//TAA objects PS from cache.
//
// Generated by Microsoft (R) HLSL Shader Compiler 10.0.10011.16384
//
//   using 3Dmigoto v1.3.16 on Fri Jan 14 20:06:40 2022
//
//
// Note: shader requires additional functionality:
//       64 UAV slots
//
//
// Buffer Definitions:
//
// cbuffer ConstBuf__modelData
// {
//
//   struct ModelData
//   {
//
//       uint lightGroupID;             // Index:    0
//       uint modelFlags;               // Index:    0.y
//       float lodFade;                 // Index:    0.z
//       float displacementBlend;       // Index:    0.w
//       int turbulenceDataIdx;         // Index:    1
//       int instanceOffset;            // Index:    1.y
//       int characterFxIdx;            // Index:    1.z
//       uint debugRenderChannel;       // Index:    1.w
//       uint decayWriteOffset;         // Index:    2
//       uint decayWriteMaxCount;       // Index:    2.y
//       uint decayAtomicCounterIndex;  // Index:    2.z
//       float modelAlpha;              // Index:    2.w
//       float emissiveScale;           // Index:    3
//       float desaturationScale;       // Index:    3.y
//       float decayCoverageEstimation; // Index:    3.z
//       float3 quantScale;             // Index:    4
//       float3 quantBias;              // Index:    5
//
//   } resourceTables__modelData;       // Index:    0-5.z            Components:    23
//
// }
//
// cbuffer ConstBuf__viewData
// {
//
//   struct ViewData
//   {
//
//       float4x4 view;                 // Index:    0
//       float4x4 invView;              // Index:    4
//       float4x4 proj;                 // Index:    8
//       float4x4 invViewProjNoZReproj; // Index:   12
//       float4x4 viewProj;             // Index:   16
//       float4x4 invViewProj;          // Index:   20
//       float4x4 previousViewProj;     // Index:   24
//       float4 prevLodEyePos;          // Index:   28
//       float4 lodEyePos;              // Index:   29
//       float4 viewDirDepthBias;       // Index:   30
//       float3 eyePos;                 // Index:   31
//       float2 viewportSize;           // Index:   32
//       float2 invViewportSize;        // Index:   32.z
//       float4 mirrorPlaneWS;          // Index:   33
//       float2 mirrorViewportSize;     // Index:   34
//       float2 opaqueRefractionViewportSize;// Index:   34.z
//       float windTime;                // Index:   35
//       float deltaTime;               // Index:   35.y
//       float depthReprojectScale;     // Index:   35.z
//       float depthReprojectBias;      // Index:   35.w
//       uint shadowViewType;           // Index:   36
//       float normalDepthBias;         // Index:   36.y
//       float noNormalAA;              // Index:   36.z
//       float noNormalFromAlpha;       // Index:   36.w
//       float noOpaqueTransparency;    // Index:   37
//       float translucentAmount;       // Index:   37.y
//       uint framePhase;               // Index:   37.z
//       float cameraAmbientExposure;   // Index:   37.w
//       float fxExposure;              // Index:   38
//       float fxAmbientExposure;       // Index:   38.y
//       uint checkerboardPhase;        // Index:   38.z
//       float sparkleIntensityScale;   // Index:   38.w
//
//   } resourceTables__viewData;        // Index:    0-38             Components:   156
                                        // Textures:  t8-t10
//
// }
//
// cbuffer ConstBuf__materialData
// {
//
//   struct MaterialData
//   {
//
//       float2 material_cst_ParticleSpawnReference;// Index:    0
//       float material_cst_ParticleSpawnReferenceRange;// Index:    0.z
//
//   } resourceTables__materialData;    // Index:    0.xyz            Components:     3
                                        // Textures:  t11-t43
//
// }
//
//
// Resource Bindings:
//
// Name                                 Type  Format         Dim Slot Elements
// ------------------------------ ---------- ------- ----------- ---- --------
// resourceTables__viewData__smpPoint    sampler      NA          NA    0        1
// resourceTables__viewData__smpLinear    sampler      NA          NA    1        1
// resourceTables__viewData__smpLowAniso    sampler      NA          NA    2        1
// resourceTables__passData.depthTexture    texture  float4          2d    0        1
// resourceTables__viewData.blueNoiseTexture    texture   float     2darray    8        1
// resourceTables__viewData.characterFX    texture   float         buf   10        1
// resourceTables__materialData.material_particlespawn    texture  float4          2d   11        1
// resourceTables__materialData.material_mudsnowregionmask    texture  float4          2d   12        1
// resourceTables__materialData.material_mudsnowregionid    texture  float4          2d   13        1
// resourceTables__materialData.material_mudsnowmask    texture  float4          2d   14        1
// resourceTables__materialData.material_mudsnownormal    texture  float4          2d   15        1
// resourceTables__materialData.material_bloodmask    texture  float4          2d   16        1
// resourceTables__materialData.material_firefrostmask    texture  float4          2d   17        1
// resourceTables__materialData.material_firefrostemissive    texture  float4          2d   18        1
// resourceTables__materialData.layer_0_4__diffuse    texture  float4          2d   19        1
// resourceTables__materialData.layer_0_4__normal    texture  float4          2d   20        1
// resourceTables__materialData.layer_0_4__gloss    texture  float4          2d   21        1
// resourceTables__materialData.layer_0_4__ao    texture  float4          2d   22        1
// resourceTables__materialData.layer_0_4__scatter    texture  float4          2d   23        1
// resourceTables__materialData.layer_5__normal    texture  float4          2d   25        1
// resourceTables__materialData.layer_5__gloss    texture  float4          2d   26        1
// resourceTables__materialData.layer_5__alpha    texture  float4          2d   27        1
// resourceTables__materialData.layer_6__diffuse    texture  float4          2d   28        1
// resourceTables__materialData.layer_6__normal    texture  float4          2d   29        1
// resourceTables__materialData.layer_6__gloss    texture  float4          2d   30        1
// resourceTables__materialData.layer_6__ao    texture  float4          2d   31        1
// resourceTables__materialData.layer_6__alpha    texture  float4          2d   32        1
// resourceTables__materialData.layer_7__normal    texture  float4          2d   34        1
// resourceTables__materialData.layer_7__gloss    texture  float4          2d   35        1
// resourceTables__materialData.layer_7__ao    texture  float4          2d   36        1
// resourceTables__materialData.layer_8__diffuse    texture  float4          2d   38        1
// resourceTables__materialData.layer_8__normal    texture  float4          2d   39        1
// resourceTables__materialData.layer_8__gloss    texture  float4          2d   40        1
// resourceTables__materialData.layer_8__ao    texture  float4          2d   41        1
// resourceTables__materialData.layer_8__alpha    texture  float4          2d   43        1
// resourceTables__passData.decaySpawnBuffer        UAV    uint         buf    8        1
// resourceTables__passData.decayAtomicCountersBuffer        UAV    uint         buf    9        1
// ConstBuf__modelData               cbuffer      NA          NA    1        1
// ConstBuf__viewData                cbuffer      NA          NA    3        1
// ConstBuf__materialData            cbuffer      NA          NA    4        1
//
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xy w
// VERT_ID                  0   x           1     NONE    uint   x
// TEXCOORD                 0   xy          2     NONE   float   xy
// TEXCOORD                 1   xy          3     NONE   float   xy
// NORMAL                   0   xyz         4     NONE   float   xyz
// TANGENT                  0   xyz         5     NONE   float   xyz
// BINORMAL                 0   xyz         6     NONE   float   xyz
// TEXCOORD                 8   xyz         7     NONE   float   xyz
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
// SV_Target                3   xyzw        3   TARGET   float   xyzw
// SV_Target                4   xy          4   TARGET   float   xy
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer cb1[4], immediateIndexed
dcl_constantbuffer cb3[38], immediateIndexed
dcl_constantbuffer cb4[1], immediateIndexed
dcl_sampler s0, mode_default
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_resource_texture2d (float,float,float,float) t0
dcl_resource_texture2darray (float,float,float,float) t8
dcl_resource_buffer (float,float,float,float) t10
dcl_resource_texture2d (float,float,float,float) t11
dcl_resource_texture2d (float,float,float,float) t12
dcl_resource_texture2d (float,float,float,float) t13
dcl_resource_texture2d (float,float,float,float) t14
dcl_resource_texture2d (float,float,float,float) t15
dcl_resource_texture2d (float,float,float,float) t16
dcl_resource_texture2d (float,float,float,float) t17
dcl_resource_texture2d (float,float,float,float) t18
dcl_resource_texture2d (float,float,float,float) t19
dcl_resource_texture2d (float,float,float,float) t20
dcl_resource_texture2d (float,float,float,float) t21
dcl_resource_texture2d (float,float,float,float) t22
dcl_resource_texture2d (float,float,float,float) t23
dcl_resource_texture2d (float,float,float,float) t25
dcl_resource_texture2d (float,float,float,float) t26
dcl_resource_texture2d (float,float,float,float) t27
dcl_resource_texture2d (float,float,float,float) t28
dcl_resource_texture2d (float,float,float,float) t29
dcl_resource_texture2d (float,float,float,float) t30
dcl_resource_texture2d (float,float,float,float) t31
dcl_resource_texture2d (float,float,float,float) t32
dcl_resource_texture2d (float,float,float,float) t34
dcl_resource_texture2d (float,float,float,float) t35
dcl_resource_texture2d (float,float,float,float) t36
dcl_resource_texture2d (float,float,float,float) t38
dcl_resource_texture2d (float,float,float,float) t39
dcl_resource_texture2d (float,float,float,float) t40
dcl_resource_texture2d (float,float,float,float) t41
dcl_resource_texture2d (float,float,float,float) t43
dcl_uav_typed_buffer (uint,uint,uint,uint) u8
dcl_uav_typed_buffer (uint,uint,uint,uint) u9
dcl_input_ps_siv linear noperspective v0.xyw, position
dcl_input_ps constant v1.x
dcl_input_ps linear v2.xy
dcl_input_ps linear v3.xy
dcl_input_ps linear v4.xyz
dcl_input_ps linear v5.xyz
dcl_input_ps linear v6.xyz
dcl_input_ps linear v7.xyz
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output o3.xyzw
dcl_output o4.xy
dcl_temps 50
dcl_resource_texture2d (float,float,float,float) t125
ld_indexable(texture2d)(float,float,float,float) r40.xyzw, l(0, 0, 0, 0), t125.xyzw

and r0.x, v1.x, l(0x00ffffff)
ne r0.y, l(1.000000), cb1[2].w
if_nz r0.y
  ne r0.y, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[37].x
  if_z r0.y
    ftoi r0.yz, v0.xxyx
    iadd r0.w, r0.x, l(1)
    and r0.w, r0.w, l(7)
    imad r0.yz, r0.wwww, l(0, 7, 7, 0), r0.yyzy
    and r1.xy, r0.yzyy, l(63, 63, 0, 0)
    and r1.z, l(7), cb3[37].z
    mov r1.w, l(0)
    ld_indexable(texture2darray)(float,float,float,float) r0.y, r1.xyzw, t8.yxzw
  else
    mov r0.y, l(0)
  endif
  ge r0.y, r0.y, cb1[2].w
  discard_nz r0.y
endif
mov r1.xy, v2.xyxx
mov r1.z, l(1.000000)
dp3 r2.x, l(9.797749, -6.928500, 4.56537533, 0.000000), r1.xyzx
dp3 r2.y, l(6.928500, 9.797749, -2.36312485, 0.000000), r1.xyzx
sample_indexable(texture2d)(float,float,float,float) r3.xyzw, v2.xyxx, t19.wxyz, s2
lt r0.yzw, r3.yyzw, l(0.000000, 0.00313080009, 0.00313080009, 0.00313080009)
mul r4.xyz, r3.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
log r3.yzw, r3.yyzw
mul r3.yzw, r3.yyzw, l(0.000000, 0.416666657, 0.416666657, 0.416666657)
exp r3.yzw, r3.yyzw
mad r3.yzw, r3.yyzw, l(0.000000, 1.055000, 1.055000, 1.055000), l(0.000000, -0.055000, -0.055000, -0.055000)
movc r0.yzw, r0.yyzw, r4.xxyz, r3.yyzw
mov_sat r3.x, r3.x
sample_indexable(texture2d)(float,float,float,float) r3.yzw, v2.xyxx, t20.wxyz, s2
mad r3.yzw, r3.yyzw, l(0.000000, 2.007874, 2.007874, 2.007874), l(0.000000, -1.007874, -1.007874, -1.007874)
sample_indexable(texture2d)(float,float,float,float) r4.xyzw, v2.xyxx, t21.xyzw, s2
sample_indexable(texture2d)(float,float,float,float) r5.x, v2.xyxx, t22.wxyz, s2
sample_indexable(texture2d)(float,float,float,float) r6.xyzw, v2.xyxx, t23.xyzw, s1
dp3 r1.w, r3.yzwy, r3.yzwy
sqrt r1.w, r1.w
max r7.x, r1.w, l(0.000010)
rcp r1.w, r7.x
mul r8.xyz, r1.wwww, r3.yzwy
mul r2.z, r4.w, r4.w
mul r2.w, r2.z, l(0.160000)
mul r9.xyz, r0.yzwy, r4.yyyy
mul r9.xyz, r9.xyzx, l(5.960464478E-008, 5.960464478E-008, 5.960464478E-008, 0.000000)
mad r0.yzw, r0.yyzw, l(0.000000, 0.999999940, 0.999999940, 0.999999940), r9.xxyz
mad r9.xyz, r4.zzzz, l(0.437259972, 0.938076, 0.983050, 0.000000), l(0.562740, 0.061924, 0.016950, 0.000000)
mov r9.w, l(1.000000)
mul r6.xyzw, r6.xyzw, r9.xyzw
sample_indexable(texture2d)(float,float,float,float) r4.w, v2.xyxx, t27.xyzw, s2
mov_sat r4.w, r4.w
lt r7.z, l(0.000000), r4.w
if_nz r7.z
  mul r7.zw, v2.xxxy, l(0.000000, 0.000000, 12.000000, 12.000000)
  sample_indexable(texture2d)(float,float,float,float) r9.xyz, r7.zwzz, t25.xyzw, s2
  mad r9.xyz, r9.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r9.w, r7.zwzz, t26.yzwx, s2
  dp3 r10.x, r9.xyzx, r9.xyzx
  sqrt r10.x, r10.x
  max r10.x, r10.x, l(0.000010)
  rcp r10.y, r10.x
  mul r9.xyz, r9.xyzx, r10.yyyy
  mul r4.w, r4.w, l(0.521729)
  mad r10.y, r3.w, r1.w, l(1.000000)
  max r8.w, r10.y, l(0.001000)
  mul r10.yzw, r9.xxyz, l(0.000000, -1.000000, -1.000000, 1.000000)
  dp3 r10.y, r8.xywx, r10.yzwy
  mul r10.yzw, r8.xxyw, r10.yyyy
  div r10.yzw, r10.yyzw, r8.wwww
  mad r9.xyz, -r9.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r10.yzwy
  min r10.x, r7.x, r10.x
  add r10.x, -r7.x, r10.x
  mad r7.x, r4.w, r10.x, r7.x
  mad r3.yzw, -r3.yyzw, r1.wwww, r9.xxyz
  mad r8.xyz, r4.wwww, r3.yzwy, r8.xyzx
  add r3.yzw, -r0.yyzw, l(0.000000, 1.000000, 1.000000, 1.000000)
  add r3.yzw, -r0.yyzw, -r3.yyzw
  mad r1.w, r4.x, r9.w, -r4.x
  mad r4.x, r4.w, r1.w, r4.x
  add r1.w, -r4.y, l(1.000000)
  mul r1.w, r1.w, r4.w
  add r3.yzw, r3.yyzw, l(0.000000, 1.000000, 1.000000, 1.000000)
  mad r0.yzw, r1.wwww, r3.yyzw, r0.yyzw
else
  mov r7.zw, v2.xxxy
endif
sample_indexable(texture2d)(float,float,float,float) r3.yz, v2.xyxx, t32.zyxw, s2
mov_sat r3.yz, r3.yyzy
lt r9.xy, l(0.000000, 0.000000, 0.000000, 0.000000), r3.yzyy
if_nz r9.x
  mul r7.zw, v2.xxxy, l(0.000000, 0.000000, 12.000000, 12.000000)
  sample_indexable(texture2d)(float,float,float,float) r9.xzw, r7.zwzz, t28.xwyz, s2
  lt r10.xyz, r9.xzwx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r11.xyz, r9.xzwx, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r9.xzw, r9.xxzw
  mul r9.xzw, r9.xxzw, l(0.416666657, 0.000000, 0.416666657, 0.416666657)
  exp r9.xzw, r9.xxzw
  mad r9.xzw, r9.xxzw, l(1.055000, 0.000000, 1.055000, 1.055000), l(-0.055000, 0.000000, -0.055000, -0.055000)
  movc r9.xzw, r10.xxyz, r11.xxyz, r9.xxzw
  sample_indexable(texture2d)(float,float,float,float) r10.xyz, r7.zwzz, t29.xyzw, s2
  mad r10.xyz, r10.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r1.w, r7.zwzz, t30.yzwx, s2
  sample_indexable(texture2d)(float,float,float,float) r3.w, r7.zwzz, t31.yzwx, s2
  dp3 r4.w, r10.xyzx, r10.xyzx
  sqrt r4.w, r4.w
  max r4.w, r4.w, l(0.000010)
  rcp r10.w, r4.w
  mul r10.xyz, r10.wwww, r10.xyzx
  mul r11.xyz, r9.xzwx, l(0.814819396, 0.814819396, 0.814819396, 0.000000)
  mul r3.y, r3.y, l(0.341980)
  add r10.w, r8.z, l(1.000000)
  max r8.w, r10.w, l(0.001000)
  mul r12.xyz, r10.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000)
  dp3 r10.w, r8.xywx, r12.xyzx
  mul r12.xyz, r8.xywx, r10.wwww
  div r12.xyz, r12.xyzx, r8.wwww
  mad r10.xyz, -r10.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r12.xyzx
  min r4.w, r4.w, r7.x
  add r4.w, -r7.x, r4.w
  mad r7.x, r3.y, r4.w, r7.x
  add r10.xyz, -r8.xyzx, r10.xyzx
  mad r8.xyz, r3.yyyy, r10.xyzx, r8.xyzx
  mad r3.w, r3.w, r5.x, -r5.x
  mad r5.x, r3.y, r3.w, r5.x
  lt r10.xyz, r0.yzwy, l(0.500000, 0.500000, 0.500000, 0.000000)
  mul r11.xyz, r0.yzwy, r11.xyzx
  add r11.xyz, r11.xyzx, r11.xyzx
  add r12.xyz, -r0.yzwy, l(1.000000, 1.000000, 1.000000, 0.000000)
  add r12.xyz, r12.xyzx, r12.xyzx
  mad r9.xzw, -r9.xxzw, l(0.814819396, 0.000000, 0.814819396, 0.814819396), l(1.000000, 0.000000, 1.000000, 1.000000)
  mad r9.xzw, -r12.xxyz, r9.xxzw, l(1.000000, 0.000000, 1.000000, 1.000000)
  movc r9.xzw, r10.xxyz, r11.xxyz, r9.xxzw
  mad r1.w, r4.x, r1.w, -r4.x
  mad r4.x, r3.y, r1.w, r4.x
  add r1.w, -r4.y, l(1.000000)
  mul r1.w, r1.w, r3.y
  add r9.xzw, -r0.yyzw, r9.xxzw
  mad r0.yzw, r1.wwww, r9.xxzw, r0.yyzw
endif
if_nz r9.y
  dp3 r7.z, l(24.748741, -24.748734, 17.499996, 0.000000), r1.xyzx
  dp3 r7.w, l(24.748734, 24.748741, -7.248737, 0.000000), r1.xyzx
  sample_indexable(texture2d)(float,float,float,float) r1.xyz, r7.zwzz, t34.xyzw, s2
  mad r1.xyz, r1.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  dp2 r9.x, l(0.707106888, -0.707106650, 0.000000, 0.000000), r1.xyxx
  dp2 r9.y, l(0.707106650, 0.707106888, 0.000000, 0.000000), r1.xyxx
  sample_indexable(texture2d)(float,float,float,float) r1.x, r7.zwzz, t35.xyzw, s2
  sample_indexable(texture2d)(float,float,float,float) r1.y, r7.zwzz, t36.xzyw, s2
  mov r9.z, r1.z
  dp3 r1.z, r9.xyzx, r9.xyzx
  sqrt r1.z, r1.z
  max r1.z, r1.z, l(0.000010)
  rcp r1.w, r1.z
  mul r9.xyz, r1.wwww, r9.xyzx
  mul r1.w, r3.z, l(0.628418)
  add r3.y, r8.z, l(1.000000)
  max r8.w, r3.y, l(0.001000)
  mul r3.yzw, r9.xxyz, l(0.000000, -1.000000, -1.000000, 1.000000)
  dp3 r3.y, r8.xywx, r3.yzwy
  mul r3.yzw, r3.yyyy, r8.xxyw
  div r3.yzw, r3.yyzw, r8.wwww
  mad r3.yzw, -r9.xxyz, l(0.000000, -1.000000, -1.000000, 1.000000), r3.yyzw
  min r1.z, r1.z, r7.x
  add r1.z, -r7.x, r1.z
  mad r7.x, r1.w, r1.z, r7.x
  add r3.yzw, -r8.xxyz, r3.yyzw
  mad r8.xyz, r1.wwww, r3.yzwy, r8.xyzx
  mad r1.y, r1.y, r5.x, -r5.x
  mad r5.x, r1.w, r1.y, r5.x
  add r3.yzw, -r0.yyzw, l(0.000000, 1.000000, 1.000000, 1.000000)
  add r3.yzw, -r0.yyzw, -r3.yyzw
  mad r1.x, r4.x, r1.x, -r4.x
  mad r4.x, r1.w, r1.x, r4.x
  add r1.x, -r4.y, l(1.000000)
  mul r1.x, r1.x, r1.w
  add r1.yzw, r3.yyzw, l(0.000000, 1.000000, 1.000000, 1.000000)
  mad r0.yzw, r1.xxxx, r1.yyzw, r0.yyzw
endif
sample_indexable(texture2d)(float,float,float,float) r1.x, r2.xyxx, t38.wxyz, s2
sample_indexable(texture2d)(float,float,float,float) r1.y, v2.xyxx, t43.xwyz, s2
mov_sat r1.x, r1.x
mul_sat r1.x, r1.x, r1.y
lt r1.y, l(0.000000), r1.x
if_nz r1.y
  sample_indexable(texture2d)(float,float,float,float) r1.yzw, r2.xyxx, t39.wxyz, s2
  mad r1.yzw, r1.yyzw, l(0.000000, 2.007874, 2.007874, 2.007874), l(0.000000, -1.007874, -1.007874, -1.007874)
  dp2 r9.x, l(0.816479087, -0.577375, 0.000000, 0.000000), r1.yzyy
  dp2 r9.y, l(0.577375, 0.816479087, 0.000000, 0.000000), r1.yzyy
  sample_indexable(texture2d)(float,float,float,float) r1.y, r2.xyxx, t40.yxzw, s2
  sample_indexable(texture2d)(float,float,float,float) r1.z, r2.xyxx, t41.yzxw, s2
  mov r9.z, r1.w
  dp3 r1.w, r9.xyzx, r9.xyzx
  sqrt r1.w, r1.w
  max r1.w, r1.w, l(0.000010)
  rcp r3.y, r1.w
  mul r3.yzw, r3.yyyy, r9.xxyz
  mul r1.x, r1.x, l(0.761353)
  add r4.w, r8.z, l(1.000000)
  max r8.w, r4.w, l(0.001000)
  mul r9.xyz, r3.yzwy, l(-1.000000, -1.000000, 1.000000, 0.000000)
  dp3 r4.w, r8.xywx, r9.xyzx
  mul r9.xyz, r4.wwww, r8.xywx
  div r9.xyz, r9.xyzx, r8.wwww
  mad r3.yzw, -r3.yyzw, l(0.000000, -1.000000, -1.000000, 1.000000), r9.xxyz
  min r1.w, r1.w, r7.x
  add r1.w, -r7.x, r1.w
  mad r7.x, r1.x, r1.w, r7.x
  add r3.yzw, -r8.xxyz, r3.yyzw
  mad r8.xyz, r1.xxxx, r3.yzwy, r8.xyzx
  mad r1.z, r1.z, r5.x, -r5.x
  mad r5.x, r1.x, r1.z, r5.x
  add r3.yzw, -r0.yyzw, l(0.000000, 1.000000, 1.000000, 1.000000)
  add r3.yzw, -r0.yyzw, -r3.yyzw
  mad r1.y, r4.x, r1.y, -r4.x
  mad r4.x, r1.x, r1.y, r4.x
  add r1.y, -r4.y, l(1.000000)
  mul r1.x, r1.y, r1.x
  add r1.yzw, r3.yyzw, l(0.000000, 1.000000, 1.000000, 1.000000)
  mad r0.yzw, r1.xxxx, r1.yyzw, r0.yyzw
  mov r7.zw, r2.xxxy
endif
sample_indexable(texture2d)(float,float,float,float) r1.xyz, v3.xyxx, t12.xyzw, s1
sample_indexable(texture2d)(float,float,float,float) r3.yzw, v3.xyxx, t13.wxyz, s0
mul r9.xyzw, r3.zwyz, l(255.000000, 255.000000, 255.000000, 255.000000)
ftoi r9.xyzw, r9.xyzw
imax r9.xyzw, r9.xyzw, l(0, 0, 0, 0)
imin r9.xyzw, r9.xyzw, l(31, 31, 31, 31)
bfi r3.yzw, l(0, 24, 24, 24), l(0, 8, 8, 8), cb1[1].zzzz, r9.zzwy
ld_indexable(buffer)(float,float,float,float) r1.w, r3.yyyy, t10.yzwx
mul r1.w, r1.x, r1.w
ld_indexable(buffer)(float,float,float,float) r2.x, r3.zzzz, t10.xyzw
mul r2.x, r1.y, r2.x
ld_indexable(buffer)(float,float,float,float) r2.y, r3.wwww, t10.yxzw
mul r2.y, r1.z, r2.y
max r2.x, r2.y, r2.x
max r1.w, r1.w, r2.x
bfi r10.xyzw, l(24, 24, 24, 24), l(8, 8, 8, 8), cb1[1].zzzz, l(32, 64, 96, 128)
iadd r11.xyzw, r9.zwyz, r10.xxxy
ld_indexable(buffer)(float,float,float,float) r2.x, r11.xxxx, t10.xyzw
mul r2.x, r1.x, r2.x
ld_indexable(buffer)(float,float,float,float) r2.y, r11.yyyy, t10.yxzw
mul r2.y, r1.y, r2.y
ld_indexable(buffer)(float,float,float,float) r3.y, r11.zzzz, t10.yxzw
mul r3.y, r1.z, r3.y
max r2.y, r2.y, r3.y
max r2.x, r2.y, r2.x
iadd r12.xyzw, r9.wyzw, r10.yyzz
ld_indexable(buffer)(float,float,float,float) r2.y, r11.wwww, t10.yxzw
mul r2.y, r1.x, r2.y
ld_indexable(buffer)(float,float,float,float) r3.y, r12.xxxx, t10.yxzw
mul r3.y, r1.y, r3.y
ld_indexable(buffer)(float,float,float,float) r3.z, r12.yyyy, t10.yzxw
mul r3.z, r1.z, r3.z
max r3.y, r3.z, r3.y
max r2.y, r2.y, r3.y
iadd r10.xyzw, r9.yzwy, r10.zwww
ld_indexable(buffer)(float,float,float,float) r3.y, r12.zzzz, t10.yxzw
mul r3.y, r1.x, r3.y
ld_indexable(buffer)(float,float,float,float) r3.z, r12.wwww, t10.yzxw
mul r3.z, r1.y, r3.z
ld_indexable(buffer)(float,float,float,float) r3.w, r10.xxxx, t10.yzwx
mul r3.w, r1.z, r3.w
max r3.z, r3.w, r3.z
max r3.y, r3.z, r3.y
ld_indexable(buffer)(float,float,float,float) r3.z, r10.yyyy, t10.yzxw
mul r3.z, r1.x, r3.z
ld_indexable(buffer)(float,float,float,float) r3.w, r10.zzzz, t10.yzwx
mul r3.w, r1.y, r3.w
ld_indexable(buffer)(float,float,float,float) r4.w, r10.wwww, t10.yzwx
mul r4.w, r1.z, r4.w
max r3.w, r3.w, r4.w
max r3.z, r3.w, r3.z
bfi r10.xyz, l(24, 24, 24, 0), l(8, 8, 8, 0), cb1[1].zzzz, l(160, 192, 224, 0)
iadd r11.xyzw, r9.zwyz, r10.xxxy
ld_indexable(buffer)(float,float,float,float) r3.w, r11.xxxx, t10.yzwx
mul r3.w, r1.x, r3.w
ld_indexable(buffer)(float,float,float,float) r4.w, r11.yyyy, t10.yzwx
mul r4.w, r1.y, r4.w
ld_indexable(buffer)(float,float,float,float) r8.w, r11.zzzz, t10.yzwx
mul r8.w, r1.z, r8.w
max r4.w, r4.w, r8.w
max r3.w, r3.w, r4.w
iadd r12.xyzw, r9.xyzw, r10.yyzz
ld_indexable(buffer)(float,float,float,float) r4.w, r11.wwww, t10.yzwx
mul r4.w, r1.x, r4.w
ld_indexable(buffer)(float,float,float,float) r8.w, r12.xxxx, t10.yzwx
mul r8.w, r1.y, r8.w
ld_indexable(buffer)(float,float,float,float) r9.x, r12.yyyy, t10.xyzw
mul r9.x, r1.z, r9.x
max r8.w, r8.w, r9.x
max r4.w, r4.w, r8.w
iadd r8.w, r9.y, r10.z
ld_indexable(buffer)(float,float,float,float) r9.x, r12.zzzz, t10.xyzw
mul r1.x, r1.x, r9.x
ld_indexable(buffer)(float,float,float,float) r9.x, r12.wwww, t10.xyzw
mul r1.y, r1.y, r9.x
ld_indexable(buffer)(float,float,float,float) r8.w, r8.wwww, t10.yzwx
mul r1.z, r1.z, r8.w
max r1.y, r1.z, r1.y
max r1.x, r1.y, r1.x
lt r1.y, l(0.000000), r1.w
lt r1.z, l(0.000000), r2.x
or r8.w, r1.z, r1.y
if_nz r8.w
  mul r9.xyzw, v2.xyxy, l(10.000000, 10.000000, 8.000000, 8.000000)
  sample_indexable(texture2d)(float,float,float,float) r10.xyz, r9.xyxx, t15.xyzw, s2
  mad r10.xyz, r10.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r8.w, r9.zwzz, t14.yzwx, s2
  if_nz r1.y
    add r1.y, -r1.w, l(1.000000)
    add r1.y, -r1.y, r8.w
    mul_sat r1.y, r1.y, l(2.58620453)
    lt r1.w, l(0.000000), r1.y
    if_nz r1.w
      dp3 r1.w, r10.xyzx, r10.xyzx
      sqrt r1.w, r1.w
      max r1.w, r1.w, l(0.000010)
      rcp r9.z, r1.w
      add r1.w, -r7.x, r1.w
      mad r7.x, r1.y, r1.w, r7.x
      mad r11.xyz, r10.xyzx, r9.zzzz, -r8.xyzx
      mad r8.xyz, r1.yyyy, r11.xyzx, r8.xyzx
      mad r6.xyzw, r1.yyyy, -r6.xyzw, r6.xyzw
      add r11.xyz, -r0.yzwy, l(0.266666561, 0.215686351, 0.207843065, 0.000000)
      mad r0.yzw, r1.yyyy, r11.xxyz, r0.yyzw
      add r1.w, -r4.x, l(0.736800)
      mad r4.x, r1.y, r1.w, r4.x
      add r1.w, -r5.x, l(1.000000)
      mad r5.x, r1.y, r1.w, r5.x
      mad r1.w, -r2.z, l(0.160000), l(0.042000)
      mad r2.w, r1.y, r1.w, r2.w
      mad r4.yz, r1.yyyy, -r4.yyzy, r4.yyzy
    endif
    mov r7.zw, r9.xxxy
  endif
  if_nz r1.z
    add r1.y, -r2.x, l(1.000000)
    add r1.y, -r1.y, r8.w
    mul_sat r1.y, r1.y, l(2.54999924)
    lt r1.z, l(0.000000), r1.y
    if_nz r1.z
      dp3 r1.z, r10.xyzx, r10.xyzx
      sqrt r1.z, r1.z
      max r1.z, r1.z, l(0.000010)
      rcp r1.w, r1.z
      mul r1.y, r1.y, l(0.500000)
      add r1.z, -r7.x, r1.z
      mad r7.x, r1.y, r1.z, r7.x
      mad r10.xyz, r10.xyzx, r1.wwww, -r8.xyzx
      mad r8.xyz, r1.yyyy, r10.xyzx, r8.xyzx
      mad r6.xyzw, r1.yyyy, -r6.xyzw, r6.xyzw
      add r10.xyz, -r0.yzwy, l(0.999999940, 0.999999940, 0.999999940, 0.000000)
      mad r0.yzw, r1.yyyy, r10.xxyz, r0.yyzw
      add r1.z, -r4.x, l(0.257779092)
      mad r4.x, r1.y, r1.z, r4.x
      add r1.z, -r5.x, l(1.000000)
      mad r5.x, r1.y, r1.z, r5.x
      add r1.z, -r2.w, l(0.042000)
      mad r2.w, r1.y, r1.z, r2.w
      mad r4.yz, r1.yyyy, -r4.yyzy, r4.yyzy
    endif
    mov r7.zw, r9.xxxy
  endif
endif
lt r1.y, l(0.000000), r2.y
if_nz r1.y
  mul r1.yz, v2.xxyx, l(0.000000, 5.000000, 5.000000, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r1.y, r1.yzyy, t16.yxzw, s2
  add r1.z, -r2.y, l(1.000000)
  add r1.y, -r1.z, r1.y
  mov_sat r1.z, r1.y
  mad r1.z, r1.z, l(3.14159274), l(-1.57079637)
  sincos r1.z, null, r1.z
  mad r1.z, r1.z, l(0.500000), l(0.500000)
  mul_sat r1.y, r1.y, l(2.83648515)
  mul r1.z, r1.z, l(0.090000)
  deriv_rtx_fine r1.w, r1.z
  deriv_rty_fine r1.z, r1.z
  lt r2.x, l(0.000000), r1.y
  if_nz r2.x
    add r2.xyz, -r8.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
    mad r8.xyz, r1.yyyy, r2.xyzx, r8.xyzx
    add r2.x, -r7.x, l(1.000000)
    mad r7.x, r1.y, r2.x, r7.x
    mad r6.xyzw, r1.yyyy, -r6.xyzw, r6.xyzw
    add r2.xyz, -r0.yzwy, l(0.184313625, 0.000000, 0.000000, 0.000000)
    mad r0.yzw, r1.yyyy, r2.xxyz, r0.yyzw
    add r2.x, -r4.x, l(0.900000)
    mad r4.x, r1.y, r2.x, r4.x
    add r2.x, -r5.x, l(1.000000)
    mad r5.x, r1.y, r2.x, r5.x
    add r2.x, -r2.w, l(0.042000)
    mad r2.w, r1.y, r2.x, r2.w
    mad r4.yz, r1.yyyy, -r4.yyzy, r4.yyzy
    mov r2.xy, r8.xyxx
  else
    mov r2.xy, r8.xyxx
  endif
  ne r1.y, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].w
  mul r1.zw, r1.zzzw, l(0.000000, 0.000000, 0.010000, 0.010000)
  deriv_rtx_fine r9.xy, r7.zwzz
  deriv_rty_fine r7.zw, r7.zzzw
  dp2 r8.w, r9.xyxx, r9.xyxx
  dp2 r9.z, r7.zwzz, r7.zwzz
  max r8.w, r8.w, l(0.001000)
  div r9.xy, r9.xyxx, r8.wwww
  max r8.w, r9.z, l(0.001000)
  div r7.zw, r7.zzzw, r8.wwww
  mul r7.zw, r1.zzzz, r7.zzzw
  mad r1.zw, r9.xxxy, r1.wwww, r7.zzzw
  mad r8.xy, -r1.zwzz, l(1.000000, -1.000000, 0.000000, 0.000000), r2.xyxx
  dp3 r1.z, r8.xyzx, r8.xyzx
  rsq r1.z, r1.z
  mul r9.xyz, r1.zzzz, r8.xyzx
  mov r2.z, r8.z
  movc r8.xyz, r1.yyyy, r2.xyzx, r9.xyzx
endif
lt r1.yz, l(0.000000, 0.000000, 0.000000, 0.000000), r3.yyzy
or r1.w, r1.z, r1.y
lt r2.x, l(0.000000), r4.w
or r1.w, r1.w, r2.x
lt r2.y, l(0.000000), r1.x
or r1.w, r1.w, r2.y
if_nz r1.w
  mul r7.zw, v2.xxxy, l(0.000000, 0.000000, 5.000000, 5.000000)
  sample_indexable(texture2d)(float,float,float,float) r9.xyz, r7.zwzz, t18.xyzw, s1
  sample_indexable(texture2d)(float,float,float,float) r1.w, v2.xyxx, t17.yzwx, s2
  if_nz r1.y
    add r1.y, -r3.y, l(1.000000)
    add r1.y, -r1.y, r1.w
    mul_sat r1.y, r1.y, l(1.48756182)
    lt r2.z, l(0.000000), r1.y
    if_nz r2.z
      mul r10.xyz, r1.yyyy, r9.xyzx
      add r11.xyz, -r8.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
      mad r8.xyz, r1.yyyy, r11.xyzx, r8.xyzx
      add r2.z, -r7.x, l(1.000000)
      mad r7.x, r1.y, r2.z, r7.x
      mad r6.xyzw, r1.yyyy, -r6.xyzw, r6.xyzw
      add r11.xyz, -r0.yzwy, l(0.388244420, 0.000000, 0.000000, 0.000000)
      mad r0.yzw, r1.yyyy, r11.xxyz, r0.yyzw
      mad r4.x, r1.y, -r4.x, r4.x
      add r2.z, -r5.x, l(1.000000)
      mad r5.x, r1.y, r2.z, r5.x
      add r2.z, -r2.w, l(0.018000)
      mad r2.w, r1.y, r2.z, r2.w
      mul r10.xyz, r10.xyzx, l(215.799011, 16.691010, 2.160759, 0.000000)
      mad r4.yz, r1.yyyy, -r4.yyzy, r4.yyzy
    else
      mov r10.xyz, l(0,0,0,0)
    endif
  else
    mov r10.xyz, l(0,0,0,0)
  endif
  if_nz r1.z
    add r1.y, -r3.z, l(1.000000)
    add_sat r1.y, -r1.y, r1.w
    lt r1.z, l(0.000000), r1.y
    if_nz r1.z
      mul r1.y, r1.y, l(0.500000)
      add r11.xyz, -r8.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
      mad r8.xyz, r1.yyyy, r11.xyzx, r8.xyzx
      add r1.z, -r7.x, l(1.000000)
      mad r7.x, r1.y, r1.z, r7.x
      mad r6.xyzw, r1.yyyy, -r6.xyzw, r6.xyzw
      add r11.xyz, -r0.yzwy, l(0.580391884, 0.807828188, 0.831372619, 0.000000)
      mad r0.yzw, r1.yyyy, r11.xxyz, r0.yyzw
      add r1.z, -r4.x, l(1.000000)
      mad r4.x, r1.y, r1.z, r4.x
      add r1.z, -r5.x, l(1.000000)
      mad r5.x, r1.y, r1.z, r5.x
      add r1.z, -r2.w, l(0.018000)
      mad r2.w, r1.y, r1.z, r2.w
      mad r11.xyz, r9.xyzx, l(1.062564, 1.500000, 1.47342753, 0.000000), -r10.xyzx
      mad r10.xyz, r1.yyyy, r11.xyzx, r10.xyzx
      mad r4.yz, r1.yyyy, -r4.yyzy, r4.yyzy
    endif
  endif
  if_nz r2.x
    add r1.y, -r4.w, l(1.000000)
    add_sat r1.y, -r1.y, r1.w
    lt r1.z, l(0.000000), r1.y
    if_nz r1.z
      mul r1.y, r1.y, l(0.700000)
      add r11.xyz, -r8.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
      mad r8.xyz, r1.yyyy, r11.xyzx, r8.xyzx
      add r1.z, -r7.x, l(1.000000)
      mad r7.x, r1.y, r1.z, r7.x
      mad r6.xyzw, r1.yyyy, -r6.xyzw, r6.xyzw
      add r11.xyz, -r0.yzwy, l(0.513725579, 0.498039424, 0.247058898, 0.000000)
      mad r0.yzw, r1.yyyy, r11.xxyz, r0.yyzw
      add r1.z, -r4.x, l(1.000000)
      mad r4.x, r1.y, r1.z, r4.x
      add r1.z, -r5.x, l(1.000000)
      mad r5.x, r1.y, r1.z, r5.x
      add r1.z, -r2.w, l(0.018000)
      mad r2.w, r1.y, r1.z, r2.w
      mad r11.xyz, r9.xyzx, l(0.956009, 1.000000, 0.313989, 0.000000), -r10.xyzx
      mad r10.xyz, r1.yyyy, r11.xyzx, r10.xyzx
      mad r4.yz, r1.yyyy, -r4.yyzy, r4.yyzy
    endif
  endif
  if_nz r2.y
    add r1.x, -r1.x, l(1.000000)
    add_sat r1.x, -r1.x, r1.w
    lt r1.y, l(0.000000), r1.x
    if_nz r1.y
      mul r1.x, r1.x, l(0.250000)
      add r1.yzw, -r8.xxyz, l(0.000000, 0.000000, 0.000000, 1.000000)
      mad r8.xyz, r1.xxxx, r1.yzwy, r8.xyzx
      add r1.y, -r7.x, l(1.000000)
      mad r7.x, r1.x, r1.y, r7.x
      mad r6.xyzw, r1.xxxx, -r6.xyzw, r6.xyzw
      add r1.yzw, -r0.yyzw, l(0.000000, 0.329802066, 0.340103745, 0.523559451)
      mad r0.yzw, r1.xxxx, r1.yyzw, r0.yyzw
      add r1.y, -r4.x, l(1.000000)
      mad r4.x, r1.x, r1.y, r4.x
      add r1.y, -r5.x, l(1.000000)
      mad r5.x, r1.x, r1.y, r5.x
      add r1.y, -r2.w, l(0.018000)
      mad r2.w, r1.x, r1.y, r2.w
      mad r1.yzw, r9.xxyz, l(0.000000, 1.822130, 0.838494, 3.68737984), -r10.xxyz
      mad r10.xyz, r1.xxxx, r1.yzwy, r10.xyzx
      mad r4.yz, r1.xxxx, -r4.yyzy, r4.yyzy
    endif
  endif
else
  mov r10.xyz, l(0,0,0,0)
endif
lt r1.x, l(0.000000), r3.w
if_nz r1.x
  add r1.xy, -r4.xxxx, l(0.500000, 0.990000, 0.000000, 0.000000)
  mul_sat r1.x, r1.x, l(2.500000)
  add r2.xyz, -r4.zyzz, l(1.500000, 1.000000, 1.000000, 0.000000)
  mul r1.x, r1.x, r2.y
  add r9.xyz, r3.wwww, l(-0.200000, -0.300000, -0.250000, 0.000000)
  mul_sat r9.xyz, r9.xyzx, l(1.250000, 1.47058821, 4.000000, 0.000000)
  mul r1.x, r1.x, r9.x
  mad r1.x, r1.x, l(1.200000), l(1.000000)
  mul r1.zw, r2.zzzy, r9.yyyz
  mov_sat r2.x, r2.x
  mul r1.w, r1.w, r2.x
  mad r4.x, r1.z, r1.y, r4.x
  add r1.y, -r2.w, l(0.020000)
  mad r2.w, r1.w, r1.y, r2.w
  max r1.y, r1.z, l(0.000000)
  add r1.z, -r7.x, l(1.000000)
  mad r7.x, r1.y, r1.z, r7.x
  dp3 r1.y, r8.xyzx, r8.xyzx
  rsq r1.y, r1.y
  mul r8.xyz, r1.yyyy, r8.xyzx
  add r1.y, -r5.x, l(1.000000)
  mad r5.x, r3.w, r1.y, r5.x
  log r1.yzw, r0.yyzw
  mul r1.xyz, r1.yzwy, r1.xxxx
  exp r0.yzw, r1.xxyz
endif
ge r1.x, l(0.000000), r3.x
discard_nz r1.x
mul r1.xy, v0.xyxx, cb3[32].zwzz
mad r1.xy, r1.xyxx, l(2.000000, -2.000000, 0.000000, 0.000000), l(-1.000000, 1.000000, 0.000000, 0.000000)
dp3 r1.z, v4.xyzx, v4.xyzx
rsq r1.z, r1.z
mul r2.xyz, r1.zzzz, v4.xyzx
dp3 r1.z, v5.xyzx, v5.xyzx
rsq r1.z, r1.z
mul r3.xyz, r1.zzzz, v5.xyzx
dp3 r1.z, v6.xyzx, v6.xyzx
rsq r1.z, r1.z
mul r9.xyz, r1.zzzz, v6.xyzx
dp3 r1.z, r8.xyzx, r8.xyzx
rsq r1.z, r1.z
mul r8.xyz, r1.zzzz, r8.xyzx
mul r9.xyz, r9.xyzx, r8.yyyy
mad r3.xyz, r8.xxxx, r3.xyzx, r9.xyzx
mad r3.xyz, r8.zzzz, r2.xyzx, r3.xyzx
dp3 r1.z, r3.xyzx, r3.xyzx
rsq r1.z, r1.z
mul r3.xyz, r1.zzzz, r3.xyzx
ne r1.z, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].z
deriv_rtx_fine r8.xyz, r2.xyzx
deriv_rty_fine r2.xyz, r2.xyzx
dp3 r1.w, r8.xyzx, r8.xyzx
dp3 r2.x, r2.xyzx, r2.xyzx
add r1.w, r1.w, r2.x
min r7.y, r1.w, l(0.300000)
movc r1.zw, r1.zzzz, l(0,0,1.000000,0), r7.xxxy
add r2.x, -r4.x, l(1.000000)
mul r2.x, r2.x, r2.x
max r2.y, r1.z, l(0.600000)
mad r2.y, r2.y, l(-0.527635), l(0.520718)
max r2.y, r2.y, l(0.000000)
mad r2.x, r2.x, r2.x, r2.y
add r1.w, r1.w, r2.x
sqrt r1.w, r1.w
min r1.w, r1.w, l(1.000000)
max r1.w, r1.w, l(0.001000)
sqrt r1.w, r1.w
add r5.y, -r1.w, l(1.000000)
lt r1.w, r0.y, l(0.040450)
mul r2.x, r0.y, l(0.0773993805)
add r0.y, r0.y, l(0.055000)
mul r0.y, r0.y, l(0.947867334)
log r0.y, r0.y
mul r0.y, r0.y, l(2.400000)
exp r0.y, r0.y
movc r0.y, r1.w, r2.x, r0.y
lt r1.w, r0.z, l(0.040450)
mul r2.x, r0.z, l(0.0773993805)
add r0.z, r0.z, l(0.055000)
mul r0.z, r0.z, l(0.947867334)
log r0.z, r0.z
mul r0.z, r0.z, l(2.400000)
exp r0.z, r0.z
movc r0.z, r1.w, r2.x, r0.z
lt r1.w, r0.w, l(0.040450)
mul r2.x, r0.w, l(0.0773993805)
add r0.w, r0.w, l(0.055000)
mul r0.w, r0.w, l(0.947867334)
log r0.w, r0.w
mul r0.w, r0.w, l(2.400000)
exp r0.w, r0.w
movc r0.w, r1.w, r2.x, r0.w
mul r6.xyzw, r6.xyzw, cb3[37].yyyy
mul r1.w, l(0.900000), cb3[37].w
exp r1.w, r1.w
mul r2.xyz, r1.wwww, r10.xyzx
mul r2.xyz, r2.xyzx, cb1[3].xxxx
ult r1.w, cb1[2].z, l(64)
if_nz r1.w
  add r4.xw, v2.xxxy, v2.xxxy
  sample_l_indexable(texture2d)(float,float,float,float) r1.w, r4.xwxx, t11.yzwx, s1, l(0.000000)
  ne r3.w, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[37].x
  if_z r3.w
    ftoi r4.xw, v0.xxxy
    iadd r0.x, r0.x, cb3[37].z
    imul null, r0.x, r0.x, l(4099)
    and r0.x, r0.x, l(63)
    iadd r4.xw, r0.xxxx, r4.xxxw
    utof r4.xw, r4.xxxw
    mul r4.xw, r4.xxxw, l(0.0671105608, 0.000000, 0.000000, 0.00583714992)
    add r0.x, r4.w, r4.x
    frc r0.x, r0.x
    mul r0.x, r0.x, l(52.982918)
    frc r0.x, r0.x
  else
    mov r0.x, l(0)
  endif
  add r3.w, cb4[0].z, cb4[0].x
  ge r0.x, cb1[3].z, r0.x
  ftou r7.xy, v0.xyxx
  mov r7.zw, l(0,0,0,0)
  ld_indexable(texture2d)(float,float,float,float) r4.x, r7.xyzw, t0.xyzw
  add r4.x, r4.x, -v0.w
  ge r4.x, l(0.000005), |r4.x|
  and r0.x, r0.x, r4.x
  lt r4.x, cb4[0].y, r1.w
  and r0.x, r0.x, r4.x
  lt r3.w, r1.w, r3.w
  and r0.x, r0.x, r3.w
  if_nz r0.x
    imm_atomic_iadd r7.x, u9, cb1[2].z, l(1)
    ult r0.x, r7.x, cb1[2].y
    if_nz r0.x
      ftou r4.xw, v0.xxxy
      add r0.x, r1.w, -cb4[0].y
      div_sat r0.x, r0.x, cb4[0].z
      add r0.x, -r0.x, l(1.000000)
      mul r0.x, r0.x, l(255.000000)
      ftou r0.x, r0.x
      iadd r1.w, r7.x, cb1[2].x
      ishl r3.w, r1.w, l(1)
      bfi r4.x, l(16), l(16), r4.x, r4.w
      store_uav_typed u8.xyzw, r3.wwww, r0.xxxx
      bfi r0.x, l(31), l(1), r1.w, l(1)
      store_uav_typed u8.xyzw, r0.xxxx, r4.xxxx
    endif
  endif
endif
and r0.x, l(8), cb1[0].y
max r1.w, r2.z, r2.y
max r1.w, r1.w, r2.x
lt r1.w, l(0.0000153787005), r1.w
max r3.w, r6.z, r6.y
max r3.w, r3.w, r6.x
lt r4.x, r3.w, l(0.010000)
or r4.x, r1.w, r4.x
movc r4.w, r4.x, l(0), l(1)
not r7.x, r1.w
mul r3.w, r4.z, r3.w
lt r3.w, l(0.010000), r3.w
and r3.w, r3.w, r7.x
add r1.z, r1.z, l(-0.950000)
mul o1.w, r1.z, l(20.000000)
ftou r7.xy, v0.xyxx
sqrt r8.xyzw, r0.yzwy
mul r0.yzw, r8.xxyw, l(0.000000, 0.250000, 0.500000, -0.250000)
add r0.yz, r0.zzzz, r0.yywy
mad r9.x, r8.z, l(0.250000), r0.y
dp2 r9.y, r8.wzww, l(0.500000, -0.500000, 0.000000, 0.000000)
mad r9.z, r8.z, l(-0.250000), r0.z
and r0.yz, r7.xxyx, l(0, 1, 1, 0)
ine r0.y, r0.z, r0.y
movc r0.yz, r0.yyyy, r9.xxyx, r9.xxzx
add o0.xy, r0.yzyy, l(0.000000, 0.498039216, 0.000000, 0.000000)
mul r0.y, r2.w, l(6.250000)
sqrt o0.w, r0.y
mad o1.xyz, r3.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
movc r0.y, r3.w, l(7), r4.w
movc r0.x, r0.x, l(1), l(0)
and r0.z, r1.w, l(2)
iadd r0.x, r0.z, r0.x
iadd r0.x, r0.x, l(28)
imad r0.x, r0.y, l(32), r0.x
utof r0.x, r0.x
mul r5.z, r0.x, l(0.00392156886)
ieq r0.x, r4.x, l(0)
or r0.x, r3.w, r0.x
and r0.yzw, r2.xxyz, r1.wwww
movc o3.xyz, r0.xxxx, r6.xyzx, r0.yzwy
max r0.x, |v7.z|, l(0.000001)

mov r37.xyz, v7.xyzx
ld_indexable(texture2d)(float,float,float,float) r41.xyzw, l(2, 0, 0, 0), t125.xyzw
ge r42.x, r41.x, l(5.0)
if_z r42.x
add r40.w, r37.z, -r41.y
mad r37.x, r41.x, r40.w, r37.x
else
add r40.w, r37.z, -r40.y
mad r37.x, r40.x, r40.w, r37.x
endif

div r0.xy, r37.xyxx, r0.xxxx
add o4.xy, -r0.xyxx, r1.xyxx
mov o0.z, r4.y
mov r5.w, r4.z
mov o2.xyzw, r5.xwyz
mov o3.w, r6.w
ret
// Approximately 729 instruction slots used
