//Shadows PS from cache.
//
// Generated by Microsoft (R) HLSL Shader Compiler 10.0.10011.16384
//
//   using 3Dmigoto v1.3.16 on Fri Jan 14 20:07:33 2022
//
//
// Buffer Definitions:
//
// cbuffer ConstBuf__modelData
// {
//
//   struct ModelData
//   {
//
//       uint lightGroupID;             // Index:    0
//       uint modelFlags;               // Index:    0.y
//       float lodFade;                 // Index:    0.z
//       float displacementBlend;       // Index:    0.w
//       int turbulenceDataIdx;         // Index:    1
//       int instanceOffset;            // Index:    1.y
//       int characterFxIdx;            // Index:    1.z
//       uint debugRenderChannel;       // Index:    1.w
//       uint decayWriteOffset;         // Index:    2
//       uint decayWriteMaxCount;       // Index:    2.y
//       uint decayAtomicCounterIndex;  // Index:    2.z
//       float modelAlpha;              // Index:    2.w
//       float emissiveScale;           // Index:    3
//       float desaturationScale;       // Index:    3.y
//       float decayCoverageEstimation; // Index:    3.z
//       float3 quantScale;             // Index:    4
//       float3 quantBias;              // Index:    5
//
//   } resourceTables__modelData;       // Index:    0-5.z            Components:    23
//
// }
//
// cbuffer ConstBuf__viewData
// {
//
//   struct ViewData
//   {
//
//       float4x4 view;                 // Index:    0
//       float4x4 invView;              // Index:    4
//       float4x4 proj;                 // Index:    8
//       float4x4 invViewProjNoZReproj; // Index:   12
//       float4x4 viewProj;             // Index:   16
//       float4x4 invViewProj;          // Index:   20
//       float4x4 previousViewProj;     // Index:   24
//       float4 prevLodEyePos;          // Index:   28
//       float4 lodEyePos;              // Index:   29
//       float4 viewDirDepthBias;       // Index:   30
//       float3 eyePos;                 // Index:   31
//       float2 viewportSize;           // Index:   32
//       float2 invViewportSize;        // Index:   32.z
//       float4 mirrorPlaneWS;          // Index:   33
//       float2 mirrorViewportSize;     // Index:   34
//       float2 opaqueRefractionViewportSize;// Index:   34.z
//       float windTime;                // Index:   35
//       float deltaTime;               // Index:   35.y
//       float depthReprojectScale;     // Index:   35.z
//       float depthReprojectBias;      // Index:   35.w
//       uint shadowViewType;           // Index:   36
//       float normalDepthBias;         // Index:   36.y
//       float noNormalAA;              // Index:   36.z
//       float noNormalFromAlpha;       // Index:   36.w
//       float noOpaqueTransparency;    // Index:   37
//       float translucentAmount;       // Index:   37.y
//       uint framePhase;               // Index:   37.z
//       float cameraAmbientExposure;   // Index:   37.w
//       float fxExposure;              // Index:   38
//       float fxAmbientExposure;       // Index:   38.y
//       uint checkerboardPhase;        // Index:   38.z
//       float sparkleIntensityScale;   // Index:   38.w
//
//   } resourceTables__viewData;        // Index:    0-38             Components:   156
//
// }
//
//
// Resource Bindings:
//
// Name                                 Type  Format         Dim Slot Elements
// ------------------------------ ---------- ------- ----------- ---- --------
// resourceTables__viewData__smpLinear    sampler      NA          NA    1        1
// resourceTables__viewData__smpLowAniso    sampler      NA          NA    2        1
// resourceTables__materialData.layer_0_2__diffuse    texture  float4          2d   11        1
// resourceTables__materialData.layer_0_2__normal    texture  float4          2d   12        1
// resourceTables__materialData.layer_0_2__gloss    texture  float4          2d   13        1
// resourceTables__materialData.layer_0_2__ao    texture  float4          2d   14        1
// resourceTables__materialData.layer_0_2__scatter    texture  float4          2d   16        1
// resourceTables__materialData.layer_3__diffuse    texture  float4          2d   17        1
// resourceTables__materialData.layer_3__normal    texture  float4          2d   18        1
// resourceTables__materialData.layer_3__gloss    texture  float4          2d   19        1
// resourceTables__materialData.layer_3__ao    texture  float4          2d   20        1
// resourceTables__materialData.layer_3__opacity    texture  float4          2d   21        1
// resourceTables__materialData.layer_4__diffuse    texture  float4          2d   22        1
// resourceTables__materialData.layer_4__normal    texture  float4          2d   23        1
// resourceTables__materialData.layer_4__gloss    texture  float4          2d   24        1
// resourceTables__materialData.layer_4__opacity    texture  float4          2d   26        1
// resourceTables__materialData.layer_4__scatter    texture  float4          2d   27        1
// resourceTables__materialData.layer_4__alpha    texture  float4          2d   28        1
// resourceTables__materialData.layer_5__diffuse    texture  float4          2d   29        1
// resourceTables__materialData.layer_5__normal    texture  float4          2d   30        1
// resourceTables__materialData.layer_5__gloss    texture  float4          2d   31        1
// resourceTables__materialData.layer_5__opacity    texture  float4          2d   33        1
// resourceTables__materialData.layer_5__scatter    texture  float4          2d   34        1
// resourceTables__materialData.layer_6__normal    texture  float4          2d   36        1
// ConstBuf__modelData               cbuffer      NA          NA    1        1
// ConstBuf__viewData                cbuffer      NA          NA    3        1
//
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xyz
// VERT_ID                  0   x           1     NONE    uint
// TEXCOORD                 0   xy          2     NONE   float   xy
// NORMAL                   0   xyz         3     NONE   float   xyz
// TANGENT                  0   xyz         4     NONE   float   xyz
// BINORMAL                 0   xyz         5     NONE   float   xyz
// TEXCOORD                 8   xyz         6     NONE   float   xyz
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
// SV_Target                3   xyzw        3   TARGET   float   xyzw
// SV_Target                4   xy          4   TARGET   float   xy
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer cb1[1], immediateIndexed
dcl_constantbuffer cb3[37], immediateIndexed
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_resource_texture2d (float,float,float,float) t11
dcl_resource_texture2d (float,float,float,float) t12
dcl_resource_texture2d (float,float,float,float) t13
dcl_resource_texture2d (float,float,float,float) t14
dcl_resource_texture2d (float,float,float,float) t16
dcl_resource_texture2d (float,float,float,float) t17
dcl_resource_texture2d (float,float,float,float) t18
dcl_resource_texture2d (float,float,float,float) t19
dcl_resource_texture2d (float,float,float,float) t20
dcl_resource_texture2d (float,float,float,float) t21
dcl_resource_texture2d (float,float,float,float) t22
dcl_resource_texture2d (float,float,float,float) t23
dcl_resource_texture2d (float,float,float,float) t24
dcl_resource_texture2d (float,float,float,float) t26
dcl_resource_texture2d (float,float,float,float) t27
dcl_resource_texture2d (float,float,float,float) t28
dcl_resource_texture2d (float,float,float,float) t29
dcl_resource_texture2d (float,float,float,float) t30
dcl_resource_texture2d (float,float,float,float) t31
dcl_resource_texture2d (float,float,float,float) t33
dcl_resource_texture2d (float,float,float,float) t34
dcl_resource_texture2d (float,float,float,float) t36
dcl_input_ps_siv linear noperspective v0.xyz, position
dcl_input_ps linear v2.xy
dcl_input_ps linear v3.xyz
dcl_input_ps linear v4.xyz
dcl_input_ps linear v5.xyz
dcl_input_ps linear v6.xyz
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output o3.xyzw
dcl_output o4.xy
dcl_temps 50
dcl_resource_texture2d (float,float,float,float) t125
ld_indexable(texture2d)(float,float,float,float) r40.xyzw, l(0, 0, 0, 0), t125.xyzw
mul r0.xy, v0.xyxx, cb3[32].zwzz
mad r0.xy, r0.xyxx, l(2.000000, -2.000000, 0.000000, 0.000000), l(-1.000000, 1.000000, 0.000000, 0.000000)
mad r0.z, v0.z, cb3[35].z, cb3[35].w
rcp r0.z, r0.z
mov r1.z, -r0.z
mul r1.xy, r0.xyxx, r1.zzzz
mov r1.w, l(1.000000)

add r40.w, r1.z, -r40.y
mad r1.x, -r40.x, r40.w, r1.x

dp4 r2.x, r1.xyzw, cb3[12].xyzw
dp4 r2.w, r1.xyzw, cb3[13].xyzw
dp4 r2.y, r1.xyzw, cb3[14].xyzw
dp3 r0.z, v3.xyzx, v3.xyzx
rsq r0.z, r0.z
mul r1.xyz, r0.zzzz, v3.xyzx
add r3.xyz, r2.xywx, r2.xywx
sample_indexable(texture2d)(float,float,float,float) r4.xyz, v2.xyxx, t11.xyzw, s2
lt r5.xyz, r4.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
mul r6.xyz, r4.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
log r4.xyz, r4.xyzx
mul r4.xyz, r4.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
exp r4.xyz, r4.xyzx
mad r4.xyz, r4.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
movc r4.xyz, r5.xyzx, r6.xyzx, r4.xyzx
sample_indexable(texture2d)(float,float,float,float) r5.xyz, v2.xyxx, t12.xyzw, s2
mad r5.xyz, r5.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r6.xyz, v2.xyxx, t13.xzwy, s2
sample_indexable(texture2d)(float,float,float,float) r7.y, v2.xyxx, t14.xwyz, s2
sample_indexable(texture2d)(float,float,float,float) r8.xyz, v2.xyxx, t16.xyzw, s1
dp3 r0.z, r5.xyzx, r5.xyzx
sqrt r0.z, r0.z
max r0.z, r0.z, l(0.000010)
rcp r0.w, r0.z
mul r5.xyz, r0.wwww, r5.xyzx
mul r0.w, r6.z, r6.z
mul r0.w, r0.w, l(0.160000)
mul r4.xyz, r4.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000)
mul r8.xyz, r6.yyyy, r8.xyzx
add r9.xyz, |r1.xyzx|, l(-0.200000, -0.200000, -0.200000, 0.000000)
mul r9.xyz, r9.xyzx, l(7.000000, 7.000000, 7.000000, 0.000000)
max r9.xyz, r9.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
add r1.w, r9.y, r9.x
add r1.w, r9.z, r1.w
div r9.xyz, r9.xyzx, r1.wwww
lt r10.xyz, l(0.000000, 0.000000, 0.000000, 0.000000), r1.xyzx
lt r11.xyz, r1.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
iadd r10.xyz, -r10.xyzx, r11.xyzx
itof r10.xyz, r10.xyzx
sample_indexable(texture2d)(float,float,float,float) r1.w, r3.xyxx, t21.yzwx, s1
sample_indexable(texture2d)(float,float,float,float) r3.w, r3.yzyy, t21.yzwx, s1
sample_indexable(texture2d)(float,float,float,float) r4.w, r3.xzxx, t21.yzwx, s1
mul r1.w, r9.y, r1.w
mad r1.w, r3.w, r9.x, r1.w
mad_sat r1.w, r4.w, r9.z, r1.w
dp3 r3.w, v4.xyzx, v4.xyzx
rsq r3.w, r3.w
mul r11.xyz, r3.wwww, v4.xyzx
dp3 r3.w, v5.xyzx, v5.xyzx
rsq r3.w, r3.w
mul r12.xyz, r3.wwww, v5.xyzx
dp3 r3.w, r5.xyzx, r5.xyzx
rsq r3.w, r3.w
mul r13.xyz, r3.wwww, r5.xyzx
mul r14.xyz, r12.xyzx, r13.yyyy
mad r13.xyw, r13.xxxx, r11.xyxz, r14.xyxz
mad r13.xyz, r13.zzzz, r1.xyzx, r13.xywx
dp3 r3.w, r13.xyzx, r13.xyzx
rsq r3.w, r3.w
mul r3.w, r3.w, r13.y
mad r3.w, r3.w, l(0.500000), l(0.308295816)
mul_sat r3.w, r3.w, l(1.28987491)
add r3.w, -r1.w, r3.w
max r3.w, r3.w, l(0.000000)
add r3.w, r3.w, l(-0.438843)
mul_sat r3.w, r3.w, l(309.132385)
lt r4.w, l(0.000000), r3.w
if_nz r4.w
  sample_indexable(texture2d)(float,float,float,float) r13.xyz, r3.xyxx, t17.xyzw, s1
  sample_indexable(texture2d)(float,float,float,float) r14.xyz, r3.yzyy, t17.xyzw, s1
  sample_indexable(texture2d)(float,float,float,float) r15.xyz, r3.xzxx, t17.xyzw, s1
  mul r13.xyz, r9.yyyy, r13.xyzx
  mad r13.xyz, r14.xyzx, r9.xxxx, r13.xyzx
  mad r13.xyz, r15.xyzx, r9.zzzz, r13.xyzx
  lt r14.xyz, r13.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r15.xyz, r13.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r13.xyz, r13.xyzx
  mul r13.xyz, r13.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r13.xyz, r13.xyzx
  mad r13.xyz, r13.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r13.xyz, r14.xyzx, r15.xyzx, r13.xyzx
  sample_indexable(texture2d)(float,float,float,float) r6.zw, r3.xyxx, t19.yzxw, s1
  sample_indexable(texture2d)(float,float,float,float) r14.xy, r3.yzyy, t19.xwyz, s1
  sample_indexable(texture2d)(float,float,float,float) r14.zw, r3.xzxx, t19.yzxw, s1
  mul r6.zw, r9.yyyy, r6.zzzw
  mad r6.zw, r14.xxxy, r9.xxxx, r6.zzzw
  mad r6.zw, r14.zzzw, r9.zzzz, r6.zzzw
  sample_indexable(texture2d)(float,float,float,float) r4.w, r3.xyxx, t20.xyzw, s1
  sample_indexable(texture2d)(float,float,float,float) r5.w, r3.yzyy, t20.xyzw, s1
  sample_indexable(texture2d)(float,float,float,float) r8.w, r3.xzxx, t20.xyzw, s1
  mul r4.w, r9.y, r4.w
  mad r4.w, r5.w, r9.x, r4.w
  mad r4.w, r8.w, r9.z, r4.w
  mul r5.w, r6.w, r6.w
  sample_indexable(texture2d)(float,float,float,float) r14.xyz, r3.yzyy, t18.xyzw, s1
  mad r14.xyz, r14.zxyz, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  mov r10.w, l(1.000000)
  mul r14.xyz, r10.xwwx, r14.xyzx
  sample_indexable(texture2d)(float,float,float,float) r15.xyz, r3.xyxx, t18.xyzw, s1
  mad r15.xyz, r15.xzyx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  mov r16.xy, r10.wyww
  mov r16.z, r9.y
  mul r15.xyz, r15.xyzx, r16.xyzx
  sample_indexable(texture2d)(float,float,float,float) r17.xyz, r3.xzxx, t18.xyzw, s1
  mad r17.xyz, r17.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  mul r17.xyz, r10.wwzw, r17.xyzx
  mov r16.w, l(-1.000000)
  mul r15.xyz, r15.xyzx, r16.zzwz
  mad r14.xyz, r14.xyzx, r9.xxxx, r15.xyzx
  mad r14.xyz, r17.xyzx, r9.zzzz, r14.xyzx
  dp3 r3.z, r14.xyzx, r14.xyzx
  rsq r3.z, r3.z
  mul r14.xyz, r3.zzzz, r14.xyzx
  dp3 r15.x, r14.xyzx, v4.xyzx
  dp3 r15.y, r14.xyzx, v5.xyzx
  dp3 r15.z, r14.xyzx, r1.xyzx
  dp3 r3.z, r15.xyzx, r15.xyzx
  sqrt r3.z, r3.z
  rcp r6.w, r3.z
  add r3.z, -r0.z, r3.z
  mad r0.z, r3.w, r3.z, r0.z
  mad r14.xyz, r15.xyzx, r6.wwww, -r5.xyzx
  mad r5.xyz, r3.wwww, r14.xyzx, r5.xyzx
  mad r8.xyz, r3.wwww, -r8.xyzx, r8.xyzx
  mad r13.xyz, r13.xyzx, l(0.501961291, 0.498039424, 0.478431582, 0.000000), -r4.xyzx
  mad r4.xyz, r3.wwww, r13.xyzx, r4.xyzx
  add r3.z, -r6.x, r6.z
  mad r6.x, r3.w, r3.z, r6.x
  add r3.z, -r7.y, r4.w
  mad r7.y, r3.w, r3.z, r7.y
  mad r3.z, r5.w, l(0.160000), -r0.w
  mad r0.w, r3.w, r3.z, r0.w
  mad r7.x, r3.w, -r6.y, r6.y
else
  mov r7.x, r6.y
endif
sample_indexable(texture2d)(float,float,float,float) r13.xyzw, r3.xyxx, t22.xyzw, s2
sample_indexable(texture2d)(float,float,float,float) r3.z, r3.xyxx, t26.yzxw, s1
sample_indexable(texture2d)(float,float,float,float) r3.w, r2.xyxx, t28.yzwx, s2
dp3 r4.w, r5.xyzx, r5.xyzx
rsq r4.w, r4.w
mul r6.yzw, r4.wwww, r5.xxyz
mul r14.xyz, r12.xyzx, r6.zzzz
mad r14.xyz, r6.yyyy, r11.xyzx, r14.xyzx
mad r6.yzw, r6.wwww, r1.xxyz, r14.xxyz
dp3 r4.w, r6.yzwy, r6.yzwy
rsq r4.w, r4.w
mul r4.w, r4.w, r6.z
mad r4.w, r4.w, l(0.500000), l(-0.186726034)
mul_sat r4.w, r4.w, l(4.139467)
mul r3.w, r3.w, r4.w
add r4.w, r13.w, l(-0.0588234998)
mul_sat r4.w, r4.w, l(17.000008)
mad r5.w, r3.w, r4.w, l(-0.964111)
mul_sat r5.w, r5.w, l(76.560883)
mad_sat r1.w, r3.z, r5.w, r1.w
mad_sat r3.z, r3.w, r4.w, r1.w
add r3.z, r3.z, l(-0.964111)
mul_sat r3.z, r3.z, l(76.560883)
lt r3.w, l(0.000000), r3.z
if_nz r3.w
  lt r6.yzw, r13.xxyz, l(0.000000, 0.00313080009, 0.00313080009, 0.00313080009)
  mul r14.xyz, r13.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r13.xyz, r13.xyzx
  mul r13.xyz, r13.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r13.xyz, r13.xyzx
  mad r13.xyz, r13.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r6.yzw, r6.yyzw, r14.xxyz, r13.xxyz
  sample_indexable(texture2d)(float,float,float,float) r13.xyz, r3.xyxx, t24.xzwy, s2
  sample_indexable(texture2d)(float,float,float,float) r14.xyzw, r3.xyxx, t23.xyzw, s2
  sample_indexable(texture2d)(float,float,float,float) r3.xyw, r3.xyxx, t27.xywz, s1
  mul r4.w, r13.z, r13.z
  mad r14.xyz, r14.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  dp3 r5.w, r14.xyzx, r14.xyzx
  sqrt r5.w, r5.w
  rcp r8.w, r5.w
  add r5.w, -r0.z, r5.w
  mad r0.z, r3.z, r5.w, r0.z
  mad r14.xyz, r14.xyzx, r8.wwww, -r5.xyzx
  mad r5.xyz, r3.zzzz, r14.xyzx, r5.xyzx
  mad r3.xyw, r13.yyyy, r3.xyxw, -r8.xyxz
  mad r8.xyz, r3.zzzz, r3.xywx, r8.xyzx
  mad r3.xyw, r6.yzyw, l(0.705688477, 0.705688477, 0.000000, 0.705688477), -r4.xyxz
  mad r4.xyz, r3.zzzz, r3.xywx, r4.xyzx
  add r3.x, -r6.x, r13.x
  mad r6.x, r3.z, r3.x, r6.x
  add r3.x, -r7.y, r14.w
  mad r7.y, r3.z, r3.x, r7.y
  mad r3.x, r4.w, l(0.160000), -r0.w
  mad r0.w, r3.z, r3.x, r0.w
  add r3.x, -r7.x, r13.y
  mad r7.x, r3.z, r3.x, r7.x
endif
mov r2.z, l(1.000000)
dp3 r3.x, l(-1.000000, -0.00000253518169, 1.00000119, 0.000000), r2.xyzx
dp3 r3.y, l(0.00000253518169, -1.000000, 0.999998689, 0.000000), r2.xyzx
sample_indexable(texture2d)(float,float,float,float) r3.xyzw, r3.xyxx, t29.xyzw, s1
dp3 r13.x, l(-1.000000, 1.00000119, -0.00000253518169, 0.000000), r2.yzwy
dp3 r13.y, l(0.00000253518169, 0.999998689, -1.000000, 0.000000), r2.yzwy
sample_indexable(texture2d)(float,float,float,float) r13.xyzw, r13.xyxx, t29.xyzw, s1
dp3 r14.x, l(-1.000000, 1.00000119, -0.00000253518169, 0.000000), r2.xzwx
dp3 r14.y, l(0.00000253518169, 0.999998689, -1.000000, 0.000000), r2.xzwx
sample_indexable(texture2d)(float,float,float,float) r14.xyzw, r14.xyxx, t29.xyzw, s1
mul r3.xyzw, r9.yyyy, r3.xyzw
mad r3.xyzw, r13.xyzw, r9.xxxx, r3.xyzw
mad r3.xyzw, r14.xyzw, r9.zzzz, r3.xyzw
dp3 r13.x, l(-1.000000, -0.00000253518169, 1.00000119, 0.000000), r2.xyzx
dp3 r13.y, l(0.00000253518169, -1.000000, 0.999998689, 0.000000), r2.xyzx
sample_indexable(texture2d)(float,float,float,float) r4.w, r13.xyxx, t33.xywz, s1
dp3 r13.x, l(-1.000000, 1.00000119, -0.00000253518169, 0.000000), r2.yzwy
dp3 r13.y, l(0.00000253518169, 0.999998689, -1.000000, 0.000000), r2.yzwy
sample_indexable(texture2d)(float,float,float,float) r5.w, r13.xyxx, t33.xywz, s1
dp3 r13.x, l(-1.000000, 1.00000119, -0.00000253518169, 0.000000), r2.xzwx
dp3 r13.y, l(0.00000253518169, 0.999998689, -1.000000, 0.000000), r2.xzwx
sample_indexable(texture2d)(float,float,float,float) r6.y, r13.xyxx, t33.xzyw, s1
mul r4.w, r9.y, r4.w
mad r4.w, r5.w, r9.x, r4.w
mad r4.w, r6.y, r9.z, r4.w
sample_indexable(texture2d)(float,float,float,float) r5.w, v2.xyxx, t28.yzwx, s2
add r3.w, r3.w, l(-0.121569)
mul_sat r3.w, r3.w, l(10.200002)
mad r6.y, r5.w, r3.w, l(-0.491089)
mul_sat r6.y, r6.y, l(1.35360122)
mad_sat r1.w, r4.w, r6.y, r1.w
mad_sat r1.w, r5.w, r3.w, r1.w
add r1.w, r1.w, l(-0.491089)
mul r1.w, r1.w, l(1.35360122)
max r1.w, r1.w, l(0.000000)
lt r3.w, l(0.000000), r1.w
if_nz r3.w
  lt r6.yzw, r3.xxyz, l(0.000000, 0.00313080009, 0.00313080009, 0.00313080009)
  mul r13.xyz, r3.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r3.xyz, r3.xyzx
  mul r3.xyz, r3.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r3.xyz, r3.xyzx
  mad r3.xyz, r3.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r3.xyz, r6.yzwy, r13.xyzx, r3.xyzx
  dp3 r13.x, l(-1.000000, 1.00000119, -0.00000253518169, 0.000000), r2.yzwy
  dp3 r13.y, l(0.00000253518169, 0.999998689, -1.000000, 0.000000), r2.yzwy
  sample_indexable(texture2d)(float,float,float,float) r6.yzw, r13.xyxx, t30.wxyz, s1
  mad r6.yzw, r6.wwyz, l(0.000000, 2.007874, 2.007874, 2.007874), l(0.000000, -1.007874, -1.007874, -1.007874)
  mov r13.x, r10.x
  mov r13.yz, l(0,1.000000,1.000000,0)
  mul r6.yzw, r6.yyzw, r13.xxyz
  dp3 r13.x, l(-1.000000, -0.00000253518169, 1.00000119, 0.000000), r2.xyzx
  dp3 r13.y, l(0.00000253518169, -1.000000, 0.999998689, 0.000000), r2.xyzx
  sample_indexable(texture2d)(float,float,float,float) r13.xyz, r13.xyxx, t30.xyzw, s1
  mad r13.xyz, r13.xzyx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  mov r14.xw, l(1.000000,0,0,-1.000000)
  mov r14.y, r10.y
  mov r14.z, r9.y
  mul r13.xyz, r13.xyzx, r14.xyzx
  dp3 r14.x, l(-1.000000, 1.00000119, -0.00000253518169, 0.000000), r2.xzwx
  dp3 r14.y, l(0.00000253518169, 0.999998689, -1.000000, 0.000000), r2.xzwx
  sample_indexable(texture2d)(float,float,float,float) r15.xyz, r14.xyxx, t30.xyzw, s1
  mad r15.xyz, r15.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  mov r10.x, l(1.000000)
  mul r10.xyz, r10.xxzx, r15.xyzx
  mul r13.xyz, r14.zzwz, r13.xyzx
  mad r6.yzw, r6.yyzw, r9.xxxx, r13.xxyz
  mad r6.yzw, r10.xxyz, r9.zzzz, r6.yyzw
  dp3 r3.w, r6.yzwy, r6.yzwy
  rsq r3.w, r3.w
  mul r6.yzw, r3.wwww, r6.yyzw
  dp3 r10.x, r6.yzwy, v4.xyzx
  dp3 r10.y, r6.yzwy, v5.xyzx
  dp3 r10.z, r6.yzwy, r1.xyzx
  dp3 r13.x, l(-1.000000, -0.00000253518169, 1.00000119, 0.000000), r2.xyzx
  dp3 r13.y, l(0.00000253518169, -1.000000, 0.999998689, 0.000000), r2.xyzx
  sample_indexable(texture2d)(float,float,float,float) r6.yzw, r13.xyxx, t31.yxzw, s1
  dp3 r13.x, l(-1.000000, 1.00000119, -0.00000253518169, 0.000000), r2.yzwy
  dp3 r13.y, l(0.00000253518169, 0.999998689, -1.000000, 0.000000), r2.yzwy
  sample_indexable(texture2d)(float,float,float,float) r13.xyz, r13.xyxx, t31.xzwy, s1
  dp3 r14.x, l(-1.000000, 1.00000119, -0.00000253518169, 0.000000), r2.xzwx
  dp3 r14.y, l(0.00000253518169, 0.999998689, -1.000000, 0.000000), r2.xzwx
  sample_indexable(texture2d)(float,float,float,float) r14.xyz, r14.xyxx, t31.xzwy, s1
  mul r6.yzw, r9.yyyy, r6.yyzw
  mad r6.yzw, r13.xxyz, r9.xxxx, r6.yyzw
  mad r6.yzw, r14.xxyz, r9.zzzz, r6.yyzw
  dp3 r13.x, l(-1.000000, -0.00000253518169, 1.00000119, 0.000000), r2.xyzx
  dp3 r13.y, l(0.00000253518169, -1.000000, 0.999998689, 0.000000), r2.xyzx
  sample_indexable(texture2d)(float,float,float,float) r3.w, r13.xyxx, t30.xyzw, s1
  dp3 r13.x, l(-1.000000, 1.00000119, -0.00000253518169, 0.000000), r2.yzwy
  dp3 r13.y, l(0.00000253518169, 0.999998689, -1.000000, 0.000000), r2.yzwy
  sample_indexable(texture2d)(float,float,float,float) r4.w, r13.xyxx, t30.xyzw, s1
  dp3 r13.x, l(-1.000000, 1.00000119, -0.00000253518169, 0.000000), r2.xzwx
  dp3 r13.y, l(0.00000253518169, 0.999998689, -1.000000, 0.000000), r2.xzwx
  sample_indexable(texture2d)(float,float,float,float) r5.w, r13.xyxx, t30.xyzw, s1
  mul r3.w, r9.y, r3.w
  mad r3.w, r4.w, r9.x, r3.w
  mad r3.w, r5.w, r9.z, r3.w
  dp3 r13.x, l(-1.000000, -0.00000253518169, 1.00000119, 0.000000), r2.xyzx
  dp3 r13.y, l(0.00000253518169, -1.000000, 0.999998689, 0.000000), r2.xyzx
  sample_indexable(texture2d)(float,float,float,float) r13.xyz, r13.xyxx, t34.xyzw, s1
  dp3 r14.x, l(-1.000000, 1.00000119, -0.00000253518169, 0.000000), r2.yzwy
  dp3 r14.y, l(0.00000253518169, 0.999998689, -1.000000, 0.000000), r2.yzwy
  sample_indexable(texture2d)(float,float,float,float) r14.xyz, r14.xyxx, t34.xyzw, s1
  dp3 r15.x, l(-1.000000, 1.00000119, -0.00000253518169, 0.000000), r2.xzwx
  dp3 r15.y, l(0.00000253518169, 0.999998689, -1.000000, 0.000000), r2.xzwx
  sample_indexable(texture2d)(float,float,float,float) r2.xyz, r15.xyxx, t34.xyzw, s1
  mul r13.xyz, r9.yyyy, r13.xyzx
  mad r9.xyw, r14.xyxz, r9.xxxx, r13.xyxz
  mad r2.xyz, r2.xyzx, r9.zzzz, r9.xywx
  dp3 r2.w, r10.xyzx, r10.xyzx
  sqrt r2.w, r2.w
  max r2.w, r2.w, l(0.000010)
  rcp r4.w, r2.w
  mul r5.w, r6.w, r6.w
  add r2.w, -r0.z, r2.w
  mad r0.z, r1.w, r2.w, r0.z
  mad r9.xyz, r10.xyzx, r4.wwww, -r5.xyzx
  mad r5.xyz, r1.wwww, r9.xyzx, r5.xyzx
  mad r2.xyz, r6.zzzz, r2.xyzx, -r8.xyzx
  mad r8.xyz, r1.wwww, r2.xyzx, r8.xyzx
  mad r2.xyz, r3.xyzx, l(0.538492799, 0.589294434, 0.320048183, 0.000000), -r4.xyzx
  mad r4.xyz, r1.wwww, r2.xyzx, r4.xyzx
  add r2.x, -r6.x, r6.y
  mad r6.x, r1.w, r2.x, r6.x
  add r2.x, -r7.y, r3.w
  mad r7.y, r1.w, r2.x, r7.y
  mad r2.x, r5.w, l(0.160000), -r0.w
  mad r0.w, r1.w, r2.x, r0.w
  add r2.x, -r7.x, r6.z
  mad r7.x, r1.w, r2.x, r7.x
endif
sample_indexable(texture2d)(float,float,float,float) r2.xyz, v2.xyxx, t36.xyzw, s2
mad r2.xyz, r2.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
dp3 r1.w, r2.xyzx, r2.xyzx
sqrt r1.w, r1.w
max r1.w, r1.w, l(0.000010)
rcp r2.w, r1.w
mul r2.xyz, r2.wwww, r2.xyzx
add r2.w, r5.z, l(1.000000)
max r5.z, r2.w, l(0.001000)
mul r3.xyz, r2.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000)
dp3 r2.w, r5.xyzx, r3.xyzx
mul r3.xyz, r2.wwww, r5.xyzx
div r3.xyz, r3.xyzx, r5.zzzz
mad r2.xyz, -r2.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r3.xyzx
min r3.x, r0.z, r1.w
dp3 r0.z, r2.xyzx, r2.xyzx
rsq r0.z, r0.z
mul r2.xyz, r0.zzzz, r2.xyzx
mul r5.xyz, r12.xyzx, r2.yyyy
mad r2.xyw, r2.xxxx, r11.xyxz, r5.xyxz
mad r2.xyz, r2.zzzz, r1.xyzx, r2.xywx
dp3 r0.z, r2.xyzx, r2.xyzx
rsq r0.z, r0.z
mul r2.xyz, r0.zzzz, r2.xyzx
ne r0.z, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].z
deriv_rtx_fine r5.xyz, r1.xyzx
deriv_rty_fine r1.xyz, r1.xyzx
dp3 r1.w, r5.xyzx, r5.xyzx
dp3 r1.x, r1.xyzx, r1.xyzx
add r1.x, r1.x, r1.w
min r3.y, r1.x, l(0.300000)
movc r1.xy, r0.zzzz, l(1.000000,0,0,0), r3.xyxx
add r0.z, -r6.x, l(1.000000)
mul r0.z, r0.z, r0.z
max r1.z, r1.x, l(0.600000)
mad r1.z, r1.z, l(-0.527635), l(0.520718)
max r1.z, r1.z, l(0.000000)
mad r0.z, r0.z, r0.z, r1.z
add r0.z, r1.y, r0.z
sqrt r0.z, r0.z
min r0.z, r0.z, l(1.000000)
max r0.z, r0.z, l(0.001000)
sqrt r0.z, r0.z
add r7.z, -r0.z, l(1.000000)
lt r1.yzw, r4.xxyz, l(0.000000, 0.0404500030, 0.0404500030, 0.0404500030)
mul r0.z, r4.x, l(0.0773993731)
mad r3.xyz, r4.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), l(0.055000, 0.055000, 0.055000, 0.000000)
mul r3.xyz, r3.xyzx, l(0.947867334, 0.947867334, 0.947867334, 0.000000)
log r3.xyz, r3.xyzx
mul r3.xyz, r3.xyzx, l(2.400000, 2.400000, 2.400000, 0.000000)
exp r3.xyz, r3.xyzx
movc r0.z, r1.y, r0.z, r3.x
mul r3.xw, r4.yyyz, l(0.0773993731, 0.000000, 0.000000, 0.0773993731)
movc r1.yz, r1.zzwz, r3.xxwx, r3.yyzy
and r1.w, l(8), cb1[0].y
max r2.w, r8.z, r8.y
max r2.w, r2.w, r8.x
mul r2.w, r7.x, r2.w
lt r2.w, l(0.010000), r2.w
add r1.x, r1.x, l(-0.950000)
mul o1.w, r1.x, l(20.000000)
ftou r3.xy, v0.xyxx
sqrt r4.xw, r0.zzzz
sqrt r4.yz, r1.yyzy
mul r1.xyz, r4.xywx, l(0.250000, 0.500000, -0.250000, 0.000000)
add r1.xy, r1.yyyy, r1.xzxx
mad r5.x, r4.z, l(0.250000), r1.x
dp2 r5.y, r4.wzww, l(0.500000, -0.500000, 0.000000, 0.000000)
mad r5.z, r4.z, l(-0.250000), r1.y
and r1.xy, r3.xyxx, l(1, 1, 0, 0)
ine r0.z, r1.y, r1.x
movc r1.xy, r0.zzzz, r5.xyxx, r5.xzxx
add o0.xy, r1.xyxx, l(0.000000, 0.498039216, 0.000000, 0.000000)
mul r0.z, r0.w, l(6.250000)
sqrt o0.w, r0.z
mad o1.xyz, r2.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
movc r0.z, r1.w, l(25), l(24)
bfi r0.z, l(3), l(5), r2.w, r0.z
utof r0.z, r0.z
mul r7.w, r0.z, l(0.00392156886)
and o3.xyz, r8.xyzx, r2.wwww
max r0.z, |v6.z|, l(0.000001)

mov r37.xyz, v6.xyzx
ld_indexable(texture2d)(float,float,float,float) r41.xyzw, l(2, 0, 0, 0), t125.xyzw
ge r42.x, r41.x, l(5.0)
if_z r42.x
add r40.w, r37.z, -r41.y
mad r37.x, r41.x, r40.w, r37.x
else
add r40.w, r37.z, -r40.y
mad r37.x, r40.x, r40.w, r37.x
endif

div r0.zw, r37.xxxy, r0.zzzz
add o4.xy, -r0.zwzz, r0.xyxx
mov o0.z, l(0)
mov o2.xyzw, r7.yxzw
mov o3.w, l(0)
ret
// Approximately 420 instruction slots used
