//Shadows PS from cache.
//
// Generated by Microsoft (R) HLSL Shader Compiler 10.0.10011.16384
//
//   using 3Dmigoto v1.3.16 on Fri Jan 14 20:08:16 2022
//
//
// Note: shader requires additional functionality:
//       64 UAV slots
//
//
// Buffer Definitions:
//
// cbuffer ConstBuf__modelData
// {
//
//   struct ModelData
//   {
//
//       uint lightGroupID;             // Index:    0
//       uint modelFlags;               // Index:    0.y
//       float lodFade;                 // Index:    0.z
//       float displacementBlend;       // Index:    0.w
//       int turbulenceDataIdx;         // Index:    1
//       int instanceOffset;            // Index:    1.y
//       int characterFxIdx;            // Index:    1.z
//       uint debugRenderChannel;       // Index:    1.w
//       uint decayWriteOffset;         // Index:    2
//       uint decayWriteMaxCount;       // Index:    2.y
//       uint decayAtomicCounterIndex;  // Index:    2.z
//       float modelAlpha;              // Index:    2.w
//       float emissiveScale;           // Index:    3
//       float desaturationScale;       // Index:    3.y
//       float decayCoverageEstimation; // Index:    3.z
//       float3 quantScale;             // Index:    4
//       float3 quantBias;              // Index:    5
//
//   } resourceTables__modelData;       // Index:    0-5.z            Components:    23
//
// }
//
// cbuffer ConstBuf__viewData
// {
//
//   struct ViewData
//   {
//
//       float4x4 view;                 // Index:    0
//       float4x4 invView;              // Index:    4
//       float4x4 proj;                 // Index:    8
//       float4x4 invViewProjNoZReproj; // Index:   12
//       float4x4 viewProj;             // Index:   16
//       float4x4 invViewProj;          // Index:   20
//       float4x4 previousViewProj;     // Index:   24
//       float4 prevLodEyePos;          // Index:   28
//       float4 lodEyePos;              // Index:   29
//       float4 viewDirDepthBias;       // Index:   30
//       float3 eyePos;                 // Index:   31
//       float2 viewportSize;           // Index:   32
//       float2 invViewportSize;        // Index:   32.z
//       float4 mirrorPlaneWS;          // Index:   33
//       float2 mirrorViewportSize;     // Index:   34
//       float2 opaqueRefractionViewportSize;// Index:   34.z
//       float windTime;                // Index:   35
//       float deltaTime;               // Index:   35.y
//       float depthReprojectScale;     // Index:   35.z
//       float depthReprojectBias;      // Index:   35.w
//       uint shadowViewType;           // Index:   36
//       float normalDepthBias;         // Index:   36.y
//       float noNormalAA;              // Index:   36.z
//       float noNormalFromAlpha;       // Index:   36.w
//       float noOpaqueTransparency;    // Index:   37
//       float translucentAmount;       // Index:   37.y
//       uint framePhase;               // Index:   37.z
//       float cameraAmbientExposure;   // Index:   37.w
//       float fxExposure;              // Index:   38
//       float fxAmbientExposure;       // Index:   38.y
//       uint checkerboardPhase;        // Index:   38.z
//       float sparkleIntensityScale;   // Index:   38.w
//
//   } resourceTables__viewData;        // Index:    0-38             Components:   156
                                        // Textures:  t8-t10
//
// }
//
// cbuffer ConstBuf__materialData
// {
//
//   struct MaterialData
//   {
//
//       float2 material_cst_ParticleSpawnReference;// Index:    0
//       float material_cst_ParticleSpawnReferenceRange;// Index:    0.z
//
//   } resourceTables__materialData;    // Index:    0.xyz            Components:     3
                                        // Textures:  t11-t43
//
// }
//
//
// Resource Bindings:
//
// Name                                 Type  Format         Dim Slot Elements
// ------------------------------ ---------- ------- ----------- ---- --------
// resourceTables__viewData__smpPoint    sampler      NA          NA    0        1
// resourceTables__viewData__smpLinear    sampler      NA          NA    1        1
// resourceTables__viewData__smpLowAniso    sampler      NA          NA    2        1
// resourceTables__passData.depthTexture    texture  float4          2d    0        1
// resourceTables__viewData.blueNoiseTexture    texture   float     2darray    8        1
// resourceTables__viewData.characterFX    texture   float         buf   10        1
// resourceTables__materialData.material_particlespawn    texture  float4          2d   11        1
// resourceTables__materialData.material_mudsnowregionmask    texture  float4          2d   12        1
// resourceTables__materialData.material_mudsnowregionid    texture  float4          2d   13        1
// resourceTables__materialData.material_mudsnowmask    texture  float4          2d   14        1
// resourceTables__materialData.material_mudsnownormal    texture  float4          2d   15        1
// resourceTables__materialData.material_bloodmask    texture  float4          2d   16        1
// resourceTables__materialData.material_firefrostmask    texture  float4          2d   17        1
// resourceTables__materialData.material_firefrostemissive    texture  float4          2d   18        1
// resourceTables__materialData.layer_1__diffuse    texture  float4          2d   19        1
// resourceTables__materialData.layer_1__normal    texture  float4          2d   20        1
// resourceTables__materialData.layer_1__gloss    texture  float4          2d   21        1
// resourceTables__materialData.layer_1__emissive    texture  float4          2d   22        1
// resourceTables__materialData.layer_1__scatter    texture  float4          2d   23        1
// resourceTables__materialData.layer_1__alpha    texture  float4          2d   24        1
// resourceTables__materialData.layer_2__alpha    texture  float4          2d   25        1
// resourceTables__materialData.layer_3__diffuse    texture  float4          2d   26        1
// resourceTables__materialData.layer_3__normal    texture  float4          2d   27        1
// resourceTables__materialData.layer_3__gloss    texture  float4          2d   28        1
// resourceTables__materialData.layer_3__ao    texture  float4          2d   29        1
// resourceTables__materialData.layer_3__scatter    texture  float4          2d   31        1
// resourceTables__materialData.layer_3__alpha    texture  float4          2d   32        1
// resourceTables__materialData.layer_4__diffuse    texture  float4          2d   33        1
// resourceTables__materialData.layer_4__normal    texture  float4          2d   34        1
// resourceTables__materialData.layer_4__gloss    texture  float4          2d   35        1
// resourceTables__materialData.layer_4__scatter    texture  float4          2d   37        1
// resourceTables__materialData.layer_4__alpha    texture  float4          2d   38        1
// resourceTables__materialData.layer_5__opacity    texture  float4          2d   39        1
// resourceTables__materialData.layer_5__alpha    texture  float4          2d   40        1
// resourceTables__materialData.layer_6__alpha    texture  float4          2d   41        1
// resourceTables__materialData.layer_7__normal    texture  float4          2d   42        1
// resourceTables__materialData.layer_7__opacity    texture  float4          2d   43        1
// resourceTables__passData.decaySpawnBuffer        UAV    uint         buf    8        1
// resourceTables__passData.decayAtomicCountersBuffer        UAV    uint         buf    9        1
// ConstBuf__modelData               cbuffer      NA          NA    1        1
// ConstBuf__viewData                cbuffer      NA          NA    3        1
// ConstBuf__materialData            cbuffer      NA          NA    4        1
//
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xyzw
// VERT_ID                  0   x           1     NONE    uint   x
// TEXCOORD                 0   xy          2     NONE   float   xy
// NORMAL                   0   xyz         3     NONE   float   xyz
// TANGENT                  0   xyz         4     NONE   float   xyz
// BINORMAL                 0   xyz         5     NONE   float   xyz
// TEXCOORD                 8   xyz         6     NONE   float   xyz
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
// SV_Target                3   xyzw        3   TARGET   float   xyzw
// SV_Target                4   xy          4   TARGET   float   xy
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer cb1[4], immediateIndexed
dcl_constantbuffer cb3[38], immediateIndexed
dcl_constantbuffer cb4[1], immediateIndexed
dcl_sampler s0, mode_default
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_resource_texture2d (float,float,float,float) t0
dcl_resource_texture2darray (float,float,float,float) t8
dcl_resource_buffer (float,float,float,float) t10
dcl_resource_texture2d (float,float,float,float) t11
dcl_resource_texture2d (float,float,float,float) t12
dcl_resource_texture2d (float,float,float,float) t13
dcl_resource_texture2d (float,float,float,float) t14
dcl_resource_texture2d (float,float,float,float) t15
dcl_resource_texture2d (float,float,float,float) t16
dcl_resource_texture2d (float,float,float,float) t17
dcl_resource_texture2d (float,float,float,float) t18
dcl_resource_texture2d (float,float,float,float) t19
dcl_resource_texture2d (float,float,float,float) t20
dcl_resource_texture2d (float,float,float,float) t21
dcl_resource_texture2d (float,float,float,float) t22
dcl_resource_texture2d (float,float,float,float) t23
dcl_resource_texture2d (float,float,float,float) t24
dcl_resource_texture2d (float,float,float,float) t25
dcl_resource_texture2d (float,float,float,float) t26
dcl_resource_texture2d (float,float,float,float) t27
dcl_resource_texture2d (float,float,float,float) t28
dcl_resource_texture2d (float,float,float,float) t29
dcl_resource_texture2d (float,float,float,float) t31
dcl_resource_texture2d (float,float,float,float) t32
dcl_resource_texture2d (float,float,float,float) t33
dcl_resource_texture2d (float,float,float,float) t34
dcl_resource_texture2d (float,float,float,float) t35
dcl_resource_texture2d (float,float,float,float) t37
dcl_resource_texture2d (float,float,float,float) t38
dcl_resource_texture2d (float,float,float,float) t39
dcl_resource_texture2d (float,float,float,float) t40
dcl_resource_texture2d (float,float,float,float) t41
dcl_resource_texture2d (float,float,float,float) t42
dcl_resource_texture2d (float,float,float,float) t43
dcl_uav_typed_buffer (uint,uint,uint,uint) u8
dcl_uav_typed_buffer (uint,uint,uint,uint) u9
dcl_input_ps_siv linear noperspective v0.xyzw, position
dcl_input_ps constant v1.x
dcl_input_ps linear v2.xy
dcl_input_ps linear v3.xyz
dcl_input_ps linear v4.xyz
dcl_input_ps linear v5.xyz
dcl_input_ps linear v6.xyz
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output o3.xyzw
dcl_output o4.xy
dcl_temps 50
dcl_resource_texture2d (float,float,float,float) t125
ld_indexable(texture2d)(float,float,float,float) r40.xyzw, l(0, 0, 0, 0), t125.xyzw
and r0.x, v1.x, l(0x00ffffff)
ne r0.y, l(1.000000), cb1[2].w
if_nz r0.y
  ne r0.y, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[37].x
  if_z r0.y
    ftoi r0.yz, v0.xxyx
    iadd r0.w, r0.x, l(1)
    and r0.w, r0.w, l(7)
    imad r0.yz, r0.wwww, l(0, 7, 7, 0), r0.yyzy
    and r1.xy, r0.yzyy, l(63, 63, 0, 0)
    and r1.z, l(7), cb3[37].z
    mov r1.w, l(0)
    ld_indexable(texture2darray)(float,float,float,float) r0.y, r1.xyzw, t8.yxzw
  else
    mov r0.y, l(0)
  endif
  ge r0.y, r0.y, cb1[2].w
  discard_nz r0.y
endif
mul r0.yz, v0.xxyx, cb3[32].zzwz
mad r0.yz, r0.yyzy, l(0.000000, 2.000000, -2.000000, 0.000000), l(0.000000, -1.000000, 1.000000, 0.000000)
mad r0.w, v0.z, cb3[35].z, cb3[35].w
rcp r0.w, r0.w
mov r1.z, -r0.w
mul r1.xy, r0.yzyy, r1.zzzz
mov r1.w, l(1.000000)

add r40.w, r1.z, -r40.y
mad r1.x, -r40.x, r40.w, r1.x

dp4 r2.x, r1.xyzw, cb3[12].xyzw
dp4 r2.y, r1.xyzw, cb3[13].xyzw
dp4 r2.z, r1.xyzw, cb3[14].xyzw
add r1.xyz, -r2.xyzx, cb3[29].xyzx

//Tessellation specular PS..
mul r41.xyz, r40.yyyy, cb3[16].xyzx
mul r41.w, cb3[16].x, cb3[16].x
mad r41.w, cb3[16].y, cb3[16].y, r41.w
mad r41.w, cb3[16].z, cb3[16].z, r41.w
div r41.xyz, r41.xyzx, r41.wwww
mad r1.x, r40.x, r41.x, r1.x
mad r1.y, r40.x, r41.y, r1.y
mad r1.z, r40.x, r41.z, r1.z

dp3 r0.w, r1.xyzx, r1.xyzx
rsq r0.w, r0.w
mul r1.xyz, r0.wwww, r1.xyzx
dp3 r3.x, r1.xyzx, v4.xyzx
dp3 r3.y, r1.xyzx, v5.xyzx
dp3 r3.z, r1.xyzx, v3.xyzx
dp3 r0.w, v3.xyzx, v3.xyzx
rsq r0.w, r0.w
mul r1.xyz, r0.wwww, v3.xyzx
dp3 r0.w, -r3.xyzx, -r3.xyzx
rsq r0.w, r0.w
mul r3.xyz, r0.wwww, -r3.xyzx
lod r0.w, v2.xyxx, t43.x, s1
mad r1.w, r0.w, l(2.000000), l(10.000000)
mov r3.w, -r3.y
dp2 r2.w, r3.xwxx, r3.xwxx
sqrt r2.w, r2.w
max r2.w, r2.w, l(0.000001)
div r3.xyz, r3.xwzx, r2.wwww
mul r3.w, r1.w, r3.z
mul r4.xyz, r3.xywx, l(0.000976562500, 0.000976562500, 0.00195312500, 0.000000)
min r1.w, r4.z, l(-0.00520833349)
mov r3.zw, v2.xxxy
mov r2.w, l(0.999000)
loop
  mad r5.xyzw, r3.xyxy, l(0.000976562500, 0.000976562500, 0.00195312500, 0.00195312500), r3.zwzw
  mad r6.xyzw, r3.xyxy, l(0.00390625000, 0.00390625000, 0.00292968750, 0.00292968750), r3.zwzw
  sample_l_indexable(texture2d)(float,float,float,float) r7.x, r5.xyxx, t43.xyzw, s1, r0.w
  sample_l_indexable(texture2d)(float,float,float,float) r7.y, r5.zwzz, t43.yxzw, s1, r0.w
  sample_l_indexable(texture2d)(float,float,float,float) r7.z, r6.zwzz, t43.yzxw, s1, r0.w
  sample_l_indexable(texture2d)(float,float,float,float) r7.w, r6.xyxx, t43.yzwx, s1, r0.w
  mad r8.xyzw, r1.wwww, l(2.000000, 3.000000, 1.000000, 4.000000), r2.wwww
  ge r7.xyzw, r7.xyzw, r8.zxyw
  mov r9.xy, r6.zwzz
  mov r9.z, r8.y
  mov r6.z, r8.w
  movc r6.xyz, r7.zzzz, r9.xyzx, r6.xyzx
  mov r9.xy, r5.zwzz
  mov r9.z, r8.x
  movc r6.xyz, r7.yyyy, r9.xyzx, r6.xyzx
  mov r8.xy, r5.xyxx
  movc r5.xyz, r7.xxxx, r8.xyzx, r6.xyzx
  or r4.zw, r7.zzzw, r7.xxxy
  or r4.z, r4.w, r4.z
  if_nz r4.z
    mov r3.zw, r5.xxxy
    mov r2.w, r5.z
    break
  endif
  mov r3.zw, r5.xxxy
  mov r2.w, r5.z
endloop
sample_l_indexable(texture2d)(float,float,float,float) r4.z, r3.zwzz, t43.yzxw, s1, r0.w
mad r3.xy, -r3.xyxx, l(0.000976562500, 0.000976562500, 0.000000, 0.000000), r3.zwzz
sample_l_indexable(texture2d)(float,float,float,float) r0.w, r3.xyxx, t43.yzwx, s1, r0.w
add r1.w, -r1.w, r2.w
add r2.w, r2.w, -r4.z
add r0.w, -r0.w, r1.w
mul r3.xy, |r2.wwww|, r4.xyxx
add r0.w, |r0.w|, |r2.w|
max r0.w, r0.w, l(0.000010)
div r3.xy, r3.xyxx, r0.wwww
add r3.xy, -r3.xyxx, r3.zwzz
mul r4.xyzw, v2.xyxy, l(20.000000, 20.000000, 10.000000, 10.000000)
mul r3.zw, v2.xxxy, l(0.000000, 0.000000, 50.000000, 50.000000)
sample_indexable(texture2d)(float,float,float,float) r5.xyzw, r3.xyxx, t19.wxyz, s2
sample_indexable(texture2d)(float,float,float,float) r0.w, v2.xyxx, t24.yzwx, s2
mov_sat r5.x, r5.x
mul r0.w, r0.w, r5.x
max r0.w, r0.w, l(0.000000)
add r0.w, r0.w, l(0.395264)
min r0.w, r0.w, l(1.000000)
add r0.w, -r0.w, l(1.000000)
lt r1.w, l(0.000000), r0.w
if_nz r1.w
  lt r6.xyz, r5.yzwy, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r7.xyz, r5.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r5.xyz, r5.yzwy
  mul r5.xyz, r5.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r5.xyz, r5.xyzx
  mad r5.xyz, r5.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r5.xyz, r6.xyzx, r7.xyzx, r5.xyzx
  sample_indexable(texture2d)(float,float,float,float) r6.xyz, r3.xyxx, t20.xyzw, s2
  mad r6.xyz, r6.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r7.xyz, r3.xyxx, t21.xywz, s2
  sample_indexable(texture2d)(float,float,float,float) r8.xyz, r3.xyxx, t22.xyzw, s1
  sample_indexable(texture2d)(float,float,float,float) r9.xyz, r3.xyxx, t23.xyzw, s1
  dp3 r2.w, r6.xyzx, r6.xyzx
  sqrt r2.w, r2.w
  max r2.w, r2.w, l(0.000010)
  rcp r5.w, r2.w
  mul r8.xyz, r8.xyzx, l(400.001007, 400.001007, 400.001007, 0.000000)
  mul r6.w, r7.z, r7.z
  mul r10.xyz, r5.xyzx, r7.yyyy
  mul r10.xyz, r10.xyzx, l(0.764705896, 0.611764431, 0.286274433, 0.000000)
  mad r5.xyz, r5.xyzx, l(0.235294074, 0.388235539, 0.713725567, 0.000000), r10.xyzx
  mul r9.xyz, r9.xyzx, l(0.254152, 0.520996, 1.000000, 0.000000)
  mul r0.w, r0.w, l(0.570190)
  add r2.w, r2.w, l(-1.000000)
  mad r2.w, r0.w, r2.w, l(1.000000)
  mad r6.xyz, r6.xyzx, r5.wwww, l(-0.000000, -0.000000, -1.000000, 0.000000)
  mad r6.xyz, r0.wwww, r6.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
  mul r9.xyz, r9.xyzx, r0.wwww
  add r5.xyz, r5.xyzx, l(-0.252395749, -0.0898417234, -0.273803830, 0.000000)
  mad r5.xyz, r0.wwww, r5.xyzx, l(0.252395749, 0.0898417234, 0.273803830, 0.000000)
  add r5.w, r7.x, l(-0.900000)
  mad r10.x, r0.w, r5.w, l(0.900000)
  mul r10.y, r7.y, r0.w
  mad r5.w, r6.w, l(0.160000), l(-0.042000)
  mad r5.w, r0.w, r5.w, l(0.042000)
  mul r7.xyz, r8.xyzx, r0.wwww
else
  mov r6.xyz, l(0,0,1.000000,0)
  mov r7.xyz, l(0,0,0,0)
  mov r10.xy, l(0.900000,0,0,0)
  mov r5.xyzw, l(0.252395749,0.0898417234,0.273803830,0.042000)
  mov r2.w, l(1.000000)
  mov r9.xyz, l(0,0,0,0)
  mov r3.xy, l(0,0,0,0)
endif
sample_indexable(texture2d)(float,float,float,float) r0.w, v2.xyxx, t25.yzwx, s2
mov_sat r0.w, r0.w
add r0.w, -r0.w, l(1.000000)
lt r6.w, l(0.000000), r0.w
if_nz r6.w
  mul r0.w, r0.w, l(0.425537)
  add r8.xyz, -r6.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
  mad r6.xyz, r0.wwww, r8.xyzx, r6.xyzx
  add r6.w, -r2.w, l(1.000000)
  mad r2.w, r0.w, r6.w, r2.w
  mad r9.xyz, r0.wwww, -r9.xyzx, r9.xyzx
  mad r5.xyz, r0.wwww, -r5.xyzx, r5.xyzx
  add r6.w, -r10.x, l(0.669498)
  mad r10.x, r0.w, r6.w, r10.x
  mad r10.y, r0.w, -r10.y, r10.y
  add r6.w, -r5.w, l(0.042000)
  mad r5.w, r0.w, r6.w, r5.w
  mad r7.xyz, r0.wwww, -r7.xyzx, r7.xyzx
endif
sample_indexable(texture2d)(float,float,float,float) r8.xyzw, r4.xyxx, t26.wxyz, s2
sample_indexable(texture2d)(float,float,float,float) r0.w, v2.xyxx, t32.xzwy, s2
mov_sat r8.x, r8.x
mad_sat r0.w, r0.w, r8.x, l(0.0661621019)
lt r6.w, l(0.000000), r0.w
if_nz r6.w
  lt r11.xyz, r8.yzwy, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r12.xyz, r8.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r8.xyz, r8.yzwy
  mul r8.xyz, r8.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r8.xyz, r8.xyzx
  mad r8.xyz, r8.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r8.xyz, r11.xyzx, r12.xyzx, r8.xyzx
  sample_indexable(texture2d)(float,float,float,float) r11.xyz, r4.xyxx, t27.xyzw, s2
  mad r11.xyz, r11.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r12.xy, r4.xyxx, t28.xwyz, s2
  sample_indexable(texture2d)(float,float,float,float) r6.w, r4.xyxx, t29.yzwx, s2
  sample_indexable(texture2d)(float,float,float,float) r13.xyz, r4.xyxx, t31.xyzw, s1
  dp3 r7.w, r11.xyzx, r11.xyzx
  sqrt r7.w, r7.w
  max r7.w, r7.w, l(0.000010)
  rcp r8.w, r7.w
  mul r9.w, r12.y, r12.y
  add r7.w, -r2.w, r7.w
  mad r2.w, r0.w, r7.w, r2.w
  mad r11.xyz, r11.xyzx, r8.wwww, -r6.xyzx
  mad r6.xyz, r0.wwww, r11.xyzx, r6.xyzx
  mad r11.xyz, r13.xyzx, l(0.254152, 0.520996, 1.000000, 0.000000), -r9.xyzx
  mad r9.xyz, r0.wwww, r11.xyzx, r9.xyzx
  mad r8.xyz, r8.xyzx, l(0.697448790, 0.697448790, 0.697448790, 0.000000), -r5.xyzx
  mad r5.xyz, r0.wwww, r8.xyzx, r5.xyzx
  add r7.w, -r10.x, r12.x
  mad r10.x, r0.w, r7.w, r10.x
  add r6.w, r6.w, l(-1.000000)
  mad r8.x, r0.w, r6.w, l(1.000000)
  mad r10.y, r0.w, -r10.y, r10.y
  mad r6.w, r9.w, l(0.160000), -r5.w
  mad r5.w, r0.w, r6.w, r5.w
  mad r7.xyz, r0.wwww, -r7.xyzx, r7.xyzx
  mov r3.xy, r4.xyxx
  mov r1.w, l(-1)
else
  mov r8.x, l(1.000000)
endif
sample_indexable(texture2d)(float,float,float,float) r11.xyzw, r4.zwzz, t33.wxyz, s2
sample_indexable(texture2d)(float,float,float,float) r0.w, v2.xyxx, t38.yzwx, s2
mov_sat r11.x, r11.x
mad_sat r0.w, r0.w, r11.x, l(-0.169067)
mul r6.w, r0.w, l(0.100000)
deriv_rtx_fine r7.w, r6.w
deriv_rty_fine r6.w, r6.w
lt r9.w, l(0.000000), r0.w
ne r11.x, r7.w, l(0.000000)
or r11.x, r9.w, r11.x
ne r12.x, r6.w, l(0.000000)
or r11.x, r11.x, r12.x
if_nz r11.x
  lt r12.xyz, r11.yzwy, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r13.xyz, r11.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r11.xyz, r11.yzwy
  mul r11.xyz, r11.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r11.xyz, r11.xyzx
  mad r11.xyz, r11.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r11.xyz, r12.xyzx, r13.xyzx, r11.xyzx
  sample_indexable(texture2d)(float,float,float,float) r12.xyz, r4.zwzz, t34.xyzw, s2
  mad r12.xyz, r12.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r13.xyz, r4.zwzz, t35.xywz, s2
  sample_indexable(texture2d)(float,float,float,float) r14.xyz, r4.zwzz, t37.xyzw, s1
  dp3 r11.w, r12.xyzx, r12.xyzx
  sqrt r11.w, r11.w
  max r11.w, r11.w, l(0.000010)
  rcp r12.w, r11.w
  mul r13.z, r13.z, r13.z
  mul r15.xyz, r11.xyzx, r13.yyyy
  mul r15.xyz, r15.xyzx, l(5.960464478E-008, 5.960464478E-008, 5.960464478E-008, 0.000000)
  mad r11.xyz, r11.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), r15.xyzx
  if_nz r9.w
    add r9.w, -r2.w, r11.w
    mad r2.w, r0.w, r9.w, r2.w
    mad r12.xyz, r12.xyzx, r12.wwww, -r6.xyzx
    mad r6.xyz, r0.wwww, r12.xyzx, r6.xyzx
    mad r12.xyz, r14.xyzx, l(0.254152, 0.520996, 1.000000, 0.000000), -r9.xyzx
    mad r9.xyz, r0.wwww, r12.xyzx, r9.xyzx
    add r11.xyz, -r5.xyzx, r11.xyzx
    mad r5.xyz, r0.wwww, r11.xyzx, r5.xyzx
    add r11.xy, -r10.xyxx, r13.xyxx
    add r9.w, -r8.x, l(1.000000)
    mad r8.x, r0.w, r9.w, r8.x
    mad r10.xy, r0.wwww, r11.xyxx, r10.xyxx
    mad r9.w, r13.z, l(0.160000), -r5.w
    mad r5.w, r0.w, r9.w, r5.w
    mad r7.xyz, r0.wwww, -r7.xyzx, r7.xyzx
    mov r11.xy, r6.xyxx
  else
    mov r11.xy, r6.xyxx
  endif
  ne r0.w, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].w
  mul r7.w, r7.w, l(0.010000)
  mul r6.w, r6.w, l(0.010000)
  deriv_rtx_fine r12.xy, r4.zwzz
  deriv_rty_fine r12.zw, r4.zzzw
  dp2 r9.w, r12.xyxx, r12.xyxx
  dp2 r11.w, r12.zwzz, r12.zwzz
  max r9.w, r9.w, l(0.001000)
  div r12.xy, r12.xyxx, r9.wwww
  max r9.w, r11.w, l(0.001000)
  div r12.zw, r12.zzzw, r9.wwww
  mul r12.zw, r6.wwww, r12.zzzw
  mad r12.xy, r12.xyxx, r7.wwww, r12.zwzz
  mad r6.xy, -r12.xyxx, l(1.000000, -1.000000, 0.000000, 0.000000), r11.xyxx
  dp3 r6.w, r6.xyzx, r6.xyzx
  rsq r6.w, r6.w
  mul r12.xyz, r6.wwww, r6.xyzx
  mov r11.z, r6.z
  movc r6.xyz, r0.wwww, r11.xyzx, r12.xyzx
  mov r3.xy, r4.zwzz
  mov r1.w, l(-1)
endif
sample_indexable(texture2d)(float,float,float,float) r0.w, r3.zwzz, t39.yzwx, s1
sample_indexable(texture2d)(float,float,float,float) r3.z, v2.xyxx, t40.yzxw, s2
mul_sat r0.w, r0.w, r3.z
mul r3.z, r0.w, l(0.500000)
deriv_rtx_fine r3.w, r3.z
deriv_rty_fine r3.z, r3.z
lt r6.w, l(0.000000), r0.w
ne r7.w, r3.w, l(0.000000)
or r7.w, r6.w, r7.w
ne r9.w, r3.z, l(0.000000)
or r7.w, r7.w, r9.w
if_nz r7.w
  if_nz r6.w
    add r11.xyz, -r6.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
    mad r6.xyz, r0.wwww, r11.xyzx, r6.xyzx
    add r6.w, -r2.w, l(1.000000)
    mad r2.w, r0.w, r6.w, r2.w
    mad r9.xyz, r0.wwww, -r9.xyzx, r9.xyzx
    add r11.xyz, -r5.xyzx, l(0.999999940, 0.886243761, 0.611765087, 0.000000)
    mad r5.xyz, r0.wwww, r11.xyzx, r5.xyzx
    add r11.xy, -r10.xyxx, l(0.353000, 1.000000, 0.000000, 0.000000)
    add r6.w, -r8.x, l(1.000000)
    mad r8.x, r0.w, r6.w, r8.x
    mad r10.xy, r0.wwww, r11.xyxx, r10.xyxx
    add r6.w, -r5.w, l(0.040000)
    mad r5.w, r0.w, r6.w, r5.w
    mad r7.xyz, r0.wwww, -r7.xyzx, r7.xyzx
    mov r11.xy, r6.xyxx
  else
    mov r11.xy, r6.xyxx
  endif
  ne r0.w, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].w
  mul r6.w, r3.w, l(0.010000)
  mul r7.w, r3.z, l(0.010000)
  deriv_rtx_fine r12.xy, r3.xyxx
  deriv_rty_fine r3.xy, r3.xyxx
  dp2 r9.w, r12.xyxx, r12.xyxx
  dp2 r11.w, r3.xyxx, r3.xyxx
  max r9.w, r9.w, l(0.001000)
  div r12.xy, r12.xyxx, r9.wwww
  max r9.w, r11.w, l(0.001000)
  div r3.xy, r3.xyxx, r9.wwww
  mul r3.xy, r7.wwww, r3.xyxx
  mad r3.xy, r12.xyxx, r6.wwww, r3.xyxx
  mad r3.xy, -r3.xyxx, l(1.000000, -1.000000, 0.000000, 0.000000), r11.xyxx
  dp3 r6.w, r2.xyzx, v4.xyzx
  dp3 r2.x, r2.xyzx, v5.xyzx
  deriv_rtx_fine r12.x, r6.w
  deriv_rtx_fine r12.y, r2.x
  deriv_rty_fine r13.x, r6.w
  deriv_rty_fine r13.y, r2.x
  dp2 r2.x, r12.xyxx, r12.xyxx
  dp2 r2.y, r13.xyxx, r13.xyxx
  sqrt r2.xy, r2.xyxx
  lt r2.z, l(0.001000), r2.x
  rcp r2.x, r2.x
  mul r12.xy, r2.xxxx, r12.xyxx
  and r2.xz, r2.zzzz, r12.xxyx
  lt r6.w, l(0.001000), r2.y
  rcp r2.y, r2.y
  mul r12.xy, r2.yyyy, r13.xyxx
  and r12.xy, r6.wwww, r12.xyxx
  mul r12.xy, r3.zzzz, r12.xyxx
  mad r2.xy, r2.xzxx, r3.wwww, r12.xyxx
  add r2.xy, r2.xyxx, r11.xyxx
  movc r6.xy, r1.wwww, r3.xyxx, r2.xyxx
  dp3 r1.w, r6.xyzx, r6.xyzx
  rsq r1.w, r1.w
  mul r2.xyz, r1.wwww, r6.xyzx
  mov r11.z, r6.z
  movc r6.xyz, r0.wwww, r11.xyzx, r2.xyzx
endif
sample_indexable(texture2d)(float,float,float,float) r0.w, v2.xyxx, t41.xywz, s2
mov_sat r0.w, r0.w
lt r1.w, l(0.000000), r0.w
if_nz r1.w
  add r2.xyz, -r6.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
  mad r6.xyz, r0.wwww, r2.xyzx, r6.xyzx
  add r1.w, -r2.w, l(1.000000)
  mad r2.w, r0.w, r1.w, r2.w
  mad r9.xyz, r0.wwww, -r9.xyzx, r9.xyzx
  add r2.xyz, -r5.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000)
  mad r5.xyz, r0.wwww, r2.xyzx, r5.xyzx
  add r1.w, -r10.x, l(0.353000)
  mad r10.x, r0.w, r1.w, r10.x
  add r1.w, -r8.x, l(1.000000)
  mad r8.x, r0.w, r1.w, r8.x
  mad r10.y, r0.w, -r10.y, r10.y
  add r1.w, -r5.w, l(0.042000)
  mad r5.w, r0.w, r1.w, r5.w
  add r2.xyz, -r7.xyzx, l(9.431200, 36.951439, 80.000000, 0.000000)
  mad r7.xyz, r0.wwww, r2.xyzx, r7.xyzx
endif
sample_indexable(texture2d)(float,float,float,float) r2.xyz, v2.xyxx, t42.xyzw, s2
mad r2.xyz, r2.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
dp3 r0.w, r2.xyzx, r2.xyzx
sqrt r0.w, r0.w
max r0.w, r0.w, l(0.000010)
rcp r1.w, r0.w
mul r2.xyz, r1.wwww, r2.xyzx
add r1.w, r6.z, l(1.000000)
max r6.z, r1.w, l(0.001000)
mul r3.xyz, r2.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000)
dp3 r1.w, r6.xyzx, r3.xyzx
mul r3.xyz, r1.wwww, r6.xyzx
div r3.xyz, r3.xyzx, r6.zzzz
mad r2.xyz, -r2.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r3.xyzx
min r3.x, r0.w, r2.w
add r6.xyz, -r5.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
add r6.xyz, -r5.xyzx, -r6.xyzx
add r0.w, -r10.y, l(1.000000)
add r6.xyz, r6.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
mad r5.xyz, r0.wwww, r6.xyzx, r5.xyzx
sample_indexable(texture2d)(float,float,float,float) r6.xyz, r4.zwzz, t12.xyzw, s1
sample_indexable(texture2d)(float,float,float,float) r11.xyz, r4.zwzz, t13.xyzw, s0
mul r11.xyzw, r11.yzxy, l(255.000000, 255.000000, 255.000000, 255.000000)
ftoi r11.xyzw, r11.xyzw
imax r11.xyzw, r11.xyzw, l(0, 0, 0, 0)
imin r11.xyzw, r11.xyzw, l(31, 31, 31, 31)
bfi r12.xyz, l(24, 24, 24, 0), l(8, 8, 8, 0), cb1[1].zzzz, r11.zwyz
ld_indexable(buffer)(float,float,float,float) r0.w, r12.xxxx, t10.yzwx
mul r0.w, r6.x, r0.w
ld_indexable(buffer)(float,float,float,float) r1.w, r12.yyyy, t10.yzwx
mul r1.w, r6.y, r1.w
ld_indexable(buffer)(float,float,float,float) r2.w, r12.zzzz, t10.yzwx
mul r2.w, r6.z, r2.w
max r1.w, r1.w, r2.w
max r0.w, r0.w, r1.w
bfi r12.xyzw, l(24, 24, 24, 24), l(8, 8, 8, 8), cb1[1].zzzz, l(32, 64, 96, 128)
iadd r13.xyzw, r11.zwyz, r12.xxxy
ld_indexable(buffer)(float,float,float,float) r1.w, r13.xxxx, t10.yzwx
mul r1.w, r6.x, r1.w
ld_indexable(buffer)(float,float,float,float) r2.w, r13.yyyy, t10.yzwx
mul r2.w, r6.y, r2.w
ld_indexable(buffer)(float,float,float,float) r3.z, r13.zzzz, t10.yzxw
mul r3.z, r6.z, r3.z
max r2.w, r2.w, r3.z
max r1.w, r1.w, r2.w
iadd r14.xyzw, r11.wyzw, r12.yyzz
ld_indexable(buffer)(float,float,float,float) r2.w, r13.wwww, t10.yzwx
mul r2.w, r6.x, r2.w
ld_indexable(buffer)(float,float,float,float) r3.z, r14.xxxx, t10.yzxw
mul r3.z, r6.y, r3.z
ld_indexable(buffer)(float,float,float,float) r3.w, r14.yyyy, t10.yzwx
mul r3.w, r6.z, r3.w
max r3.z, r3.w, r3.z
max r2.w, r2.w, r3.z
iadd r12.xyzw, r11.yzwy, r12.zwww
ld_indexable(buffer)(float,float,float,float) r3.z, r14.zzzz, t10.yzxw
mul r3.z, r6.x, r3.z
ld_indexable(buffer)(float,float,float,float) r3.w, r14.wwww, t10.yzwx
mul r3.w, r6.y, r3.w
ld_indexable(buffer)(float,float,float,float) r6.w, r12.xxxx, t10.yzwx
mul r6.w, r6.z, r6.w
max r3.w, r3.w, r6.w
max r3.z, r3.w, r3.z
ld_indexable(buffer)(float,float,float,float) r3.w, r12.yyyy, t10.yzwx
mul r3.w, r6.x, r3.w
ld_indexable(buffer)(float,float,float,float) r6.w, r12.zzzz, t10.yzwx
mul r6.w, r6.y, r6.w
ld_indexable(buffer)(float,float,float,float) r7.w, r12.wwww, t10.yzwx
mul r7.w, r6.z, r7.w
max r6.w, r6.w, r7.w
max r3.w, r3.w, r6.w
bfi r12.xyz, l(24, 24, 24, 0), l(8, 8, 8, 0), cb1[1].zzzz, l(160, 192, 224, 0)
iadd r13.xyzw, r11.zwyz, r12.xxxy
ld_indexable(buffer)(float,float,float,float) r6.w, r13.xxxx, t10.yzwx
mul r6.w, r6.x, r6.w
ld_indexable(buffer)(float,float,float,float) r7.w, r13.yyyy, t10.yzwx
mul r7.w, r6.y, r7.w
ld_indexable(buffer)(float,float,float,float) r9.w, r13.zzzz, t10.yzwx
mul r9.w, r6.z, r9.w
max r7.w, r7.w, r9.w
max r6.w, r6.w, r7.w
iadd r14.xyzw, r11.xyzw, r12.yyzz
ld_indexable(buffer)(float,float,float,float) r7.w, r13.wwww, t10.yzwx
mul r7.w, r6.x, r7.w
ld_indexable(buffer)(float,float,float,float) r9.w, r14.xxxx, t10.yzwx
mul r9.w, r6.y, r9.w
ld_indexable(buffer)(float,float,float,float) r11.x, r14.yyyy, t10.xyzw
mul r11.x, r6.z, r11.x
max r9.w, r9.w, r11.x
max r7.w, r7.w, r9.w
iadd r9.w, r11.y, r12.z
ld_indexable(buffer)(float,float,float,float) r11.x, r14.zzzz, t10.xyzw
mul r6.x, r6.x, r11.x
ld_indexable(buffer)(float,float,float,float) r11.x, r14.wwww, t10.xyzw
mul r6.y, r6.y, r11.x
ld_indexable(buffer)(float,float,float,float) r9.w, r9.wwww, t10.yzwx
mul r6.z, r6.z, r9.w
max r6.y, r6.z, r6.y
max r6.x, r6.y, r6.x
lt r6.y, l(0.000000), r0.w
lt r6.z, l(0.000000), r1.w
or r9.w, r6.z, r6.y
if_nz r9.w
  mul r11.xyzw, v2.xyxy, l(5.000000, 5.000000, 6.000000, 6.000000)
  sample_indexable(texture2d)(float,float,float,float) r12.xyz, r11.xyxx, t15.xyzw, s2
  mad r12.xyz, r12.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r9.w, r11.zwzz, t14.yzwx, s2
  if_nz r6.y
    add r0.w, -r0.w, l(1.000000)
    add r0.w, -r0.w, r9.w
    mul_sat r0.w, r0.w, l(2.58620453)
    lt r6.y, l(0.000000), r0.w
    if_nz r6.y
      dp3 r6.y, r12.xyzx, r12.xyzx
      sqrt r6.y, r6.y
      max r6.y, r6.y, l(0.000010)
      rcp r11.z, r6.y
      add r6.y, -r3.x, r6.y
      mad r3.x, r0.w, r6.y, r3.x
      mad r13.xyz, r12.xyzx, r11.zzzz, -r2.xyzx
      mad r2.xyz, r0.wwww, r13.xyzx, r2.xyzx
      mad r9.xyz, r0.wwww, -r9.xyzx, r9.xyzx
      add r13.xyz, -r5.xyzx, l(0.266666561, 0.215686351, 0.207843065, 0.000000)
      mad r5.xyz, r0.wwww, r13.xyzx, r5.xyzx
      add r6.y, -r10.x, l(0.736800)
      mad r10.x, r0.w, r6.y, r10.x
      add r6.y, -r8.x, l(1.000000)
      mad r8.x, r0.w, r6.y, r8.x
      mad r10.y, r0.w, -r10.y, r10.y
      add r6.y, -r5.w, l(0.042000)
      mad r5.w, r0.w, r6.y, r5.w
      mad r7.xyz, r0.wwww, -r7.xyzx, r7.xyzx
    endif
    mov r11.zw, r11.xxxy
  else
    mov r11.zw, v2.xxxy
  endif
  if_nz r6.z
    add r0.w, -r1.w, l(1.000000)
    add r0.w, -r0.w, r9.w
    mul_sat r0.w, r0.w, l(9.01063251)
    lt r1.w, l(0.000000), r0.w
    if_nz r1.w
      dp3 r1.w, r12.xyzx, r12.xyzx
      sqrt r1.w, r1.w
      max r1.w, r1.w, l(0.000010)
      rcp r6.y, r1.w
      mul r0.w, r0.w, l(0.500000)
      add r1.w, -r3.x, r1.w
      mad r3.x, r0.w, r1.w, r3.x
      mad r12.xyz, r12.xyzx, r6.yyyy, -r2.xyzx
      mad r2.xyz, r0.wwww, r12.xyzx, r2.xyzx
      mad r9.xyz, r0.wwww, -r9.xyzx, r9.xyzx
      add r12.xyz, -r5.xyzx, l(0.882352769, 0.882352769, 0.882352769, 0.000000)
      mad r5.xyz, r0.wwww, r12.xyzx, r5.xyzx
      add r1.w, -r10.x, l(0.457999974)
      mad r10.x, r0.w, r1.w, r10.x
      add r1.w, -r8.x, l(1.000000)
      mad r8.x, r0.w, r1.w, r8.x
      mad r10.y, r0.w, -r10.y, r10.y
      add r1.w, -r5.w, l(0.042000)
      mad r5.w, r0.w, r1.w, r5.w
      mad r7.xyz, r0.wwww, -r7.xyzx, r7.xyzx
    endif
    mov r11.zw, r11.xxxy
  endif
else
  mov r11.zw, v2.xxxy
endif
lt r0.w, l(0.000000), r2.w
if_nz r0.w
  mul r6.yz, v2.xxyx, l(0.000000, 5.000000, 5.000000, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r0.w, r6.yzyy, t16.yzwx, s2
  add r1.w, -r2.w, l(1.000000)
  add r0.w, r0.w, -r1.w
  mov_sat r1.w, r0.w
  mad r1.w, r1.w, l(3.14159274), l(-1.57079637)
  sincos r1.w, null, r1.w
  mad r1.w, r1.w, l(0.500000), l(0.500000)
  mul_sat r0.w, r0.w, l(2.83648515)
  mul r1.w, r1.w, l(0.090000)
  deriv_rtx_fine r2.w, r1.w
  deriv_rty_fine r1.w, r1.w
  lt r6.y, l(0.000000), r0.w
  if_nz r6.y
    add r12.xyz, -r2.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
    mad r2.xyz, r0.wwww, r12.xyzx, r2.xyzx
    add r6.y, -r3.x, l(1.000000)
    mad r3.x, r0.w, r6.y, r3.x
    mad r9.xyz, r0.wwww, -r9.xyzx, r9.xyzx
    add r12.xyz, -r5.xyzx, l(0.184313625, 0.000000, 0.000000, 0.000000)
    mad r5.xyz, r0.wwww, r12.xyzx, r5.xyzx
    add r6.y, -r10.x, l(0.900000)
    mad r10.x, r0.w, r6.y, r10.x
    add r6.y, -r8.x, l(1.000000)
    mad r8.x, r0.w, r6.y, r8.x
    mad r10.y, r0.w, -r10.y, r10.y
    add r6.y, -r5.w, l(0.042000)
    mad r5.w, r0.w, r6.y, r5.w
    mad r7.xyz, r0.wwww, -r7.xyzx, r7.xyzx
    mov r12.xy, r2.xyxx
  else
    mov r12.xy, r2.xyxx
  endif
  ne r0.w, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].w
  mul r2.w, r2.w, l(0.010000)
  mul r1.w, r1.w, l(0.010000)
  deriv_rtx_fine r6.yz, r11.zzwz
  deriv_rty_fine r11.xy, r11.zwzz
  dp2 r9.w, r6.yzyy, r6.yzyy
  dp2 r11.z, r11.xyxx, r11.xyxx
  max r9.w, r9.w, l(0.001000)
  div r6.yz, r6.yyzy, r9.wwww
  max r9.w, r11.z, l(0.001000)
  div r11.xy, r11.xyxx, r9.wwww
  mul r11.xy, r1.wwww, r11.xyxx
  mad r6.yz, r6.yyzy, r2.wwww, r11.xxyx
  mad r2.xy, -r6.yzyy, l(1.000000, -1.000000, 0.000000, 0.000000), r12.xyxx
  dp3 r1.w, r2.xyzx, r2.xyzx
  rsq r1.w, r1.w
  mul r11.xyz, r1.wwww, r2.xyzx
  mov r12.z, r2.z
  movc r2.xyz, r0.wwww, r12.xyzx, r11.xyzx
endif
lt r0.w, l(0.000000), r3.z
lt r1.w, l(0.000000), r3.w
or r2.w, r0.w, r1.w
lt r6.y, l(0.000000), r7.w
or r2.w, r2.w, r6.y
lt r6.z, l(0.000000), r6.x
or r2.w, r2.w, r6.z
if_nz r2.w
  sample_indexable(texture2d)(float,float,float,float) r11.xyz, r4.xyxx, t18.xyzw, s1
  sample_indexable(texture2d)(float,float,float,float) r2.w, r4.zwzz, t17.yzwx, s2
  if_nz r0.w
    add r0.w, -r3.z, l(1.000000)
    add r0.w, -r0.w, r2.w
    mul_sat r0.w, r0.w, l(1.48756182)
    lt r3.z, l(0.000000), r0.w
    if_nz r3.z
      add r4.xyz, -r2.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
      mad r2.xyz, r0.wwww, r4.xyzx, r2.xyzx
      add r3.z, -r3.x, l(1.000000)
      mad r3.x, r0.w, r3.z, r3.x
      mad r9.xyz, r0.wwww, -r9.xyzx, r9.xyzx
      add r4.xyz, -r5.xyzx, l(0.388244420, 0.000000, 0.000000, 0.000000)
      mad r5.xyz, r0.wwww, r4.xyzx, r5.xyzx
      mad r10.x, r0.w, -r10.x, r10.x
      add r3.z, -r8.x, l(1.000000)
      mad r8.x, r0.w, r3.z, r8.x
      mad r10.y, r0.w, -r10.y, r10.y
      add r3.z, -r5.w, l(0.018000)
      mad r5.w, r0.w, r3.z, r5.w
      mad r4.xyz, r11.xyzx, l(215.799011, 16.691010, 2.160759, 0.000000), -r7.xyzx
      mad r7.xyz, r0.wwww, r4.xyzx, r7.xyzx
    endif
  endif
  if_nz r1.w
    add r0.w, -r3.w, l(1.000000)
    add r0.w, -r0.w, r2.w
    mul_sat r0.w, r0.w, l(1.27660930)
    lt r1.w, l(0.000000), r0.w
    if_nz r1.w
      mul r0.w, r0.w, l(0.500000)
      add r4.xyz, -r2.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
      mad r2.xyz, r0.wwww, r4.xyzx, r2.xyzx
      add r1.w, -r3.x, l(1.000000)
      mad r3.x, r0.w, r1.w, r3.x
      mad r9.xyz, r0.wwww, -r9.xyzx, r9.xyzx
      add r4.xyz, -r5.xyzx, l(0.376471043, 0.521584392, 0.537254572, 0.000000)
      mad r5.xyz, r0.wwww, r4.xyzx, r5.xyzx
      add r1.w, -r10.x, l(1.000000)
      mad r10.x, r0.w, r1.w, r10.x
      add r1.w, -r8.x, l(1.000000)
      mad r8.x, r0.w, r1.w, r8.x
      mad r10.y, r0.w, -r10.y, r10.y
      add r1.w, -r5.w, l(0.018000)
      mad r5.w, r0.w, r1.w, r5.w
      mad r4.xyz, r11.xyzx, l(1.062564, 1.500000, 1.47342753, 0.000000), -r7.xyzx
      mad r7.xyz, r0.wwww, r4.xyzx, r7.xyzx
    endif
  endif
  if_nz r6.y
    add r0.w, -r7.w, l(1.000000)
    add_sat r0.w, -r0.w, r2.w
    lt r1.w, l(0.000000), r0.w
    if_nz r1.w
      mul r0.w, r0.w, l(0.700000)
      add r4.xyz, -r2.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
      mad r2.xyz, r0.wwww, r4.xyzx, r2.xyzx
      add r1.w, -r3.x, l(1.000000)
      mad r3.x, r0.w, r1.w, r3.x
      mad r9.xyz, r0.wwww, -r9.xyzx, r9.xyzx
      add r4.xyz, -r5.xyzx, l(0.391360968, 0.511780, 0.250872314, 0.000000)
      mad r5.xyz, r0.wwww, r4.xyzx, r5.xyzx
      add r1.w, -r10.x, l(1.000000)
      mad r10.x, r0.w, r1.w, r10.x
      add r1.w, -r8.x, l(1.000000)
      mad r8.x, r0.w, r1.w, r8.x
      mad r10.y, r0.w, -r10.y, r10.y
      add r1.w, -r5.w, l(0.018000)
      mad r5.w, r0.w, r1.w, r5.w
      mad r4.xyz, r11.xyzx, l(0.956009, 1.000000, 0.313989, 0.000000), -r7.xyzx
      mad r7.xyz, r0.wwww, r4.xyzx, r7.xyzx
    endif
  endif
  if_nz r6.z
    add r0.w, -r6.x, l(1.000000)
    add_sat r0.w, -r0.w, r2.w
    lt r1.w, l(0.000000), r0.w
    if_nz r1.w
      mul r0.w, r0.w, l(0.250000)
      add r4.xyz, -r2.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
      mad r2.xyz, r0.wwww, r4.xyzx, r2.xyzx
      add r1.w, -r3.x, l(1.000000)
      mad r3.x, r0.w, r1.w, r3.x
      mad r9.xyz, r0.wwww, -r9.xyzx, r9.xyzx
      add r4.xyz, -r5.xyzx, l(0.329802066, 0.340103745, 0.523559451, 0.000000)
      mad r5.xyz, r0.wwww, r4.xyzx, r5.xyzx
      add r1.w, -r10.x, l(1.000000)
      mad r10.x, r0.w, r1.w, r10.x
      add r1.w, -r8.x, l(1.000000)
      mad r8.x, r0.w, r1.w, r8.x
      mad r10.y, r0.w, -r10.y, r10.y
      add r1.w, -r5.w, l(0.018000)
      mad r5.w, r0.w, r1.w, r5.w
      mad r4.xyz, r11.xyzx, l(1.822130, 0.838494, 3.68737984, 0.000000), -r7.xyzx
      mad r7.xyz, r0.wwww, r4.xyzx, r7.xyzx
    endif
  endif
endif
lt r0.w, l(0.000000), r6.w
if_nz r0.w
  add r3.zw, -r10.xxxx, l(0.000000, 0.000000, 0.500000, 0.990000)
  mul_sat r0.w, r3.z, l(2.500000)
  add r1.w, -r10.y, l(1.000000)
  mul r0.w, r0.w, r1.w
  add r4.xyz, r6.wwww, l(-0.200000, -0.300000, -0.250000, 0.000000)
  mul_sat r4.xyz, r4.xyzx, l(1.250000, 1.47058821, 4.000000, 0.000000)
  mul r0.w, r0.w, r4.x
  mad r0.w, r0.w, l(1.200000), l(1.000000)
  mul r1.w, r1.w, r4.z
  mad r10.x, r4.y, r3.w, r10.x
  add r2.w, -r5.w, l(0.020000)
  mad r5.w, r1.w, r2.w, r5.w
  add r1.w, -r3.x, l(1.000000)
  mad r3.x, r4.y, r1.w, r3.x
  dp3 r1.w, r2.xyzx, r2.xyzx
  rsq r1.w, r1.w
  mul r2.xyz, r1.wwww, r2.xyzx
  add r1.w, -r8.x, l(1.000000)
  mad r8.x, r6.w, r1.w, r8.x
  log r4.xyz, r5.xyzx
  mul r4.xyz, r0.wwww, r4.xyzx
  exp r5.xyz, r4.xyzx
endif
dp3 r0.w, v4.xyzx, v4.xyzx
rsq r0.w, r0.w
mul r4.xyz, r0.wwww, v4.xyzx
dp3 r0.w, v5.xyzx, v5.xyzx
rsq r0.w, r0.w
mul r6.xyz, r0.wwww, v5.xyzx
dp3 r0.w, r2.xyzx, r2.xyzx
rsq r0.w, r0.w
mul r2.xyz, r0.wwww, r2.xyzx
mul r6.xyz, r6.xyzx, r2.yyyy
mad r2.xyw, r2.xxxx, r4.xyxz, r6.xyxz
mad r2.xyz, r2.zzzz, r1.xyzx, r2.xywx
dp3 r0.w, r2.xyzx, r2.xyzx
rsq r0.w, r0.w
mul r2.xyz, r0.wwww, r2.xyzx
ne r0.w, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].z
deriv_rtx_fine r4.xyz, r1.xyzx
deriv_rty_fine r1.xyz, r1.xyzx
dp3 r1.w, r4.xyzx, r4.xyzx
dp3 r1.x, r1.xyzx, r1.xyzx
add r1.x, r1.x, r1.w
min r3.y, r1.x, l(0.300000)
movc r1.xy, r0.wwww, l(1.000000,0,0,0), r3.xyxx
add r0.w, -r10.x, l(1.000000)
mul r0.w, r0.w, r0.w
max r1.z, r1.x, l(0.600000)
mad r1.z, r1.z, l(-0.527635), l(0.520718)
max r1.z, r1.z, l(0.000000)
mad r0.w, r0.w, r0.w, r1.z
add r0.w, r1.y, r0.w
sqrt r0.w, r0.w
min r0.w, r0.w, l(1.000000)
max r0.w, r0.w, l(0.001000)
sqrt r0.w, r0.w
add r8.y, -r0.w, l(1.000000)
lt r0.w, r5.x, l(0.040450)
mul r1.y, r5.x, l(0.0773993805)
add r1.zw, r5.xxxy, l(0.000000, 0.000000, 0.055000, 0.055000)
mul r1.zw, r1.zzzw, l(0.000000, 0.000000, 0.947867334, 0.947867334)
log r1.z, r1.z
mul r1.z, r1.z, l(2.400000)
exp r1.z, r1.z
movc r0.w, r0.w, r1.y, r1.z
lt r1.y, r5.y, l(0.040450)
mul r1.z, r5.y, l(0.0773993805)
log r1.w, r1.w
mul r1.w, r1.w, l(2.400000)
exp r1.w, r1.w
movc r1.y, r1.y, r1.z, r1.w
lt r1.z, r5.z, l(0.040450)
mul r1.w, r5.z, l(0.0773993805)
add r2.w, r5.z, l(0.055000)
mul r2.w, r2.w, l(0.947867334)
log r2.w, r2.w
mul r2.w, r2.w, l(2.400000)
exp r2.w, r2.w
movc r1.z, r1.z, r1.w, r2.w
mul r3.xyz, r9.xyzx, cb3[37].yyyy
mul r1.w, l(0.900000), cb3[37].w
exp r1.w, r1.w
mul r4.xyz, r1.wwww, r7.xyzx
mul r4.xyz, r4.xyzx, cb1[3].xxxx
ult r1.w, cb1[2].z, l(64)
if_nz r1.w
  add r5.xy, v2.xyxx, v2.xyxx
  sample_l_indexable(texture2d)(float,float,float,float) r1.w, r5.xyxx, t11.yzwx, s1, l(0.000000)
  ne r2.w, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[37].x
  if_z r2.w
    ftoi r5.xy, v0.xyxx
    iadd r0.x, r0.x, cb3[37].z
    imul null, r0.x, r0.x, l(4099)
    and r0.x, r0.x, l(63)
    iadd r5.xy, r0.xxxx, r5.xyxx
    utof r5.xy, r5.xyxx
    mul r5.xy, r5.xyxx, l(0.0671105608, 0.00583714992, 0.000000, 0.000000)
    add r0.x, r5.y, r5.x
    frc r0.x, r0.x
    mul r0.x, r0.x, l(52.982918)
    frc r0.x, r0.x
  else
    mov r0.x, l(0)
  endif
  add r2.w, cb4[0].z, cb4[0].x
  ge r0.x, cb1[3].z, r0.x
  ftou r6.xy, v0.xyxx
  mov r6.zw, l(0,0,0,0)
  ld_indexable(texture2d)(float,float,float,float) r3.w, r6.xyzw, t0.yzwx
  add r3.w, r3.w, -v0.w
  ge r3.w, l(0.000005), |r3.w|
  and r0.x, r0.x, r3.w
  lt r3.w, cb4[0].y, r1.w
  and r0.x, r0.x, r3.w
  lt r2.w, r1.w, r2.w
  and r0.x, r0.x, r2.w
  if_nz r0.x
    imm_atomic_iadd r6.x, u9, cb1[2].z, l(1)
    ult r0.x, r6.x, cb1[2].y
    if_nz r0.x
      ftou r5.xy, v0.xyxx
      add r0.x, r1.w, -cb4[0].y
      div_sat r0.x, r0.x, cb4[0].z
      add r0.x, -r0.x, l(1.000000)
      mul r0.x, r0.x, l(255.000000)
      ftou r0.x, r0.x
      iadd r1.w, r6.x, cb1[2].x
      ishl r2.w, r1.w, l(1)
      bfi r3.w, l(16), l(16), r5.x, r5.y
      store_uav_typed u8.xyzw, r2.wwww, r0.xxxx
      bfi r0.x, l(31), l(1), r1.w, l(1)
      store_uav_typed u8.xyzw, r0.xxxx, r3.wwww
    endif
  endif
endif
and r0.x, l(8), cb1[0].y
max r1.w, r4.z, r4.y
max r1.w, r1.w, r4.x
lt r1.w, l(0.0000153787005), r1.w
max r2.w, r3.z, r3.y
max r2.w, r2.w, r3.x
lt r2.w, r2.w, l(0.010000)
or r2.w, r1.w, r2.w
movc r3.w, r2.w, l(0), l(4)
add r1.x, r1.x, l(-0.950000)
mul o1.w, r1.x, l(20.000000)
ftou r5.xy, v0.xyxx
sqrt r6.xw, r0.wwww
sqrt r6.yz, r1.yyzy
mul r1.xyz, r6.xywx, l(0.250000, 0.500000, -0.250000, 0.000000)
add r1.xy, r1.yyyy, r1.xzxx
mad r7.x, r6.z, l(0.250000), r1.x
dp2 r7.y, r6.wzww, l(0.500000, -0.500000, 0.000000, 0.000000)
mad r7.z, r6.z, l(-0.250000), r1.y
and r1.xy, r5.xyxx, l(1, 1, 0, 0)
ine r0.w, r1.y, r1.x
movc r1.xy, r0.wwww, r7.xyxx, r7.xzxx
add r10.xz, r1.xxyx, l(0.000000, 0.000000, 0.498039216, 0.000000)
mul r0.w, r5.w, l(6.250000)
sqrt r10.w, r0.w
mad o1.xyz, r2.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
movc r0.x, r0.x, l(1), l(0)
and r0.w, r1.w, l(2)
iadd r0.x, r0.w, r0.x
iadd r0.x, r0.x, l(24)
imad r0.x, r3.w, l(32), r0.x
utof r0.x, r0.x
mul r8.z, r0.x, l(0.00392156886)
and r1.xyz, r4.xyzx, r1.wwww
movc o3.xyz, r2.wwww, r1.xyzx, r3.xyzx
max r0.x, |v6.z|, l(0.000001)

mov r37.xyz, v6.xyzx
ld_indexable(texture2d)(float,float,float,float) r41.xyzw, l(2, 0, 0, 0), t125.xyzw
ge r42.x, r41.x, l(5.0)
if_z r42.x
add r40.w, r37.z, -r41.y
mad r37.x, r41.x, r40.w, r37.x
else
add r40.w, r37.z, -r40.y
mad r37.x, r40.x, r40.w, r37.x
endif

div r0.xw, r37.xxxy, r0.xxxx
add o4.xy, -r0.xwxx, r0.yzyy
mov o0.xyzw, r10.xzyw
mov r8.w, l(0)
mov o2.xyzw, r8.xwyz
mov o3.w, l(0)
ret
// Approximately 892 instruction slots used
