//TAA objects PS from cache.
//
// Generated by Microsoft (R) HLSL Shader Compiler 10.0.10011.16384
//
//   using 3Dmigoto v1.3.16 on Fri Jan 14 20:08:06 2022
//
//
// Buffer Definitions:
//
// cbuffer ConstBuf__modelData
// {
//
//   struct ModelData
//   {
//
//       uint lightGroupID;             // Index:    0
//       uint modelFlags;               // Index:    0.y
//       float lodFade;                 // Index:    0.z
//       float displacementBlend;       // Index:    0.w
//       int turbulenceDataIdx;         // Index:    1
//       int instanceOffset;            // Index:    1.y
//       int characterFxIdx;            // Index:    1.z
//       uint debugRenderChannel;       // Index:    1.w
//       uint decayWriteOffset;         // Index:    2
//       uint decayWriteMaxCount;       // Index:    2.y
//       uint decayAtomicCounterIndex;  // Index:    2.z
//       float modelAlpha;              // Index:    2.w
//       float emissiveScale;           // Index:    3
//       float desaturationScale;       // Index:    3.y
//       float decayCoverageEstimation; // Index:    3.z
//       float3 quantScale;             // Index:    4
//       float3 quantBias;              // Index:    5
//
//   } resourceTables__modelData;       // Index:    0-5.z            Components:    23
//
// }
//
// cbuffer ConstBuf__viewData
// {
//
//   struct ViewData
//   {
//
//       float4x4 view;                 // Index:    0
//       float4x4 invView;              // Index:    4
//       float4x4 proj;                 // Index:    8
//       float4x4 invViewProjNoZReproj; // Index:   12
//       float4x4 viewProj;             // Index:   16
//       float4x4 invViewProj;          // Index:   20
//       float4x4 previousViewProj;     // Index:   24
//       float4 prevLodEyePos;          // Index:   28
//       float4 lodEyePos;              // Index:   29
//       float4 viewDirDepthBias;       // Index:   30
//       float3 eyePos;                 // Index:   31
//       float2 viewportSize;           // Index:   32
//       float2 invViewportSize;        // Index:   32.z
//       float4 mirrorPlaneWS;          // Index:   33
//       float2 mirrorViewportSize;     // Index:   34
//       float2 opaqueRefractionViewportSize;// Index:   34.z
//       float windTime;                // Index:   35
//       float deltaTime;               // Index:   35.y
//       float depthReprojectScale;     // Index:   35.z
//       float depthReprojectBias;      // Index:   35.w
//       uint shadowViewType;           // Index:   36
//       float normalDepthBias;         // Index:   36.y
//       float noNormalAA;              // Index:   36.z
//       float noNormalFromAlpha;       // Index:   36.w
//       float noOpaqueTransparency;    // Index:   37
//       float translucentAmount;       // Index:   37.y
//       uint framePhase;               // Index:   37.z
//       float cameraAmbientExposure;   // Index:   37.w
//       float fxExposure;              // Index:   38
//       float fxAmbientExposure;       // Index:   38.y
//       uint checkerboardPhase;        // Index:   38.z
//       float sparkleIntensityScale;   // Index:   38.w
//
//   } resourceTables__viewData;        // Index:    0-38             Components:   156
                                        // Textures:  t8-t10
//
// }
//
//
// Resource Bindings:
//
// Name                                 Type  Format         Dim Slot Elements
// ------------------------------ ---------- ------- ----------- ---- --------
// resourceTables__viewData__smpPoint    sampler      NA          NA    0        1
// resourceTables__viewData__smpLinear    sampler      NA          NA    1        1
// resourceTables__viewData__smpLowAniso    sampler      NA          NA    2        1
// resourceTables__viewData.blueNoiseTexture    texture   float     2darray    8        1
// resourceTables__viewData.characterFX    texture   float         buf   10        1
// resourceTables__materialData.material_mudsnowregionmask    texture  float4          2d   12        1
// resourceTables__materialData.material_mudsnowregionid    texture  float4          2d   13        1
// resourceTables__materialData.material_mudsnowmask    texture  float4          2d   14        1
// resourceTables__materialData.material_mudsnownormal    texture  float4          2d   15        1
// resourceTables__materialData.material_bloodmask    texture  float4          2d   16        1
// resourceTables__materialData.material_firefrostmask    texture  float4          2d   17        1
// resourceTables__materialData.material_firefrostemissive    texture  float4          2d   18        1
// resourceTables__materialData.layer_0_6__diffuse    texture  float4          2d   19        1
// resourceTables__materialData.layer_0_6__normal    texture  float4          2d   20        1
// resourceTables__materialData.layer_0_6__gloss    texture  float4          2d   21        1
// resourceTables__materialData.layer_0_6__scatter    texture  float4          2d   23        1
// resourceTables__materialData.layer_7__normal    texture  float4          2d   25        1
// resourceTables__materialData.layer_7__gloss    texture  float4          2d   26        1
// resourceTables__materialData.layer_7__ao    texture  float4          2d   27        1
// resourceTables__materialData.layer_7__alpha    texture  float4          2d   28        1
// ConstBuf__modelData               cbuffer      NA          NA    1        1
// ConstBuf__viewData                cbuffer      NA          NA    3        1
//
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xy
// VERT_ID                  0   x           1     NONE    uint   x
// TEXCOORD                 0   xy          2     NONE   float   xy
// TEXCOORD                 1   xy          3     NONE   float   xy
// NORMAL                   0   xyz         4     NONE   float   xyz
// TANGENT                  0   xyz         5     NONE   float   xyz
// BINORMAL                 0   xyz         6     NONE   float   xyz
// TEXCOORD                 8   xyz         7     NONE   float   xyz
// SV_IsFrontFace           0   x           8    FFACE    uint   x
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
// SV_Target                3   xyzw        3   TARGET   float   xyzw
// SV_Target                4   xy          4   TARGET   float   xy
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer cb1[4], immediateIndexed
dcl_constantbuffer cb3[38], immediateIndexed
dcl_sampler s0, mode_default
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_resource_texture2darray (float,float,float,float) t8
dcl_resource_buffer (float,float,float,float) t10
dcl_resource_texture2d (float,float,float,float) t12
dcl_resource_texture2d (float,float,float,float) t13
dcl_resource_texture2d (float,float,float,float) t14
dcl_resource_texture2d (float,float,float,float) t15
dcl_resource_texture2d (float,float,float,float) t16
dcl_resource_texture2d (float,float,float,float) t17
dcl_resource_texture2d (float,float,float,float) t18
dcl_resource_texture2d (float,float,float,float) t19
dcl_resource_texture2d (float,float,float,float) t20
dcl_resource_texture2d (float,float,float,float) t21
dcl_resource_texture2d (float,float,float,float) t23
dcl_resource_texture2d (float,float,float,float) t25
dcl_resource_texture2d (float,float,float,float) t26
dcl_resource_texture2d (float,float,float,float) t27
dcl_resource_texture2d (float,float,float,float) t28
dcl_input_ps_siv linear noperspective v0.xy, position
dcl_input_ps constant v1.x
dcl_input_ps linear v2.xy
dcl_input_ps linear v3.xy
dcl_input_ps linear v4.xyz
dcl_input_ps linear v5.xyz
dcl_input_ps linear v6.xyz
dcl_input_ps linear v7.xyz
dcl_input_ps_sgv v8.x, is_front_face
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output o3.xyzw
dcl_output o4.xy
dcl_temps 50
dcl_resource_texture2d (float,float,float,float) t125
ld_indexable(texture2d)(float,float,float,float) r40.xyzw, l(0, 0, 0, 0), t125.xyzw

ne r0.x, l(1.000000), cb1[2].w
if_nz r0.x
  ne r0.x, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[37].x
  if_z r0.x
    and r0.x, v1.x, l(0x00ffffff)
    ftoi r0.yz, v0.xxyx
    iadd r0.x, r0.x, l(1)
    and r0.x, r0.x, l(7)
    imad r0.xy, r0.xxxx, l(7, 7, 0, 0), r0.yzyy
    and r0.xy, r0.xyxx, l(63, 63, 0, 0)
    and r0.z, l(7), cb3[37].z
    mov r0.w, l(0)
    ld_indexable(texture2darray)(float,float,float,float) r0.x, r0.xyzw, t8.xyzw
  else
    mov r0.x, l(0)
  endif
  ge r0.x, r0.x, cb1[2].w
  discard_nz r0.x
endif
sample_indexable(texture2d)(float,float,float,float) r0.xyzw, v2.xyxx, t19.wxyz, s2
lt r1.xyz, r0.yzwy, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
mul r2.xyz, r0.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
log r0.yzw, r0.yyzw
mul r0.yzw, r0.yyzw, l(0.000000, 0.416666657, 0.416666657, 0.416666657)
exp r0.yzw, r0.yyzw
mad r0.yzw, r0.yyzw, l(0.000000, 1.055000, 1.055000, 1.055000), l(0.000000, -0.055000, -0.055000, -0.055000)
movc r0.yzw, r1.xxyz, r2.xxyz, r0.yyzw
mov_sat r0.x, r0.x
sample_indexable(texture2d)(float,float,float,float) r1.xyz, v2.xyxx, t20.xyzw, s2
mad r1.xyz, r1.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r2.xyw, v2.xyxx, t21.xyzw, s2
sample_indexable(texture2d)(float,float,float,float) r3.xy, v2.xyxx, t23.xyzw, s1
dp3 r1.w, r1.xyzx, r1.xyzx
sqrt r1.w, r1.w
max r4.x, r1.w, l(0.000010)
rcp r1.w, r4.x
mul r5.xyz, r1.wwww, r1.xyzx
mul r3.z, r2.w, r2.w
mul r3.w, r3.z, l(0.160000)
mul r6.xyz, r0.yzwy, r2.yyyy
mul r6.xyz, r6.xyzx, l(5.960464478E-008, 5.960464478E-008, 5.960464478E-008, 0.000000)
mad r0.yzw, r0.yyzw, l(0.000000, 0.999999940, 0.999999940, 0.999999940), r6.xxyz
mul r6.xy, r3.xyxx, l(0.887923, 0.304987, 0.000000, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r3.x, v2.xyxx, t28.zxyw, s2
mov_sat r3.x, r3.x
lt r3.y, l(0.000000), r3.x
if_nz r3.y
  mul r4.zw, v2.xxxy, l(0.000000, 0.000000, 20.000000, 20.000000)
  sample_indexable(texture2d)(float,float,float,float) r7.xyz, r4.zwzz, t25.xyzw, s2
  mad r7.xyz, r7.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r3.y, r4.zwzz, t26.yxzw, s2
  sample_indexable(texture2d)(float,float,float,float) r7.w, r4.zwzz, t27.yzwx, s2
  dp3 r8.x, r7.xyzx, r7.xyzx
  sqrt r8.x, r8.x
  max r8.x, r8.x, l(0.000010)
  rcp r8.y, r8.x
  mul r7.xyz, r7.xyzx, r8.yyyy
  mad r8.y, r1.z, r1.w, l(1.000000)
  max r5.w, r8.y, l(0.001000)
  mul r8.yzw, r7.xxyz, l(0.000000, -1.000000, -1.000000, 1.000000)
  dp3 r8.y, r5.xywx, r8.yzwy
  mul r8.yzw, r5.xxyw, r8.yyyy
  div r8.yzw, r8.yyzw, r5.wwww
  mad r7.xyz, -r7.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r8.yzwy
  min r5.w, r4.x, r8.x
  add r5.w, -r4.x, r5.w
  mad r4.x, r3.x, r5.w, r4.x
  mad r1.xyz, -r1.xyzx, r1.wwww, r7.xyzx
  mad r5.xyz, r3.xxxx, r1.xyzx, r5.xyzx
  add r1.x, r7.w, l(-1.000000)
  mad r1.x, r3.x, r1.x, l(1.000000)
  add r7.xyz, -r0.yzwy, l(1.000000, 1.000000, 1.000000, 0.000000)
  add r7.xyz, -r0.yzwy, -r7.xyzx
  mad r3.y, r2.x, r3.y, -r2.x
  mad r2.x, r3.x, r3.y, r2.x
  add r3.y, -r2.y, l(1.000000)
  mul r3.x, r3.y, r3.x
  add r7.xyz, r7.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
  mad r0.yzw, r3.xxxx, r7.xxyz, r0.yyzw
else
  mov r4.zw, v2.xxxy
  mov r1.x, l(1.000000)
endif
sample_indexable(texture2d)(float,float,float,float) r7.xyz, v3.xyxx, t12.xyzw, s1
sample_indexable(texture2d)(float,float,float,float) r8.xyz, v3.xyxx, t13.xyzw, s0
mul r8.xyzw, r8.yzxy, l(255.000000, 255.000000, 255.000000, 255.000000)
ftoi r8.xyzw, r8.xyzw
imax r8.xyzw, r8.xyzw, l(0, 0, 0, 0)
imin r8.xyzw, r8.xyzw, l(31, 31, 31, 31)
bfi r9.xyz, l(24, 24, 24, 0), l(8, 8, 8, 0), cb1[1].zzzz, r8.zwyz
ld_indexable(buffer)(float,float,float,float) r3.x, r9.xxxx, t10.xyzw
mul r3.x, r7.x, r3.x
ld_indexable(buffer)(float,float,float,float) r3.y, r9.yyyy, t10.yxzw
mul r3.y, r7.y, r3.y
ld_indexable(buffer)(float,float,float,float) r5.w, r9.zzzz, t10.yzwx
mul r5.w, r7.z, r5.w
max r3.y, r3.y, r5.w
max r3.x, r3.y, r3.x
bfi r9.xyzw, l(24, 24, 24, 24), l(8, 8, 8, 8), cb1[1].zzzz, l(32, 64, 96, 128)
iadd r10.xyzw, r8.zwyz, r9.xxxy
ld_indexable(buffer)(float,float,float,float) r3.y, r10.xxxx, t10.yxzw
mul r3.y, r7.x, r3.y
ld_indexable(buffer)(float,float,float,float) r5.w, r10.yyyy, t10.yzwx
mul r5.w, r7.y, r5.w
ld_indexable(buffer)(float,float,float,float) r7.w, r10.zzzz, t10.yzwx
mul r7.w, r7.z, r7.w
max r5.w, r5.w, r7.w
max r3.y, r3.y, r5.w
iadd r11.xyzw, r8.wyzw, r9.yyzz
ld_indexable(buffer)(float,float,float,float) r5.w, r10.wwww, t10.yzwx
mul r5.w, r7.x, r5.w
ld_indexable(buffer)(float,float,float,float) r7.w, r11.xxxx, t10.yzwx
mul r7.w, r7.y, r7.w
ld_indexable(buffer)(float,float,float,float) r9.x, r11.yyyy, t10.xyzw
mul r9.x, r7.z, r9.x
max r7.w, r7.w, r9.x
max r5.w, r5.w, r7.w
iadd r9.xyzw, r8.yzwy, r9.zwww
ld_indexable(buffer)(float,float,float,float) r7.w, r11.zzzz, t10.yzwx
mul r7.w, r7.x, r7.w
ld_indexable(buffer)(float,float,float,float) r10.x, r11.wwww, t10.xyzw
mul r10.x, r7.y, r10.x
ld_indexable(buffer)(float,float,float,float) r9.x, r9.xxxx, t10.xyzw
mul r9.x, r7.z, r9.x
max r9.x, r9.x, r10.x
max r7.w, r7.w, r9.x
ld_indexable(buffer)(float,float,float,float) r9.x, r9.yyyy, t10.xyzw
mul r9.x, r7.x, r9.x
ld_indexable(buffer)(float,float,float,float) r9.y, r9.zzzz, t10.yxzw
mul r9.y, r7.y, r9.y
ld_indexable(buffer)(float,float,float,float) r9.z, r9.wwww, t10.yzxw
mul r9.z, r7.z, r9.z
max r9.y, r9.z, r9.y
max r9.x, r9.y, r9.x
bfi r9.yzw, l(0, 24, 24, 24), l(0, 8, 8, 8), cb1[1].zzzz, l(0, 160, 192, 224)
iadd r10.xyzw, r8.zwyz, r9.yyyz
ld_indexable(buffer)(float,float,float,float) r9.y, r10.xxxx, t10.yxzw
mul r9.y, r7.x, r9.y
ld_indexable(buffer)(float,float,float,float) r10.x, r10.yyyy, t10.xyzw
mul r10.x, r7.y, r10.x
ld_indexable(buffer)(float,float,float,float) r10.y, r10.zzzz, t10.yxzw
mul r10.y, r7.z, r10.y
max r10.x, r10.y, r10.x
max r9.y, r9.y, r10.x
iadd r11.xyzw, r8.xyzw, r9.zzww
ld_indexable(buffer)(float,float,float,float) r8.x, r10.wwww, t10.xyzw
mul r8.x, r7.x, r8.x
ld_indexable(buffer)(float,float,float,float) r8.z, r11.xxxx, t10.yzxw
mul r8.z, r7.y, r8.z
ld_indexable(buffer)(float,float,float,float) r8.w, r11.yyyy, t10.yzwx
mul r8.w, r7.z, r8.w
max r8.z, r8.w, r8.z
max r8.x, r8.z, r8.x
iadd r8.y, r8.y, r9.w
ld_indexable(buffer)(float,float,float,float) r8.z, r11.zzzz, t10.yzxw
mul r7.x, r7.x, r8.z
ld_indexable(buffer)(float,float,float,float) r8.z, r11.wwww, t10.yzxw
mul r7.y, r7.y, r8.z
ld_indexable(buffer)(float,float,float,float) r8.y, r8.yyyy, t10.yxzw
mul r7.z, r7.z, r8.y
max r7.y, r7.z, r7.y
max r7.x, r7.y, r7.x
lt r7.yz, l(0.000000, 0.000000, 0.000000, 0.000000), r3.xxyx
or r8.y, r7.z, r7.y
if_nz r8.y
  mul r10.xyzw, v2.xyxy, l(10.000000, 10.000000, 8.000000, 8.000000)
  sample_indexable(texture2d)(float,float,float,float) r8.yzw, r10.xyxx, t15.wxyz, s2
  mad r8.yzw, r8.yyzw, l(0.000000, 2.007874, 2.007874, 2.007874), l(0.000000, -1.007874, -1.007874, -1.007874)
  sample_indexable(texture2d)(float,float,float,float) r9.z, r10.zwzz, t14.yzxw, s2
  if_nz r7.y
    add r3.x, -r3.x, l(1.000000)
    add r3.x, -r3.x, r9.z
    mul_sat r3.x, r3.x, l(2.58620453)
    lt r7.y, l(0.000000), r3.x
    if_nz r7.y
      dp3 r7.y, r8.yzwy, r8.yzwy
      sqrt r7.y, r7.y
      max r7.y, r7.y, l(0.000010)
      rcp r9.w, r7.y
      add r7.y, -r4.x, r7.y
      mad r4.x, r3.x, r7.y, r4.x
      mad r11.xyz, r8.yzwy, r9.wwww, -r5.xyzx
      mad r5.xyz, r3.xxxx, r11.xyzx, r5.xyzx
      mov r6.z, l(0)
      mad r6.xyz, r3.xxxx, -r6.xyzx, r6.xyzx
      add r11.xyz, -r0.yzwy, l(0.266666561, 0.215686351, 0.207843065, 0.000000)
      mad r0.yzw, r3.xxxx, r11.xxyz, r0.yyzw
      add r7.y, -r2.x, l(0.736800)
      mad r2.x, r3.x, r7.y, r2.x
      add r7.y, -r1.x, l(1.000000)
      mad r1.x, r3.x, r7.y, r1.x
      mad r2.y, r3.x, -r2.y, r2.y
      mad r3.z, -r3.z, l(0.160000), l(0.042000)
      mad r3.w, r3.x, r3.z, r3.w
    else
      mov r6.w, l(0)
      mov r6.xyz, r6.xywx
    endif
    mov r4.zw, r10.xxxy
  else
    mov r6.z, l(0)
  endif
  if_nz r7.z
    add r3.x, -r3.y, l(1.000000)
    add r3.x, -r3.x, r9.z
    mul_sat r3.x, r3.x, l(2.54999924)
    lt r3.y, l(0.000000), r3.x
    if_nz r3.y
      dp3 r3.y, r8.yzwy, r8.yzwy
      sqrt r3.y, r3.y
      max r3.y, r3.y, l(0.000010)
      rcp r3.z, r3.y
      mul r3.x, r3.x, l(0.500000)
      add r3.y, -r4.x, r3.y
      mad r4.x, r3.x, r3.y, r4.x
      mad r8.yzw, r8.yyzw, r3.zzzz, -r5.xxyz
      mad r5.xyz, r3.xxxx, r8.yzwy, r5.xyzx
      mad r6.xyz, r3.xxxx, -r6.xyzx, r6.xyzx
      add r8.yzw, -r0.yyzw, l(0.000000, 0.999999940, 0.999999940, 0.999999940)
      mad r0.yzw, r3.xxxx, r8.yyzw, r0.yyzw
      add r3.y, -r2.x, l(0.257779092)
      mad r2.x, r3.x, r3.y, r2.x
      add r3.y, -r1.x, l(1.000000)
      mad r1.x, r3.x, r3.y, r1.x
      mad r2.y, r3.x, -r2.y, r2.y
      add r3.y, -r3.w, l(0.042000)
      mad r3.w, r3.x, r3.y, r3.w
    endif
    mov r4.zw, r10.xxxy
  endif
else
  mov r6.z, l(0)
endif
lt r3.x, l(0.000000), r5.w
if_nz r3.x
  mul r3.xy, v2.xyxx, l(5.000000, 5.000000, 0.000000, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r3.x, r3.xyxx, t16.xyzw, s2
  add r3.y, -r5.w, l(1.000000)
  add_sat r3.x, -r3.y, r3.x
  mad r3.y, r3.x, l(3.14159274), l(-1.57079637)
  sincos r3.y, null, r3.y
  mad r3.y, r3.y, l(0.500000), l(0.500000)
  mul r3.y, r3.y, l(0.090000)
  deriv_rtx_fine r3.z, r3.y
  deriv_rty_fine r3.y, r3.y
  lt r5.w, l(0.000000), r3.x
  if_nz r5.w
    add r8.yzw, -r5.xxyz, l(0.000000, 0.000000, 0.000000, 1.000000)
    mad r5.xyz, r3.xxxx, r8.yzwy, r5.xyzx
    add r5.w, -r4.x, l(1.000000)
    mad r4.x, r3.x, r5.w, r4.x
    mad r6.xyz, r3.xxxx, -r6.xyzx, r6.xyzx
    add r8.yzw, -r0.yyzw, l(0.000000, 0.560784, 0.000000, 0.000000)
    mad r0.yzw, r3.xxxx, r8.yyzw, r0.yyzw
    add r5.w, -r2.x, l(0.900000)
    mad r2.x, r3.x, r5.w, r2.x
    add r5.w, -r1.x, l(1.000000)
    mad r1.x, r3.x, r5.w, r1.x
    mad r2.y, r3.x, -r2.y, r2.y
    add r5.w, -r3.w, l(0.042000)
    mad r3.w, r3.x, r5.w, r3.w
    mul r8.yzw, r3.xxxx, l(0.000000, 0.814480, 0.125992402, 0.000000)
    mov r10.xy, r5.xyxx
  else
    mov r8.yzw, l(0,0,0,0)
    mov r10.xy, r5.xyxx
  endif
  ne r3.x, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].w
  mul r3.yz, r3.yyzy, l(0.000000, 0.010000, 0.010000, 0.000000)
  deriv_rtx_fine r7.yz, r4.zzwz
  deriv_rty_fine r4.zw, r4.zzzw
  dp2 r5.w, r7.yzyy, r7.yzyy
  dp2 r6.w, r4.zwzz, r4.zwzz
  max r5.w, r5.w, l(0.001000)
  div r7.yz, r7.yyzy, r5.wwww
  max r5.w, r6.w, l(0.001000)
  div r4.zw, r4.zzzw, r5.wwww
  mul r4.zw, r3.yyyy, r4.zzzw
  mad r3.yz, r7.yyzy, r3.zzzz, r4.zzwz
  mad r5.xy, -r3.yzyy, l(1.000000, -1.000000, 0.000000, 0.000000), r10.xyxx
  dp3 r3.y, r5.xyzx, r5.xyzx
  rsq r3.y, r3.y
  mul r11.xyz, r3.yyyy, r5.xyzx
  mov r10.z, r5.z
  movc r5.xyz, r3.xxxx, r10.xyzx, r11.xyzx
else
  mov r8.yzw, l(0,0,0,0)
endif
lt r3.x, l(0.000000), r7.w
lt r3.y, l(0.000000), r9.x
or r3.z, r3.y, r3.x
lt r4.z, l(0.000000), r8.x
or r3.z, r3.z, r4.z
lt r4.w, l(0.000000), r7.x
or r3.z, r3.z, r4.w
if_nz r3.z
  mul r7.yz, v2.xxyx, l(0.000000, 5.000000, 5.000000, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r10.xyz, r7.yzyy, t18.xyzw, s1
  sample_indexable(texture2d)(float,float,float,float) r3.z, v2.xyxx, t17.yzxw, s2
  if_nz r3.x
    add r3.x, -r7.w, l(1.000000)
    add r3.x, -r3.x, r3.z
    mul_sat r3.x, r3.x, l(1.48756182)
    lt r5.w, l(0.000000), r3.x
    if_nz r5.w
      add r7.yzw, -r5.xxyz, l(0.000000, 0.000000, 0.000000, 1.000000)
      mad r5.xyz, r3.xxxx, r7.yzwy, r5.xyzx
      add r5.w, -r4.x, l(1.000000)
      mad r4.x, r3.x, r5.w, r4.x
      mad r6.xyz, r3.xxxx, -r6.xyzx, r6.xyzx
      add r7.yzw, -r0.yyzw, l(0.000000, 0.388244420, 0.000000, 0.000000)
      mad r0.yzw, r3.xxxx, r7.yyzw, r0.yyzw
      mad r2.x, r3.x, -r2.x, r2.x
      add r5.w, -r1.x, l(1.000000)
      mad r1.x, r3.x, r5.w, r1.x
      mad r2.y, r3.x, -r2.y, r2.y
      add r5.w, -r3.w, l(0.018000)
      mad r3.w, r3.x, r5.w, r3.w
      mad r7.yzw, r10.xxyz, l(0.000000, 215.799011, 16.691010, 2.160759), -r8.yyzw
      mad r8.yzw, r3.xxxx, r7.yyzw, r8.yyzw
    endif
  endif
  if_nz r3.y
    add r3.x, -r9.x, l(1.000000)
    add_sat r3.x, -r3.x, r3.z
    lt r3.y, l(0.000000), r3.x
    if_nz r3.y
      mul r3.x, r3.x, l(0.500000)
      add r7.yzw, -r5.xxyz, l(0.000000, 0.000000, 0.000000, 1.000000)
      mad r5.xyz, r3.xxxx, r7.yzwy, r5.xyzx
      add r3.y, -r4.x, l(1.000000)
      mad r4.x, r3.x, r3.y, r4.x
      mad r6.xyz, r3.xxxx, -r6.xyzx, r6.xyzx
      add r7.yzw, -r0.yyzw, l(0.000000, 0.580391884, 0.807828188, 0.831372619)
      mad r0.yzw, r3.xxxx, r7.yyzw, r0.yyzw
      add r3.y, -r2.x, l(1.000000)
      mad r2.x, r3.x, r3.y, r2.x
      add r3.y, -r1.x, l(1.000000)
      mad r1.x, r3.x, r3.y, r1.x
      mad r2.y, r3.x, -r2.y, r2.y
      add r3.y, -r3.w, l(0.018000)
      mad r3.w, r3.x, r3.y, r3.w
      mad r7.yzw, r10.xxyz, l(0.000000, 1.062564, 1.500000, 1.47342753), -r8.yyzw
      mad r8.yzw, r3.xxxx, r7.yyzw, r8.yyzw
    endif
  endif
  if_nz r4.z
    add r3.x, -r8.x, l(1.000000)
    add_sat r3.x, -r3.x, r3.z
    lt r3.y, l(0.000000), r3.x
    if_nz r3.y
      mul r3.x, r3.x, l(0.700000)
      add r7.yzw, -r5.xxyz, l(0.000000, 0.000000, 0.000000, 1.000000)
      mad r5.xyz, r3.xxxx, r7.yzwy, r5.xyzx
      add r3.y, -r4.x, l(1.000000)
      mad r4.x, r3.x, r3.y, r4.x
      mad r6.xyz, r3.xxxx, -r6.xyzx, r6.xyzx
      add r7.yzw, -r0.yyzw, l(0.000000, 0.513725579, 0.498039424, 0.247058898)
      mad r0.yzw, r3.xxxx, r7.yyzw, r0.yyzw
      add r3.y, -r2.x, l(1.000000)
      mad r2.x, r3.x, r3.y, r2.x
      add r3.y, -r1.x, l(1.000000)
      mad r1.x, r3.x, r3.y, r1.x
      mad r2.y, r3.x, -r2.y, r2.y
      add r3.y, -r3.w, l(0.018000)
      mad r3.w, r3.x, r3.y, r3.w
      mad r7.yzw, r10.xxyz, l(0.000000, 0.956009, 1.000000, 0.313989), -r8.yyzw
      mad r8.yzw, r3.xxxx, r7.yyzw, r8.yyzw
    endif
  endif
  if_nz r4.w
    add r3.x, -r7.x, l(1.000000)
    add_sat r3.x, -r3.x, r3.z
    lt r3.y, l(0.000000), r3.x
    if_nz r3.y
      mul r3.x, r3.x, l(0.250000)
      add r7.xyz, -r5.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
      mad r5.xyz, r3.xxxx, r7.xyzx, r5.xyzx
      add r3.y, -r4.x, l(1.000000)
      mad r4.x, r3.x, r3.y, r4.x
      mad r6.xyz, r3.xxxx, -r6.xyzx, r6.xyzx
      add r7.xyz, -r0.yzwy, l(0.329802066, 0.340103745, 0.523559451, 0.000000)
      mad r0.yzw, r3.xxxx, r7.xxyz, r0.yyzw
      add r3.y, -r2.x, l(1.000000)
      mad r2.x, r3.x, r3.y, r2.x
      add r3.y, -r1.x, l(1.000000)
      mad r1.x, r3.x, r3.y, r1.x
      mad r2.y, r3.x, -r2.y, r2.y
      add r3.y, -r3.w, l(0.018000)
      mad r3.w, r3.x, r3.y, r3.w
      mad r7.xyz, r10.xyzx, l(1.822130, 0.838494, 3.68737984, 0.000000), -r8.yzwy
      mad r8.yzw, r3.xxxx, r7.xxyz, r8.yyzw
    endif
  endif
endif
lt r3.x, l(0.000000), r9.y
if_nz r3.x
  add r3.xy, -r2.xxxx, l(0.500000, 0.990000, 0.000000, 0.000000)
  mul_sat r3.x, r3.x, l(2.500000)
  add r3.z, -r2.y, l(1.000000)
  mul r3.x, r3.z, r3.x
  add r7.xyz, r9.yyyy, l(-0.200000, -0.300000, -0.250000, 0.000000)
  mul_sat r7.xyz, r7.xyzx, l(1.250000, 1.47058821, 4.000000, 0.000000)
  mul r3.xz, r3.xxzx, r7.xxzx
  mad r3.x, r3.x, l(1.200000), l(1.000000)
  mad r2.x, r7.y, r3.y, r2.x
  add r3.y, -r3.w, l(0.020000)
  mad r3.w, r3.z, r3.y, r3.w
  add r3.y, -r4.x, l(1.000000)
  mad r4.x, r7.y, r3.y, r4.x
  dp3 r3.y, r5.xyzx, r5.xyzx
  rsq r3.y, r3.y
  mul r5.xyz, r3.yyyy, r5.xyzx
  add r3.y, -r1.x, l(1.000000)
  mad r1.x, r9.y, r3.y, r1.x
  log r7.xyz, r0.yzwy
  mul r3.xyz, r3.xxxx, r7.xyzx
  exp r0.yzw, r3.xxyz
endif
ge r0.x, l(0.000000), r0.x
discard_nz r0.x
mul r3.xy, v0.xyxx, cb3[32].zwzz
mad r3.xy, r3.xyxx, l(2.000000, -2.000000, 0.000000, 0.000000), l(-1.000000, 1.000000, 0.000000, 0.000000)
movc r7.xyz, v8.xxxx, v4.xyzx, -v4.xyzx
dp3 r0.x, r7.xyzx, r7.xyzx
rsq r0.x, r0.x
mul r7.xyz, r0.xxxx, r7.xyzx
dp3 r0.x, v5.xyzx, v5.xyzx
rsq r0.x, r0.x
mul r9.xyz, r0.xxxx, v5.xyzx
dp3 r0.x, v6.xyzx, v6.xyzx
rsq r0.x, r0.x
mul r10.xyz, r0.xxxx, v6.xyzx
dp3 r0.x, r5.xyzx, r5.xyzx
rsq r0.x, r0.x
mul r5.xyz, r0.xxxx, r5.xyzx
mul r10.xyz, r10.xyzx, r5.yyyy
mad r5.xyw, r5.xxxx, r9.xyxz, r10.xyxz
mad r5.xyz, r5.zzzz, r7.xyzx, r5.xywx
dp3 r0.x, r5.xyzx, r5.xyzx
rsq r0.x, r0.x
mul r5.xyz, r0.xxxx, r5.xyzx
ne r0.x, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].z
deriv_rtx_fine r9.xyz, r7.xyzx
deriv_rty_fine r7.xyz, r7.xyzx
dp3 r3.z, r9.xyzx, r9.xyzx
dp3 r4.z, r7.xyzx, r7.xyzx
add r3.z, r3.z, r4.z
min r4.y, r3.z, l(0.300000)
movc r4.xy, r0.xxxx, l(1.000000,0,0,0), r4.xyxx
add r0.x, -r2.x, l(1.000000)
mul r0.x, r0.x, r0.x
max r3.z, r4.x, l(0.600000)
mad r3.z, r3.z, l(-0.527635), l(0.520718)
max r3.z, r3.z, l(0.000000)
mad r0.x, r0.x, r0.x, r3.z
add r0.x, r4.y, r0.x
sqrt r0.x, r0.x
min r0.x, r0.x, l(1.000000)
max r0.x, r0.x, l(0.001000)
sqrt r0.x, r0.x
add r1.y, -r0.x, l(1.000000)
lt r0.x, r0.y, l(0.040450)
mul r3.z, r0.y, l(0.0773993805)
add r0.y, r0.y, l(0.055000)
mul r0.y, r0.y, l(0.947867334)
log r0.y, r0.y
mul r0.y, r0.y, l(2.400000)
exp r0.y, r0.y
movc r0.x, r0.x, r3.z, r0.y
lt r0.y, r0.z, l(0.040450)
mul r3.z, r0.z, l(0.0773993805)
add r0.z, r0.z, l(0.055000)
mul r0.z, r0.z, l(0.947867334)
log r0.z, r0.z
mul r0.z, r0.z, l(2.400000)
exp r0.z, r0.z
movc r0.y, r0.y, r3.z, r0.z
lt r0.z, r0.w, l(0.040450)
mul r3.z, r0.w, l(0.0773993805)
add r0.w, r0.w, l(0.055000)
mul r0.w, r0.w, l(0.947867334)
log r0.w, r0.w
mul r0.w, r0.w, l(2.400000)
exp r0.w, r0.w
movc r0.z, r0.z, r3.z, r0.w
mul r4.yzw, r6.xxyz, cb3[37].yyyy
mul r0.w, l(0.900000), cb3[37].w
exp r0.w, r0.w
mul r6.xyz, r0.wwww, r8.yzwy
mul r6.xyz, r6.xyzx, cb1[3].xxxx
and r0.w, l(8), cb1[0].y
max r3.z, r6.z, r6.y
max r3.z, r3.z, r6.x
lt r3.z, l(0.0000153787005), r3.z
max r5.w, r4.z, l(0.000000)
max r5.w, r4.y, r5.w
lt r5.w, r5.w, l(0.010000)
or r5.w, r3.z, r5.w
movc r6.w, r5.w, l(0), l(2)
add r4.x, r4.x, l(-0.950000)
mul o1.w, r4.x, l(20.000000)
ftou r7.xy, v0.xyxx
sqrt r8.xyzw, r0.xyzx
mul r0.xyz, r8.xywx, l(0.250000, 0.500000, -0.250000, 0.000000)
add r0.xy, r0.yyyy, r0.xzxx
mad r9.x, r8.z, l(0.250000), r0.x
dp2 r9.y, r8.wzww, l(0.500000, -0.500000, 0.000000, 0.000000)
mad r9.z, r8.z, l(-0.250000), r0.y
and r0.xy, r7.xyxx, l(1, 1, 0, 0)
ine r0.x, r0.y, r0.x
movc r0.xy, r0.xxxx, r9.xyxx, r9.xzxx
add r2.xz, r0.xxyx, l(0.000000, 0.000000, 0.498039216, 0.000000)
mul r0.x, r3.w, l(6.250000)
sqrt r2.w, r0.x
mad o1.xyz, r5.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
movc r0.x, r0.w, l(1), l(0)
and r0.y, r3.z, l(2)
iadd r0.x, r0.y, r0.x
iadd r0.x, r0.x, l(24)
imad r0.x, r6.w, l(32), r0.x
utof r0.x, r0.x
mul r1.z, r0.x, l(0.00392156886)
and r0.xyz, r6.xyzx, r3.zzzz
movc o3.xyz, r5.wwww, r0.xyzx, r4.yzwy
max r0.x, |v7.z|, l(0.000001)

mov r37.xyz, v7.xyzx
ld_indexable(texture2d)(float,float,float,float) r41.xyzw, l(2, 0, 0, 0), t125.xyzw
ge r42.x, r41.x, l(5.0)
if_z r42.x
add r40.w, r37.z, -r41.y
mad r37.x, r41.x, r40.w, r37.x
else
add r40.w, r37.z, -r40.y
mad r37.x, r40.x, r40.w, r37.x
endif

div r0.xy, r37.xyxx, r0.xxxx
add o4.xy, -r0.xyxx, r3.xyxx
mov o0.xyzw, r2.xzyw
mov r1.w, l(0)
mov o2.xyzw, r1.xwyz
mov o3.w, l(0)
ret
// Approximately 533 instruction slots used
