//
// Generated by Microsoft (R) HLSL Shader Compiler 10.0.10011.16384
//
//   using 3Dmigoto v1.3.16 on Tue Jan 18 18:00:20 2022
//
//
// Buffer Definitions:
//
// cbuffer ConstBuf__modelData
// {
//
//   struct ModelData
//   {
//
//       uint lightGroupID;             // Index:    0
//       uint modelFlags;               // Index:    0.y
//       float lodFade;                 // Index:    0.z
//       float displacementBlend;       // Index:    0.w
//       int turbulenceDataIdx;         // Index:    1
//       int instanceOffset;            // Index:    1.y
//       int characterFxIdx;            // Index:    1.z
//       uint debugRenderChannel;       // Index:    1.w
//       uint decayWriteOffset;         // Index:    2
//       uint decayWriteMaxCount;       // Index:    2.y
//       uint decayAtomicCounterIndex;  // Index:    2.z
//       float modelAlpha;              // Index:    2.w
//       float emissiveScale;           // Index:    3
//       float desaturationScale;       // Index:    3.y
//       float decayCoverageEstimation; // Index:    3.z
//       float3 quantScale;             // Index:    4
//       float3 quantBias;              // Index:    5
//
//   } resourceTables__modelData;       // Index:    0-5.z            Components:    23
                                        // Textures:  t2-t7
//
// }
//
// cbuffer ConstBuf__viewData
// {
//
//   struct ViewData
//   {
//
//       float4x4 view;                 // Index:    0
//       float4x4 invView;              // Index:    4
//       float4x4 proj;                 // Index:    8
//       float4x4 invViewProjNoZReproj; // Index:   12
//       float4x4 viewProj;             // Index:   16
//       float4x4 invViewProj;          // Index:   20
//       float4x4 previousViewProj;     // Index:   24
//       float4 prevLodEyePos;          // Index:   28
//       float4 lodEyePos;              // Index:   29
//       float4 viewDirDepthBias;       // Index:   30
//       float3 eyePos;                 // Index:   31
//       float2 viewportSize;           // Index:   32
//       float2 invViewportSize;        // Index:   32.z
//       float4 mirrorPlaneWS;          // Index:   33
//       float2 mirrorViewportSize;     // Index:   34
//       float2 opaqueRefractionViewportSize;// Index:   34.z
//       float windTime;                // Index:   35
//       float deltaTime;               // Index:   35.y
//       float depthReprojectScale;     // Index:   35.z
//       float depthReprojectBias;      // Index:   35.w
//       uint shadowViewType;           // Index:   36
//       float normalDepthBias;         // Index:   36.y
//       float noNormalAA;              // Index:   36.z
//       float noNormalFromAlpha;       // Index:   36.w
//       float noOpaqueTransparency;    // Index:   37
//       float translucentAmount;       // Index:   37.y
//       uint framePhase;               // Index:   37.z
//       float cameraAmbientExposure;   // Index:   37.w
//       float fxExposure;              // Index:   38
//       float fxAmbientExposure;       // Index:   38.y
//       uint checkerboardPhase;        // Index:   38.z
//       float sparkleIntensityScale;   // Index:   38.w
//
//   } resourceTables__viewData;        // Index:    0-38             Components:   156
                                        // Textures:  t8-t9
//
// }
//
// Resource bind info for resourceTables__modelData.instancingBuffer
// {
//
//   struct InstancingData
//   {
//
//       float4x3 transformCurrentFrame;// Index:    0
//       float4x3 transformPrevFrame;   // Index:    3
//       uint vertColOffset;            // Index:    6
//       uint packedLodFadeDisplacementTurbulenceIdx;// Index:    6.y
//
//   } $Element;                        // Index:    0-6.y            Components:    26
//
// }
//
// Resource bind info for resourceTables__modelData.turbulenceDataThis
// {
//
//   struct TurbulenceData
//   {
//
//       float3 leafSwayLag;            // Index:    0
//       float bend;                    // Index:    0.w
//       float3 offsetA;                // Index:    1
//       float useWindAtPivot;          // Index:    1.w
//       float3 offsetB;                // Index:    2
//       float phaseLerp;               // Index:    2.w
//       float3 densityLevel;           // Index:    3
//       float stretchiness;            // Index:    3.w
//       float3 densityLevelBlend;      // Index:    4
//       float treeBend;                // Index:    4.w
//       float3 rotationPivotMask;      // Index:    5
//       float treeHeight;              // Index:    5.w
//       float3 treeSway;               // Index:    6
//       float treeWeightScale;         // Index:    6.w
//       float3 leafSway;               // Index:    7
//       float leafWiggleScale;         // Index:    7.w
//       float windAdjustScale;         // Index:    8
//       float swaySpring;              // Index:    8.y
//       float swayDamping;             // Index:    8.z
//       float pad0;                    // Index:    8.w
//       int _debugNoNoise;             // Index:    9
//       float _debugUserParam1;        // Index:    9.y
//       float _debugUserParam2;        // Index:    9.z
//       float padDebug;                // Index:    9.w
//
//   } $Element;                        // Index:    0-9              Components:    40
//
// }
//
// Resource bind info for resourceTables__modelData.turbulenceDataPrev
// {
//
//   struct TurbulenceData
//   {
//
//       float3 leafSwayLag;            // Index:    0
//       float bend;                    // Index:    0.w
//       float3 offsetA;                // Index:    1
//       float useWindAtPivot;          // Index:    1.w
//       float3 offsetB;                // Index:    2
//       float phaseLerp;               // Index:    2.w
//       float3 densityLevel;           // Index:    3
//       float stretchiness;            // Index:    3.w
//       float3 densityLevelBlend;      // Index:    4
//       float treeBend;                // Index:    4.w
//       float3 rotationPivotMask;      // Index:    5
//       float treeHeight;              // Index:    5.w
//       float3 treeSway;               // Index:    6
//       float treeWeightScale;         // Index:    6.w
//       float3 leafSway;               // Index:    7
//       float leafWiggleScale;         // Index:    7.w
//       float windAdjustScale;         // Index:    8
//       float swaySpring;              // Index:    8.y
//       float swayDamping;             // Index:    8.z
//       float pad0;                    // Index:    8.w
//       int _debugNoNoise;             // Index:    9
//       float _debugUserParam1;        // Index:    9.y
//       float _debugUserParam2;        // Index:    9.z
//       float padDebug;                // Index:    9.w
//
//   } $Element;                        // Index:    0-9              Components:    40
//
// }
//
// Resource bind info for resourceTables__modelData.customRTs
// {
//
//   struct CustomRTTransform
//   {
//
//       float4x4 ws2ts;                // Index:    0
//
//   } $Element;                        // Index:    0 1 2 3          Components:    16
//
// }
//
//
// Resource Bindings:
//
// Name                                 Type  Format         Dim Slot Elements
// ------------------------------ ---------- ------- ----------- ---- --------
// resourceTables__viewData__smpLinear    sampler      NA          NA    1        1
// resourceTables__viewData__smpWindAdjustBorder    sampler      NA          NA    6        1
// resourceTables__modelData.instancingBuffer    texture  struct         r/o    4        1
// resourceTables__modelData.turbulenceDataThis    texture  struct         r/o    5        1
// resourceTables__modelData.turbulenceDataPrev    texture  struct         r/o    6        1
// resourceTables__modelData.customRTs    texture  struct         r/o    7        1
// resourceTables__viewData.texTurbulence    texture  float3          3d    9        1
// resourceTables__materialData.material_windadjust    texture  float4          2d   11        1
// resourceTables__materialData.material_windadjustprev    texture  float4          2d   12        1
// ConstBuf__modelData               cbuffer      NA          NA    1        1
// ConstBuf__viewData                cbuffer      NA          NA    3        1
//
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// POSITION                 0   xyzw        0     NONE   float   xyzw
// TEXCOORD                 0   xy          1     NONE   float   xy
// NORMAL                   0   xyz         2     NONE   float   xyz
// TANGENT                  0   xyzw        3     NONE   float   xyzw
// TEXCOORD                 4   xyzw        4     NONE    uint   xyzw
// TEXCOORD                 7   xyzw        5     NONE   float   xyzw
// SV_InstanceID            0   x           6   INSTID    uint   x
// SV_VertexID              0   x           7   VERTID    uint   x
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xyzw
// VERT_ID                  0   x           1     NONE    uint   x
// TEXCOORD                 0   xy          2     NONE   float   xy
// NORMAL                   0   xyz         3     NONE   float   xyz
// TANGENT                  0   xyz         4     NONE   float   xyz
// BINORMAL                 0   xyz         5     NONE   float   xyz
// TEXCOORD                 5   xyzw        6     NONE   float   xyzw
// TEXCOORD                 8   xyz         7     NONE   float   xyz
//
vs_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer cb1[6], immediateIndexed
dcl_constantbuffer cb3[30], immediateIndexed
dcl_sampler s1, mode_default
dcl_sampler s6, mode_default
dcl_resource_structured t4, 104
dcl_resource_structured t5, 160
dcl_resource_structured t6, 160
dcl_resource_structured t7, 64
dcl_resource_texture3d (float,float,float,float) t9
dcl_resource_texture2d (float,float,float,float) t11
dcl_resource_texture2d (float,float,float,float) t12
dcl_input v0.xyzw
dcl_input v1.xy
dcl_input v2.xyz
dcl_input v3.xyzw
dcl_input v4.xyzw
dcl_input v5.xyzw
dcl_input_sgv v6.x, instance_id
dcl_input_sgv v7.x, vertex_id
dcl_output_siv o0.xyzw, position
dcl_output o1.x
dcl_output o2.xy
dcl_output o3.xyz
dcl_output o4.xyz
dcl_output o5.xyz
dcl_output o6.xyzw
dcl_output o7.xyz
dcl_temps 50
dcl_resource_texture2d (float,float,float,float) t125
ld_indexable(texture2d)(float,float,float,float) r40.xyzw, l(0, 0, 0, 0), t125.xyzw
mov r0.y, l(0)
round_ni r0.w, cb3[29].y
ld_structured_indexable(structured_buffer, stride=64)(mixed,mixed,mixed,mixed) r1.xyzw, l(0), l(0), t7.xyzw
mov r2.w, l(1.000000)
mov r3.w, v0.w
iadd r4.x, v6.x, cb1[1].y
ld_structured_indexable(structured_buffer, stride=104)(mixed,mixed,mixed,mixed) r5.xyzw, r4.x, l(0), t4.xyzw
ld_structured_indexable(structured_buffer, stride=104)(mixed,mixed,mixed,mixed) r4.y, r4.x, l(100), t4.xxxx
and r4.z, r4.y, l(0x0000ffff)
bfi o1.x, l(24), l(0), v7.x, r4.y
ld_structured_indexable(structured_buffer, stride=160)(mixed,mixed,mixed,mixed) r6.xyzw, r4.z, l(80), t5.xyzw
min r4.y, r6.z, r6.y
min r4.y, r4.y, r6.x
mad r7.xyz, v0.xyzx, cb1[4].xyzx, cb1[5].xyzx
mad r8.xyz, v5.xyzx, r4.yyyy, r7.xyzx
mul r3.xyz, r6.xyzx, r8.xyzx
dp4 r2.x, r3.xyzw, r5.xyzw
ld_structured_indexable(structured_buffer, stride=104)(mixed,mixed,mixed,mixed) r8.xyzw, r4.x, l(32), t4.xyzw
dp4 r2.z, r3.xyzw, r8.xyzw
ld_structured_indexable(structured_buffer, stride=104)(mixed,mixed,mixed,mixed) r9.xyzw, r4.x, l(16), t4.xyzw
dp4 r2.y, r3.xyzw, r9.xyzw
dp4 r10.x, r2.xyzw, r1.xyzw
ld_structured_indexable(structured_buffer, stride=64)(mixed,mixed,mixed,mixed) r11.xyzw, l(0), l(16), t7.xyzw
dp4 r10.y, r2.xyzw, r11.xyzw
ld_structured_indexable(structured_buffer, stride=64)(mixed,mixed,mixed,mixed) r12.xyzw, l(0), l(48), t7.xyzw
dp4 r4.y, r2.xyzw, r12.xyzw
div r4.yw, r10.xxxy, r4.yyyy
sample_l_indexable(texture2d)(float,float,float,float) r4.yw, r4.ywyy, t11.yxzw, s6, l(0.000000)
add r4.yw, r0.wwww, r4.yyyw
add r10.xyzw, r2.xyzw, l(0.150000, 0.000000, 0.000000, 0.000000)
dp4 r13.x, r10.xyzw, r1.xyzw
dp4 r13.y, r10.xyzw, r11.xyzw
dp4 r7.w, r10.xyzw, r12.xyzw
div r13.xy, r13.xyxx, r7.wwww
sample_l_indexable(texture2d)(float,float,float,float) r7.w, r13.xyxx, t11.yzwx, s6, l(0.000000)
add r7.w, r0.w, r7.w
add r7.w, -r4.y, r7.w
mul r13.x, r7.w, l(6.66666651)
add r14.xyzw, r2.xyzw, l(0.000000, 0.000000, 0.150000, 0.000000)
dp4 r1.x, r14.xyzw, r1.xyzw
dp4 r1.y, r14.xyzw, r11.xyzw
dp4 r1.z, r14.xyzw, r12.xyzw
div r1.xy, r1.xyxx, r1.zzzz
sample_l_indexable(texture2d)(float,float,float,float) r1.x, r1.xyxx, t11.xyzw, s6, l(0.000000)
add r0.w, r0.w, r1.x
add r0.w, -r4.y, r0.w
mul r13.z, r0.w, l(6.66666651)
dp2 r0.w, r13.xzxx, r13.xzxx
sqrt r0.w, r0.w
add r13.y, r0.w, l(0.000100)
dp3 r0.w, r13.xyzx, r13.xyzx
rsq r0.w, r0.w
mul r1.xy, r0.wwww, r13.xzxx
min r0.w, r4.w, r4.y
add r1.z, -r0.w, r4.w
mul r1.z, r1.z, l(2.500000)
ld_structured_indexable(structured_buffer, stride=160)(mixed,mixed,mixed,mixed) r4.yw, r4.z, l(128), t5.xxxy
add r1.w, r2.y, r4.y
add r0.w, -r0.w, r1.w
div_sat r0.w, r0.w, r4.y
mul r0.w, r0.w, r4.y
mul r1.w, r1.z, r4.w
mul r1.w, r1.w, l(10.000000)
sincos null, r1.w, r1.w
mul r1.xy, r0.wwww, r1.xyxx
log r0.w, v5.w
ld_structured_indexable(structured_buffer, stride=160)(mixed,mixed,mixed,mixed) r11.xyzw, r4.z, l(0), t5.xyzw
mul r4.y, r0.w, r11.w
exp r4.y, r4.y
mul r1.xy, r1.xyxx, r4.yyyy
mul r4.w, r1.z, r1.z
mad r1.z, r4.w, r1.z, l(1.000000)
div r1.z, r1.w, r1.z
mul r0.xz, r1.zzzz, r1.xxyx
dp3 r1.x, r7.xyzx, r7.xyzx
sqrt r1.x, r1.x
div r1.x, r1.x, r6.w
log r1.x, r1.x
ld_structured_indexable(structured_buffer, stride=160)(mixed,mixed,mixed,mixed) r12.xyzw, r4.z, l(64), t5.xyzw
mul r1.x, r1.x, r12.w
exp r1.x, r1.x
ld_structured_indexable(structured_buffer, stride=160)(mixed,mixed,mixed,mixed) r13.xyzw, r4.z, l(96), t5.xyzw
mul r1.x, r1.x, r13.w
ld_structured_indexable(structured_buffer, stride=160)(mixed,mixed,mixed,mixed) r15.xyzw, r4.z, l(112), t5.xyzw
mad r1.yzw, -r1.xxxx, r11.xxyz, r15.xxyz
mul r4.w, r4.y, r15.w
dp3 r11.x, r7.xyzx, r5.xyzx
dp3 r11.y, r7.xyzx, r9.xyzx
dp3 r11.z, r7.xyzx, r8.xyzx
mov r15.x, r5.w
mov r15.y, r9.w
mov r15.z, r8.w
add r11.xyz, r11.xyzx, r15.xyzx
mad r1.yzw, r1.yyzw, r4.yyyy, r11.xxyz
add r11.xyz, -r2.xyzx, r11.xyzx
dp3 r4.y, r11.xyzx, r11.xyzx
sqrt r4.y, r4.y
add r0.xyz, r0.xyzx, r1.yzwy
add r11.xyz, -r1.yzwy, r2.xyzx
ld_structured_indexable(structured_buffer, stride=160)(mixed,mixed,mixed,mixed) r16.xyzw, r4.z, l(16), t5.xyzw
mad r1.yzw, r16.wwww, r11.xxyz, r1.yyzw
ld_structured_indexable(structured_buffer, stride=160)(mixed,mixed,mixed,mixed) r11.xyzw, r4.z, l(48), t5.xyzw
mad r17.xyz, r1.yzwy, r11.xyzx, r16.xyzx
sample_l_indexable(texture3d)(float,float,float,float) r17.xyz, r17.xyzx, t9.xyzw, s1, l(0.000000)
mad r17.xyz, r17.xyzx, l(2.000000, 2.000000, 2.000000, 0.000000), l(-1.000000, -1.000000, -1.000000, 0.000000)
mad r18.xyz, r12.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
mul r17.xyz, r17.xyzx, r18.xyzx
mul r19.xyz, r1.yzwy, r11.xyzx
mad r20.xyz, r19.xyzx, l(2.000000, 2.000000, 2.000000, 0.000000), r16.xyzx
sample_l_indexable(texture3d)(float,float,float,float) r20.xyz, r20.xyzx, t9.xyzw, s1, l(0.000000)
mad r20.xyz, r20.xyzx, l(2.000000, 2.000000, 2.000000, 0.000000), l(-1.000000, -1.000000, -1.000000, 0.000000)
mul r21.xyz, r12.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000)
mad r17.xyz, r21.xyzx, r20.xyzx, r17.xyzx
mad r20.xyz, r19.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000), r16.xyzx
mad r16.xyz, r19.xyzx, l(0.250000, 0.250000, 0.250000, 0.000000), r16.xyzx
sample_l_indexable(texture3d)(float,float,float,float) r16.xyz, r16.xyzx, t9.xyzw, s1, l(0.000000)
mad r16.xyz, r16.xyzx, l(2.000000, 2.000000, 2.000000, 0.000000), l(-1.000000, -1.000000, -1.000000, 0.000000)
sample_l_indexable(texture3d)(float,float,float,float) r20.xyz, r20.xyzx, t9.xyzw, s1, l(0.000000)
mad r20.xyz, r20.xyzx, l(2.000000, 2.000000, 2.000000, 0.000000), l(-1.000000, -1.000000, -1.000000, 0.000000)
mad r22.xyz, r12.xyzx, l(-0.500000, -0.500000, -0.500000, 0.000000), l(1.000000, 1.000000, 1.000000, 0.000000)
mad r12.xyz, r12.xyzx, l(-0.500000, -0.500000, -0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
mad r17.xyz, r22.xyzx, r20.xyzx, r17.xyzx
mad r16.xyz, r12.xyzx, r16.xyzx, r17.xyzx
mul r16.xyz, r16.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000)
ld_structured_indexable(structured_buffer, stride=160)(mixed,mixed,mixed,mixed) r17.xyzw, r4.z, l(32), t5.xyzw
mad r1.yzw, r1.yyzw, r11.xxyz, r17.xxyz
sample_l_indexable(texture3d)(float,float,float,float) r1.yzw, r1.yzwy, t9.wxyz, s1, l(0.000000)
mad r1.yzw, r1.yyzw, l(0.000000, 2.000000, 2.000000, 2.000000), l(0.000000, -1.000000, -1.000000, -1.000000)
mul r1.yzw, r1.yyzw, r18.xxyz
mad r11.xyz, r19.xyzx, l(2.000000, 2.000000, 2.000000, 0.000000), r17.xyzx
sample_l_indexable(texture3d)(float,float,float,float) r11.xyz, r11.xyzx, t9.xyzw, s1, l(0.000000)
mad r11.xyz, r11.xyzx, l(2.000000, 2.000000, 2.000000, 0.000000), l(-1.000000, -1.000000, -1.000000, 0.000000)
mad r1.yzw, r21.xxyz, r11.xxyz, r1.yyzw
mad r11.xyz, r19.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000), r17.xyzx
mad r17.xyz, r19.xyzx, l(0.250000, 0.250000, 0.250000, 0.000000), r17.xyzx
sample_l_indexable(texture3d)(float,float,float,float) r17.xyz, r17.xyzx, t9.xyzw, s1, l(0.000000)
mad r17.xyz, r17.xyzx, l(2.000000, 2.000000, 2.000000, 0.000000), l(-1.000000, -1.000000, -1.000000, 0.000000)
sample_l_indexable(texture3d)(float,float,float,float) r11.xyz, r11.xyzx, t9.xyzw, s1, l(0.000000)
mad r11.xyz, r11.xyzx, l(2.000000, 2.000000, 2.000000, 0.000000), l(-1.000000, -1.000000, -1.000000, 0.000000)
mad r1.yzw, r22.xxyz, r11.xxyz, r1.yyzw
mad r1.yzw, r12.xxyz, r17.xxyz, r1.yyzw
mad r1.yzw, r1.yyzw, l(0.000000, 0.500000, 0.500000, 0.500000), -r16.xxyz
mad r1.yzw, r17.wwww, r1.yyzw, r16.xxyz
mad r0.xyz, r4.wwww, r1.yzwy, r0.xyzx
add r1.yzw, -r2.xxyz, r0.xxyz
dp3 r4.w, r1.yzwy, r1.yzwy
max r4.w, r4.w, l(1.000000012E-007)
rsq r4.w, r4.w
mul r1.yzw, r1.yyzw, r4.wwww
mad r1.yzw, r4.yyyy, r1.yyzw, r2.xxyz
add r11.xyz, r0.xyzx, -r1.yzwy
mad r1.yzw, r11.wwww, r11.xxyz, r1.yyzw
max r4.y, r6.z, r6.y
max r4.y, r4.y, r6.x
lt r4.y, l(-0.100000), r4.y
movc r0.xyz, r4.yyyy, r1.yzwy, r0.xyzx
mad r1.yzw, r1.xxxx, r13.xxyz, r0.xxyz
add r0.xyz, -r15.xyzx, r0.xyzx
dp3 r0.x, r0.xyzx, r0.xyzx
sqrt r0.x, r0.x
add r1.yzw, -r15.xxyz, r1.yyzw
dp3 r0.y, r1.yzwy, r1.yzwy
rsq r0.y, r0.y
mul r1.yzw, r0.yyyy, r1.yyzw
mad r6.xyz, r1.yzwy, r0.xxxx, r15.xyzx
mov r6.w, l(1.000000)
dp4 r42.x, r6.xyzw, cb3[16].xyzw
dp4 r42.y, r6.xyzw, cb3[17].xyzw
dp4 r42.z, r6.xyzw, cb3[18].xyzw
dp4 r42.w, r6.xyzw, cb3[19].xyzw
ieq r41.x, r42.w, l(1.0)
if_nz r41.x
add r40.w, r42.w, -r40.y
mad r42.x, r40.x, r40.w, r42.x
endif
mov o0.xyzw, r42.xyzw
mov o2.xy, v1.xyxx
mad r0.xyz, v2.xyzx, l(2.000000, 2.000000, 2.000000, 0.000000), l(-1.000000, -1.000000, -1.000000, 0.000000)
dp3 r6.x, r0.xyzx, r5.xyzx
dp3 r6.y, r0.xyzx, r9.xyzx
dp3 r6.z, r0.xyzx, r8.xyzx
dp3 r0.x, r6.xyzx, r6.xyzx
rsq r0.x, r0.x
mul r0.xyz, r0.xxxx, r6.xyzx
mov o3.xyz, r0.xyzx
mad r6.xyzw, v3.xyzw, l(2.000000, 2.000000, 2.000000, 2.000000), l(-1.000000, -1.000000, -1.000000, -1.000000)
dp3 r5.x, r6.xyzx, r5.xyzx
dp3 r5.y, r6.xyzx, r9.xyzx
dp3 r5.z, r6.xyzx, r8.xyzx
dp3 r1.y, r5.xyzx, r5.xyzx
rsq r1.y, r1.y
mul r1.yzw, r1.yyyy, r5.xxyz
mov o4.xyz, r1.yzwy
mul r5.xyz, r0.zxyz, r1.zwyz
mad r0.xyz, r0.yzxy, r1.wyzw, -r5.xyzx
mul r0.xyz, r6.wwww, r0.xyzx
dp3 r1.y, r0.xyzx, r0.xyzx
rsq r1.y, r1.y
mul r0.xyz, r0.xyzx, r1.yyyy
and r1.y, l(16), cb1[0].y
movc r1.y, r1.y, l(-1.000000), l(1.000000)
mul o5.xyz, r0.xyzx, r1.yyyy
utof r5.xyzw, v4.xyzw
mul o6.xyzw, r5.xyzw, l(0.00392156886, 0.00392156886, 0.00392156886, 0.00392156886)
ld_structured_indexable(structured_buffer, stride=64)(mixed,mixed,mixed,mixed) r5.xyzw, l(1), l(0), t7.xyzw
dp4 r0.x, r2.xyzw, r5.xyzw
ld_structured_indexable(structured_buffer, stride=64)(mixed,mixed,mixed,mixed) r6.xyzw, l(1), l(16), t7.xyzw
dp4 r0.y, r2.xyzw, r6.xyzw
ld_structured_indexable(structured_buffer, stride=64)(mixed,mixed,mixed,mixed) r8.xyzw, l(1), l(48), t7.xyzw
dp4 r0.z, r2.xyzw, r8.xyzw
div r0.xy, r0.xyxx, r0.zzzz
sample_l_indexable(texture2d)(float,float,float,float) r0.xy, r0.xyxx, t12.xwyz, s6, l(0.000000)
round_ni r0.z, cb3[28].y
add r0.xy, r0.zzzz, r0.xyxx
dp4 r9.x, r10.xyzw, r5.xyzw
dp4 r5.x, r14.xyzw, r5.xyzw
dp4 r9.y, r10.xyzw, r6.xyzw
dp4 r5.y, r14.xyzw, r6.xyzw
dp4 r1.y, r14.xyzw, r8.xyzw
dp4 r1.z, r10.xyzw, r8.xyzw
div r1.zw, r9.xxxy, r1.zzzz
sample_l_indexable(texture2d)(float,float,float,float) r1.z, r1.zwzz, t12.yzxw, s6, l(0.000000)
add r1.z, r0.z, r1.z
add r1.z, -r0.x, r1.z
mul r6.x, r1.z, l(6.66666651)
div r1.yz, r5.xxyx, r1.yyyy
sample_l_indexable(texture2d)(float,float,float,float) r1.y, r1.yzyy, t12.yxzw, s6, l(0.000000)
add r0.z, r0.z, r1.y
add r0.z, -r0.x, r0.z
mul r6.z, r0.z, l(6.66666651)
dp2 r0.z, r6.xzxx, r6.xzxx
sqrt r0.z, r0.z
add r6.y, r0.z, l(0.000100)
dp3 r0.z, r6.xyzx, r6.xyzx
rsq r0.z, r0.z
mul r1.yz, r0.zzzz, r6.xxzx
min r0.x, r0.y, r0.x
add r0.y, -r0.x, r0.y
mul r0.y, r0.y, l(2.500000)
ld_structured_indexable(structured_buffer, stride=160)(mixed,mixed,mixed,mixed) r2.xz, r4.z, l(128), t6.xxyx
add r0.z, r2.x, r2.y
add r0.x, -r0.x, r0.z
div_sat r0.x, r0.x, r2.x
mul r0.x, r0.x, r2.x
mul r0.z, r0.y, r2.z
mul r0.z, r0.z, l(10.000000)
sincos null, r0.z, r0.z
mul r1.yz, r0.xxxx, r1.yyzy
ld_structured_indexable(structured_buffer, stride=160)(mixed,mixed,mixed,mixed) r2.xyzw, r4.z, l(0), t6.xyzw
mul r0.x, r0.w, r2.w
exp r0.x, r0.x
mul r1.yz, r0.xxxx, r1.yyzy
mul r0.w, r0.y, r0.y
mad r0.y, r0.w, r0.y, l(1.000000)
div r0.y, r0.z, r0.y
mul r5.xz, r0.yyyy, r1.yyzy
ld_structured_indexable(structured_buffer, stride=104)(mixed,mixed,mixed,mixed) r6.xyzw, r4.x, l(48), t4.wxyz
dp3 r8.x, r7.xyzx, r6.yzwy
ld_structured_indexable(structured_buffer, stride=104)(mixed,mixed,mixed,mixed) r9.xyzw, r4.x, l(64), t4.xyzw
ld_structured_indexable(structured_buffer, stride=104)(mixed,mixed,mixed,mixed) r10.xyzw, r4.x, l(80), t4.xyzw
dp3 r8.y, r7.xyzx, r9.xyzx
dp3 r8.z, r7.xyzx, r10.xyzx
dp4 r7.x, r3.wxyz, r6.xyzw
mov r6.y, r9.w
dp4 r7.y, r3.xyzw, r9.xyzw
dp4 r7.z, r3.xyzw, r10.xyzw
mov r6.z, r10.w
add r0.yzw, r6.xxyz, r8.xxyz
ld_structured_indexable(structured_buffer, stride=160)(mixed,mixed,mixed,mixed) r3.xyzw, r4.z, l(112), t6.xyzw
mad r1.yzw, -r1.xxxx, r2.xxyz, r3.xxyz
mul r2.x, r0.x, r3.w
mad r1.yzw, r1.yyzw, r0.xxxx, r0.yyzw
add r0.xyz, -r7.xyzx, r0.yzwy
dp3 r0.x, r0.xyzx, r0.xyzx
sqrt r0.x, r0.x
mov r5.y, l(0)
add r0.yzw, r5.xxyz, r1.yyzw
add r2.yzw, -r1.yyzw, r7.xxyz
ld_structured_indexable(structured_buffer, stride=160)(mixed,mixed,mixed,mixed) r3.xyzw, r4.z, l(16), t6.xyzw
mad r1.yzw, r3.wwww, r2.yyzw, r1.yyzw
ld_structured_indexable(structured_buffer, stride=160)(mixed,mixed,mixed,mixed) r5.xyzw, r4.z, l(48), t6.xyzw
mad r2.yzw, r1.yyzw, r5.xxyz, r3.xxyz
sample_l_indexable(texture3d)(float,float,float,float) r2.yzw, r2.yzwy, t9.wxyz, s1, l(0.000000)
mad r2.yzw, r2.yyzw, l(0.000000, 2.000000, 2.000000, 2.000000), l(0.000000, -1.000000, -1.000000, -1.000000)
ld_structured_indexable(structured_buffer, stride=160)(mixed,mixed,mixed,mixed) r4.xyw, r4.z, l(64), t6.xyxz
mad r6.xyz, r4.xywx, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
mul r2.yzw, r2.yyzw, r6.xxyz
mul r8.xyz, r1.yzwy, r5.xyzx
mad r9.xyz, r8.xyzx, l(2.000000, 2.000000, 2.000000, 0.000000), r3.xyzx
sample_l_indexable(texture3d)(float,float,float,float) r9.xyz, r9.xyzx, t9.xyzw, s1, l(0.000000)
mad r9.xyz, r9.xyzx, l(2.000000, 2.000000, 2.000000, 0.000000), l(-1.000000, -1.000000, -1.000000, 0.000000)
mul r10.xyz, r4.xywx, l(0.500000, 0.500000, 0.500000, 0.000000)
mad r2.yzw, r10.xxyz, r9.xxyz, r2.yyzw
mad r9.xyz, r8.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000), r3.xyzx
mad r3.xyz, r8.xyzx, l(0.250000, 0.250000, 0.250000, 0.000000), r3.xyzx
sample_l_indexable(texture3d)(float,float,float,float) r3.xyz, r3.xyzx, t9.xyzw, s1, l(0.000000)
mad r3.xyz, r3.xyzx, l(2.000000, 2.000000, 2.000000, 0.000000), l(-1.000000, -1.000000, -1.000000, 0.000000)
sample_l_indexable(texture3d)(float,float,float,float) r9.xyz, r9.xyzx, t9.xyzw, s1, l(0.000000)
mad r9.xyz, r9.xyzx, l(2.000000, 2.000000, 2.000000, 0.000000), l(-1.000000, -1.000000, -1.000000, 0.000000)
mad r11.xyz, r4.xywx, l(-0.500000, -0.500000, -0.500000, 0.000000), l(1.000000, 1.000000, 1.000000, 0.000000)
mad r4.xyw, r4.xyxw, l(-0.500000, -0.500000, 0.000000, -0.500000), l(0.500000, 0.500000, 0.000000, 0.500000)
mad r2.yzw, r11.xxyz, r9.xxyz, r2.yyzw
mad r2.yzw, r4.xxyw, r3.xxyz, r2.yyzw
mul r2.yzw, r2.yyzw, l(0.000000, 0.500000, 0.500000, 0.500000)
ld_structured_indexable(structured_buffer, stride=160)(mixed,mixed,mixed,mixed) r3.xyzw, r4.z, l(32), t6.xyzw
mad r1.yzw, r1.yyzw, r5.xxyz, r3.xxyz
sample_l_indexable(texture3d)(float,float,float,float) r1.yzw, r1.yzwy, t9.wxyz, s1, l(0.000000)
mad r1.yzw, r1.yyzw, l(0.000000, 2.000000, 2.000000, 2.000000), l(0.000000, -1.000000, -1.000000, -1.000000)
mul r1.yzw, r1.yyzw, r6.xxyz
mad r5.xyz, r8.xyzx, l(2.000000, 2.000000, 2.000000, 0.000000), r3.xyzx
sample_l_indexable(texture3d)(float,float,float,float) r5.xyz, r5.xyzx, t9.xyzw, s1, l(0.000000)
mad r5.xyz, r5.xyzx, l(2.000000, 2.000000, 2.000000, 0.000000), l(-1.000000, -1.000000, -1.000000, 0.000000)
mad r1.yzw, r10.xxyz, r5.xxyz, r1.yyzw
mad r5.xyz, r8.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000), r3.xyzx
mad r3.xyz, r8.xyzx, l(0.250000, 0.250000, 0.250000, 0.000000), r3.xyzx
sample_l_indexable(texture3d)(float,float,float,float) r3.xyz, r3.xyzx, t9.xyzw, s1, l(0.000000)
mad r3.xyz, r3.xyzx, l(2.000000, 2.000000, 2.000000, 0.000000), l(-1.000000, -1.000000, -1.000000, 0.000000)
sample_l_indexable(texture3d)(float,float,float,float) r5.xyz, r5.xyzx, t9.xyzw, s1, l(0.000000)
mad r5.xyz, r5.xyzx, l(2.000000, 2.000000, 2.000000, 0.000000), l(-1.000000, -1.000000, -1.000000, 0.000000)
mad r1.yzw, r11.xxyz, r5.xxyz, r1.yyzw
mad r1.yzw, r4.xxyw, r3.xxyz, r1.yyzw
mad r1.yzw, r1.yyzw, l(0.000000, 0.500000, 0.500000, 0.500000), -r2.yyzw
mad r1.yzw, r3.wwww, r1.yyzw, r2.yyzw
mad r0.yzw, r2.xxxx, r1.yyzw, r0.yyzw
add r1.yzw, -r7.xxyz, r0.yyzw
dp3 r2.x, r1.yzwy, r1.yzwy
max r2.x, r2.x, l(1.000000012E-007)
rsq r2.x, r2.x
mul r1.yzw, r1.yyzw, r2.xxxx
mad r1.yzw, r0.xxxx, r1.yyzw, r7.xxyz
add r2.xyz, r0.yzwy, -r1.yzwy
mad r1.yzw, r5.wwww, r2.xxyz, r1.yyzw
ld_structured_indexable(structured_buffer, stride=160)(mixed,mixed,mixed,mixed) r2.xyz, r4.z, l(80), t6.xyzx
ld_structured_indexable(structured_buffer, stride=160)(mixed,mixed,mixed,mixed) r3.xyz, r4.z, l(96), t6.xyzx
max r0.x, r2.z, r2.y
max r0.x, r0.x, r2.x
lt r0.x, l(-0.100000), r0.x
movc r0.xyz, r0.xxxx, r1.yzwy, r0.yzwy
mad r1.xyz, r1.xxxx, r3.xyzx, r0.xyzx
add r0.xyz, -r15.xyzx, r0.xyzx
dp3 r0.x, r0.xyzx, r0.xyzx
sqrt r0.x, r0.x
add r0.yzw, -r15.xxyz, r1.xxyz
dp3 r1.x, r0.yzwy, r0.yzwy
rsq r1.x, r1.x
mul r0.yzw, r0.yyzw, r1.xxxx
mad r0.xyz, r0.yzwy, r0.xxxx, r15.xyzx
mov r0.w, l(1.000000)
dp4 o7.x, r0.xyzw, cb3[24].xyzw
dp4 o7.y, r0.xyzw, cb3[25].xyzw
dp4 o7.z, r0.xyzw, cb3[27].xyzw
ret
// Approximately 346 instruction slots used
