//TAA objects PS from cache.
//
// Generated by Microsoft (R) HLSL Shader Compiler 10.0.10011.16384
//
//   using 3Dmigoto v1.3.16 on Fri Jan 14 20:07:22 2022
//
//
// Buffer Definitions:
//
// cbuffer ConstBuf__passData
// {
//
//   struct PassDataOpaqueAndRWDecal
//   {
//
//       float4x4 worldToBoatCap;       // Index:    0
//       float3 cameraPosInBoatSpace;   // Index:    4
//       float automaticWetnessFromHeightHeight;// Index:    4.w
//       float automaticWetnessFromHeightTransitionDistance;// Index:    5
//       float automaticWetnessFromHeightAmount;// Index:    5.y
//       uint giBakeEnabled;            // Index:    5.z
//       uint giBakerMaxFragments;      // Index:    5.w
//       float giRejectionThreshold;    // Index:    6
//       float3 giProjectionX;          // Index:    6.y
//       float3 giProjectionY;          // Index:    7
//       float3 giProjectionZ;          // Index:    8
//
//   } resourceTables__passData;        // Index:    0-8.z            Components:    35
//
// }
//
// cbuffer ConstBuf__modelData
// {
//
//   struct ModelData
//   {
//
//       uint lightGroupID;             // Index:    0
//       uint modelFlags;               // Index:    0.y
//       float lodFade;                 // Index:    0.z
//       float displacementBlend;       // Index:    0.w
//       int turbulenceDataIdx;         // Index:    1
//       int instanceOffset;            // Index:    1.y
//       int characterFxIdx;            // Index:    1.z
//       uint debugRenderChannel;       // Index:    1.w
//       uint decayWriteOffset;         // Index:    2
//       uint decayWriteMaxCount;       // Index:    2.y
//       uint decayAtomicCounterIndex;  // Index:    2.z
//       float modelAlpha;              // Index:    2.w
//       float emissiveScale;           // Index:    3
//       float desaturationScale;       // Index:    3.y
//       float decayCoverageEstimation; // Index:    3.z
//       float3 quantScale;             // Index:    4
//       float3 quantBias;              // Index:    5
//
//   } resourceTables__modelData;       // Index:    0-5.z            Components:    23
//
// }
//
// cbuffer ConstBuf__viewData
// {
//
//   struct ViewData
//   {
//
//       float4x4 view;                 // Index:    0
//       float4x4 invView;              // Index:    4
//       float4x4 proj;                 // Index:    8
//       float4x4 invViewProjNoZReproj; // Index:   12
//       float4x4 viewProj;             // Index:   16
//       float4x4 invViewProj;          // Index:   20
//       float4x4 previousViewProj;     // Index:   24
//       float4 prevLodEyePos;          // Index:   28
//       float4 lodEyePos;              // Index:   29
//       float4 viewDirDepthBias;       // Index:   30
//       float3 eyePos;                 // Index:   31
//       float2 viewportSize;           // Index:   32
//       float2 invViewportSize;        // Index:   32.z
//       float4 mirrorPlaneWS;          // Index:   33
//       float2 mirrorViewportSize;     // Index:   34
//       float2 opaqueRefractionViewportSize;// Index:   34.z
//       float windTime;                // Index:   35
//       float deltaTime;               // Index:   35.y
//       float depthReprojectScale;     // Index:   35.z
//       float depthReprojectBias;      // Index:   35.w
//       uint shadowViewType;           // Index:   36
//       float normalDepthBias;         // Index:   36.y
//       float noNormalAA;              // Index:   36.z
//       float noNormalFromAlpha;       // Index:   36.w
//       float noOpaqueTransparency;    // Index:   37
//       float translucentAmount;       // Index:   37.y
//       uint framePhase;               // Index:   37.z
//       float cameraAmbientExposure;   // Index:   37.w
//       float fxExposure;              // Index:   38
//       float fxAmbientExposure;       // Index:   38.y
//       uint checkerboardPhase;        // Index:   38.z
//       float sparkleIntensityScale;   // Index:   38.w
//
//   } resourceTables__viewData;        // Index:    0-38             Components:   156
//
// }
//
//
// Resource Bindings:
//
// Name                                 Type  Format         Dim Slot Elements
// ------------------------------ ---------- ------- ----------- ---- --------
// resourceTables__viewData__smpLinear    sampler      NA          NA    1        1
// resourceTables__viewData__smpLowAniso    sampler      NA          NA    2        1
// resourceTables__materialData.material_dudv1    texture  float4          2d   11        1
// resourceTables__materialData.material_dudv2    texture  float4          2d   12        1
// resourceTables__materialData.layer_0__diffuse    texture  float4          2d   13        1
// resourceTables__materialData.layer_0__normal    texture  float4          2d   14        1
// resourceTables__materialData.layer_0__gloss    texture  float4          2d   15        1
// resourceTables__materialData.layer_0__opacity    texture  float4          2d   17        1
// resourceTables__materialData.layer_1__diffuse    texture  float4          2d   18        1
// resourceTables__materialData.layer_1__normal    texture  float4          2d   19        1
// resourceTables__materialData.layer_1__gloss    texture  float4          2d   20        1
// resourceTables__materialData.layer_1__opacity    texture  float4          2d   22        1
// resourceTables__materialData.layer_2__diffuse    texture  float4          2d   23        1
// resourceTables__materialData.layer_2__normal    texture  float4          2d   24        1
// resourceTables__materialData.layer_2__gloss    texture  float4          2d   25        1
// resourceTables__materialData.layer_2__ao    texture  float4          2d   26        1
// resourceTables__materialData.layer_2__alpha    texture  float4          2d   28        1
// resourceTables__materialData.layer_3__diffuse    texture  float4          2d   29        1
// resourceTables__materialData.layer_3__normal    texture  float4          2d   30        1
// resourceTables__materialData.layer_3__gloss    texture  float4          2d   31        1
// resourceTables__materialData.layer_3__alpha    texture  float4          2d   34        1
// resourceTables__materialData.layer_4__emissive    texture  float4          2d   35        1
// resourceTables__materialData.layer_4__alpha    texture  float4          2d   36        1
// ConstBuf__passData                cbuffer      NA          NA    0        1
// ConstBuf__modelData               cbuffer      NA          NA    1        1
// ConstBuf__viewData                cbuffer      NA          NA    3        1
//
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xyz
// VERT_ID                  0   x           1     NONE    uint
// TEXCOORD                 0   xy          2     NONE   float   xy
// NORMAL                   0   xyz         3     NONE   float   xyz
// TANGENT                  0   xyz         4     NONE   float   xyz
// BINORMAL                 0   xyz         5     NONE   float   xyz
// TEXCOORD                 5   xyzw        6     NONE   float   xyz
// TEXCOORD                 8   xyz         7     NONE   float   xyz
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
// SV_Target                3   xyzw        3   TARGET   float   xyzw
// SV_Target                4   xy          4   TARGET   float   xy
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer cb0[6], immediateIndexed
dcl_constantbuffer cb1[4], immediateIndexed
dcl_constantbuffer cb3[37], immediateIndexed
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_resource_texture2d (float,float,float,float) t11
dcl_resource_texture2d (float,float,float,float) t12
dcl_resource_texture2d (float,float,float,float) t13
dcl_resource_texture2d (float,float,float,float) t14
dcl_resource_texture2d (float,float,float,float) t15
dcl_resource_texture2d (float,float,float,float) t17
dcl_resource_texture2d (float,float,float,float) t18
dcl_resource_texture2d (float,float,float,float) t19
dcl_resource_texture2d (float,float,float,float) t20
dcl_resource_texture2d (float,float,float,float) t22
dcl_resource_texture2d (float,float,float,float) t23
dcl_resource_texture2d (float,float,float,float) t24
dcl_resource_texture2d (float,float,float,float) t25
dcl_resource_texture2d (float,float,float,float) t26
dcl_resource_texture2d (float,float,float,float) t28
dcl_resource_texture2d (float,float,float,float) t29
dcl_resource_texture2d (float,float,float,float) t30
dcl_resource_texture2d (float,float,float,float) t31
dcl_resource_texture2d (float,float,float,float) t34
dcl_resource_texture2d (float,float,float,float) t35
dcl_resource_texture2d (float,float,float,float) t36
dcl_input_ps_siv linear noperspective v0.xyz, position
dcl_input_ps linear v2.xy
dcl_input_ps linear v3.xyz
dcl_input_ps linear v4.xyz
dcl_input_ps linear v5.xyz
dcl_input_ps linear v6.xyz
dcl_input_ps linear v7.xyz
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output o3.xyzw
dcl_output o4.xy
dcl_temps 50
dcl_resource_texture2d (float,float,float,float) t125
ld_indexable(texture2d)(float,float,float,float) r40.xyzw, l(0, 0, 0, 0), t125.xyzw

mul r0.xy, v0.xyxx, cb3[32].zwzz
mad r0.xy, r0.xyxx, l(2.000000, -2.000000, 0.000000, 0.000000), l(-1.000000, 1.000000, 0.000000, 0.000000)
dp3 r0.z, v3.xyzx, v3.xyzx
rsq r0.z, r0.z
mul r1.xyz, r0.zzzz, v3.xyzx
mov r2.xz, v2.xxyx
mov r2.yw, l(0,1.000000,0,1.000000)
dp2 r2.x, l(1.000000, 1.000000, 0.000000, 0.000000), r2.xyxx
dp2 r2.y, l(1.000000, 1.000000, 0.000000, 0.000000), r2.zwzz
mul r3.xyzw, v2.xyxy, l(2.500000, 2.500000, 8.000000, 2.000000)
sample_indexable(texture2d)(float,float,float,float) r4.xyz, v2.xyxx, t13.xyzw, s2
lt r5.xyz, r4.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
mul r6.xyz, r4.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
log r4.xyz, r4.xyzx
mul r4.xyz, r4.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
exp r4.xyz, r4.xyzx
mad r4.xyz, r4.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
movc r4.xyz, r5.xyzx, r6.xyzx, r4.xyzx
sample_indexable(texture2d)(float,float,float,float) r0.z, v2.xyxx, t17.yzxw, s1
sample_indexable(texture2d)(float,float,float,float) r5.xyzw, v2.xyxx, t14.xwyz, s2
mad r6.xyz, r5.xzwx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r7.xzw, v2.xyxx, t15.xzyw, s2
dp3 r0.w, r6.xyzx, r6.xyzx
sqrt r0.w, r0.w
max r8.x, r0.w, l(0.000010)
rcp r0.w, r8.x
mul r9.xyz, r0.wwww, r6.xyzx
mul r1.w, r7.w, r7.w
mul r10.x, r1.w, l(0.160000)
mul r11.xyz, r4.xyzx, r7.zzzz
mul r11.xyz, r11.xyzx, l(0.231078863, 0.231078863, 0.231078863, 0.000000)
mad r4.xyz, r4.xyzx, l(0.768921137, 0.768921137, 0.768921137, 0.000000), r11.xyzx
sample_indexable(texture2d)(float,float,float,float) r11.xyzw, v2.xyxx, t18.wxyz, s2
sample_indexable(texture2d)(float,float,float,float) r1.w, v2.xyxx, t22.yzwx, s1
mov_sat r11.x, r11.x
mul r2.z, r11.x, v6.x
mul r0.z, r0.z, r1.w
mad r0.z, r2.z, r0.z, l(-0.0588234998)
mul_sat r2.zw, r0.zzzz, l(0.000000, 0.000000, 7.28570938, 3.66286969)
mad r0.z, r2.z, l(3.14159274), l(-1.57079637)
sincos r0.z, null, r0.z
mad r0.z, r0.z, l(0.500000), l(0.500000)
add r0.z, -r0.z, l(1.000000)
mul r0.z, r0.z, l(0.500000)
deriv_rtx_fine r1.w, r0.z
deriv_rty_fine r0.z, r0.z
lt r2.z, l(0.000000), r2.w
ne r4.w, r1.w, l(0.000000)
or r4.w, r2.z, r4.w
ne r6.w, r0.z, l(0.000000)
or r4.w, r4.w, r6.w
if_nz r4.w
  lt r12.xyz, r11.yzwy, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r13.xyz, r11.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r11.xyz, r11.yzwy
  mul r11.xyz, r11.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r11.xyz, r11.xyzx
  mad r11.xyz, r11.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r11.xyz, r12.xyzx, r13.xyzx, r11.xyzx
  sample_indexable(texture2d)(float,float,float,float) r12.xyzw, v2.xyxx, t19.xyzw, s2
  mad r12.xyz, r12.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r8.zw, v2.xyxx, t20.zwxy, s2
  dp3 r4.w, r12.xyzx, r12.xyzx
  sqrt r4.w, r4.w
  max r4.w, r4.w, l(0.000010)
  rcp r6.w, r4.w
  mul r12.xyz, r6.wwww, r12.xyzx
  mul r13.xyz, r8.wwww, r11.xyzx
  mul r13.xyz, r13.xyzx, l(0.394958496, 0.394958496, 0.394958496, 0.000000)
  mad r11.xyz, r11.xyzx, l(0.605041504, 0.605041504, 0.605041504, 0.000000), r13.xyzx
  if_nz r2.z
    mad r2.z, r6.z, r0.w, l(1.000000)
    max r9.w, r2.z, l(0.001000)
    mul r13.xyz, r12.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000)
    dp3 r2.z, r9.xywx, r13.xyzx
    mul r13.xyz, r2.zzzz, r9.xywx
    div r13.xyz, r13.xyzx, r9.wwww
    mad r12.xyz, -r12.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r13.xyzx
    min r2.z, r4.w, r8.x
    add r2.z, -r8.x, r2.z
    mad r8.x, r2.w, r2.z, r8.x
    mad r6.xyz, -r6.xyzx, r0.wwww, r12.xyzx
    mad r9.xyz, r2.wwww, r6.xyzx, r9.xyzx
    mad r0.w, r12.w, r5.y, -r5.y
    mad r5.y, r2.w, r0.w, r5.y
    mad r0.w, r7.x, r8.z, -r7.x
    mad r10.y, r2.w, r0.w, r7.x
    add r0.w, -r7.z, l(1.000000)
    mul r0.w, r0.w, r2.w
    mad r6.xyz, r4.xyzx, r11.xyzx, -r4.xyzx
    mad r4.xyz, r0.wwww, r6.xyzx, r4.xyzx
    mov r6.xy, r9.xyxx
  else
    mov r10.y, r7.x
    mov r6.xy, r9.xyxx
  endif
  ne r0.w, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].w
  mul r1.w, r1.w, l(0.010000)
  mul r0.z, r0.z, l(0.010000)
  deriv_rtx_fine r2.zw, v2.xxxy
  deriv_rty_fine r8.zw, v2.xxxy
  dp2 r4.w, r2.zwzz, r2.zwzz
  dp2 r6.w, r8.zwzz, r8.zwzz
  max r4.w, r4.w, l(0.001000)
  div r2.zw, r2.zzzw, r4.wwww
  max r4.w, r6.w, l(0.001000)
  div r8.zw, r8.zzzw, r4.wwww
  mul r8.zw, r0.zzzz, r8.zzzw
  mad r2.zw, r2.zzzw, r1.wwww, r8.zzzw
  mad r9.xy, -r2.zwzz, l(1.000000, -1.000000, 0.000000, 0.000000), r6.xyxx
  dp3 r0.z, r9.xyzx, r9.xyzx
  rsq r0.z, r0.z
  mul r11.xyz, r0.zzzz, r9.xyzx
  mov r6.z, r9.z
  movc r9.xyz, r0.wwww, r6.xyzx, r11.xyzx
else
  mov r10.y, r7.x
endif
sample_indexable(texture2d)(float,float,float,float) r6.xyzw, r3.xyxx, t23.wxyz, s2
sample_indexable(texture2d)(float,float,float,float) r0.z, v2.xyxx, t28.yzxw, s1
mov_sat r6.x, r6.x
mad r0.z, r0.z, r6.x, l(-0.352941)
mul_sat r0.z, r0.z, l(4.199951)
lt r0.w, l(0.000000), r0.z
if_nz r0.w
  lt r11.xyz, r6.yzwy, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r12.xyz, r6.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r6.xyz, r6.yzwy
  mul r6.xyz, r6.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r6.xyz, r6.xyzx
  mad r6.xyz, r6.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r6.xyz, r11.xyzx, r12.xyzx, r6.xyzx
  sample_indexable(texture2d)(float,float,float,float) r11.xyz, r3.xyxx, t24.xyzw, s2
  mad r11.xyz, r11.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r2.zw, r3.xyxx, t25.yzxw, s2
  sample_indexable(texture2d)(float,float,float,float) r0.w, r3.xyxx, t26.xywz, s2
  dp3 r1.w, r11.xyzx, r11.xyzx
  sqrt r1.w, r1.w
  max r1.w, r1.w, l(0.000010)
  rcp r3.x, r1.w
  mul r2.w, r2.w, r2.w
  add r1.w, -r8.x, r1.w
  mad r8.x, r0.z, r1.w, r8.x
  mad r11.xyz, r11.xyzx, r3.xxxx, -r9.xyzx
  mad r9.xyz, r0.zzzz, r11.xyzx, r9.xyzx
  mad r6.xyz, r6.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), -r4.xyzx
  mad r4.xyz, r0.zzzz, r6.xyzx, r4.xyzx
  add r1.w, -r10.y, r2.z
  mad r10.y, r0.z, r1.w, r10.y
  add r0.w, -r5.y, r0.w
  mad r5.y, r0.z, r0.w, r5.y
  mad r7.z, r0.z, -r7.z, r7.z
  mad r0.w, r2.w, l(0.160000), -r10.x
  mad r10.x, r0.z, r0.w, r10.x
endif
sample_indexable(texture2d)(float,float,float,float) r0.z, r2.xyxx, t34.yzxw, s2
mad r0.z, r0.z, v6.y, l(-0.294118)
mul_sat r0.z, r0.z, l(8.40201950)
lt r0.w, l(0.000000), r0.z
if_nz r0.w
  mul r2.xy, v2.xyxx, l(3.000000, 3.000000, 0.000000, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r6.xyz, r2.xyxx, t29.xyzw, s2
  lt r11.xyz, r6.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r12.xyz, r6.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r6.xyz, r6.xyzx
  mul r6.xyz, r6.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r6.xyz, r6.xyzx
  mad r6.xyz, r6.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r6.xyz, r11.xyzx, r12.xyzx, r6.xyzx
  sample_indexable(texture2d)(float,float,float,float) r11.xyz, r2.xyxx, t30.xyzw, s2
  mad r11.xyz, r11.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r2.zw, r2.xyxx, t31.yzxw, s2
  sample_indexable(texture2d)(float,float,float,float) r0.w, r2.xyxx, t24.xyzw, s2
  dp3 r1.w, r11.xyzx, r11.xyzx
  sqrt r1.w, r1.w
  max r1.w, r1.w, l(0.000010)
  rcp r2.x, r1.w
  mul r2.y, r2.w, r2.w
  add r1.w, -r8.x, r1.w
  mad r8.x, r0.z, r1.w, r8.x
  mad r11.xyz, r11.xyzx, r2.xxxx, -r9.xyzx
  mad r9.xyz, r0.zzzz, r11.xyzx, r9.xyzx
  mad r6.xyz, r6.xyzx, l(0.450980246, 0.447043359, 0.329411745, 0.000000), -r4.xyzx
  mad r4.xyz, r0.zzzz, r6.xyzx, r4.xyzx
  add r1.w, -r10.y, r2.z
  mad r10.y, r0.z, r1.w, r10.y
  add r0.w, -r5.y, r0.w
  mad r5.y, r0.z, r0.w, r5.y
  mad r7.z, r0.z, -r7.z, r7.z
  mad r0.w, r2.y, l(0.160000), -r10.x
  mad r10.x, r0.z, r0.w, r10.x
endif
sample_indexable(texture2d)(float,float,float,float) r0.z, r3.zwzz, t36.yzxw, s1
dp3 r0.w, v4.xyzx, v4.xyzx
rsq r0.w, r0.w
mul r2.xyz, r0.wwww, v4.xyzx
dp3 r0.w, v5.xyzx, v5.xyzx
rsq r0.w, r0.w
mul r3.xyz, r0.wwww, v5.xyzx
dp3 r0.w, r9.xyzx, r9.xyzx
rsq r0.w, r0.w
mul r6.xyz, r0.wwww, r9.xyzx
mul r11.xyz, r3.xyzx, r6.yyyy
mad r6.xyw, r6.xxxx, r2.xyxz, r11.xyxz
mad r6.xyz, r6.zzzz, r1.xyzx, r6.xywx
dp3 r0.w, r6.xyzx, r6.xyzx
rsq r0.w, r0.w
mul r0.w, r0.w, r6.y
mad_sat r0.w, r0.w, l(0.500000), l(-0.0128461123)
mul r0.z, r0.w, r0.z
mad r0.z, r0.z, v6.z, l(-0.0921631008)
mul_sat r0.z, r0.z, l(11.055330)
lt r0.w, l(0.000000), r0.z
if_nz r0.w
  sample_indexable(texture2d)(float,float,float,float) r6.xy, v2.xyxx, t11.xyzw, s1
  mad r6.xy, r6.xyxx, l(2.000000, 2.000000, 0.000000, 0.000000), l(-0.996078432, -0.996078432, 0.000000, 0.000000)
  mul r0.w, l(10.000000), cb3[35].x
  frc r0.w, r0.w
  add r1.w, r0.w, l(-0.500000)
  mul r6.xy, r6.xyxx, l(4.000000, 4.000000, 0.000000, 0.000000)
  mul r1.w, r1.w, l(0.100000)
  add r2.w, l(0.050000), cb3[35].x
  mul r2.w, r2.w, l(10.000000)
  frc r2.w, r2.w
  add r2.w, r2.w, l(-0.500000)
  mul r2.w, r2.w, l(0.100000)
  mul r0.w, r0.w, l(6.28318548)
  sincos null, r0.w, r0.w
  mad r0.w, r0.w, l(0.500000), l(0.500000)
  sample_indexable(texture2d)(float,float,float,float) r6.zw, v2.xyxx, t12.zwxy, s1
  mad r6.zw, r6.zzzw, l(0.000000, 0.000000, 2.000000, 2.000000), l(0.000000, 0.000000, -0.996078432, -0.996078432)
  mul r6.zw, r6.zzzw, l(0.000000, 0.000000, -0.025000, 0.025000)
  mad r8.zw, r6.xxxy, r1.wwww, r6.zzzw
  mad r6.xy, r6.xyxx, r2.wwww, r6.zwzz
  add r6.zw, r8.zzzw, v2.xxxy
  add r6.xy, r6.xyxx, v2.xyxx
  mul r6.xyzw, r6.xyzw, l(4.000000, 4.000000, 4.000000, 4.000000)
  sample_indexable(texture2d)(float,float,float,float) r11.xyz, r6.zwzz, t35.xyzw, s1
  sample_indexable(texture2d)(float,float,float,float) r6.xyz, r6.xyxx, t35.xyzw, s1
  add r6.xyz, -r11.xyzx, r6.xyzx
  mad r6.xyz, r0.wwww, r6.xyzx, r11.xyzx
  mul r6.xyz, r0.zzzz, r6.xyzx
  add r11.xyz, -r9.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
  mad r9.xyz, r0.zzzz, r11.xyzx, r9.xyzx
  add r0.w, -r8.x, l(1.000000)
  mad r8.x, r0.z, r0.w, r8.x
  mad r4.xyz, r0.zzzz, -r4.xyzx, r4.xyzx
  add r0.w, -r5.y, l(1.000000)
  mad r5.y, r0.z, r0.w, r5.y
  mad r7.z, r0.z, -r7.z, r7.z
  mad r10.xy, r0.zzzz, -r10.xyxx, r10.xyxx
  mul r6.xyz, r6.xyzx, l(12.000000, 12.000000, 12.000000, 0.000000)
else
  mov r6.xyz, l(0,0,0,0)
endif
dp3 r0.z, r9.xyzx, r9.xyzx
rsq r0.z, r0.z
mul r9.xyz, r0.zzzz, r9.xyzx
mul r3.xyz, r3.xyzx, r9.yyyy
mad r2.xyz, r9.xxxx, r2.xyzx, r3.xyzx
mad r2.xyz, r9.zzzz, r1.xyzx, r2.xyzx
dp3 r0.z, r2.xyzx, r2.xyzx
rsq r0.z, r0.z
mul r2.xyz, r0.zzzz, r2.xyzx
ne r0.z, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].z
deriv_rtx_fine r3.xyz, r1.xyzx
deriv_rty_fine r1.xyz, r1.xyzx
dp3 r0.w, r3.xyzx, r3.xyzx
dp3 r1.x, r1.xyzx, r1.xyzx
add r0.w, r0.w, r1.x
min r8.y, r0.w, l(0.300000)
movc r0.zw, r0.zzzz, l(0,0,1.000000,0), r8.xxxy
add r1.x, -r10.y, l(1.000000)
mul r1.x, r1.x, r1.x
max r1.y, r0.z, l(0.600000)
mad r1.y, r1.y, l(-0.527635), l(0.520718)
max r1.y, r1.y, l(0.000000)
mad r1.x, r1.x, r1.x, r1.y
add r0.w, r0.w, r1.x
sqrt r0.w, r0.w
min r0.w, r0.w, l(1.000000)
max r0.w, r0.w, l(0.001000)
sqrt r0.w, r0.w
add r5.x, -r0.w, l(1.000000)
lt r0.w, r4.x, l(0.040450)
mul r1.xw, r4.xxxy, l(0.0773993805, 0.000000, 0.000000, 0.0773993805)
add r1.y, r4.x, l(0.055000)
mul r1.y, r1.y, l(0.947867334)
log r1.y, r1.y
mul r1.y, r1.y, l(2.400000)
exp r1.y, r1.y
movc r1.x, r0.w, r1.x, r1.y
lt r0.w, r4.y, l(0.040450)
add r2.w, r4.y, l(0.055000)
mul r2.w, r2.w, l(0.947867334)
log r2.w, r2.w
mul r2.w, r2.w, l(2.400000)
exp r2.w, r2.w
movc r1.y, r0.w, r1.w, r2.w
lt r0.w, r4.z, l(0.040450)
mul r1.w, r4.z, l(0.0773993805)
add r2.w, r4.z, l(0.055000)
mul r2.w, r2.w, l(0.947867334)
log r2.w, r2.w
mul r2.w, r2.w, l(2.400000)
exp r2.w, r2.w
movc r1.z, r0.w, r1.w, r2.w
mul r3.xyz, r6.xyzx, cb1[3].xxxx
lt r0.w, l(0.000000), cb0[5].y
if_nz r0.w
  mad r0.w, v0.z, cb3[35].z, cb3[35].w
  rcp r0.w, r0.w
  mov r4.z, -r0.w
  mul r4.xy, r0.xyxx, r4.zzzz
  mov r4.w, l(1.000000)
  dp4 r0.w, r4.xyzw, cb3[13].xyzw
  add r0.w, r0.w, -cb0[4].w
  add r0.w, r0.w, cb0[5].x
  div r1.w, l(1.000000, 1.000000, 1.000000, 1.000000), cb0[5].x
  mul_sat r0.w, r0.w, r1.w
  add r0.w, -r0.w, l(1.000000)
  mul r1.w, r0.w, cb0[5].y
  add r4.xyz, -r5.xxyx, l(1.000000, 0.990000, 1.000000, 0.000000)
  add r2.w, -r7.z, l(1.000000)
  mul r3.w, r2.w, r4.x
  mul r3.w, r3.w, l(0.160000)
  mad r6.xyzw, cb0[5].yyyy, r0.wwww, l(-0.200000, -0.300000, -0.250000, -0.300000)
  mul_sat r6.xyzw, r6.xyzw, l(1.250000, 1.47058821, 4.000000, 1.66666663)
  mad r0.w, r6.x, r3.w, l(1.000000)
  mul r2.w, r2.w, r6.z
  mad r5.x, r6.y, r4.y, r5.x
  add r3.w, -r10.x, l(0.020000)
  mad r10.x, r2.w, r3.w, r10.x
  max r2.w, r6.w, r6.y
  add r3.w, -r0.z, l(1.000000)
  mad r0.z, r2.w, r3.w, r0.z
  mad r5.y, r1.w, r4.z, r5.y
  log r4.xyz, r1.xyzx
  mul r4.xyz, r0.wwww, r4.xyzx
  exp r1.xyz, r4.xyzx
endif
and r0.w, l(8), cb1[0].y
max r1.w, r3.z, r3.y
max r1.w, r1.w, r3.x
lt r1.w, l(0.0000153787005), r1.w
add r0.z, r0.z, l(-0.950000)
mul o1.w, r0.z, l(20.000000)
ftou r4.xy, v0.xyxx
sqrt r6.xyzw, r1.xyzx
mul r1.xyz, r6.xywx, l(0.250000, 0.500000, -0.250000, 0.000000)
add r1.xy, r1.yyyy, r1.xzxx
mad r8.x, r6.z, l(0.250000), r1.x
dp2 r8.y, r6.wzww, l(0.500000, -0.500000, 0.000000, 0.000000)
mad r8.z, r6.z, l(-0.250000), r1.y
and r1.xy, r4.xyxx, l(1, 1, 0, 0)
ine r0.z, r1.y, r1.x
movc r1.xy, r0.zzzz, r8.xyxx, r8.xzxx
add r7.xy, r1.xyxx, l(0.000000, 0.498039216, 0.000000, 0.000000)
mul r0.z, r10.x, l(6.250000)
sqrt r7.w, r0.z
mad o1.xyz, r2.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
movc r0.z, r0.w, l(1), l(0)
and r0.w, r1.w, l(2)
iadd r0.z, r0.w, r0.z
iadd r0.z, r0.z, l(24)
utof r0.z, r0.z
mul r5.z, r0.z, l(0.00392156886)
and o3.xyz, r3.xyzx, r1.wwww
max r0.z, |v7.z|, l(0.000001)

mov r37.xyz, v7.xyzx
ld_indexable(texture2d)(float,float,float,float) r41.xyzw, l(2, 0, 0, 0), t125.xyzw
ge r42.x, r41.x, l(5.0)
if_z r42.x
add r40.w, r37.z, -r41.y
mad r37.x, r41.x, r40.w, r37.x
else
add r40.w, r37.z, -r40.y
mad r37.x, r40.x, r40.w, r37.x
endif

div r0.zw, r37.xxxy, r0.zzzz
add o4.xy, -r0.zwzz, r0.xyxx
mov o0.xyzw, r7.xyzw
mov r5.w, l(0)
mov o2.xyzw, r5.ywxz
mov o3.w, l(0)
ret
// Approximately 376 instruction slots used
