//TAA objects PS from cache.
//
// Generated by Microsoft (R) HLSL Shader Compiler 10.0.10011.16384
//
//   using 3Dmigoto v1.3.16 on Fri Jan 14 20:07:44 2022
//
//
// Buffer Definitions:
//
// cbuffer ConstBuf__modelData
// {
//
//   struct ModelData
//   {
//
//       uint lightGroupID;             // Index:    0
//       uint modelFlags;               // Index:    0.y
//       float lodFade;                 // Index:    0.z
//       float displacementBlend;       // Index:    0.w
//       int turbulenceDataIdx;         // Index:    1
//       int instanceOffset;            // Index:    1.y
//       int characterFxIdx;            // Index:    1.z
//       uint debugRenderChannel;       // Index:    1.w
//       uint decayWriteOffset;         // Index:    2
//       uint decayWriteMaxCount;       // Index:    2.y
//       uint decayAtomicCounterIndex;  // Index:    2.z
//       float modelAlpha;              // Index:    2.w
//       float emissiveScale;           // Index:    3
//       float desaturationScale;       // Index:    3.y
//       float decayCoverageEstimation; // Index:    3.z
//       float3 quantScale;             // Index:    4
//       float3 quantBias;              // Index:    5
//
//   } resourceTables__modelData;       // Index:    0-5.z            Components:    23
//
// }
//
// cbuffer ConstBuf__viewData
// {
//
//   struct ViewData
//   {
//
//       float4x4 view;                 // Index:    0
//       float4x4 invView;              // Index:    4
//       float4x4 proj;                 // Index:    8
//       float4x4 invViewProjNoZReproj; // Index:   12
//       float4x4 viewProj;             // Index:   16
//       float4x4 invViewProj;          // Index:   20
//       float4x4 previousViewProj;     // Index:   24
//       float4 prevLodEyePos;          // Index:   28
//       float4 lodEyePos;              // Index:   29
//       float4 viewDirDepthBias;       // Index:   30
//       float3 eyePos;                 // Index:   31
//       float2 viewportSize;           // Index:   32
//       float2 invViewportSize;        // Index:   32.z
//       float4 mirrorPlaneWS;          // Index:   33
//       float2 mirrorViewportSize;     // Index:   34
//       float2 opaqueRefractionViewportSize;// Index:   34.z
//       float windTime;                // Index:   35
//       float deltaTime;               // Index:   35.y
//       float depthReprojectScale;     // Index:   35.z
//       float depthReprojectBias;      // Index:   35.w
//       uint shadowViewType;           // Index:   36
//       float normalDepthBias;         // Index:   36.y
//       float noNormalAA;              // Index:   36.z
//       float noNormalFromAlpha;       // Index:   36.w
//       float noOpaqueTransparency;    // Index:   37
//       float translucentAmount;       // Index:   37.y
//       uint framePhase;               // Index:   37.z
//       float cameraAmbientExposure;   // Index:   37.w
//       float fxExposure;              // Index:   38
//       float fxAmbientExposure;       // Index:   38.y
//       uint checkerboardPhase;        // Index:   38.z
//       float sparkleIntensityScale;   // Index:   38.w
//
//   } resourceTables__viewData;        // Index:    0-38             Components:   156
//
// }
//
//
// Resource Bindings:
//
// Name                                 Type  Format         Dim Slot Elements
// ------------------------------ ---------- ------- ----------- ---- --------
// resourceTables__viewData__smpLinear    sampler      NA          NA    1        1
// resourceTables__viewData__smpLowAniso    sampler      NA          NA    2        1
// resourceTables__materialData.layer_0__diffuse    texture  float4          2d   11        1
// resourceTables__materialData.layer_0__normal    texture  float4          2d   12        1
// resourceTables__materialData.layer_0__gloss    texture  float4          2d   13        1
// resourceTables__materialData.layer_0__scatter    texture  float4          2d   16        1
// resourceTables__materialData.layer_1__diffuse    texture  float4          2d   17        1
// resourceTables__materialData.layer_1__normal    texture  float4          2d   18        1
// resourceTables__materialData.layer_1__gloss    texture  float4          2d   19        1
// resourceTables__materialData.layer_1__ao    texture  float4          2d   20        1
// resourceTables__materialData.layer_1__sparkle    texture  float4          2d   22        1
// resourceTables__materialData.layer_2__normal    texture  float4          2d   23        1
// ConstBuf__modelData               cbuffer      NA          NA    1        1
// ConstBuf__viewData                cbuffer      NA          NA    3        1
//
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xy w
// VERT_ID                  0   x           1     NONE    uint
// TEXCOORD                 0   xy          2     NONE   float   xy
// NORMAL                   0   xyz         3     NONE   float   xyz
// TANGENT                  0   xyz         4     NONE   float   xyz
// BINORMAL                 0   xyz         5     NONE   float   xyz
// TEXCOORD                 8   xyz         6     NONE   float   xyz
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
// SV_Target                3   xyzw        3   TARGET   float   xyzw
// SV_Target                4   xy          4   TARGET   float   xy
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer cb1[1], immediateIndexed
dcl_constantbuffer cb3[39], immediateIndexed
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_resource_texture2d (float,float,float,float) t11
dcl_resource_texture2d (float,float,float,float) t12
dcl_resource_texture2d (float,float,float,float) t13
dcl_resource_texture2d (float,float,float,float) t16
dcl_resource_texture2d (float,float,float,float) t17
dcl_resource_texture2d (float,float,float,float) t18
dcl_resource_texture2d (float,float,float,float) t19
dcl_resource_texture2d (float,float,float,float) t20
dcl_resource_texture2d (float,float,float,float) t22
dcl_resource_texture2d (float,float,float,float) t23
dcl_input_ps_siv linear noperspective v0.xyw, position
dcl_input_ps linear v2.xy
dcl_input_ps linear v3.xyz
dcl_input_ps linear v4.xyz
dcl_input_ps linear v5.xyz
dcl_input_ps linear v6.xyz
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output o3.xyzw
dcl_output o4.xy
dcl_temps 50
dcl_resource_texture2d (float,float,float,float) t125
ld_indexable(texture2d)(float,float,float,float) r40.xyzw, l(0, 0, 0, 0), t125.xyzw

mul r0.xy, v0.xyxx, cb3[32].zwzz
mad r0.xy, r0.xyxx, l(2.000000, -2.000000, 0.000000, 0.000000), l(-1.000000, 1.000000, 0.000000, 0.000000)
dp3 r0.z, v3.xyzx, v3.xyzx
rsq r0.z, r0.z
mul r1.xyz, r0.zzzz, v3.xyzx
mul r2.xyz, v2.xyxx, l(6.000000, 4.000000, 4.000000, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r3.xyz, r2.xyxx, t11.xyzw, s2
lt r4.xyz, r3.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
mul r5.xyz, r3.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
log r3.xyz, r3.xyzx
mul r3.xyz, r3.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
exp r3.xyz, r3.xyzx
mad r3.xyz, r3.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
movc r3.xyz, r4.xyzx, r5.xyzx, r3.xyzx
sample_indexable(texture2d)(float,float,float,float) r4.xyzw, r2.xyxx, t12.xwyz, s2
mad r5.xyz, r4.xzwx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r6.xyz, r2.xyxx, t13.xzwy, s2
sample_indexable(texture2d)(float,float,float,float) r7.xyz, r2.xyxx, t16.xyzw, s1
dp3 r0.z, r5.xyzx, r5.xyzx
sqrt r0.z, r0.z
max r0.z, r0.z, l(0.000010)
rcp r0.w, r0.z
mul r5.xyz, r0.wwww, r5.xyzx
mul r0.w, r6.z, r6.z
mul r0.w, r0.w, l(0.160000)
mul r3.xyz, r3.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000)
mul r7.xyz, r6.yyyy, r7.xyzx
sample_indexable(texture2d)(float,float,float,float) r8.xyzw, r2.zyzz, t17.wxyz, s2
dp3 r1.w, v4.xyzx, v4.xyzx
rsq r1.w, r1.w
mul r9.xyz, r1.wwww, v4.xyzx
dp3 r1.w, v5.xyzx, v5.xyzx
rsq r1.w, r1.w
mul r10.xyz, r1.wwww, v5.xyzx
dp3 r1.w, r5.xyzx, r5.xyzx
rsq r1.w, r1.w
mul r11.xyz, r1.wwww, r5.xyzx
mul r12.xyz, r10.xyzx, r11.yyyy
mad r11.xyw, r11.xxxx, r9.xyxz, r12.xyxz
mad r11.xyz, r11.zzzz, r1.xyzx, r11.xywx
dp3 r1.w, r11.xyzx, r11.xyzx
rsq r1.w, r1.w
mul r1.w, r1.w, r11.y
mad r1.w, r1.w, l(0.500000), l(-0.387840092)
mul_sat r1.w, r1.w, l(3.40411639)
mov_sat r8.x, r8.x
mad r1.w, r1.w, r8.x, l(-0.0565185994)
mul_sat r1.w, r1.w, l(5.66665363)
lt r2.x, l(0.000000), r1.w
if_nz r2.x
  lt r11.xyz, r8.yzwy, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r12.xyz, r8.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r8.xyz, r8.yzwy
  mul r8.xyz, r8.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r8.xyz, r8.xyzx
  mad r8.xyz, r8.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r8.xyz, r11.xyzx, r12.xyzx, r8.xyzx
  sample_indexable(texture2d)(float,float,float,float) r2.xw, r2.zyzz, t19.xyzw, s2
  sample_indexable(texture2d)(float,float,float,float) r3.w, r2.zyzz, t20.yzwx, s2
  sample_indexable(texture2d)(float,float,float,float) r4.z, r2.zyzz, t22.yzxw, s1
  mul r2.w, r2.w, r2.w
  mul r4.z, r1.w, r4.z
  sample_indexable(texture2d)(float,float,float,float) r11.xyz, r2.zyzz, t18.xyzw, s2
  mad r11.xyz, r11.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  dp3 r2.y, r11.xyzx, r11.xyzx
  sqrt r2.y, r2.y
  rcp r2.z, r2.y
  lt r4.w, l(0.000000), r4.z
  if_nz r4.w
    mul r12.xyz, v2.yyxy, l(900.000000, 900.000000, 900.000000, 0.000000)
    frc r6.zw, r12.zzzy
    add r6.zw, r6.zzzw, l(0.000000, 0.000000, -0.500000, -0.500000)
    dp2 r4.w, |r6.zwzz|, |r6.zwzz|
    mul_sat r5.w, v0.w, l(0.500000)
    mul r5.w, r5.w, l(0.300000)
    mul r5.w, r5.w, r5.w
    lt r4.w, r4.w, r5.w
    if_nz r4.w
      add r4.w, cb3[38].w, cb3[38].w
      log r4.z, r4.z
      mul r4.z, r4.z, l(32.000000)
      exp r4.z, r4.z
      mul r4.z, r4.z, r4.w
      ftou r12.xyz, |r12.xyzx|
      ishl r6.zw, r12.yyyz, l(0, 0, 10, 11)
      iadd r6.zw, r12.zzzy, r6.zzzw
      imul null, r12.yw, r12.yyyz, l(0, 2000, 0, 100)
      imad r4.w, r12.x, l(3072), r12.z
      xor r12.xz, r6.zzwz, l(61, 0, 61, 0)
      ushr r6.zw, r6.zzzw, l(0, 0, 16, 16)
      xor r6.zw, r6.zzzw, r12.xxxz
      imul null, r6.zw, r6.zzzw, l(0, 0, 9, 9)
      ushr r12.xz, r6.zzwz, l(4, 0, 4, 0)
      xor r6.zw, r6.zzzw, r12.xxxz
      imul null, r6.zw, r6.zzzw, l(0, 0, 0x27d4eb2d, 0x27d4eb2d)
      ushr r12.xz, r6.zzwz, l(15, 0, 15, 0)
      xor r6.zw, r6.zzzw, r12.xxxz
      xor r5.w, r4.w, l(61)
      ushr r4.w, r4.w, l(16)
      xor r4.w, r4.w, r5.w
      imul null, r4.w, r4.w, l(9)
      ushr r5.w, r4.w, l(4)
      xor r4.w, r4.w, r5.w
      imul null, r4.w, r4.w, l(0x27d4eb2d)
      ushr r5.w, r4.w, l(15)
      xor r4.w, r4.w, r5.w
      utof r6.zw, r6.zzzw
      mad r13.xy, r6.zwzz, l(4.656612873E-010, 4.656612873E-010, 0.000000, 0.000000), l(-1.000000, -1.000000, 0.000000, 0.000000)
      utof r4.w, r4.w
      mul r4.w, r4.w, l(1.164153218E-010)
      max r13.z, r4.w, l(0.010000)
      iadd r4.w, r12.w, r12.y
      xor r5.w, r4.w, l(61)
      ushr r4.w, r4.w, l(16)
      xor r4.w, r4.w, r5.w
      imul null, r4.w, r4.w, l(9)
      ushr r5.w, r4.w, l(4)
      xor r4.w, r4.w, r5.w
      imul null, r4.w, r4.w, l(0x27d4eb2d)
      ushr r5.w, r4.w, l(15)
      xor r4.w, r4.w, r5.w
      utof r4.w, r4.w
      mad r4.w, r4.w, l(8.149073083E-011), l(0.650000)
      mul r4.w, r4.w, r4.w
      mul r4.w, r4.w, r4.w
      mul r4.w, r4.w, r4.w
      mul r4.z, r4.w, r4.z
      dp3 r4.w, r13.xyzx, r13.xyzx
      rsq r4.w, r4.w
      mul r12.xyz, r4.wwww, r13.xyzx
      mul r4.w, r4.z, r12.z
      mul r13.xyz, r10.xyzx, r12.yyyy
      mad r12.xyw, r12.xxxx, r9.xyxz, r13.xyxz
      mad r12.xyz, r12.zzzz, r1.xyzx, r12.xywx
      dp3 r5.w, r12.xyzx, r12.xyzx
      rsq r5.w, r5.w
      mul r12.xyz, r5.wwww, r12.xyzx
      mul r12.xyz, r4.zzzz, r12.xyzx
    else
      mov r12.xyz, l(0,0,0,0)
      mov r4.w, l(0)
    endif
  else
    mov r12.xyz, l(0,0,0,0)
    mov r4.w, l(0)
  endif
  add r2.y, -r0.z, r2.y
  mad r0.z, r1.w, r2.y, r0.z
  mad r11.xyz, r11.xyzx, r2.zzzz, -r5.xyzx
  mad r5.xyz, r1.wwww, r11.xyzx, r5.xyzx
  mad r7.xyz, r1.wwww, -r7.xyzx, r7.xyzx
  mad r8.xyz, r8.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), -r3.xyzx
  mad r3.xyz, r1.wwww, r8.xyzx, r3.xyzx
  add r2.x, -r6.x, r2.x
  mad r6.x, r1.w, r2.x, r6.x
  add r2.x, -r4.y, r3.w
  mad r4.y, r1.w, r2.x, r4.y
  mad r2.x, r2.w, l(0.160000), -r0.w
  mad r0.w, r1.w, r2.x, r0.w
  mad r4.x, r1.w, -r6.y, r6.y
else
  mov r4.x, r6.y
  mov r4.w, l(0)
  mov r12.xyz, l(0,0,0,0)
endif
sample_indexable(texture2d)(float,float,float,float) r2.xyzw, v2.xyxx, t23.xyzw, s2
mad r2.xyz, r2.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
dp3 r1.w, r2.xyzx, r2.xyzx
sqrt r1.w, r1.w
max r1.w, r1.w, l(0.000010)
rcp r3.w, r1.w
mul r2.xyz, r2.xyzx, r3.wwww
add r3.w, r5.z, l(1.000000)
max r5.z, r3.w, l(0.001000)
mul r6.yzw, r2.xxyz, l(0.000000, -1.000000, -1.000000, 1.000000)
dp3 r3.w, r5.xyzx, r6.yzwy
mul r5.xyw, r3.wwww, r5.xyxz
div r5.xyz, r5.xywx, r5.zzzz
mad r2.xyz, -r2.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r5.xyzx
min r5.x, r0.z, r1.w
mul o2.x, r4.y, r2.w
dp3 r0.z, r2.xyzx, r2.xyzx
rsq r0.z, r0.z
mul r2.xyz, r0.zzzz, r2.xyzx
mul r6.yzw, r10.xxyz, r2.yyyy
mad r2.xyw, r2.xxxx, r9.xyxz, r6.yzyw
mad r2.xyz, r2.zzzz, r1.xyzx, r2.xywx
dp3 r0.z, r2.xyzx, r2.xyzx
rsq r0.z, r0.z
mul r2.xyz, r0.zzzz, r2.xyzx
ne r0.z, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].z
deriv_rtx_fine r6.yzw, r1.xxyz
deriv_rty_fine r1.xyz, r1.xyzx
dp3 r1.w, r6.yzwy, r6.yzwy
dp3 r1.x, r1.xyzx, r1.xyzx
add r1.x, r1.x, r1.w
min r5.y, r1.x, l(0.300000)
movc r1.xy, r0.zzzz, l(1.000000,0,0,0), r5.xyxx
add r0.z, -r6.x, l(1.000000)
mul r0.z, r0.z, r0.z
max r1.z, r1.x, l(0.600000)
mad r1.z, r1.z, l(-0.527635), l(0.520718)
max r1.z, r1.z, l(0.000000)
mad r0.z, r0.z, r0.z, r1.z
add r0.z, r1.y, r0.z
sqrt r0.z, r0.z
min r0.z, r0.z, l(1.000000)
max r0.z, r0.z, l(0.001000)
sqrt r0.z, r0.z
add o2.z, -r0.z, l(1.000000)
lt r1.yzw, r3.xxyz, l(0.000000, 0.0404500030, 0.0404500030, 0.0404500030)
mul r0.z, r3.x, l(0.0773993731)
mad r5.xyz, r3.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), l(0.055000, 0.055000, 0.055000, 0.000000)
mul r5.xyz, r5.xyzx, l(0.947867334, 0.947867334, 0.947867334, 0.000000)
log r5.xyz, r5.xyzx
mul r5.xyz, r5.xyzx, l(2.400000, 2.400000, 2.400000, 0.000000)
exp r5.xyz, r5.xyzx
movc r0.z, r1.y, r0.z, r5.x
mul r3.xy, r3.yzyy, l(0.0773993731, 0.0773993731, 0.000000, 0.000000)
movc r1.yz, r1.zzwz, r3.xxyx, r5.yyzy
and r1.w, l(8), cb1[0].y
max r2.w, r7.z, r7.y
max r2.w, r2.w, r7.x
mul r2.w, r4.x, r2.w
lt r2.w, l(0.010000), r2.w
add r1.x, r1.x, l(-0.950000)
mul o1.w, r1.x, l(20.000000)
ftou r3.xy, v0.xyxx
sqrt r5.xw, r0.zzzz
sqrt r5.yz, r1.yyzy
mul r1.xyz, r5.xywx, l(0.250000, 0.500000, -0.250000, 0.000000)
add r1.xy, r1.yyyy, r1.xzxx
mad r6.x, r5.z, l(0.250000), r1.x
dp2 r6.y, r5.wzww, l(0.500000, -0.500000, 0.000000, 0.000000)
mad r6.z, r5.z, l(-0.250000), r1.y
and r1.xy, r3.xyxx, l(1, 1, 0, 0)
ine r0.z, r1.y, r1.x
movc r1.xy, r0.zzzz, r6.xyxx, r6.xzxx
add o0.xy, r1.xyxx, l(0.000000, 0.498039216, 0.000000, 0.000000)
mul r0.z, r0.w, l(6.250000)
sqrt o0.w, r0.z
mad o1.xyz, r2.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
movc r0.z, r1.w, l(17), l(16)
bfi r0.z, l(3), l(5), r2.w, r0.z
utof r0.z, r0.z
mul o2.w, r0.z, l(0.00392156886)
ne r0.z, r4.w, l(0.000000)
mad_sat r1.xyz, r12.xyzx, l(0.125000, 0.125000, 0.125000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
mov r1.w, -r1.z
and r1.xyz, r0.zzzz, r1.xywx
movc o3.xyz, r2.wwww, r7.xyzx, r1.xyzx
max r0.z, |v6.z|, l(0.000001)

mov r37.xyz, v6.xyzx
ld_indexable(texture2d)(float,float,float,float) r41.xyzw, l(2, 0, 0, 0), t125.xyzw
ge r42.x, r41.x, l(5.0)
if_z r42.x
add r40.w, r37.z, -r41.y
mad r37.x, r41.x, r40.w, r37.x
else
add r40.w, r37.z, -r40.y
mad r37.x, r40.x, r40.w, r37.x
endif

div r0.zw, r37.xxxy, r0.zzzz
add o4.xy, -r0.zwzz, r0.xyxx
mov o0.z, l(0)
mov o2.y, r4.x
mov o3.w, l(0)
ret
// Approximately 258 instruction slots used
