//TAA objects PS from cache.
//
// Generated by Microsoft (R) HLSL Shader Compiler 10.0.10011.16384
//
//   using 3Dmigoto v1.3.16 on Fri Jan 14 20:08:21 2022
//
//
// Buffer Definitions:
//
// cbuffer ConstBuf__modelData
// {
//
//   struct ModelData
//   {
//
//       uint lightGroupID;             // Index:    0
//       uint modelFlags;               // Index:    0.y
//       float lodFade;                 // Index:    0.z
//       float displacementBlend;       // Index:    0.w
//       int turbulenceDataIdx;         // Index:    1
//       int instanceOffset;            // Index:    1.y
//       int characterFxIdx;            // Index:    1.z
//       uint debugRenderChannel;       // Index:    1.w
//       uint decayWriteOffset;         // Index:    2
//       uint decayWriteMaxCount;       // Index:    2.y
//       uint decayAtomicCounterIndex;  // Index:    2.z
//       float modelAlpha;              // Index:    2.w
//       float emissiveScale;           // Index:    3
//       float desaturationScale;       // Index:    3.y
//       float decayCoverageEstimation; // Index:    3.z
//       float3 quantScale;             // Index:    4
//       float3 quantBias;              // Index:    5
//
//   } resourceTables__modelData;       // Index:    0-5.z            Components:    23
//
// }
//
// cbuffer ConstBuf__viewData
// {
//
//   struct ViewData
//   {
//
//       float4x4 view;                 // Index:    0
//       float4x4 invView;              // Index:    4
//       float4x4 proj;                 // Index:    8
//       float4x4 invViewProjNoZReproj; // Index:   12
//       float4x4 viewProj;             // Index:   16
//       float4x4 invViewProj;          // Index:   20
//       float4x4 previousViewProj;     // Index:   24
//       float4 prevLodEyePos;          // Index:   28
//       float4 lodEyePos;              // Index:   29
//       float4 viewDirDepthBias;       // Index:   30
//       float3 eyePos;                 // Index:   31
//       float2 viewportSize;           // Index:   32
//       float2 invViewportSize;        // Index:   32.z
//       float4 mirrorPlaneWS;          // Index:   33
//       float2 mirrorViewportSize;     // Index:   34
//       float2 opaqueRefractionViewportSize;// Index:   34.z
//       float windTime;                // Index:   35
//       float deltaTime;               // Index:   35.y
//       float depthReprojectScale;     // Index:   35.z
//       float depthReprojectBias;      // Index:   35.w
//       uint shadowViewType;           // Index:   36
//       float normalDepthBias;         // Index:   36.y
//       float noNormalAA;              // Index:   36.z
//       float noNormalFromAlpha;       // Index:   36.w
//       float noOpaqueTransparency;    // Index:   37
//       float translucentAmount;       // Index:   37.y
//       uint framePhase;               // Index:   37.z
//       float cameraAmbientExposure;   // Index:   37.w
//       float fxExposure;              // Index:   38
//       float fxAmbientExposure;       // Index:   38.y
//       uint checkerboardPhase;        // Index:   38.z
//       float sparkleIntensityScale;   // Index:   38.w
//
//   } resourceTables__viewData;        // Index:    0-38             Components:   156
                                        // Textures:  t8-t10
//
// }
//
//
// Resource Bindings:
//
// Name                                 Type  Format         Dim Slot Elements
// ------------------------------ ---------- ------- ----------- ---- --------
// resourceTables__viewData__smpPoint    sampler      NA          NA    0        1
// resourceTables__viewData__smpLinear    sampler      NA          NA    1        1
// resourceTables__viewData__smpLowAniso    sampler      NA          NA    2        1
// resourceTables__viewData.characterFX    texture   float         buf   10        1
// resourceTables__materialData.material_mudsnowregionmask    texture  float4          2d   11        1
// resourceTables__materialData.material_mudsnowregionid    texture  float4          2d   12        1
// resourceTables__materialData.material_mudsnowmask    texture  float4          2d   13        1
// resourceTables__materialData.material_mudsnownormal    texture  float4          2d   14        1
// resourceTables__materialData.material_bloodmask    texture  float4          2d   15        1
// resourceTables__materialData.material_firefrostmask    texture  float4          2d   16        1
// resourceTables__materialData.material_firefrostemissive    texture  float4          2d   17        1
// resourceTables__materialData.layer_0_1__diffuse    texture  float4          2d   18        1
// resourceTables__materialData.layer_0_1__normal    texture  float4          2d   19        1
// resourceTables__materialData.layer_0_1__gloss    texture  float4          2d   20        1
// resourceTables__materialData.layer_0_1__emissive    texture  float4          2d   21        1
// resourceTables__materialData.layer_2__alpha    texture  float4          2d   23        1
// resourceTables__materialData.layer_3_6__diffuse    texture  float4          2d   24        1
// resourceTables__materialData.layer_3_6__normal    texture  float4          2d   25        1
// resourceTables__materialData.layer_3_6__gloss    texture  float4          2d   26        1
// resourceTables__materialData.layer_7__diffuse    texture  float4          2d   28        1
// resourceTables__materialData.layer_7__normal    texture  float4          2d   29        1
// resourceTables__materialData.layer_7__gloss    texture  float4          2d   30        1
// resourceTables__materialData.layer_8__normal    texture  float4          2d   31        1
// resourceTables__materialData.layer_8__ao    texture  float4          2d   32        1
// ConstBuf__modelData               cbuffer      NA          NA    1        1
// ConstBuf__viewData                cbuffer      NA          NA    3        1
//
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xy
// VERT_ID                  0   x           1     NONE    uint
// TEXCOORD                 0   xy          2     NONE   float   xy
// TEXCOORD                 1   xy          3     NONE   float   xy
// TEXCOORD                 2   xy          4     NONE   float   xy
// NORMAL                   0   xyz         5     NONE   float   xyz
// TANGENT                  0   xyz         6     NONE   float   xyz
// BINORMAL                 0   xyz         7     NONE   float   xyz
// TEXCOORD                 8   xyz         8     NONE   float   xyz
// SV_IsFrontFace           0   x           9    FFACE    uint   x
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
// SV_Target                3   xyzw        3   TARGET   float   xyzw
// SV_Target                4   xy          4   TARGET   float   xy
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer cb1[4], immediateIndexed
dcl_constantbuffer cb3[38], immediateIndexed
dcl_sampler s0, mode_default
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_resource_buffer (float,float,float,float) t10
dcl_resource_texture2d (float,float,float,float) t11
dcl_resource_texture2d (float,float,float,float) t12
dcl_resource_texture2d (float,float,float,float) t13
dcl_resource_texture2d (float,float,float,float) t14
dcl_resource_texture2d (float,float,float,float) t15
dcl_resource_texture2d (float,float,float,float) t16
dcl_resource_texture2d (float,float,float,float) t17
dcl_resource_texture2d (float,float,float,float) t18
dcl_resource_texture2d (float,float,float,float) t19
dcl_resource_texture2d (float,float,float,float) t20
dcl_resource_texture2d (float,float,float,float) t21
dcl_resource_texture2d (float,float,float,float) t23
dcl_resource_texture2d (float,float,float,float) t24
dcl_resource_texture2d (float,float,float,float) t25
dcl_resource_texture2d (float,float,float,float) t26
dcl_resource_texture2d (float,float,float,float) t28
dcl_resource_texture2d (float,float,float,float) t29
dcl_resource_texture2d (float,float,float,float) t30
dcl_resource_texture2d (float,float,float,float) t31
dcl_resource_texture2d (float,float,float,float) t32
dcl_input_ps_siv linear noperspective v0.xy, position
dcl_input_ps linear v2.xy
dcl_input_ps linear v3.xy
dcl_input_ps linear v4.xy
dcl_input_ps linear v5.xyz
dcl_input_ps linear v6.xyz
dcl_input_ps linear v7.xyz
dcl_input_ps linear v8.xyz
dcl_input_ps_sgv v9.x, is_front_face
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output o3.xyzw
dcl_output o4.xy
dcl_temps 50
dcl_resource_texture2d (float,float,float,float) t125
ld_indexable(texture2d)(float,float,float,float) r40.xyzw, l(0, 0, 0, 0), t125.xyzw

mul r0.xy, v0.xyxx, cb3[32].zwzz
mad r0.xy, r0.xyxx, l(2.000000, -2.000000, 0.000000, 0.000000), l(-1.000000, 1.000000, 0.000000, 0.000000)
movc r1.xyz, v9.xxxx, v5.xyzx, -v5.xyzx
dp3 r0.z, r1.xyzx, r1.xyzx
rsq r0.z, r0.z
mul r1.xyz, r0.zzzz, r1.xyzx
mul r0.zw, v2.xxxy, l(0.000000, 0.000000, 30.000000, 30.000000)
sample_indexable(texture2d)(float,float,float,float) r2.xyz, v2.xyxx, t18.xyzw, s2
lt r3.xyz, r2.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
mul r4.xyz, r2.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
log r2.xyz, r2.xyzx
mul r2.xyz, r2.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
exp r2.xyz, r2.xyzx
mad r2.xyz, r2.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
movc r2.xyz, r3.xyzx, r4.xyzx, r2.xyzx
sample_indexable(texture2d)(float,float,float,float) r3.xyz, v2.xyxx, t19.xyzw, s2
mad r3.xyz, r3.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r4.xyw, v2.xyxx, t20.xyzw, s2
sample_indexable(texture2d)(float,float,float,float) r5.xyz, v2.xyxx, t21.xyzw, s1
dp3 r1.w, r3.xyzx, r3.xyzx
sqrt r1.w, r1.w
max r1.w, r1.w, l(0.000010)
rcp r2.w, r1.w
mul r6.xyz, r2.wwww, r3.xyzx
mul r7.xyz, r5.xyzx, l(6.000000, 6.000000, 6.000000, 0.000000)
mul r3.w, r4.w, r4.w
mul r5.w, r3.w, l(0.160000)
mul r8.xyz, r2.xyzx, r4.yyyy
mul r8.xyz, r8.xyzx, l(5.960464478E-008, 5.960464478E-008, 5.960464478E-008, 0.000000)
mad r2.xyz, r2.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), r8.xyzx
sample_indexable(texture2d)(float,float,float,float) r7.w, v3.xyxx, t23.xyzw, s2
mov_sat r7.w, r7.w
lt r8.x, l(0.000000), r7.w
if_nz r8.x
  mad r3.xyz, -r3.xyzx, r2.wwww, l(0.000000, 0.000000, 1.000000, 0.000000)
  mad r6.xyz, r7.wwww, r3.xyzx, r6.xyzx
  add r2.w, -r1.w, l(1.000000)
  mad r1.w, r7.w, r2.w, r1.w
  add r3.xyz, -r2.xyzx, l(0.231372446, 0.368626773, 0.682353139, 0.000000)
  mad r2.xyz, r7.wwww, r3.xyzx, r2.xyzx
  add r2.w, -r4.x, l(0.475000)
  mad r4.x, r7.w, r2.w, r4.x
  mad r4.y, r7.w, -r4.y, r4.y
  mad r2.w, -r3.w, l(0.160000), l(0.042000)
  mad r5.w, r7.w, r2.w, r5.w
  mad r3.xyz, -r5.xyzx, l(6.000000, 6.000000, 6.000000, 0.000000), l(0.0241495781, 0.100826994, 1.067328, 0.000000)
  mad r7.xyz, r7.wwww, r3.xyzx, r7.xyzx
endif
sample_indexable(texture2d)(float,float,float,float) r3.xyzw, v2.xyxx, t24.wxyz, s2
mov_sat r3.x, r3.x
lt r2.w, l(0.000000), r3.x
if_nz r2.w
  lt r5.xyz, r3.yzwy, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r8.xyz, r3.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r3.yzw, r3.yyzw
  mul r3.yzw, r3.yyzw, l(0.000000, 0.416666657, 0.416666657, 0.416666657)
  exp r3.yzw, r3.yyzw
  mad r3.yzw, r3.yyzw, l(0.000000, 1.055000, 1.055000, 1.055000), l(0.000000, -0.055000, -0.055000, -0.055000)
  movc r3.yzw, r5.xxyz, r8.xxyz, r3.yyzw
  sample_indexable(texture2d)(float,float,float,float) r5.xyz, v2.xyxx, t25.xyzw, s2
  mad r5.xyz, r5.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r8.xyz, v2.xyxx, t26.xywz, s2
  dp3 r2.w, r5.xyzx, r5.xyzx
  sqrt r2.w, r2.w
  max r2.w, r2.w, l(0.000010)
  rcp r7.w, r2.w
  mul r8.z, r8.z, r8.z
  mul r9.xyz, r3.yzwy, r8.yyyy
  mul r9.xyz, r9.xyzx, l(5.960464478E-008, 5.960464478E-008, 5.960464478E-008, 0.000000)
  mad r3.yzw, r3.yyzw, l(0.000000, 0.999999940, 0.999999940, 0.999999940), r9.xxyz
  add r2.w, -r1.w, r2.w
  mad r1.w, r3.x, r2.w, r1.w
  mad r5.xyz, r5.xyzx, r7.wwww, -r6.xyzx
  mad r6.xyz, r3.xxxx, r5.xyzx, r6.xyzx
  add r3.yzw, -r2.xxyz, r3.yyzw
  mad r2.xyz, r3.xxxx, r3.yzwy, r2.xyzx
  add r2.w, -r4.x, r8.x
  mad r4.x, r3.x, r2.w, r4.x
  add r2.w, -r4.y, r8.y
  mad r4.y, r3.x, r2.w, r4.y
  mad r2.w, r8.z, l(0.160000), -r5.w
  mad r5.w, r3.x, r2.w, r5.w
  mad r7.xyz, r3.xxxx, -r7.xyzx, r7.xyzx
endif
sample_indexable(texture2d)(float,float,float,float) r3.xyz, r0.zwzz, t28.xyzw, s2
lt r5.xyz, r3.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
mul r8.xyz, r3.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
log r3.xyz, r3.xyzx
mul r3.xyz, r3.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
exp r3.xyz, r3.xyzx
mad r3.xyz, r3.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
movc r3.xyz, r5.xyzx, r8.xyzx, r3.xyzx
sample_indexable(texture2d)(float,float,float,float) r5.xyz, r0.zwzz, t29.xyzw, s2
mad r5.xyz, r5.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r0.z, r0.zwzz, t30.yzxw, s2
dp3 r0.w, r5.xyzx, r5.xyzx
sqrt r0.w, r0.w
max r0.w, r0.w, l(0.000010)
rcp r2.w, r0.w
mul r5.xyz, r2.wwww, r5.xyzx
mul r3.xyz, r2.xyzx, r3.xyzx
add r2.w, r6.z, l(1.000000)
max r6.w, r2.w, l(0.001000)
mul r8.xyz, r5.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000)
dp3 r2.w, r6.xywx, r8.xyzx
mul r8.xyz, r2.wwww, r6.xywx
div r8.xyz, r8.xyzx, r6.wwww
mad r5.xyz, -r5.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r8.xyzx
min r0.w, r0.w, r1.w
add r0.w, -r1.w, r0.w
mad r0.w, r0.w, l(0.700000), r1.w
add r5.xyz, -r6.xyzx, r5.xyzx
mad r6.xyz, r5.xyzx, l(0.700000, 0.700000, 0.700000, 0.000000), r6.xyzx
mad r0.z, r4.x, r0.z, -r4.x
mad r0.z, r0.z, l(0.700000), r4.x
add r1.w, -r4.y, l(1.000000)
mul r2.w, r1.w, l(0.700000)
mad r3.xyz, r3.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), -r2.xyzx
mad r2.xyz, r2.wwww, r3.xyzx, r2.xyzx
sample_indexable(texture2d)(float,float,float,float) r3.xyz, v2.xyxx, t31.xyzw, s2
mad r3.xyz, r3.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r8.x, v2.xyxx, t32.wxyz, s2
dp3 r2.w, r3.xyzx, r3.xyzx
sqrt r2.w, r2.w
max r2.w, r2.w, l(0.000010)
rcp r3.w, r2.w
mul r3.xyz, r3.wwww, r3.xyzx
add r3.w, r6.z, l(1.000000)
max r6.w, r3.w, l(0.001000)
mul r5.xyz, r3.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000)
dp3 r3.w, r6.xywx, r5.xyzx
mul r5.xyz, r3.wwww, r6.xywx
div r5.xyz, r5.xyzx, r6.wwww
mad r3.xyz, -r3.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r5.xyzx
min r5.x, r0.w, r2.w
mul r6.xyz, r1.wwww, r2.xyzx
mad r2.xyz, r6.xyzx, l(-0.172548890, -0.176470459, -0.188235521, 0.000000), r2.xyzx
sample_indexable(texture2d)(float,float,float,float) r6.xyz, v4.xyxx, t11.xyzw, s1
sample_indexable(texture2d)(float,float,float,float) r9.xyz, v4.xyxx, t12.xyzw, s0
mul r9.xyzw, r9.yzxy, l(255.000000, 255.000000, 255.000000, 255.000000)
ftoi r9.xyzw, r9.xyzw
imax r9.xyzw, r9.xyzw, l(0, 0, 0, 0)
imin r9.xyzw, r9.xyzw, l(31, 31, 31, 31)
bfi r10.xyz, l(24, 24, 24, 0), l(8, 8, 8, 0), cb1[1].zzzz, r9.zwyz
ld_indexable(buffer)(float,float,float,float) r0.w, r10.xxxx, t10.yzwx
mul r0.w, r6.x, r0.w
ld_indexable(buffer)(float,float,float,float) r1.w, r10.yyyy, t10.yzwx
mul r1.w, r6.y, r1.w
ld_indexable(buffer)(float,float,float,float) r2.w, r10.zzzz, t10.yzwx
mul r2.w, r6.z, r2.w
max r1.w, r1.w, r2.w
max r0.w, r0.w, r1.w
bfi r10.xyzw, l(24, 24, 24, 24), l(8, 8, 8, 8), cb1[1].zzzz, l(32, 64, 96, 128)
iadd r11.xyzw, r9.zwyz, r10.xxxy
ld_indexable(buffer)(float,float,float,float) r1.w, r11.xxxx, t10.yzwx
mul r1.w, r6.x, r1.w
ld_indexable(buffer)(float,float,float,float) r2.w, r11.yyyy, t10.yzwx
mul r2.w, r6.y, r2.w
ld_indexable(buffer)(float,float,float,float) r3.w, r11.zzzz, t10.yzwx
mul r3.w, r6.z, r3.w
max r2.w, r2.w, r3.w
max r1.w, r1.w, r2.w
iadd r12.xyzw, r9.wyzw, r10.yyzz
ld_indexable(buffer)(float,float,float,float) r2.w, r11.wwww, t10.yzwx
mul r2.w, r6.x, r2.w
ld_indexable(buffer)(float,float,float,float) r3.w, r12.xxxx, t10.yzwx
mul r3.w, r6.y, r3.w
ld_indexable(buffer)(float,float,float,float) r5.z, r12.yyyy, t10.yzxw
mul r5.z, r6.z, r5.z
max r3.w, r3.w, r5.z
max r2.w, r2.w, r3.w
iadd r10.xyzw, r9.yzwy, r10.zwww
ld_indexable(buffer)(float,float,float,float) r3.w, r12.zzzz, t10.yzwx
mul r3.w, r6.x, r3.w
ld_indexable(buffer)(float,float,float,float) r5.z, r12.wwww, t10.yzxw
mul r5.z, r6.y, r5.z
ld_indexable(buffer)(float,float,float,float) r6.w, r10.xxxx, t10.yzwx
mul r6.w, r6.z, r6.w
max r5.z, r5.z, r6.w
max r3.w, r3.w, r5.z
ld_indexable(buffer)(float,float,float,float) r5.z, r10.yyyy, t10.yzxw
mul r5.z, r6.x, r5.z
ld_indexable(buffer)(float,float,float,float) r6.w, r10.zzzz, t10.yzwx
mul r6.w, r6.y, r6.w
ld_indexable(buffer)(float,float,float,float) r7.w, r10.wwww, t10.yzwx
mul r7.w, r6.z, r7.w
max r6.w, r6.w, r7.w
max r5.z, r5.z, r6.w
bfi r10.xyz, l(24, 24, 24, 0), l(8, 8, 8, 0), cb1[1].zzzz, l(160, 192, 224, 0)
iadd r11.xyzw, r9.zwyz, r10.xxxy
ld_indexable(buffer)(float,float,float,float) r6.w, r11.xxxx, t10.yzwx
mul r6.w, r6.x, r6.w
ld_indexable(buffer)(float,float,float,float) r7.w, r11.yyyy, t10.yzwx
mul r7.w, r6.y, r7.w
ld_indexable(buffer)(float,float,float,float) r10.x, r11.zzzz, t10.xyzw
mul r10.x, r6.z, r10.x
max r7.w, r7.w, r10.x
max r6.w, r6.w, r7.w
iadd r12.xyzw, r9.xyzw, r10.yyzz
ld_indexable(buffer)(float,float,float,float) r7.w, r11.wwww, t10.yzwx
mul r7.w, r6.x, r7.w
ld_indexable(buffer)(float,float,float,float) r9.x, r12.xxxx, t10.xyzw
mul r9.x, r6.y, r9.x
ld_indexable(buffer)(float,float,float,float) r9.z, r12.yyyy, t10.yzxw
mul r9.z, r6.z, r9.z
max r9.x, r9.z, r9.x
max r7.w, r7.w, r9.x
iadd r9.x, r9.y, r10.z
ld_indexable(buffer)(float,float,float,float) r9.y, r12.zzzz, t10.yxzw
mul r6.x, r6.x, r9.y
ld_indexable(buffer)(float,float,float,float) r9.y, r12.wwww, t10.yxzw
mul r6.y, r6.y, r9.y
ld_indexable(buffer)(float,float,float,float) r9.x, r9.xxxx, t10.xyzw
mul r6.z, r6.z, r9.x
max r6.y, r6.z, r6.y
max r6.x, r6.y, r6.x
lt r6.y, l(0.000000), r0.w
lt r6.z, l(0.000000), r1.w
or r9.x, r6.z, r6.y
if_nz r9.x
  mul r9.xyzw, v2.xyxy, l(10.000000, 10.000000, 8.000000, 8.000000)
  sample_indexable(texture2d)(float,float,float,float) r10.xyz, r9.xyxx, t14.xyzw, s2
  mad r10.xyz, r10.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r9.z, r9.zwzz, t13.yzxw, s2
  if_nz r6.y
    add r0.w, -r0.w, l(1.000000)
    add r0.w, -r0.w, r9.z
    mul_sat r0.w, r0.w, l(2.58620453)
    lt r6.y, l(0.000000), r0.w
    if_nz r6.y
      dp3 r6.y, r10.xyzx, r10.xyzx
      sqrt r6.y, r6.y
      max r6.y, r6.y, l(0.000010)
      rcp r9.w, r6.y
      add r6.y, -r5.x, r6.y
      mad r5.x, r0.w, r6.y, r5.x
      mad r11.xyz, r10.xyzx, r9.wwww, -r3.xyzx
      mad r3.xyz, r0.wwww, r11.xyzx, r3.xyzx
      add r11.xyz, -r2.xyzx, l(0.266666561, 0.215686351, 0.207843065, 0.000000)
      mad r2.xyz, r0.wwww, r11.xyzx, r2.xyzx
      add r6.y, -r0.z, l(0.736800)
      mad r0.z, r0.w, r6.y, r0.z
      add r6.y, -r8.x, l(1.000000)
      mad r8.x, r0.w, r6.y, r8.x
      mad r4.y, r0.w, -r4.y, r4.y
      add r6.y, -r5.w, l(0.042000)
      mad r5.w, r0.w, r6.y, r5.w
      mad r7.xyz, r0.wwww, -r7.xyzx, r7.xyzx
    endif
    mov r11.xy, r9.xyxx
  else
    mov r11.xy, v2.xyxx
  endif
  if_nz r6.z
    add r0.w, -r1.w, l(1.000000)
    add r0.w, -r0.w, r9.z
    mul_sat r0.w, r0.w, l(2.54999924)
    lt r1.w, l(0.000000), r0.w
    if_nz r1.w
      dp3 r1.w, r10.xyzx, r10.xyzx
      sqrt r1.w, r1.w
      max r1.w, r1.w, l(0.000010)
      rcp r6.y, r1.w
      mul r0.w, r0.w, l(0.500000)
      add r1.w, -r5.x, r1.w
      mad r5.x, r0.w, r1.w, r5.x
      mad r10.xyz, r10.xyzx, r6.yyyy, -r3.xyzx
      mad r3.xyz, r0.wwww, r10.xyzx, r3.xyzx
      add r10.xyz, -r2.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000)
      mad r2.xyz, r0.wwww, r10.xyzx, r2.xyzx
      add r1.w, -r0.z, l(0.257779092)
      mad r0.z, r0.w, r1.w, r0.z
      add r1.w, -r8.x, l(1.000000)
      mad r8.x, r0.w, r1.w, r8.x
      mad r4.y, r0.w, -r4.y, r4.y
      add r1.w, -r5.w, l(0.042000)
      mad r5.w, r0.w, r1.w, r5.w
      mad r7.xyz, r0.wwww, -r7.xyzx, r7.xyzx
    endif
    mov r11.xy, r9.xyxx
  endif
else
  mov r11.xy, v2.xyxx
endif
lt r0.w, l(0.000000), r2.w
if_nz r0.w
  mul r6.yz, v2.xxyx, l(0.000000, 5.000000, 5.000000, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r0.w, r6.yzyy, t15.yzwx, s2
  add r1.w, -r2.w, l(1.000000)
  add r0.w, r0.w, -r1.w
  mov_sat r1.w, r0.w
  mad r1.w, r1.w, l(3.14159274), l(-1.57079637)
  sincos r1.w, null, r1.w
  mad r1.w, r1.w, l(0.500000), l(0.500000)
  mul_sat r0.w, r0.w, l(2.83648515)
  mul r1.w, r1.w, l(0.090000)
  deriv_rtx_fine r2.w, r1.w
  deriv_rty_fine r1.w, r1.w
  lt r6.y, l(0.000000), r0.w
  if_nz r6.y
    add r9.xyz, -r3.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
    mad r3.xyz, r0.wwww, r9.xyzx, r3.xyzx
    add r6.y, -r5.x, l(1.000000)
    mad r5.x, r0.w, r6.y, r5.x
    add r9.xyz, -r2.xyzx, l(0.184313625, 0.000000, 0.000000, 0.000000)
    mad r2.xyz, r0.wwww, r9.xyzx, r2.xyzx
    add r6.y, -r0.z, l(0.900000)
    mad r0.z, r0.w, r6.y, r0.z
    add r6.y, -r8.x, l(1.000000)
    mad r8.x, r0.w, r6.y, r8.x
    mad r4.y, r0.w, -r4.y, r4.y
    add r6.y, -r5.w, l(0.042000)
    mad r5.w, r0.w, r6.y, r5.w
    mad r7.xyz, r0.wwww, -r7.xyzx, r7.xyzx
    mov r9.xy, r3.xyxx
  else
    mov r9.xy, r3.xyxx
  endif
  ne r0.w, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].w
  mul r2.w, r2.w, l(0.010000)
  mul r1.w, r1.w, l(0.010000)
  deriv_rtx_fine r6.yz, r11.xxyx
  deriv_rty_fine r10.xy, r11.xyxx
  dp2 r9.w, r6.yzyy, r6.yzyy
  dp2 r10.z, r10.xyxx, r10.xyxx
  max r9.w, r9.w, l(0.001000)
  div r6.yz, r6.yyzy, r9.wwww
  max r9.w, r10.z, l(0.001000)
  div r10.xy, r10.xyxx, r9.wwww
  mul r10.xy, r1.wwww, r10.xyxx
  mad r6.yz, r6.yyzy, r2.wwww, r10.xxyx
  mad r3.xy, -r6.yzyy, l(1.000000, -1.000000, 0.000000, 0.000000), r9.xyxx
  dp3 r1.w, r3.xyzx, r3.xyzx
  rsq r1.w, r1.w
  mul r10.xyz, r1.wwww, r3.xyzx
  mov r9.z, r3.z
  movc r3.xyz, r0.wwww, r9.xyzx, r10.xyzx
endif
lt r0.w, l(0.000000), r3.w
lt r1.w, l(0.000000), r5.z
or r2.w, r0.w, r1.w
lt r6.y, l(0.000000), r7.w
or r2.w, r2.w, r6.y
lt r6.z, l(0.000000), r6.x
or r2.w, r2.w, r6.z
if_nz r2.w
  mul r9.xy, v2.xyxx, l(5.000000, 5.000000, 0.000000, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r9.xyz, r9.xyxx, t17.xyzw, s1
  sample_indexable(texture2d)(float,float,float,float) r2.w, v2.xyxx, t16.yzwx, s2
  if_nz r0.w
    add r0.w, -r3.w, l(1.000000)
    add r0.w, -r0.w, r2.w
    mul_sat r0.w, r0.w, l(1.48756182)
    lt r3.w, l(0.000000), r0.w
    if_nz r3.w
      add r10.xyz, -r3.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
      mad r3.xyz, r0.wwww, r10.xyzx, r3.xyzx
      add r3.w, -r5.x, l(1.000000)
      mad r5.x, r0.w, r3.w, r5.x
      add r10.xyz, -r2.xyzx, l(0.388244420, 0.000000, 0.000000, 0.000000)
      mad r2.xyz, r0.wwww, r10.xyzx, r2.xyzx
      mad r0.z, r0.w, -r0.z, r0.z
      add r3.w, -r8.x, l(1.000000)
      mad r8.x, r0.w, r3.w, r8.x
      mad r4.y, r0.w, -r4.y, r4.y
      add r3.w, -r5.w, l(0.018000)
      mad r5.w, r0.w, r3.w, r5.w
      mad r10.xyz, r9.xyzx, l(215.799011, 16.691010, 2.160759, 0.000000), -r7.xyzx
      mad r7.xyz, r0.wwww, r10.xyzx, r7.xyzx
    endif
  endif
  if_nz r1.w
    add r0.w, -r5.z, l(1.000000)
    add_sat r0.w, -r0.w, r2.w
    lt r1.w, l(0.000000), r0.w
    if_nz r1.w
      mul r0.w, r0.w, l(0.500000)
      add r10.xyz, -r3.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
      mad r3.xyz, r0.wwww, r10.xyzx, r3.xyzx
      add r1.w, -r5.x, l(1.000000)
      mad r5.x, r0.w, r1.w, r5.x
      add r10.xyz, -r2.xyzx, l(0.580391884, 0.807828188, 0.831372619, 0.000000)
      mad r2.xyz, r0.wwww, r10.xyzx, r2.xyzx
      add r1.w, -r0.z, l(1.000000)
      mad r0.z, r0.w, r1.w, r0.z
      add r1.w, -r8.x, l(1.000000)
      mad r8.x, r0.w, r1.w, r8.x
      mad r4.y, r0.w, -r4.y, r4.y
      add r1.w, -r5.w, l(0.018000)
      mad r5.w, r0.w, r1.w, r5.w
      mad r10.xyz, r9.xyzx, l(1.062564, 1.500000, 1.47342753, 0.000000), -r7.xyzx
      mad r7.xyz, r0.wwww, r10.xyzx, r7.xyzx
    endif
  endif
  if_nz r6.y
    add r0.w, -r7.w, l(1.000000)
    add_sat r0.w, -r0.w, r2.w
    lt r1.w, l(0.000000), r0.w
    if_nz r1.w
      mul r0.w, r0.w, l(0.700000)
      add r10.xyz, -r3.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
      mad r3.xyz, r0.wwww, r10.xyzx, r3.xyzx
      add r1.w, -r5.x, l(1.000000)
      mad r5.x, r0.w, r1.w, r5.x
      add r10.xyz, -r2.xyzx, l(0.513725579, 0.498039424, 0.247058898, 0.000000)
      mad r2.xyz, r0.wwww, r10.xyzx, r2.xyzx
      add r1.w, -r0.z, l(1.000000)
      mad r0.z, r0.w, r1.w, r0.z
      add r1.w, -r8.x, l(1.000000)
      mad r8.x, r0.w, r1.w, r8.x
      mad r4.y, r0.w, -r4.y, r4.y
      add r1.w, -r5.w, l(0.018000)
      mad r5.w, r0.w, r1.w, r5.w
      mad r10.xyz, r9.xyzx, l(0.956009, 1.000000, 0.313989, 0.000000), -r7.xyzx
      mad r7.xyz, r0.wwww, r10.xyzx, r7.xyzx
    endif
  endif
  if_nz r6.z
    add r0.w, -r6.x, l(1.000000)
    add_sat r0.w, -r0.w, r2.w
    lt r1.w, l(0.000000), r0.w
    if_nz r1.w
      mul r0.w, r0.w, l(0.250000)
      add r6.xyz, -r3.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
      mad r3.xyz, r0.wwww, r6.xyzx, r3.xyzx
      add r1.w, -r5.x, l(1.000000)
      mad r5.x, r0.w, r1.w, r5.x
      add r6.xyz, -r2.xyzx, l(0.329802066, 0.340103745, 0.523559451, 0.000000)
      mad r2.xyz, r0.wwww, r6.xyzx, r2.xyzx
      add r1.w, -r0.z, l(1.000000)
      mad r0.z, r0.w, r1.w, r0.z
      add r1.w, -r8.x, l(1.000000)
      mad r8.x, r0.w, r1.w, r8.x
      mad r4.y, r0.w, -r4.y, r4.y
      add r1.w, -r5.w, l(0.018000)
      mad r5.w, r0.w, r1.w, r5.w
      mad r6.xyz, r9.xyzx, l(1.822130, 0.838494, 3.68737984, 0.000000), -r7.xyzx
      mad r7.xyz, r0.wwww, r6.xyzx, r7.xyzx
    endif
  endif
endif
lt r0.w, l(0.000000), r6.w
if_nz r0.w
  add r6.xy, -r0.zzzz, l(0.500000, 0.990000, 0.000000, 0.000000)
  mul_sat r0.w, r6.x, l(2.500000)
  add r1.w, -r4.y, l(1.000000)
  mul r0.w, r0.w, r1.w
  add r9.xyz, r6.wwww, l(-0.200000, -0.300000, -0.250000, 0.000000)
  mul_sat r9.xyz, r9.xyzx, l(1.250000, 1.47058821, 4.000000, 0.000000)
  mul r0.w, r0.w, r9.x
  mad r0.w, r0.w, l(1.200000), l(1.000000)
  mul r1.w, r1.w, r9.z
  mad r0.z, r9.y, r6.y, r0.z
  add r2.w, -r5.w, l(0.020000)
  mad r5.w, r1.w, r2.w, r5.w
  add r1.w, -r5.x, l(1.000000)
  mad r5.x, r9.y, r1.w, r5.x
  dp3 r1.w, r3.xyzx, r3.xyzx
  rsq r1.w, r1.w
  mul r3.xyz, r1.wwww, r3.xyzx
  add r1.w, -r8.x, l(1.000000)
  mad r8.x, r6.w, r1.w, r8.x
  log r6.xyz, r2.xyzx
  mul r6.xyz, r0.wwww, r6.xyzx
  exp r2.xyz, r6.xyzx
endif
dp3 r0.w, v6.xyzx, v6.xyzx
rsq r0.w, r0.w
mul r6.xyz, r0.wwww, v6.xyzx
dp3 r0.w, v7.xyzx, v7.xyzx
rsq r0.w, r0.w
mul r9.xyz, r0.wwww, v7.xyzx
dp3 r0.w, r3.xyzx, r3.xyzx
rsq r0.w, r0.w
mul r3.xyz, r0.wwww, r3.xyzx
mul r9.xyz, r9.xyzx, r3.yyyy
mad r3.xyw, r3.xxxx, r6.xyxz, r9.xyxz
mad r3.xyz, r3.zzzz, r1.xyzx, r3.xywx
dp3 r0.w, r3.xyzx, r3.xyzx
rsq r0.w, r0.w
mul r3.xyz, r0.wwww, r3.xyzx
ne r0.w, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].z
deriv_rtx_fine r6.xyz, r1.xyzx
deriv_rty_fine r1.xyz, r1.xyzx
dp3 r1.w, r6.xyzx, r6.xyzx
dp3 r1.x, r1.xyzx, r1.xyzx
add r1.x, r1.x, r1.w
min r5.y, r1.x, l(0.300000)
movc r1.xy, r0.wwww, l(1.000000,0,0,0), r5.xyxx
add r0.z, -r0.z, l(1.000000)
mul r0.z, r0.z, r0.z
max r0.w, r1.x, l(0.600000)
mad r0.w, r0.w, l(-0.527635), l(0.520718)
max r0.w, r0.w, l(0.000000)
mad r0.z, r0.z, r0.z, r0.w
add r0.z, r1.y, r0.z
sqrt r0.z, r0.z
min r0.z, r0.z, l(1.000000)
max r0.z, r0.z, l(0.001000)
sqrt r0.z, r0.z
add r8.y, -r0.z, l(1.000000)
lt r0.z, r2.x, l(0.040450)
mul r0.w, r2.x, l(0.0773993805)
add r1.yzw, r2.xxyz, l(0.000000, 0.055000, 0.055000, 0.055000)
mul r1.yzw, r1.yyzw, l(0.000000, 0.947867334, 0.947867334, 0.947867334)
log r1.y, r1.y
mul r1.y, r1.y, l(2.400000)
exp r1.y, r1.y
movc r0.z, r0.z, r0.w, r1.y
lt r0.w, r2.y, l(0.040450)
mul r1.y, r2.y, l(0.0773993805)
log r1.z, r1.z
mul r1.z, r1.z, l(2.400000)
exp r1.z, r1.z
movc r0.w, r0.w, r1.y, r1.z
lt r1.y, r2.z, l(0.040450)
mul r1.z, r2.z, l(0.0773993805)
log r1.w, r1.w
mul r1.w, r1.w, l(2.400000)
exp r1.w, r1.w
movc r1.y, r1.y, r1.z, r1.w
mul r1.z, l(0.900000), cb3[37].w
exp r1.z, r1.z
mul r2.xyz, r1.zzzz, r7.xyzx
mul r2.xyz, r2.xyzx, cb1[3].xxxx
and r1.z, l(8), cb1[0].y
max r1.w, r2.z, r2.y
max r1.w, r1.w, r2.x
lt r1.w, l(0.0000153787005), r1.w
add r1.x, r1.x, l(-0.950000)
mul o1.w, r1.x, l(20.000000)
ftou r5.xy, v0.xyxx
sqrt r6.xyw, r0.zwzz
sqrt r6.z, r1.y
mul r7.xyz, r6.xywx, l(0.250000, 0.500000, -0.250000, 0.000000)
add r0.zw, r7.yyyy, r7.xxxz
mad r7.x, r6.z, l(0.250000), r0.z
dp2 r7.y, r6.wzww, l(0.500000, -0.500000, 0.000000, 0.000000)
mad r7.z, r6.z, l(-0.250000), r0.w
and r0.zw, r5.xxxy, l(0, 0, 1, 1)
ine r0.z, r0.w, r0.z
movc r0.zw, r0.zzzz, r7.xxxy, r7.xxxz
add r4.xz, r0.zzwz, l(0.000000, 0.000000, 0.498039216, 0.000000)
mul r0.z, r5.w, l(6.250000)
sqrt r4.w, r0.z
mad o1.xyz, r3.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
movc r0.z, r1.z, l(1), l(0)
and r0.w, r1.w, l(2)
iadd r0.z, r0.w, r0.z
iadd r0.z, r0.z, l(24)
utof r0.z, r0.z
mul r8.z, r0.z, l(0.00392156886)
and o3.xyz, r2.xyzx, r1.wwww
max r0.z, |v8.z|, l(0.000001)

mov r37.xyz, v8.xyzx
ld_indexable(texture2d)(float,float,float,float) r41.xyzw, l(2, 0, 0, 0), t125.xyzw
ge r42.x, r41.x, l(5.0)
if_z r42.x
add r40.w, r37.z, -r41.y
mad r37.x, r41.x, r40.w, r37.x
else
add r40.w, r37.z, -r40.y
mad r37.x, r40.x, r40.w, r37.x
endif

div r0.zw, r37.xxxy, r0.zzzz
add o4.xy, -r0.zwzz, r0.xyxx
mov o0.xyzw, r4.xzyw
mov r8.w, l(0)
mov o2.xyzw, r8.xwyz
mov o3.w, l(0)
ret
// Approximately 561 instruction slots used
