//Shadows PS from cache.
//
// Generated by Microsoft (R) HLSL Shader Compiler 10.0.10011.16384
//
//   using 3Dmigoto v1.3.16 on Fri Jan 14 20:08:16 2022
//
//
// Note: shader requires additional functionality:
//       64 UAV slots
//
//
// Buffer Definitions:
//
// cbuffer ConstBuf__modelData
// {
//
//   struct ModelData
//   {
//
//       uint lightGroupID;             // Index:    0
//       uint modelFlags;               // Index:    0.y
//       float lodFade;                 // Index:    0.z
//       float displacementBlend;       // Index:    0.w
//       int turbulenceDataIdx;         // Index:    1
//       int instanceOffset;            // Index:    1.y
//       int characterFxIdx;            // Index:    1.z
//       uint debugRenderChannel;       // Index:    1.w
//       uint decayWriteOffset;         // Index:    2
//       uint decayWriteMaxCount;       // Index:    2.y
//       uint decayAtomicCounterIndex;  // Index:    2.z
//       float modelAlpha;              // Index:    2.w
//       float emissiveScale;           // Index:    3
//       float desaturationScale;       // Index:    3.y
//       float decayCoverageEstimation; // Index:    3.z
//       float3 quantScale;             // Index:    4
//       float3 quantBias;              // Index:    5
//
//   } resourceTables__modelData;       // Index:    0-5.z            Components:    23
//
// }
//
// cbuffer ConstBuf__viewData
// {
//
//   struct ViewData
//   {
//
//       float4x4 view;                 // Index:    0
//       float4x4 invView;              // Index:    4
//       float4x4 proj;                 // Index:    8
//       float4x4 invViewProjNoZReproj; // Index:   12
//       float4x4 viewProj;             // Index:   16
//       float4x4 invViewProj;          // Index:   20
//       float4x4 previousViewProj;     // Index:   24
//       float4 prevLodEyePos;          // Index:   28
//       float4 lodEyePos;              // Index:   29
//       float4 viewDirDepthBias;       // Index:   30
//       float3 eyePos;                 // Index:   31
//       float2 viewportSize;           // Index:   32
//       float2 invViewportSize;        // Index:   32.z
//       float4 mirrorPlaneWS;          // Index:   33
//       float2 mirrorViewportSize;     // Index:   34
//       float2 opaqueRefractionViewportSize;// Index:   34.z
//       float windTime;                // Index:   35
//       float deltaTime;               // Index:   35.y
//       float depthReprojectScale;     // Index:   35.z
//       float depthReprojectBias;      // Index:   35.w
//       uint shadowViewType;           // Index:   36
//       float normalDepthBias;         // Index:   36.y
//       float noNormalAA;              // Index:   36.z
//       float noNormalFromAlpha;       // Index:   36.w
//       float noOpaqueTransparency;    // Index:   37
//       float translucentAmount;       // Index:   37.y
//       uint framePhase;               // Index:   37.z
//       float cameraAmbientExposure;   // Index:   37.w
//       float fxExposure;              // Index:   38
//       float fxAmbientExposure;       // Index:   38.y
//       uint checkerboardPhase;        // Index:   38.z
//       float sparkleIntensityScale;   // Index:   38.w
//
//   } resourceTables__viewData;        // Index:    0-38             Components:   156
                                        // Textures:  t8-t10
//
// }
//
// cbuffer ConstBuf__materialData
// {
//
//   struct MaterialData
//   {
//
//       float2 material_cst_ParticleSpawnReference;// Index:    0
//       float material_cst_ParticleSpawnReferenceRange;// Index:    0.z
//
//   } resourceTables__materialData;    // Index:    0.xyz            Components:     3
                                        // Textures:  t11-t54
//
// }
//
//
// Resource Bindings:
//
// Name                                 Type  Format         Dim Slot Elements
// ------------------------------ ---------- ------- ----------- ---- --------
// resourceTables__viewData__smpPoint    sampler      NA          NA    0        1
// resourceTables__viewData__smpLinear    sampler      NA          NA    1        1
// resourceTables__viewData__smpLowAniso    sampler      NA          NA    2        1
// resourceTables__passData.depthTexture    texture  float4          2d    0        1
// resourceTables__viewData.blueNoiseTexture    texture   float     2darray    8        1
// resourceTables__viewData.characterFX    texture   float         buf   10        1
// resourceTables__materialData.material_particlespawn    texture  float4          2d   11        1
// resourceTables__materialData.material_mudsnowregionmask    texture  float4          2d   12        1
// resourceTables__materialData.material_mudsnowregionid    texture  float4          2d   13        1
// resourceTables__materialData.material_mudsnowmask    texture  float4          2d   14        1
// resourceTables__materialData.material_mudsnownormal    texture  float4          2d   15        1
// resourceTables__materialData.material_bloodmask    texture  float4          2d   16        1
// resourceTables__materialData.material_firefrostmask    texture  float4          2d   17        1
// resourceTables__materialData.material_firefrostemissive    texture  float4          2d   18        1
// resourceTables__materialData.layer_1__diffuse    texture  float4          2d   19        1
// resourceTables__materialData.layer_1__normal    texture  float4          2d   20        1
// resourceTables__materialData.layer_1__gloss    texture  float4          2d   21        1
// resourceTables__materialData.layer_1__emissive    texture  float4          2d   22        1
// resourceTables__materialData.layer_1__scatter    texture  float4          2d   23        1
// resourceTables__materialData.layer_1__alpha    texture  float4          2d   24        1
// resourceTables__materialData.layer_2__diffuse    texture  float4          2d   25        1
// resourceTables__materialData.layer_2__normal    texture  float4          2d   26        1
// resourceTables__materialData.layer_2__gloss    texture  float4          2d   27        1
// resourceTables__materialData.layer_2__scatter    texture  float4          2d   30        1
// resourceTables__materialData.layer_2__alpha    texture  float4          2d   31        1
// resourceTables__materialData.layer_3__diffuse    texture  float4          2d   32        1
// resourceTables__materialData.layer_3__normal    texture  float4          2d   33        1
// resourceTables__materialData.layer_3__gloss    texture  float4          2d   34        1
// resourceTables__materialData.layer_3__ao    texture  float4          2d   35        1
// resourceTables__materialData.layer_3__scatter    texture  float4          2d   37        1
// resourceTables__materialData.layer_3__alpha    texture  float4          2d   38        1
// resourceTables__materialData.layer_5__diffuse    texture  float4          2d   40        1
// resourceTables__materialData.layer_5__normal    texture  float4          2d   41        1
// resourceTables__materialData.layer_5__gloss    texture  float4          2d   42        1
// resourceTables__materialData.layer_5__ao    texture  float4          2d   43        1
// resourceTables__materialData.layer_5__scatter    texture  float4          2d   45        1
// resourceTables__materialData.layer_5__alpha    texture  float4          2d   46        1
// resourceTables__materialData.layer_6__diffuse    texture  float4          2d   47        1
// resourceTables__materialData.layer_6__normal    texture  float4          2d   48        1
// resourceTables__materialData.layer_6__gloss    texture  float4          2d   49        1
// resourceTables__materialData.layer_6__scatter    texture  float4          2d   51        1
// resourceTables__materialData.layer_6__alpha    texture  float4          2d   52        1
// resourceTables__materialData.layer_7__opacity    texture  float4          2d   54        1
// resourceTables__passData.decaySpawnBuffer        UAV    uint         buf    8        1
// resourceTables__passData.decayAtomicCountersBuffer        UAV    uint         buf    9        1
// ConstBuf__modelData               cbuffer      NA          NA    1        1
// ConstBuf__viewData                cbuffer      NA          NA    3        1
// ConstBuf__materialData            cbuffer      NA          NA    4        1
//
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xyzw
// VERT_ID                  0   x           1     NONE    uint   x
// TEXCOORD                 0   xy          2     NONE   float   xy
// NORMAL                   0   xyz         3     NONE   float   xyz
// TANGENT                  0   xyz         4     NONE   float   xyz
// BINORMAL                 0   xyz         5     NONE   float   xyz
// TEXCOORD                 8   xyz         6     NONE   float   xyz
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
// SV_Target                3   xyzw        3   TARGET   float   xyzw
// SV_Target                4   xy          4   TARGET   float   xy
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer cb1[4], immediateIndexed
dcl_constantbuffer cb3[38], immediateIndexed
dcl_constantbuffer cb4[1], immediateIndexed
dcl_sampler s0, mode_default
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_resource_texture2d (float,float,float,float) t0
dcl_resource_texture2darray (float,float,float,float) t8
dcl_resource_buffer (float,float,float,float) t10
dcl_resource_texture2d (float,float,float,float) t11
dcl_resource_texture2d (float,float,float,float) t12
dcl_resource_texture2d (float,float,float,float) t13
dcl_resource_texture2d (float,float,float,float) t14
dcl_resource_texture2d (float,float,float,float) t15
dcl_resource_texture2d (float,float,float,float) t16
dcl_resource_texture2d (float,float,float,float) t17
dcl_resource_texture2d (float,float,float,float) t18
dcl_resource_texture2d (float,float,float,float) t19
dcl_resource_texture2d (float,float,float,float) t20
dcl_resource_texture2d (float,float,float,float) t21
dcl_resource_texture2d (float,float,float,float) t22
dcl_resource_texture2d (float,float,float,float) t23
dcl_resource_texture2d (float,float,float,float) t24
dcl_resource_texture2d (float,float,float,float) t25
dcl_resource_texture2d (float,float,float,float) t26
dcl_resource_texture2d (float,float,float,float) t27
dcl_resource_texture2d (float,float,float,float) t30
dcl_resource_texture2d (float,float,float,float) t31
dcl_resource_texture2d (float,float,float,float) t32
dcl_resource_texture2d (float,float,float,float) t33
dcl_resource_texture2d (float,float,float,float) t34
dcl_resource_texture2d (float,float,float,float) t35
dcl_resource_texture2d (float,float,float,float) t37
dcl_resource_texture2d (float,float,float,float) t38
dcl_resource_texture2d (float,float,float,float) t40
dcl_resource_texture2d (float,float,float,float) t41
dcl_resource_texture2d (float,float,float,float) t42
dcl_resource_texture2d (float,float,float,float) t43
dcl_resource_texture2d (float,float,float,float) t45
dcl_resource_texture2d (float,float,float,float) t46
dcl_resource_texture2d (float,float,float,float) t47
dcl_resource_texture2d (float,float,float,float) t48
dcl_resource_texture2d (float,float,float,float) t49
dcl_resource_texture2d (float,float,float,float) t51
dcl_resource_texture2d (float,float,float,float) t52
dcl_resource_texture2d (float,float,float,float) t54
dcl_uav_typed_buffer (uint,uint,uint,uint) u8
dcl_uav_typed_buffer (uint,uint,uint,uint) u9
dcl_input_ps_siv linear noperspective v0.xyzw, position
dcl_input_ps constant v1.x
dcl_input_ps linear v2.xy
dcl_input_ps linear v3.xyz
dcl_input_ps linear v4.xyz
dcl_input_ps linear v5.xyz
dcl_input_ps linear v6.xyz
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output o3.xyzw
dcl_output o4.xy
dcl_temps 50
dcl_resource_texture2d (float,float,float,float) t125
ld_indexable(texture2d)(float,float,float,float) r40.xyzw, l(0, 0, 0, 0), t125.xyzw
and r0.x, v1.x, l(0x00ffffff)
ne r0.y, l(1.000000), cb1[2].w
if_nz r0.y
  ne r0.y, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[37].x
  if_z r0.y
    ftoi r0.yz, v0.xxyx
    iadd r0.w, r0.x, l(1)
    and r0.w, r0.w, l(7)
    imad r0.yz, r0.wwww, l(0, 7, 7, 0), r0.yyzy
    and r1.xy, r0.yzyy, l(63, 63, 0, 0)
    and r1.z, l(7), cb3[37].z
    mov r1.w, l(0)
    ld_indexable(texture2darray)(float,float,float,float) r0.y, r1.xyzw, t8.yxzw
  else
    mov r0.y, l(0)
  endif
  ge r0.y, r0.y, cb1[2].w
  discard_nz r0.y
endif
mul r0.yz, v0.xxyx, cb3[32].zzwz
mad r0.yz, r0.yyzy, l(0.000000, 2.000000, -2.000000, 0.000000), l(0.000000, -1.000000, 1.000000, 0.000000)
mad r0.w, v0.z, cb3[35].z, cb3[35].w
rcp r0.w, r0.w
mov r1.z, -r0.w
mul r1.xy, r0.yzyy, r1.zzzz
mov r1.w, l(1.000000)

add r40.w, r1.z, -r40.y
mad r1.x, -r40.x, r40.w, r1.x

dp4 r2.x, r1.xyzw, cb3[12].xyzw
dp4 r2.y, r1.xyzw, cb3[13].xyzw
dp4 r2.z, r1.xyzw, cb3[14].xyzw
add r1.xyz, -r2.xyzx, cb3[29].xyzx

//Tessellation specular PS..
mul r41.xyz, r40.yyyy, cb3[16].xyzx
mul r41.w, cb3[16].x, cb3[16].x
mad r41.w, cb3[16].y, cb3[16].y, r41.w
mad r41.w, cb3[16].z, cb3[16].z, r41.w
div r41.xyz, r41.xyzx, r41.wwww
mad r1.x, r40.x, r41.x, r1.x
mad r1.y, r40.x, r41.y, r1.y
mad r1.z, r40.x, r41.z, r1.z

dp3 r0.w, r1.xyzx, r1.xyzx
rsq r0.w, r0.w
mul r1.xyz, r0.wwww, r1.xyzx
dp3 r2.x, r1.xyzx, v4.xyzx
dp3 r2.y, r1.xyzx, v5.xyzx
dp3 r2.z, r1.xyzx, v3.xyzx
dp3 r0.w, v3.xyzx, v3.xyzx
rsq r0.w, r0.w
mul r1.xyz, r0.wwww, v3.xyzx
dp3 r0.w, -r2.xyzx, -r2.xyzx
rsq r0.w, r0.w
mul r2.xyz, r0.wwww, -r2.xyzx
lod r0.w, v2.xyxx, t54.x, s1
mad r1.w, r0.w, l(2.000000), l(10.000000)
mov r2.w, -r2.y
dp2 r2.y, r2.xwxx, r2.xwxx
sqrt r2.y, r2.y
max r2.y, r2.y, l(0.000001)
div r2.xyz, r2.xwzx, r2.yyyy
mul r2.w, r1.w, r2.z
mul r3.xyz, r2.xywx, l(0.000976562500, 0.000976562500, 0.00195312500, 0.000000)
min r1.w, r3.z, l(-0.00520833349)
mov r2.zw, v2.xxxy
mov r3.z, l(0.999000)
loop
  mad r4.xyzw, r2.xyxy, l(0.000976562500, 0.000976562500, 0.00195312500, 0.00195312500), r2.zwzw
  mad r5.xyzw, r2.xyxy, l(0.00390625000, 0.00390625000, 0.00292968750, 0.00292968750), r2.zwzw
  sample_l_indexable(texture2d)(float,float,float,float) r6.x, r4.xyxx, t54.xyzw, s1, r0.w
  sample_l_indexable(texture2d)(float,float,float,float) r6.y, r4.zwzz, t54.yxzw, s1, r0.w
  sample_l_indexable(texture2d)(float,float,float,float) r6.z, r5.zwzz, t54.yzxw, s1, r0.w
  sample_l_indexable(texture2d)(float,float,float,float) r6.w, r5.xyxx, t54.yzwx, s1, r0.w
  mad r7.xyzw, r1.wwww, l(2.000000, 3.000000, 1.000000, 4.000000), r3.zzzz
  ge r6.xyzw, r6.xyzw, r7.zxyw
  mov r8.xy, r5.zwzz
  mov r8.z, r7.y
  mov r5.z, r7.w
  movc r5.xyz, r6.zzzz, r8.xyzx, r5.xyzx
  mov r8.xy, r4.zwzz
  mov r8.z, r7.x
  movc r5.xyz, r6.yyyy, r8.xyzx, r5.xyzx
  mov r7.xy, r4.xyxx
  movc r4.xyz, r6.xxxx, r7.xyzx, r5.xyzx
  or r5.xy, r6.zwzz, r6.xyxx
  or r3.w, r5.y, r5.x
  if_nz r3.w
    mov r2.zw, r4.xxxy
    mov r3.z, r4.z
    break
  endif
  mov r2.zw, r4.xxxy
  mov r3.z, r4.z
endloop
sample_l_indexable(texture2d)(float,float,float,float) r3.w, r2.zwzz, t54.yzwx, s1, r0.w
mad r2.xy, -r2.xyxx, l(0.000976562500, 0.000976562500, 0.000000, 0.000000), r2.zwzz
sample_l_indexable(texture2d)(float,float,float,float) r0.w, r2.xyxx, t54.yzwx, s1, r0.w
add r1.w, -r1.w, r3.z
add r2.x, -r3.w, r3.z
add r0.w, -r0.w, r1.w
mul r3.xy, |r2.xxxx|, r3.xyxx
add r0.w, |r0.w|, |r2.x|
max r0.w, r0.w, l(0.000010)
div r2.xy, r3.xyxx, r0.wwww
add r2.xy, -r2.xyxx, r2.zwzz
mul r3.xyzw, v2.xyxy, l(5.000000, 5.000000, 20.000000, 20.000000)
mul r2.zw, v2.xxxy, l(0.000000, 0.000000, 10.000000, 10.000000)
sample_indexable(texture2d)(float,float,float,float) r4.xyzw, r2.xyxx, t19.wxyz, s2
sample_indexable(texture2d)(float,float,float,float) r0.w, v2.xyxx, t24.yzwx, s2
mov_sat r4.x, r4.x
mul r0.w, r0.w, r4.x
max r0.w, r0.w, l(0.000000)
add r0.w, r0.w, l(0.395264)
min r0.w, r0.w, l(1.000000)
add r0.w, -r0.w, l(1.000000)
lt r1.w, l(0.000000), r0.w
if_nz r1.w
  lt r5.xyz, r4.yzwy, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r6.xyz, r4.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r4.xyz, r4.yzwy
  mul r4.xyz, r4.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r4.xyz, r4.xyzx
  mad r4.xyz, r4.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r4.xyz, r5.xyzx, r6.xyzx, r4.xyzx
  sample_indexable(texture2d)(float,float,float,float) r5.xyz, r2.xyxx, t20.xyzw, s2
  mad r5.xyz, r5.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r6.xyz, r2.xyxx, t21.xywz, s2
  sample_indexable(texture2d)(float,float,float,float) r7.xyz, r2.xyxx, t22.xyzw, s1
  sample_indexable(texture2d)(float,float,float,float) r8.xyz, r2.xyxx, t23.xyzw, s1
  dp3 r1.w, r5.xyzx, r5.xyzx
  sqrt r1.w, r1.w
  max r1.w, r1.w, l(0.000010)
  rcp r2.x, r1.w
  mul r7.xyz, r7.xyzx, l(100.000000, 100.000000, 100.000000, 0.000000)
  mul r2.y, r6.z, r6.z
  mul r9.xyz, r4.xyzx, r6.yyyy
  mul r9.xyz, r9.xyzx, l(0.742456198, 0.297607601, 0.310947061, 0.000000)
  mad r4.xyz, r4.xyzx, l(0.257543772, 0.702392399, 0.689052939, 0.000000), r9.xyzx
  mul r8.xyz, r8.xyzx, l(0.254152, 0.520996, 1.000000, 0.000000)
  mul r0.w, r0.w, l(0.834045)
  add r1.w, r1.w, l(-1.000000)
  mad r1.w, r0.w, r1.w, l(1.000000)
  mad r5.xyz, r5.xyzx, r2.xxxx, l(-0.000000, -0.000000, -1.000000, 0.000000)
  mad r5.xyz, r0.wwww, r5.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
  mul r8.xyz, r8.xyzx, r0.wwww
  add r4.xyz, r4.xyzx, l(-0.141161382, -0.227450967, -0.0470588803, 0.000000)
  mad r4.xyz, r0.wwww, r4.xyzx, l(0.141161382, 0.227450967, 0.0470588803, 0.000000)
  add r2.x, r6.x, l(-0.900000)
  mad r9.x, r0.w, r2.x, l(0.900000)
  mul r9.y, r6.y, r0.w
  mad r2.x, r2.y, l(0.160000), l(-0.042000)
  mad r2.x, r0.w, r2.x, l(0.042000)
  mul r6.xyz, r7.xyzx, r0.wwww
else
  mov r4.xyz, l(0.141161382,0.227450967,0.0470588803,0)
  mov r5.xyz, l(0,0,1.000000,0)
  mov r6.xyz, l(0,0,0,0)
  mov r9.xy, l(0.900000,0,0,0)
  mov r2.x, l(0.042000)
  mov r1.w, l(1.000000)
  mov r8.xyz, l(0,0,0,0)
endif
sample_indexable(texture2d)(float,float,float,float) r7.xyzw, r3.xyxx, t25.wxyz, s2
sample_indexable(texture2d)(float,float,float,float) r10.xyzw, v2.xyxx, t31.xyzw, s2
mov_sat r7.x, r7.x
mad_sat r0.w, r10.w, r7.x, l(-0.0632323995)
add r0.w, -r0.w, l(1.000000)
lt r2.y, l(0.000000), r0.w
if_nz r2.y
  lt r11.xyz, r7.yzwy, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r12.xyz, r7.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r7.xyz, r7.yzwy
  mul r7.xyz, r7.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r7.xyz, r7.xyzx
  mad r7.xyz, r7.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r7.xyz, r11.xyzx, r12.xyzx, r7.xyzx
  sample_indexable(texture2d)(float,float,float,float) r11.xyzw, r3.xyxx, t26.xyzw, s2
  mad r11.xyz, r11.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r12.xyz, r3.xyxx, t27.xzwy, s2
  sample_indexable(texture2d)(float,float,float,float) r13.xyz, r3.xyxx, t30.xyzw, s1
  dp3 r2.y, r11.xyzx, r11.xyzx
  sqrt r2.y, r2.y
  max r2.y, r2.y, l(0.000010)
  rcp r4.w, r2.y
  mul r5.w, r12.z, r12.z
  mad r14.xyz, r12.yyyy, l(0.745848, 0.479004025, 0.000000, 0.000000), l(0.254152, 0.520996, 1.000000, 0.000000)
  add r2.y, -r1.w, r2.y
  mad r1.w, r0.w, r2.y, r1.w
  mad r11.xyz, r11.xyzx, r4.wwww, -r5.xyzx
  mad r5.xyz, r0.wwww, r11.xyzx, r5.xyzx
  mad r11.xyz, r14.xyzx, r13.xyzx, -r8.xyzx
  mad r8.xyz, r0.wwww, r11.xyzx, r8.xyzx
  mad r7.xyz, r7.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), -r4.xyzx
  mad r4.xyz, r0.wwww, r7.xyzx, r4.xyzx
  add r2.y, -r9.x, r12.x
  mad r9.x, r0.w, r2.y, r9.x
  add r2.y, r11.w, l(-1.000000)
  mad r7.x, r0.w, r2.y, l(1.000000)
  mad r9.y, r0.w, -r9.y, r9.y
  mad r2.y, r5.w, l(0.160000), -r2.x
  mad r2.x, r0.w, r2.y, r2.x
  mad r6.xyz, r0.wwww, -r6.xyzx, r6.xyzx
  mul r7.y, r0.w, r12.y
else
  mov r7.xy, l(1.000000,0,0,0)
endif
sample_indexable(texture2d)(float,float,float,float) r11.xyzw, v2.xyxx, t32.wxyz, s2
sample_indexable(texture2d)(float,float,float,float) r12.xy, v2.xyxx, t38.xyzw, s2
mov_sat r11.x, r11.x
mul_sat r0.w, r11.x, r12.y
lt r2.y, l(0.000000), r0.w
if_nz r2.y
  lt r12.yzw, r11.yyzw, l(0.000000, 0.00313080009, 0.00313080009, 0.00313080009)
  mul r13.xyz, r11.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r11.xyz, r11.yzwy
  mul r11.xyz, r11.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r11.xyz, r11.xyzx
  mad r11.xyz, r11.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r11.xyz, r12.yzwy, r13.xyzx, r11.xyzx
  sample_indexable(texture2d)(float,float,float,float) r12.yzw, v2.xyxx, t33.wxyz, s2
  mad r12.yzw, r12.yyzw, l(0.000000, 2.007874, 2.007874, 2.007874), l(0.000000, -1.007874, -1.007874, -1.007874)
  sample_indexable(texture2d)(float,float,float,float) r13.xyz, v2.xyxx, t34.xzwy, s2
  sample_indexable(texture2d)(float,float,float,float) r2.y, v2.xyxx, t35.xwyz, s2
  sample_indexable(texture2d)(float,float,float,float) r14.xyz, v2.xyxx, t37.xyzw, s1
  dp3 r4.w, r12.yzwy, r12.yzwy
  sqrt r4.w, r4.w
  max r4.w, r4.w, l(0.000010)
  rcp r5.w, r4.w
  mul r6.w, r13.z, r13.z
  mad r15.xyz, r13.yyyy, l(0.745848, 0.479004025, 0.000000, 0.000000), l(0.254152, 0.520996, 1.000000, 0.000000)
  mul r0.w, r0.w, l(0.392700)
  add r4.w, -r1.w, r4.w
  mad r1.w, r0.w, r4.w, r1.w
  mad r12.yzw, r12.yyzw, r5.wwww, -r5.xxyz
  mad r5.xyz, r0.wwww, r12.yzwy, r5.xyzx
  mad r12.yzw, r15.xxyz, r14.xxyz, -r8.xxyz
  mad r8.xyz, r0.wwww, r12.yzwy, r8.xyzx
  mad r11.xyz, r11.xyzx, l(0.273803800, 0.273803800, 0.273803800, 0.000000), -r4.xyzx
  mad r4.xyz, r0.wwww, r11.xyzx, r4.xyzx
  add r4.w, -r9.x, r13.x
  mad r9.x, r0.w, r4.w, r9.x
  add r2.y, -r7.x, r2.y
  mad r7.x, r0.w, r2.y, r7.x
  mad r9.y, r0.w, -r9.y, r9.y
  mad r2.y, r6.w, l(0.160000), -r2.x
  mad r2.x, r0.w, r2.y, r2.x
  mad r6.xyz, r0.wwww, -r6.xyzx, r6.xyzx
  add r2.y, -r7.y, r13.y
  mad r7.y, r0.w, r2.y, r7.y
endif
mov_sat r12.x, r12.x
add r0.w, -r12.x, l(1.000000)
lt r2.y, l(0.000000), r0.w
if_nz r2.y
  mul r0.w, r0.w, l(0.753418)
  add r11.xyz, -r5.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
  mad r5.xyz, r0.wwww, r11.xyzx, r5.xyzx
  add r2.y, -r1.w, l(1.000000)
  mad r1.w, r0.w, r2.y, r1.w
  mad r8.xyz, r0.wwww, -r8.xyzx, r8.xyzx
  add r11.xyz, -r4.xyzx, l(0.144634843, 0.160705686, 0.133921266, 0.000000)
  mad r4.xyz, r0.wwww, r11.xyzx, r4.xyzx
  add r2.y, -r9.x, l(0.122008994)
  mad r9.x, r0.w, r2.y, r9.x
  add r2.y, -r7.x, l(1.000000)
  mad r7.x, r0.w, r2.y, r7.x
  mad r9.y, r0.w, -r9.y, r9.y
  add r2.y, -r2.x, l(0.042000)
  mad r2.x, r0.w, r2.y, r2.x
  mad r6.xyz, r0.wwww, -r6.xyzx, r6.xyzx
  mad r7.y, r0.w, -r7.y, r7.y
endif
sample_indexable(texture2d)(float,float,float,float) r11.xyzw, r3.zwzz, t40.wxyz, s2
sample_indexable(texture2d)(float,float,float,float) r0.w, v2.xyxx, t46.xzwy, s2
mov_sat r11.x, r11.x
mad_sat r0.w, r0.w, r11.x, l(0.0661621019)
lt r2.y, l(0.000000), r0.w
if_nz r2.y
  lt r12.xyz, r11.yzwy, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r13.xyz, r11.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r11.xyz, r11.yzwy
  mul r11.xyz, r11.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r11.xyz, r11.xyzx
  mad r11.xyz, r11.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r11.xyz, r12.xyzx, r13.xyzx, r11.xyzx
  sample_indexable(texture2d)(float,float,float,float) r12.xyz, r3.zwzz, t41.xyzw, s2
  mad r12.xyz, r12.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r13.xy, r3.zwzz, t42.xwyz, s2
  sample_indexable(texture2d)(float,float,float,float) r2.y, r3.zwzz, t43.yxzw, s2
  sample_indexable(texture2d)(float,float,float,float) r14.xyz, r3.zwzz, t45.xyzw, s1
  dp3 r4.w, r12.xyzx, r12.xyzx
  sqrt r4.w, r4.w
  max r4.w, r4.w, l(0.000010)
  rcp r5.w, r4.w
  mul r6.w, r13.y, r13.y
  add r4.w, -r1.w, r4.w
  mad r1.w, r0.w, r4.w, r1.w
  mad r12.xyz, r12.xyzx, r5.wwww, -r5.xyzx
  mad r5.xyz, r0.wwww, r12.xyzx, r5.xyzx
  mad r12.xyz, r14.xyzx, l(0.254152, 0.520996, 1.000000, 0.000000), -r8.xyzx
  mad r8.xyz, r0.wwww, r12.xyzx, r8.xyzx
  mad r11.xyz, r11.xyzx, l(0.697448790, 0.697448790, 0.697448790, 0.000000), -r4.xyzx
  mad r4.xyz, r0.wwww, r11.xyzx, r4.xyzx
  add r4.w, -r9.x, r13.x
  mad r9.x, r0.w, r4.w, r9.x
  add r2.y, -r7.x, r2.y
  mad r7.x, r0.w, r2.y, r7.x
  mad r9.y, r0.w, -r9.y, r9.y
  mad r2.y, r6.w, l(0.160000), -r2.x
  mad r2.x, r0.w, r2.y, r2.x
  mad r6.xyz, r0.wwww, -r6.xyzx, r6.xyzx
  mad r7.y, r0.w, -r7.y, r7.y
endif
sample_indexable(texture2d)(float,float,float,float) r11.xyzw, r2.zwzz, t47.wxyz, s2
sample_indexable(texture2d)(float,float,float,float) r0.w, v2.xyxx, t52.yzwx, s2
mov_sat r11.x, r11.x
mad_sat r0.w, r0.w, r11.x, l(-0.169067)
mul r2.y, r0.w, l(0.100000)
deriv_rtx_fine r4.w, r2.y
deriv_rty_fine r2.y, r2.y
lt r5.w, l(0.000000), r0.w
ne r6.w, r4.w, l(0.000000)
or r6.w, r5.w, r6.w
ne r8.w, r2.y, l(0.000000)
or r6.w, r6.w, r8.w
if_nz r6.w
  lt r12.xyz, r11.yzwy, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r13.xyz, r11.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r11.xyz, r11.yzwy
  mul r11.xyz, r11.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r11.xyz, r11.xyzx
  mad r11.xyz, r11.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r11.xyz, r12.xyzx, r13.xyzx, r11.xyzx
  sample_indexable(texture2d)(float,float,float,float) r12.xyz, r2.zwzz, t48.xyzw, s2
  mad r12.xyz, r12.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r13.xyz, r2.zwzz, t49.xywz, s2
  sample_indexable(texture2d)(float,float,float,float) r14.xyz, r2.zwzz, t51.xyzw, s1
  dp3 r6.w, r12.xyzx, r12.xyzx
  sqrt r6.w, r6.w
  max r6.w, r6.w, l(0.000010)
  rcp r8.w, r6.w
  mul r10.w, r13.z, r13.z
  mul r15.xyz, r11.xyzx, r13.yyyy
  mul r15.xyz, r15.xyzx, l(5.960464478E-008, 5.960464478E-008, 5.960464478E-008, 0.000000)
  mad r11.xyz, r11.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), r15.xyzx
  if_nz r5.w
    add r5.w, -r1.w, r6.w
    mad r1.w, r0.w, r5.w, r1.w
    mad r12.xyz, r12.xyzx, r8.wwww, -r5.xyzx
    mad r5.xyz, r0.wwww, r12.xyzx, r5.xyzx
    mad r12.xyz, r14.xyzx, l(0.254152, 0.520996, 1.000000, 0.000000), -r8.xyzx
    mad r8.xyz, r0.wwww, r12.xyzx, r8.xyzx
    add r11.xyz, -r4.xyzx, r11.xyzx
    mad r4.xyz, r0.wwww, r11.xyzx, r4.xyzx
    add r11.xy, -r9.xyxx, r13.xyxx
    add r5.w, -r7.x, l(1.000000)
    mad r7.x, r0.w, r5.w, r7.x
    mad r9.xy, r0.wwww, r11.xyxx, r9.xyxx
    mad r5.w, r10.w, l(0.160000), -r2.x
    mad r2.x, r0.w, r5.w, r2.x
    mad r6.xyz, r0.wwww, -r6.xyzx, r6.xyzx
    mad r7.y, r0.w, -r7.y, r7.y
    mov r11.xy, r5.xyxx
  else
    mov r11.xy, r5.xyxx
  endif
  ne r0.w, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].w
  mul r4.w, r4.w, l(0.010000)
  mul r2.y, r2.y, l(0.010000)
  deriv_rtx_fine r12.xy, r2.zwzz
  deriv_rty_fine r12.zw, r2.zzzw
  dp2 r5.w, r12.xyxx, r12.xyxx
  dp2 r6.w, r12.zwzz, r12.zwzz
  max r5.w, r5.w, l(0.001000)
  div r12.xy, r12.xyxx, r5.wwww
  max r5.w, r6.w, l(0.001000)
  div r12.zw, r12.zzzw, r5.wwww
  mul r12.zw, r2.yyyy, r12.zzzw
  mad r12.xy, r12.xyxx, r4.wwww, r12.zwzz
  mad r5.xy, -r12.xyxx, l(1.000000, -1.000000, 0.000000, 0.000000), r11.xyxx
  dp3 r2.y, r5.xyzx, r5.xyzx
  rsq r2.y, r2.y
  mul r12.xyz, r2.yyyy, r5.xyzx
  mov r11.z, r5.z
  movc r5.xyz, r0.wwww, r11.xyzx, r12.xyzx
endif
mad r10.xyz, r10.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
dp3 r0.w, r10.xyzx, r10.xyzx
sqrt r0.w, r0.w
max r0.w, r0.w, l(0.000010)
rcp r2.y, r0.w
mul r10.xyz, r2.yyyy, r10.xyzx
add r2.y, r5.z, l(1.000000)
max r5.z, r2.y, l(0.001000)
mul r11.xyz, r10.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000)
dp3 r2.y, r5.xyzx, r11.xyzx
mul r5.xyw, r2.yyyy, r5.xyxz
div r5.xyz, r5.xywx, r5.zzzz
mad r5.xyz, -r10.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r5.xyzx
min r10.x, r0.w, r1.w
add r11.xyz, -r4.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
add r11.xyz, -r4.xyzx, -r11.xyzx
add r0.w, -r9.y, l(1.000000)
add r11.xyz, r11.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
mad r4.xyz, r0.wwww, r11.xyzx, r4.xyzx
sample_indexable(texture2d)(float,float,float,float) r11.xyz, r2.zwzz, t12.xyzw, s1
sample_indexable(texture2d)(float,float,float,float) r12.xyz, r2.zwzz, t13.xyzw, s0
mul r12.xyzw, r12.yzxy, l(255.000000, 255.000000, 255.000000, 255.000000)
ftoi r12.xyzw, r12.xyzw
imax r12.xyzw, r12.xyzw, l(0, 0, 0, 0)
imin r12.xyzw, r12.xyzw, l(31, 31, 31, 31)
bfi r13.xyz, l(24, 24, 24, 0), l(8, 8, 8, 0), cb1[1].zzzz, r12.zwyz
ld_indexable(buffer)(float,float,float,float) r0.w, r13.xxxx, t10.yzwx
mul r0.w, r11.x, r0.w
ld_indexable(buffer)(float,float,float,float) r1.w, r13.yyyy, t10.yzwx
mul r1.w, r11.y, r1.w
ld_indexable(buffer)(float,float,float,float) r2.y, r13.zzzz, t10.yxzw
mul r2.y, r11.z, r2.y
max r1.w, r1.w, r2.y
max r0.w, r0.w, r1.w
bfi r13.xyzw, l(24, 24, 24, 24), l(8, 8, 8, 8), cb1[1].zzzz, l(32, 64, 96, 128)
iadd r14.xyzw, r12.zwyz, r13.xxxy
ld_indexable(buffer)(float,float,float,float) r1.w, r14.xxxx, t10.yzwx
mul r1.w, r11.x, r1.w
ld_indexable(buffer)(float,float,float,float) r2.y, r14.yyyy, t10.yxzw
mul r2.y, r11.y, r2.y
ld_indexable(buffer)(float,float,float,float) r4.w, r14.zzzz, t10.yzwx
mul r4.w, r11.z, r4.w
max r2.y, r2.y, r4.w
max r1.w, r1.w, r2.y
iadd r15.xyzw, r12.wyzw, r13.yyzz
ld_indexable(buffer)(float,float,float,float) r2.y, r14.wwww, t10.yxzw
mul r2.y, r11.x, r2.y
ld_indexable(buffer)(float,float,float,float) r4.w, r15.xxxx, t10.yzwx
mul r4.w, r11.y, r4.w
ld_indexable(buffer)(float,float,float,float) r5.w, r15.yyyy, t10.yzwx
mul r5.w, r11.z, r5.w
max r4.w, r4.w, r5.w
max r2.y, r2.y, r4.w
iadd r13.xyzw, r12.yzwy, r13.zwww
ld_indexable(buffer)(float,float,float,float) r4.w, r15.zzzz, t10.yzwx
mul r4.w, r11.x, r4.w
ld_indexable(buffer)(float,float,float,float) r5.w, r15.wwww, t10.yzwx
mul r5.w, r11.y, r5.w
ld_indexable(buffer)(float,float,float,float) r6.w, r13.xxxx, t10.yzwx
mul r6.w, r11.z, r6.w
max r5.w, r5.w, r6.w
max r4.w, r4.w, r5.w
ld_indexable(buffer)(float,float,float,float) r5.w, r13.yyyy, t10.yzwx
mul r5.w, r11.x, r5.w
ld_indexable(buffer)(float,float,float,float) r6.w, r13.zzzz, t10.yzwx
mul r6.w, r11.y, r6.w
ld_indexable(buffer)(float,float,float,float) r8.w, r13.wwww, t10.yzwx
mul r8.w, r11.z, r8.w
max r6.w, r6.w, r8.w
max r5.w, r5.w, r6.w
bfi r13.xyz, l(24, 24, 24, 0), l(8, 8, 8, 0), cb1[1].zzzz, l(160, 192, 224, 0)
iadd r14.xyzw, r12.zwyz, r13.xxxy
ld_indexable(buffer)(float,float,float,float) r6.w, r14.xxxx, t10.yzwx
mul r6.w, r11.x, r6.w
ld_indexable(buffer)(float,float,float,float) r8.w, r14.yyyy, t10.yzwx
mul r8.w, r11.y, r8.w
ld_indexable(buffer)(float,float,float,float) r10.z, r14.zzzz, t10.yzxw
mul r10.z, r11.z, r10.z
max r8.w, r8.w, r10.z
max r6.w, r6.w, r8.w
iadd r15.xyzw, r12.xyzw, r13.yyzz
ld_indexable(buffer)(float,float,float,float) r8.w, r14.wwww, t10.yzwx
mul r8.w, r11.x, r8.w
ld_indexable(buffer)(float,float,float,float) r10.z, r15.xxxx, t10.yzxw
mul r10.z, r11.y, r10.z
ld_indexable(buffer)(float,float,float,float) r10.w, r15.yyyy, t10.yzwx
mul r10.w, r11.z, r10.w
max r10.z, r10.w, r10.z
max r8.w, r8.w, r10.z
iadd r10.z, r12.y, r13.z
ld_indexable(buffer)(float,float,float,float) r10.w, r15.zzzz, t10.yzwx
mul r10.w, r11.x, r10.w
ld_indexable(buffer)(float,float,float,float) r11.x, r15.wwww, t10.xyzw
mul r11.x, r11.y, r11.x
ld_indexable(buffer)(float,float,float,float) r10.z, r10.zzzz, t10.yzxw
mul r10.z, r11.z, r10.z
max r10.z, r10.z, r11.x
max r10.z, r10.z, r10.w
lt r10.w, l(0.000000), r0.w
lt r11.x, l(0.000000), r1.w
or r11.y, r10.w, r11.x
if_nz r11.y
  mul r11.yz, v2.xxyx, l(0.000000, 6.000000, 6.000000, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r12.xyz, r3.xyxx, t15.xyzw, s2
  mad r12.xyz, r12.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r11.y, r11.yzyy, t14.yxzw, s2
  if_nz r10.w
    add r0.w, -r0.w, l(1.000000)
    add r0.w, -r0.w, r11.y
    mul_sat r0.w, r0.w, l(2.58620453)
    lt r10.w, l(0.000000), r0.w
    if_nz r10.w
      dp3 r10.w, r12.xyzx, r12.xyzx
      sqrt r10.w, r10.w
      max r10.w, r10.w, l(0.000010)
      rcp r11.z, r10.w
      add r10.w, -r10.x, r10.w
      mad r10.x, r0.w, r10.w, r10.x
      mad r13.xyz, r12.xyzx, r11.zzzz, -r5.xyzx
      mad r5.xyz, r0.wwww, r13.xyzx, r5.xyzx
      mad r8.xyz, r0.wwww, -r8.xyzx, r8.xyzx
      add r13.xyz, -r4.xyzx, l(0.266666561, 0.215686351, 0.207843065, 0.000000)
      mad r4.xyz, r0.wwww, r13.xyzx, r4.xyzx
      add r10.w, -r9.x, l(0.736800)
      mad r9.x, r0.w, r10.w, r9.x
      add r10.w, -r7.x, l(1.000000)
      mad r7.x, r0.w, r10.w, r7.x
      mad r9.y, r0.w, -r9.y, r9.y
      add r10.w, -r2.x, l(0.042000)
      mad r2.x, r0.w, r10.w, r2.x
      mad r6.xyz, r0.wwww, -r6.xyzx, r6.xyzx
      mad r7.y, r0.w, -r7.y, r7.y
    endif
    mov r11.zw, r3.xxxy
  else
    mov r11.zw, v2.xxxy
  endif
  if_nz r11.x
    add r0.w, -r1.w, l(1.000000)
    add r0.w, -r0.w, r11.y
    mul_sat r0.w, r0.w, l(9.01063251)
    lt r1.w, l(0.000000), r0.w
    if_nz r1.w
      dp3 r1.w, r12.xyzx, r12.xyzx
      sqrt r1.w, r1.w
      max r1.w, r1.w, l(0.000010)
      rcp r10.w, r1.w
      mul r0.w, r0.w, l(0.500000)
      add r1.w, -r10.x, r1.w
      mad r10.x, r0.w, r1.w, r10.x
      mad r12.xyz, r12.xyzx, r10.wwww, -r5.xyzx
      mad r5.xyz, r0.wwww, r12.xyzx, r5.xyzx
      mad r8.xyz, r0.wwww, -r8.xyzx, r8.xyzx
      add r12.xyz, -r4.xyzx, l(0.882352769, 0.882352769, 0.882352769, 0.000000)
      mad r4.xyz, r0.wwww, r12.xyzx, r4.xyzx
      add r1.w, -r9.x, l(0.457999974)
      mad r9.x, r0.w, r1.w, r9.x
      add r1.w, -r7.x, l(1.000000)
      mad r7.x, r0.w, r1.w, r7.x
      mad r9.y, r0.w, -r9.y, r9.y
      add r1.w, -r2.x, l(0.042000)
      mad r2.x, r0.w, r1.w, r2.x
      mad r6.xyz, r0.wwww, -r6.xyzx, r6.xyzx
      mad r7.y, r0.w, -r7.y, r7.y
    endif
    mov r11.zw, r3.xxxy
  endif
else
  mov r11.zw, v2.xxxy
endif
lt r0.w, l(0.000000), r2.y
if_nz r0.w
  sample_indexable(texture2d)(float,float,float,float) r0.w, r3.xyxx, t16.yzwx, s2
  add r1.w, -r2.y, l(1.000000)
  add r0.w, r0.w, -r1.w
  mov_sat r1.w, r0.w
  mad r1.w, r1.w, l(3.14159274), l(-1.57079637)
  sincos r1.w, null, r1.w
  mad r1.w, r1.w, l(0.500000), l(0.500000)
  mul_sat r0.w, r0.w, l(2.83648515)
  mul r1.w, r1.w, l(0.090000)
  deriv_rtx_fine r2.y, r1.w
  deriv_rty_fine r1.w, r1.w
  lt r3.x, l(0.000000), r0.w
  if_nz r3.x
    add r12.xyz, -r5.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
    mad r5.xyz, r0.wwww, r12.xyzx, r5.xyzx
    add r3.x, -r10.x, l(1.000000)
    mad r10.x, r0.w, r3.x, r10.x
    mad r8.xyz, r0.wwww, -r8.xyzx, r8.xyzx
    add r12.xyz, -r4.xyzx, l(0.184313625, 0.000000, 0.000000, 0.000000)
    mad r4.xyz, r0.wwww, r12.xyzx, r4.xyzx
    add r3.x, -r9.x, l(0.900000)
    mad r9.x, r0.w, r3.x, r9.x
    add r3.x, -r7.x, l(1.000000)
    mad r7.x, r0.w, r3.x, r7.x
    mad r9.y, r0.w, -r9.y, r9.y
    add r3.x, -r2.x, l(0.042000)
    mad r2.x, r0.w, r3.x, r2.x
    mad r6.xyz, r0.wwww, -r6.xyzx, r6.xyzx
    mad r7.y, r0.w, -r7.y, r7.y
    mov r12.xy, r5.xyxx
  else
    mov r12.xy, r5.xyxx
  endif
  ne r0.w, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].w
  mul r2.y, r2.y, l(0.010000)
  mul r1.w, r1.w, l(0.010000)
  deriv_rtx_fine r3.xy, r11.zwzz
  deriv_rty_fine r11.xy, r11.zwzz
  dp2 r10.w, r3.xyxx, r3.xyxx
  dp2 r11.z, r11.xyxx, r11.xyxx
  max r10.w, r10.w, l(0.001000)
  div r3.xy, r3.xyxx, r10.wwww
  max r10.w, r11.z, l(0.001000)
  div r11.xy, r11.xyxx, r10.wwww
  mul r11.xy, r1.wwww, r11.xyxx
  mad r3.xy, r3.xyxx, r2.yyyy, r11.xyxx
  mad r5.xy, -r3.xyxx, l(1.000000, -1.000000, 0.000000, 0.000000), r12.xyxx
  dp3 r1.w, r5.xyzx, r5.xyzx
  rsq r1.w, r1.w
  mul r11.xyz, r1.wwww, r5.xyzx
  mov r12.z, r5.z
  movc r5.xyz, r0.wwww, r12.xyzx, r11.xyzx
endif
lt r0.w, l(0.000000), r4.w
lt r1.w, l(0.000000), r5.w
or r2.y, r0.w, r1.w
lt r3.x, l(0.000000), r8.w
or r2.y, r2.y, r3.x
lt r3.y, l(0.000000), r10.z
or r2.y, r2.y, r3.y
if_nz r2.y
  sample_indexable(texture2d)(float,float,float,float) r11.xyz, r3.zwzz, t18.xyzw, s1
  sample_indexable(texture2d)(float,float,float,float) r2.y, r2.zwzz, t17.yxzw, s2
  if_nz r0.w
    add r0.w, -r4.w, l(1.000000)
    add r0.w, -r0.w, r2.y
    mul_sat r0.w, r0.w, l(1.48756182)
    lt r2.z, l(0.000000), r0.w
    if_nz r2.z
      add r12.xyz, -r5.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
      mad r5.xyz, r0.wwww, r12.xyzx, r5.xyzx
      add r2.z, -r10.x, l(1.000000)
      mad r10.x, r0.w, r2.z, r10.x
      mad r8.xyz, r0.wwww, -r8.xyzx, r8.xyzx
      add r12.xyz, -r4.xyzx, l(0.388244420, 0.000000, 0.000000, 0.000000)
      mad r4.xyz, r0.wwww, r12.xyzx, r4.xyzx
      mad r9.x, r0.w, -r9.x, r9.x
      add r2.z, -r7.x, l(1.000000)
      mad r7.x, r0.w, r2.z, r7.x
      mad r9.y, r0.w, -r9.y, r9.y
      add r2.z, -r2.x, l(0.018000)
      mad r2.x, r0.w, r2.z, r2.x
      mad r12.xyz, r11.xyzx, l(215.799011, 16.691010, 2.160759, 0.000000), -r6.xyzx
      mad r6.xyz, r0.wwww, r12.xyzx, r6.xyzx
      mad r7.y, r0.w, -r7.y, r7.y
    endif
  endif
  if_nz r1.w
    add r0.w, -r5.w, l(1.000000)
    add r0.w, -r0.w, r2.y
    mul_sat r0.w, r0.w, l(1.27660930)
    lt r1.w, l(0.000000), r0.w
    if_nz r1.w
      mul r0.w, r0.w, l(0.500000)
      add r12.xyz, -r5.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
      mad r5.xyz, r0.wwww, r12.xyzx, r5.xyzx
      add r1.w, -r10.x, l(1.000000)
      mad r10.x, r0.w, r1.w, r10.x
      mad r8.xyz, r0.wwww, -r8.xyzx, r8.xyzx
      add r12.xyz, -r4.xyzx, l(0.376471043, 0.521584392, 0.537254572, 0.000000)
      mad r4.xyz, r0.wwww, r12.xyzx, r4.xyzx
      add r1.w, -r9.x, l(1.000000)
      mad r9.x, r0.w, r1.w, r9.x
      add r1.w, -r7.x, l(1.000000)
      mad r7.x, r0.w, r1.w, r7.x
      mad r9.y, r0.w, -r9.y, r9.y
      add r1.w, -r2.x, l(0.018000)
      mad r2.x, r0.w, r1.w, r2.x
      mad r12.xyz, r11.xyzx, l(1.062564, 1.500000, 1.47342753, 0.000000), -r6.xyzx
      mad r6.xyz, r0.wwww, r12.xyzx, r6.xyzx
      mad r7.y, r0.w, -r7.y, r7.y
    endif
  endif
  if_nz r3.x
    add r0.w, -r8.w, l(1.000000)
    add_sat r0.w, -r0.w, r2.y
    lt r1.w, l(0.000000), r0.w
    if_nz r1.w
      mul r0.w, r0.w, l(0.700000)
      add r3.xzw, -r5.xxyz, l(0.000000, 0.000000, 0.000000, 1.000000)
      mad r5.xyz, r0.wwww, r3.xzwx, r5.xyzx
      add r1.w, -r10.x, l(1.000000)
      mad r10.x, r0.w, r1.w, r10.x
      mad r8.xyz, r0.wwww, -r8.xyzx, r8.xyzx
      add r3.xzw, -r4.xxyz, l(0.391360968, 0.000000, 0.511780, 0.250872314)
      mad r4.xyz, r0.wwww, r3.xzwx, r4.xyzx
      add r1.w, -r9.x, l(1.000000)
      mad r9.x, r0.w, r1.w, r9.x
      add r1.w, -r7.x, l(1.000000)
      mad r7.x, r0.w, r1.w, r7.x
      mad r9.y, r0.w, -r9.y, r9.y
      add r1.w, -r2.x, l(0.018000)
      mad r2.x, r0.w, r1.w, r2.x
      mad r3.xzw, r11.xxyz, l(0.956009, 0.000000, 1.000000, 0.313989), -r6.xxyz
      mad r6.xyz, r0.wwww, r3.xzwx, r6.xyzx
      mad r7.y, r0.w, -r7.y, r7.y
    endif
  endif
  if_nz r3.y
    add r0.w, -r10.z, l(1.000000)
    add_sat r0.w, -r0.w, r2.y
    lt r1.w, l(0.000000), r0.w
    if_nz r1.w
      mul r0.w, r0.w, l(0.250000)
      add r2.yzw, -r5.xxyz, l(0.000000, 0.000000, 0.000000, 1.000000)
      mad r5.xyz, r0.wwww, r2.yzwy, r5.xyzx
      add r1.w, -r10.x, l(1.000000)
      mad r10.x, r0.w, r1.w, r10.x
      mad r8.xyz, r0.wwww, -r8.xyzx, r8.xyzx
      add r2.yzw, -r4.xxyz, l(0.000000, 0.329802066, 0.340103745, 0.523559451)
      mad r4.xyz, r0.wwww, r2.yzwy, r4.xyzx
      add r1.w, -r9.x, l(1.000000)
      mad r9.x, r0.w, r1.w, r9.x
      add r1.w, -r7.x, l(1.000000)
      mad r7.x, r0.w, r1.w, r7.x
      mad r9.y, r0.w, -r9.y, r9.y
      add r1.w, -r2.x, l(0.018000)
      mad r2.x, r0.w, r1.w, r2.x
      mad r2.yzw, r11.xxyz, l(0.000000, 1.822130, 0.838494, 3.68737984), -r6.xxyz
      mad r6.xyz, r0.wwww, r2.yzwy, r6.xyzx
      mad r7.y, r0.w, -r7.y, r7.y
    endif
  endif
endif
lt r0.w, l(0.000000), r6.w
if_nz r0.w
  add r2.yz, -r9.xxxx, l(0.000000, 0.500000, 0.990000, 0.000000)
  mul_sat r0.w, r2.y, l(2.500000)
  add r1.w, -r9.y, l(1.000000)
  mul r0.w, r0.w, r1.w
  add r3.xyz, r6.wwww, l(-0.200000, -0.300000, -0.250000, 0.000000)
  mul_sat r3.xyz, r3.xyzx, l(1.250000, 1.47058821, 4.000000, 0.000000)
  mul r0.w, r0.w, r3.x
  mad r0.w, r0.w, l(1.200000), l(1.000000)
  add r2.yw, -r7.yyyy, l(0.000000, 1.500000, 0.000000, 1.000000)
  mul r2.w, r2.w, r3.y
  mul r1.w, r1.w, r3.z
  mov_sat r2.y, r2.y
  mul r1.w, r1.w, r2.y
  mad r9.x, r2.w, r2.z, r9.x
  add r2.y, -r2.x, l(0.020000)
  mad r2.x, r1.w, r2.y, r2.x
  max r1.w, r2.w, l(0.000000)
  add r2.y, -r10.x, l(1.000000)
  mad r10.x, r1.w, r2.y, r10.x
  dp3 r1.w, r5.xyzx, r5.xyzx
  rsq r1.w, r1.w
  mul r5.xyz, r1.wwww, r5.xyzx
  add r1.w, -r7.x, l(1.000000)
  mad r7.x, r6.w, r1.w, r7.x
  log r2.yzw, r4.xxyz
  mul r2.yzw, r0.wwww, r2.yyzw
  exp r4.xyz, r2.yzwy
endif
dp3 r0.w, v4.xyzx, v4.xyzx
rsq r0.w, r0.w
mul r2.yzw, r0.wwww, v4.xxyz
dp3 r0.w, v5.xyzx, v5.xyzx
rsq r0.w, r0.w
mul r3.xyz, r0.wwww, v5.xyzx
dp3 r0.w, r5.xyzx, r5.xyzx
rsq r0.w, r0.w
mul r5.xyz, r0.wwww, r5.xyzx
mul r3.xyz, r3.xyzx, r5.yyyy
mad r2.yzw, r5.xxxx, r2.yyzw, r3.xxyz
mad r2.yzw, r5.zzzz, r1.xxyz, r2.yyzw
dp3 r0.w, r2.yzwy, r2.yzwy
rsq r0.w, r0.w
mul r2.yzw, r0.wwww, r2.yyzw
ne r0.w, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].z
deriv_rtx_fine r3.xyz, r1.xyzx
deriv_rty_fine r1.xyz, r1.xyzx
dp3 r1.w, r3.xyzx, r3.xyzx
dp3 r1.x, r1.xyzx, r1.xyzx
add r1.x, r1.x, r1.w
min r10.y, r1.x, l(0.300000)
movc r1.xy, r0.wwww, l(1.000000,0,0,0), r10.xyxx
add r0.w, -r9.x, l(1.000000)
mul r0.w, r0.w, r0.w
max r1.z, r1.x, l(0.600000)
mad r1.z, r1.z, l(-0.527635), l(0.520718)
max r1.z, r1.z, l(0.000000)
mad r0.w, r0.w, r0.w, r1.z
add r0.w, r1.y, r0.w
sqrt r0.w, r0.w
min r0.w, r0.w, l(1.000000)
max r0.w, r0.w, l(0.001000)
sqrt r0.w, r0.w
add r7.z, -r0.w, l(1.000000)
lt r0.w, r4.x, l(0.040450)
mul r1.y, r4.x, l(0.0773993805)
add r1.zw, r4.xxxy, l(0.000000, 0.000000, 0.055000, 0.055000)
mul r1.zw, r1.zzzw, l(0.000000, 0.000000, 0.947867334, 0.947867334)
log r1.z, r1.z
mul r1.z, r1.z, l(2.400000)
exp r1.z, r1.z
movc r0.w, r0.w, r1.y, r1.z
lt r1.y, r4.y, l(0.040450)
mul r1.z, r4.y, l(0.0773993805)
log r1.w, r1.w
mul r1.w, r1.w, l(2.400000)
exp r1.w, r1.w
movc r1.y, r1.y, r1.z, r1.w
lt r1.z, r4.z, l(0.040450)
mul r1.w, r4.z, l(0.0773993805)
add r3.x, r4.z, l(0.055000)
mul r3.x, r3.x, l(0.947867334)
log r3.x, r3.x
mul r3.x, r3.x, l(2.400000)
exp r3.x, r3.x
movc r1.z, r1.z, r1.w, r3.x
mul r3.xyz, r8.xyzx, cb3[37].yyyy
mul r1.w, l(0.900000), cb3[37].w
exp r1.w, r1.w
mul r4.xyz, r1.wwww, r6.xyzx
mul r4.xyz, r4.xyzx, cb1[3].xxxx
ult r1.w, cb1[2].z, l(64)
if_nz r1.w
  add r5.xy, v2.xyxx, v2.xyxx
  sample_l_indexable(texture2d)(float,float,float,float) r1.w, r5.xyxx, t11.yzwx, s1, l(0.000000)
  ne r3.w, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[37].x
  if_z r3.w
    ftoi r5.xy, v0.xyxx
    iadd r0.x, r0.x, cb3[37].z
    imul null, r0.x, r0.x, l(4099)
    and r0.x, r0.x, l(63)
    iadd r5.xy, r0.xxxx, r5.xyxx
    utof r5.xy, r5.xyxx
    mul r5.xy, r5.xyxx, l(0.0671105608, 0.00583714992, 0.000000, 0.000000)
    add r0.x, r5.y, r5.x
    frc r0.x, r0.x
    mul r0.x, r0.x, l(52.982918)
    frc r0.x, r0.x
  else
    mov r0.x, l(0)
  endif
  add r3.w, cb4[0].z, cb4[0].x
  ge r0.x, cb1[3].z, r0.x
  ftou r5.xy, v0.xyxx
  mov r5.zw, l(0,0,0,0)
  ld_indexable(texture2d)(float,float,float,float) r4.w, r5.xyzw, t0.yzwx
  add r4.w, r4.w, -v0.w
  ge r4.w, l(0.000005), |r4.w|
  and r0.x, r0.x, r4.w
  lt r4.w, cb4[0].y, r1.w
  and r0.x, r0.x, r4.w
  lt r3.w, r1.w, r3.w
  and r0.x, r0.x, r3.w
  if_nz r0.x
    imm_atomic_iadd r5.x, u9, cb1[2].z, l(1)
    ult r0.x, r5.x, cb1[2].y
    if_nz r0.x
      ftou r5.yz, v0.xxyx
      add r0.x, r1.w, -cb4[0].y
      div_sat r0.x, r0.x, cb4[0].z
      add r0.x, -r0.x, l(1.000000)
      mul r0.x, r0.x, l(255.000000)
      ftou r0.x, r0.x
      iadd r1.w, r5.x, cb1[2].x
      ishl r3.w, r1.w, l(1)
      bfi r4.w, l(16), l(16), r5.y, r5.z
      store_uav_typed u8.xyzw, r3.wwww, r0.xxxx
      bfi r0.x, l(31), l(1), r1.w, l(1)
      store_uav_typed u8.xyzw, r0.xxxx, r4.wwww
    endif
  endif
endif
and r0.x, l(8), cb1[0].y
max r1.w, r4.z, r4.y
max r1.w, r1.w, r4.x
lt r1.w, l(0.0000153787005), r1.w
max r3.w, r3.z, r3.y
max r3.w, r3.w, r3.x
lt r4.w, r3.w, l(0.010000)
or r4.w, r1.w, r4.w
movc r5.x, r4.w, l(0), l(4)
not r5.y, r1.w
mul r3.w, r7.y, r3.w
lt r3.w, l(0.010000), r3.w
and r3.w, r3.w, r5.y
add r1.x, r1.x, l(-0.950000)
mul o1.w, r1.x, l(20.000000)
ftou r5.yz, v0.xxyx
sqrt r6.xw, r0.wwww
sqrt r6.yz, r1.yyzy
mul r1.xyz, r6.xywx, l(0.250000, 0.500000, -0.250000, 0.000000)
add r1.xy, r1.yyyy, r1.xzxx
mad r8.x, r6.z, l(0.250000), r1.x
dp2 r8.y, r6.wzww, l(0.500000, -0.500000, 0.000000, 0.000000)
mad r8.z, r6.z, l(-0.250000), r1.y
and r1.xy, r5.yzyy, l(1, 1, 0, 0)
ine r0.w, r1.y, r1.x
movc r1.xy, r0.wwww, r8.xyxx, r8.xzxx
add r9.xz, r1.xxyx, l(0.000000, 0.000000, 0.498039216, 0.000000)
mul r0.w, r2.x, l(6.250000)
sqrt r9.w, r0.w
mad o1.xyz, r2.yzwy, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
movc r0.w, r3.w, l(7), r5.x
movc r0.x, r0.x, l(1), l(0)
and r1.x, r1.w, l(2)
iadd r0.x, r0.x, r1.x
iadd r0.x, r0.x, l(24)
imad r0.x, r0.w, l(32), r0.x
utof r0.x, r0.x
mul r7.w, r0.x, l(0.00392156886)
ieq r0.x, r4.w, l(0)
or r0.x, r3.w, r0.x
and r1.xyz, r4.xyzx, r1.wwww
movc o3.xyz, r0.xxxx, r3.xyzx, r1.xyzx
max r0.x, |v6.z|, l(0.000001)

mov r37.xyz, v6.xyzx
ld_indexable(texture2d)(float,float,float,float) r41.xyzw, l(2, 0, 0, 0), t125.xyzw
ge r42.x, r41.x, l(5.0)
if_z r42.x
add r40.w, r37.z, -r41.y
mad r37.x, r41.x, r40.w, r37.x
else
add r40.w, r37.z, -r40.y
mad r37.x, r40.x, r40.w, r37.x
endif

div r0.xw, r37.xxxy, r0.xxxx
add o4.xy, -r0.xwxx, r0.yzyy
mov o0.xyzw, r9.xzyw
mov o2.xyzw, r7.xyzw
mov o3.w, l(0)
ret
// Approximately 902 instruction slots used
