//TAA objects PS from cache.
//
// Generated by Microsoft (R) HLSL Shader Compiler 10.0.10011.16384
//
//   using 3Dmigoto v1.3.16 on Fri Jan 14 20:07:53 2022
//
//
// Buffer Definitions:
//
// cbuffer ConstBuf__modelData
// {
//
//   struct ModelData
//   {
//
//       uint lightGroupID;             // Index:    0
//       uint modelFlags;               // Index:    0.y
//       float lodFade;                 // Index:    0.z
//       float displacementBlend;       // Index:    0.w
//       int turbulenceDataIdx;         // Index:    1
//       int instanceOffset;            // Index:    1.y
//       int characterFxIdx;            // Index:    1.z
//       uint debugRenderChannel;       // Index:    1.w
//       uint decayWriteOffset;         // Index:    2
//       uint decayWriteMaxCount;       // Index:    2.y
//       uint decayAtomicCounterIndex;  // Index:    2.z
//       float modelAlpha;              // Index:    2.w
//       float emissiveScale;           // Index:    3
//       float desaturationScale;       // Index:    3.y
//       float decayCoverageEstimation; // Index:    3.z
//       float3 quantScale;             // Index:    4
//       float3 quantBias;              // Index:    5
//
//   } resourceTables__modelData;       // Index:    0-5.z            Components:    23
//
// }
//
// cbuffer ConstBuf__viewData
// {
//
//   struct ViewData
//   {
//
//       float4x4 view;                 // Index:    0
//       float4x4 invView;              // Index:    4
//       float4x4 proj;                 // Index:    8
//       float4x4 invViewProjNoZReproj; // Index:   12
//       float4x4 viewProj;             // Index:   16
//       float4x4 invViewProj;          // Index:   20
//       float4x4 previousViewProj;     // Index:   24
//       float4 prevLodEyePos;          // Index:   28
//       float4 lodEyePos;              // Index:   29
//       float4 viewDirDepthBias;       // Index:   30
//       float3 eyePos;                 // Index:   31
//       float2 viewportSize;           // Index:   32
//       float2 invViewportSize;        // Index:   32.z
//       float4 mirrorPlaneWS;          // Index:   33
//       float2 mirrorViewportSize;     // Index:   34
//       float2 opaqueRefractionViewportSize;// Index:   34.z
//       float windTime;                // Index:   35
//       float deltaTime;               // Index:   35.y
//       float depthReprojectScale;     // Index:   35.z
//       float depthReprojectBias;      // Index:   35.w
//       uint shadowViewType;           // Index:   36
//       float normalDepthBias;         // Index:   36.y
//       float noNormalAA;              // Index:   36.z
//       float noNormalFromAlpha;       // Index:   36.w
//       float noOpaqueTransparency;    // Index:   37
//       float translucentAmount;       // Index:   37.y
//       uint framePhase;               // Index:   37.z
//       float cameraAmbientExposure;   // Index:   37.w
//       float fxExposure;              // Index:   38
//       float fxAmbientExposure;       // Index:   38.y
//       uint checkerboardPhase;        // Index:   38.z
//       float sparkleIntensityScale;   // Index:   38.w
//
//   } resourceTables__viewData;        // Index:    0-38             Components:   156
//
// }
//
//
// Resource Bindings:
//
// Name                                 Type  Format         Dim Slot Elements
// ------------------------------ ---------- ------- ----------- ---- --------
// resourceTables__viewData__smpLinear    sampler      NA          NA    1        1
// resourceTables__viewData__smpLowAniso    sampler      NA          NA    2        1
// resourceTables__materialData.layer_0__diffuse    texture  float4          2d   11        1
// resourceTables__materialData.layer_0__normal    texture  float4          2d   12        1
// resourceTables__materialData.layer_0__gloss    texture  float4          2d   13        1
// resourceTables__materialData.layer_0__ao    texture  float4          2d   14        1
// resourceTables__materialData.layer_1__diffuse    texture  float4          2d   16        1
// resourceTables__materialData.layer_1__normal    texture  float4          2d   17        1
// resourceTables__materialData.layer_1__gloss    texture  float4          2d   18        1
// resourceTables__materialData.layer_1__ao    texture  float4          2d   19        1
// resourceTables__materialData.layer_1__opacity    texture  float4          2d   20        1
// resourceTables__materialData.layer_1__alpha    texture  float4          2d   21        1
// resourceTables__materialData.layer_2__diffuse    texture  float4          2d   22        1
// resourceTables__materialData.layer_2__normal    texture  float4          2d   23        1
// resourceTables__materialData.layer_2__gloss    texture  float4          2d   24        1
// resourceTables__materialData.layer_2__scatter    texture  float4          2d   27        1
// resourceTables__materialData.layer_3__diffuse    texture  float4          2d   28        1
// resourceTables__materialData.layer_3__normal    texture  float4          2d   29        1
// resourceTables__materialData.layer_3__gloss    texture  float4          2d   30        1
// resourceTables__materialData.layer_3__ao    texture  float4          2d   31        1
// resourceTables__materialData.layer_3__opacity    texture  float4          2d   32        1
// resourceTables__materialData.layer_4__diffuse    texture  float4          2d   33        1
// resourceTables__materialData.layer_4__normal    texture  float4          2d   34        1
// resourceTables__materialData.layer_4__gloss    texture  float4          2d   35        1
// resourceTables__materialData.layer_4__ao    texture  float4          2d   36        1
// resourceTables__materialData.layer_4__sparkle    texture  float4          2d   38        1
// resourceTables__materialData.layer_4__alpha    texture  float4          2d   39        1
// ConstBuf__modelData               cbuffer      NA          NA    1        1
// ConstBuf__viewData                cbuffer      NA          NA    3        1
//
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xy w
// VERT_ID                  0   x           1     NONE    uint
// TEXCOORD                 0   xy          2     NONE   float   xy
// TEXCOORD                 1   xy          3     NONE   float   xy
// NORMAL                   0   xyz         4     NONE   float   xyz
// TANGENT                  0   xyz         5     NONE   float   xyz
// BINORMAL                 0   xyz         6     NONE   float   xyz
// TEXCOORD                 5   xyzw        7     NONE   float   xy
// TEXCOORD                 8   xyz         8     NONE   float   xyz
// TEXCOORD                10   xyzw        9     NONE   float   xyzw
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
// SV_Target                3   xyzw        3   TARGET   float   xyzw
// SV_Target                4   xy          4   TARGET   float   xy
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer cb1[1], immediateIndexed
dcl_constantbuffer cb3[39], immediateIndexed
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_resource_texture2d (float,float,float,float) t11
dcl_resource_texture2d (float,float,float,float) t12
dcl_resource_texture2d (float,float,float,float) t13
dcl_resource_texture2d (float,float,float,float) t14
dcl_resource_texture2d (float,float,float,float) t16
dcl_resource_texture2d (float,float,float,float) t17
dcl_resource_texture2d (float,float,float,float) t18
dcl_resource_texture2d (float,float,float,float) t19
dcl_resource_texture2d (float,float,float,float) t20
dcl_resource_texture2d (float,float,float,float) t21
dcl_resource_texture2d (float,float,float,float) t22
dcl_resource_texture2d (float,float,float,float) t23
dcl_resource_texture2d (float,float,float,float) t24
dcl_resource_texture2d (float,float,float,float) t27
dcl_resource_texture2d (float,float,float,float) t28
dcl_resource_texture2d (float,float,float,float) t29
dcl_resource_texture2d (float,float,float,float) t30
dcl_resource_texture2d (float,float,float,float) t31
dcl_resource_texture2d (float,float,float,float) t32
dcl_resource_texture2d (float,float,float,float) t33
dcl_resource_texture2d (float,float,float,float) t34
dcl_resource_texture2d (float,float,float,float) t35
dcl_resource_texture2d (float,float,float,float) t36
dcl_resource_texture2d (float,float,float,float) t38
dcl_resource_texture2d (float,float,float,float) t39
dcl_input_ps_siv linear noperspective v0.xyw, position
dcl_input_ps linear v2.xy
dcl_input_ps linear v3.xy
dcl_input_ps linear v4.xyz
dcl_input_ps linear v5.xyz
dcl_input_ps linear v6.xyz
dcl_input_ps linear v7.xy
dcl_input_ps linear v8.xyz
dcl_input_ps linear v9.xyzw
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output o3.xyzw
dcl_output o4.xy
dcl_temps 50
dcl_resource_texture2d (float,float,float,float) t125
ld_indexable(texture2d)(float,float,float,float) r40.xyzw, l(0, 0, 0, 0), t125.xyzw

mul r0.xy, v0.xyxx, cb3[32].zwzz
mad r0.xy, r0.xyxx, l(2.000000, -2.000000, 0.000000, 0.000000), l(-1.000000, 1.000000, 0.000000, 0.000000)
dp3 r0.z, v4.xyzx, v4.xyzx
rsq r0.z, r0.z
mul r1.xyz, r0.zzzz, v4.xyzx
mul r2.xyzw, v2.xyxy, l(4.000000, 4.000000, 25.000000, 22.000000)
mul r0.zw, v2.xxxy, l(0.000000, 0.000000, 0.050000, 0.050000)
sample_indexable(texture2d)(float,float,float,float) r3.xyz, r2.xyxx, t11.xyzw, s2
lt r4.xyz, r3.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
mul r5.xyz, r3.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
log r3.xyz, r3.xyzx
mul r3.xyz, r3.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
exp r3.xyz, r3.xyzx
mad r3.xyz, r3.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
movc r3.xyz, r4.xyzx, r5.xyzx, r3.xyzx
sample_indexable(texture2d)(float,float,float,float) r4.xyz, r2.xyxx, t12.xyzw, s2
mad r4.xyz, r4.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r5.xy, r2.xyxx, t13.xwyz, s2
sample_indexable(texture2d)(float,float,float,float) r6.x, r2.xyxx, t14.zxyw, s2
dp3 r1.w, r4.xyzx, r4.xyzx
sqrt r1.w, r1.w
max r7.x, r1.w, l(0.000010)
rcp r1.w, r7.x
mul r4.xyz, r1.wwww, r4.xyzx
mul r1.w, r5.y, r5.y
mul r8.y, r1.w, l(0.160000)
mul r3.xyz, r3.xyzx, l(0.854901969, 0.858823597, 0.925490141, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r9.xyzw, r2.zwzz, t16.wxyz, s2
sample_indexable(texture2d)(float,float,float,float) r1.w, r2.zwzz, t20.yzwx, s1
sample_indexable(texture2d)(float,float,float,float) r3.w, v2.xyxx, t21.xyzw, s2
mov_sat r9.x, r9.x
mad r3.w, r3.w, r9.x, l(-0.803467)
mul_sat r3.w, r3.w, l(100000000.000000)
add r3.w, -r3.w, l(1.000000)
lt r5.y, l(0.000000), r3.w
if_nz r5.y
  lt r5.yzw, r9.yyzw, l(0.000000, 0.00313080009, 0.00313080009, 0.00313080009)
  mul r10.xyz, r9.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r9.xyz, r9.yzwy
  mul r9.xyz, r9.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r9.xyz, r9.xyzx
  mad r9.xyz, r9.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r5.yzw, r5.yyzw, r10.xxyz, r9.xxyz
  sample_indexable(texture2d)(float,float,float,float) r9.xyz, r2.zwzz, t17.xyzw, s2
  mad r9.xyz, r9.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r7.zw, r2.zwzz, t18.yzxw, s2
  sample_indexable(texture2d)(float,float,float,float) r2.z, r2.zwzz, t19.xyzw, s2
  dp3 r2.w, r9.xyzx, r9.xyzx
  sqrt r2.w, r2.w
  max r2.w, r2.w, l(0.000010)
  rcp r8.z, r2.w
  mul r7.w, r7.w, r7.w
  add r2.w, -r7.x, r2.w
  mad r7.x, r3.w, r2.w, r7.x
  mad r9.xyz, r9.xyzx, r8.zzzz, -r4.xyzx
  mad r4.xyz, r3.wwww, r9.xyzx, r4.xyzx
  mad r5.yzw, r5.yyzw, l(0.000000, 0.905882418, 0.901960731, 0.941176295), -r3.xxyz
  mad r3.xyz, r3.wwww, r5.yzwy, r3.xyzx
  add r2.w, -r5.x, r7.z
  mad r5.x, r3.w, r2.w, r5.x
  add r2.z, -r6.x, r2.z
  mad r6.x, r3.w, r2.z, r6.x
  mad r2.z, r7.w, l(0.160000), -r8.y
  mad r8.y, r3.w, r2.z, r8.y
endif
sample_indexable(texture2d)(float,float,float,float) r9.xyzw, v3.xyxx, t22.wxyz, s2
mov_sat r9.x, r9.x
mul_sat r2.z, r9.x, v7.x
lt r2.w, l(0.000000), r2.z
if_nz r2.w
  dp2 r2.w, v9.xyxx, v9.xyxx
  rsq r2.w, r2.w
  max r2.w, r2.w, l(0.001000)
  mul r5.yz, r2.wwww, v9.xxyx
  dp2 r2.w, v9.zwzz, v9.zwzz
  rsq r2.w, r2.w
  max r2.w, r2.w, l(0.001000)
  mul r7.zw, r2.wwww, v9.zzzw
  lt r10.xyz, r9.yzwy, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r11.xyz, r9.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r9.xyz, r9.yzwy
  mul r9.xyz, r9.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r9.xyz, r9.xyzx
  mad r9.xyz, r9.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r9.xyz, r10.xyzx, r11.xyzx, r9.xyzx
  sample_indexable(texture2d)(float,float,float,float) r10.xyzw, v3.xyxx, t23.xyzw, s2
  mad r10.xyz, r10.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  dp2 r11.x, r5.yzyy, r10.xyxx
  dp2 r11.y, r7.zwzz, r10.xyxx
  sample_indexable(texture2d)(float,float,float,float) r5.yzw, v3.xyxx, t24.yxzw, s2
  sample_indexable(texture2d)(float,float,float,float) r12.xyz, v3.xyxx, t27.xyzw, s1
  mov r11.z, r10.z
  dp3 r2.w, r11.xyzx, r11.xyzx
  sqrt r2.w, r2.w
  max r2.w, r2.w, l(0.000010)
  rcp r3.w, r2.w
  mul r5.w, r5.w, r5.w
  mul r10.xyz, r5.zzzz, r12.xyzx
  add r2.w, -r7.x, r2.w
  mad r7.x, r2.z, r2.w, r7.x
  mad r11.xyz, r11.xyzx, r3.wwww, -r4.xyzx
  mad r4.xyz, r2.zzzz, r11.xyzx, r4.xyzx
  mul r10.xyz, r2.zzzz, r10.xyzx
  mad r9.xyz, r9.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), -r3.xyzx
  mad r3.xyz, r2.zzzz, r9.xyzx, r3.xyzx
  add r2.w, -r5.x, r5.y
  mad r5.x, r2.z, r2.w, r5.x
  add r2.w, -r6.x, r10.w
  mad r6.x, r2.z, r2.w, r6.x
  mad r2.w, r5.w, l(0.160000), -r8.y
  mad r8.y, r2.z, r2.w, r8.y
  mul r8.x, r2.z, r5.z
else
  mov r8.x, l(0)
  mov r10.xyz, l(0,0,0,0)
endif
sample_indexable(texture2d)(float,float,float,float) r9.xyzw, v2.xyxx, t28.wxyz, s2
sample_indexable(texture2d)(float,float,float,float) r2.z, v2.xyxx, t32.yzxw, s1
mov_sat r9.x, r9.x
mul r2.w, r9.x, v7.y
mov_sat r3.w, r2.w
add r2.z, -r1.w, r2.z
mad r1.w, r3.w, r2.z, r1.w
lt r2.z, r2.w, l(0.500000)
dp2 r2.w, r1.wwww, r2.wwww
mad r3.w, -r9.x, v7.y, l(1.000000)
add r3.w, r3.w, r3.w
add r1.w, -r1.w, l(1.000000)
mad r1.w, -r3.w, r1.w, l(1.000000)
movc_sat r1.w, r2.z, r2.w, r1.w
lt r2.z, l(0.000000), r1.w
if_nz r2.z
  lt r5.yzw, r9.yyzw, l(0.000000, 0.00313080009, 0.00313080009, 0.00313080009)
  mul r11.xyz, r9.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r9.xyz, r9.yzwy
  mul r9.xyz, r9.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r9.xyz, r9.xyzx
  mad r9.xyz, r9.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r5.yzw, r5.yyzw, r11.xxyz, r9.xxyz
  sample_indexable(texture2d)(float,float,float,float) r9.xyz, v2.xyxx, t29.xyzw, s2
  mad r9.xyz, r9.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r2.z, v2.xyxx, t30.yzxw, s2
  sample_indexable(texture2d)(float,float,float,float) r2.w, v2.xyxx, t31.xywz, s2
  dp3 r3.w, r9.xyzx, r9.xyzx
  sqrt r3.w, r3.w
  max r3.w, r3.w, l(0.000010)
  rcp r7.z, r3.w
  mul r9.xyz, r7.zzzz, r9.xyzx
  mul r11.xyz, r5.yzwy, l(0.999999940, 0.999999940, 0.999999940, 0.000000)
  add r7.z, r4.z, l(1.000000)
  max r4.w, r7.z, l(0.001000)
  mul r12.xyz, r9.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000)
  dp3 r7.z, r4.xywx, r12.xyzx
  mul r12.xyz, r4.xywx, r7.zzzz
  div r12.xyz, r12.xyzx, r4.wwww
  mad r9.xyz, -r9.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r12.xyzx
  min r3.w, r3.w, r7.x
  add r3.w, -r7.x, r3.w
  mad r7.x, r1.w, r3.w, r7.x
  add r9.xyz, -r4.xyzx, r9.xyzx
  mad r4.xyz, r1.wwww, r9.xyzx, r4.xyzx
  mad r2.w, r2.w, r6.x, -r6.x
  mad r6.x, r1.w, r2.w, r6.x
  lt r9.xyz, r3.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000)
  mul r11.xyz, r3.xyzx, r11.xyzx
  add r11.xyz, r11.xyzx, r11.xyzx
  add r12.xyz, -r3.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
  add r12.xyz, r12.xyzx, r12.xyzx
  mad r5.yzw, -r5.yyzw, l(0.000000, 0.999999940, 0.999999940, 0.999999940), l(0.000000, 1.000000, 1.000000, 1.000000)
  mad r5.yzw, -r12.xxyz, r5.yyzw, l(0.000000, 1.000000, 1.000000, 1.000000)
  movc r5.yzw, r9.xxyz, r11.xxyz, r5.yyzw
  mad r2.z, r5.x, r2.z, -r5.x
  mad r5.x, r1.w, r2.z, r5.x
  add r5.yzw, -r3.xxyz, r5.yyzw
  mad r3.xyz, r1.wwww, r5.yzwy, r3.xyzx
endif
sample_indexable(texture2d)(float,float,float,float) r0.z, r0.zwzz, t39.yzxw, s2
dp3 r0.w, v5.xyzx, v5.xyzx
rsq r0.w, r0.w
mul r5.yzw, r0.wwww, v5.xxyz
dp3 r0.w, v6.xyzx, v6.xyzx
rsq r0.w, r0.w
mul r9.xyz, r0.wwww, v6.xyzx
dp3 r0.w, r4.xyzx, r4.xyzx
rsq r0.w, r0.w
mul r11.xyz, r0.wwww, r4.xyzx
mul r12.xyz, r9.xyzx, r11.yyyy
mad r11.xyw, r11.xxxx, r5.yzyw, r12.xyxz
mad r11.xyz, r11.zzzz, r1.xyzx, r11.xywx
dp3 r0.w, r11.xyzx, r11.xyzx
rsq r0.w, r0.w
mul r0.w, r0.w, r11.y
mad r0.w, r0.w, l(0.500000), l(-0.242602468)
mul_sat r0.w, r0.w, l(3.55093455)
mad r0.z, r0.z, r0.w, l(-0.490234)
mul_sat r0.zw, r0.zzzz, l(0.000000, 0.000000, 2.04544163, 4.000000)
deriv_rtx_fine r1.w, r0.z
deriv_rty_fine r0.z, r0.z
lt r2.z, l(0.000000), r0.w
ne r2.w, r1.w, l(0.000000)
or r2.w, r2.w, r2.z
ne r3.w, r0.z, l(0.000000)
or r2.w, r2.w, r3.w
if_nz r2.w
  sample_indexable(texture2d)(float,float,float,float) r11.xyz, r2.xyxx, t33.xyzw, s2
  lt r12.xyz, r11.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r13.xyz, r11.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r11.xyz, r11.xyzx
  mul r11.xyz, r11.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r11.xyz, r11.xyzx
  mad r11.xyz, r11.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r11.xyz, r12.xyzx, r13.xyzx, r11.xyzx
  sample_indexable(texture2d)(float,float,float,float) r2.w, r2.xyxx, t35.yzwx, s2
  sample_indexable(texture2d)(float,float,float,float) r3.w, r2.xyxx, t36.yzwx, s2
  sample_indexable(texture2d)(float,float,float,float) r7.z, r2.xyxx, t38.xzyw, s1
  mul r7.z, r0.w, r7.z
  if_nz r2.z
    sample_indexable(texture2d)(float,float,float,float) r12.xyz, r2.xyxx, t34.xyzw, s2
    mad r12.xyz, r12.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
    dp3 r2.z, r12.xyzx, r12.xyzx
    sqrt r2.z, r2.z
    rcp r7.w, r2.z
    mul r12.xyz, r7.wwww, r12.xyzx
    lt r7.w, l(0.000000), r7.z
    if_nz r7.w
      mul r13.xyz, v2.yyxy, l(900.000000, 900.000000, 900.000000, 0.000000)
      frc r8.zw, r13.zzzy
      add r8.zw, r8.zzzw, l(0.000000, 0.000000, -0.500000, -0.500000)
      dp2 r7.w, |r8.zwzz|, |r8.zwzz|
      mul_sat r8.z, v0.w, l(0.500000)
      mul r8.z, r8.z, l(0.300000)
      mul r8.z, r8.z, r8.z
      lt r7.w, r7.w, r8.z
      if_nz r7.w
        mul r7.w, l(1.900000), cb3[38].w
        log r7.z, r7.z
        mul r7.z, r7.z, l(32.000000)
        exp r7.z, r7.z
        mul r7.z, r7.z, r7.w
        ftou r13.xyz, |r13.xyzx|
        ishl r8.zw, r13.yyyz, l(0, 0, 10, 11)
        iadd r8.zw, r13.zzzy, r8.zzzw
        imul null, r13.yw, r13.yyyz, l(0, 2000, 0, 100)
        imad r7.w, r13.x, l(3072), r13.z
        xor r13.xz, r8.zzwz, l(61, 0, 61, 0)
        ushr r8.zw, r8.zzzw, l(0, 0, 16, 16)
        xor r8.zw, r8.zzzw, r13.xxxz
        imul null, r8.zw, r8.zzzw, l(0, 0, 9, 9)
        ushr r13.xz, r8.zzwz, l(4, 0, 4, 0)
        xor r8.zw, r8.zzzw, r13.xxxz
        imul null, r8.zw, r8.zzzw, l(0, 0, 0x27d4eb2d, 0x27d4eb2d)
        ushr r13.xz, r8.zzwz, l(15, 0, 15, 0)
        xor r8.zw, r8.zzzw, r13.xxxz
        xor r9.w, r7.w, l(61)
        ushr r7.w, r7.w, l(16)
        xor r7.w, r7.w, r9.w
        imul null, r7.w, r7.w, l(9)
        ushr r9.w, r7.w, l(4)
        xor r7.w, r7.w, r9.w
        imul null, r7.w, r7.w, l(0x27d4eb2d)
        ushr r9.w, r7.w, l(15)
        xor r7.w, r7.w, r9.w
        utof r8.zw, r8.zzzw
        mad r14.xy, r8.zwzz, l(4.656612873E-010, 4.656612873E-010, 0.000000, 0.000000), l(-1.000000, -1.000000, 0.000000, 0.000000)
        utof r7.w, r7.w
        mul r7.w, r7.w, l(1.552204337E-010)
        max r14.z, r7.w, l(0.010000)
        iadd r7.w, r13.w, r13.y
        xor r8.z, r7.w, l(61)
        ushr r7.w, r7.w, l(16)
        xor r7.w, r7.w, r8.z
        imul null, r7.w, r7.w, l(9)
        ushr r8.z, r7.w, l(4)
        xor r7.w, r7.w, r8.z
        imul null, r7.w, r7.w, l(0x27d4eb2d)
        ushr r8.z, r7.w, l(15)
        xor r7.w, r7.w, r8.z
        utof r7.w, r7.w
        mad r7.w, r7.w, l(8.149073083E-011), l(0.650000)
        mul r7.w, r7.w, r7.w
        mul r7.w, r7.w, r7.w
        mul r7.w, r7.w, r7.w
        mul r7.z, r7.w, r7.z
        dp3 r7.w, r14.xyzx, r14.xyzx
        rsq r7.w, r7.w
        mul r13.xyz, r7.wwww, r14.xyzx
        mul r7.w, r7.z, r13.z
        mul r14.xyz, r9.xyzx, r13.yyyy
        mad r13.xyw, r13.xxxx, r5.yzyw, r14.xyxz
        mad r13.xyz, r13.zzzz, r1.xyzx, r13.xywx
        dp3 r8.z, r13.xyzx, r13.xyzx
        rsq r8.z, r8.z
        mul r13.xyz, r8.zzzz, r13.xyzx
        mul r13.xyz, r7.zzzz, r13.xyzx
      else
        mov r13.xyz, l(0,0,0,0)
        mov r7.w, l(0)
      endif
    else
      mov r13.xyz, l(0,0,0,0)
      mov r7.w, l(0)
    endif
    add r7.z, r4.z, l(1.000000)
    max r4.w, r7.z, l(0.001000)
    mul r14.xyz, r12.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000)
    dp3 r7.z, r4.xywx, r14.xyzx
    mul r14.xyz, r4.xywx, r7.zzzz
    div r14.xyz, r14.xyzx, r4.wwww
    mad r12.xyz, -r12.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r14.xyzx
    min r2.z, r2.z, r7.x
    add r2.z, -r7.x, r2.z
    mad r7.x, r0.w, r2.z, r7.x
    add r12.xyz, -r4.xyzx, r12.xyzx
    mad r4.xyz, r0.wwww, r12.xyzx, r4.xyzx
    mad r2.z, r3.w, r6.x, -r6.x
    mad r6.x, r0.w, r2.z, r6.x
    add r12.xyz, -r3.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
    mad r11.xyz, -r11.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), l(1.000000, 1.000000, 1.000000, 0.000000)
    mad r11.xyz, -r12.xyzx, r11.xyzx, -r3.xyzx
    mad r2.z, r5.x, r2.w, -r5.x
    mad r5.x, r0.w, r2.z, r5.x
    add r11.xyz, r11.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
    mad r3.xyz, r0.wwww, r11.xyzx, r3.xyzx
    mov r11.xy, r4.xyxx
  else
    mov r7.w, l(0)
    mov r13.xyz, l(0,0,0,0)
    mov r11.xy, r4.xyxx
  endif
  ne r0.w, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].w
  mul r1.w, r1.w, l(0.010000)
  mul r0.z, r0.z, l(0.010000)
  deriv_rtx_fine r2.zw, r2.xxxy
  deriv_rty_fine r2.xy, r2.xyxx
  dp2 r3.w, r2.zwzz, r2.zwzz
  dp2 r4.w, r2.xyxx, r2.xyxx
  max r3.w, r3.w, l(0.001000)
  div r2.zw, r2.zzzw, r3.wwww
  max r3.w, r4.w, l(0.001000)
  div r2.xy, r2.xyxx, r3.wwww
  mul r2.xy, r0.zzzz, r2.xyxx
  mad r2.xy, r2.zwzz, r1.wwww, r2.xyxx
  mad r4.xy, -r2.xyxx, l(1.000000, -1.000000, 0.000000, 0.000000), r11.xyxx
  dp3 r0.z, r4.xyzx, r4.xyzx
  rsq r0.z, r0.z
  mul r2.xyz, r0.zzzz, r4.xyzx
  mov r11.z, r4.z
  movc r4.xyz, r0.wwww, r11.xyzx, r2.xyzx
else
  mov r13.xyz, l(0,0,0,0)
  mov r7.w, l(0)
endif
dp3 r0.z, r4.xyzx, r4.xyzx
rsq r0.z, r0.z
mul r2.xyz, r0.zzzz, r4.xyzx
mul r4.xyz, r9.xyzx, r2.yyyy
mad r2.xyw, r2.xxxx, r5.yzyw, r4.xyxz
mad r2.xyz, r2.zzzz, r1.xyzx, r2.xywx
dp3 r0.z, r2.xyzx, r2.xyzx
rsq r0.z, r0.z
mul r2.xyz, r0.zzzz, r2.xyzx
ne r0.z, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].z
deriv_rtx_fine r4.xyz, r1.xyzx
deriv_rty_fine r1.xyz, r1.xyzx
dp3 r0.w, r4.xyzx, r4.xyzx
dp3 r1.x, r1.xyzx, r1.xyzx
add r0.w, r0.w, r1.x
min r7.y, r0.w, l(0.300000)
movc r0.zw, r0.zzzz, l(0,0,1.000000,0), r7.xxxy
add r1.x, -r5.x, l(1.000000)
mul r1.x, r1.x, r1.x
max r1.y, r0.z, l(0.600000)
mad r1.y, r1.y, l(-0.527635), l(0.520718)
max r1.y, r1.y, l(0.000000)
mad r1.x, r1.x, r1.x, r1.y
add r0.w, r0.w, r1.x
sqrt r0.w, r0.w
min r0.w, r0.w, l(1.000000)
max r0.w, r0.w, l(0.001000)
sqrt r0.w, r0.w
add r6.y, -r0.w, l(1.000000)
lt r0.w, r3.x, l(0.040450)
mul r1.x, r3.x, l(0.0773993805)
add r1.yzw, r3.xxyz, l(0.000000, 0.055000, 0.055000, 0.055000)
mul r1.yzw, r1.yyzw, l(0.000000, 0.947867334, 0.947867334, 0.947867334)
log r1.y, r1.y
mul r1.y, r1.y, l(2.400000)
exp r1.y, r1.y
movc r0.w, r0.w, r1.x, r1.y
lt r1.x, r3.y, l(0.040450)
mul r1.y, r3.y, l(0.0773993805)
log r1.z, r1.z
mul r1.z, r1.z, l(2.400000)
exp r1.z, r1.z
movc r1.x, r1.x, r1.y, r1.z
lt r1.y, r3.z, l(0.040450)
mul r1.z, r3.z, l(0.0773993805)
log r1.w, r1.w
mul r1.w, r1.w, l(2.400000)
exp r1.w, r1.w
movc r1.y, r1.y, r1.z, r1.w
and r1.z, l(8), cb1[0].y
max r1.w, r10.z, r10.y
max r1.w, r1.w, r10.x
mul r1.w, r8.x, r1.w
lt r1.w, l(0.010000), r1.w
add r0.z, r0.z, l(-0.950000)
mul o1.w, r0.z, l(20.000000)
ftou r3.xy, v0.xyxx
sqrt r4.xw, r0.wwww
sqrt r4.yz, r1.xxyx
mul r5.xyz, r4.xywx, l(0.250000, 0.500000, -0.250000, 0.000000)
add r0.zw, r5.yyyy, r5.xxxz
mad r5.x, r4.z, l(0.250000), r0.z
dp2 r5.y, r4.wzww, l(0.500000, -0.500000, 0.000000, 0.000000)
mad r5.z, r4.z, l(-0.250000), r0.w
and r0.zw, r3.xxxy, l(0, 0, 1, 1)
ine r0.z, r0.w, r0.z
movc r0.zw, r0.zzzz, r5.xxxy, r5.xxxz
add o0.xy, r0.zwzz, l(0.000000, 0.498039216, 0.000000, 0.000000)
mul r0.z, r8.y, l(6.250000)
sqrt o0.w, r0.z
mad o1.xyz, r2.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
movc r0.z, r1.z, l(25), l(24)
bfi r0.z, l(3), l(5), r1.w, r0.z
utof r0.z, r0.z
mul r6.z, r0.z, l(0.00392156886)
ne r0.z, r7.w, l(0.000000)
mad_sat r2.xyz, r13.xyzx, l(0.125000, 0.125000, 0.125000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
mov r2.w, -r2.z
and r1.xyz, r0.zzzz, r2.xywx
movc o3.xyz, r1.wwww, r10.xyzx, r1.xyzx
max r0.z, |v8.z|, l(0.000001)

mov r37.xyz, v8.xyzx
ld_indexable(texture2d)(float,float,float,float) r41.xyzw, l(2, 0, 0, 0), t125.xyzw
ge r42.x, r41.x, l(5.0)
if_z r42.x
add r40.w, r37.z, -r41.y
mad r37.x, r41.x, r40.w, r37.x
else
add r40.w, r37.z, -r40.y
mad r37.x, r40.x, r40.w, r37.x
endif

div r0.zw, r37.xxxy, r0.zzzz
add o4.xy, -r0.zwzz, r0.xyxx
mov o0.z, l(0)
mov r6.w, r8.x
mov o2.xyzw, r6.xwyz
mov o3.w, l(0)
ret
// Approximately 440 instruction slots used
