13.xyzx
rsq r3.x, r3.x
mul r3.x, r3.x, r13.y
mad r3.x, r3.x, l(0.500000), l(-0.186726034)
mul_sat r3.x, r3.x, l(4.139467)
add r3.x, -r3.x, l(1.000000)
mul r0.w, r0.w, r3.x
add r3.x, r11.w, l(-0.0588234998)
mul_sat r3.x, r3.x, l(17.000008)
mul r3.y, r0.w, r3.x
mad r8.x, r0.w, r3.x, l(-0.376471)
mul_sat r8.x, r8.x, l(7.968763)
mad r0.z, r0.z, r8.x, -r1.w
mad r0.z, r8.x, r0.z, r1.w
lt r1.w, r3.y, l(0.500000)
dp2 r3.y, r0.zzzz, r3.yyyy
mad r0.w, -r0.w, r3.x, l(1.000000)
add r0.w, r0.w, r0.w
add r0.z, -r0.z, l(1.000000)
mad r0.z, -r0.w, r0.z, l(1.000000)
movc r0.z, r1.w, r3.y, r0.z
add r0.z, r0.z, l(-0.376471)
mul_sat r0.z, r0.z, l(7.968763)
lt r0.w, l(0.000000), r0.z
if_nz r0.w
  lt r13.xyz, r11.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r14.xyz, r11.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r11.xyz, r11.xyzx
  mul r11.xyz, r11.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r11.xyz, r11.xyzx
  mad r11.xyz, r11.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r11.xyz, r13.xyzx, r14.xyzx, r11.xyzx
  sample_indexable(texture2d)(float,float,float,float) r13.xyz, r3.zwzz, t30.xzwy, s2
  sample_indexable(texture2d)(float,float,float,float) r14.xyz, r3.zwzz, t33.xyzw, s1
  mul r0.w, r13.z, r13.z
  sample_indexable(texture2d)(float,float,float,float) r3.xyzw, r3.zwzz, t29.xyzw, s2
  mad r3.xyz, r3.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  dp3 r1.w, r3.xyzx, r3.xyzx
  sqrt r1.w, r1.w
  rcp r8.x, r1.w
  add r1.w, -r5.w, r1.w
  mad r5.w, r0.z, r1.w, r5.w
  mad r3.xyz, r3.xyzx, r8.xxxx, -r5.xyzx
  mad r5.xyz, r0.zzzz, r3.xyzx, r5.xyzx
  mad r3.xyz, r13.yyyy, r14.xyzx, -r7.xyzx
  mad r7.xyz, r0.zzzz, r3.xyzx, r7.xyzx
  mad r3.xyz, r11.xyzx, l(0.701843321, 0.701843321, 0.701843321, 0.000000), -r4.xyzx
  mad r4.xyz, r0.zzzz, r3.xyzx, r4.xyzx
  add r3.xy, -r6.xwxx, r13.xyxx
  add r1.w, -r4.w, r3.w
  mad r4.w, r0.z, r1.w, r4.w
  mad r0.w, r0.w, l(0.160000), -r7.w
  mad r7.w, r0.z, r0.w, r7.w
  mad r6.xw, r0.zzzz, r3.xxxy, r6.xxxw
endif
mov r2.w, l(1.000000)
dp3 r3.x, l(-0.500000, -0.00000126759085, 0.500000596, 0.000000), r2.xywx
dp3 r3.y, l(0.00000126759085, -0.500000, 0.499999344, 0.000000), r2.xywx
sample_indexable(texture2d)(float,float,float,float) r3.xyzw, r3.xyxx, t35.xyzw, s1
dp3 r11.x, l(-0.500000, -0.00000126759085, 0.500000596, 0.000000), r2.yzwy
dp3 r11.y, l(0.00000126759085, -0.500000, 0.499999344, 0.000000), r2.yzwy
sample_indexable(texture2d)(float,float,float,float) r11.xyzw, r11.xyxx, t35.xyzw, s1
dp3 r12.x, l(-0.500000, -0.00000126759085, 0.500000596, 0.000000), r2.xzwx
dp3 r12.y, l(0.00000126759085, -0.500000, 0.499999344, 0.000000), r2.xzwx
sample_indexable(texture2d)(float,float,float,float) r13.xyzw, r12.xyxx, t35.xyzw, s1
mul r3.xyzw, r8.zzzz, r3.xyzw
mad r3.xyzw, r11.xyzw, r8.yyyy, r3.xyzw
mad r3.xyzw, r13.xyzw, r8.wwww, r3.xyzw
sample_indexable(texture2d)(float,float,float,float) r0.z, r12.zwzz, t22.yzxw, s1
mul r11.xyzw, r2.yzxz, l(0.250000, 0.250000, 0.250000, 0.250000)
sample_indexable(texture2d)(float,float,float,float) r0.w, r11.xyxx, t22.yzwx, s1
sample_indexable(texture2d)(float,float,float,float) r1.w, r11.zwzz, t22.yzwx, s1
mul r0.z, r8.z, r0.z
mad r0.z, r0.w, r8.y, r0.z
mad r0.z, r1.w, r8.w, r0.z
dp3 r0.w, r5.xyzx, r5.xyzx
rsq r0.w, r0.w
mul r11.xyz, r0.wwww, r5.xyzx
mul r12.xyz, r10.xyzx, r11.yyyy
mad r11.xyw, r11.xxxx, r9.yzyw, r12.xyxz
mad r11.xyz, r11.zzzz, r1.xyzx, r11.xywx
dp3 r0.w, r11.xyzx, r11.xyzx
rsq r0.w, r0.w
mul r0.w, r0.w, r11.y
mad r0.w, r0.w, l(0.500000), l(0.0665295422)
mul_sat r0.w, r0.w, l(1.92413521)
add r0.w, -r0.w, l(1.000000)
mul r0.z, r0.w, r0.z
add r0.w, r3.w, l(-0.121569)
mul_sat r0.w, r0.w, l(10.200002)
mad r0.z, r0.z, r0.w, l(-0.293091)
mul_sat r0.z, r0.z, l(5.312508)
lt r0.w, l(0.000000), r0.z
if_nz r0.w
  lt r11.xyz, r3.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r12.xyz, r3.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r3.xyz, r3.xyzx
  mul r3.xyz, r3.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r3.xyz, r3.xyzx
  mad r3.xyz, r3.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r3.xyz, r11.xyzx, r12.xyzx, r3.xyzx
  dp3 r11.x, l(-0.500000, -0.00000126759085, 0.500000596, 0.000000), r2.xywx
  dp3 r11.y, l(0.00000126759085, -0.500000, 0.499999344, 0.000000), r2.xywx
  sample_indexable(texture2d)(float,float,float,float) r11.xyz, r11.xyxx, t37.xzwy, s1
  dp3 r12.x, l(-0.500000, -0.00000126759085, 0.500000596, 0.000000), r2.yzwy
  dp3 r12.y, l(0.00000126759085, -0.500000, 0.499999344, 0.000000), r2.yzwy
  sample_indexable(texture2d)(float,float,float,float) r12.xyz, r12.xyxx, t37.xzwy, s1
  dp3 r13.x, l(-0.500000, -0.00000126759085, 0.500000596, 0.000000), r2.xzwx
  dp3 r13.y, l(0.00000126759085, -0.500000, 0.499999344, 0.000000), r2.xzwx
  sample_indexable(texture2d)(float,float,float,float) r13.xyz, r13.xyxx, t37.xzwy, s1
  mul r11.xyz, r8.zzzz, r11.xyzx
  mad r11.xyz, r12.xyzx, r8.yyyy, r11.xyzx
  mad r11.xyz, r13.xyzx, r8.wwww, r11.xyzx
  dp3 r12.x, l(-0.500000, -0.00000126759085, 0.500000596, 0.000000), r2.xywx
  dp3 r12.y, l(0.00000126759085, -0.500000, 0.499999344, 0.000000), r2.xywx
  sample_indexable(texture2d)(float,float,float,float) r0.w, r12.xyxx, t36.xyzw, s1
  dp3 r12.x, l(-0.500000, -0.00000126759085, 0.500000596, 0.000000), r2.yzwy
  dp3 r12.y, l(0.00000126759085, -0.500000, 0.499999344, 0.000000), r2.yzwy
  sample_indexable(texture2d)(float,float,float,float) r1.w, r12.xyxx, t36.xyzw, s1
  dp3 r12.x, l(-0.500000, -0.00000126759085, 0.500000596, 0.000000), r2.xzwx
  dp3 r12.y, l(0.00000126759085, -0.500000, 0.499999344, 0.000000), r2.xzwx
  sample_indexable(texture2d)(float,float,float,float) r3.w, r12.xyxx, t36.xyzw, s1
  mul r0.w, r8.z, r0.w
  mad r0.w, r1.w, r8.y, r0.w
  mad r0.w, r3.w, r8.w, r0.w
  dp3 r12.x, l(-0.500000, -0.00000126759085, 0.500000596, 0.000000), r2.xywx
  dp3 r12.y, l(0.00000126759085, -0.500000, 0.499999344, 0.000000), r2.xywx
  sample_indexable(texture2d)(float,float,float,float) r12.xyz, r12.xyxx, t40.xyzw, s1
  dp3 r13.x, l(-0.500000, -0.00000126759085, 0.500000596, 0.000000), r2.yzwy
  dp3 r13.y, l(0.00000126759085, -0.500000, 0.499999344, 0.000000), r2.yzwy
  sample_indexable(texture2d)(float,float,float,float) r13.xyz, r13.xyxx, t40.xyzw, s1
  dp3 r14.x, l(-0.500000, -0.00000126759085, 0.500000596, 0.000000), r2.xzwx
  dp3 r14.y, l(0.00000126759085, -0.500000, 0.499999344, 0.000000), r2.xzwx
  sample_indexable(texture2d)(float,float,float,float) r14.xyz, r14.xyxx, t40.xyzw, s1
  mul r12.xyz, r8.zzzz, r12.xyzx
  mad r12.xyz, r13.xyzx, r8.yyyy, r12.xyzx
  mad r12.xyz, r14.xyzx, r8.wwww, r12.xyzx
  mul r1.w, r11.z, r11.z
  lt r13.xyz, l(0.000000, 0.000000, 0.000000, 0.000000), r1.xyzx
  lt r14.xyz, r1.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
  iadd r13.xyz, -r13.xyzx, r14.xyzx
  itof r13.yzw, r13.yyxz
  dp3 r14.x, l(-0.500000, -0.00000126759085, 0.500000596, 0.000000), r2.yzwy
  dp3 r14.y, l(0.00000126759085, -0.500000, 0.499999344, 0.000000), r2.yzwy
  sample_indexable(texture2d)(float,float,float,float) r14.xyz, r14.xyxx, t36.xyzw, s1
  mad r14.xyz, r14.zxyz, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  mov r13.x, l(1.000000)
  mul r14.xyz, r13.zxxz, r14.xyzx
  dp3 r15.x, l(-0.500000, -0.00000126759085, 0.500000596, 0.000000), r2.xywx
  dp3 r15.y, l(0.00000126759085, -0.500000, 0.499999344, 0.000000), r2.xywx
  sample_indexable(texture2d)(float,float,float,float) r15.xyz, r15.xyxx, t36.xyzw, s1
  mad r15.xyz, r15.xzyx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  mov r13.z, r8.z
  mul r15.xyz, r13.xyzx, r15.xyzx
  dp3 r16.x, l(-0.500000, -0.00000126759085, 0.500000596, 0.000000), r2.xzwx
  dp3 r16.y, l(0.00000126759085, -0.500000, 0.499999344, 0.000000), r2.xzwx
  sample_indexable(texture2d)(float,float,float,float) r2.xyw, r16.xyxx, t36.xywz, s1
  mad r2.xyw, r2.xyxw, l(2.007874, 2.007874, 0.000000, 2.007874), l(-1.007874, -1.007874, 0.000000, -1.007874)
  mul r2.xyw, r13.xxxw, r2.xyxw
  mov r13.w, l(-1.000000)
  mul r13.xyz, r13.zzwz, r15.xyzx
  mad r8.xyz, r14.xyzx, r8.yyyy, r13.xyzx
  mad r2.xyw, r2.xyxw, r8.wwww, r8.xyxz
  dp3 r3.w, r2.xywx, r2.xywx
  rsq r3.w, r3.w
  mul r2.xyw, r2.xyxw, r3.wwww
  dp3 r8.x, r2.xywx, v4.xyzx
  dp3 r8.y, r2.xywx, v5.xyzx
  dp3 r8.z, r2.xywx, r1.xyzx
  dp3 r2.x, r8.xyzx, r8.xyzx
  sqrt r2.x, r2.x
  rcp r2.y, r2.x
  add r2.x, -r5.w, r2.x
  mad r5.w, r0.z, r2.x, r5.w
  mad r2.xyw, r8.xyxz, r2.yyyy, -r5.xyxz
  mad r5.xyz, r0.zzzz, r2.xywx, r5.xyzx
  mad r2.xyw, r11.yyyy, r12.xyxz, -r7.xyxz
  mad r7.xyz, r0.zzzz, r2.xywx, r7.xyzx
  mad r2.xyw, r3.xyxz, l(0.999999940, 0.999999940, 0.000000, 0.999999940), -r4.xyxz
  mad r4.xyz, r0.zzzz, r2.xywx, r4.xyzx
  add r2.xy, -r6.xwxx, r11.xyxx
  add r0.w, -r4.w, r0.w
  mad r4.w, r0.z, r0.w, r4.w
  mad r0.w, r1.w, l(0.160000), -r7.w
  mad r7.w, r0.z, r0.w, r7.w
  mad r6.xw, r0.zzzz, r2.xxxy, r6.xxxw
endif
sample_indexable(texture2d)(float,float,float,float) r2.xyw, v2.xyxx, t42.xywz, s2
mad r2.xyw, r2.xyxw, l(2.007874, 2.007874, 0.000000, 2.007874), l(-1.007874, -1.007874, 0.000000, -1.007874)
dp3 r0.z, r2.xywx, r2.xywx
sqrt r0.z, r0.z
max r0.z, r0.z, l(0.000010)
rcp r0.w, r0.z
mul r2.xyw, r0.wwww, r2.xyxw
add r0.w, r5.z, l(1.000000)
max r5.z, r0.w, l(0.001000)
mul r3.xyz, r2.xywx, l(-1.000000, -1.000000, 1.000000, 0.000000)
dp3 r0.w, r5.xyzx, r3.xyzx
mul r3.xyz, r0.wwww, r5.xyzx
div r3.xyz, r3.xyzx, r5.zzzz
mad r2.xyw, -r2.xyxw, l(-1.000000, -1.000000, 0.000000, 1.000000), r3.xyxz
min r3.x, r0.z, r5.w
mul r4.xyz, r4.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r0.z, v2.xyxx, t43.yzxw, s2
add r0.z, r0.z, l(-0.352941)
mul_sat r0.z, r0.z, l(3.20563149)
add r0.z, -r0.z, l(1.000000)
mul r0.w, r0.z, l(0.300000)
add r5.xyz, -r6.wxxw, l(1.500000, 1.000000, 0.500000, 0.000000)
mul_sat r1.w, r5.z, l(2.500000)
mad r3.zw, r0.zzzz, l(0.000000, 0.000000, 0.300000, 0.300000), l(0.000000, 0.000000, -0.200000, -0.250000)
mul r3.zw, r3.zzzw, l(0.000000, 0.000000, 1.250000, 4.000000)
max r3.zw, r3.zzzw, l(0.000000, 0.000000, 0.000000, 0.000000)
mul r0.z, r1.w, r3.z
mad r0.z, r0.z, l(0.600000), l(1.000000)
mov_sat r5.x, r5.x
mul r1.w, r3.w, r5.x
add r3.z, -r7.w, l(0.020000)
mad r1.w, r1.w, r3.z, r7.w
dp3 r3.z, r2.xywx, r2.xywx
rsq r3.z, r3.z
mul r2.xyw, r2.xyxw, r3.zzzz
add r3.z, -r4.w, l(1.000000)
mad r6.y, r0.w, r3.z, r4.w
log r4.xyz, r4.xyzx
mul r4.xyz, r0.zzzz, r4.xyzx
exp r4.xyz, r4.xyzx
mul r8.xyz, r10.xyzx, r2.yyyy
mad r8.xyz, r2.xxxx, r9.yzwy, r8.xyzx
mad r2.xyw, r2.wwww, r1.xyxz, r8.xyxz
dp3 r0.z, r2.xywx, r2.xywx
rsq r0.z, r0.z
mul r2.xyw, r0.zzzz, r2.xyxw
ne r0.z, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].z
deriv_rtx_fine r8.xyz, r1.xyzx
deriv_rty_fine r1.xyz, r1.xyzx
dp3 r0.w, r8.xyzx, r8.xyzx
dp3 r1.x, r1.xyzx, r1.xyzx
add r0.w, r0.w, r1.x
min r3.y, r0.w, l(0.300000)
movc r0.zw, r0.zzzz, l(0,0,1.000000,0), r3.xxxy
mul r1.x, r5.y, r5.y
max r1.y, r0.z, l(0.600000)
mad r1.y, r1.y, l(-0.527635), l(0.520718)
max r1.y, r1.y, l(0.000000)
mad r1.x, r1.x, r1.x, r1.y
add r0.w, r0.w, r1.x
sqrt r0.w, r0.w
min r0.w, r0.w, l(1.000000)
max r0.w, r0.w, l(0.001000)
sqrt r0.w, r0.w
add r6.x, -r0.w, l(1.000000)
lt r1.xyz, r4.xyzx, l(0.040450, 0.040450, 0.040450, 0.000000)
mul r3.xyz, r4.xyzx, l(0.0773993805, 0.0773993805, 0.0773993805, 0.000000)
add r4.xyz, r4.xyzx, l(0.055000, 0.055000, 0.055000, 0.000000)
mul r4.xyz, r4.xyzx, l(0.947867334, 0.947867334, 0.947867334, 0.000000)
log r4.xyz, r4.xyzx
mul r4.xyz, r4.xyzx, l(2.400000, 2.400000, 2.400000, 0.000000)
exp r4.xyz, r4.xyzx
movc r1.xyz, r1.xyzx, r3.xyzx, r4.xyzx
lt r0.w, l(0.000000), cb0[5].y
if_nz r0.w
  add r0.w, r2.z, -cb0[4].w
  add r0.w, r0.w, cb0[5].x
  div r2.z, l(1.000000, 1.000000, 1.000000, 1.000000), cb0[5].x
  mul_sat r0.w, r0.w, r2.z
  add r0.w, -r0.w, l(1.000000)
  mul r2.z, r0.w, cb0[5].y
  add r3.xyz, -r6.xxyx, l(1.000000, 0.990000, 1.000000, 0.000000)
  mul r3.x, r3.x, l(0.160000)
  mad r4.xyzw, cb0[5].yyyy, r0.wwww, l(-0.200000, -0.300000, -0.250000, -0.300000)
  mul_sat r4.xyzw, r4.xyzw, l(1.250000, 1.47058821, 4.000000, 1.66666663)
  mad r0.w, r4.x, r3.x, l(1.000000)
  add r3.x, -r6.w, l(1.000000)
  mul r3.x, r3.x, r4.y
  mul r3.w, r5.x, r4.z
  mad r6.x, r3.x, r3.y, r6.x
  add r3.y, -r1.w, l(0.020000)
  mad r1.w, r3.w, r3.y, r1.w
  max r3.x, r4.w, r3.x
  add r3.y, -r0.z, l(1.000000)
  mad r0.z, r3.x, r3.y, r0.z
  mad r6.y, r2.z, r3.z, r6.y
  log r3.xyz, r1.xyzx
  mul r3.xyz, r0.wwww, r3.xyzx
  exp r1.xyz, r3.xyzx
endif
and r0.w, l(8), cb1[0].y
max r2.z, r7.z, r7.y
max r2.z, r2.z, r7.x
mul r2.z, r6.w, r2.z
lt r2.z, l(0.010000), r2.z
add r0.z, r0.z, l(-0.950000)
mul o1.w, r0.z, l(20.000000)
ftou r3.xy, v0.xyxx
sqrt r4.xyzw, r1.xyzx
mul r1.xyz, r4.xywx, l(0.250000, 0.500000, -0.250000, 0.000000)
add r1.xy, r1.yyyy, r1.xzxx
mad r5.x, r4.z, l(0.250000), r1.x
dp2 r5.y, r4.wzww, l(0.500000, -0.500000, 0.000000, 0.000000)
mad r5.z, r4.z, l(-0.250000), r1.y
and r1.xy, r3.xyxx, l(1, 1, 0, 0)
ine r0.z, r1.y, r1.x
movc r1.xy, r0.zzzz, r5.xyxx, r5.xzxx
add o0.xy, r1.xyxx, l(0.000000, 0.498039216, 0.000000, 0.000000)
mul r0.z, r1.w, l(6.250000)
sqrt o0.w, r0.z
mad o1.xyz, r2.xywx, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
movc r0.z, r0.w, l(25), l(24)
bfi r0.z, l(3), l(5), r2.z, r0.z
utof r0.z, r0.z
mul r6.z, r0.z, l(0.00392156886)
and o3.xyz, r7.xyzx, r2.zzzz
max r0.z, |v6.z|, l(0.000001)

mov r37.xyz, v6.xyzx
ld_indexable(texture2d)(float,float,float,float) r41.xyzw, l(2, 0, 0, 0), t125.xyzw
ge r42.x, r41.x, l(5.0)
if_z r42.x
add r40.w, r37.z, -r41.y
mad r37.x, r41.x, r40.w, r37.x
else
add r40.w, r37.z, -r40.y
mad r37.x, r40.x, r40.w, r37.x
endif

div r0.zw, r37.xxxy, r0.zzzz
add o4.xy, -r0.zwzz, r0.xyxx
mov o0.z, l(0)
mov o2.xyzw, r6.ywxz
mov o3.w, l(0)
ret
// Approximately 497 instruction slots used
