//Water PS second world 1.
//
// Generated by Microsoft (R) HLSL Shader Compiler 10.0.10011.16384
//
//   using 3Dmigoto v1.3.16 on Sun Jan 30 01:17:42 2022
//
//
// Buffer Definitions:
//
// cbuffer ConstBuf__passData
// {
//
//   struct PassDataReflected
//   {
//
//       struct GIVolumeGlobal
//       {
//
//           float giVolumeSHDiffuseBlur;// Index:    0
//           float giVolumeSHSpecularBlur;// Index:    0.y
//           float giVolumeSaturation;  // Index:    0.z
//           float4 defaultOcclusionSH; // Index:    1
//           float4 skyFullRSH;         // Index:    2
//           float4 skyFullGSH;         // Index:    3
//           float4 skyFullBSH;         // Index:    4
//           float4 skyFullClampRSH;    // Index:    5
//           float4 skyFullClampGSH;    // Index:    6
//           float4 skyFullClampBSH;    // Index:    7
//           float4 skyFullGeoRSH;      // Index:    8
//           float4 skyFullGeoGSH;      // Index:    9
//           float4 skyFullGeoBSH;      // Index:   10
//           float4 skyTopRSH;          // Index:   11
//           float4 skyTopGSH;          // Index:   12
//           float4 skyTopBSH;          // Index:   13
//           float4 skyTopClampRSH;     // Index:   14
//           float4 skyTopClampGSH;     // Index:   15
//           float4 skyTopClampBSH;     // Index:   16
//           float4 skyTopGeoRSH;       // Index:   17
//           float4 skyTopGeoGSH;       // Index:   18
//           float4 skyTopGeoBSH;       // Index:   19
//           float4 skyTopAndBounceRSH; // Index:   20
//           float4 skyTopAndBounceGSH; // Index:   21
//           float4 skyTopAndBounceBSH; // Index:   22
//           float4 skyTopAndBounceClampRSH;// Index:   23
//           float4 skyTopAndBounceClampGSH;// Index:   24
//           float4 skyTopAndBounceClampBSH;// Index:   25
//           float4 skyTopAndBounceGeoRSH;// Index:   26
//           float4 skyTopAndBounceGeoGSH;// Index:   27
//           float4 skyTopAndBounceGeoBSH;// Index:   28
//           float4 skyDifFullRSH;      // Index:   29
//           float4 skyDifFullGSH;      // Index:   30
//           float4 skyDifFullBSH;      // Index:   31
//           float4 skyDifFullClampRSH; // Index:   32
//           float4 skyDifFullClampGSH; // Index:   33
//           float4 skyDifFullClampBSH; // Index:   34
//           float4 skyDifFullGeoRSH;   // Index:   35
//           float4 skyDifFullGeoGSH;   // Index:   36
//           float4 skyDifFullGeoBSH;   // Index:   37
//           float4 skyDifTopRSH;       // Index:   38
//           float4 skyDifTopGSH;       // Index:   39
//           float4 skyDifTopBSH;       // Index:   40
//           float4 skyDifTopClampRSH;  // Index:   41
//           float4 skyDifTopClampGSH;  // Index:   42
//           float4 skyDifTopClampBSH;  // Index:   43
//           float4 skyDifTopGeoRSH;    // Index:   44
//           float4 skyDifTopGeoGSH;    // Index:   45
//           float4 skyDifTopGeoBSH;    // Index:   46
//           float4 skyDifTopAndBounceRSH;// Index:   47
//           float4 skyDifTopAndBounceGSH;// Index:   48
//           float4 skyDifTopAndBounceBSH;// Index:   49
//           float4 skyDifTopAndBounceClampRSH;// Index:   50
//           float4 skyDifTopAndBounceClampGSH;// Index:   51
//           float4 skyDifTopAndBounceClampBSH;// Index:   52
//           float4 skyDifTopAndBounceGeoRSH;// Index:   53
//           float4 skyDifTopAndBounceGeoGSH;// Index:   54
//           float4 skyDifTopAndBounceGeoBSH;// Index:   55
//
//       } giVolumeGlobal;              // Index:    0
//
//       struct LightParameters
//       {
//
//           float3 color;              // Index:   56
//           uint lightgroupID;         // Index:   56.w
//           float3 position;           // Index:   57
//           float sourceRadiusSquared; // Index:   57.w
//           float falloffConstant;     // Index:   58
//           float innerMinusOuterCosHalfAngleRcp;// Index:   58.y
//           float outerCosHalfAngle;   // Index:   58.z
//           float dirLightHalfAngle;   // Index:   58.w
//           float3 direction;          // Index:   59
//           float dirLightSolidAngle;  // Index:   59.w
//           int projectorIndex;        // Index:   60
//           float fadeStartOnDist;     // Index:   60.y
//           float fadeRcpDist;         // Index:   60.z
//           float fadeRate;            // Index:   60.w
//
//       } parallelLight;               // Index:   56
//
//       struct EnvironmentBuffer
//       {
//
//           float gDebugAmbientAmount; // Index:   61
//           float gDebugDiffuseAmount; // Index:   61.y
//           float gDebugSpecularAmount;// Index:   61.z
//           float gDebugEnvmapAmount;  // Index:   61.w
//           float3 g_GPUDebugOverridePositionXYZ;// Index:   62
//           float gDebugAOAmount;      // Index:   62.w
//           float g_GPUDebugOn;        // Index:   63
//           float g_GPUDebugOverridePositionEnable;// Index:   63.y
//           float g_skinSpecSecondLobeShift;// Index:   63.z
//           float g_skinSpecSecondProportion;// Index:   63.w
//           float g_thinScatteringAnisotropy;// Index:   64
//           float g_volumetricScatteringAnisotropy;// Index:   64.y
//           float g_volumetricSpecularScatteringAnisotropy;// Index:   64.z
//           float g_skinScatteringAnisotropy;// Index:   64.w
//           float g_volumetricScatteringNormalBend;// Index:   65
//           float g_volumetricSpecularScatteringNormalBend;// Index:   65.y
//           float g_hairSpecSecondLobeShift;// Index:   65.z
//           float g_hairSpecSecondProportion;// Index:   65.w
//           float g_isHDRRendering;    // Index:   66
//           float g_defaultSceneToScreenPower;// Index:   66.y
//           float g_defaultWhiteLevel; // Index:   66.z
//           float padding0;            // Index:   66.w
//           int g_flags;               // Index:   67
//           float g_reflectionOcclusionFalloff;// Index:   67.y
//           float padding1;            // Index:   67.z
//           float padding2;            // Index:   67.w
//
//           struct AtmosphericConstants
//           {
//
//               float3 cFogColor;      // Index:   68
//               float cHeightFalloff;  // Index:   68.w
//               float3 cEyePosition;   // Index:   69
//               float cHeightDensity;  // Index:   69.w
//               float cStartDistance;  // Index:   70
//               float cGlobalDensity;  // Index:   70.y
//               float cDepthReprojectScale;// Index:   70.z
//               float cDepthReprojectBias;// Index:   70.w
//               float4x4 cInvProjNoZReproj;// Index:   71
//               float3 cDirectionalFogDirection;// Index:   75
//               float cDirectionalityPower;// Index:   75.w
//               float3 cDirectionalFogColor;// Index:   76
//               float cDensityMapSparseBias;// Index:   76.w
//               float3 cDensityMapInvExtents;// Index:   77
//               float cDensityMapSparseSegmentScale;// Index:   77.w
//               float3 cDensityMapBias;// Index:   78
//               float cDensityMapSparseCutoff;// Index:   78.w
//               float cVolFogExponentMultiply;// Index:   79
//               float cVolFogDistanceMultiply;// Index:   79.y
//               float cVolFogExponentNormalize;// Index:   79.z
//               float cVolFogDistanceNormalize;// Index:   79.w
//               float cVolFogResolutionScale;// Index:   80
//               int cVolFogWidth;      // Index:   80.y
//               int cVolFogHeight;     // Index:   80.z
//               int cVolFogDepth;      // Index:   80.w
//
//           } atmosphericConstants;    // Index:   68
//
//       } environmentBuffer;           // Index:   61
//
//       struct FogDensityDataLite
//       {
//
//           float3 cFogAlbedo;         // Index:   81
//           float cStartDistance;      // Index:   81.w
//           float cVerticalFalloffRelativePos;// Index:   82
//           float cFogVerticalAttenuation;// Index:   82.y
//           float cVolumetricFogScattering;// Index:   82.z
//           float cVolumetricFogAbsorption;// Index:   82.w
//
//       } densityData;                 // Index:   81
//       float4x4 worldToBoatCap;       // Index:   83
//       float4 mirrorPlaneWS;          // Index:   87
//       float3 cameraPosInBoatSpace;   // Index:   88
//
//   } resourceTables__passData;        // Index:    0-88.z           Components:   355
                                        // Texture:   t0
//
// }
//
// cbuffer ConstBuf__modelData
// {
//
//   struct ModelData
//   {
//
//       uint lightGroupID;             // Index:    0
//       uint modelFlags;               // Index:    0.y
//       float lodFade;                 // Index:    0.z
//       float displacementBlend;       // Index:    0.w
//       int turbulenceDataIdx;         // Index:    1
//       int instanceOffset;            // Index:    1.y
//       int characterFxIdx;            // Index:    1.z
//       uint debugRenderChannel;       // Index:    1.w
//       uint decayWriteOffset;         // Index:    2
//       uint decayWriteMaxCount;       // Index:    2.y
//       uint decayAtomicCounterIndex;  // Index:    2.z
//       float modelAlpha;              // Index:    2.w
//       float emissiveScale;           // Index:    3
//       float desaturationScale;       // Index:    3.y
//       float decayCoverageEstimation; // Index:    3.z
//       float3 quantScale;             // Index:    4
//       float3 quantBias;              // Index:    5
//
//   } resourceTables__modelData;       // Index:    0-5.z            Components:    23
//
// }
//
// cbuffer ConstBuf__batchData
// {
//
//   struct BatchDataTransparent
//   {
//
//       struct LightTileParameters
//       {
//
//           uint4 lightIndices[8];     // Index:    0
//
//       } objectLights;                // Index:    0
//
//       struct GIVolume
//       {
//
//           float3 invTransX;          // Index:    8
//           float3 invTransY;          // Index:    9
//           float3 invTransZ;          // Index:   10
//           float3 invTransT;          // Index:   11
//           float3 invRotX;            // Index:   12
//           float3 invRotY;            // Index:   13
//           float3 invRotZ;            // Index:   14
//           uint3 indDims;             // Index:   15
//           float3 invIndDims;         // Index:   16
//           uint3 atlasDims;           // Index:   17
//           float3 invAtlasDims;       // Index:   18
//           float4 cr1Min;             // Index:   19
//           float4 cr1MaxSubMin;       // Index:   20
//           float4 cr2Min;             // Index:   21
//           float4 cr2MaxSubMin;       // Index:   22
//           float4 cr3Min;             // Index:   23
//           float4 cr3MaxSubMin;       // Index:   24
//           float normalOffset;        // Index:   25
//           float4 giTintScaled;       // Index:   26
//           uint flags;                // Index:   27
//
//       } giVolume[3];                 // Index:    8
//       float4 m_EnvironmentMapSHR;    // Index:   68
//       float4 m_EnvironmentMapSHG;    // Index:   69
//       float4 m_EnvironmentMapSHB;    // Index:   70
//       float2 m_EnvironmentMapRotation;// Index:   71
//       int m_EnvironmentMapMipCount;  // Index:   71.z
//
//       struct RflGeometryProxyOBB
//       {
//
//           float4 m_WS2OBBSrow0;      // Index:   72
//           float4 m_WS2OBBSrow1;      // Index:   73
//           float4 m_WS2OBBSrow2;      // Index:   74
//           float3 m_halfExtents;      // Index:   75
//           float3 m_cubeCapturePos;   // Index:   76
//
//       } m_EnvironmentProxy;          // Index:   72
//       uint particleSystemIndex;      // Index:   76.w
//
//       struct LightParameters
//       {
//
//           float3 color;              // Index:   77
//           uint lightgroupID;         // Index:   77.w
//           float3 position;           // Index:   78
//           float sourceRadiusSquared; // Index:   78.w
//           float falloffConstant;     // Index:   79
//           float innerMinusOuterCosHalfAngleRcp;// Index:   79.y
//           float outerCosHalfAngle;   // Index:   79.z
//           float dirLightHalfAngle;   // Index:   79.w
//           float3 direction;          // Index:   80
//           float dirLightSolidAngle;  // Index:   80.w
//           int projectorIndex;        // Index:   81
//           float fadeStartOnDist;     // Index:   81.y
//           float fadeRcpDist;         // Index:   81.z
//           float fadeRate;            // Index:   81.w
//
//       } bonusMirrorLight;            // Index:   77
//       float4x4 worldToShadowRegionUV;// Index:   82
//       float shadowFadeFactor;        // Index:   86
//       uint numGIVolumes;             // Index:   86.y
//       bool useBonusMirrorLight;      // Index:   86.z
//       bool useShadowMap;             // Index:   86.w
//
//   } resourceTables__batchData;       // Index:    0-86             Components:   348
                                        // Textures:  t7-t23
//
// }
//
// cbuffer ConstBuf__viewData
// {
//
//   struct ViewData
//   {
//
//       float4x4 view;                 // Index:    0
//       float4x4 invView;              // Index:    4
//       float4x4 proj;                 // Index:    8
//       float4x4 invViewProjNoZReproj; // Index:   12
//       float4x4 viewProj;             // Index:   16
//       float4x4 invViewProj;          // Index:   20
//       float4x4 previousViewProj;     // Index:   24
//       float4 prevLodEyePos;          // Index:   28
//       float4 lodEyePos;              // Index:   29
//       float4 viewDirDepthBias;       // Index:   30
//       float3 eyePos;                 // Index:   31
//       float2 viewportSize;           // Index:   32
//       float2 invViewportSize;        // Index:   32.z
//       float4 mirrorPlaneWS;          // Index:   33
//       float2 mirrorViewportSize;     // Index:   34
//       float2 opaqueRefractionViewportSize;// Index:   34.z
//       float windTime;                // Index:   35
//       float deltaTime;               // Index:   35.y
//       float depthReprojectScale;     // Index:   35.z
//       float depthReprojectBias;      // Index:   35.w
//       uint shadowViewType;           // Index:   36
//       float normalDepthBias;         // Index:   36.y
//       float noNormalAA;              // Index:   36.z
//       float noNormalFromAlpha;       // Index:   36.w
//       float noOpaqueTransparency;    // Index:   37
//       float translucentAmount;       // Index:   37.y
//       uint framePhase;               // Index:   37.z
//       float cameraAmbientExposure;   // Index:   37.w
//       float fxExposure;              // Index:   38
//       float fxAmbientExposure;       // Index:   38.y
//       uint checkerboardPhase;        // Index:   38.z
//       float sparkleIntensityScale;   // Index:   38.w
//
//   } resourceTables__viewData;        // Index:    0-38             Components:   156
//
// }
//
//
// Resource Bindings:
//
// Name                                 Type  Format         Dim Slot Elements
// ------------------------------ ---------- ------- ----------- ---- --------
// resourceTables__viewData__smpLowAniso    sampler      NA          NA    2        1
// resourceTables__viewData__smpLinearClamp    sampler      NA          NA    5        1
// resourceTables__passData.ambientBRDFMap    texture  float2          2d    0        1
// resourceTables__batchData.m_EnvironmentMap    texture  float4        cube    7        1
// resourceTables__batchData.giVolumesInd_0    texture  float4          3d    8        1
// resourceTables__batchData.giVolumesSH0_0    texture  float4          3d    9        1
// resourceTables__batchData.giVolumesSH1_0    texture  float4          3d   10        1
// resourceTables__batchData.giVolumesSH2_0    texture  float4          3d   11        1
// resourceTables__batchData.giVolumesSH3_0    texture  float4          3d   12        1
// resourceTables__batchData.giVolumesInd_1    texture  float4          3d   13        1
// resourceTables__batchData.giVolumesSH0_1    texture  float4          3d   14        1
// resourceTables__batchData.giVolumesSH1_1    texture  float4          3d   15        1
// resourceTables__batchData.giVolumesSH2_1    texture  float4          3d   16        1
// resourceTables__batchData.giVolumesSH3_1    texture  float4          3d   17        1
// resourceTables__batchData.giVolumesInd_2    texture  float4          3d   18        1
// resourceTables__batchData.giVolumesSH0_2    texture  float4          3d   19        1
// resourceTables__batchData.giVolumesSH1_2    texture  float4          3d   20        1
// resourceTables__batchData.giVolumesSH2_2    texture  float4          3d   21        1
// resourceTables__batchData.giVolumesSH3_2    texture  float4          3d   22        1
// resourceTables__batchData.mirrorShadowMap    texture   float          2d   23        1
// resourceTables__materialData.layer_0__diffuse    texture  float4          2d   27        1
// ConstBuf__passData                cbuffer      NA          NA    0        1
// ConstBuf__modelData               cbuffer      NA          NA    1        1
// ConstBuf__batchData               cbuffer      NA          NA    2        1
// ConstBuf__viewData                cbuffer      NA          NA    3        1
//
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float
// VERT_ID                  0   x           1     NONE    uint
// TEXCOORD                 0   xy          2     NONE   float   xy
// NORMAL                   0   xyz         3     NONE   float   xyz
// TANGENT                  0   xyz         4     NONE   float
// BINORMAL                 0   xyz         5     NONE   float
// TEXCOORD                 7   xyz         6     NONE   float   xyz
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer cb0[88], immediateIndexed
dcl_constantbuffer cb1[1], immediateIndexed
dcl_constantbuffer cb2[87], immediateIndexed
dcl_constantbuffer cb3[37], immediateIndexed
dcl_sampler s2, mode_default
dcl_sampler s5, mode_default
dcl_resource_texture2d (float,float,float,float) t0
dcl_resource_texturecube (float,float,float,float) t7
dcl_resource_texture3d (float,float,float,float) t8
dcl_resource_texture3d (float,float,float,float) t9
dcl_resource_texture3d (float,float,float,float) t10
dcl_resource_texture3d (float,float,float,float) t11
dcl_resource_texture3d (float,float,float,float) t12
dcl_resource_texture3d (float,float,float,float) t13
dcl_resource_texture3d (float,float,float,float) t14
dcl_resource_texture3d (float,float,float,float) t15
dcl_resource_texture3d (float,float,float,float) t16
dcl_resource_texture3d (float,float,float,float) t17
dcl_resource_texture3d (float,float,float,float) t18
dcl_resource_texture3d (float,float,float,float) t19
dcl_resource_texture3d (float,float,float,float) t20
dcl_resource_texture3d (float,float,float,float) t21
dcl_resource_texture3d (float,float,float,float) t22
dcl_resource_texture2d (float,float,float,float) t23
dcl_resource_texture2d (float,float,float,float) t27
dcl_input_ps linear v2.xy
dcl_input_ps linear v3.xyz
dcl_input_ps linear v6.xyz
dcl_output o0.xyzw
dcl_temps 50
dcl_resource_texture2d (float,float,float,float) t125
ld_indexable(texture2d)(float,float,float,float) r40.xyzw, l(0, 0, 0, 0), t125.xyzw
mov r0.xyz, v6.xyzx
mov r0.w, l(-1.000000)
dp4 r0.x, r0.xyzw, cb0[87].xyzw
lt r0.x, r0.x, l(0.000000)
discard_nz r0.x
dp3 r0.x, v3.xyzx, v3.xyzx
rsq r0.x, r0.x
mul r0.yzw, r0.xxxx, v3.xxyz
sample_indexable(texture2d)(float,float,float,float) r1.xyz, v2.xyxx, t27.xyzw, s2
lt r2.xyzw, r1.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.00313080009)
mul r3.xyzw, r1.xyzx, l(12.920000, 12.920000, 12.920000, 12.920000)
log r1.xyzw, r1.xyzx
mul r1.xyzw, r1.xyzw, l(0.416666657, 0.416666657, 0.416666657, 0.416666657)
exp r1.xyzw, r1.xyzw
mad r1.xyzw, r1.xyzw, l(1.055000, 1.055000, 1.055000, 1.055000), l(-0.055000, -0.055000, -0.055000, -0.055000)
movc r1.xyzw, r2.xyzw, r3.xyzw, r1.xyzw
ne r2.x, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].z
deriv_rtx_fine r2.yzw, r0.yyzw
deriv_rty_fine r3.xyz, r0.yzwy
dp3 r2.y, r2.yzwy, r2.yzwy
dp3 r2.z, r3.xyzx, r3.xyzx
add r2.y, r2.z, r2.y
min r2.y, r2.y, l(0.300000)
add r2.y, r2.y, l(0.000100000092)
sqrt r2.y, r2.y
sqrt r2.y, r2.y
add r2.y, -r2.y, l(1.000000)
movc r2.x, r2.x, l(0.900000), r2.y
lt r2.yzw, r1.wwyz, l(0.000000, 0.0404500030, 0.0404500030, 0.0404500030)
mul r1.w, r1.w, l(0.0773993731)
mad r3.xyz, r1.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), l(0.055000, 0.055000, 0.055000, 0.000000)
mul r3.xyz, r3.xyzx, l(0.947867334, 0.947867334, 0.947867334, 0.000000)
log r3.xyz, r3.xyzx
mul r3.xyz, r3.xyzx, l(2.400000, 2.400000, 2.400000, 0.000000)
exp r3.xyz, r3.xyzx
mul r1.xy, r1.yzyy, l(0.0773993731, 0.0773993731, 0.000000, 0.000000)
movc r4.xyz, r2.yzwy, r1.wxyw, r3.xyzx
add r1.xyz, -v6.xyzx, cb3[31].xyzx

mul r41.xyz, r40.yyyy, cb3[16].xyzx
mul r41.w, cb3[16].x, cb3[16].x
mad r41.w, cb3[16].y, cb3[16].y, r41.w
mad r41.w, cb3[16].z, cb3[16].z, r41.w
div r41.xyz, r41.xyzx, r41.wwww
mad r1.x, r40.x, r41.x, r1.x
mad r1.y, r40.x, r41.y, r1.y
mad r1.z, r40.x, r41.z, r1.z

dp3 r1.w, r1.xyzx, r1.xyzx
rsq r1.w, r1.w
mul r1.xyz, r1.wwww, r1.xyzx
add r3.x, -r2.x, l(1.000000)
mul r2.y, r3.x, r3.x
mul r2.z, r3.x, r2.y
mov r1.w, -r1.y
dp3 r1.y, -r1.xwzx, r0.yzwy
add r1.y, r1.y, r1.y
mad r5.xyz, r0.zwyz, -r1.yyyy, -r1.wzxw
mad r6.xyz, v3.yzxy, r0.xxxx, -r5.xyzx
mad r5.xyz, r2.zzzz, r6.xyzx, r5.xyzx
dp3 r1.y, r5.xyzx, r5.xyzx
rsq r1.y, r1.y
mul r5.xyz, r1.yyyy, r5.xyzx
mul r2.zw, l(0.000000, 0.000000, -1.000000, 1.000000), cb2[71].xxxy
mul r2.zw, r2.zzzw, r5.yyyy
mad r6.xz, r5.zzzz, cb2[71].yyxy, r2.zzwz
dp3 r1.y, r0.ywzy, r1.xzwx
mov r7.xyz, v6.xyzx
mov r7.w, l(1.000000)
dp4 r8.x, cb2[72].xyzw, r7.xyzw
dp4 r8.y, cb2[73].xyzw, r7.xyzw
dp4 r8.z, cb2[74].xyzw, r7.xyzw
mov r6.y, r5.x
dp3 r9.x, cb2[72].xyzx, r6.xyzx
dp3 r9.y, cb2[73].xyzx, r6.xyzx
dp3 r9.z, cb2[74].xyzx, r6.xyzx
div r10.xyz, l(1.000000, 1.000000, 1.000000, 1.000000), r9.xyzx
lt r11.xyz, l(0.000000, 0.000000, 0.000000, 0.000000), r9.xyzx
lt r9.xyz, r9.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
iadd r9.xyz, -r11.xyzx, r9.xyzx
itof r9.xyz, r9.xyzx
mad r8.xyz, r9.xyzx, cb2[75].xyzx, -r8.xyzx
mul r8.xyz, r10.xyzx, r8.xyzx
lt r9.xyz, r8.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
movc r8.xyz, r9.xyzx, l(99999997952.000000,99999997952.000000,99999997952.000000,0), r8.xyzx
min r2.z, r8.z, r8.y
min r2.z, r2.z, r8.x
mad r6.xyz, r6.xyzx, r2.zzzz, v6.xyzx
add r6.xyz, r6.xyzx, -cb2[76].xyzx
dp3 r2.z, r6.xyzx, r6.xyzx
rsq r2.z, r2.z
mul r6.xyz, r2.zzzz, r6.xyzx
mul r8.yzw, r6.yyzx, l(0.000000, 0.488602519, 0.488602519, 0.488602519)
mov r8.x, l(0.282094806)
dp4 r2.z, r8.xyzw, cb2[68].xyzw
dp4 r2.w, r8.xyzw, cb2[69].xyzw
dp4 r3.z, r8.xyzw, cb2[70].xyzw
rcp r8.xy, r2.zwzz
rcp r8.z, r3.z
iadd r2.z, l(-3), cb2[71].z
utof r2.z, r2.z
mul r2.z, r2.z, r3.x
lt r2.w, r2.z, l(1.000000)
mad_sat r3.z, r2.z, l(2.000000), l(-1.000000)
movc r2.z, r2.w, r3.z, r2.z
sample_l_indexable(texturecube)(float,float,float,float) r6.xyz, r6.xyzx, t7.xyzw, s5, r2.z
mul r6.xyz, r8.xyzx, r6.xyzx
sqrt r3.y, |r1.y|
mad r2.zw, r3.xxxy, l(0.000000, 0.000000, 0.996093750, 0.996093750), l(0.000000, 0.000000, 0.00195312500, 0.00195312500)
sample_l_indexable(texture2d)(float,float,float,float) r2.zw, r2.zwzz, t0.zwxy, s5, l(0.000000)
mad r2.z, r2.z, l(0.040000), r2.w
mul r3.yzw, r2.zzzz, r6.xxyz
mov_sat r1.y, r1.y
add r1.y, -r1.y, l(1.000000)
mad r6.xyz, r2.yyyy, l(0.137200, 0.306700, 1.063200, 0.000000), l(-0.298800, 0.091300, -0.599300, 0.000000)
mad r2.z, r1.y, l(0.377500), r6.x
max r2.z, r2.z, l(0.000000)
mad r8.xyz, -v3.xyzx, r0.xxxx, r1.xwzx
mad r8.xyz, r2.zzzz, r8.xyzx, r0.yzwy
dp3 r0.x, r8.xyzx, r8.xyzx
rsq r0.x, r0.x
mul r8.xyz, r0.xxxx, r8.xyzx
max r0.x, r1.y, l(0.563700)
mad r1.y, -r2.y, l(1.080300), l(0.650200)
mad r1.y, r1.y, r0.x, r6.y
mul r0.x, r0.x, r0.x
mad r0.x, r0.x, r6.z, r1.y
mul r1.y, r0.x, l(1.156400)
mul r6.xyz, v6.yyyy, cb2[9].xzyx
mad r6.xyz, cb2[8].xzyx, v6.xxxx, r6.xyzx
mad r6.xyz, cb2[10].xzyx, v6.zzzz, r6.xyzx
add r6.xyz, r6.xyzx, cb2[11].xzyx
lt r9.xyz, |r6.xzyx|, l(0.500000, 0.500000, 0.500000, 0.000000)
and r2.z, r9.y, r9.x
and r2.z, r9.z, r2.z
if_nz r2.z
  add r9.xyz, r6.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000)
  and r2.w, l(1), cb2[27].x
  if_nz r2.w
    utof r10.xyz, cb2[15].xyzx
    mul r10.xyz, r9.xyzx, r10.xyzx
    ftoi r11.xyz, r10.xyzx
    mov r11.w, l(0)
    ld_indexable(texture3d)(float,float,float,float) r11.xyzw, r11.xyzw, t8.xyzw
    mul r12.xyzw, r11.xyzw, l(1020.000000, 255.000000, 63.750000, 255.000000)
    frc r2.w, r12.z
    mad r12.x, r2.w, l(4.000000), r12.x
    mad r12.z, r11.z, l(63.750000), -r2.w
    frc r10.xyz, r10.xyzx
    mad r10.xyz, r10.xyzx, r12.wwww, r12.xyzx
    add r10.xyz, r10.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000)
    utof r11.xyz, cb2[17].xyzx
    div r9.xyz, r10.xyzx, r11.xyzx
  endif
  sample_l_indexable(texture3d)(float,float,float,float) r10.xyzw, r9.xyzx, t9.xyzw, s5, l(0.000000)
  sample_l_indexable(texture3d)(float,float,float,float) r11.xyzw, r9.xyzx, t10.xyzw, s5, l(0.000000)
  sample_l_indexable(texture3d)(float,float,float,float) r12.xyzw, r9.xyzx, t11.xyzw, s5, l(0.000000)
  sample_l_indexable(texture3d)(float,float,float,float) r9.xyzw, r9.xyzx, t12.xyzw, s5, l(0.000000)
  mad r11.xyzw, r11.xyzw, cb2[20].xyzw, cb2[19].xyzw
  mad r12.xyzw, r12.xyzw, cb2[22].xyzw, cb2[21].xyzw
  mad r9.xyzw, r9.xyzw, cb2[24].xyzw, cb2[23].xyzw
  mul r10.xyzw, r10.wxyz, cb2[26].wxyz
  mul r11.xyzw, r11.xyzw, cb2[26].xyzw
  mul r12.xyzw, r12.xyzw, cb2[26].xyzw
  mul r9.xyzw, r9.xyzw, cb2[26].xyzw
  mov r13.x, r9.w
  mov r13.y, r11.w
  mov r13.z, r12.w
  dp3 r14.z, cb2[12].xyzx, r13.xyzx
  dp3 r14.x, cb2[13].xyzx, r13.xyzx
  dp3 r14.y, cb2[14].xyzx, r13.xyzx
  mul r13.xyz, r10.yzwy, l(1.00000012, 1.00000012, 1.00000012, 0.000000)
  mul r15.xyz, r11.xyzx, l(1.00000012, 1.00000012, 1.00000012, 0.000000)
  mul r16.xyz, r12.xyzx, l(1.00000012, 1.00000012, 1.00000012, 0.000000)
  mul r17.xyw, r9.xyxz, l(1.00000012, 1.00000012, 0.000000, 1.00000012)
  mul r11.xyz, r11.xyzx, cb0[0].xxxx
  mul r12.xyz, r12.xyzx, cb0[0].xxxx
  mul r9.xyz, r9.xyzx, cb0[0].xxxx
  mul r18.xyz, r8.yyyy, cb2[13].xyzx
  mad r18.xyz, cb2[12].xyzx, r8.xxxx, r18.xyzx
  mad r18.xyz, cb2[14].xyzx, r8.zzzz, r18.xyzx
  mul r11.xyz, r1.yyyy, r11.xyzx
  mul r11.xyz, r18.yyyy, r11.xyzx
  mad r11.xyz, r10.yzwy, r0.xxxx, r11.xyzx
  mul r12.xyz, r1.yyyy, r12.xyzx
  mad r11.xyz, r12.xyzx, r18.zzzz, r11.xyzx
  mul r9.xyz, r1.yyyy, r9.xyzx
  mad r9.xyz, r9.xyzx, r18.xxxx, r11.xyzx
  max r9.xyz, r9.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
  mul r11.xyz, r5.zxyz, cb0[0].yyyy
  mul r12.xyz, r11.yyyy, cb2[13].yzxy
  mad r11.xyw, cb2[12].yzyx, r11.xxxx, r12.xyxz
  mad r11.xyz, cb2[14].yzxy, r11.zzzz, r11.xywx
  mul r11.yzw, r11.xxyz, l(0.000000, 0.488602519, 0.488602519, 0.488602519)
  mov r11.x, l(0.282094806)
  mov r12.x, r13.x
  mov r12.y, r15.x
  mov r12.z, r16.x
  mov r12.w, r17.x
  dp4 r12.x, r11.xyzw, r12.xyzw
  mov r18.x, r13.y
  mov r18.y, r15.y
  mov r18.z, r16.y
  mov r18.w, r17.y
  dp4 r12.y, r11.xyzw, r18.xyzw
  mov r17.x, r13.z
  mov r17.y, r15.z
  mov r17.z, r16.z
  dp4 r12.z, r11.xyzw, r17.xyzw
  max r11.xyz, r12.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
else
  mov r14.xyz, cb0[1].yzwy
  mov r10.x, cb0[1].x
  mov r9.xyz, l(0,0,0,0)
  mov r11.xyz, l(0,0,0,0)
endif
if_z r2.z
  mul r12.xyz, v6.yyyy, cb2[29].xzyx
  mad r12.xyz, cb2[28].xzyx, v6.xxxx, r12.xyzx
  mad r12.xyz, cb2[30].xzyx, v6.zzzz, r12.xyzx
  add r12.xyz, r12.xyzx, cb2[31].xzyx
  lt r13.xyz, |r12.xzyx|, l(0.500000, 0.500000, 0.500000, 0.000000)
  and r2.w, r13.y, r13.x
  and r2.w, r13.z, r2.w
  if_nz r2.w
    add r12.xyz, r12.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000)
    and r2.w, l(1), cb2[47].x
    if_nz r2.w
      utof r13.xyz, cb2[35].xyzx
      mul r13.xyz, r12.xyzx, r13.xyzx
      ftoi r15.xyz, r13.xyzx
      mov r15.w, l(0)
      ld_indexable(texture3d)(float,float,float,float) r15.xyzw, r15.xyzw, t13.xyzw
      mul r16.xyzw, r15.xyzw, l(1020.000000, 255.000000, 63.750000, 255.000000)
      frc r2.w, r16.z
      mad r16.x, r2.w, l(4.000000), r16.x
      mad r16.z, r15.z, l(63.750000), -r2.w
      frc r13.xyz, r13.xyzx
      mad r13.xyz, r13.xyzx, r16.wwww, r16.xyzx
      add r13.xyz, r13.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000)
      utof r15.xyz, cb2[37].xyzx
      div r12.xyz, r13.xyzx, r15.xyzx
    endif
    sample_l_indexable(texture3d)(float,float,float,float) r13.xyzw, r12.xyzx, t14.xyzw, s5, l(0.000000)
    sample_l_indexable(texture3d)(float,float,float,float) r15.xyzw, r12.xyzx, t15.xyzw, s5, l(0.000000)
    sample_l_indexable(texture3d)(float,float,float,float) r16.xyzw, r12.xyzx, t16.xyzw, s5, l(0.000000)
    sample_l_indexable(texture3d)(float,float,float,float) r12.xyzw, r12.xyzx, t17.xyzw, s5, l(0.000000)
    mad r15.xyzw, r15.xyzw, cb2[40].xyzw, cb2[39].xyzw
    mad r16.xyzw, r16.xyzw, cb2[42].xyzw, cb2[41].xyzw
    mad r12.xyzw, r12.xyzw, cb2[44].xyzw, cb2[43].xyzw
    mul r10.xyzw, r13.wxyz, cb2[46].wxyz
    mul r13.xyzw, r15.xyzw, cb2[46].xyzw
    mul r15.xyzw, r16.xyzw, cb2[46].xyzw
    mul r12.xyzw, r12.xyzw, cb2[46].xyzw
    mov r16.x, r12.w
    mov r16.y, r13.w
    mov r16.z, r15.w
    dp3 r14.z, cb2[32].xyzx, r16.xyzx
    dp3 r14.x, cb2[33].xyzx, r16.xyzx
    dp3 r14.y, cb2[34].xyzx, r16.xyzx
    mul r16.xyz, r10.yzwy, l(1.00000012, 1.00000012, 1.00000012, 0.000000)
    mul r17.xyz, r13.xyzx, l(1.00000012, 1.00000012, 1.00000012, 0.000000)
    mul r18.xyz, r15.xyzx, l(1.00000012, 1.00000012, 1.00000012, 0.000000)
    mul r19.xyw, r12.xyxz, l(1.00000012, 1.00000012, 0.000000, 1.00000012)
    mul r13.xyz, r13.xyzx, cb0[0].xxxx
    mul r15.xyz, r15.xyzx, cb0[0].xxxx
    mul r12.xyz, r12.xyzx, cb0[0].xxxx
    mul r20.xyz, r8.yyyy, cb2[33].xyzx
    mad r20.xyz, cb2[32].xyzx, r8.xxxx, r20.xyzx
    mad r20.xyz, cb2[34].xyzx, r8.zzzz, r20.xyzx
    mul r13.xyz, r1.yyyy, r13.xyzx
    mul r13.xyz, r20.yyyy, r13.xyzx
    mad r13.xyz, r10.yzwy, r0.xxxx, r13.xyzx
    mul r15.xyz, r1.yyyy, r15.xyzx
    mad r13.xyz, r15.xyzx, r20.zzzz, r13.xyzx
    mul r12.xyz, r1.yyyy, r12.xyzx
    mad r12.xyz, r12.xyzx, r20.xxxx, r13.xyzx
    max r9.xyz, r12.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
    mul r12.xyz, r5.zxyz, cb0[0].yyyy
    mul r13.xyz, r12.yyyy, cb2[33].yzxy
    mad r12.xyw, cb2[32].yzyx, r12.xxxx, r13.xyxz
    mad r12.xyz, cb2[34].yzxy, r12.zzzz, r12.xywx
    mul r12.yzw, r12.xxyz, l(0.000000, 0.488602519, 0.488602519, 0.488602519)
    mov r12.x, l(0.282094806)
    mov r13.x, r16.x
    mov r13.y, r17.x
    mov r13.z, r18.x
    mov r13.w, r19.x
    dp4 r13.x, r12.xyzw, r13.xyzw
    mov r15.x, r16.y
    mov r15.y, r17.y
    mov r15.z, r18.y
    mov r15.w, r19.y
    dp4 r13.y, r12.xyzw, r15.xyzw
    mov r19.x, r16.z
    mov r19.y, r17.z
    mov r19.z, r18.z
    dp4 r13.z, r12.xyzw, r19.xyzw
    max r11.xyz, r13.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
    mov r2.w, l(-1)
  else
    mov r2.w, l(0)
  endif
  if_z r2.w
    mul r12.xyz, v6.yyyy, cb2[49].xzyx
    mad r12.xyz, cb2[48].xzyx, v6.xxxx, r12.xyzx
    mad r12.xyz, cb2[50].xzyx, v6.zzzz, r12.xyzx
    add r12.xyz, r12.xyzx, cb2[51].xzyx
    lt r13.xyz, |r12.xzyx|, l(0.500000, 0.500000, 0.500000, 0.000000)
    and r2.w, r13.y, r13.x
    and r2.w, r13.z, r2.w
    if_nz r2.w
      add r12.xyz, r12.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000)
      and r2.w, l(1), cb2[67].x
      if_nz r2.w
        utof r13.xyz, cb2[55].xyzx
        mul r13.xyz, r12.xyzx, r13.xyzx
        ftoi r15.xyz, r13.xyzx
        mov r15.w, l(0)
        ld_indexable(texture3d)(float,float,float,float) r15.xyzw, r15.xyzw, t18.xyzw
        mul r16.xyzw, r15.xyzw, l(1020.000000, 255.000000, 63.750000, 255.000000)
        frc r2.w, r16.z
        mad r16.x, r2.w, l(4.000000), r16.x
        mad r16.z, r15.z, l(63.750000), -r2.w
        frc r13.xyz, r13.xyzx
        mad r13.xyz, r13.xyzx, r16.wwww, r16.xyzx
        add r13.xyz, r13.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000)
        utof r15.xyz, cb2[57].xyzx
        div r12.xyz, r13.xyzx, r15.xyzx
      endif
      sample_l_indexable(texture3d)(float,float,float,float) r13.xyzw, r12.xyzx, t19.xyzw, s5, l(0.000000)
      sample_l_indexable(texture3d)(float,float,float,float) r15.xyzw, r12.xyzx, t20.xyzw, s5, l(0.000000)
      sample_l_indexable(texture3d)(float,float,float,float) r16.xyzw, r12.xyzx, t21.xyzw, s5, l(0.000000)
      sample_l_indexable(texture3d)(float,float,float,float) r12.xyzw, r12.xyzx, t22.xyzw, s5, l(0.000000)
      mad r15.xyzw, r15.xyzw, cb2[60].xyzw, cb2[59].xyzw
      mad r16.xyzw, r16.xyzw, cb2[62].xyzw, cb2[61].xyzw
      mad r12.xyzw, r12.xyzw, cb2[64].xyzw, cb2[63].xyzw
      mul r10.xyzw, r13.wxyz, cb2[66].wxyz
      mul r13.xyzw, r15.xyzw, cb2[66].xyzw
      mul r15.xyzw, r16.xyzw, cb2[66].xyzw
      mul r12.xyzw, r12.xyzw, cb2[66].xyzw
      mov r16.x, r12.w
      mov r16.y, r13.w
      mov r16.z, r15.w
      dp3 r14.z, cb2[52].xyzx, r16.xyzx
      dp3 r14.x, cb2[53].xyzx, r16.xyzx
      dp3 r14.y, cb2[54].xyzx, r16.xyzx
      mul r16.xyz, r10.yzwy, l(1.00000012, 1.00000012, 1.00000012, 0.000000)
      mul r17.xyz, r13.xyzx, l(1.00000012, 1.00000012, 1.00000012, 0.000000)
      mul r18.xyz, r15.xyzx, l(1.00000012, 1.00000012, 1.00000012, 0.000000)
      mul r19.xyw, r12.xyxz, l(1.00000012, 1.00000012, 0.000000, 1.00000012)
      mul r13.xyz, r13.xyzx, cb0[0].xxxx
      mul r15.xyz, r15.xyzx, cb0[0].xxxx
      mul r12.xyz, r12.xyzx, cb0[0].xxxx
      mul r20.xyz, r8.yyyy, cb2[53].xyzx
      mad r20.xyz, cb2[52].xyzx, r8.xxxx, r20.xyzx
      mad r20.xyz, cb2[54].xyzx, r8.zzzz, r20.xyzx
      mul r13.xyz, r1.yyyy, r13.xyzx
      mul r13.xyz, r20.yyyy, r13.xyzx
      mad r13.xyz, r10.yzwy, r0.xxxx, r13.xyzx
      mul r15.xyz, r1.yyyy, r15.xyzx
      mad r13.xyz, r15.xyzx, r20.zzzz, r13.xyzx
      mul r12.xyz, r1.yyyy, r12.xyzx
      mad r12.xyz, r12.xyzx, r20.xxxx, r13.xyzx
      max r9.xyz, r12.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
      mul r12.xyz, r5.zxyz, cb0[0].yyyy
      mul r13.xyz, r12.yyyy, cb2[53].yzxy
      mad r12.xyw, cb2[52].yzyx, r12.xxxx, r13.xyxz
      mad r12.xyz, cb2[54].yzxy, r12.zzzz, r12.xywx
      mul r12.yzw, r12.xxyz, l(0.000000, 0.488602519, 0.488602519, 0.488602519)
      mov r12.x, l(0.282094806)
      mov r13.x, r16.x
      mov r13.y, r17.x
      mov r13.z, r18.x
      mov r13.w, r19.x
      dp4 r13.x, r12.xyzw, r13.xyzw
      mov r15.x, r16.y
      mov r15.y, r17.y
      mov r15.z, r18.y
      mov r15.w, r19.y
      dp4 r13.y, r12.xyzw, r15.xyzw
      mov r19.x, r16.z
      mov r19.y, r17.z
      mov r19.z, r18.z
      dp4 r13.z, r12.xyzw, r19.xyzw
      max r11.xyz, r13.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
    endif
  endif
endif
dp3 r2.w, r9.xyzx, l(0.300000, 0.300000, 0.400000, 0.000000)
dp3 r4.w, r11.xyzx, l(0.300000, 0.300000, 0.400000, 0.000000)
add r9.xyz, -r2.wwww, r9.xyzx
mad r9.xyz, cb0[0].zzzz, r9.xyzx, r2.wwww
add r11.xyz, -r4.wwww, r11.xyzx
mad r11.xyz, cb0[0].zzzz, r11.xyzx, r4.wwww
mul r10.yzw, r14.xxyz, l(0.000000, 1.00000012, 1.00000012, 1.00000012)
mov r12.x, l(1.00000012)
mov r12.yzw, cb0[0].xxxx
mul r12.xyzw, r10.xyzw, r12.xyzw
dp4 r2.w, r12.xyzw, cb0[20].xyzw
mul r13.x, r0.x, r2.w
dp2 r2.w, r12.yxyy, cb0[20].xyxx
mul r14.x, r1.y, r2.w
dp2 r2.w, r12.zxzz, cb0[20].xzxx
mul r15.x, r1.y, r2.w
dp2 r2.w, r12.wxww, cb0[20].xwxx
mul r16.x, r1.y, r2.w
dp4 r2.w, r12.xyzw, cb0[21].xyzw
mul r13.y, r0.x, r2.w
dp2 r2.w, r12.yxyy, cb0[21].xyxx
mul r14.y, r1.y, r2.w
dp2 r2.w, r12.zxzz, cb0[21].xzxx
mul r15.y, r1.y, r2.w
dp2 r2.w, r12.wxww, cb0[21].xwxx
mul r16.y, r1.y, r2.w
dp4 r2.w, r12.xyzw, cb0[22].xyzw
mul r13.z, r0.x, r2.w
dp2 r0.x, r12.yxyy, cb0[22].xyxx
mul r14.z, r0.x, r1.y
dp2 r0.x, r12.zxzz, cb0[22].xzxx
mul r15.z, r0.x, r1.y
dp2 r0.x, r12.wxww, cb0[22].xwxx
mul r16.z, r0.x, r1.y
mul r12.xyz, r8.yyyy, r14.xyzx
mul r12.xyz, r12.xyzx, l(0.282094806, 0.282094806, 0.282094806, 0.000000)
mad r12.xyz, r13.xyzx, l(0.282094806, 0.282094806, 0.282094806, 0.000000), r12.xyzx
mul r8.yzw, r8.zzzz, r15.xxyz
mad r8.yzw, r8.yyzw, l(0.000000, 0.282094806, 0.282094806, 0.282094806), r12.xxyz
mul r12.xyz, r8.xxxx, r16.xyzx
mad r8.xyz, r12.xyzx, l(0.282094806, 0.282094806, 0.282094806, 0.000000), r8.yzwy
max r8.xyz, r8.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
add r8.xyz, r8.xyzx, r9.xyzx
mul r9.xyz, r5.xyzx, cb0[0].yyyy
mul r9.yzw, r9.xxyz, l(0.000000, 0.488602519, 0.488602519, 0.488602519)
mov r9.x, l(0.282094806)
mul r10.xyzw, r10.xyzw, l(1.00000012, 1.000000, 1.000000, 1.000000)
dp4_sat r0.x, r9.xyzw, r10.xyzw
mul r5.yzw, r5.xxyz, l(0.000000, 0.488602519, 0.488602519, 0.488602519)
mov r5.x, l(0.282094806)
dp4 r9.x, r5.xyzw, cb0[23].xyzw
dp4 r9.y, r5.xyzw, cb0[24].xyzw
dp4 r9.z, r5.xyzw, cb0[25].xyzw
max r5.xyz, r9.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
mad r5.xyz, r0.xxxx, r5.xyzx, r11.xyzx
mul r3.yzw, r3.yyzw, r5.xxyz
if_nz cb2[86].w
  dp4 r5.x, r7.xyzw, cb2[82].xyzw
  dp4 r5.y, r7.xyzw, cb2[83].xyzw
  dp4 r5.z, r7.xyzw, cb2[84].xyzw
  lt r7.xyz, l(1.000000, 1.000000, 1.000000, 0.000000), r5.xyzx
  or r0.x, r7.y, r7.x
  or r0.x, r7.z, r0.x
  lt r7.xyz, r5.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
  or r1.y, r7.y, r7.x
  or r1.y, r7.z, r1.y
  or r0.x, r0.x, r1.y
  if_z r0.x
    sample_indexable(texture2d)(float,float,float,float) r0.x, r5.xzxx, t23.xyzw, s5
    add r1.y, -r5.y, l(1.000000)
    add r0.x, -r0.x, r1.y
    div_sat r0.x, r0.x, cb2[86].x
  else
    mov r0.x, l(1.000000)
  endif
else
  mov r0.x, l(1.000000)
endif
and r1.y, cb0[56].w, cb1[0].x
movc r5.xyzw, r1.yyyy, cb0[59].wxyz, l(0,0,1.000000,0)
mad_sat r1.y, cb0[58].w, l(0.318309873), r2.y
mad r1.y, -r3.x, r3.x, r1.y
add_sat r2.w, r2.x, -cb0[58].w
mad r1.y, -r1.y, r1.y, l(1.000000)
sqrt r1.y, r1.y
add r7.xyz, r1.xwzx, r5.yzwy
dp3 r4.w, r7.xyzx, r7.xyzx
rsq r4.w, r4.w
mul r7.xyz, r4.wwww, r7.xyzx
dp3 r4.w, r0.yzwy, r5.yzwy
dp3_sat r5.y, r0.yzwy, r7.xyzx
dp3 r5.z, r1.xwzx, r7.xyzx
max r1.y, r1.y, l(0.950000)
add r5.w, -r1.y, l(1.000000)
rsq r6.w, r5.w
mul r5.w, r5.w, r6.w
mul r7.x, r4.w, l(0.373837)
mul r5.w, r5.w, l(0.668740)
mad r7.y, r4.w, l(0.373837), r5.w
ge r5.w, r5.w, |r7.x|
mul r7.x, r7.y, r7.y
mul r6.w, r6.w, r7.x
mov_sat r4.w, r4.w
movc r4.w, r5.w, r6.w, r4.w
mul r1.y, r1.y, r4.w
min r1.y, r1.y, l(1.000000)
mul r2.w, r2.w, l(13.000000)
exp r2.w, r2.w
log r4.w, r5.y
mul r4.w, r2.w, r4.w
exp r4.w, r4.w
add r2.w, r2.w, l(4.000000)
mul r2.w, r2.w, l(0.125000)
add r5.y, -r5.z, l(1.000000)
mul r5.z, r5.y, r5.y
mul r5.z, r5.z, r5.z
mul r5.y, r5.z, r5.y
mad r5.y, r5.y, l(0.960000), l(0.040000)
mul r4.w, r4.w, r5.y
mul r2.w, r2.w, r4.w
mul r1.y, r1.y, l(0.318309873)
mul r2.w, r1.y, r2.w
mul r5.xyz, r5.xxxx, cb0[56].xyzx
mul r1.y, r0.x, r1.y
mul r0.x, r0.x, r2.w
mad r7.xyz, r5.xyzx, r1.yyyy, r8.xyzx
mad r3.yzw, r5.xxyz, r0.xxxx, r3.yyzw
if_nz cb2[86].z
  and r0.x, cb1[0].x, cb2[77].w
  add r5.xyz, -v6.xyzx, cb2[78].xyzx
  dp3 r1.y, r5.xyzx, r5.xyzx
  rsq r2.w, r1.y
  mul r5.xyz, r2.wwww, r5.xyzx
  add r2.w, r1.y, -cb2[78].w
  max r2.w, r2.w, l(0.001000)
  rcp r2.w, r2.w
  mad r2.w, cb2[78].w, r2.w, l(1.000000)
  rsq r2.w, r2.w
  add r2.w, -r2.w, l(1.000000)
  mul r2.w, r2.w, l(6.28318548)
  mul r1.y, r1.y, r1.y
  mad_sat r1.y, -r1.y, cb2[79].x, l(1.000000)
  mul r1.y, r1.y, r1.y
  mul r1.y, r1.y, r2.w
  dp3_sat r2.w, cb2[80].xyzx, r5.xyzx
  add_sat r2.w, r2.w, -cb2[79].z
  mul_sat r2.w, r2.w, cb2[79].y
  mul r4.w, r2.w, r2.w
  mad r2.w, -r2.w, l(2.000000), l(3.000000)
  mul r2.w, r2.w, r4.w
  mul r1.y, r1.y, r2.w
  movc r5.xyz, r0.xxxx, r5.xyzx, l(0,1.000000,0,0)
  movc r0.x, r0.x, r1.y, l(0)
  mad_sat r1.y, -r0.x, l(0.159154937), l(1.000000)
  mad r2.w, r1.y, l(-0.156583), l(1.57079637)
  add r1.y, -r1.y, l(1.000000)
  sqrt r1.y, r1.y
  mul r4.w, r1.y, r2.w
  mad r2.y, r4.w, l(0.318309873), r2.y
  min r2.y, r2.y, l(1.000000)
  mad r2.y, -r3.x, r3.x, r2.y
  mad r1.y, -r2.w, r1.y, r2.x
  max r1.y, r1.y, l(0.000000)
  mad r2.x, -r2.y, r2.y, l(1.000000)
  sqrt r2.x, r2.x
  add r8.xyz, r1.xwzx, r5.xyzx
  dp3 r2.y, r8.xyzx, r8.xyzx
  rsq r2.y, r2.y
  mul r8.xyz, r2.yyyy, r8.xyzx
  dp3 r2.y, r0.yzwy, r5.xyzx
  dp3_sat r0.y, r0.yzwy, r8.xyzx
  dp3 r0.z, r1.xwzx, r8.xyzx
  max r0.w, r2.x, l(0.950000)
  add r1.x, -r0.w, l(1.000000)
  rsq r1.z, r1.x
  mul r1.x, r1.z, r1.x
  mul r1.w, r2.y, l(0.373837)
  mul r1.x, r1.x, l(0.668740)
  mad r2.x, r2.y, l(0.373837), r1.x
  ge r1.x, r1.x, |r1.w|
  mul r1.w, r2.x, r2.x
  mul r1.z, r1.z, r1.w
  mov_sat r2.y, r2.y
  movc r1.x, r1.x, r1.z, r2.y
  mul r0.w, r0.w, r1.x
  min r0.w, r0.w, l(1.000000)
  mul r1.x, r1.y, l(13.000000)
  exp r1.x, r1.x
  log r0.y, r0.y
  mul r0.y, r0.y, r1.x
  exp r0.y, r0.y
  add r1.x, r1.x, l(4.000000)
  mul r1.x, r1.x, l(0.125000)
  add r0.z, -r0.z, l(1.000000)
  mul r1.y, r0.z, r0.z
  mul r1.y, r1.y, r1.y
  mul r0.z, r0.z, r1.y
  mad r0.z, r0.z, l(0.960000), l(0.040000)
  mul r0.y, r0.z, r0.y
  mul r0.y, r1.x, r0.y
  mul r0.z, r0.w, l(0.318309873)
  mul r0.y, r0.z, r0.y
  mul r1.xyz, r0.xxxx, cb2[77].xyzx
  mad r7.xyz, r1.xyzx, r0.zzzz, r7.xyzx
  mad r3.yzw, r1.xxyz, r0.yyyy, r3.yyzw
endif
mad r0.xyz, r7.xyzx, r4.xyzx, r3.yzwy
lt r0.w, l(0.000000), cb0[82].z
if_nz r0.w
  dp3 r0.w, cb3[31].xyzx, cb0[87].xyzx
  add r0.w, r0.w, -cb0[87].w
  dp2 r1.x, cb0[87].yyyy, r0.wwww
  add r1.x, -r1.x, cb3[31].y
  add r1.yzw, v6.xxyz, -cb3[31].xxyz
  
  mul r41.xyz, r40.yyyy, cb3[16].xyzx
  mul r41.w, cb3[16].x, cb3[16].x
  mad r41.w, cb3[16].y, cb3[16].y, r41.w
  mad r41.w, cb3[16].z, cb3[16].z, r41.w
  div r41.xyz, r41.xyzx, r41.wwww
  mad r1.y, -r40.x, r41.x, r1.y
  mad r1.z, -r40.x, r41.y, r1.z
  mad r1.w, -r40.x, r41.z, r1.w
  
  dp3 r2.x, r1.yzwy, r1.yzwy
  rsq r2.y, r2.x
  mul r1.yzw, r1.yyzw, r2.yyyy
  sqrt r2.x, r2.x
  dp3 r2.y, r1.yzwy, cb0[87].xyzx
  rcp r2.y, r2.y
  mul r0.w, -r0.w, r2.y
  mad r3.xyz, r0.wwww, r1.yzwy, cb3[31].xyzx
  add r3.xyz, -r3.xyzx, cb3[31].xyzx
  dp3 r0.w, r3.xyzx, r3.xyzx
  sqrt r0.w, r0.w
  mul r3.w, l(0.282094806), cb0[1].x
  if_nz r2.z
    add r4.xyz, r6.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000)
    and r1.y, l(1), cb2[27].x
    if_nz r1.y
      utof r5.xyz, cb2[15].xyzx
      mul r5.xyz, r4.xyzx, r5.xyzx
      ftoi r6.xyz, r5.xyzx
      mov r6.w, l(0)
      ld_indexable(texture3d)(float,float,float,float) r6.xyzw, r6.xyzw, t8.xyzw
      mul r7.xyzw, r6.xyzw, l(1020.000000, 255.000000, 63.750000, 255.000000)
      frc r1.y, r7.z
      mad r7.x, r1.y, l(4.000000), r7.x
      mad r7.z, r6.z, l(63.750000), -r1.y
      frc r5.xyz, r5.xyzx
      mad r5.xyz, r5.xyzx, r7.wwww, r7.xyzx
      add r5.xyz, r5.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000)
      utof r6.xyz, cb2[17].xyzx
      div r4.xyz, r5.xyzx, r6.xyzx
    endif
    sample_l_indexable(texture3d)(float,float,float,float) r4.xyzw, r4.xyzx, t9.xyzw, s5, l(0.000000)
    mul r4.xyzw, r4.xyzw, cb2[26].xyzw
    mul r3.xyzw, r4.xyzw, l(0.282094806, 0.282094806, 0.282094806, 0.282094806)
  else
    mov r3.xyz, l(0,0,0,0)
  endif
  if_z r2.z
    mul r2.yzw, v6.yyyy, cb2[29].xxzy
    mad r2.yzw, cb2[28].xxzy, v6.xxxx, r2.yyzw
    mad r2.yzw, cb2[30].xxzy, v6.zzzz, r2.yyzw
    add r2.yzw, r2.yyzw, cb2[31].xxzy
    lt r4.xyz, |r2.ywzy|, l(0.500000, 0.500000, 0.500000, 0.000000)
    and r1.y, r4.y, r4.x
    and r1.y, r4.z, r1.y
    if_nz r1.y
      add r2.yzw, r2.yyzw, l(0.000000, 0.500000, 0.500000, 0.500000)
      and r1.y, l(1), cb2[47].x
      if_nz r1.y
        utof r4.xyz, cb2[35].xyzx
        mul r4.xyz, r2.yzwy, r4.xyzx
        ftoi r5.xyz, r4.xyzx
        mov r5.w, l(0)
        ld_indexable(texture3d)(float,float,float,float) r5.xyzw, r5.xyzw, t13.xyzw
        mul r6.xyzw, r5.xyzw, l(1020.000000, 255.000000, 63.750000, 255.000000)
        frc r1.y, r6.z
        mad r6.x, r1.y, l(4.000000), r6.x
        mad r6.z, r5.z, l(63.750000), -r1.y
        frc r4.xyz, r4.xyzx
        mad r4.xyz, r4.xyzx, r6.wwww, r6.xyzx
        add r4.xyz, r4.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000)
        utof r5.xyz, cb2[37].xyzx
        div r2.yzw, r4.xxyz, r5.xxyz
      endif
      sample_l_indexable(texture3d)(float,float,float,float) r4.xyzw, r2.yzwy, t14.xyzw, s5, l(0.000000)
      mul r4.xyzw, r4.xyzw, cb2[46].xyzw
      mul r3.xyzw, r4.xyzw, l(0.282094806, 0.282094806, 0.282094806, 0.282094806)
      mov r1.y, l(-1)
    else
      mov r1.y, l(0)
    endif
    if_z r1.y
      mul r2.yzw, v6.yyyy, cb2[49].xxzy
      mad r2.yzw, cb2[48].xxzy, v6.xxxx, r2.yyzw
      mad r2.yzw, cb2[50].xxzy, v6.zzzz, r2.yyzw
      add r2.yzw, r2.yyzw, cb2[51].xxzy
      lt r4.xyz, |r2.ywzy|, l(0.500000, 0.500000, 0.500000, 0.000000)
      and r1.y, r4.y, r4.x
      and r1.y, r4.z, r1.y
      if_nz r1.y
        add r2.yzw, r2.yyzw, l(0.000000, 0.500000, 0.500000, 0.500000)
        and r1.y, l(1), cb2[67].x
        if_nz r1.y
          utof r4.xyz, cb2[55].xyzx
          mul r4.xyz, r2.yzwy, r4.xyzx
          ftoi r5.xyz, r4.xyzx
          mov r5.w, l(0)
          ld_indexable(texture3d)(float,float,float,float) r5.xyzw, r5.xyzw, t18.xyzw
          mul r6.xyzw, r5.xyzw, l(1020.000000, 255.000000, 63.750000, 255.000000)
          frc r1.y, r6.z
          mad r6.x, r1.y, l(4.000000), r6.x
          mad r6.z, r5.z, l(63.750000), -r1.y
          frc r4.xyz, r4.xyzx
          mad r4.xyz, r4.xyzx, r6.wwww, r6.xyzx
          add r4.xyz, r4.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000)
          utof r5.xyz, cb2[57].xyzx
          div r2.yzw, r4.xxyz, r5.xxyz
        endif
        sample_l_indexable(texture3d)(float,float,float,float) r4.xyzw, r2.yzwy, t19.xyzw, s5, l(0.000000)
        mul r4.xyzw, r4.xyzw, cb2[66].xyzw
        mul r3.xyzw, r4.xyzw, l(0.282094806, 0.282094806, 0.282094806, 0.282094806)
      endif
    endif
  endif
  mul r1.y, r3.w, l(0.282094806)
  mov r4.x, cb0[20].x
  mov r4.y, cb0[21].x
  mov r4.z, cb0[22].x
  mad r2.yzw, r1.yyyy, r4.xxyz, r3.xxyz
  mul r3.xyz, cb0[56].xyzx, cb0[59].wwww
  mad r2.yzw, r3.xxyz, l(0.000000, 0.0795774683, 0.0795774683, 0.0795774683), r2.yyzw
  add r1.x, -r1.x, cb0[82].x
  add r1.y, cb0[81].w, cb0[81].w
  lt r1.w, r0.w, r1.y
  if_nz r1.w
    min r3.x, r1.y, r2.x
    max r3.y, r0.w, cb0[81].w
    max r3.x, r3.y, r3.x
    lt r3.z, r3.y, r3.x
    mul r3.w, r1.z, r3.y
    mul r4.x, r1.z, r3.x
    mad r4.y, r1.z, r3.y, -r1.x
    mad r4.z, r1.z, r3.x, -r1.x
    max r4.yz, r4.yyzy, l(0.000000, 0.000000, 0.000000, 0.000000)
    mul r4.w, r1.z, cb0[82].y
    max r4.w, |r4.w|, l(0.000100)
    div r4.w, l(1.000000, 1.000000, 1.000000, 1.000000), r4.w
    mul r4.yz, -r4.yyzy, cb0[82].yyyy
    mul r4.yz, r4.yyzy, l(0.000000, 1.442695, 1.442695, 0.000000)
    exp r4.z, r4.z
    exp r4.y, r4.y
    mul r4.y, r4.w, -r4.y
    mad r4.y, -r4.z, r4.w, -r4.y
    add r4.z, -r3.y, r3.x
    mul r4.w, r3.x, r3.x
    div r4.w, r4.w, r1.y
    add r4.w, -r3.x, r4.w
    mul r5.x, r3.y, r3.y
    div r5.x, r5.x, r1.y
    add r3.y, -r3.y, r5.x
    add r3.y, -r3.y, r4.w
    div r3.y, r3.y, |r4.z|
    mad r3.x, r1.z, r3.x, -r3.w
    min r3.w, r1.x, r3.w
    min r4.x, r1.x, r4.x
    add r3.w, -r3.w, r4.x
    add r3.x, |r3.x|, l(0.000100)
    div r3.x, |r3.w|, r3.x
    mad r3.x, |r4.z|, r3.x, r4.y
    mul r3.x, r3.y, r3.x
    and r3.x, r3.x, r3.z
  else
    mov r3.x, l(0)
  endif
  lt r3.y, r1.y, r2.x
  max r3.z, r0.w, r1.y
  mul r3.w, r1.z, r3.z
  mul r4.x, r1.z, r2.x
  mad r4.y, r1.z, r3.z, -r1.x
  mad r4.z, r1.z, r2.x, -r1.x
  max r4.yz, r4.yyzy, l(0.000000, 0.000000, 0.000000, 0.000000)
  mul r4.w, r1.z, cb0[82].y
  max r4.w, |r4.w|, l(0.000100)
  div r4.w, l(1.000000, 1.000000, 1.000000, 1.000000), r4.w
  mul r4.yz, -r4.yyzy, cb0[82].yyyy
  mul r4.yz, r4.yyzy, l(0.000000, 1.442695, 1.442695, 0.000000)
  exp r4.z, r4.z
  exp r4.y, r4.y
  mul r4.y, r4.w, -r4.y
  mad r4.z, -r4.z, r4.w, -r4.y
  add r4.z, r3.x, r4.z
  add r5.x, r2.x, -r3.z
  mad r5.y, r1.z, r2.x, -r3.w
  min r5.z, r1.x, r3.w
  min r4.x, r1.x, r4.x
  add r4.x, -r5.z, r4.x
  add r5.y, |r5.y|, l(0.000100)
  div r4.x, |r4.x|, r5.y
  mad r4.x, |r5.x|, r4.x, r4.z
  movc r3.x, r3.y, r4.x, r3.x
  mul r3.xy, r3.xxxx, cb0[82].zwzz
  add r2.x, -r0.w, r2.x
  mad r2.x, r2.x, l(0.500000), r0.w
  if_nz r1.w
    min r1.w, r1.y, r2.x
    max r0.w, r0.w, cb0[81].w
    max r1.w, r0.w, r1.w
    lt r4.x, r0.w, r1.w
    mul r4.z, r0.w, r1.z
    mul r5.x, r1.w, r1.z
    mad r5.y, r1.z, r0.w, -r1.x
    mad r5.w, r1.z, r1.w, -r1.x
    max r5.yw, r5.yyyw, l(0.000000, 0.000000, 0.000000, 0.000000)
    mul r5.yw, -r5.yyyw, cb0[82].yyyy
    mul r5.yw, r5.yyyw, l(0.000000, 1.442695, 0.000000, 1.442695)
    exp r5.w, r5.w
    exp r5.y, r5.y
    mul r5.y, r4.w, -r5.y
    mad r5.y, -r5.w, r4.w, -r5.y
    add r5.w, -r0.w, r1.w
    mul r6.x, r1.w, r1.w
    div r6.x, r6.x, r1.y
    add r6.x, -r1.w, r6.x
    mul r6.y, r0.w, r0.w
    div r6.y, r6.y, r1.y
    add r0.w, -r0.w, r6.y
    add r0.w, -r0.w, r6.x
    div r0.w, r0.w, |r5.w|
    mad r1.w, r1.z, r1.w, -r4.z
    min r4.z, r1.x, r4.z
    min r5.x, r1.x, r5.x
    add r4.z, -r4.z, r5.x
    add r1.w, |r1.w|, l(0.000100)
    div r1.w, |r4.z|, r1.w
    mad r1.w, |r5.w|, r1.w, r5.y
    mul r0.w, r0.w, r1.w
    and r0.w, r0.w, r4.x
  else
    mov r0.w, l(0)
  endif
  lt r1.y, r1.y, r2.x
  mul r1.w, r1.z, r2.x
  mad r4.x, r1.z, r2.x, -r1.x
  max r4.x, r4.x, l(0.000000)
  mul r4.x, -r4.x, cb0[82].y
  mul r4.x, r4.x, l(1.442695)
  exp r4.x, r4.x
  mad r4.x, -r4.x, r4.w, -r4.y
  add r4.x, r0.w, r4.x
  add r3.z, -r3.z, r2.x
  mad r1.z, r1.z, r2.x, -r3.w
  min r1.x, r1.w, r1.x
  add r1.x, -r5.z, r1.x
  add r1.z, |r1.z|, l(0.000100)
  div r1.x, |r1.x|, r1.z
  mad r1.x, |r3.z|, r1.x, r4.x
  movc r0.w, r1.y, r1.x, r0.w
  dp2 r0.w, r0.wwww, cb0[82].zwzz
  exp r0.w, -r0.w
  mul r1.xyz, r0.wwww, r2.yzwy
  add r0.w, r3.y, r3.x
  max r1.w, r0.w, l(0.000001)
  div r1.w, r3.x, r1.w
  exp r2.x, -r3.x
  add r2.x, -r2.x, l(1.000000)
  mul r1.w, r1.w, r2.x
  mul r1.xyz, r1.xyzx, r1.wwww
  mul r1.xyz, r1.xyzx, cb0[81].xyzx
else
  mov r1.xyz, l(0,0,0,0)
  mov r0.w, l(0)
endif
exp r1.w, -r0.w
min r1.w, r1.w, l(1.000000)
lt r2.x, l(0.000000), cb0[70].y
if_nz r2.x
  add r2.xyz, v6.xyzx, -cb0[69].xyzx
  dp3 r2.w, r2.xyzx, r2.xyzx
  sqrt r2.w, r2.w
  max r3.x, r2.w, l(0.001000)
  div r3.xyz, r2.xyzx, r3.xxxx
  mul r2.x, r2.y, cb0[68].w
  lt r2.y, l(0.010000), |r2.x|
  mul r2.z, r2.x, l(-1.442695)
  exp r2.z, r2.z
  add r2.z, -r2.z, l(1.000000)
  div r2.x, r2.z, r2.x
  mul r2.x, r2.x, cb0[69].w
  movc r2.x, r2.y, r2.x, cb0[69].w
  dp3_sat r2.y, r3.xyzx, cb0[75].xyzx
  log r2.y, r2.y
  mul r2.y, r2.y, cb0[75].w
  exp r2.y, r2.y
  mul r2.x, r2.x, cb0[70].y
  add r2.z, r2.w, -cb0[70].x
  max r2.z, r2.z, l(0.000000)
  mul r2.w, r2.z, r2.x
  exp r2.w, -r2.w
  min r2.w, r2.w, l(1.000000)
  mad r3.xyz, r2.yyyy, cb0[76].xyzx, cb0[68].xyzx
  mul r3.xyz, r1.wwww, r3.xyzx
  add r2.y, -r2.w, l(1.000000)
  mad r1.xyz, r3.xyzx, r2.yyyy, r1.xyzx
  mad r0.w, r2.x, r2.z, r0.w
  exp r0.w, -r0.w
  min r1.w, r0.w, l(1.000000)
endif
mad o0.xyz, r0.xyzx, r1.wwww, r1.xyzx
mov o0.w, l(1.000000)
ret
// Approximately 883 instruction slots used
