//TAA objects PS from cache.
//
// Generated by Microsoft (R) HLSL Shader Compiler 10.0.10011.16384
//
//   using 3Dmigoto v1.3.16 on Fri Jan 14 20:08:21 2022
//
//
// Buffer Definitions:
//
// cbuffer ConstBuf__modelData
// {
//
//   struct ModelData
//   {
//
//       uint lightGroupID;             // Index:    0
//       uint modelFlags;               // Index:    0.y
//       float lodFade;                 // Index:    0.z
//       float displacementBlend;       // Index:    0.w
//       int turbulenceDataIdx;         // Index:    1
//       int instanceOffset;            // Index:    1.y
//       int characterFxIdx;            // Index:    1.z
//       uint debugRenderChannel;       // Index:    1.w
//       uint decayWriteOffset;         // Index:    2
//       uint decayWriteMaxCount;       // Index:    2.y
//       uint decayAtomicCounterIndex;  // Index:    2.z
//       float modelAlpha;              // Index:    2.w
//       float emissiveScale;           // Index:    3
//       float desaturationScale;       // Index:    3.y
//       float decayCoverageEstimation; // Index:    3.z
//       float3 quantScale;             // Index:    4
//       float3 quantBias;              // Index:    5
//
//   } resourceTables__modelData;       // Index:    0-5.z            Components:    23
//
// }
//
// cbuffer ConstBuf__viewData
// {
//
//   struct ViewData
//   {
//
//       float4x4 view;                 // Index:    0
//       float4x4 invView;              // Index:    4
//       float4x4 proj;                 // Index:    8
//       float4x4 invViewProjNoZReproj; // Index:   12
//       float4x4 viewProj;             // Index:   16
//       float4x4 invViewProj;          // Index:   20
//       float4x4 previousViewProj;     // Index:   24
//       float4 prevLodEyePos;          // Index:   28
//       float4 lodEyePos;              // Index:   29
//       float4 viewDirDepthBias;       // Index:   30
//       float3 eyePos;                 // Index:   31
//       float2 viewportSize;           // Index:   32
//       float2 invViewportSize;        // Index:   32.z
//       float4 mirrorPlaneWS;          // Index:   33
//       float2 mirrorViewportSize;     // Index:   34
//       float2 opaqueRefractionViewportSize;// Index:   34.z
//       float windTime;                // Index:   35
//       float deltaTime;               // Index:   35.y
//       float depthReprojectScale;     // Index:   35.z
//       float depthReprojectBias;      // Index:   35.w
//       uint shadowViewType;           // Index:   36
//       float normalDepthBias;         // Index:   36.y
//       float noNormalAA;              // Index:   36.z
//       float noNormalFromAlpha;       // Index:   36.w
//       float noOpaqueTransparency;    // Index:   37
//       float translucentAmount;       // Index:   37.y
//       uint framePhase;               // Index:   37.z
//       float cameraAmbientExposure;   // Index:   37.w
//       float fxExposure;              // Index:   38
//       float fxAmbientExposure;       // Index:   38.y
//       uint checkerboardPhase;        // Index:   38.z
//       float sparkleIntensityScale;   // Index:   38.w
//
//   } resourceTables__viewData;        // Index:    0-38             Components:   156
                                        // Textures:  t8-t10
//
// }
//
//
// Resource Bindings:
//
// Name                                 Type  Format         Dim Slot Elements
// ------------------------------ ---------- ------- ----------- ---- --------
// resourceTables__viewData__smpPoint    sampler      NA          NA    0        1
// resourceTables__viewData__smpLinear    sampler      NA          NA    1        1
// resourceTables__viewData__smpLowAniso    sampler      NA          NA    2        1
// resourceTables__viewData.characterFX    texture   float         buf   10        1
// resourceTables__materialData.material_mudsnowregionmask    texture  float4          2d   11        1
// resourceTables__materialData.material_mudsnowregionid    texture  float4          2d   12        1
// resourceTables__materialData.material_mudsnowmask    texture  float4          2d   13        1
// resourceTables__materialData.material_mudsnownormal    texture  float4          2d   14        1
// resourceTables__materialData.material_bloodmask    texture  float4          2d   15        1
// resourceTables__materialData.material_firefrostmask    texture  float4          2d   16        1
// resourceTables__materialData.material_firefrostemissive    texture  float4          2d   17        1
// resourceTables__materialData.layer_0_5__diffuse    texture  float4          2d   18        1
// resourceTables__materialData.layer_0_5__normal    texture  float4          2d   19        1
// resourceTables__materialData.layer_0_5__gloss    texture  float4          2d   20        1
// resourceTables__materialData.layer_0_5__ao    texture  float4          2d   21        1
// resourceTables__materialData.layer_6__diffuse    texture  float4          2d   23        1
// resourceTables__materialData.layer_6__normal    texture  float4          2d   24        1
// resourceTables__materialData.layer_6__gloss    texture  float4          2d   25        1
// resourceTables__materialData.layer_6__alpha    texture  float4          2d   26        1
// resourceTables__materialData.layer_7__diffuse    texture  float4          2d   27        1
// resourceTables__materialData.layer_7__normal    texture  float4          2d   28        1
// resourceTables__materialData.layer_7__gloss    texture  float4          2d   29        1
// resourceTables__materialData.layer_7__ao    texture  float4          2d   30        1
// resourceTables__materialData.layer_8__diffuse    texture  float4          2d   32        1
// resourceTables__materialData.layer_8__normal    texture  float4          2d   33        1
// resourceTables__materialData.layer_8__gloss    texture  float4          2d   34        1
// resourceTables__materialData.layer_8__ao    texture  float4          2d   35        1
// resourceTables__materialData.layer_8__alpha    texture  float4          2d   36        1
// resourceTables__materialData.layer_9__diffuse    texture  float4          2d   37        1
// resourceTables__materialData.layer_9__normal    texture  float4          2d   38        1
// resourceTables__materialData.layer_9__gloss    texture  float4          2d   39        1
// resourceTables__materialData.layer_10__diffuse    texture  float4          2d   41        1
// resourceTables__materialData.layer_10__normal    texture  float4          2d   42        1
// resourceTables__materialData.layer_10__gloss    texture  float4          2d   43        1
// resourceTables__materialData.layer_10__alpha    texture  float4          2d   44        1
// ConstBuf__modelData               cbuffer      NA          NA    1        1
// ConstBuf__viewData                cbuffer      NA          NA    3        1
//
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xy
// VERT_ID                  0   x           1     NONE    uint
// TEXCOORD                 0   xy          2     NONE   float   xy
// TEXCOORD                 1   xy          3     NONE   float   xy
// NORMAL                   0   xyz         4     NONE   float   xyz
// TANGENT                  0   xyz         5     NONE   float   xyz
// BINORMAL                 0   xyz         6     NONE   float   xyz
// TEXCOORD                 8   xyz         7     NONE   float   xyz
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
// SV_Target                3   xyzw        3   TARGET   float   xyzw
// SV_Target                4   xy          4   TARGET   float   xy
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer cb1[4], immediateIndexed
dcl_constantbuffer cb3[38], immediateIndexed
dcl_sampler s0, mode_default
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_resource_buffer (float,float,float,float) t10
dcl_resource_texture2d (float,float,float,float) t11
dcl_resource_texture2d (float,float,float,float) t12
dcl_resource_texture2d (float,float,float,float) t13
dcl_resource_texture2d (float,float,float,float) t14
dcl_resource_texture2d (float,float,float,float) t15
dcl_resource_texture2d (float,float,float,float) t16
dcl_resource_texture2d (float,float,float,float) t17
dcl_resource_texture2d (float,float,float,float) t18
dcl_resource_texture2d (float,float,float,float) t19
dcl_resource_texture2d (float,float,float,float) t20
dcl_resource_texture2d (float,float,float,float) t21
dcl_resource_texture2d (float,float,float,float) t23
dcl_resource_texture2d (float,float,float,float) t24
dcl_resource_texture2d (float,float,float,float) t25
dcl_resource_texture2d (float,float,float,float) t26
dcl_resource_texture2d (float,float,float,float) t27
dcl_resource_texture2d (float,float,float,float) t28
dcl_resource_texture2d (float,float,float,float) t29
dcl_resource_texture2d (float,float,float,float) t30
dcl_resource_texture2d (float,float,float,float) t32
dcl_resource_texture2d (float,float,float,float) t33
dcl_resource_texture2d (float,float,float,float) t34
dcl_resource_texture2d (float,float,float,float) t35
dcl_resource_texture2d (float,float,float,float) t36
dcl_resource_texture2d (float,float,float,float) t37
dcl_resource_texture2d (float,float,float,float) t38
dcl_resource_texture2d (float,float,float,float) t39
dcl_resource_texture2d (float,float,float,float) t41
dcl_resource_texture2d (float,float,float,float) t42
dcl_resource_texture2d (float,float,float,float) t43
dcl_resource_texture2d (float,float,float,float) t44
dcl_input_ps_siv linear noperspective v0.xy, position
dcl_input_ps linear v2.xy
dcl_input_ps linear v3.xy
dcl_input_ps linear v4.xyz
dcl_input_ps linear v5.xyz
dcl_input_ps linear v6.xyz
dcl_input_ps linear v7.xyz
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output o3.xyzw
dcl_output o4.xy
dcl_temps 50
dcl_resource_texture2d (float,float,float,float) t125
ld_indexable(texture2d)(float,float,float,float) r40.xyzw, l(0, 0, 0, 0), t125.xyzw

mul r0.xy, v0.xyxx, cb3[32].zwzz
mad r0.xy, r0.xyxx, l(2.000000, -2.000000, 0.000000, 0.000000), l(-1.000000, 1.000000, 0.000000, 0.000000)
dp3 r0.z, v4.xyzx, v4.xyzx
rsq r0.z, r0.z
mul r1.xyz, r0.zzzz, v4.xyzx
mov r2.xy, v2.xyxx
mov r2.z, l(1.000000)
dp3 r3.x, l(2.79731917, -1.08397627, 0.643328547, 0.000000), r2.xyzx
dp3 r3.y, l(1.08397627, 2.79731917, -0.440647781, 0.000000), r2.xyzx
sample_indexable(texture2d)(float,float,float,float) r4.xyz, v2.xyxx, t18.xyzw, s2
lt r5.xyz, r4.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
mul r6.xyz, r4.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
log r4.xyz, r4.xyzx
mul r4.xyz, r4.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
exp r4.xyz, r4.xyzx
mad r4.xyz, r4.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
movc r4.xyz, r5.xyzx, r6.xyzx, r4.xyzx
sample_indexable(texture2d)(float,float,float,float) r5.xyz, v2.xyxx, t19.xyzw, s2
mad r5.xyz, r5.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r6.xyw, v2.xyxx, t20.xyzw, s2
sample_indexable(texture2d)(float,float,float,float) r7.x, v2.xyxx, t21.wxyz, s2
dp3 r0.z, r5.xyzx, r5.xyzx
sqrt r0.z, r0.z
max r8.x, r0.z, l(0.000010)
rcp r0.z, r8.x
mul r9.xyz, r0.zzzz, r5.xyzx
mul r0.w, r6.w, r6.w
mul r1.w, r0.w, l(0.160000)
mul r10.xyz, r4.xyzx, r6.yyyy
mul r10.xyz, r10.xyzx, l(5.960464478E-008, 5.960464478E-008, 5.960464478E-008, 0.000000)
mad r4.xyz, r4.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), r10.xyzx
sample_indexable(texture2d)(float,float,float,float) r3.zw, v2.xyxx, t26.zwxy, s2
mov_sat r3.zw, r3.zzzw
lt r8.zw, l(0.000000, 0.000000, 0.000000, 0.000000), r3.zzzw
if_nz r8.z
  mul r10.xy, v2.xyxx, l(10.000000, 10.000000, 0.000000, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r11.xyz, r10.xyxx, t23.xyzw, s2
  lt r12.xyz, r11.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r13.xyz, r11.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r11.xyz, r11.xyzx
  mul r11.xyz, r11.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r11.xyz, r11.xyzx
  mad r11.xyz, r11.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r11.xyz, r12.xyzx, r13.xyzx, r11.xyzx
  sample_indexable(texture2d)(float,float,float,float) r12.xyz, r10.xyxx, t24.xyzw, s2
  mad r12.xyz, r12.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r2.w, r10.xyxx, t25.yzwx, s2
  dp3 r4.w, r12.xyzx, r12.xyzx
  sqrt r4.w, r4.w
  max r4.w, r4.w, l(0.000010)
  rcp r5.w, r4.w
  mul r12.xyz, r5.wwww, r12.xyzx
  mul r11.xyz, r4.xyzx, r11.xyzx
  mul r5.w, r3.z, l(0.500000)
  mad r10.z, r5.z, r0.z, l(1.000000)
  max r9.w, r10.z, l(0.001000)
  mul r13.xyz, r12.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000)
  dp3 r10.z, r9.xywx, r13.xyzx
  mul r13.xyz, r9.xywx, r10.zzzz
  div r13.xyz, r13.xyzx, r9.wwww
  mad r12.xyz, -r12.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r13.xyzx
  min r4.w, r4.w, r8.x
  add r4.w, -r8.x, r4.w
  mad r8.x, r5.w, r4.w, r8.x
  mad r5.xyz, -r5.xyzx, r0.zzzz, r12.xyzx
  mad r9.xyz, r5.wwww, r5.xyzx, r9.xyzx
  mad r0.z, r6.x, r2.w, -r6.x
  mad r6.x, r5.w, r0.z, r6.x
  add r0.z, -r6.y, l(1.000000)
  mul r0.z, r0.z, r5.w
  mad r5.xyz, r11.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), -r4.xyzx
  mad r4.xyz, r0.zzzz, r5.xyzx, r4.xyzx
else
  mov r10.xy, v2.xyxx
endif
if_nz r8.w
  dp3 r10.x, l(-2.763111, -9.61068249, 11.186896, 0.000000), r2.xyzx
  dp3 r10.y, l(9.61068249, -2.763111, 1.57621408, 0.000000), r2.xyzx
  sample_indexable(texture2d)(float,float,float,float) r2.xyz, r10.xyxx, t27.xyzw, s2
  lt r5.xyz, r2.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r11.xyz, r2.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r2.xyz, r2.xyzx
  mul r2.xyz, r2.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r2.xyz, r2.xyzx
  mad r2.xyz, r2.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r2.xyz, r5.xyzx, r11.xyzx, r2.xyzx
  sample_indexable(texture2d)(float,float,float,float) r5.xyz, r10.xyxx, t28.xyzw, s2
  mad r5.xyz, r5.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  dp2 r11.x, l(-0.276311100, -0.961068273, 0.000000, 0.000000), r5.xyxx
  dp2 r11.y, l(0.961068273, -0.276311100, 0.000000, 0.000000), r5.xyxx
  sample_indexable(texture2d)(float,float,float,float) r0.z, r10.xyxx, t29.yzxw, s2
  sample_indexable(texture2d)(float,float,float,float) r2.w, r10.xyxx, t30.yzwx, s2
  mov r11.z, r5.z
  dp3 r4.w, r11.xyzx, r11.xyzx
  sqrt r4.w, r4.w
  max r4.w, r4.w, l(0.000010)
  rcp r5.x, r4.w
  mul r5.xyz, r5.xxxx, r11.xyzx
  mul r11.xyz, r2.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000)
  add r5.w, r9.z, l(1.000000)
  max r9.w, r5.w, l(0.001000)
  mul r12.xyz, r5.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000)
  dp3 r5.w, r9.xywx, r12.xyzx
  mul r12.xyz, r5.wwww, r9.xywx
  div r12.xyz, r12.xyzx, r9.wwww
  mad r5.xyz, -r5.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r12.xyzx
  min r4.w, r4.w, r8.x
  add r4.w, -r8.x, r4.w
  mad r8.x, r3.w, r4.w, r8.x
  add r5.xyz, -r9.xyzx, r5.xyzx
  mad r9.xyz, r3.wwww, r5.xyzx, r9.xyzx
  mad r2.w, r2.w, r7.x, -r7.x
  mad r7.x, r3.w, r2.w, r7.x
  lt r5.xyz, r4.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000)
  mul r11.xyz, r4.xyzx, r11.xyzx
  add r11.xyz, r11.xyzx, r11.xyzx
  add r12.xyz, -r4.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
  add r12.xyz, r12.xyzx, r12.xyzx
  mad r2.xyz, -r2.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), l(1.000000, 1.000000, 1.000000, 0.000000)
  mad r2.xyz, -r12.xyzx, r2.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
  movc r2.xyz, r5.xyzx, r11.xyzx, r2.xyzx
  mad r0.z, r6.x, r0.z, -r6.x
  mad r6.x, r3.w, r0.z, r6.x
  add r0.z, -r6.y, l(1.000000)
  mul r0.z, r0.z, r3.w
  add r2.xyz, -r4.xyzx, r2.xyzx
  mad r4.xyz, r0.zzzz, r2.xyzx, r4.xyzx
endif
sample_indexable(texture2d)(float,float,float,float) r0.z, v2.xyxx, t36.xywz, s2
mov_sat r0.z, r0.z
lt r2.x, l(0.000000), r0.z
if_nz r2.x
  mul r10.xy, v2.xyxx, l(15.000000, 15.000000, 0.000000, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r2.xyz, r10.xyxx, t32.xyzw, s2
  lt r5.xyz, r2.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r11.xyz, r2.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r2.xyz, r2.xyzx
  mul r2.xyz, r2.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r2.xyz, r2.xyzx
  mad r2.xyz, r2.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r2.xyz, r5.xyzx, r11.xyzx, r2.xyzx
  sample_indexable(texture2d)(float,float,float,float) r5.xyz, r10.xyxx, t33.xyzw, s2
  mad r5.xyz, r5.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r2.w, r10.xyxx, t34.yzwx, s2
  sample_indexable(texture2d)(float,float,float,float) r3.w, r10.xyxx, t35.xywz, s2
  dp3 r4.w, r5.xyzx, r5.xyzx
  sqrt r4.w, r4.w
  max r4.w, r4.w, l(0.000010)
  rcp r5.w, r4.w
  mul r5.xyz, r5.wwww, r5.xyzx
  mul r11.xyz, r2.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000)
  mul r0.z, r0.z, l(0.818848)
  add r5.w, r9.z, l(1.000000)
  max r9.w, r5.w, l(0.001000)
  mul r12.xyz, r5.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000)
  dp3 r5.w, r9.xywx, r12.xyzx
  mul r12.xyz, r5.wwww, r9.xywx
  div r12.xyz, r12.xyzx, r9.wwww
  mad r5.xyz, -r5.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r12.xyzx
  min r4.w, r4.w, r8.x
  add r4.w, -r8.x, r4.w
  mad r8.x, r0.z, r4.w, r8.x
  add r5.xyz, -r9.xyzx, r5.xyzx
  mad r9.xyz, r0.zzzz, r5.xyzx, r9.xyzx
  mad r3.w, r3.w, r7.x, -r7.x
  mad r7.x, r0.z, r3.w, r7.x
  lt r5.xyz, r4.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000)
  mul r11.xyz, r4.xyzx, r11.xyzx
  add r11.xyz, r11.xyzx, r11.xyzx
  add r12.xyz, -r4.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
  add r12.xyz, r12.xyzx, r12.xyzx
  mad r2.xyz, -r2.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), l(1.000000, 1.000000, 1.000000, 0.000000)
  mad r2.xyz, -r12.xyzx, r2.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
  movc r2.xyz, r5.xyzx, r11.xyzx, r2.xyzx
  mad r2.w, r6.x, r2.w, -r6.x
  mad r6.x, r0.z, r2.w, r6.x
  add r2.w, -r6.y, l(1.000000)
  mul r0.z, r0.z, r2.w
  add r2.xyz, -r4.xyzx, r2.xyzx
  mad r4.xyz, r0.zzzz, r2.xyzx, r4.xyzx
endif
if_nz r8.z
  mul r10.xy, v2.xyxx, l(25.000000, 25.000000, 0.000000, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r2.xyz, r10.xyxx, t37.xyzw, s2
  lt r5.xyz, r2.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r11.xyz, r2.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r2.xyz, r2.xyzx
  mul r2.xyz, r2.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r2.xyz, r2.xyzx
  mad r2.xyz, r2.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r2.xyz, r5.xyzx, r11.xyzx, r2.xyzx
  sample_indexable(texture2d)(float,float,float,float) r5.xyz, r10.xyxx, t38.xyzw, s2
  mad r5.xyz, r5.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r0.z, r10.xyxx, t39.yzxw, s2
  dp3 r2.w, r5.xyzx, r5.xyzx
  sqrt r2.w, r2.w
  max r2.w, r2.w, l(0.000010)
  rcp r3.w, r2.w
  mul r5.xyz, r3.wwww, r5.xyzx
  mul r2.xyz, r4.xyzx, r2.xyzx
  add r3.w, r9.z, l(1.000000)
  max r9.w, r3.w, l(0.001000)
  mul r11.xyz, r5.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000)
  dp3 r3.w, r9.xywx, r11.xyzx
  mul r11.xyz, r3.wwww, r9.xywx
  div r11.xyz, r11.xyzx, r9.wwww
  mad r5.xyz, -r5.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r11.xyzx
  min r2.w, r2.w, r8.x
  add r2.w, -r8.x, r2.w
  mad r8.x, r3.z, r2.w, r8.x
  add r5.xyz, -r9.xyzx, r5.xyzx
  mad r9.xyz, r3.zzzz, r5.xyzx, r9.xyzx
  mad r0.z, r6.x, r0.z, -r6.x
  mad r6.x, r3.z, r0.z, r6.x
  add r0.z, -r6.y, l(1.000000)
  mul r0.z, r0.z, r3.z
  mad r2.xyz, r2.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), -r4.xyzx
  mad r4.xyz, r0.zzzz, r2.xyzx, r4.xyzx
endif
sample_indexable(texture2d)(float,float,float,float) r0.z, r3.xyxx, t44.xywz, s2
mov_sat r0.z, r0.z
lt r2.x, l(0.000000), r0.z
if_nz r2.x
  sample_indexable(texture2d)(float,float,float,float) r2.xyz, v2.xyxx, t41.xyzw, s2
  lt r3.xyz, r2.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r5.xyz, r2.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r2.xyz, r2.xyzx
  mul r2.xyz, r2.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r2.xyz, r2.xyzx
  mad r2.xyz, r2.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r2.xyz, r3.xyzx, r5.xyzx, r2.xyzx
  sample_indexable(texture2d)(float,float,float,float) r3.xyz, v2.xyxx, t42.xyzw, s2
  mad r3.xyz, r3.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r2.w, v2.xyxx, t43.yzwx, s2
  dp3 r3.w, r3.xyzx, r3.xyzx
  sqrt r3.w, r3.w
  max r3.w, r3.w, l(0.000010)
  rcp r4.w, r3.w
  mul r3.xyz, r3.xyzx, r4.wwww
  mul r5.xyz, r2.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000)
  add r4.w, r9.z, l(1.000000)
  max r9.w, r4.w, l(0.001000)
  mul r11.xyz, r3.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000)
  dp3 r4.w, r9.xywx, r11.xyzx
  mul r11.xyz, r4.wwww, r9.xywx
  div r11.xyz, r11.xyzx, r9.wwww
  mad r3.xyz, -r3.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r11.xyzx
  min r3.w, r3.w, r8.x
  add r3.w, -r8.x, r3.w
  mad r8.x, r0.z, r3.w, r8.x
  add r3.xyz, -r9.xyzx, r3.xyzx
  mad r9.xyz, r0.zzzz, r3.xyzx, r9.xyzx
  lt r3.xyz, r4.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000)
  mul r5.xyz, r4.xyzx, r5.xyzx
  add r5.xyz, r5.xyzx, r5.xyzx
  add r11.xyz, -r4.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
  add r11.xyz, r11.xyzx, r11.xyzx
  mad r2.xyz, -r2.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), l(1.000000, 1.000000, 1.000000, 0.000000)
  mad r2.xyz, -r11.xyzx, r2.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
  movc r2.xyz, r3.xyzx, r5.xyzx, r2.xyzx
  mad r2.w, r6.x, r2.w, -r6.x
  mad r6.x, r0.z, r2.w, r6.x
  add r2.w, -r6.y, l(1.000000)
  mul r0.z, r0.z, r2.w
  add r2.xyz, -r4.xyzx, r2.xyzx
  mad r4.xyz, r0.zzzz, r2.xyzx, r4.xyzx
  mov r10.xy, v2.xyxx
endif
sample_indexable(texture2d)(float,float,float,float) r2.xyz, v3.xyxx, t11.xyzw, s1
sample_indexable(texture2d)(float,float,float,float) r3.xyz, v3.xyxx, t12.xyzw, s0
mul r3.xyzw, r3.yzxy, l(255.000000, 255.000000, 255.000000, 255.000000)
ftoi r3.xyzw, r3.xyzw
imax r3.xyzw, r3.xyzw, l(0, 0, 0, 0)
imin r3.xyzw, r3.xyzw, l(31, 31, 31, 31)
bfi r5.xyz, l(24, 24, 24, 0), l(8, 8, 8, 0), cb1[1].zzzz, r3.zwyz
ld_indexable(buffer)(float,float,float,float) r0.z, r5.xxxx, t10.yzxw
mul r0.z, r2.x, r0.z
ld_indexable(buffer)(float,float,float,float) r2.w, r5.yyyy, t10.yzwx
mul r2.w, r2.y, r2.w
ld_indexable(buffer)(float,float,float,float) r4.w, r5.zzzz, t10.yzwx
mul r4.w, r2.z, r4.w
max r2.w, r2.w, r4.w
max r0.z, r0.z, r2.w
bfi r5.xyzw, l(24, 24, 24, 24), l(8, 8, 8, 8), cb1[1].zzzz, l(32, 64, 96, 128)
iadd r11.xyzw, r3.zwyz, r5.xxxy
ld_indexable(buffer)(float,float,float,float) r2.w, r11.xxxx, t10.yzwx
mul r2.w, r2.x, r2.w
ld_indexable(buffer)(float,float,float,float) r4.w, r11.yyyy, t10.yzwx
mul r4.w, r2.y, r4.w
ld_indexable(buffer)(float,float,float,float) r5.x, r11.zzzz, t10.xyzw
mul r5.x, r2.z, r5.x
max r4.w, r4.w, r5.x
max r2.w, r2.w, r4.w
iadd r12.xyzw, r3.wyzw, r5.yyzz
ld_indexable(buffer)(float,float,float,float) r4.w, r11.wwww, t10.yzwx
mul r4.w, r2.x, r4.w
ld_indexable(buffer)(float,float,float,float) r5.x, r12.xxxx, t10.xyzw
mul r5.x, r2.y, r5.x
ld_indexable(buffer)(float,float,float,float) r5.y, r12.yyyy, t10.yxzw
mul r5.y, r2.z, r5.y
max r5.x, r5.y, r5.x
max r4.w, r4.w, r5.x
iadd r5.xyzw, r3.yzwy, r5.zwww
ld_indexable(buffer)(float,float,float,float) r8.z, r12.zzzz, t10.yzxw
mul r8.z, r2.x, r8.z
ld_indexable(buffer)(float,float,float,float) r8.w, r12.wwww, t10.yzwx
mul r8.w, r2.y, r8.w
ld_indexable(buffer)(float,float,float,float) r5.x, r5.xxxx, t10.xyzw
mul r5.x, r2.z, r5.x
max r5.x, r5.x, r8.w
max r5.x, r5.x, r8.z
ld_indexable(buffer)(float,float,float,float) r5.y, r5.yyyy, t10.yxzw
mul r5.y, r2.x, r5.y
ld_indexable(buffer)(float,float,float,float) r5.z, r5.zzzz, t10.yzxw
mul r5.z, r2.y, r5.z
ld_indexable(buffer)(float,float,float,float) r5.w, r5.wwww, t10.yzwx
mul r5.w, r2.z, r5.w
max r5.z, r5.w, r5.z
max r5.y, r5.z, r5.y
bfi r11.xyz, l(24, 24, 24, 0), l(8, 8, 8, 0), cb1[1].zzzz, l(160, 192, 224, 0)
iadd r12.xyzw, r3.zwyz, r11.xxxy
ld_indexable(buffer)(float,float,float,float) r5.z, r12.xxxx, t10.yzxw
mul r5.z, r2.x, r5.z
ld_indexable(buffer)(float,float,float,float) r5.w, r12.yyyy, t10.yzwx
mul r5.w, r2.y, r5.w
ld_indexable(buffer)(float,float,float,float) r8.z, r12.zzzz, t10.yzxw
mul r8.z, r2.z, r8.z
max r5.w, r5.w, r8.z
max r5.z, r5.w, r5.z
iadd r13.xyzw, r3.xyzw, r11.yyzz
ld_indexable(buffer)(float,float,float,float) r3.x, r12.wwww, t10.xyzw
mul r3.x, r2.x, r3.x
ld_indexable(buffer)(float,float,float,float) r3.z, r13.xxxx, t10.yzxw
mul r3.z, r2.y, r3.z
ld_indexable(buffer)(float,float,float,float) r3.w, r13.yyyy, t10.yzwx
mul r3.w, r2.z, r3.w
max r3.z, r3.w, r3.z
max r3.x, r3.z, r3.x
iadd r3.y, r3.y, r11.z
ld_indexable(buffer)(float,float,float,float) r3.z, r13.zzzz, t10.yzxw
mul r2.x, r2.x, r3.z
ld_indexable(buffer)(float,float,float,float) r3.z, r13.wwww, t10.yzxw
mul r2.y, r2.y, r3.z
ld_indexable(buffer)(float,float,float,float) r3.y, r3.yyyy, t10.yxzw
mul r2.z, r2.z, r3.y
max r2.y, r2.z, r2.y
max r2.x, r2.y, r2.x
lt r2.y, l(0.000000), r0.z
lt r2.z, l(0.000000), r2.w
or r3.y, r2.z, r2.y
if_nz r3.y
  mul r11.xyzw, v2.xyxy, l(10.000000, 10.000000, 8.000000, 8.000000)
  sample_indexable(texture2d)(float,float,float,float) r3.yzw, r11.xyxx, t14.wxyz, s2
  mad r3.yzw, r3.yyzw, l(0.000000, 2.007874, 2.007874, 2.007874), l(0.000000, -1.007874, -1.007874, -1.007874)
  sample_indexable(texture2d)(float,float,float,float) r5.w, r11.zwzz, t13.yzwx, s2
  if_nz r2.y
    add r0.z, -r0.z, l(1.000000)
    add r0.z, -r0.z, r5.w
    mul_sat r0.z, r0.z, l(2.58620453)
    lt r2.y, l(0.000000), r0.z
    if_nz r2.y
      dp3 r2.y, r3.yzwy, r3.yzwy
      sqrt r2.y, r2.y
      max r2.y, r2.y, l(0.000010)
      rcp r8.z, r2.y
      add r2.y, -r8.x, r2.y
      mad r8.x, r0.z, r2.y, r8.x
      mad r12.xyz, r3.yzwy, r8.zzzz, -r9.xyzx
      mad r9.xyz, r0.zzzz, r12.xyzx, r9.xyzx
      add r12.xyz, -r4.xyzx, l(0.266666561, 0.215686351, 0.207843065, 0.000000)
      mad r4.xyz, r0.zzzz, r12.xyzx, r4.xyzx
      add r2.y, -r6.x, l(0.736800)
      mad r6.x, r0.z, r2.y, r6.x
      add r2.y, -r7.x, l(1.000000)
      mad r7.x, r0.z, r2.y, r7.x
      mad r6.y, r0.z, -r6.y, r6.y
      mad r0.w, -r0.w, l(0.160000), l(0.042000)
      mad r1.w, r0.z, r0.w, r1.w
    endif
    mov r10.xy, r11.xyxx
  endif
  if_nz r2.z
    add r0.z, -r2.w, l(1.000000)
    add r0.z, -r0.z, r5.w
    mul_sat r0.z, r0.z, l(2.54999924)
    lt r0.w, l(0.000000), r0.z
    if_nz r0.w
      dp3 r0.w, r3.yzwy, r3.yzwy
      sqrt r0.w, r0.w
      max r0.w, r0.w, l(0.000010)
      rcp r2.y, r0.w
      mul r0.z, r0.z, l(0.500000)
      add r0.w, -r8.x, r0.w
      mad r8.x, r0.z, r0.w, r8.x
      mad r2.yzw, r3.yyzw, r2.yyyy, -r9.xxyz
      mad r9.xyz, r0.zzzz, r2.yzwy, r9.xyzx
      add r2.yzw, -r4.xxyz, l(0.000000, 0.999999940, 0.999999940, 0.999999940)
      mad r4.xyz, r0.zzzz, r2.yzwy, r4.xyzx
      add r0.w, -r6.x, l(0.257779092)
      mad r6.x, r0.z, r0.w, r6.x
      add r0.w, -r7.x, l(1.000000)
      mad r7.x, r0.z, r0.w, r7.x
      mad r6.y, r0.z, -r6.y, r6.y
      add r0.w, -r1.w, l(0.042000)
      mad r1.w, r0.z, r0.w, r1.w
    endif
    mov r10.xy, r11.xyxx
  endif
endif
lt r0.z, l(0.000000), r4.w
if_nz r0.z
  mul r0.zw, v2.xxxy, l(0.000000, 0.000000, 5.000000, 5.000000)
  sample_indexable(texture2d)(float,float,float,float) r0.z, r0.zwzz, t15.yzxw, s2
  add r0.w, -r4.w, l(1.000000)
  add r0.z, -r0.w, r0.z
  mov_sat r0.w, r0.z
  mad r0.w, r0.w, l(3.14159274), l(-1.57079637)
  sincos r0.w, null, r0.w
  mad r0.w, r0.w, l(0.500000), l(0.500000)
  mul_sat r0.z, r0.z, l(2.83648515)
  mul r0.w, r0.w, l(0.090000)
  deriv_rtx_fine r2.y, r0.w
  deriv_rty_fine r0.w, r0.w
  lt r2.z, l(0.000000), r0.z
  if_nz r2.z
    add r3.yzw, -r9.xxyz, l(0.000000, 0.000000, 0.000000, 1.000000)
    mad r9.xyz, r0.zzzz, r3.yzwy, r9.xyzx
    add r2.z, -r8.x, l(1.000000)
    mad r8.x, r0.z, r2.z, r8.x
    add r3.yzw, -r4.xxyz, l(0.000000, 0.184313625, 0.000000, 0.000000)
    mad r4.xyz, r0.zzzz, r3.yzwy, r4.xyzx
    add r2.z, -r6.x, l(0.900000)
    mad r6.x, r0.z, r2.z, r6.x
    add r2.z, -r7.x, l(1.000000)
    mad r7.x, r0.z, r2.z, r7.x
    mad r6.y, r0.z, -r6.y, r6.y
    add r2.z, -r1.w, l(0.042000)
    mad r1.w, r0.z, r2.z, r1.w
    mov r11.xy, r9.xyxx
  else
    mov r11.xy, r9.xyxx
  endif
  ne r0.z, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].w
  mul r2.y, r2.y, l(0.010000)
  mul r0.w, r0.w, l(0.010000)
  deriv_rtx_fine r2.zw, r10.xxxy
  deriv_rty_fine r3.yz, r10.xxyx
  dp2 r3.w, r2.zwzz, r2.zwzz
  dp2 r4.w, r3.yzyy, r3.yzyy
  max r3.w, r3.w, l(0.001000)
  div r2.zw, r2.zzzw, r3.wwww
  max r3.w, r4.w, l(0.001000)
  div r3.yz, r3.yyzy, r3.wwww
  mul r3.yz, r0.wwww, r3.yyzy
  mad r2.yz, r2.zzwz, r2.yyyy, r3.yyzy
  mad r9.xy, -r2.yzyy, l(1.000000, -1.000000, 0.000000, 0.000000), r11.xyxx
  dp3 r0.w, r9.xyzx, r9.xyzx
  rsq r0.w, r0.w
  mul r2.yzw, r0.wwww, r9.xxyz
  mov r11.z, r9.z
  movc r9.xyz, r0.zzzz, r11.xyzx, r2.yzwy
endif
lt r0.zw, l(0.000000, 0.000000, 0.000000, 0.000000), r5.xxxy
or r2.y, r0.w, r0.z
lt r2.z, l(0.000000), r3.x
or r2.y, r2.z, r2.y
lt r2.w, l(0.000000), r2.x
or r2.y, r2.w, r2.y
if_nz r2.y
  mul r3.yz, v2.xxyx, l(0.000000, 5.000000, 5.000000, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r3.yzw, r3.yzyy, t17.wxyz, s1
  sample_indexable(texture2d)(float,float,float,float) r2.y, v2.xyxx, t16.yxzw, s2
  if_nz r0.z
    add r0.z, -r5.x, l(1.000000)
    add r0.z, -r0.z, r2.y
    mul_sat r0.z, r0.z, l(1.48756182)
    lt r4.w, l(0.000000), r0.z
    if_nz r4.w
      mul r10.xyz, r0.zzzz, r3.yzwy
      add r11.xyz, -r9.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
      mad r9.xyz, r0.zzzz, r11.xyzx, r9.xyzx
      add r4.w, -r8.x, l(1.000000)
      mad r8.x, r0.z, r4.w, r8.x
      add r11.xyz, -r4.xyzx, l(0.388244420, 0.000000, 0.000000, 0.000000)
      mad r4.xyz, r0.zzzz, r11.xyzx, r4.xyzx
      mad r6.x, r0.z, -r6.x, r6.x
      add r4.w, -r7.x, l(1.000000)
      mad r7.x, r0.z, r4.w, r7.x
      mad r6.y, r0.z, -r6.y, r6.y
      add r4.w, -r1.w, l(0.018000)
      mad r1.w, r0.z, r4.w, r1.w
      mul r10.xyz, r10.xyzx, l(215.799011, 16.691010, 2.160759, 0.000000)
    else
      mov r10.xyz, l(0,0,0,0)
    endif
  else
    mov r10.xyz, l(0,0,0,0)
  endif
  if_nz r0.w
    add r0.z, -r5.y, l(1.000000)
    add_sat r0.z, -r0.z, r2.y
    lt r0.w, l(0.000000), r0.z
    if_nz r0.w
      mul r0.z, r0.z, l(0.500000)
      add r5.xyw, -r9.xyxz, l(0.000000, 0.000000, 0.000000, 1.000000)
      mad r9.xyz, r0.zzzz, r5.xywx, r9.xyzx
      add r0.w, -r8.x, l(1.000000)
      mad r8.x, r0.z, r0.w, r8.x
      add r5.xyw, -r4.xyxz, l(0.580391884, 0.807828188, 0.000000, 0.831372619)
      mad r4.xyz, r0.zzzz, r5.xywx, r4.xyzx
      add r0.w, -r6.x, l(1.000000)
      mad r6.x, r0.z, r0.w, r6.x
      add r0.w, -r7.x, l(1.000000)
      mad r7.x, r0.z, r0.w, r7.x
      mad r6.y, r0.z, -r6.y, r6.y
      add r0.w, -r1.w, l(0.018000)
      mad r1.w, r0.z, r0.w, r1.w
      mad r5.xyw, r3.yzyw, l(1.062564, 1.500000, 0.000000, 1.47342753), -r10.xyxz
      mad r10.xyz, r0.zzzz, r5.xywx, r10.xyzx
    endif
  endif
  if_nz r2.z
    add r0.z, -r3.x, l(1.000000)
    add_sat r0.z, -r0.z, r2.y
    lt r0.w, l(0.000000), r0.z
    if_nz r0.w
      mul r0.z, r0.z, l(0.700000)
      add r5.xyw, -r9.xyxz, l(0.000000, 0.000000, 0.000000, 1.000000)
      mad r9.xyz, r0.zzzz, r5.xywx, r9.xyzx
      add r0.w, -r8.x, l(1.000000)
      mad r8.x, r0.z, r0.w, r8.x
      add r5.xyw, -r4.xyxz, l(0.513725579, 0.498039424, 0.000000, 0.247058898)
      mad r4.xyz, r0.zzzz, r5.xywx, r4.xyzx
      add r0.w, -r6.x, l(1.000000)
      mad r6.x, r0.z, r0.w, r6.x
      add r0.w, -r7.x, l(1.000000)
      mad r7.x, r0.z, r0.w, r7.x
      mad r6.y, r0.z, -r6.y, r6.y
      add r0.w, -r1.w, l(0.018000)
      mad r1.w, r0.z, r0.w, r1.w
      mad r5.xyw, r3.yzyw, l(0.956009, 1.000000, 0.000000, 0.313989), -r10.xyxz
      mad r10.xyz, r0.zzzz, r5.xywx, r10.xyzx
    endif
  endif
  if_nz r2.w
    add r0.z, -r2.x, l(1.000000)
    add_sat r0.z, -r0.z, r2.y
    lt r0.w, l(0.000000), r0.z
    if_nz r0.w
      mul r0.z, r0.z, l(0.250000)
      add r2.xyz, -r9.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
      mad r9.xyz, r0.zzzz, r2.xyzx, r9.xyzx
      add r0.w, -r8.x, l(1.000000)
      mad r8.x, r0.z, r0.w, r8.x
      add r2.xyz, -r4.xyzx, l(0.329802066, 0.340103745, 0.523559451, 0.000000)
      mad r4.xyz, r0.zzzz, r2.xyzx, r4.xyzx
      add r0.w, -r6.x, l(1.000000)
      mad r6.x, r0.z, r0.w, r6.x
      add r0.w, -r7.x, l(1.000000)
      mad r7.x, r0.z, r0.w, r7.x
      mad r6.y, r0.z, -r6.y, r6.y
      add r0.w, -r1.w, l(0.018000)
      mad r1.w, r0.z, r0.w, r1.w
      mad r2.xyz, r3.yzwy, l(1.822130, 0.838494, 3.68737984, 0.000000), -r10.xyzx
      mad r10.xyz, r0.zzzz, r2.xyzx, r10.xyzx
    endif
  endif
else
  mov r10.xyz, l(0,0,0,0)
endif
lt r0.z, l(0.000000), r5.z
if_nz r0.z
  add r0.zw, -r6.xxxx, l(0.000000, 0.000000, 0.500000, 0.990000)
  mul_sat r0.z, r0.z, l(2.500000)
  add r2.x, -r6.y, l(1.000000)
  mul r0.z, r0.z, r2.x
  add r2.yzw, r5.zzzz, l(0.000000, -0.200000, -0.300000, -0.250000)
  mul_sat r2.yzw, r2.yyzw, l(0.000000, 1.250000, 1.47058821, 4.000000)
  mul r0.z, r0.z, r2.y
  mad r0.z, r0.z, l(1.200000), l(1.000000)
  mul r2.x, r2.x, r2.w
  mad r6.x, r2.z, r0.w, r6.x
  add r0.w, -r1.w, l(0.020000)
  mad r1.w, r2.x, r0.w, r1.w
  add r0.w, -r8.x, l(1.000000)
  mad r8.x, r2.z, r0.w, r8.x
  dp3 r0.w, r9.xyzx, r9.xyzx
  rsq r0.w, r0.w
  mul r9.xyz, r0.wwww, r9.xyzx
  add r0.w, -r7.x, l(1.000000)
  mad r7.x, r5.z, r0.w, r7.x
  log r2.xyz, r4.xyzx
  mul r2.xyz, r0.zzzz, r2.xyzx
  exp r4.xyz, r2.xyzx
endif
dp3 r0.z, v5.xyzx, v5.xyzx
rsq r0.z, r0.z
mul r2.xyz, r0.zzzz, v5.xyzx
dp3 r0.z, v6.xyzx, v6.xyzx
rsq r0.z, r0.z
mul r3.xyz, r0.zzzz, v6.xyzx
dp3 r0.z, r9.xyzx, r9.xyzx
rsq r0.z, r0.z
mul r5.xyz, r0.zzzz, r9.xyzx
mul r3.xyz, r3.xyzx, r5.yyyy
mad r2.xyz, r5.xxxx, r2.xyzx, r3.xyzx
mad r2.xyz, r5.zzzz, r1.xyzx, r2.xyzx
dp3 r0.z, r2.xyzx, r2.xyzx
rsq r0.z, r0.z
mul r2.xyz, r0.zzzz, r2.xyzx
ne r0.z, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].z
deriv_rtx_fine r3.xyz, r1.xyzx
deriv_rty_fine r1.xyz, r1.xyzx
dp3 r0.w, r3.xyzx, r3.xyzx
dp3 r1.x, r1.xyzx, r1.xyzx
add r0.w, r0.w, r1.x
min r8.y, r0.w, l(0.300000)
movc r0.zw, r0.zzzz, l(0,0,1.000000,0), r8.xxxy
add r1.x, -r6.x, l(1.000000)
mul r1.x, r1.x, r1.x
max r1.y, r0.z, l(0.600000)
mad r1.y, r1.y, l(-0.527635), l(0.520718)
max r1.y, r1.y, l(0.000000)
mad r1.x, r1.x, r1.x, r1.y
add r0.w, r0.w, r1.x
sqrt r0.w, r0.w
min r0.w, r0.w, l(1.000000)
max r0.w, r0.w, l(0.001000)
sqrt r0.w, r0.w
add r7.y, -r0.w, l(1.000000)
lt r0.w, r4.x, l(0.040450)
mul r1.x, r4.x, l(0.0773993805)
add r1.yz, r4.xxyx, l(0.000000, 0.055000, 0.055000, 0.000000)
mul r1.yz, r1.yyzy, l(0.000000, 0.947867334, 0.947867334, 0.000000)
log r1.y, r1.y
mul r1.y, r1.y, l(2.400000)
exp r1.y, r1.y
movc r0.w, r0.w, r1.x, r1.y
lt r1.x, r4.y, l(0.040450)
mul r1.y, r4.y, l(0.0773993805)
log r1.z, r1.z
mul r1.z, r1.z, l(2.400000)
exp r1.z, r1.z
movc r1.x, r1.x, r1.y, r1.z
lt r1.y, r4.z, l(0.040450)
mul r1.z, r4.z, l(0.0773993805)
add r2.w, r4.z, l(0.055000)
mul r2.w, r2.w, l(0.947867334)
log r2.w, r2.w
mul r2.w, r2.w, l(2.400000)
exp r2.w, r2.w
movc r1.y, r1.y, r1.z, r2.w
mul r1.z, l(0.900000), cb3[37].w
exp r1.z, r1.z
mul r3.xyz, r1.zzzz, r10.xyzx
mul r3.xyz, r3.xyzx, cb1[3].xxxx
and r1.z, l(8), cb1[0].y
max r2.w, r3.z, r3.y
max r2.w, r2.w, r3.x
lt r2.w, l(0.0000153787005), r2.w
add r0.z, r0.z, l(-0.950000)
mul o1.w, r0.z, l(20.000000)
ftou r4.xy, v0.xyxx
sqrt r5.xw, r0.wwww
sqrt r5.yz, r1.xxyx
mul r8.xyz, r5.xywx, l(0.250000, 0.500000, -0.250000, 0.000000)
add r0.zw, r8.yyyy, r8.xxxz
mad r8.x, r5.z, l(0.250000), r0.z
dp2 r8.y, r5.wzww, l(0.500000, -0.500000, 0.000000, 0.000000)
mad r8.z, r5.z, l(-0.250000), r0.w
and r0.zw, r4.xxxy, l(0, 0, 1, 1)
ine r0.z, r0.w, r0.z
movc r0.zw, r0.zzzz, r8.xxxy, r8.xxxz
add r6.xz, r0.zzwz, l(0.000000, 0.000000, 0.498039216, 0.000000)
mul r0.z, r1.w, l(6.250000)
sqrt r6.w, r0.z
mad o1.xyz, r2.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
movc r0.z, r1.z, l(1), l(0)
and r0.w, r2.w, l(2)
iadd r0.z, r0.w, r0.z
iadd r0.z, r0.z, l(24)
utof r0.z, r0.z
mul r7.z, r0.z, l(0.00392156886)
and o3.xyz, r3.xyzx, r2.wwww
max r0.z, |v7.z|, l(0.000001)

mov r37.xyz, v7.xyzx
ld_indexable(texture2d)(float,float,float,float) r41.xyzw, l(2, 0, 0, 0), t125.xyzw
ge r42.x, r41.x, l(5.0)
if_z r42.x
add r40.w, r37.z, -r41.y
mad r37.x, r41.x, r40.w, r37.x
else
add r40.w, r37.z, -r40.y
mad r37.x, r40.x, r40.w, r37.x
endif

div r0.zw, r37.xxxy, r0.zzzz
add o4.xy, -r0.zwzz, r0.xyxx
mov o0.xyzw, r6.xzyw
mov r7.w, l(0)
mov o2.xyzw, r7.xwyz
mov o3.w, l(0)
ret
// Approximately 692 instruction slots used
