//TAA objects PS from cache.
//
// Generated by Microsoft (R) HLSL Shader Compiler 10.0.10011.16384
//
//   using 3Dmigoto v1.3.16 on Fri Jan 14 20:06:40 2022
//
//
// Note: shader requires additional functionality:
//       64 UAV slots
//
//
// Buffer Definitions:
//
// cbuffer ConstBuf__modelData
// {
//
//   struct ModelData
//   {
//
//       uint lightGroupID;             // Index:    0
//       uint modelFlags;               // Index:    0.y
//       float lodFade;                 // Index:    0.z
//       float displacementBlend;       // Index:    0.w
//       int turbulenceDataIdx;         // Index:    1
//       int instanceOffset;            // Index:    1.y
//       int characterFxIdx;            // Index:    1.z
//       uint debugRenderChannel;       // Index:    1.w
//       uint decayWriteOffset;         // Index:    2
//       uint decayWriteMaxCount;       // Index:    2.y
//       uint decayAtomicCounterIndex;  // Index:    2.z
//       float modelAlpha;              // Index:    2.w
//       float emissiveScale;           // Index:    3
//       float desaturationScale;       // Index:    3.y
//       float decayCoverageEstimation; // Index:    3.z
//       float3 quantScale;             // Index:    4
//       float3 quantBias;              // Index:    5
//
//   } resourceTables__modelData;       // Index:    0-5.z            Components:    23
//
// }
//
// cbuffer ConstBuf__viewData
// {
//
//   struct ViewData
//   {
//
//       float4x4 view;                 // Index:    0
//       float4x4 invView;              // Index:    4
//       float4x4 proj;                 // Index:    8
//       float4x4 invViewProjNoZReproj; // Index:   12
//       float4x4 viewProj;             // Index:   16
//       float4x4 invViewProj;          // Index:   20
//       float4x4 previousViewProj;     // Index:   24
//       float4 prevLodEyePos;          // Index:   28
//       float4 lodEyePos;              // Index:   29
//       float4 viewDirDepthBias;       // Index:   30
//       float3 eyePos;                 // Index:   31
//       float2 viewportSize;           // Index:   32
//       float2 invViewportSize;        // Index:   32.z
//       float4 mirrorPlaneWS;          // Index:   33
//       float2 mirrorViewportSize;     // Index:   34
//       float2 opaqueRefractionViewportSize;// Index:   34.z
//       float windTime;                // Index:   35
//       float deltaTime;               // Index:   35.y
//       float depthReprojectScale;     // Index:   35.z
//       float depthReprojectBias;      // Index:   35.w
//       uint shadowViewType;           // Index:   36
//       float normalDepthBias;         // Index:   36.y
//       float noNormalAA;              // Index:   36.z
//       float noNormalFromAlpha;       // Index:   36.w
//       float noOpaqueTransparency;    // Index:   37
//       float translucentAmount;       // Index:   37.y
//       uint framePhase;               // Index:   37.z
//       float cameraAmbientExposure;   // Index:   37.w
//       float fxExposure;              // Index:   38
//       float fxAmbientExposure;       // Index:   38.y
//       uint checkerboardPhase;        // Index:   38.z
//       float sparkleIntensityScale;   // Index:   38.w
//
//   } resourceTables__viewData;        // Index:    0-38             Components:   156
                                        // Textures:  t8-t10
//
// }
//
// cbuffer ConstBuf__materialData
// {
//
//   struct MaterialData
//   {
//
//       float2 material_cst_ParticleSpawnReference;// Index:    0
//       float material_cst_ParticleSpawnReferenceRange;// Index:    0.z
//
//   } resourceTables__materialData;    // Index:    0.xyz            Components:     3
                                        // Textures:  t11-t45
//
// }
//
//
// Resource Bindings:
//
// Name                                 Type  Format         Dim Slot Elements
// ------------------------------ ---------- ------- ----------- ---- --------
// resourceTables__viewData__smpPoint    sampler      NA          NA    0        1
// resourceTables__viewData__smpLinear    sampler      NA          NA    1        1
// resourceTables__viewData__smpLowAniso    sampler      NA          NA    2        1
// resourceTables__passData.depthTexture    texture  float4          2d    0        1
// resourceTables__viewData.blueNoiseTexture    texture   float     2darray    8        1
// resourceTables__viewData.characterFX    texture   float         buf   10        1
// resourceTables__materialData.material_dudv1    texture  float4          2d   11        1
// resourceTables__materialData.material_dudv2    texture  float4          2d   12        1
// resourceTables__materialData.material_particlespawn    texture  float4          2d   13        1
// resourceTables__materialData.material_mudsnowregionmask    texture  float4          2d   14        1
// resourceTables__materialData.material_mudsnowregionid    texture  float4          2d   15        1
// resourceTables__materialData.material_mudsnowmask    texture  float4          2d   16        1
// resourceTables__materialData.material_mudsnownormal    texture  float4          2d   17        1
// resourceTables__materialData.material_bloodmask    texture  float4          2d   18        1
// resourceTables__materialData.material_firefrostmask    texture  float4          2d   19        1
// resourceTables__materialData.material_firefrostemissive    texture  float4          2d   20        1
// resourceTables__materialData.layer_0__diffuse    texture  float4          2d   21        1
// resourceTables__materialData.layer_0__normal    texture  float4          2d   22        1
// resourceTables__materialData.layer_0__gloss    texture  float4          2d   23        1
// resourceTables__materialData.layer_0__scatter    texture  float4          2d   24        1
// resourceTables__materialData.layer_1__diffuse    texture  float4          2d   25        1
// resourceTables__materialData.layer_1__gloss    texture  float4          2d   26        1
// resourceTables__materialData.layer_1__emissive    texture  float4          2d   28        1
// resourceTables__materialData.layer_1__alpha    texture  float4          2d   29        1
// resourceTables__materialData.layer_2__diffuse    texture  float4          2d   30        1
// resourceTables__materialData.layer_2__normal    texture  float4          2d   31        1
// resourceTables__materialData.layer_2__gloss    texture  float4          2d   32        1
// resourceTables__materialData.layer_2__scatter    texture  float4          2d   33        1
// resourceTables__materialData.layer_2__alpha    texture  float4          2d   34        1
// resourceTables__materialData.layer_3__normal    texture  float4          2d   35        1
// resourceTables__materialData.layer_3__ao    texture  float4          2d   36        1
// resourceTables__materialData.layer_4__normal    texture  float4          2d   38        1
// resourceTables__materialData.layer_4__gloss    texture  float4          2d   39        1
// resourceTables__materialData.layer_4__ao    texture  float4          2d   40        1
// resourceTables__materialData.layer_4__alpha    texture  float4          2d   41        1
// resourceTables__materialData.layer_5__normal    texture  float4          2d   43        1
// resourceTables__materialData.layer_5__gloss    texture  float4          2d   44        1
// resourceTables__materialData.layer_5__alpha    texture  float4          2d   45        1
// resourceTables__passData.decaySpawnBuffer        UAV    uint         buf    8        1
// resourceTables__passData.decayAtomicCountersBuffer        UAV    uint         buf    9        1
// ConstBuf__modelData               cbuffer      NA          NA    1        1
// ConstBuf__viewData                cbuffer      NA          NA    3        1
// ConstBuf__materialData            cbuffer      NA          NA    4        1
//
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xyzw
// VERT_ID                  0   x           1     NONE    uint   x
// TEXCOORD                 0   xy          2     NONE   float   xy
// TEXCOORD                 1   xy          3     NONE   float   xy
// NORMAL                   0   xyz         4     NONE   float   xyz
// TANGENT                  0   xyz         5     NONE   float   xyz
// BINORMAL                 0   xyz         6     NONE   float   xyz
// TEXCOORD                 8   xyz         7     NONE   float   xyz
// SV_IsFrontFace           0   x           8    FFACE    uint   x
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
// SV_Target                3   xyzw        3   TARGET   float   xyzw
// SV_Target                4   xy          4   TARGET   float   xy
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer cb1[4], immediateIndexed
dcl_constantbuffer cb3[38], immediateIndexed
dcl_constantbuffer cb4[1], immediateIndexed
dcl_sampler s0, mode_default
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_resource_texture2d (float,float,float,float) t0
dcl_resource_texture2darray (float,float,float,float) t8
dcl_resource_buffer (float,float,float,float) t10
dcl_resource_texture2d (float,float,float,float) t11
dcl_resource_texture2d (float,float,float,float) t12
dcl_resource_texture2d (float,float,float,float) t13
dcl_resource_texture2d (float,float,float,float) t14
dcl_resource_texture2d (float,float,float,float) t15
dcl_resource_texture2d (float,float,float,float) t16
dcl_resource_texture2d (float,float,float,float) t17
dcl_resource_texture2d (float,float,float,float) t18
dcl_resource_texture2d (float,float,float,float) t19
dcl_resource_texture2d (float,float,float,float) t20
dcl_resource_texture2d (float,float,float,float) t21
dcl_resource_texture2d (float,float,float,float) t22
dcl_resource_texture2d (float,float,float,float) t23
dcl_resource_texture2d (float,float,float,float) t24
dcl_resource_texture2d (float,float,float,float) t25
dcl_resource_texture2d (float,float,float,float) t26
dcl_resource_texture2d (float,float,float,float) t28
dcl_resource_texture2d (float,float,float,float) t29
dcl_resource_texture2d (float,float,float,float) t30
dcl_resource_texture2d (float,float,float,float) t31
dcl_resource_texture2d (float,float,float,float) t32
dcl_resource_texture2d (float,float,float,float) t33
dcl_resource_texture2d (float,float,float,float) t34
dcl_resource_texture2d (float,float,float,float) t35
dcl_resource_texture2d (float,float,float,float) t36
dcl_resource_texture2d (float,float,float,float) t38
dcl_resource_texture2d (float,float,float,float) t39
dcl_resource_texture2d (float,float,float,float) t40
dcl_resource_texture2d (float,float,float,float) t41
dcl_resource_texture2d (float,float,float,float) t43
dcl_resource_texture2d (float,float,float,float) t44
dcl_resource_texture2d (float,float,float,float) t45
dcl_uav_typed_buffer (uint,uint,uint,uint) u8
dcl_uav_typed_buffer (uint,uint,uint,uint) u9
dcl_input_ps_siv linear noperspective v0.xyzw, position
dcl_input_ps constant v1.x
dcl_input_ps linear v2.xy
dcl_input_ps linear v3.xy
dcl_input_ps linear v4.xyz
dcl_input_ps linear v5.xyz
dcl_input_ps linear v6.xyz
dcl_input_ps linear v7.xyz
dcl_input_ps_sgv v8.x, is_front_face
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output o3.xyzw
dcl_output o4.xy
dcl_temps 50
dcl_resource_texture2d (float,float,float,float) t125
ld_indexable(texture2d)(float,float,float,float) r40.xyzw, l(0, 0, 0, 0), t125.xyzw

and r0.x, v1.x, l(0x00ffffff)
ne r0.y, l(1.000000), cb1[2].w
if_nz r0.y
  ne r0.y, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[37].x
  if_z r0.y
    ftoi r0.yz, v0.xxyx
    iadd r0.w, r0.x, l(1)
    and r0.w, r0.w, l(7)
    imad r0.yz, r0.wwww, l(0, 7, 7, 0), r0.yyzy
    and r1.xy, r0.yzyy, l(63, 63, 0, 0)
    and r1.z, l(7), cb3[37].z
    mov r1.w, l(0)
    ld_indexable(texture2darray)(float,float,float,float) r0.y, r1.xyzw, t8.yxzw
  else
    mov r0.y, l(0)
  endif
  ge r0.y, r0.y, cb1[2].w
  discard_nz r0.y
endif
mul r0.yz, v0.xxyx, cb3[32].zzwz
mad r0.yz, r0.yyzy, l(0.000000, 2.000000, -2.000000, 0.000000), l(0.000000, -1.000000, 1.000000, 0.000000)
movc r1.xyz, v8.xxxx, v4.xyzx, -v4.xyzx
dp3 r0.w, r1.xyzx, r1.xyzx
rsq r0.w, r0.w
mul r1.xyz, r0.wwww, r1.xyzx
mul r2.xy, v2.xyxx, l(3.000000, 3.000000, 0.000000, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r3.xyzw, v2.xyxx, t21.wxyz, s2
lt r4.xyz, r3.yzwy, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
mul r5.xyz, r3.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
log r3.yzw, r3.yyzw
mul r3.yzw, r3.yyzw, l(0.000000, 0.416666657, 0.416666657, 0.416666657)
exp r3.yzw, r3.yyzw
mad r3.yzw, r3.yyzw, l(0.000000, 1.055000, 1.055000, 1.055000), l(0.000000, -0.055000, -0.055000, -0.055000)
movc r3.yzw, r4.xxyz, r5.xxyz, r3.yyzw
mov_sat r3.x, r3.x
sample_indexable(texture2d)(float,float,float,float) r4.xyz, v2.xyxx, t22.xyzw, s2
mad r4.xyz, r4.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r5.xzw, v2.xyxx, t23.xzyw, s2
sample_indexable(texture2d)(float,float,float,float) r6.xyzw, v2.xyxx, t24.xyzw, s1
dp3 r0.w, r4.xyzx, r4.xyzx
sqrt r0.w, r0.w
max r0.w, r0.w, l(0.000010)
rcp r1.w, r0.w
mul r7.xyz, r1.wwww, r4.xyzx
mul r2.z, r5.w, r5.w
mul r2.w, r2.z, l(0.160000)
mul r8.xyz, r3.yzwy, r5.zzzz
mul r8.xyz, r8.xyzx, l(5.960464478E-008, 5.960464478E-008, 5.960464478E-008, 0.000000)
mad r3.yzw, r3.yyzw, l(0.000000, 0.999999940, 0.999999940, 0.999999940), r8.xxyz
mul r6.xyzw, r6.xyzw, l(0.562740, 0.061924, 0.016950, 1.000000)
sample_indexable(texture2d)(float,float,float,float) r4.w, v2.xyxx, t29.yzwx, s2
mov_sat r4.w, r4.w
lt r7.w, l(0.000000), r4.w
if_nz r7.w
  mad r7.w, v0.z, cb3[35].z, cb3[35].w
  rcp r7.w, r7.w
  mov r8.z, -r7.w
  mul r8.xy, r0.yzyy, r8.zzzz
  mov r8.w, l(1.000000)

add r40.w, r8.z, -r40.y
mad r8.x, -r40.x, r40.w, r8.x

  dp4 r9.z, r8.xyzw, cb3[12].xyzw
  dp4 r9.x, r8.xyzw, cb3[13].xyzw
  dp4 r9.y, r8.xyzw, cb3[14].xyzw
  add r8.xyz, -r9.zxyz, cb3[29].xyzx

//Tessellation specular PS..
mul r41.xyz, r40.yyyy, cb3[16].xyzx
mul r41.w, cb3[16].x, cb3[16].x
mad r41.w, cb3[16].y, cb3[16].y, r41.w
mad r41.w, cb3[16].z, cb3[16].z, r41.w
div r41.xyz, r41.xyzx, r41.wwww
mad r8.x, r40.x, r41.x, r8.x
mad r8.y, r40.x, r41.y, r8.y
mad r8.z, r40.x, r41.z, r8.z

  dp3 r7.w, r8.xyzx, r8.xyzx
  rsq r7.w, r7.w
  mul r8.xyz, r7.wwww, r8.xyzx
  sample_indexable(texture2d)(float,float,float,float) r10.xy, v2.xyxx, t11.xyzw, s1
  mad r10.xy, r10.xyxx, l(2.000000, 2.000000, 0.000000, 0.000000), l(-0.996078432, -0.996078432, 0.000000, 0.000000)
  mul r7.w, l(20.000000), cb3[35].x
  frc r7.w, r7.w
  add r8.w, r7.w, l(-0.500000)
  mul r10.xy, r10.xyxx, l(4.000000, 4.000000, 0.000000, 0.000000)
  add r10.zw, l(0.000000, 0.000000, 0.025000, 0.250000), cb3[35].xxxx
  mul r9.w, r10.z, l(20.000000)
  frc r9.w, r9.w
  add r9.w, r9.w, l(-0.500000)
  mul r9.w, r9.w, l(0.119000)
  mul r7.w, r7.w, l(6.28318548)
  sincos null, r7.w, r7.w
  mad r7.w, r7.w, l(0.500000), l(0.500000)
  dp3 r10.z, r8.xyzx, r1.xyzx
  max r10.z, r10.z, l(0.000100)
  div r8.xyz, r8.xyzx, r10.zzzz
  mul r8.xyzw, r8.xyzw, l(0.090000, 0.090000, 0.090000, 0.119000)
  dp3 r10.z, -r8.xyzx, v5.xyzx
  dp3 r8.y, -r8.xyzx, v6.xyzx
  mov r8.x, -r10.z
  deriv_rtx_fine r11.xy, v2.xyxx
  deriv_rty_fine r11.zw, v2.yyyx
  deriv_rtx_fine r12.xyz, r9.yzxy
  deriv_rty_fine r9.xyz, r9.xyzx
  mul r8.z, r11.w, r11.y
  mad r8.z, r11.x, r11.z, -r8.z
  mul r11.xyz, r9.xyzx, r12.xyzx
  mad r9.xyz, r12.zxyz, r9.yzxy, -r11.xyzx
  dp3 r9.x, r9.xyzx, r9.xyzx
  sqrt r9.x, r9.x
  lt r9.y, l(0.000000), r9.x
  div r8.z, |r8.z|, r9.x
  sqrt r8.z, r8.z
  and r8.z, r8.z, r9.y
  mul r8.xy, r8.zzzz, r8.xyxx
  mad r8.zw, r10.xxxy, r8.wwww, -r8.xxxy
  mad r9.xy, r10.xyxx, r9.wwww, -r8.xyxx
  sample_indexable(texture2d)(float,float,float,float) r9.zw, v2.xyxx, t12.zwxy, s1
  mad r9.zw, r9.zzzw, l(0.000000, 0.000000, 2.000000, 2.000000), l(0.000000, 0.000000, -0.996078432, -0.996078432)
  add r10.x, cb3[35].x, cb3[35].x
  frc r10.x, r10.x
  add r10.y, r10.x, l(-0.500000)
  mul r9.zw, r9.zzzw, l(0.000000, 0.000000, 4.000000, 4.000000)
  add r10.z, r10.w, r10.w
  frc r10.z, r10.z
  add r10.z, r10.z, l(-0.500000)
  mul r10.xyz, r10.xyzx, l(6.28318548, 0.119000, 0.119000, 0.000000)
  sincos null, r10.x, r10.x
  mad r10.x, r10.x, l(0.500000), l(0.500000)
  mad r10.yw, r9.zzzw, r10.yyyy, -r8.xxxy
  mad r8.xy, r9.zwzz, r10.zzzz, -r8.xyxx
  add r9.zw, r10.yyyw, v2.xxxy
  add r8.xy, r8.xyxx, v2.xyxx
  add r11.xy, r8.zwzz, v2.xyxx
  mov r11.z, l(1.000000)
  dp3 r12.x, l(1.41421378, -1.41421330, 0.999999762, 0.000000), r11.xyzx
  dp3 r12.y, l(1.41421330, 1.41421378, -0.414213538, 0.000000), r11.xyzx
  add r11.xy, r9.xyxx, v2.xyxx
  mov r11.z, l(1.000000)
  dp3 r9.x, l(1.41421378, -1.41421330, 0.999999762, 0.000000), r11.xyzx
  dp3 r9.y, l(1.41421330, 1.41421378, -0.414213538, 0.000000), r11.xyzx
  sample_indexable(texture2d)(float,float,float,float) r10.yzw, r9.zwzz, t25.wxyz, s2
  sample_indexable(texture2d)(float,float,float,float) r8.xyz, r8.xyxx, t25.xyzw, s2
  add r8.xyz, -r10.yzwy, r8.xyzx
  mad r8.xyz, r10.xxxx, r8.xyzx, r10.yzwy
  lt r10.xyz, r8.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r11.xyz, r8.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r8.xyz, r8.xyzx
  mul r8.xyz, r8.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r8.xyz, r8.xyzx
  mad r8.xyz, r8.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r8.xyz, r10.xyzx, r11.xyzx, r8.xyzx
  sample_indexable(texture2d)(float,float,float,float) r8.w, v2.xyxx, t26.yzwx, s1
  sample_indexable(texture2d)(float,float,float,float) r10.xyz, r12.xyxx, t28.xyzw, s1
  sample_indexable(texture2d)(float,float,float,float) r9.xyz, r9.xyxx, t28.xyzw, s1
  add r9.xyz, -r10.xyzx, r9.xyzx
  mad r9.xyz, r7.wwww, r9.xyzx, r10.xyzx
  mul r9.xyz, r9.xyzx, l(2.986010, 5.000000, 3.052610, 0.000000)
  mad r7.w, r8.w, l(0.302999973), l(0.050000)
  mul r4.w, r4.w, l(0.200000)
  mad r4.xyz, -r4.xyzx, r1.wwww, l(0.000000, 0.000000, 1.000000, 0.000000)
  mad r7.xyz, r4.wwww, r4.xyzx, r7.xyzx
  add r1.w, -r0.w, l(1.000000)
  mad r0.w, r4.w, r1.w, r0.w
  mad r6.xyzw, r4.wwww, -r6.xyzw, r6.xyzw
  mad r4.xyz, r8.xyzx, l(0.576470852, 0.513725579, 0.447058320, 0.000000), -r3.yzwy
  mad r3.yzw, r4.wwww, r4.xxyz, r3.yyzw
  add r1.w, -r5.x, r7.w
  mad r4.x, r4.w, r1.w, r5.x
  add r1.w, r8.w, l(-1.000000)
  mad r4.y, r4.w, r1.w, l(1.000000)
  mad r5.z, r4.w, -r5.z, r5.z
  mad r1.w, -r2.z, l(0.160000), l(0.042000)
  mad r2.w, r4.w, r1.w, r2.w
  mul r8.xyz, r9.xyzx, r4.wwww
else
  mov r8.xyz, l(0,0,0,0)
  mov r4.x, r5.x
  mov r4.y, l(1.000000)
endif
sample_indexable(texture2d)(float,float,float,float) r9.xyzw, r2.xyxx, t30.wxyz, s2
sample_indexable(texture2d)(float,float,float,float) r1.w, v2.xyxx, t34.yzwx, s2
mov_sat r9.x, r9.x
mad_sat r1.w, r1.w, r9.x, l(-0.124756)
lt r2.z, l(0.000000), r1.w
if_nz r2.z
  lt r10.xyz, r9.yzwy, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r11.xyz, r9.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r9.xyz, r9.yzwy
  mul r9.xyz, r9.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r9.xyz, r9.xyzx
  mad r9.xyz, r9.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r9.xyz, r10.xyzx, r11.xyzx, r9.xyzx
  sample_indexable(texture2d)(float,float,float,float) r10.xyz, r2.xyxx, t31.xyzw, s2
  mad r10.xyz, r10.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r11.xyz, r2.xyxx, t32.xywz, s2
  sample_indexable(texture2d)(float,float,float,float) r12.xyzw, r2.xyxx, t33.xyzw, s1
  dp3 r2.x, r10.xyzx, r10.xyzx
  sqrt r2.x, r2.x
  max r2.x, r2.x, l(0.000010)
  rcp r2.y, r2.x
  mul r2.z, r11.z, r11.z
  mul r13.xyz, r9.xyzx, r11.yyyy
  mul r13.xyz, r13.xyzx, l(5.960464478E-008, 5.960464478E-008, 5.960464478E-008, 0.000000)
  mad r9.xyz, r9.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), r13.xyzx
  mul r1.w, r1.w, l(0.500000)
  add r2.x, -r0.w, r2.x
  mad r0.w, r1.w, r2.x, r0.w
  mad r10.xyz, r10.xyzx, r2.yyyy, -r7.xyzx
  mad r7.xyz, r1.wwww, r10.xyzx, r7.xyzx
  mad r10.xyzw, r12.xyzw, l(0.562740, 0.061924, 0.016950, 1.000000), -r6.xyzw
  mad r6.xyzw, r1.wwww, r10.xyzw, r6.xyzw
  add r9.xyz, -r3.yzwy, r9.xyzx
  mad r3.yzw, r1.wwww, r9.xxyz, r3.yyzw
  add r2.x, -r4.x, r11.x
  mad r4.x, r1.w, r2.x, r4.x
  add r2.x, -r4.y, l(1.000000)
  mad r4.y, r1.w, r2.x, r4.y
  add r2.x, -r5.z, r11.y
  mad r5.z, r1.w, r2.x, r5.z
  mad r2.x, r2.z, l(0.160000), -r2.w
  mad r2.w, r1.w, r2.x, r2.w
  mad r8.xyz, r1.wwww, -r8.xyzx, r8.xyzx
endif
sample_indexable(texture2d)(float,float,float,float) r2.xyz, v2.xyxx, t35.xyzw, s2
mad r2.xyz, r2.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r1.w, v2.xyxx, t36.yzwx, s2
dp3 r4.z, r2.xyzx, r2.xyzx
sqrt r4.z, r4.z
max r4.z, r4.z, l(0.000010)
rcp r4.w, r4.z
mul r2.xyz, r2.xyzx, r4.wwww
add r4.w, r7.z, l(1.000000)
max r7.z, r4.w, l(0.001000)
mul r9.xyz, r2.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000)
dp3 r4.w, r7.xyzx, r9.xyzx
mul r7.xyw, r4.wwww, r7.xyxz
div r7.xyz, r7.xywx, r7.zzzz
mad r7.xyz, -r2.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r7.xyzx
min r2.x, r0.w, r4.z
mul r9.x, r4.y, r1.w
add r0.w, -r5.z, l(1.000000)
mul r4.yzw, r0.wwww, r3.yyzw
mad r3.yzw, r4.yyzw, l(0.000000, -5.960464478E-008, -5.960464478E-008, -5.960464478E-008), r3.yyzw
sample_indexable(texture2d)(float,float,float,float) r1.w, v2.xyxx, t41.xywz, s2
mov_sat r1.w, r1.w
lt r2.z, l(0.000000), r1.w
if_nz r2.z
  mov r10.xy, v2.xyxx
  mov r10.z, l(1.000000)
  dp3 r11.x, l(-0.0000289599211, -8.000000, 8.000014, 0.000000), r10.xyzx
  dp3 r11.y, l(8.000000, -0.0000289599211, 0.0000145435333, 0.000000), r10.xyzx
  sample_indexable(texture2d)(float,float,float,float) r4.yzw, r11.xyxx, t38.wxyz, s2
  mad r4.yzw, r4.yyzw, l(0.000000, 2.007874, 2.007874, 2.007874), l(0.000000, -1.007874, -1.007874, -1.007874)
  dp2 r10.x, l(-0.00000361999014, -1.000000, 0.000000, 0.000000), r4.yzyy
  dp2 r10.y, l(1.000000, -0.00000361999014, 0.000000, 0.000000), r4.yzyy
  sample_indexable(texture2d)(float,float,float,float) r2.z, r11.xyxx, t39.yzxw, s2
  sample_indexable(texture2d)(float,float,float,float) r4.y, r11.xyxx, t40.yxzw, s2
  mov r10.z, r4.w
  dp3 r4.z, r10.xyzx, r10.xyzx
  sqrt r4.z, r4.z
  max r4.z, r4.z, l(0.000010)
  rcp r4.w, r4.z
  mul r10.xyz, r4.wwww, r10.xyzx
  mul r1.w, r1.w, l(0.481140)
  add r4.w, r7.z, l(1.000000)
  max r7.w, r4.w, l(0.001000)
  mul r12.xyz, r10.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000)
  dp3 r4.w, r7.xywx, r12.xyzx
  mul r12.xyz, r4.wwww, r7.xywx
  div r12.xyz, r12.xyzx, r7.wwww
  mad r10.xyz, -r10.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r12.xyzx
  min r4.z, r2.x, r4.z
  add r4.z, -r2.x, r4.z
  mad r2.x, r1.w, r4.z, r2.x
  add r10.xyz, -r7.xyzx, r10.xyzx
  mad r7.xyz, r1.wwww, r10.xyzx, r7.xyzx
  mad r4.y, r4.y, r9.x, -r9.x
  mad r9.x, r1.w, r4.y, r9.x
  add r4.yzw, -r3.yyzw, l(0.000000, 1.000000, 1.000000, 1.000000)
  add r4.yzw, -r3.yyzw, -r4.yyzw
  mad r2.z, r4.x, r2.z, -r4.x
  mad r4.x, r1.w, r2.z, r4.x
  mul r1.w, r0.w, r1.w
  add r4.yzw, r4.yyzw, l(0.000000, 1.000000, 1.000000, 1.000000)
  mad r3.yzw, r1.wwww, r4.yyzw, r3.yyzw
else
  mov r11.xy, v2.xyxx
endif
sample_indexable(texture2d)(float,float,float,float) r1.w, v2.xyxx, t45.xyzw, s2
mov_sat r1.w, r1.w
lt r2.z, l(0.000000), r1.w
if_nz r2.z
  mul r11.xy, v2.xyxx, l(12.000000, 12.000000, 0.000000, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r4.yzw, r11.xyxx, t43.wxyz, s2
  mad r4.yzw, r4.yyzw, l(0.000000, 2.007874, 2.007874, 2.007874), l(0.000000, -1.007874, -1.007874, -1.007874)
  sample_indexable(texture2d)(float,float,float,float) r2.z, r11.xyxx, t44.yzxw, s2
  dp3 r8.w, r4.yzwy, r4.yzwy
  sqrt r8.w, r8.w
  max r8.w, r8.w, l(0.000010)
  rcp r10.x, r8.w
  mul r4.yzw, r4.yyzw, r10.xxxx
  mul r1.w, r1.w, l(0.700000)
  add r10.x, r7.z, l(1.000000)
  max r7.w, r10.x, l(0.001000)
  mul r10.xyz, r4.yzwy, l(-1.000000, -1.000000, 1.000000, 0.000000)
  dp3 r10.x, r7.xywx, r10.xyzx
  mul r10.xyz, r7.xywx, r10.xxxx
  div r10.xyz, r10.xyzx, r7.wwww
  mad r4.yzw, -r4.yyzw, l(0.000000, -1.000000, -1.000000, 1.000000), r10.xxyz
  min r7.w, r2.x, r8.w
  add r7.w, -r2.x, r7.w
  mad r2.x, r1.w, r7.w, r2.x
  add r4.yzw, -r7.xxyz, r4.yyzw
  mad r7.xyz, r1.wwww, r4.yzwy, r7.xyzx
  add r4.yzw, -r3.yyzw, l(0.000000, 1.000000, 1.000000, 1.000000)
  add r4.yzw, -r3.yyzw, -r4.yyzw
  mad r2.z, r4.x, r2.z, -r4.x
  mad r4.x, r1.w, r2.z, r4.x
  mul r0.w, r0.w, r1.w
  add r4.yzw, r4.yyzw, l(0.000000, 1.000000, 1.000000, 1.000000)
  mad r3.yzw, r0.wwww, r4.yyzw, r3.yyzw
endif
sample_indexable(texture2d)(float,float,float,float) r4.yzw, v3.xyxx, t14.wxyz, s1
sample_indexable(texture2d)(float,float,float,float) r10.xyz, v3.xyxx, t15.xyzw, s0
mul r10.xyzw, r10.yzxy, l(255.000000, 255.000000, 255.000000, 255.000000)
ftoi r10.xyzw, r10.xyzw
imax r10.xyzw, r10.xyzw, l(0, 0, 0, 0)
imin r10.xyzw, r10.xyzw, l(31, 31, 31, 31)
bfi r12.xyz, l(24, 24, 24, 0), l(8, 8, 8, 0), cb1[1].zzzz, r10.zwyz
ld_indexable(buffer)(float,float,float,float) r0.w, r12.xxxx, t10.yzwx
mul r0.w, r4.y, r0.w
ld_indexable(buffer)(float,float,float,float) r1.w, r12.yyyy, t10.yzwx
mul r1.w, r4.z, r1.w
ld_indexable(buffer)(float,float,float,float) r2.z, r12.zzzz, t10.yzxw
mul r2.z, r4.w, r2.z
max r1.w, r1.w, r2.z
max r0.w, r0.w, r1.w
bfi r12.xyzw, l(24, 24, 24, 24), l(8, 8, 8, 8), cb1[1].zzzz, l(32, 64, 96, 128)
iadd r13.xyzw, r10.zwyz, r12.xxxy
ld_indexable(buffer)(float,float,float,float) r1.w, r13.xxxx, t10.yzwx
mul r1.w, r4.y, r1.w
ld_indexable(buffer)(float,float,float,float) r2.z, r13.yyyy, t10.yzxw
mul r2.z, r4.z, r2.z
ld_indexable(buffer)(float,float,float,float) r7.w, r13.zzzz, t10.yzwx
mul r7.w, r4.w, r7.w
max r2.z, r2.z, r7.w
max r1.w, r1.w, r2.z
iadd r14.xyzw, r10.wyzw, r12.yyzz
ld_indexable(buffer)(float,float,float,float) r2.z, r13.wwww, t10.yzxw
mul r2.z, r4.y, r2.z
ld_indexable(buffer)(float,float,float,float) r7.w, r14.xxxx, t10.yzwx
mul r7.w, r4.z, r7.w
ld_indexable(buffer)(float,float,float,float) r8.w, r14.yyyy, t10.yzwx
mul r8.w, r4.w, r8.w
max r7.w, r7.w, r8.w
max r2.z, r2.z, r7.w
iadd r12.xyzw, r10.yzwy, r12.zwww
ld_indexable(buffer)(float,float,float,float) r7.w, r14.zzzz, t10.yzwx
mul r7.w, r4.y, r7.w
ld_indexable(buffer)(float,float,float,float) r8.w, r14.wwww, t10.yzwx
mul r8.w, r4.z, r8.w
ld_indexable(buffer)(float,float,float,float) r11.z, r12.xxxx, t10.yzxw
mul r11.z, r4.w, r11.z
max r8.w, r8.w, r11.z
max r7.w, r7.w, r8.w
ld_indexable(buffer)(float,float,float,float) r8.w, r12.yyyy, t10.yzwx
mul r8.w, r4.y, r8.w
ld_indexable(buffer)(float,float,float,float) r11.z, r12.zzzz, t10.yzxw
mul r11.z, r4.z, r11.z
ld_indexable(buffer)(float,float,float,float) r11.w, r12.wwww, t10.yzwx
mul r11.w, r4.w, r11.w
max r11.z, r11.w, r11.z
max r8.w, r8.w, r11.z
bfi r12.xyz, l(24, 24, 24, 0), l(8, 8, 8, 0), cb1[1].zzzz, l(160, 192, 224, 0)
iadd r13.xyzw, r10.zwyz, r12.xxxy
ld_indexable(buffer)(float,float,float,float) r11.z, r13.xxxx, t10.yzxw
mul r11.z, r4.y, r11.z
ld_indexable(buffer)(float,float,float,float) r11.w, r13.yyyy, t10.yzwx
mul r11.w, r4.z, r11.w
ld_indexable(buffer)(float,float,float,float) r12.x, r13.zzzz, t10.xyzw
mul r12.x, r4.w, r12.x
max r11.w, r11.w, r12.x
max r11.z, r11.w, r11.z
iadd r14.xyzw, r10.xyzw, r12.yyzz
ld_indexable(buffer)(float,float,float,float) r10.x, r13.wwww, t10.xyzw
mul r10.x, r4.y, r10.x
ld_indexable(buffer)(float,float,float,float) r10.z, r14.xxxx, t10.yzxw
mul r10.z, r4.z, r10.z
ld_indexable(buffer)(float,float,float,float) r10.w, r14.yyyy, t10.yzwx
mul r10.w, r4.w, r10.w
max r10.z, r10.w, r10.z
max r10.x, r10.z, r10.x
iadd r10.y, r10.y, r12.z
ld_indexable(buffer)(float,float,float,float) r10.z, r14.zzzz, t10.yzxw
mul r4.y, r4.y, r10.z
ld_indexable(buffer)(float,float,float,float) r10.z, r14.wwww, t10.yzxw
mul r4.z, r4.z, r10.z
ld_indexable(buffer)(float,float,float,float) r10.y, r10.yyyy, t10.yxzw
mul r4.w, r4.w, r10.y
max r4.z, r4.w, r4.z
max r4.y, r4.z, r4.y
lt r4.z, l(0.000000), r0.w
lt r4.w, l(0.000000), r1.w
or r10.y, r4.w, r4.z
if_nz r10.y
  mul r12.xyzw, v2.xyxy, l(10.000000, 10.000000, 8.000000, 8.000000)
  sample_indexable(texture2d)(float,float,float,float) r10.yzw, r12.xyxx, t17.wxyz, s2
  mad r10.yzw, r10.yyzw, l(0.000000, 2.007874, 2.007874, 2.007874), l(0.000000, -1.007874, -1.007874, -1.007874)
  sample_indexable(texture2d)(float,float,float,float) r11.w, r12.zwzz, t16.yzwx, s2
  if_nz r4.z
    add r0.w, -r0.w, l(1.000000)
    add r0.w, -r0.w, r11.w
    mul_sat r0.w, r0.w, l(2.58620453)
    lt r4.z, l(0.000000), r0.w
    if_nz r4.z
      dp3 r4.z, r10.yzwy, r10.yzwy
      sqrt r4.z, r4.z
      max r4.z, r4.z, l(0.000010)
      rcp r12.z, r4.z
      add r4.z, -r2.x, r4.z
      mad r2.x, r0.w, r4.z, r2.x
      mad r13.xyz, r10.yzwy, r12.zzzz, -r7.xyzx
      mad r7.xyz, r0.wwww, r13.xyzx, r7.xyzx
      mad r6.xyzw, r0.wwww, -r6.xyzw, r6.xyzw
      add r13.xyz, -r3.yzwy, l(0.266666561, 0.215686351, 0.207843065, 0.000000)
      mad r3.yzw, r0.wwww, r13.xxyz, r3.yyzw
      add r4.z, -r4.x, l(0.736800)
      mad r4.x, r0.w, r4.z, r4.x
      add r4.z, -r9.x, l(1.000000)
      mad r9.x, r0.w, r4.z, r9.x
      mad r5.z, r0.w, -r5.z, r5.z
      add r4.z, -r2.w, l(0.042000)
      mad r2.w, r0.w, r4.z, r2.w
      mad r8.xyz, r0.wwww, -r8.xyzx, r8.xyzx
    endif
    mov r11.xy, r12.xyxx
  endif
  if_nz r4.w
    add r0.w, -r1.w, l(1.000000)
    add r0.w, -r0.w, r11.w
    mul_sat r0.w, r0.w, l(2.54999924)
    lt r1.w, l(0.000000), r0.w
    if_nz r1.w
      dp3 r1.w, r10.yzwy, r10.yzwy
      sqrt r1.w, r1.w
      max r1.w, r1.w, l(0.000010)
      rcp r4.z, r1.w
      mul r0.w, r0.w, l(0.500000)
      add r1.w, -r2.x, r1.w
      mad r2.x, r0.w, r1.w, r2.x
      mad r10.yzw, r10.yyzw, r4.zzzz, -r7.xxyz
      mad r7.xyz, r0.wwww, r10.yzwy, r7.xyzx
      mad r6.xyzw, r0.wwww, -r6.xyzw, r6.xyzw
      add r10.yzw, -r3.yyzw, l(0.000000, 0.999999940, 0.999999940, 0.999999940)
      mad r3.yzw, r0.wwww, r10.yyzw, r3.yyzw
      add r1.w, -r4.x, l(0.257779092)
      mad r4.x, r0.w, r1.w, r4.x
      add r1.w, -r9.x, l(1.000000)
      mad r9.x, r0.w, r1.w, r9.x
      mad r5.z, r0.w, -r5.z, r5.z
      add r1.w, -r2.w, l(0.042000)
      mad r2.w, r0.w, r1.w, r2.w
      mad r8.xyz, r0.wwww, -r8.xyzx, r8.xyzx
    endif
    mov r11.xy, r12.xyxx
  endif
endif
lt r0.w, l(0.000000), r2.z
if_nz r0.w
  mul r4.zw, v2.xxxy, l(0.000000, 0.000000, 5.000000, 5.000000)
  sample_indexable(texture2d)(float,float,float,float) r0.w, r4.zwzz, t18.yzwx, s2
  add r1.w, -r2.z, l(1.000000)
  add r0.w, r0.w, -r1.w
  mov_sat r1.w, r0.w
  mad r1.w, r1.w, l(3.14159274), l(-1.57079637)
  sincos r1.w, null, r1.w
  mad r1.w, r1.w, l(0.500000), l(0.500000)
  mul_sat r0.w, r0.w, l(2.83648515)
  mul r1.w, r1.w, l(0.090000)
  deriv_rtx_fine r2.z, r1.w
  deriv_rty_fine r1.w, r1.w
  lt r4.z, l(0.000000), r0.w
  if_nz r4.z
    add r10.yzw, -r7.xxyz, l(0.000000, 0.000000, 0.000000, 1.000000)
    mad r7.xyz, r0.wwww, r10.yzwy, r7.xyzx
    add r4.z, -r2.x, l(1.000000)
    mad r2.x, r0.w, r4.z, r2.x
    mad r6.xyzw, r0.wwww, -r6.xyzw, r6.xyzw
    add r10.yzw, -r3.yyzw, l(0.000000, 0.184313625, 0.000000, 0.000000)
    mad r3.yzw, r0.wwww, r10.yyzw, r3.yyzw
    add r4.z, -r4.x, l(0.900000)
    mad r4.x, r0.w, r4.z, r4.x
    add r4.z, -r9.x, l(1.000000)
    mad r9.x, r0.w, r4.z, r9.x
    mad r5.z, r0.w, -r5.z, r5.z
    add r4.z, -r2.w, l(0.042000)
    mad r2.w, r0.w, r4.z, r2.w
    mad r8.xyz, r0.wwww, -r8.xyzx, r8.xyzx
    mov r12.xy, r7.xyxx
  else
    mov r12.xy, r7.xyxx
  endif
  ne r0.w, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].w
  mul r2.z, r2.z, l(0.010000)
  mul r1.w, r1.w, l(0.010000)
  deriv_rtx_fine r4.zw, r11.xxxy
  deriv_rty_fine r10.yz, r11.xxyx
  dp2 r10.w, r4.zwzz, r4.zwzz
  dp2 r11.x, r10.yzyy, r10.yzyy
  max r10.w, r10.w, l(0.001000)
  div r4.zw, r4.zzzw, r10.wwww
  max r10.w, r11.x, l(0.001000)
  div r10.yz, r10.yyzy, r10.wwww
  mul r10.yz, r1.wwww, r10.yyzy
  mad r4.zw, r4.zzzw, r2.zzzz, r10.yyyz
  mad r7.xy, -r4.zwzz, l(1.000000, -1.000000, 0.000000, 0.000000), r12.xyxx
  dp3 r1.w, r7.xyzx, r7.xyzx
  rsq r1.w, r1.w
  mul r10.yzw, r1.wwww, r7.xxyz
  mov r12.z, r7.z
  movc r7.xyz, r0.wwww, r12.xyzx, r10.yzwy
endif
lt r0.w, l(0.000000), r7.w
lt r1.w, l(0.000000), r8.w
or r2.z, r0.w, r1.w
lt r4.z, l(0.000000), r10.x
or r2.z, r2.z, r4.z
lt r4.w, l(0.000000), r4.y
or r2.z, r2.z, r4.w
if_nz r2.z
  mul r10.yz, v2.xxyx, l(0.000000, 5.000000, 5.000000, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r10.yzw, r10.yzyy, t20.wxyz, s1
  sample_indexable(texture2d)(float,float,float,float) r2.z, v2.xyxx, t19.yzxw, s2
  if_nz r0.w
    add r0.w, -r7.w, l(1.000000)
    add r0.w, -r0.w, r2.z
    mul_sat r0.w, r0.w, l(1.48756182)
    lt r7.w, l(0.000000), r0.w
    if_nz r7.w
      add r11.xyw, -r7.xyxz, l(0.000000, 0.000000, 0.000000, 1.000000)
      mad r7.xyz, r0.wwww, r11.xywx, r7.xyzx
      add r7.w, -r2.x, l(1.000000)
      mad r2.x, r0.w, r7.w, r2.x
      mad r6.xyzw, r0.wwww, -r6.xyzw, r6.xyzw
      add r11.xyw, -r3.yzyw, l(0.388244420, 0.000000, 0.000000, 0.000000)
      mad r3.yzw, r0.wwww, r11.xxyw, r3.yyzw
      mad r4.x, r0.w, -r4.x, r4.x
      add r7.w, -r9.x, l(1.000000)
      mad r9.x, r0.w, r7.w, r9.x
      mad r5.z, r0.w, -r5.z, r5.z
      add r7.w, -r2.w, l(0.018000)
      mad r2.w, r0.w, r7.w, r2.w
      mad r11.xyw, r10.yzyw, l(215.799011, 16.691010, 0.000000, 2.160759), -r8.xyxz
      mad r8.xyz, r0.wwww, r11.xywx, r8.xyzx
    endif
  endif
  if_nz r1.w
    add r0.w, -r8.w, l(1.000000)
    add_sat r0.w, -r0.w, r2.z
    lt r1.w, l(0.000000), r0.w
    if_nz r1.w
      mul r0.w, r0.w, l(0.500000)
      add r11.xyw, -r7.xyxz, l(0.000000, 0.000000, 0.000000, 1.000000)
      mad r7.xyz, r0.wwww, r11.xywx, r7.xyzx
      add r1.w, -r2.x, l(1.000000)
      mad r2.x, r0.w, r1.w, r2.x
      mad r6.xyzw, r0.wwww, -r6.xyzw, r6.xyzw
      add r11.xyw, -r3.yzyw, l(0.580391884, 0.807828188, 0.000000, 0.831372619)
      mad r3.yzw, r0.wwww, r11.xxyw, r3.yyzw
      add r1.w, -r4.x, l(1.000000)
      mad r4.x, r0.w, r1.w, r4.x
      add r1.w, -r9.x, l(1.000000)
      mad r9.x, r0.w, r1.w, r9.x
      mad r5.z, r0.w, -r5.z, r5.z
      add r1.w, -r2.w, l(0.018000)
      mad r2.w, r0.w, r1.w, r2.w
      mad r11.xyw, r10.yzyw, l(1.062564, 1.500000, 0.000000, 1.47342753), -r8.xyxz
      mad r8.xyz, r0.wwww, r11.xywx, r8.xyzx
    endif
  endif
  if_nz r4.z
    add r0.w, -r10.x, l(1.000000)
    add_sat r0.w, -r0.w, r2.z
    lt r1.w, l(0.000000), r0.w
    if_nz r1.w
      mul r0.w, r0.w, l(0.700000)
      add r11.xyw, -r7.xyxz, l(0.000000, 0.000000, 0.000000, 1.000000)
      mad r7.xyz, r0.wwww, r11.xywx, r7.xyzx
      add r1.w, -r2.x, l(1.000000)
      mad r2.x, r0.w, r1.w, r2.x
      mad r6.xyzw, r0.wwww, -r6.xyzw, r6.xyzw
      add r11.xyw, -r3.yzyw, l(0.513725579, 0.498039424, 0.000000, 0.247058898)
      mad r3.yzw, r0.wwww, r11.xxyw, r3.yyzw
      add r1.w, -r4.x, l(1.000000)
      mad r4.x, r0.w, r1.w, r4.x
      add r1.w, -r9.x, l(1.000000)
      mad r9.x, r0.w, r1.w, r9.x
      mad r5.z, r0.w, -r5.z, r5.z
      add r1.w, -r2.w, l(0.018000)
      mad r2.w, r0.w, r1.w, r2.w
      mad r11.xyw, r10.yzyw, l(0.956009, 1.000000, 0.000000, 0.313989), -r8.xyxz
      mad r8.xyz, r0.wwww, r11.xywx, r8.xyzx
    endif
  endif
  if_nz r4.w
    add r0.w, -r4.y, l(1.000000)
    add_sat r0.w, -r0.w, r2.z
    lt r1.w, l(0.000000), r0.w
    if_nz r1.w
      mul r0.w, r0.w, l(0.250000)
      add r4.yzw, -r7.xxyz, l(0.000000, 0.000000, 0.000000, 1.000000)
      mad r7.xyz, r0.wwww, r4.yzwy, r7.xyzx
      add r1.w, -r2.x, l(1.000000)
      mad r2.x, r0.w, r1.w, r2.x
      mad r6.xyzw, r0.wwww, -r6.xyzw, r6.xyzw
      add r4.yzw, -r3.yyzw, l(0.000000, 0.329802066, 0.340103745, 0.523559451)
      mad r3.yzw, r0.wwww, r4.yyzw, r3.yyzw
      add r1.w, -r4.x, l(1.000000)
      mad r4.x, r0.w, r1.w, r4.x
      add r1.w, -r9.x, l(1.000000)
      mad r9.x, r0.w, r1.w, r9.x
      mad r5.z, r0.w, -r5.z, r5.z
      add r1.w, -r2.w, l(0.018000)
      mad r2.w, r0.w, r1.w, r2.w
      mad r4.yzw, r10.yyzw, l(0.000000, 1.822130, 0.838494, 3.68737984), -r8.xxyz
      mad r8.xyz, r0.wwww, r4.yzwy, r8.xyzx
    endif
  endif
endif
lt r0.w, l(0.000000), r11.z
if_nz r0.w
  add r4.yz, -r4.xxxx, l(0.000000, 0.500000, 0.990000, 0.000000)
  mul_sat r0.w, r4.y, l(2.500000)
  add r1.w, -r5.z, l(1.000000)
  mul r0.w, r0.w, r1.w
  add r10.xyz, r11.zzzz, l(-0.200000, -0.300000, -0.250000, 0.000000)
  mul_sat r10.xyz, r10.xyzx, l(1.250000, 1.47058821, 4.000000, 0.000000)
  mul r0.w, r0.w, r10.x
  mad r0.w, r0.w, l(1.200000), l(1.000000)
  mul r1.w, r1.w, r10.z
  mad r4.x, r10.y, r4.z, r4.x
  add r2.z, -r2.w, l(0.020000)
  mad r2.w, r1.w, r2.z, r2.w
  add r1.w, -r2.x, l(1.000000)
  mad r2.x, r10.y, r1.w, r2.x
  dp3 r1.w, r7.xyzx, r7.xyzx
  rsq r1.w, r1.w
  mul r7.xyz, r1.wwww, r7.xyzx
  add r1.w, -r9.x, l(1.000000)
  mad r9.x, r11.z, r1.w, r9.x
  log r4.yzw, r3.yyzw
  mul r4.yzw, r0.wwww, r4.yyzw
  exp r3.yzw, r4.yyzw
endif
ge r0.w, l(0.000000), r3.x
discard_nz r0.w
dp3 r0.w, v5.xyzx, v5.xyzx
rsq r0.w, r0.w
mul r4.yzw, r0.wwww, v5.xxyz
dp3 r0.w, v6.xyzx, v6.xyzx
rsq r0.w, r0.w
mul r10.xyz, r0.wwww, v6.xyzx
dp3 r0.w, r7.xyzx, r7.xyzx
rsq r0.w, r0.w
mul r7.xyz, r0.wwww, r7.xyzx
mul r10.xyz, r10.xyzx, r7.yyyy
mad r4.yzw, r7.xxxx, r4.yyzw, r10.xxyz
mad r4.yzw, r7.zzzz, r1.xxyz, r4.yyzw
dp3 r0.w, r4.yzwy, r4.yzwy
rsq r0.w, r0.w
mul r4.yzw, r0.wwww, r4.yyzw
ne r0.w, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].z
deriv_rtx_fine r7.xyz, r1.xyzx
deriv_rty_fine r1.xyz, r1.xyzx
dp3 r1.w, r7.xyzx, r7.xyzx
dp3 r1.x, r1.xyzx, r1.xyzx
add r1.x, r1.x, r1.w
min r2.y, r1.x, l(0.300000)
movc r1.xy, r0.wwww, l(1.000000,0,0,0), r2.xyxx
add r0.w, -r4.x, l(1.000000)
mul r0.w, r0.w, r0.w
max r1.z, r1.x, l(0.600000)
mad r1.z, r1.z, l(-0.527635), l(0.520718)
max r1.z, r1.z, l(0.000000)
mad r0.w, r0.w, r0.w, r1.z
add r0.w, r1.y, r0.w
sqrt r0.w, r0.w
min r0.w, r0.w, l(1.000000)
max r0.w, r0.w, l(0.001000)
sqrt r0.w, r0.w
add r9.y, -r0.w, l(1.000000)
lt r0.w, r3.y, l(0.040450)
mul r1.y, r3.y, l(0.0773993805)
add r1.zw, r3.yyyz, l(0.000000, 0.000000, 0.055000, 0.055000)
mul r1.zw, r1.zzzw, l(0.000000, 0.000000, 0.947867334, 0.947867334)
log r1.z, r1.z
mul r1.z, r1.z, l(2.400000)
exp r1.z, r1.z
movc r0.w, r0.w, r1.y, r1.z
lt r1.y, r3.z, l(0.040450)
mul r1.z, r3.z, l(0.0773993805)
log r1.w, r1.w
mul r1.w, r1.w, l(2.400000)
exp r1.w, r1.w
movc r1.y, r1.y, r1.z, r1.w
lt r1.z, r3.w, l(0.040450)
mul r1.w, r3.w, l(0.0773993805)
add r2.x, r3.w, l(0.055000)
mul r2.x, r2.x, l(0.947867334)
log r2.x, r2.x
mul r2.x, r2.x, l(2.400000)
exp r2.x, r2.x
movc r1.z, r1.z, r1.w, r2.x
mul r3.xyzw, r6.xyzw, cb3[37].yyyy
mul r1.w, l(0.900000), cb3[37].w
exp r1.w, r1.w
mul r2.xyz, r1.wwww, r8.xyzx
mul r2.xyz, r2.xyzx, cb1[3].xxxx
ult r1.w, cb1[2].z, l(64)
if_nz r1.w
  add r6.xy, v2.xyxx, v2.xyxx
  sample_l_indexable(texture2d)(float,float,float,float) r1.w, r6.xyxx, t13.yzwx, s1, l(0.000000)
  ne r4.x, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[37].x
  if_z r4.x
    ftoi r6.xy, v0.xyxx
    iadd r0.x, r0.x, cb3[37].z
    imul null, r0.x, r0.x, l(4099)
    and r0.x, r0.x, l(63)
    iadd r6.xy, r0.xxxx, r6.xyxx
    utof r6.xy, r6.xyxx
    mul r6.xy, r6.xyxx, l(0.0671105608, 0.00583714992, 0.000000, 0.000000)
    add r0.x, r6.y, r6.x
    frc r0.x, r0.x
    mul r0.x, r0.x, l(52.982918)
    frc r0.x, r0.x
  else
    mov r0.x, l(0)
  endif
  add r4.x, cb4[0].z, cb4[0].x
  ge r0.x, cb1[3].z, r0.x
  ftou r6.xy, v0.xyxx
  mov r6.zw, l(0,0,0,0)
  ld_indexable(texture2d)(float,float,float,float) r6.x, r6.xyzw, t0.xyzw
  add r6.x, r6.x, -v0.w
  ge r6.x, l(0.000005), |r6.x|
  and r0.x, r0.x, r6.x
  lt r6.x, cb4[0].y, r1.w
  and r0.x, r0.x, r6.x
  lt r4.x, r1.w, r4.x
  and r0.x, r0.x, r4.x
  if_nz r0.x
    imm_atomic_iadd r6.x, u9, cb1[2].z, l(1)
    ult r0.x, r6.x, cb1[2].y
    if_nz r0.x
      ftou r6.yz, v0.xxyx
      add r0.x, r1.w, -cb4[0].y
      div_sat r0.x, r0.x, cb4[0].z
      add r0.x, -r0.x, l(1.000000)
      mul r0.x, r0.x, l(255.000000)
      ftou r0.x, r0.x
      iadd r1.w, r6.x, cb1[2].x
      ishl r4.x, r1.w, l(1)
      bfi r6.x, l(16), l(16), r6.y, r6.z
      store_uav_typed u8.xyzw, r4.xxxx, r0.xxxx
      bfi r0.x, l(31), l(1), r1.w, l(1)
      store_uav_typed u8.xyzw, r0.xxxx, r6.xxxx
    endif
  endif
endif
and r0.x, l(8), cb1[0].y
max r1.w, r2.z, r2.y
max r1.w, r1.w, r2.x
lt r1.w, l(0.0000153787005), r1.w
max r4.x, r3.z, r3.y
max r4.x, r3.x, r4.x
lt r4.x, r4.x, l(0.010000)
or r4.x, r1.w, r4.x
movc r6.x, r4.x, l(0), l(1)
add r1.x, r1.x, l(-0.950000)
mul o1.w, r1.x, l(20.000000)
ftou r6.yz, v0.xxyx
sqrt r7.xw, r0.wwww
sqrt r7.yz, r1.yyzy
mul r1.xyz, r7.xywx, l(0.250000, 0.500000, -0.250000, 0.000000)
add r1.xy, r1.yyyy, r1.xzxx
mad r8.x, r7.z, l(0.250000), r1.x
dp2 r8.y, r7.wzww, l(0.500000, -0.500000, 0.000000, 0.000000)
mad r8.z, r7.z, l(-0.250000), r1.y
and r1.xy, r6.yzyy, l(1, 1, 0, 0)
ine r0.w, r1.y, r1.x
movc r1.xy, r0.wwww, r8.xyxx, r8.xzxx
add r5.xy, r1.xyxx, l(0.000000, 0.498039216, 0.000000, 0.000000)
mul r0.w, r2.w, l(6.250000)
sqrt r5.w, r0.w
mad o1.xyz, r4.yzwy, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
movc r0.x, r0.x, l(1), l(0)
and r0.w, r1.w, l(2)
iadd r0.x, r0.w, r0.x
iadd r0.x, r0.x, l(28)
imad r0.x, r6.x, l(32), r0.x
utof r0.x, r0.x
mul r9.z, r0.x, l(0.00392156886)
and r1.xyz, r2.xyzx, r1.wwww
movc o3.xyz, r4.xxxx, r1.xyzx, r3.xyzx
max r0.x, |v7.z|, l(0.000001)

mov r37.xyz, v7.xyzx
ld_indexable(texture2d)(float,float,float,float) r41.xyzw, l(2, 0, 0, 0), t125.xyzw
ge r42.x, r41.x, l(5.0)
if_z r42.x
add r40.w, r37.z, -r41.y
mad r37.x, r41.x, r40.w, r37.x
else
add r40.w, r37.z, -r40.y
mad r37.x, r40.x, r40.w, r37.x
endif

div r0.xw, r37.xxxy, r0.xxxx
add o4.xy, -r0.xwxx, r0.yzyy
mov o0.xyzw, r5.xyzw
mov r9.w, l(0)
mov o2.xyzw, r9.xwyz
mov o3.w, r3.w
ret
// Approximately 800 instruction slots used
