//TAA objects PS from cache.
//
// Generated by Microsoft (R) HLSL Shader Compiler 10.0.10011.16384
//
//   using 3Dmigoto v1.3.16 on Fri Jan 14 20:08:07 2022
//
//
// Note: shader requires additional functionality:
//       64 UAV slots
//
//
// Buffer Definitions:
//
// cbuffer ConstBuf__modelData
// {
//
//   struct ModelData
//   {
//
//       uint lightGroupID;             // Index:    0
//       uint modelFlags;               // Index:    0.y
//       float lodFade;                 // Index:    0.z
//       float displacementBlend;       // Index:    0.w
//       int turbulenceDataIdx;         // Index:    1
//       int instanceOffset;            // Index:    1.y
//       int characterFxIdx;            // Index:    1.z
//       uint debugRenderChannel;       // Index:    1.w
//       uint decayWriteOffset;         // Index:    2
//       uint decayWriteMaxCount;       // Index:    2.y
//       uint decayAtomicCounterIndex;  // Index:    2.z
//       float modelAlpha;              // Index:    2.w
//       float emissiveScale;           // Index:    3
//       float desaturationScale;       // Index:    3.y
//       float decayCoverageEstimation; // Index:    3.z
//       float3 quantScale;             // Index:    4
//       float3 quantBias;              // Index:    5
//
//   } resourceTables__modelData;       // Index:    0-5.z            Components:    23
//
// }
//
// cbuffer ConstBuf__viewData
// {
//
//   struct ViewData
//   {
//
//       float4x4 view;                 // Index:    0
//       float4x4 invView;              // Index:    4
//       float4x4 proj;                 // Index:    8
//       float4x4 invViewProjNoZReproj; // Index:   12
//       float4x4 viewProj;             // Index:   16
//       float4x4 invViewProj;          // Index:   20
//       float4x4 previousViewProj;     // Index:   24
//       float4 prevLodEyePos;          // Index:   28
//       float4 lodEyePos;              // Index:   29
//       float4 viewDirDepthBias;       // Index:   30
//       float3 eyePos;                 // Index:   31
//       float2 viewportSize;           // Index:   32
//       float2 invViewportSize;        // Index:   32.z
//       float4 mirrorPlaneWS;          // Index:   33
//       float2 mirrorViewportSize;     // Index:   34
//       float2 opaqueRefractionViewportSize;// Index:   34.z
//       float windTime;                // Index:   35
//       float deltaTime;               // Index:   35.y
//       float depthReprojectScale;     // Index:   35.z
//       float depthReprojectBias;      // Index:   35.w
//       uint shadowViewType;           // Index:   36
//       float normalDepthBias;         // Index:   36.y
//       float noNormalAA;              // Index:   36.z
//       float noNormalFromAlpha;       // Index:   36.w
//       float noOpaqueTransparency;    // Index:   37
//       float translucentAmount;       // Index:   37.y
//       uint framePhase;               // Index:   37.z
//       float cameraAmbientExposure;   // Index:   37.w
//       float fxExposure;              // Index:   38
//       float fxAmbientExposure;       // Index:   38.y
//       uint checkerboardPhase;        // Index:   38.z
//       float sparkleIntensityScale;   // Index:   38.w
//
//   } resourceTables__viewData;        // Index:    0-38             Components:   156
                                        // Textures:  t8-t10
//
// }
//
// cbuffer ConstBuf__materialData
// {
//
//   struct MaterialData
//   {
//
//       float2 material_cst_ParticleSpawnReference;// Index:    0
//       float emissive_cst_AlphaBlendAmount;// Index:    0.z
//
//   } resourceTables__materialData;    // Index:    0.xyz            Components:     3
                                        // Textures:  t11-t32
//
// }
//
//
// Resource Bindings:
//
// Name                                 Type  Format         Dim Slot Elements
// ------------------------------ ---------- ------- ----------- ---- --------
// resourceTables__viewData__smpPoint    sampler      NA          NA    0        1
// resourceTables__viewData__smpLinear    sampler      NA          NA    1        1
// resourceTables__viewData__smpLowAniso    sampler      NA          NA    2        1
// resourceTables__passData.depthTexture    texture  float4          2d    0        1
// resourceTables__viewData.blueNoiseTexture    texture   float     2darray    8        1
// resourceTables__viewData.characterFX    texture   float         buf   10        1
// resourceTables__materialData.material_particlespawn    texture  float4          2d   11        1
// resourceTables__materialData.material_mudsnowregionmask    texture  float4          2d   12        1
// resourceTables__materialData.material_mudsnowregionid    texture  float4          2d   13        1
// resourceTables__materialData.material_mudsnowmask    texture  float4          2d   14        1
// resourceTables__materialData.material_mudsnownormal    texture  float4          2d   15        1
// resourceTables__materialData.material_bloodmask    texture  float4          2d   16        1
// resourceTables__materialData.material_firefrostmask    texture  float4          2d   17        1
// resourceTables__materialData.material_firefrostemissive    texture  float4          2d   18        1
// resourceTables__materialData.layer_0_5__diffuse    texture  float4          2d   19        1
// resourceTables__materialData.layer_0_5__normal    texture  float4          2d   20        1
// resourceTables__materialData.layer_0_5__gloss    texture  float4          2d   21        1
// resourceTables__materialData.layer_0_5__emissive    texture  float4          2d   22        1
// resourceTables__materialData.layer_0_5__scatter    texture  float4          2d   24        1
// resourceTables__materialData.emissive_alpha    texture  float4          2d   25        1
// resourceTables__materialData.layer_7__diffuse    texture  float4          2d   26        1
// resourceTables__materialData.layer_7__normal    texture  float4          2d   27        1
// resourceTables__materialData.layer_7__gloss    texture  float4          2d   28        1
// resourceTables__materialData.layer_8__normal    texture  float4          2d   30        1
// resourceTables__materialData.layer_8__gloss    texture  float4          2d   31        1
// resourceTables__materialData.layer_8__alpha    texture  float4          2d   32        1
// resourceTables__passData.decaySpawnBuffer        UAV    uint         buf    8        1
// resourceTables__passData.decayAtomicCountersBuffer        UAV    uint         buf    9        1
// ConstBuf__modelData               cbuffer      NA          NA    1        1
// ConstBuf__viewData                cbuffer      NA          NA    3        1
// ConstBuf__materialData            cbuffer      NA          NA    4        1
//
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xy w
// VERT_ID                  0   x           1     NONE    uint   x
// TEXCOORD                 0   xy          2     NONE   float   xy
// TEXCOORD                 1   xy          3     NONE   float   xy
// NORMAL                   0   xyz         4     NONE   float   xyz
// TANGENT                  0   xyz         5     NONE   float   xyz
// BINORMAL                 0   xyz         6     NONE   float   xyz
// TEXCOORD                 8   xyz         7     NONE   float   xyz
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
// SV_Target                3   xyzw        3   TARGET   float   xyzw
// SV_Target                4   xy          4   TARGET   float   xy
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer cb1[4], immediateIndexed
dcl_constantbuffer cb3[38], immediateIndexed
dcl_constantbuffer cb4[1], immediateIndexed
dcl_sampler s0, mode_default
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_resource_texture2d (float,float,float,float) t0
dcl_resource_texture2darray (float,float,float,float) t8
dcl_resource_buffer (float,float,float,float) t10
dcl_resource_texture2d (float,float,float,float) t11
dcl_resource_texture2d (float,float,float,float) t12
dcl_resource_texture2d (float,float,float,float) t13
dcl_resource_texture2d (float,float,float,float) t14
dcl_resource_texture2d (float,float,float,float) t15
dcl_resource_texture2d (float,float,float,float) t16
dcl_resource_texture2d (float,float,float,float) t17
dcl_resource_texture2d (float,float,float,float) t18
dcl_resource_texture2d (float,float,float,float) t19
dcl_resource_texture2d (float,float,float,float) t20
dcl_resource_texture2d (float,float,float,float) t21
dcl_resource_texture2d (float,float,float,float) t22
dcl_resource_texture2d (float,float,float,float) t24
dcl_resource_texture2d (float,float,float,float) t25
dcl_resource_texture2d (float,float,float,float) t26
dcl_resource_texture2d (float,float,float,float) t27
dcl_resource_texture2d (float,float,float,float) t28
dcl_resource_texture2d (float,float,float,float) t30
dcl_resource_texture2d (float,float,float,float) t31
dcl_resource_texture2d (float,float,float,float) t32
dcl_uav_typed_buffer (uint,uint,uint,uint) u8
dcl_uav_typed_buffer (uint,uint,uint,uint) u9
dcl_input_ps_siv linear noperspective v0.xyw, position
dcl_input_ps constant v1.x
dcl_input_ps linear v2.xy
dcl_input_ps linear v3.xy
dcl_input_ps linear v4.xyz
dcl_input_ps linear v5.xyz
dcl_input_ps linear v6.xyz
dcl_input_ps linear v7.xyz
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output o3.xyzw
dcl_output o4.xy
dcl_temps 50
dcl_resource_texture2d (float,float,float,float) t125
ld_indexable(texture2d)(float,float,float,float) r40.xyzw, l(0, 0, 0, 0), t125.xyzw

and r0.x, v1.x, l(0x00ffffff)
ne r0.y, l(1.000000), cb1[2].w
if_nz r0.y
  ne r0.y, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[37].x
  if_z r0.y
    ftoi r0.yz, v0.xxyx
    iadd r0.w, r0.x, l(1)
    and r0.w, r0.w, l(7)
    imad r0.yz, r0.wwww, l(0, 7, 7, 0), r0.yyzy
    and r1.xy, r0.yzyy, l(63, 63, 0, 0)
    and r1.z, l(7), cb3[37].z
    mov r1.w, l(0)
    ld_indexable(texture2darray)(float,float,float,float) r0.y, r1.xyzw, t8.yxzw
  else
    mov r0.y, l(0)
  endif
  ge r0.y, r0.y, cb1[2].w
  discard_nz r0.y
endif
mul r0.yz, v2.xxyx, l(0.000000, 15.000000, 15.000000, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r1.xyzw, v2.xyxx, t19.wxyz, s2
lt r2.xyz, r1.yzwy, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
mul r3.xyz, r1.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
log r1.yzw, r1.yyzw
mul r1.yzw, r1.yyzw, l(0.000000, 0.416666657, 0.416666657, 0.416666657)
exp r1.yzw, r1.yyzw
mad r1.yzw, r1.yyzw, l(0.000000, 1.055000, 1.055000, 1.055000), l(0.000000, -0.055000, -0.055000, -0.055000)
movc r1.yzw, r2.xxyz, r3.xxyz, r1.yyzw
mov_sat r1.x, r1.x
sample_indexable(texture2d)(float,float,float,float) r2.xyz, v2.xyxx, t20.xyzw, s2
mad r2.xyz, r2.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r3.xyw, v2.xyxx, t21.xyzw, s2
sample_indexable(texture2d)(float,float,float,float) r4.xyz, v2.xyxx, t22.xyzw, s1
sample_indexable(texture2d)(float,float,float,float) r5.xyzw, v2.xyxx, t24.xyzw, s1
dp3 r0.w, r2.xyzx, r2.xyzx
sqrt r0.w, r0.w
max r0.w, r0.w, l(0.000010)
rcp r2.w, r0.w
mul r6.xyz, r2.wwww, r2.xyzx
mul r4.w, r3.w, r3.w
mul r7.xyzw, r4.xyzw, l(15.000000, 15.000000, 15.000000, 0.160000)
mul r8.xyz, r1.yzwy, r3.yyyy
mul r8.xyz, r8.xyzx, l(5.960464478E-008, 5.960464478E-008, 5.960464478E-008, 0.000000)
mad r1.yzw, r1.yyzw, l(0.000000, 0.999999940, 0.999999940, 0.999999940), r8.xxyz
mul r8.xyzw, r5.xyzw, l(0.562740, 0.061924, 0.016950, 1.000000)
sample_indexable(texture2d)(float,float,float,float) r9.x, v2.xyxx, t25.yxzw, s2
add_sat r9.x, r9.x, l(-0.196289)
mul r9.x, r9.x, cb4[0].z
lt r9.y, l(0.000000), r9.x
if_nz r9.y
  mad r2.xyz, -r2.xyzx, r2.wwww, l(0.000000, 0.000000, 1.000000, 0.000000)
  mad r6.xyz, r9.xxxx, r2.xyzx, r6.xyzx
  add r2.x, -r0.w, l(1.000000)
  mad r0.w, r9.x, r2.x, r0.w
  mad r2.xyzw, -r5.xyzw, l(0.562740, 0.061924, 0.016950, 1.000000), l(0.000000, 0.000000, 0.000000, 1.000000)
  mad r8.xyzw, r9.xxxx, r2.xyzw, r8.xyzw
  mad r1.yzw, r9.xxxx, -r1.yyzw, r1.yyzw
  add r2.x, -r3.x, l(0.353000)
  mad r3.x, r9.x, r2.x, r3.x
  mad r3.y, r9.x, -r3.y, r3.y
  mad r2.x, -r4.w, l(0.160000), l(0.042000)
  mad r7.w, r9.x, r2.x, r7.w
  mad r2.xyz, -r4.xyzx, l(15.000000, 15.000000, 15.000000, 0.000000), l(1.259345, 4.763615, 44.813450, 0.000000)
  mad r7.xyz, r9.xxxx, r2.xyzx, r7.xyzx
endif
sample_indexable(texture2d)(float,float,float,float) r2.xyz, r0.yzyy, t26.xyzw, s2
lt r4.xyz, r2.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
mul r5.xyz, r2.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
log r2.xyz, r2.xyzx
mul r2.xyz, r2.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
exp r2.xyz, r2.xyzx
mad r2.xyz, r2.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
movc r2.xyz, r4.xyzx, r5.xyzx, r2.xyzx
sample_indexable(texture2d)(float,float,float,float) r4.xyz, r0.yzyy, t27.xyzw, s2
mad r4.xyz, r4.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r2.w, r0.yzyy, t28.yzwx, s2
dp3 r4.w, r4.xyzx, r4.xyzx
sqrt r4.w, r4.w
max r4.w, r4.w, l(0.000010)
rcp r5.x, r4.w
mul r4.xyz, r4.xyzx, r5.xxxx
mul r2.xyz, r1.yzwy, r2.xyzx
add r5.x, r6.z, l(1.000000)
max r6.w, r5.x, l(0.001000)
mul r5.xyz, r4.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000)
dp3 r5.x, r6.xywx, r5.xyzx
mul r5.xyz, r5.xxxx, r6.xywx
div r5.xyz, r5.xyzx, r6.wwww
mad r4.xyz, -r4.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r5.xyzx
min r4.w, r0.w, r4.w
add r4.w, -r0.w, r4.w
mad r5.x, r4.w, l(0.500000), r0.w
add r4.xyz, -r6.xyzx, r4.xyzx
mad r4.xyz, r4.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000), r6.xyzx
mad r0.w, r3.x, r2.w, -r3.x
mad r0.w, r0.w, l(0.500000), r3.x
add r2.w, -r3.y, l(1.000000)
mul r5.z, r2.w, l(0.500000)
mad r2.xyz, r2.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), -r1.yzwy
mad r1.yzw, r5.zzzz, r2.xxyz, r1.yyzw
sample_indexable(texture2d)(float,float,float,float) r2.x, v2.xyxx, t32.yxzw, s2
mov_sat r2.x, r2.x
add r2.x, -r2.x, l(1.000000)
lt r2.y, l(0.000000), r2.x
if_nz r2.y
  mul r0.yz, v2.xxyx, l(0.000000, 13.000000, 13.000000, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r6.xyz, r0.yzyy, t30.xyzw, s2
  mad r6.xyz, r6.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r2.y, r0.yzyy, t31.yxzw, s2
  dp3 r2.z, r6.xyzx, r6.xyzx
  sqrt r2.z, r2.z
  max r2.z, r2.z, l(0.000010)
  rcp r5.z, r2.z
  mul r6.xyz, r5.zzzz, r6.xyzx
  mul r2.x, r2.x, l(0.300000)
  add r5.z, r4.z, l(1.000000)
  max r4.w, r5.z, l(0.001000)
  mul r9.xyz, r6.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000)
  dp3 r5.z, r4.xywx, r9.xyzx
  mul r9.xyz, r4.xywx, r5.zzzz
  div r9.xyz, r9.xyzx, r4.wwww
  mad r6.xyz, -r6.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r9.xyzx
  min r2.z, r2.z, r5.x
  add r2.z, -r5.x, r2.z
  mad r5.x, r2.x, r2.z, r5.x
  add r6.xyz, -r4.xyzx, r6.xyzx
  mad r4.xyz, r2.xxxx, r6.xyzx, r4.xyzx
  add r6.xyz, -r1.yzwy, l(1.000000, 1.000000, 1.000000, 0.000000)
  add r6.xyz, -r1.yzwy, -r6.xyzx
  mad r2.y, r0.w, r2.y, -r0.w
  mad r0.w, r2.x, r2.y, r0.w
  mul r2.x, r2.w, r2.x
  add r2.yzw, r6.xxyz, l(0.000000, 1.000000, 1.000000, 1.000000)
  mad r1.yzw, r2.xxxx, r2.yyzw, r1.yyzw
endif
sample_indexable(texture2d)(float,float,float,float) r2.xyz, v3.xyxx, t12.xyzw, s1
sample_indexable(texture2d)(float,float,float,float) r6.xyz, v3.xyxx, t13.xyzw, s0
mul r6.xyzw, r6.yzxy, l(255.000000, 255.000000, 255.000000, 255.000000)
ftoi r6.xyzw, r6.xyzw
imax r6.xyzw, r6.xyzw, l(0, 0, 0, 0)
imin r6.xyzw, r6.xyzw, l(31, 31, 31, 31)
bfi r9.xyz, l(24, 24, 24, 0), l(8, 8, 8, 0), cb1[1].zzzz, r6.zwyz
ld_indexable(buffer)(float,float,float,float) r2.w, r9.xxxx, t10.yzwx
mul r2.w, r2.x, r2.w
ld_indexable(buffer)(float,float,float,float) r4.w, r9.yyyy, t10.yzwx
mul r4.w, r2.y, r4.w
ld_indexable(buffer)(float,float,float,float) r5.z, r9.zzzz, t10.yzxw
mul r5.z, r2.z, r5.z
max r4.w, r4.w, r5.z
max r2.w, r2.w, r4.w
bfi r9.xyzw, l(24, 24, 24, 24), l(8, 8, 8, 8), cb1[1].zzzz, l(32, 64, 96, 128)
iadd r10.xyzw, r6.zwyz, r9.xxxy
ld_indexable(buffer)(float,float,float,float) r4.w, r10.xxxx, t10.yzwx
mul r4.w, r2.x, r4.w
ld_indexable(buffer)(float,float,float,float) r5.z, r10.yyyy, t10.yzxw
mul r5.z, r2.y, r5.z
ld_indexable(buffer)(float,float,float,float) r5.w, r10.zzzz, t10.yzwx
mul r5.w, r2.z, r5.w
max r5.z, r5.w, r5.z
max r4.w, r4.w, r5.z
iadd r11.xyzw, r6.wyzw, r9.yyzz
ld_indexable(buffer)(float,float,float,float) r5.z, r10.wwww, t10.yzxw
mul r5.z, r2.x, r5.z
ld_indexable(buffer)(float,float,float,float) r5.w, r11.xxxx, t10.yzwx
mul r5.w, r2.y, r5.w
ld_indexable(buffer)(float,float,float,float) r9.x, r11.yyyy, t10.xyzw
mul r9.x, r2.z, r9.x
max r5.w, r5.w, r9.x
max r5.z, r5.w, r5.z
iadd r9.xyzw, r6.yzwy, r9.zwww
ld_indexable(buffer)(float,float,float,float) r5.w, r11.zzzz, t10.yzwx
mul r5.w, r2.x, r5.w
ld_indexable(buffer)(float,float,float,float) r10.x, r11.wwww, t10.xyzw
mul r10.x, r2.y, r10.x
ld_indexable(buffer)(float,float,float,float) r9.x, r9.xxxx, t10.xyzw
mul r9.x, r2.z, r9.x
max r9.x, r9.x, r10.x
max r5.w, r5.w, r9.x
ld_indexable(buffer)(float,float,float,float) r9.x, r9.yyyy, t10.xyzw
mul r9.x, r2.x, r9.x
ld_indexable(buffer)(float,float,float,float) r9.y, r9.zzzz, t10.yxzw
mul r9.y, r2.y, r9.y
ld_indexable(buffer)(float,float,float,float) r9.z, r9.wwww, t10.yzxw
mul r9.z, r2.z, r9.z
max r9.y, r9.z, r9.y
max r9.x, r9.y, r9.x
bfi r9.yzw, l(0, 24, 24, 24), l(0, 8, 8, 8), cb1[1].zzzz, l(0, 160, 192, 224)
iadd r10.xyzw, r6.zwyz, r9.yyyz
ld_indexable(buffer)(float,float,float,float) r9.y, r10.xxxx, t10.yxzw
mul r9.y, r2.x, r9.y
ld_indexable(buffer)(float,float,float,float) r10.x, r10.yyyy, t10.xyzw
mul r10.x, r2.y, r10.x
ld_indexable(buffer)(float,float,float,float) r10.y, r10.zzzz, t10.yxzw
mul r10.y, r2.z, r10.y
max r10.x, r10.y, r10.x
max r9.y, r9.y, r10.x
iadd r11.xyzw, r6.xyzw, r9.zzww
ld_indexable(buffer)(float,float,float,float) r6.x, r10.wwww, t10.xyzw
mul r6.x, r2.x, r6.x
ld_indexable(buffer)(float,float,float,float) r6.z, r11.xxxx, t10.yzxw
mul r6.z, r2.y, r6.z
ld_indexable(buffer)(float,float,float,float) r6.w, r11.yyyy, t10.yzwx
mul r6.w, r2.z, r6.w
max r6.z, r6.w, r6.z
max r6.x, r6.z, r6.x
iadd r6.y, r6.y, r9.w
ld_indexable(buffer)(float,float,float,float) r6.z, r11.zzzz, t10.yzxw
mul r2.x, r2.x, r6.z
ld_indexable(buffer)(float,float,float,float) r6.z, r11.wwww, t10.yzxw
mul r2.y, r2.y, r6.z
ld_indexable(buffer)(float,float,float,float) r6.y, r6.yyyy, t10.yxzw
mul r2.z, r2.z, r6.y
max r2.y, r2.z, r2.y
max r2.x, r2.y, r2.x
lt r2.y, l(0.000000), r2.w
lt r2.z, l(0.000000), r4.w
or r6.y, r2.z, r2.y
if_nz r6.y
  mul r10.xyzw, v2.xyxy, l(10.000000, 10.000000, 8.000000, 8.000000)
  sample_indexable(texture2d)(float,float,float,float) r6.yzw, r10.xyxx, t15.wxyz, s2
  mad r6.yzw, r6.yyzw, l(0.000000, 2.007874, 2.007874, 2.007874), l(0.000000, -1.007874, -1.007874, -1.007874)
  sample_indexable(texture2d)(float,float,float,float) r9.z, r10.zwzz, t14.yzxw, s2
  if_nz r2.y
    add r2.y, -r2.w, l(1.000000)
    add r2.y, -r2.y, r9.z
    mul_sat r2.y, r2.y, l(2.58620453)
    lt r2.w, l(0.000000), r2.y
    if_nz r2.w
      dp3 r2.w, r6.yzwy, r6.yzwy
      sqrt r2.w, r2.w
      max r2.w, r2.w, l(0.000010)
      rcp r9.w, r2.w
      add r2.w, -r5.x, r2.w
      mad r5.x, r2.y, r2.w, r5.x
      mad r11.xyz, r6.yzwy, r9.wwww, -r4.xyzx
      mad r4.xyz, r2.yyyy, r11.xyzx, r4.xyzx
      mad r8.xyzw, r2.yyyy, -r8.xyzw, r8.xyzw
      add r11.xyz, -r1.yzwy, l(0.266666561, 0.215686351, 0.207843065, 0.000000)
      mad r1.yzw, r2.yyyy, r11.xxyz, r1.yyzw
      add r2.w, -r0.w, l(0.736800)
      mad r0.w, r2.y, r2.w, r0.w
      mad r3.y, r2.y, -r3.y, r3.y
      add r2.w, -r7.w, l(0.042000)
      mad r7.w, r2.y, r2.w, r7.w
      mad r7.xyz, r2.yyyy, -r7.xyzx, r7.xyzx
    endif
    mov r0.yz, r10.xxyx
  endif
  if_nz r2.z
    add r2.y, -r4.w, l(1.000000)
    add r2.y, -r2.y, r9.z
    mul_sat r2.y, r2.y, l(2.54999924)
    lt r2.z, l(0.000000), r2.y
    if_nz r2.z
      dp3 r2.z, r6.yzwy, r6.yzwy
      sqrt r2.z, r2.z
      max r2.z, r2.z, l(0.000010)
      rcp r2.w, r2.z
      mul r2.y, r2.y, l(0.500000)
      add r2.z, -r5.x, r2.z
      mad r5.x, r2.y, r2.z, r5.x
      mad r6.yzw, r6.yyzw, r2.wwww, -r4.xxyz
      mad r4.xyz, r2.yyyy, r6.yzwy, r4.xyzx
      mad r8.xyzw, r2.yyyy, -r8.xyzw, r8.xyzw
      add r6.yzw, -r1.yyzw, l(0.000000, 0.999999940, 0.999999940, 0.999999940)
      mad r1.yzw, r2.yyyy, r6.yyzw, r1.yyzw
      add r2.z, -r0.w, l(0.257779092)
      mad r0.w, r2.y, r2.z, r0.w
      mad r3.y, r2.y, -r3.y, r3.y
      add r2.z, -r7.w, l(0.042000)
      mad r7.w, r2.y, r2.z, r7.w
      mad r7.xyz, r2.yyyy, -r7.xyzx, r7.xyzx
    endif
    mov r0.yz, r10.xxyx
  endif
endif
lt r2.y, l(0.000000), r5.z
if_nz r2.y
  mul r2.yz, v2.xxyx, l(0.000000, 5.000000, 5.000000, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r2.y, r2.yzyy, t16.yxzw, s2
  add r2.z, -r5.z, l(1.000000)
  add_sat r2.y, -r2.z, r2.y
  mad r2.z, r2.y, l(3.14159274), l(-1.57079637)
  sincos r2.z, null, r2.z
  mad r2.z, r2.z, l(0.500000), l(0.500000)
  mul r2.z, r2.z, l(0.090000)
  deriv_rtx_fine r2.w, r2.z
  deriv_rty_fine r2.z, r2.z
  lt r4.w, l(0.000000), r2.y
  if_nz r4.w
    add r6.yzw, -r4.xxyz, l(0.000000, 0.000000, 0.000000, 1.000000)
    mad r4.xyz, r2.yyyy, r6.yzwy, r4.xyzx
    add r4.w, -r5.x, l(1.000000)
    mad r5.x, r2.y, r4.w, r5.x
    mad r8.xyzw, r2.yyyy, -r8.xyzw, r8.xyzw
    add r6.yzw, -r1.yyzw, l(0.000000, 0.560784, 0.000000, 0.000000)
    mad r1.yzw, r2.yyyy, r6.yyzw, r1.yyzw
    add r4.w, -r0.w, l(0.900000)
    mad r0.w, r2.y, r4.w, r0.w
    mad r3.y, r2.y, -r3.y, r3.y
    add r4.w, -r7.w, l(0.042000)
    mad r7.w, r2.y, r4.w, r7.w
    add r6.yzw, -r7.xxyz, l(0.000000, 0.814480, 0.125992402, 0.000000)
    mad r7.xyz, r2.yyyy, r6.yzwy, r7.xyzx
    mov r10.xy, r4.xyxx
  else
    mov r10.xy, r4.xyxx
  endif
  ne r2.y, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].w
  mul r2.zw, r2.zzzw, l(0.000000, 0.000000, 0.010000, 0.010000)
  deriv_rtx_fine r6.yz, r0.yyzy
  deriv_rty_fine r0.yz, r0.yyzy
  dp2 r4.w, r6.yzyy, r6.yzyy
  dp2 r5.z, r0.yzyy, r0.yzyy
  max r4.w, r4.w, l(0.001000)
  div r6.yz, r6.yyzy, r4.wwww
  max r4.w, r5.z, l(0.001000)
  div r0.yz, r0.yyzy, r4.wwww
  mul r0.yz, r2.zzzz, r0.yyzy
  mad r0.yz, r6.yyzy, r2.wwww, r0.yyzy
  mad r4.xy, -r0.yzyy, l(1.000000, -1.000000, 0.000000, 0.000000), r10.xyxx
  dp3 r0.y, r4.xyzx, r4.xyzx
  rsq r0.y, r0.y
  mul r6.yzw, r0.yyyy, r4.xxyz
  mov r10.z, r4.z
  movc r4.xyz, r2.yyyy, r10.xyzx, r6.yzwy
endif
lt r0.y, l(0.000000), r5.w
lt r0.z, l(0.000000), r9.x
or r2.y, r0.z, r0.y
lt r2.z, l(0.000000), r6.x
or r2.y, r2.z, r2.y
lt r2.w, l(0.000000), r2.x
or r2.y, r2.w, r2.y
if_nz r2.y
  mul r6.yz, v2.xxyx, l(0.000000, 5.000000, 5.000000, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r6.yzw, r6.yzyy, t18.wxyz, s1
  sample_indexable(texture2d)(float,float,float,float) r2.y, v2.xyxx, t17.yxzw, s2
  if_nz r0.y
    add r0.y, -r5.w, l(1.000000)
    add r0.y, -r0.y, r2.y
    mul_sat r0.y, r0.y, l(1.48756182)
    lt r4.w, l(0.000000), r0.y
    if_nz r4.w
      add r10.xyz, -r4.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
      mad r4.xyz, r0.yyyy, r10.xyzx, r4.xyzx
      add r4.w, -r5.x, l(1.000000)
      mad r5.x, r0.y, r4.w, r5.x
      mad r8.xyzw, r0.yyyy, -r8.xyzw, r8.xyzw
      add r10.xyz, -r1.yzwy, l(0.388244420, 0.000000, 0.000000, 0.000000)
      mad r1.yzw, r0.yyyy, r10.xxyz, r1.yyzw
      mad r0.w, r0.y, -r0.w, r0.w
      mad r3.y, r0.y, -r3.y, r3.y
      add r4.w, -r7.w, l(0.018000)
      mad r7.w, r0.y, r4.w, r7.w
      mad r10.xyz, r6.yzwy, l(215.799011, 16.691010, 2.160759, 0.000000), -r7.xyzx
      mad r7.xyz, r0.yyyy, r10.xyzx, r7.xyzx
    endif
  endif
  if_nz r0.z
    add r0.y, -r9.x, l(1.000000)
    add_sat r0.y, -r0.y, r2.y
    lt r0.z, l(0.000000), r0.y
    if_nz r0.z
      mul r0.y, r0.y, l(0.500000)
      add r9.xzw, -r4.xxyz, l(0.000000, 0.000000, 0.000000, 1.000000)
      mad r4.xyz, r0.yyyy, r9.xzwx, r4.xyzx
      add r0.z, -r5.x, l(1.000000)
      mad r5.x, r0.y, r0.z, r5.x
      mad r8.xyzw, r0.yyyy, -r8.xyzw, r8.xyzw
      add r9.xzw, -r1.yyzw, l(0.580391884, 0.000000, 0.807828188, 0.831372619)
      mad r1.yzw, r0.yyyy, r9.xxzw, r1.yyzw
      add r0.z, -r0.w, l(1.000000)
      mad r0.w, r0.y, r0.z, r0.w
      mad r3.y, r0.y, -r3.y, r3.y
      add r0.z, -r7.w, l(0.018000)
      mad r7.w, r0.y, r0.z, r7.w
      mad r9.xzw, r6.yyzw, l(1.062564, 0.000000, 1.500000, 1.47342753), -r7.xxyz
      mad r7.xyz, r0.yyyy, r9.xzwx, r7.xyzx
    endif
  endif
  if_nz r2.z
    add r0.y, -r6.x, l(1.000000)
    add_sat r0.y, -r0.y, r2.y
    lt r0.z, l(0.000000), r0.y
    if_nz r0.z
      mul r0.y, r0.y, l(0.700000)
      add r9.xzw, -r4.xxyz, l(0.000000, 0.000000, 0.000000, 1.000000)
      mad r4.xyz, r0.yyyy, r9.xzwx, r4.xyzx
      add r0.z, -r5.x, l(1.000000)
      mad r5.x, r0.y, r0.z, r5.x
      mad r8.xyzw, r0.yyyy, -r8.xyzw, r8.xyzw
      add r9.xzw, -r1.yyzw, l(0.513725579, 0.000000, 0.498039424, 0.247058898)
      mad r1.yzw, r0.yyyy, r9.xxzw, r1.yyzw
      add r0.z, -r0.w, l(1.000000)
      mad r0.w, r0.y, r0.z, r0.w
      mad r3.y, r0.y, -r3.y, r3.y
      add r0.z, -r7.w, l(0.018000)
      mad r7.w, r0.y, r0.z, r7.w
      mad r9.xzw, r6.yyzw, l(0.956009, 0.000000, 1.000000, 0.313989), -r7.xxyz
      mad r7.xyz, r0.yyyy, r9.xzwx, r7.xyzx
    endif
  endif
  if_nz r2.w
    add r0.y, -r2.x, l(1.000000)
    add_sat r0.y, -r0.y, r2.y
    lt r0.z, l(0.000000), r0.y
    if_nz r0.z
      mul r0.y, r0.y, l(0.250000)
      add r2.xyz, -r4.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
      mad r4.xyz, r0.yyyy, r2.xyzx, r4.xyzx
      add r0.z, -r5.x, l(1.000000)
      mad r5.x, r0.y, r0.z, r5.x
      mad r8.xyzw, r0.yyyy, -r8.xyzw, r8.xyzw
      add r2.xyz, -r1.yzwy, l(0.329802066, 0.340103745, 0.523559451, 0.000000)
      mad r1.yzw, r0.yyyy, r2.xxyz, r1.yyzw
      add r0.z, -r0.w, l(1.000000)
      mad r0.w, r0.y, r0.z, r0.w
      mad r3.y, r0.y, -r3.y, r3.y
      add r0.z, -r7.w, l(0.018000)
      mad r7.w, r0.y, r0.z, r7.w
      mad r2.xyz, r6.yzwy, l(1.822130, 0.838494, 3.68737984, 0.000000), -r7.xyzx
      mad r7.xyz, r0.yyyy, r2.xyzx, r7.xyzx
    endif
  endif
endif
lt r0.y, l(0.000000), r9.y
if_nz r0.y
  add r0.yz, -r0.wwww, l(0.000000, 0.500000, 0.990000, 0.000000)
  mul_sat r0.y, r0.y, l(2.500000)
  add r2.x, -r3.y, l(1.000000)
  mul r0.y, r0.y, r2.x
  add r2.yzw, r9.yyyy, l(0.000000, -0.200000, -0.300000, -0.250000)
  mul_sat r2.yzw, r2.yyzw, l(0.000000, 1.250000, 1.47058821, 4.000000)
  mul r0.y, r0.y, r2.y
  mad r0.y, r0.y, l(1.200000), l(1.000000)
  mul r2.x, r2.x, r2.w
  mad r0.w, r2.z, r0.z, r0.w
  add r0.z, -r7.w, l(0.020000)
  mad r7.w, r2.x, r0.z, r7.w
  add r0.z, -r5.x, l(1.000000)
  mad r5.x, r2.z, r0.z, r5.x
  dp3 r0.z, r4.xyzx, r4.xyzx
  rsq r0.z, r0.z
  mul r4.xyz, r0.zzzz, r4.xyzx
  log r2.xyz, r1.yzwy
  mul r2.xyz, r0.yyyy, r2.xyzx
  exp r1.yzw, r2.xxyz
endif
ge r0.y, l(0.000000), r1.x
discard_nz r0.y
mul r0.yz, v0.xxyx, cb3[32].zzwz
mad r0.yz, r0.yyzy, l(0.000000, 2.000000, -2.000000, 0.000000), l(0.000000, -1.000000, 1.000000, 0.000000)
dp3 r1.x, v4.xyzx, v4.xyzx
rsq r1.x, r1.x
mul r2.xyz, r1.xxxx, v4.xyzx
dp3 r1.x, v5.xyzx, v5.xyzx
rsq r1.x, r1.x
mul r6.xyz, r1.xxxx, v5.xyzx
dp3 r1.x, v6.xyzx, v6.xyzx
rsq r1.x, r1.x
mul r9.xyz, r1.xxxx, v6.xyzx
dp3 r1.x, r4.xyzx, r4.xyzx
rsq r1.x, r1.x
mul r4.xyz, r1.xxxx, r4.xyzx
mul r9.xyz, r9.xyzx, r4.yyyy
mad r4.xyw, r4.xxxx, r6.xyxz, r9.xyxz
mad r4.xyz, r4.zzzz, r2.xyzx, r4.xywx
dp3 r1.x, r4.xyzx, r4.xyzx
rsq r1.x, r1.x
mul r4.xyz, r1.xxxx, r4.xyzx
ne r1.x, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].z
deriv_rtx_fine r6.xyz, r2.xyzx
deriv_rty_fine r2.xyz, r2.xyzx
dp3 r2.w, r6.xyzx, r6.xyzx
dp3 r2.x, r2.xyzx, r2.xyzx
add r2.x, r2.x, r2.w
min r5.y, r2.x, l(0.300000)
movc r2.xy, r1.xxxx, l(1.000000,0,0,0), r5.xyxx
add r0.w, -r0.w, l(1.000000)
mul r0.w, r0.w, r0.w
max r1.x, r2.x, l(0.600000)
mad r1.x, r1.x, l(-0.527635), l(0.520718)
max r1.x, r1.x, l(0.000000)
mad r0.w, r0.w, r0.w, r1.x
add r0.w, r2.y, r0.w
sqrt r0.w, r0.w
min r0.w, r0.w, l(1.000000)
max r0.w, r0.w, l(0.001000)
sqrt r0.w, r0.w
add o2.z, -r0.w, l(1.000000)
lt r0.w, r1.y, l(0.040450)
mul r1.x, r1.y, l(0.0773993805)
add r1.y, r1.y, l(0.055000)
mul r1.y, r1.y, l(0.947867334)
log r1.y, r1.y
mul r1.y, r1.y, l(2.400000)
exp r1.y, r1.y
movc r0.w, r0.w, r1.x, r1.y
lt r1.x, r1.z, l(0.040450)
mul r1.y, r1.z, l(0.0773993805)
add r1.z, r1.z, l(0.055000)
mul r1.z, r1.z, l(0.947867334)
log r1.z, r1.z
mul r1.z, r1.z, l(2.400000)
exp r1.z, r1.z
movc r1.x, r1.x, r1.y, r1.z
lt r1.y, r1.w, l(0.040450)
mul r1.z, r1.w, l(0.0773993805)
add r1.w, r1.w, l(0.055000)
mul r1.w, r1.w, l(0.947867334)
log r1.w, r1.w
mul r1.w, r1.w, l(2.400000)
exp r1.w, r1.w
movc r1.y, r1.y, r1.z, r1.w
mul r5.xyzw, r8.xyzw, cb3[37].yyyy
mul r1.z, l(0.900000), cb3[37].w
exp r1.z, r1.z
mul r2.yzw, r1.zzzz, r7.xxyz
mul r2.yzw, r2.yyzw, cb1[3].xxxx
ult r1.z, cb1[2].z, l(64)
if_nz r1.z
  add r1.zw, v2.xxxy, v2.xxxy
  sample_l_indexable(texture2d)(float,float,float,float) r1.z, r1.zwzz, t11.yzxw, s1, l(0.000000)
  ne r1.w, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[37].x
  if_z r1.w
    ftoi r6.xy, v0.xyxx
    iadd r0.x, r0.x, cb3[37].z
    imul null, r0.x, r0.x, l(4099)
    and r0.x, r0.x, l(63)
    iadd r6.xy, r0.xxxx, r6.xyxx
    utof r6.xy, r6.xyxx
    mul r6.xy, r6.xyxx, l(0.0671105608, 0.00583714992, 0.000000, 0.000000)
    add r0.x, r6.y, r6.x
    frc r0.x, r0.x
    mul r0.x, r0.x, l(52.982918)
    frc r0.x, r0.x
  else
    mov r0.x, l(0)
  endif
  ge r0.x, cb1[3].z, r0.x
  ftou r6.xy, v0.xyxx
  mov r6.zw, l(0,0,0,0)
  ld_indexable(texture2d)(float,float,float,float) r1.w, r6.xyzw, t0.yzwx
  add r1.w, r1.w, -v0.w
  ge r1.w, l(0.000005), |r1.w|
  and r0.x, r0.x, r1.w
  lt r1.w, cb4[0].y, r1.z
  and r0.x, r0.x, r1.w
  lt r1.w, r1.z, cb4[0].x
  and r0.x, r0.x, r1.w
  if_nz r0.x
    imm_atomic_iadd r6.x, u9, cb1[2].z, l(1)
    ult r0.x, r6.x, cb1[2].y
    if_nz r0.x
      ftou r6.yz, v0.xxyx
      add r0.x, r1.z, -cb4[0].y
      mul_sat r0.x, r0.x, l(1.#INF0000)
      add r0.x, -r0.x, l(1.000000)
      mul r0.x, r0.x, l(255.000000)
      ftou r0.x, r0.x
      iadd r1.z, r6.x, cb1[2].x
      ishl r1.w, r1.z, l(1)
      bfi r4.w, l(16), l(16), r6.y, r6.z
      store_uav_typed u8.xyzw, r1.wwww, r0.xxxx
      bfi r0.x, l(31), l(1), r1.z, l(1)
      store_uav_typed u8.xyzw, r0.xxxx, r4.wwww
    endif
  endif
endif
and r0.x, l(8), cb1[0].y
max r1.z, r2.w, r2.z
max r1.z, r1.z, r2.y
lt r1.z, l(0.0000153787005), r1.z
max r1.w, r5.z, r5.y
max r1.w, r1.w, r5.x
lt r1.w, r1.w, l(0.010000)
or r1.w, r1.w, r1.z
movc r4.w, r1.w, l(0), l(1)
add r2.x, r2.x, l(-0.950000)
mul o1.w, r2.x, l(20.000000)
ftou r6.xy, v0.xyxx
sqrt r8.xw, r0.wwww
sqrt r8.yz, r1.xxyx
mul r7.xyz, r8.xywx, l(0.250000, 0.500000, -0.250000, 0.000000)
add r1.xy, r7.yyyy, r7.xzxx
mad r7.x, r8.z, l(0.250000), r1.x
dp2 r7.y, r8.wzww, l(0.500000, -0.500000, 0.000000, 0.000000)
mad r7.z, r8.z, l(-0.250000), r1.y
and r1.xy, r6.xyxx, l(1, 1, 0, 0)
ine r0.w, r1.y, r1.x
movc r1.xy, r0.wwww, r7.xyxx, r7.xzxx
add r3.xz, r1.xxyx, l(0.000000, 0.000000, 0.498039216, 0.000000)
mul r0.w, r7.w, l(6.250000)
sqrt r3.w, r0.w
mad o1.xyz, r4.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
movc r0.x, r0.x, l(1), l(0)
and r0.w, r1.z, l(2)
iadd r0.x, r0.w, r0.x
iadd r0.x, r0.x, l(28)
imad r0.x, r4.w, l(32), r0.x
utof r0.x, r0.x
mul o2.w, r0.x, l(0.00392156886)
and r1.xyz, r2.yzwy, r1.zzzz
movc o3.xyz, r1.wwww, r1.xyzx, r5.xyzx
max r0.x, |v7.z|, l(0.000001)

mov r37.xyz, v7.xyzx
ld_indexable(texture2d)(float,float,float,float) r41.xyzw, l(2, 0, 0, 0), t125.xyzw
ge r42.x, r41.x, l(5.0)
if_z r42.x
add r40.w, r37.z, -r41.y
mad r37.x, r41.x, r40.w, r37.x
else
add r40.w, r37.z, -r40.y
mad r37.x, r40.x, r40.w, r37.x
endif

div r0.xw, r37.xxxy, r0.xxxx
add o4.xy, -r0.xwxx, r0.yzyy
mov o0.xyzw, r3.xzyw
mov o2.xy, l(1.000000,0,0,0)
mov o3.w, r5.w
ret
// Approximately 612 instruction slots used
