//TAA objects PS from cache.
//
// Generated by Microsoft (R) HLSL Shader Compiler 10.0.10011.16384
//
//   using 3Dmigoto v1.3.16 on Fri Jan 14 20:08:10 2022
//
//
// Note: shader requires additional functionality:
//       64 UAV slots
//
//
// Buffer Definitions:
//
// cbuffer ConstBuf__modelData
// {
//
//   struct ModelData
//   {
//
//       uint lightGroupID;             // Index:    0
//       uint modelFlags;               // Index:    0.y
//       float lodFade;                 // Index:    0.z
//       float displacementBlend;       // Index:    0.w
//       int turbulenceDataIdx;         // Index:    1
//       int instanceOffset;            // Index:    1.y
//       int characterFxIdx;            // Index:    1.z
//       uint debugRenderChannel;       // Index:    1.w
//       uint decayWriteOffset;         // Index:    2
//       uint decayWriteMaxCount;       // Index:    2.y
//       uint decayAtomicCounterIndex;  // Index:    2.z
//       float modelAlpha;              // Index:    2.w
//       float emissiveScale;           // Index:    3
//       float desaturationScale;       // Index:    3.y
//       float decayCoverageEstimation; // Index:    3.z
//       float3 quantScale;             // Index:    4
//       float3 quantBias;              // Index:    5
//
//   } resourceTables__modelData;       // Index:    0-5.z            Components:    23
//
// }
//
// cbuffer ConstBuf__viewData
// {
//
//   struct ViewData
//   {
//
//       float4x4 view;                 // Index:    0
//       float4x4 invView;              // Index:    4
//       float4x4 proj;                 // Index:    8
//       float4x4 invViewProjNoZReproj; // Index:   12
//       float4x4 viewProj;             // Index:   16
//       float4x4 invViewProj;          // Index:   20
//       float4x4 previousViewProj;     // Index:   24
//       float4 prevLodEyePos;          // Index:   28
//       float4 lodEyePos;              // Index:   29
//       float4 viewDirDepthBias;       // Index:   30
//       float3 eyePos;                 // Index:   31
//       float2 viewportSize;           // Index:   32
//       float2 invViewportSize;        // Index:   32.z
//       float4 mirrorPlaneWS;          // Index:   33
//       float2 mirrorViewportSize;     // Index:   34
//       float2 opaqueRefractionViewportSize;// Index:   34.z
//       float windTime;                // Index:   35
//       float deltaTime;               // Index:   35.y
//       float depthReprojectScale;     // Index:   35.z
//       float depthReprojectBias;      // Index:   35.w
//       uint shadowViewType;           // Index:   36
//       float normalDepthBias;         // Index:   36.y
//       float noNormalAA;              // Index:   36.z
//       float noNormalFromAlpha;       // Index:   36.w
//       float noOpaqueTransparency;    // Index:   37
//       float translucentAmount;       // Index:   37.y
//       uint framePhase;               // Index:   37.z
//       float cameraAmbientExposure;   // Index:   37.w
//       float fxExposure;              // Index:   38
//       float fxAmbientExposure;       // Index:   38.y
//       uint checkerboardPhase;        // Index:   38.z
//       float sparkleIntensityScale;   // Index:   38.w
//
//   } resourceTables__viewData;        // Index:    0-38             Components:   156
                                        // Textures:  t8-t10
//
// }
//
// cbuffer ConstBuf__materialData
// {
//
//   struct MaterialData
//   {
//
//       float2 material_cst_ParticleSpawnReference;// Index:    0
//       float material_cst_ParticleSpawnReferenceRange;// Index:    0.z
//
//   } resourceTables__materialData;    // Index:    0.xyz            Components:     3
                                        // Textures:  t11-t39
//
// }
//
//
// Resource Bindings:
//
// Name                                 Type  Format         Dim Slot Elements
// ------------------------------ ---------- ------- ----------- ---- --------
// resourceTables__viewData__smpPoint    sampler      NA          NA    0        1
// resourceTables__viewData__smpLinear    sampler      NA          NA    1        1
// resourceTables__viewData__smpLowAniso    sampler      NA          NA    2        1
// resourceTables__passData.depthTexture    texture  float4          2d    0        1
// resourceTables__viewData.blueNoiseTexture    texture   float     2darray    8        1
// resourceTables__viewData.characterFX    texture   float         buf   10        1
// resourceTables__materialData.material_particlespawn    texture  float4          2d   11        1
// resourceTables__materialData.material_mudsnowregionmask    texture  float4          2d   12        1
// resourceTables__materialData.material_mudsnowregionid    texture  float4          2d   13        1
// resourceTables__materialData.material_mudsnowmask    texture  float4          2d   14        1
// resourceTables__materialData.material_mudsnownormal    texture  float4          2d   15        1
// resourceTables__materialData.material_bloodmask    texture  float4          2d   16        1
// resourceTables__materialData.material_firefrostmask    texture  float4          2d   17        1
// resourceTables__materialData.material_firefrostemissive    texture  float4          2d   18        1
// resourceTables__materialData.layer_0_5__diffuse    texture  float4          2d   19        1
// resourceTables__materialData.layer_0_5__normal    texture  float4          2d   20        1
// resourceTables__materialData.layer_0_5__gloss    texture  float4          2d   21        1
// resourceTables__materialData.layer_0_5__scatter    texture  float4          2d   23        1
// resourceTables__materialData.layer_6__diffuse    texture  float4          2d   24        1
// resourceTables__materialData.layer_6__normal    texture  float4          2d   25        1
// resourceTables__materialData.layer_6__gloss    texture  float4          2d   26        1
// resourceTables__materialData.layer_6__alpha    texture  float4          2d   27        1
// resourceTables__materialData.layer_7__diffuse    texture  float4          2d   28        1
// resourceTables__materialData.layer_7__normal    texture  float4          2d   29        1
// resourceTables__materialData.layer_7__gloss    texture  float4          2d   30        1
// resourceTables__materialData.layer_7__ao    texture  float4          2d   31        1
// resourceTables__materialData.layer_7__alpha    texture  float4          2d   32        1
// resourceTables__materialData.layer_8__diffuse    texture  float4          2d   33        1
// resourceTables__materialData.layer_8__normal    texture  float4          2d   34        1
// resourceTables__materialData.layer_8__gloss    texture  float4          2d   35        1
// resourceTables__materialData.layer_9__diffuse    texture  float4          2d   36        1
// resourceTables__materialData.layer_9__normal    texture  float4          2d   37        1
// resourceTables__materialData.layer_9__gloss    texture  float4          2d   38        1
// resourceTables__materialData.layer_9__ao    texture  float4          2d   39        1
// resourceTables__passData.decaySpawnBuffer        UAV    uint         buf    8        1
// resourceTables__passData.decayAtomicCountersBuffer        UAV    uint         buf    9        1
// ConstBuf__modelData               cbuffer      NA          NA    1        1
// ConstBuf__viewData                cbuffer      NA          NA    3        1
// ConstBuf__materialData            cbuffer      NA          NA    4        1
//
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xy w
// VERT_ID                  0   x           1     NONE    uint   x
// TEXCOORD                 0   xy          2     NONE   float   xy
// TEXCOORD                 1   xy          3     NONE   float   xy
// NORMAL                   0   xyz         4     NONE   float   xyz
// TANGENT                  0   xyz         5     NONE   float   xyz
// BINORMAL                 0   xyz         6     NONE   float   xyz
// TEXCOORD                 8   xyz         7     NONE   float   xyz
// SV_IsFrontFace           0   x           8    FFACE    uint   x
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
// SV_Target                3   xyzw        3   TARGET   float   xyzw
// SV_Target                4   xy          4   TARGET   float   xy
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer cb1[4], immediateIndexed
dcl_constantbuffer cb3[38], immediateIndexed
dcl_constantbuffer cb4[1], immediateIndexed
dcl_sampler s0, mode_default
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_resource_texture2d (float,float,float,float) t0
dcl_resource_texture2darray (float,float,float,float) t8
dcl_resource_buffer (float,float,float,float) t10
dcl_resource_texture2d (float,float,float,float) t11
dcl_resource_texture2d (float,float,float,float) t12
dcl_resource_texture2d (float,float,float,float) t13
dcl_resource_texture2d (float,float,float,float) t14
dcl_resource_texture2d (float,float,float,float) t15
dcl_resource_texture2d (float,float,float,float) t16
dcl_resource_texture2d (float,float,float,float) t17
dcl_resource_texture2d (float,float,float,float) t18
dcl_resource_texture2d (float,float,float,float) t19
dcl_resource_texture2d (float,float,float,float) t20
dcl_resource_texture2d (float,float,float,float) t21
dcl_resource_texture2d (float,float,float,float) t23
dcl_resource_texture2d (float,float,float,float) t24
dcl_resource_texture2d (float,float,float,float) t25
dcl_resource_texture2d (float,float,float,float) t26
dcl_resource_texture2d (float,float,float,float) t27
dcl_resource_texture2d (float,float,float,float) t28
dcl_resource_texture2d (float,float,float,float) t29
dcl_resource_texture2d (float,float,float,float) t30
dcl_resource_texture2d (float,float,float,float) t31
dcl_resource_texture2d (float,float,float,float) t32
dcl_resource_texture2d (float,float,float,float) t33
dcl_resource_texture2d (float,float,float,float) t34
dcl_resource_texture2d (float,float,float,float) t35
dcl_resource_texture2d (float,float,float,float) t36
dcl_resource_texture2d (float,float,float,float) t37
dcl_resource_texture2d (float,float,float,float) t38
dcl_resource_texture2d (float,float,float,float) t39
dcl_uav_typed_buffer (uint,uint,uint,uint) u8
dcl_uav_typed_buffer (uint,uint,uint,uint) u9
dcl_input_ps_siv linear noperspective v0.xyw, position
dcl_input_ps constant v1.x
dcl_input_ps linear v2.xy
dcl_input_ps linear v3.xy
dcl_input_ps linear v4.xyz
dcl_input_ps linear v5.xyz
dcl_input_ps linear v6.xyz
dcl_input_ps linear v7.xyz
dcl_input_ps_sgv v8.x, is_front_face
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output o3.xyzw
dcl_output o4.xy
dcl_temps 50
dcl_resource_texture2d (float,float,float,float) t125
ld_indexable(texture2d)(float,float,float,float) r40.xyzw, l(0, 0, 0, 0), t125.xyzw

and r0.x, v1.x, l(0x00ffffff)
ne r0.y, l(1.000000), cb1[2].w
if_nz r0.y
  ne r0.y, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[37].x
  if_z r0.y
    ftoi r0.yz, v0.xxyx
    iadd r0.w, r0.x, l(1)
    and r0.w, r0.w, l(7)
    imad r0.yz, r0.wwww, l(0, 7, 7, 0), r0.yyzy
    and r1.xy, r0.yzyy, l(63, 63, 0, 0)
    and r1.z, l(7), cb3[37].z
    mov r1.w, l(0)
    ld_indexable(texture2darray)(float,float,float,float) r0.y, r1.xyzw, t8.yxzw
  else
    mov r0.y, l(0)
  endif
  ge r0.y, r0.y, cb1[2].w
  discard_nz r0.y
endif
mul r0.yz, v2.xxyx, l(0.000000, 3.000000, 3.000000, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r1.xyzw, v2.xyxx, t19.xyzw, s2
lt r2.xyz, r1.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
mul r3.xyz, r1.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
log r1.xyz, r1.xyzx
mul r1.xyz, r1.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
exp r1.xyz, r1.xyzx
mad r1.xyz, r1.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
movc r1.xyz, r2.xyzx, r3.xyzx, r1.xyzx
add r0.w, r1.w, l(-0.687134)
mul_sat r0.w, r0.w, l(100000000.000000)
sample_indexable(texture2d)(float,float,float,float) r2.xyzw, v2.xyxx, t20.wxyz, s2
mad r3.xyz, r2.yzwy, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r4.xyzw, v2.xyxx, t21.xyzw, s2
sample_indexable(texture2d)(float,float,float,float) r5.xyz, v2.xyxx, t23.xyzw, s1
dp3 r1.w, r3.xyzx, r3.xyzx
sqrt r1.w, r1.w
max r1.w, r1.w, l(0.000010)
rcp r3.w, r1.w
mul r6.xyz, r3.wwww, r3.xyzx
mul r5.w, r4.w, r4.w
mul r7.x, r5.w, l(0.160000)
mul r7.yzw, r1.xxyz, r4.yyyy
mul r7.yzw, r7.yyzw, l(0.000000, 5.960464478E-008, 5.960464478E-008, 5.960464478E-008)
mad r1.xyz, r1.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), r7.yzwy
mul r5.xyz, r4.zzzz, r5.xyzx
sample_indexable(texture2d)(float,float,float,float) r7.y, v2.xyxx, t27.xzyw, s2
mov_sat r7.y, r7.y
lt r7.z, l(0.000000), r7.y
if_nz r7.z
  mul r7.zw, v2.xxxy, l(0.000000, 0.000000, 13.000000, 13.000000)
  sample_indexable(texture2d)(float,float,float,float) r8.xyz, r7.zwzz, t24.xyzw, s2
  lt r9.xyz, r8.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r10.xyz, r8.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r8.xyz, r8.xyzx
  mul r8.xyz, r8.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r8.xyz, r8.xyzx
  mad r8.xyz, r8.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r8.xyz, r9.xyzx, r10.xyzx, r8.xyzx
  sample_indexable(texture2d)(float,float,float,float) r9.xyz, r7.zwzz, t25.xyzw, s2
  mad r9.xyz, r9.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r7.z, r7.zwzz, t26.yzxw, s2
  dp3 r7.w, r9.xyzx, r9.xyzx
  sqrt r7.w, r7.w
  max r7.w, r7.w, l(0.000010)
  rcp r8.w, r7.w
  mul r9.xyz, r8.wwww, r9.xyzx
  mul r8.xyz, r1.xyzx, r8.xyzx
  mul r7.y, r7.y, l(0.397278)
  mad r8.w, r3.z, r3.w, l(1.000000)
  max r6.w, r8.w, l(0.001000)
  mul r10.xyz, r9.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000)
  dp3 r8.w, r6.xywx, r10.xyzx
  mul r10.xyz, r6.xywx, r8.wwww
  div r10.xyz, r10.xyzx, r6.wwww
  mad r9.xyz, -r9.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r10.xyzx
  min r7.w, r1.w, r7.w
  add r7.w, -r1.w, r7.w
  mad r1.w, r7.y, r7.w, r1.w
  mad r3.xyz, -r3.xyzx, r3.wwww, r9.xyzx
  mad r6.xyz, r7.yyyy, r3.xyzx, r6.xyzx
  mad r3.x, r4.x, r7.z, -r4.x
  mad r4.x, r7.y, r3.x, r4.x
  add r3.x, -r4.y, l(1.000000)
  mul r3.x, r3.x, r7.y
  mad r3.yzw, r8.xxyz, l(0.000000, 0.999999940, 0.999999940, 0.999999940), -r1.xxyz
  mad r1.xyz, r3.xxxx, r3.yzwy, r1.xyzx
endif
sample_indexable(texture2d)(float,float,float,float) r3.xy, v2.xyxx, t32.yxzw, s2
mov_sat r3.x, r3.x
lt r3.z, l(0.000000), r3.x
if_nz r3.z
  mul r3.zw, v2.xxxy, l(0.000000, 0.000000, 11.000000, 11.000000)
  sample_indexable(texture2d)(float,float,float,float) r7.yzw, r3.zwzz, t28.wxyz, s2
  lt r8.xyz, r7.yzwy, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r9.xyz, r7.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r7.yzw, r7.yyzw
  mul r7.yzw, r7.yyzw, l(0.000000, 0.416666657, 0.416666657, 0.416666657)
  exp r7.yzw, r7.yyzw
  mad r7.yzw, r7.yyzw, l(0.000000, 1.055000, 1.055000, 1.055000), l(0.000000, -0.055000, -0.055000, -0.055000)
  movc r7.yzw, r8.xxyz, r9.xxyz, r7.yyzw
  sample_indexable(texture2d)(float,float,float,float) r8.xyz, r3.zwzz, t29.xyzw, s2
  mad r8.xyz, r8.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r8.w, r3.zwzz, t30.yzwx, s2
  sample_indexable(texture2d)(float,float,float,float) r3.z, r3.zwzz, t31.xyzw, s2
  dp3 r3.w, r8.xyzx, r8.xyzx
  sqrt r3.w, r3.w
  max r3.w, r3.w, l(0.000010)
  rcp r9.x, r3.w
  mul r8.xyz, r8.xyzx, r9.xxxx
  mul r3.x, r3.x, l(0.438354)
  add r9.x, r6.z, l(1.000000)
  max r6.w, r9.x, l(0.001000)
  mul r9.xyz, r8.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000)
  dp3 r9.x, r6.xywx, r9.xyzx
  mul r9.xyz, r6.xywx, r9.xxxx
  div r9.xyz, r9.xyzx, r6.wwww
  mad r8.xyz, -r8.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r9.xyzx
  min r3.w, r1.w, r3.w
  add r3.w, -r1.w, r3.w
  mad r1.w, r3.x, r3.w, r1.w
  add r8.xyz, -r6.xyzx, r8.xyzx
  mad r6.xyz, r3.xxxx, r8.xyzx, r6.xyzx
  mad r3.z, r3.z, r2.x, -r2.x
  mad r2.x, r3.x, r3.z, r2.x
  mul r8.xyz, r7.yzwy, l(1.99999988, 1.99999988, 1.99999988, 0.000000)
  mad r7.yzw, -r7.yyzw, l(0.000000, 1.99999988, 1.99999988, 1.99999988), l(0.000000, 1.000000, 1.000000, 1.000000)
  mul r9.xyz, r1.xyzx, r1.xyzx
  mul r8.xyz, r1.xyzx, r8.xyzx
  mad r7.yzw, r7.yyzw, r9.xxyz, r8.xxyz
  mad r3.z, r4.x, r8.w, -r4.x
  mad r4.x, r3.x, r3.z, r4.x
  add r3.z, -r4.y, l(1.000000)
  mul r3.x, r3.z, r3.x
  add r7.yzw, -r1.xxyz, r7.yyzw
  mad r1.xyz, r3.xxxx, r7.yzwy, r1.xyzx
endif
sample_indexable(texture2d)(float,float,float,float) r3.xzw, r0.yzyy, t33.xwyz, s2
lt r7.yzw, r3.xxzw, l(0.000000, 0.00313080009, 0.00313080009, 0.00313080009)
mul r8.xyz, r3.xzwx, l(12.920000, 12.920000, 12.920000, 0.000000)
log r3.xzw, r3.xxzw
mul r3.xzw, r3.xxzw, l(0.416666657, 0.000000, 0.416666657, 0.416666657)
exp r3.xzw, r3.xxzw
mad r3.xzw, r3.xxzw, l(1.055000, 0.000000, 1.055000, 1.055000), l(-0.055000, 0.000000, -0.055000, -0.055000)
movc r3.xzw, r7.yyzw, r8.xxyz, r3.xxzw
sample_indexable(texture2d)(float,float,float,float) r7.yzw, r0.yzyy, t34.wxyz, s2
mad r7.yzw, r7.yyzw, l(0.000000, 2.007874, 2.007874, 2.007874), l(0.000000, -1.007874, -1.007874, -1.007874)
sample_indexable(texture2d)(float,float,float,float) r8.x, r0.yzyy, t35.xyzw, s2
dp3 r8.y, r7.yzwy, r7.yzwy
sqrt r8.y, r8.y
max r8.y, r8.y, l(0.000010)
rcp r8.z, r8.y
mul r7.yzw, r7.yyzw, r8.zzzz
add r8.z, r6.z, l(1.000000)
max r6.w, r8.z, l(0.001000)
mul r9.xyz, r7.yzwy, l(-1.000000, -1.000000, 1.000000, 0.000000)
dp3 r8.z, r6.xywx, r9.xyzx
mul r9.xyz, r6.xywx, r8.zzzz
div r9.xyz, r9.xyzx, r6.wwww
mad r7.yzw, -r7.yyzw, l(0.000000, -1.000000, -1.000000, 1.000000), r9.xxyz
min r6.w, r1.w, r8.y
add r6.w, -r1.w, r6.w
mad r9.x, r6.w, l(0.350000), r1.w
add r7.yzw, -r6.xxyz, r7.yyzw
mad r6.xyz, r7.yzwy, l(0.350000, 0.350000, 0.350000, 0.000000), r6.xyzx
add r7.yzw, -r1.xxyz, l(0.000000, 1.000000, 1.000000, 1.000000)
mad r3.xzw, -r3.xxzw, l(0.999999940, 0.000000, 0.999999940, 0.999999940), l(1.000000, 0.000000, 1.000000, 1.000000)
mad r3.xzw, -r7.yyzw, r3.xxzw, -r1.xxyz
mad r1.w, r4.x, r8.x, -r4.x
mad r1.w, r1.w, l(0.350000), r4.x
add r7.y, -r4.y, l(1.000000)
mul r7.z, r7.y, l(0.350000)
add r3.xzw, r3.xxzw, l(1.000000, 0.000000, 1.000000, 1.000000)
mad r1.xyz, r7.zzzz, r3.xzwx, r1.xyzx
mul_sat r3.x, r3.y, l(100000000.000000)
lt r3.y, l(0.000000), r3.x
if_nz r3.y
  mul r0.yz, v2.xxyx, l(0.000000, 13.000000, 13.000000, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r3.yzw, r0.yzyy, t36.wxyz, s2
  lt r8.xyz, r3.yzwy, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r10.xyz, r3.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r3.yzw, r3.yyzw
  mul r3.yzw, r3.yyzw, l(0.000000, 0.416666657, 0.416666657, 0.416666657)
  exp r3.yzw, r3.yyzw
  mad r3.yzw, r3.yyzw, l(0.000000, 1.055000, 1.055000, 1.055000), l(0.000000, -0.055000, -0.055000, -0.055000)
  movc r3.yzw, r8.xxyz, r10.xxyz, r3.yyzw
  sample_indexable(texture2d)(float,float,float,float) r8.xyz, r0.yzyy, t37.xyzw, s2
  mad r8.xyz, r8.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r7.z, r0.yzyy, t38.yzxw, s2
  sample_indexable(texture2d)(float,float,float,float) r7.w, r0.yzyy, t39.yzwx, s2
  dp3 r8.w, r8.xyzx, r8.xyzx
  sqrt r8.w, r8.w
  max r8.w, r8.w, l(0.000010)
  rcp r9.z, r8.w
  mul r8.xyz, r8.xyzx, r9.zzzz
  mul r3.yzw, r1.xxyz, r3.yyzw
  mul r3.x, r3.x, l(0.400000)
  add r9.z, r6.z, l(1.000000)
  max r6.w, r9.z, l(0.001000)
  mul r10.xyz, r8.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000)
  dp3 r9.z, r6.xywx, r10.xyzx
  mul r10.xyz, r6.xywx, r9.zzzz
  div r10.xyz, r10.xyzx, r6.wwww
  mad r8.xyz, -r8.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r10.xyzx
  min r6.w, r8.w, r9.x
  add r6.w, -r9.x, r6.w
  mad r9.x, r3.x, r6.w, r9.x
  add r8.xyz, -r6.xyzx, r8.xyzx
  mad r6.xyz, r3.xxxx, r8.xyzx, r6.xyzx
  mad r6.w, r7.w, r2.x, -r2.x
  mad r2.x, r3.x, r6.w, r2.x
  mad r6.w, r1.w, r7.z, -r1.w
  mad r1.w, r3.x, r6.w, r1.w
  mul r3.x, r7.y, r3.x
  mad r3.yzw, r3.yyzw, l(0.000000, 0.999999940, 0.999999940, 0.999999940), -r1.xxyz
  mad r1.xyz, r3.xxxx, r3.yzwy, r1.xyzx
endif
sample_indexable(texture2d)(float,float,float,float) r3.xyz, v3.xyxx, t12.xyzw, s1
sample_indexable(texture2d)(float,float,float,float) r7.yzw, v3.xyxx, t13.wxyz, s0
mul r8.xyzw, r7.zwyz, l(255.000000, 255.000000, 255.000000, 255.000000)
ftoi r8.xyzw, r8.xyzw
imax r8.xyzw, r8.xyzw, l(0, 0, 0, 0)
imin r8.xyzw, r8.xyzw, l(31, 31, 31, 31)
bfi r7.yzw, l(0, 24, 24, 24), l(0, 8, 8, 8), cb1[1].zzzz, r8.zzwy
ld_indexable(buffer)(float,float,float,float) r3.w, r7.yyyy, t10.yzwx
mul r3.w, r3.x, r3.w
ld_indexable(buffer)(float,float,float,float) r6.w, r7.zzzz, t10.yzwx
mul r6.w, r3.y, r6.w
ld_indexable(buffer)(float,float,float,float) r7.y, r7.wwww, t10.yxzw
mul r7.y, r3.z, r7.y
max r6.w, r6.w, r7.y
max r3.w, r3.w, r6.w
bfi r10.xyzw, l(24, 24, 24, 24), l(8, 8, 8, 8), cb1[1].zzzz, l(32, 64, 96, 128)
iadd r11.xyzw, r8.zwyz, r10.xxxy
ld_indexable(buffer)(float,float,float,float) r6.w, r11.xxxx, t10.yzwx
mul r6.w, r3.x, r6.w
ld_indexable(buffer)(float,float,float,float) r7.y, r11.yyyy, t10.yxzw
mul r7.y, r3.y, r7.y
ld_indexable(buffer)(float,float,float,float) r7.z, r11.zzzz, t10.yzxw
mul r7.z, r3.z, r7.z
max r7.y, r7.z, r7.y
max r6.w, r6.w, r7.y
iadd r12.xyzw, r8.wyzw, r10.yyzz
ld_indexable(buffer)(float,float,float,float) r7.y, r11.wwww, t10.yxzw
mul r7.y, r3.x, r7.y
ld_indexable(buffer)(float,float,float,float) r7.z, r12.xxxx, t10.yzxw
mul r7.z, r3.y, r7.z
ld_indexable(buffer)(float,float,float,float) r7.w, r12.yyyy, t10.yzwx
mul r7.w, r3.z, r7.w
max r7.z, r7.w, r7.z
max r7.y, r7.z, r7.y
iadd r10.xyzw, r8.yzwy, r10.zwww
ld_indexable(buffer)(float,float,float,float) r7.z, r12.zzzz, t10.yzxw
mul r7.z, r3.x, r7.z
ld_indexable(buffer)(float,float,float,float) r7.w, r12.wwww, t10.yzwx
mul r7.w, r3.y, r7.w
ld_indexable(buffer)(float,float,float,float) r9.z, r10.xxxx, t10.yzxw
mul r9.z, r3.z, r9.z
max r7.w, r7.w, r9.z
max r7.z, r7.w, r7.z
ld_indexable(buffer)(float,float,float,float) r7.w, r10.yyyy, t10.yzwx
mul r7.w, r3.x, r7.w
ld_indexable(buffer)(float,float,float,float) r9.z, r10.zzzz, t10.yzxw
mul r9.z, r3.y, r9.z
ld_indexable(buffer)(float,float,float,float) r9.w, r10.wwww, t10.yzwx
mul r9.w, r3.z, r9.w
max r9.z, r9.w, r9.z
max r7.w, r7.w, r9.z
bfi r10.xyz, l(24, 24, 24, 0), l(8, 8, 8, 0), cb1[1].zzzz, l(160, 192, 224, 0)
iadd r11.xyzw, r8.zwyz, r10.xxxy
ld_indexable(buffer)(float,float,float,float) r9.z, r11.xxxx, t10.yzxw
mul r9.z, r3.x, r9.z
ld_indexable(buffer)(float,float,float,float) r9.w, r11.yyyy, t10.yzwx
mul r9.w, r3.y, r9.w
ld_indexable(buffer)(float,float,float,float) r10.x, r11.zzzz, t10.xyzw
mul r10.x, r3.z, r10.x
max r9.w, r9.w, r10.x
max r9.z, r9.w, r9.z
iadd r12.xyzw, r8.xyzw, r10.yyzz
ld_indexable(buffer)(float,float,float,float) r8.x, r11.wwww, t10.xyzw
mul r8.x, r3.x, r8.x
ld_indexable(buffer)(float,float,float,float) r8.z, r12.xxxx, t10.yzxw
mul r8.z, r3.y, r8.z
ld_indexable(buffer)(float,float,float,float) r8.w, r12.yyyy, t10.yzwx
mul r8.w, r3.z, r8.w
max r8.z, r8.w, r8.z
max r8.x, r8.z, r8.x
iadd r8.y, r8.y, r10.z
ld_indexable(buffer)(float,float,float,float) r8.z, r12.zzzz, t10.yzxw
mul r3.x, r3.x, r8.z
ld_indexable(buffer)(float,float,float,float) r8.z, r12.wwww, t10.yzxw
mul r3.y, r3.y, r8.z
ld_indexable(buffer)(float,float,float,float) r8.y, r8.yyyy, t10.yxzw
mul r3.z, r3.z, r8.y
max r3.y, r3.z, r3.y
max r3.x, r3.y, r3.x
lt r3.y, l(0.000000), r3.w
lt r3.z, l(0.000000), r6.w
or r8.y, r3.z, r3.y
if_nz r8.y
  mul r10.xyzw, v2.xyxy, l(5.000000, 5.000000, 8.000000, 8.000000)
  sample_indexable(texture2d)(float,float,float,float) r8.yzw, r10.xyxx, t15.wxyz, s2
  mad r8.yzw, r8.yyzw, l(0.000000, 2.007874, 2.007874, 2.007874), l(0.000000, -1.007874, -1.007874, -1.007874)
  sample_indexable(texture2d)(float,float,float,float) r9.w, r10.zwzz, t14.yzwx, s2
  if_nz r3.y
    add r3.y, -r3.w, l(1.000000)
    add r3.y, -r3.y, r9.w
    mul_sat r3.y, r3.y, l(2.58620453)
    lt r3.w, l(0.000000), r3.y
    if_nz r3.w
      dp3 r3.w, r8.yzwy, r8.yzwy
      sqrt r3.w, r3.w
      max r3.w, r3.w, l(0.000010)
      rcp r10.z, r3.w
      add r3.w, -r9.x, r3.w
      mad r9.x, r3.y, r3.w, r9.x
      mad r11.xyz, r8.yzwy, r10.zzzz, -r6.xyzx
      mad r6.xyz, r3.yyyy, r11.xyzx, r6.xyzx
      mad r5.xyz, r3.yyyy, -r5.xyzx, r5.xyzx
      add r11.xyz, -r1.xyzx, l(0.266666561, 0.215686351, 0.207843065, 0.000000)
      mad r1.xyz, r3.yyyy, r11.xyzx, r1.xyzx
      add r3.w, -r1.w, l(0.736800)
      mad r1.w, r3.y, r3.w, r1.w
      add r3.w, -r2.x, l(1.000000)
      mad r2.x, r3.y, r3.w, r2.x
      mad r4.y, r3.y, -r4.y, r4.y
      mad r3.w, -r5.w, l(0.160000), l(0.042000)
      mad r7.x, r3.y, r3.w, r7.x
      mad r2.y, r3.y, -r4.z, r4.z
    else
      mov r2.y, r4.z
    endif
    mov r0.yz, r10.xxyx
  else
    mov r2.y, r4.z
  endif
  if_nz r3.z
    add r3.y, -r6.w, l(1.000000)
    add r3.y, -r3.y, r9.w
    mul_sat r3.y, r3.y, l(9.01063251)
    lt r3.z, l(0.000000), r3.y
    if_nz r3.z
      dp3 r3.z, r8.yzwy, r8.yzwy
      sqrt r3.z, r3.z
      max r3.z, r3.z, l(0.000010)
      rcp r3.w, r3.z
      mul r3.y, r3.y, l(0.500000)
      add r3.z, -r9.x, r3.z
      mad r9.x, r3.y, r3.z, r9.x
      mad r8.yzw, r8.yyzw, r3.wwww, -r6.xxyz
      mad r6.xyz, r3.yyyy, r8.yzwy, r6.xyzx
      mad r5.xyz, r3.yyyy, -r5.xyzx, r5.xyzx
      add r8.yzw, -r1.xxyz, l(0.000000, 0.882352769, 0.882352769, 0.882352769)
      mad r1.xyz, r3.yyyy, r8.yzwy, r1.xyzx
      add r3.z, -r1.w, l(0.457999974)
      mad r1.w, r3.y, r3.z, r1.w
      add r3.z, -r2.x, l(1.000000)
      mad r2.x, r3.y, r3.z, r2.x
      mad r4.y, r3.y, -r4.y, r4.y
      add r3.z, -r7.x, l(0.042000)
      mad r7.x, r3.y, r3.z, r7.x
      mad r2.y, r3.y, -r2.y, r2.y
    endif
    mov r0.yz, r10.xxyx
  endif
else
  mov r2.y, r4.z
endif
lt r3.y, l(0.000000), r7.y
if_nz r3.y
  mul r3.yz, v2.xxyx, l(0.000000, 5.000000, 5.000000, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r3.y, r3.yzyy, t16.yxzw, s2
  add r3.z, -r7.y, l(1.000000)
  add r3.y, -r3.z, r3.y
  mov_sat r3.z, r3.y
  mad r3.z, r3.z, l(3.14159274), l(-1.57079637)
  sincos r3.z, null, r3.z
  mad r3.z, r3.z, l(0.500000), l(0.500000)
  mul_sat r3.y, r3.y, l(2.83648515)
  mul r3.z, r3.z, l(0.090000)
  deriv_rtx_fine r3.w, r3.z
  deriv_rty_fine r3.z, r3.z
  lt r5.w, l(0.000000), r3.y
  if_nz r5.w
    add r8.yzw, -r6.xxyz, l(0.000000, 0.000000, 0.000000, 1.000000)
    mad r6.xyz, r3.yyyy, r8.yzwy, r6.xyzx
    add r5.w, -r9.x, l(1.000000)
    mad r9.x, r3.y, r5.w, r9.x
    mad r5.xyz, r3.yyyy, -r5.xyzx, r5.xyzx
    add r8.yzw, -r1.xxyz, l(0.000000, 0.184313625, 0.000000, 0.000000)
    mad r1.xyz, r3.yyyy, r8.yzwy, r1.xyzx
    add r5.w, -r1.w, l(0.900000)
    mad r1.w, r3.y, r5.w, r1.w
    add r5.w, -r2.x, l(1.000000)
    mad r2.x, r3.y, r5.w, r2.x
    mad r4.y, r3.y, -r4.y, r4.y
    add r5.w, -r7.x, l(0.042000)
    mad r7.x, r3.y, r5.w, r7.x
    mad r2.y, r3.y, -r2.y, r2.y
    mov r10.xy, r6.xyxx
  else
    mov r10.xy, r6.xyxx
  endif
  ne r3.y, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].w
  mul r3.zw, r3.zzzw, l(0.000000, 0.000000, 0.010000, 0.010000)
  deriv_rtx_fine r8.yz, r0.yyzy
  deriv_rty_fine r0.yz, r0.yyzy
  dp2 r5.w, r8.yzyy, r8.yzyy
  dp2 r6.w, r0.yzyy, r0.yzyy
  max r5.w, r5.w, l(0.001000)
  div r8.yz, r8.yyzy, r5.wwww
  max r5.w, r6.w, l(0.001000)
  div r0.yz, r0.yyzy, r5.wwww
  mul r0.yz, r3.zzzz, r0.yyzy
  mad r0.yz, r8.yyzy, r3.wwww, r0.yyzy
  mad r6.xy, -r0.yzyy, l(1.000000, -1.000000, 0.000000, 0.000000), r10.xyxx
  dp3 r0.y, r6.xyzx, r6.xyzx
  rsq r0.y, r0.y
  mul r8.yzw, r0.yyyy, r6.xxyz
  mov r10.z, r6.z
  movc r6.xyz, r3.yyyy, r10.xyzx, r8.yzwy
endif
lt r0.yz, l(0.000000, 0.000000, 0.000000, 0.000000), r7.zzwz
or r3.y, r0.z, r0.y
lt r3.z, l(0.000000), r8.x
or r3.y, r3.z, r3.y
lt r3.w, l(0.000000), r3.x
or r3.y, r3.w, r3.y
if_nz r3.y
  mul r8.yz, v2.xxyx, l(0.000000, 4.000000, 4.000000, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r10.xyz, r8.yzyy, t18.xyzw, s1
  sample_indexable(texture2d)(float,float,float,float) r3.y, r8.yzyy, t17.yxzw, s2
  if_nz r0.y
    add r0.y, -r7.z, l(1.000000)
    add r0.y, -r0.y, r3.y
    mul_sat r0.y, r0.y, l(100000000.000000)
    lt r5.w, l(0.000000), r0.y
    if_nz r5.w
      mul r8.yzw, r0.yyyy, r10.xxyz
      add r11.xyz, -r6.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
      mad r6.xyz, r0.yyyy, r11.xyzx, r6.xyzx
      add r5.w, -r9.x, l(1.000000)
      mad r9.x, r0.y, r5.w, r9.x
      mad r5.xyz, r0.yyyy, -r5.xyzx, r5.xyzx
      add r11.xyz, -r1.xyzx, l(0.999999940, 0.886335611, 0.000000, 0.000000)
      mad r1.xyz, r0.yyyy, r11.xyzx, r1.xyzx
      mad r1.w, r0.y, -r1.w, r1.w
      add r5.w, -r2.x, l(1.000000)
      mad r2.x, r0.y, r5.w, r2.x
      mad r4.y, r0.y, -r4.y, r4.y
      add r5.w, -r7.x, l(0.018000)
      mad r7.x, r0.y, r5.w, r7.x
      mul r8.yzw, r8.yyzw, l(0.000000, 289.045593, 0.728464782, 0.728464782)
      mad r2.y, r0.y, -r2.y, r2.y
    else
      mov r8.yzw, l(0,0,0,0)
    endif
  else
    mov r8.yzw, l(0,0,0,0)
  endif
  if_nz r0.z
    add r0.y, -r7.w, l(1.000000)
    add r0.y, -r0.y, r3.y
    mul_sat r0.y, r0.y, l(1.27660930)
    lt r0.z, l(0.000000), r0.y
    if_nz r0.z
      mul r0.y, r0.y, l(0.500000)
      add r7.yzw, -r6.xxyz, l(0.000000, 0.000000, 0.000000, 1.000000)
      mad r6.xyz, r0.yyyy, r7.yzwy, r6.xyzx
      add r0.z, -r9.x, l(1.000000)
      mad r9.x, r0.y, r0.z, r9.x
      mad r5.xyz, r0.yyyy, -r5.xyzx, r5.xyzx
      add r7.yzw, -r1.xxyz, l(0.000000, 0.376471043, 0.521584392, 0.537254572)
      mad r1.xyz, r0.yyyy, r7.yzwy, r1.xyzx
      add r0.z, -r1.w, l(1.000000)
      mad r1.w, r0.y, r0.z, r1.w
      add r0.z, -r2.x, l(1.000000)
      mad r2.x, r0.y, r0.z, r2.x
      mad r4.y, r0.y, -r4.y, r4.y
      add r0.z, -r7.x, l(0.018000)
      mad r7.x, r0.y, r0.z, r7.x
      mad r7.yzw, r10.xxyz, l(0.000000, 1.062564, 1.500000, 1.47342753), -r8.yyzw
      mad r8.yzw, r0.yyyy, r7.yyzw, r8.yyzw
      mad r2.y, r0.y, -r2.y, r2.y
    endif
  endif
  if_nz r3.z
    add r0.y, -r8.x, l(1.000000)
    add_sat r0.y, -r0.y, r3.y
    lt r0.z, l(0.000000), r0.y
    if_nz r0.z
      mul r0.y, r0.y, l(0.700000)
      add r7.yzw, -r6.xxyz, l(0.000000, 0.000000, 0.000000, 1.000000)
      mad r6.xyz, r0.yyyy, r7.yzwy, r6.xyzx
      add r0.z, -r9.x, l(1.000000)
      mad r9.x, r0.y, r0.z, r9.x
      mad r5.xyz, r0.yyyy, -r5.xyzx, r5.xyzx
      add r7.yzw, -r1.xxyz, l(0.000000, 0.391360968, 0.511780, 0.250872314)
      mad r1.xyz, r0.yyyy, r7.yzwy, r1.xyzx
      add r0.z, -r1.w, l(1.000000)
      mad r1.w, r0.y, r0.z, r1.w
      add r0.z, -r2.x, l(1.000000)
      mad r2.x, r0.y, r0.z, r2.x
      mad r4.y, r0.y, -r4.y, r4.y
      add r0.z, -r7.x, l(0.018000)
      mad r7.x, r0.y, r0.z, r7.x
      mad r7.yzw, r10.xxyz, l(0.000000, 0.956009, 1.000000, 0.313989), -r8.yyzw
      mad r8.yzw, r0.yyyy, r7.yyzw, r8.yyzw
      mad r2.y, r0.y, -r2.y, r2.y
    endif
  endif
  if_nz r3.w
    add r0.y, -r3.x, l(1.000000)
    add_sat r0.y, -r0.y, r3.y
    lt r0.z, l(0.000000), r0.y
    if_nz r0.z
      mul r0.y, r0.y, l(0.250000)
      add r3.xyz, -r6.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
      mad r6.xyz, r0.yyyy, r3.xyzx, r6.xyzx
      add r0.z, -r9.x, l(1.000000)
      mad r9.x, r0.y, r0.z, r9.x
      mad r5.xyz, r0.yyyy, -r5.xyzx, r5.xyzx
      add r3.xyz, -r1.xyzx, l(0.329802066, 0.340103745, 0.523559451, 0.000000)
      mad r1.xyz, r0.yyyy, r3.xyzx, r1.xyzx
      add r0.z, -r1.w, l(1.000000)
      mad r1.w, r0.y, r0.z, r1.w
      add r0.z, -r2.x, l(1.000000)
      mad r2.x, r0.y, r0.z, r2.x
      mad r4.y, r0.y, -r4.y, r4.y
      add r0.z, -r7.x, l(0.018000)
      mad r7.x, r0.y, r0.z, r7.x
      mad r3.xyz, r10.xyzx, l(1.822130, 0.838494, 3.68737984, 0.000000), -r8.yzwy
      mad r8.yzw, r0.yyyy, r3.xxyz, r8.yyzw
      mad r2.y, r0.y, -r2.y, r2.y
    endif
  endif
else
  mov r8.yzw, l(0,0,0,0)
endif
lt r0.y, l(0.000000), r9.z
if_nz r0.y
  add r0.yz, -r1.wwww, l(0.000000, 0.500000, 0.990000, 0.000000)
  mul_sat r0.y, r0.y, l(2.500000)
  add r3.x, -r4.y, l(1.000000)
  mul r0.y, r0.y, r3.x
  add r3.yzw, r9.zzzz, l(0.000000, -0.200000, -0.300000, -0.250000)
  mul_sat r3.yzw, r3.yyzw, l(0.000000, 1.250000, 1.47058821, 4.000000)
  mul r0.y, r0.y, r3.y
  mad r0.y, r0.y, l(1.200000), l(1.000000)
  add r7.yz, -r2.yyyy, l(0.000000, 1.500000, 1.000000, 0.000000)
  mul r3.y, r3.z, r7.z
  mul r3.x, r3.x, r3.w
  mov_sat r7.y, r7.y
  mul r3.x, r3.x, r7.y
  mad r1.w, r3.y, r0.z, r1.w
  add r0.z, -r7.x, l(0.020000)
  mad r7.x, r3.x, r0.z, r7.x
  max r0.z, r3.y, l(0.000000)
  add r3.x, -r9.x, l(1.000000)
  mad r9.x, r0.z, r3.x, r9.x
  dp3 r0.z, r6.xyzx, r6.xyzx
  rsq r0.z, r0.z
  mul r6.xyz, r0.zzzz, r6.xyzx
  add r0.z, -r2.x, l(1.000000)
  mad r2.x, r9.z, r0.z, r2.x
  log r3.xyz, r1.xyzx
  mul r3.xyz, r0.yyyy, r3.xyzx
  exp r1.xyz, r3.xyzx
endif
ge r0.y, l(0.000000), r0.w
discard_nz r0.y
mul r0.yz, v0.xxyx, cb3[32].zzwz
mad r0.yz, r0.yyzy, l(0.000000, 2.000000, -2.000000, 0.000000), l(0.000000, -1.000000, 1.000000, 0.000000)
movc r3.xyz, v8.xxxx, v4.xyzx, -v4.xyzx
dp3 r0.w, r3.xyzx, r3.xyzx
rsq r0.w, r0.w
mul r3.xyz, r0.wwww, r3.xyzx
dp3 r0.w, v5.xyzx, v5.xyzx
rsq r0.w, r0.w
mul r7.yzw, r0.wwww, v5.xxyz
dp3 r0.w, v6.xyzx, v6.xyzx
rsq r0.w, r0.w
mul r10.xyz, r0.wwww, v6.xyzx
dp3 r0.w, r6.xyzx, r6.xyzx
rsq r0.w, r0.w
mul r6.xyz, r0.wwww, r6.xyzx
mul r10.xyz, r10.xyzx, r6.yyyy
mad r6.xyw, r6.xxxx, r7.yzyw, r10.xyxz
mad r6.xyz, r6.zzzz, r3.xyzx, r6.xywx
dp3 r0.w, r6.xyzx, r6.xyzx
rsq r0.w, r0.w
mul r6.xyz, r0.wwww, r6.xyzx
ne r0.w, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].z
deriv_rtx_fine r7.yzw, r3.xxyz
deriv_rty_fine r3.xyz, r3.xyzx
dp3 r3.w, r7.yzwy, r7.yzwy
dp3 r3.x, r3.xyzx, r3.xyzx
add r3.x, r3.x, r3.w
min r9.y, r3.x, l(0.300000)
movc r3.xy, r0.wwww, l(1.000000,0,0,0), r9.xyxx
add r0.w, -r1.w, l(1.000000)
mul r0.w, r0.w, r0.w
max r1.w, r3.x, l(0.600000)
mad r1.w, r1.w, l(-0.527635), l(0.520718)
max r1.w, r1.w, l(0.000000)
mad r0.w, r0.w, r0.w, r1.w
add r0.w, r3.y, r0.w
sqrt r0.w, r0.w
min r0.w, r0.w, l(1.000000)
max r0.w, r0.w, l(0.001000)
sqrt r0.w, r0.w
add r2.z, -r0.w, l(1.000000)
lt r0.w, r1.x, l(0.040450)
mul r1.w, r1.x, l(0.0773993805)
add r1.x, r1.x, l(0.055000)
mul r1.x, r1.x, l(0.947867334)
log r1.x, r1.x
mul r1.x, r1.x, l(2.400000)
exp r1.x, r1.x
movc r0.w, r0.w, r1.w, r1.x
lt r1.x, r1.y, l(0.040450)
mul r1.w, r1.y, l(0.0773993805)
add r1.y, r1.y, l(0.055000)
mul r1.y, r1.y, l(0.947867334)
log r1.y, r1.y
mul r1.y, r1.y, l(2.400000)
exp r1.y, r1.y
movc r1.x, r1.x, r1.w, r1.y
lt r1.y, r1.z, l(0.040450)
mul r1.w, r1.z, l(0.0773993805)
add r1.z, r1.z, l(0.055000)
mul r1.z, r1.z, l(0.947867334)
log r1.z, r1.z
mul r1.z, r1.z, l(2.400000)
exp r1.z, r1.z
movc r1.y, r1.y, r1.w, r1.z
mul r1.z, l(0.900000), cb3[37].w
exp r1.z, r1.z
mul r3.yzw, r1.zzzz, r8.yyzw
mul r3.yzw, r3.yyzw, cb1[3].xxxx
ult r1.z, cb1[2].z, l(64)
if_nz r1.z
  sample_l_indexable(texture2d)(float,float,float,float) r1.z, v2.xyxx, t11.yzxw, s1, l(0.000000)
  ne r1.w, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[37].x
  if_z r1.w
    ftoi r7.yz, v0.xxyx
    iadd r0.x, r0.x, cb3[37].z
    imul null, r0.x, r0.x, l(4099)
    and r0.x, r0.x, l(63)
    iadd r7.yz, r0.xxxx, r7.yyzy
    utof r7.yz, r7.yyzy
    mul r7.yz, r7.yyzy, l(0.000000, 0.0671105608, 0.00583714992, 0.000000)
    add r0.x, r7.z, r7.y
    frc r0.x, r0.x
    mul r0.x, r0.x, l(52.982918)
    frc r0.x, r0.x
  else
    mov r0.x, l(0)
  endif
  add r1.w, cb4[0].z, cb4[0].x
  ge r0.x, cb1[3].z, r0.x
  ftou r8.xy, v0.xyxx
  mov r8.zw, l(0,0,0,0)
  ld_indexable(texture2d)(float,float,float,float) r5.w, r8.xyzw, t0.yzwx
  add r5.w, r5.w, -v0.w
  ge r5.w, l(0.000005), |r5.w|
  and r0.x, r0.x, r5.w
  lt r5.w, cb4[0].y, r1.z
  and r0.x, r0.x, r5.w
  lt r1.w, r1.z, r1.w
  and r0.x, r0.x, r1.w
  if_nz r0.x
    imm_atomic_iadd r8.x, u9, cb1[2].z, l(1)
    ult r0.x, r8.x, cb1[2].y
    if_nz r0.x
      ftou r7.yz, v0.xxyx
      add r0.x, r1.z, -cb4[0].y
      div_sat r0.x, r0.x, cb4[0].z
      add r0.x, -r0.x, l(1.000000)
      mul r0.x, r0.x, l(255.000000)
      ftou r0.x, r0.x
      iadd r1.z, r8.x, cb1[2].x
      ishl r1.w, r1.z, l(1)
      bfi r5.w, l(16), l(16), r7.y, r7.z
      store_uav_typed u8.xyzw, r1.wwww, r0.xxxx
      bfi r0.x, l(31), l(1), r1.z, l(1)
      store_uav_typed u8.xyzw, r0.xxxx, r5.wwww
    endif
  endif
endif
and r0.x, l(8), cb1[0].y
max r1.z, r3.w, r3.z
max r1.z, r1.z, r3.y
lt r1.z, l(0.0000153787005), r1.z
max r1.w, r5.z, r5.y
max r1.w, r1.w, r5.x
not r5.w, r1.z
mul r1.w, r2.y, r1.w
lt r1.w, l(0.010000), r1.w
and r1.w, r1.w, r5.w
add r3.x, r3.x, l(-0.950000)
mul o1.w, r3.x, l(20.000000)
ftou r7.yz, v0.xxyx
sqrt r8.xw, r0.wwww
sqrt r8.yz, r1.xxyx
mul r9.xyz, r8.xywx, l(0.250000, 0.500000, -0.250000, 0.000000)
add r1.xy, r9.yyyy, r9.xzxx
mad r9.x, r8.z, l(0.250000), r1.x
dp2 r9.y, r8.wzww, l(0.500000, -0.500000, 0.000000, 0.000000)
mad r9.z, r8.z, l(-0.250000), r1.y
and r1.xy, r7.yzyy, l(1, 1, 0, 0)
ine r0.w, r1.y, r1.x
movc r1.xy, r0.wwww, r9.xyxx, r9.xzxx
add r4.xz, r1.xxyx, l(0.000000, 0.000000, 0.498039216, 0.000000)
mul r0.w, r7.x, l(6.250000)
sqrt r4.w, r0.w
mad o1.xyz, r6.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
movc r0.x, r0.x, l(1), l(0)
and r0.w, r1.z, l(2)
iadd r0.x, r0.w, r0.x
iadd r0.x, r0.x, l(24)
bfi r0.x, l(3), l(5), r1.w, r0.x
utof r0.x, r0.x
mul r2.w, r0.x, l(0.00392156886)
and r1.xyz, r3.yzwy, r1.zzzz
movc o3.xyz, r1.wwww, r5.xyzx, r1.xyzx
max r0.x, |v7.z|, l(0.000001)

mov r37.xyz, v7.xyzx
ld_indexable(texture2d)(float,float,float,float) r41.xyzw, l(2, 0, 0, 0), t125.xyzw
ge r42.x, r41.x, l(5.0)
if_z r42.x
add r40.w, r37.z, -r41.y
mad r37.x, r41.x, r40.w, r37.x
else
add r40.w, r37.z, -r40.y
mad r37.x, r40.x, r40.w, r37.x
endif

div r0.xw, r37.xxxy, r0.xxxx
add o4.xy, -r0.xwxx, r0.yzyy
mov o0.xyzw, r4.xzyw
mov o2.xyzw, r2.xyzw
mov o3.w, l(0)
ret
// Approximately 732 instruction slots used
