//Shadows PS from cache.
//
// Generated by Microsoft (R) HLSL Shader Compiler 10.0.10011.16384
//
//   using 3Dmigoto v1.3.16 on Fri Jan 14 20:08:15 2022
//
//
// Buffer Definitions:
//
// cbuffer ConstBuf__modelData
// {
//
//   struct ModelData
//   {
//
//       uint lightGroupID;             // Index:    0
//       uint modelFlags;               // Index:    0.y
//       float lodFade;                 // Index:    0.z
//       float displacementBlend;       // Index:    0.w
//       int turbulenceDataIdx;         // Index:    1
//       int instanceOffset;            // Index:    1.y
//       int characterFxIdx;            // Index:    1.z
//       uint debugRenderChannel;       // Index:    1.w
//       uint decayWriteOffset;         // Index:    2
//       uint decayWriteMaxCount;       // Index:    2.y
//       uint decayAtomicCounterIndex;  // Index:    2.z
//       float modelAlpha;              // Index:    2.w
//       float emissiveScale;           // Index:    3
//       float desaturationScale;       // Index:    3.y
//       float decayCoverageEstimation; // Index:    3.z
//       float3 quantScale;             // Index:    4
//       float3 quantBias;              // Index:    5
//
//   } resourceTables__modelData;       // Index:    0-5.z            Components:    23
//
// }
//
// cbuffer ConstBuf__viewData
// {
//
//   struct ViewData
//   {
//
//       float4x4 view;                 // Index:    0
//       float4x4 invView;              // Index:    4
//       float4x4 proj;                 // Index:    8
//       float4x4 invViewProjNoZReproj; // Index:   12
//       float4x4 viewProj;             // Index:   16
//       float4x4 invViewProj;          // Index:   20
//       float4x4 previousViewProj;     // Index:   24
//       float4 prevLodEyePos;          // Index:   28
//       float4 lodEyePos;              // Index:   29
//       float4 viewDirDepthBias;       // Index:   30
//       float3 eyePos;                 // Index:   31
//       float2 viewportSize;           // Index:   32
//       float2 invViewportSize;        // Index:   32.z
//       float4 mirrorPlaneWS;          // Index:   33
//       float2 mirrorViewportSize;     // Index:   34
//       float2 opaqueRefractionViewportSize;// Index:   34.z
//       float windTime;                // Index:   35
//       float deltaTime;               // Index:   35.y
//       float depthReprojectScale;     // Index:   35.z
//       float depthReprojectBias;      // Index:   35.w
//       uint shadowViewType;           // Index:   36
//       float normalDepthBias;         // Index:   36.y
//       float noNormalAA;              // Index:   36.z
//       float noNormalFromAlpha;       // Index:   36.w
//       float noOpaqueTransparency;    // Index:   37
//       float translucentAmount;       // Index:   37.y
//       uint framePhase;               // Index:   37.z
//       float cameraAmbientExposure;   // Index:   37.w
//       float fxExposure;              // Index:   38
//       float fxAmbientExposure;       // Index:   38.y
//       uint checkerboardPhase;        // Index:   38.z
//       float sparkleIntensityScale;   // Index:   38.w
//
//   } resourceTables__viewData;        // Index:    0-38             Components:   156
                                        // Textures:  t8-t10
//
// }
//
//
// Resource Bindings:
//
// Name                                 Type  Format         Dim Slot Elements
// ------------------------------ ---------- ------- ----------- ---- --------
// resourceTables__viewData__smpPoint    sampler      NA          NA    0        1
// resourceTables__viewData__smpLinear    sampler      NA          NA    1        1
// resourceTables__viewData__smpLowAniso    sampler      NA          NA    2        1
// resourceTables__viewData.characterFX    texture   float         buf   10        1
// resourceTables__materialData.material_mudsnowregionmask    texture  float4          2d   11        1
// resourceTables__materialData.material_mudsnowregionid    texture  float4          2d   12        1
// resourceTables__materialData.material_mudsnowmask    texture  float4          2d   13        1
// resourceTables__materialData.material_mudsnownormal    texture  float4          2d   14        1
// resourceTables__materialData.material_bloodmask    texture  float4          2d   15        1
// resourceTables__materialData.material_firefrostmask    texture  float4          2d   16        1
// resourceTables__materialData.material_firefrostemissive    texture  float4          2d   17        1
// resourceTables__materialData.layer_0__diffuse    texture  float4          2d   18        1
// resourceTables__materialData.layer_1__diffuse    texture  float4          2d   20        1
// resourceTables__materialData.layer_1__alpha    texture  float4          2d   21        1
// resourceTables__materialData.layer_2_3__diffuse    texture  float4          2d   22        1
// resourceTables__materialData.layer_2_3__normal    texture  float4          2d   23        1
// resourceTables__materialData.layer_2_3__gloss    texture  float4          2d   24        1
// resourceTables__materialData.layer_2_3__ao    texture  float4          2d   25        1
// ConstBuf__modelData               cbuffer      NA          NA    1        1
// ConstBuf__viewData                cbuffer      NA          NA    3        1
//
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xyz
// VERT_ID                  0   x           1     NONE    uint
// TEXCOORD                 0   xy          2     NONE   float   xy
// TEXCOORD                 1   xy          3     NONE   float   xy
// TEXCOORD                 2   xy          4     NONE   float   xy
// NORMAL                   0   xyz         5     NONE   float   xyz
// TANGENT                  0   xyz         6     NONE   float   xyz
// BINORMAL                 0   xyz         7     NONE   float   xyz
// TEXCOORD                 8   xyz         8     NONE   float   xyz
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
// SV_Target                3   xyzw        3   TARGET   float   xyzw
// SV_Target                4   xy          4   TARGET   float   xy
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer cb1[4], immediateIndexed
dcl_constantbuffer cb3[38], immediateIndexed
dcl_sampler s0, mode_default
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_resource_buffer (float,float,float,float) t10
dcl_resource_texture2d (float,float,float,float) t11
dcl_resource_texture2d (float,float,float,float) t12
dcl_resource_texture2d (float,float,float,float) t13
dcl_resource_texture2d (float,float,float,float) t14
dcl_resource_texture2d (float,float,float,float) t15
dcl_resource_texture2d (float,float,float,float) t16
dcl_resource_texture2d (float,float,float,float) t17
dcl_resource_texture2d (float,float,float,float) t18
dcl_resource_texture2d (float,float,float,float) t20
dcl_resource_texture2d (float,float,float,float) t21
dcl_resource_texture2d (float,float,float,float) t22
dcl_resource_texture2d (float,float,float,float) t23
dcl_resource_texture2d (float,float,float,float) t24
dcl_resource_texture2d (float,float,float,float) t25
dcl_input_ps_siv linear noperspective v0.xyz, position
dcl_input_ps linear v2.xy
dcl_input_ps linear v3.xy
dcl_input_ps linear v4.xy
dcl_input_ps linear v5.xyz
dcl_input_ps linear v6.xyz
dcl_input_ps linear v7.xyz
dcl_input_ps linear v8.xyz
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output o3.xyzw
dcl_output o4.xy
dcl_temps 50
dcl_resource_texture2d (float,float,float,float) t125
ld_indexable(texture2d)(float,float,float,float) r40.xyzw, l(0, 0, 0, 0), t125.xyzw
mul r0.xy, v0.xyxx, cb3[32].zwzz
mad r0.xy, r0.xyxx, l(2.000000, -2.000000, 0.000000, 0.000000), l(-1.000000, 1.000000, 0.000000, 0.000000)
dp3 r0.z, v5.xyzx, v5.xyzx
rsq r0.z, r0.z
mul r1.xyz, r0.zzzz, v5.xyzx
sample_indexable(texture2d)(float,float,float,float) r2.xyz, v2.xyxx, t18.xyzw, s2
lt r3.xyz, r2.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
mul r4.xyz, r2.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
log r2.xyz, r2.xyzx
mul r2.xyz, r2.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
exp r2.xyz, r2.xyzx
mad r2.xyz, r2.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
movc r2.xyz, r3.xyzx, r4.xyzx, r2.xyzx
mul r2.xyz, r2.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r0.z, v2.xyxx, t21.xywz, s2
mov_sat r0.z, r0.z
add r0.z, -r0.z, l(1.000000)
lt r0.w, l(0.000000), r0.z
if_nz r0.w
  sample_indexable(texture2d)(float,float,float,float) r3.xyz, v3.xyxx, t20.xyzw, s2
  lt r4.xyz, r3.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r5.xyz, r3.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r3.xyz, r3.xyzx
  mul r3.xyz, r3.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r3.xyz, r3.xyzx
  mad r3.xyz, r3.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r3.xyz, r4.xyzx, r5.xyzx, r3.xyzx
  mul r3.xyz, r2.xyzx, r3.xyzx
  mad r3.xyz, r3.xyzx, l(0.924499750, 0.924499750, 0.924499750, 0.000000), -r2.xyzx
  mad r2.xyz, r0.zzzz, r3.xyzx, r2.xyzx
endif
sample_indexable(texture2d)(float,float,float,float) r3.xyzw, v2.xyxx, t22.wxyz, s2
mov_sat r3.x, r3.x
lt r0.z, l(0.000000), r3.x
if_nz r0.z
  lt r4.xyz, r3.yzwy, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r5.xyz, r3.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r3.yzw, r3.yyzw
  mul r3.yzw, r3.yyzw, l(0.000000, 0.416666657, 0.416666657, 0.416666657)
  exp r3.yzw, r3.yyzw
  mad r3.yzw, r3.yyzw, l(0.000000, 1.055000, 1.055000, 1.055000), l(0.000000, -0.055000, -0.055000, -0.055000)
  movc r3.yzw, r4.xxyz, r5.xxyz, r3.yyzw
  sample_indexable(texture2d)(float,float,float,float) r4.xyz, v2.xyxx, t23.xyzw, s2
  mad r4.xyz, r4.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r0.w, v2.xyxx, t24.yzwx, s2
  sample_indexable(texture2d)(float,float,float,float) r1.w, v2.xyxx, t25.xyzw, s2
  dp3 r2.w, r4.xyzx, r4.xyzx
  sqrt r2.w, r2.w
  max r2.w, r2.w, l(0.000010)
  rcp r4.w, r2.w
  mul r4.xyz, r4.wwww, r4.xyzx
  mul r3.yzw, r2.xxyz, r3.yyzw
  mul r5.xyz, r4.zzzz, l(0.000000, 0.000000, 4.000000, 0.000000)
  div r5.xyz, r5.xyzx, l(2.000000, 2.000000, 2.000000, 0.000000)
  mad r4.xyz, -r4.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r5.xyzx
  min r2.w, r2.w, l(1.000000)
  add r2.w, r2.w, l(-1.000000)
  mad r5.x, r3.x, r2.w, l(1.000000)
  add r4.xyz, r4.xyzx, l(-0.000000, -0.000000, -1.000000, 0.000000)
  mad r4.xyz, r3.xxxx, r4.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
  add r1.w, r1.w, l(-1.000000)
  mad r6.x, r3.x, r1.w, l(1.000000)
  mad r0.w, r0.w, l(0.831445), l(-0.831445)
  mad r0.w, r3.x, r0.w, l(0.831445)
  mad r3.yzw, r3.yyzw, l(0.000000, 0.999999940, 0.999999940, 0.999999940), -r2.xxyz
  mad r2.xyz, r3.xxxx, r3.yzwy, r2.xyzx
  mov r3.xy, v2.xyxx
else
  mov r4.xyz, l(0,0,1.000000,0)
  mov r0.w, l(0.831445)
  mov r5.x, l(1.000000)
  mov r3.xy, l(0,0,0,0)
  mov r6.x, l(1.000000)
endif
sample_indexable(texture2d)(float,float,float,float) r7.xyz, v4.xyxx, t11.xyzw, s1
sample_indexable(texture2d)(float,float,float,float) r8.xyz, v4.xyxx, t12.xyzw, s0
mul r8.xyzw, r8.yzxy, l(255.000000, 255.000000, 255.000000, 255.000000)
ftoi r8.xyzw, r8.xyzw
imax r8.xyzw, r8.xyzw, l(0, 0, 0, 0)
imin r8.xyzw, r8.xyzw, l(31, 31, 31, 31)
bfi r9.xyz, l(24, 24, 24, 0), l(8, 8, 8, 0), cb1[1].zzzz, r8.zwyz
ld_indexable(buffer)(float,float,float,float) r1.w, r9.xxxx, t10.yzwx
mul r1.w, r7.x, r1.w
ld_indexable(buffer)(float,float,float,float) r2.w, r9.yyyy, t10.yzwx
mul r2.w, r7.y, r2.w
ld_indexable(buffer)(float,float,float,float) r3.z, r9.zzzz, t10.yzxw
mul r3.z, r7.z, r3.z
max r2.w, r2.w, r3.z
max r1.w, r1.w, r2.w
bfi r9.xyzw, l(24, 24, 24, 24), l(8, 8, 8, 8), cb1[1].zzzz, l(32, 64, 96, 128)
iadd r10.xyzw, r8.zwyz, r9.xxxy
ld_indexable(buffer)(float,float,float,float) r2.w, r10.xxxx, t10.yzwx
mul r2.w, r7.x, r2.w
ld_indexable(buffer)(float,float,float,float) r3.z, r10.yyyy, t10.yzxw
mul r3.z, r7.y, r3.z
ld_indexable(buffer)(float,float,float,float) r3.w, r10.zzzz, t10.yzwx
mul r3.w, r7.z, r3.w
max r3.z, r3.w, r3.z
max r2.w, r2.w, r3.z
iadd r11.xyzw, r8.wyzw, r9.yyzz
ld_indexable(buffer)(float,float,float,float) r3.z, r10.wwww, t10.yzxw
mul r3.z, r7.x, r3.z
ld_indexable(buffer)(float,float,float,float) r3.w, r11.xxxx, t10.yzwx
mul r3.w, r7.y, r3.w
ld_indexable(buffer)(float,float,float,float) r4.w, r11.yyyy, t10.yzwx
mul r4.w, r7.z, r4.w
max r3.w, r3.w, r4.w
max r3.z, r3.w, r3.z
iadd r9.xyzw, r8.yzwy, r9.zwww
ld_indexable(buffer)(float,float,float,float) r3.w, r11.zzzz, t10.yzwx
mul r3.w, r7.x, r3.w
ld_indexable(buffer)(float,float,float,float) r4.w, r11.wwww, t10.yzwx
mul r4.w, r7.y, r4.w
ld_indexable(buffer)(float,float,float,float) r5.z, r9.xxxx, t10.yzxw
mul r5.z, r7.z, r5.z
max r4.w, r4.w, r5.z
max r3.w, r3.w, r4.w
ld_indexable(buffer)(float,float,float,float) r4.w, r9.yyyy, t10.yzwx
mul r4.w, r7.x, r4.w
ld_indexable(buffer)(float,float,float,float) r5.z, r9.zzzz, t10.yzxw
mul r5.z, r7.y, r5.z
ld_indexable(buffer)(float,float,float,float) r5.w, r9.wwww, t10.yzwx
mul r5.w, r7.z, r5.w
max r5.z, r5.w, r5.z
max r4.w, r4.w, r5.z
bfi r9.xyz, l(24, 24, 24, 0), l(8, 8, 8, 0), cb1[1].zzzz, l(160, 192, 224, 0)
iadd r10.xyzw, r8.zwyz, r9.xxxy
ld_indexable(buffer)(float,float,float,float) r5.z, r10.xxxx, t10.yzxw
mul r5.z, r7.x, r5.z
ld_indexable(buffer)(float,float,float,float) r5.w, r10.yyyy, t10.yzwx
mul r5.w, r7.y, r5.w
ld_indexable(buffer)(float,float,float,float) r7.w, r10.zzzz, t10.yzwx
mul r7.w, r7.z, r7.w
max r5.w, r5.w, r7.w
max r5.z, r5.w, r5.z
iadd r11.xyzw, r8.xyzw, r9.yyzz
ld_indexable(buffer)(float,float,float,float) r5.w, r10.wwww, t10.yzwx
mul r5.w, r7.x, r5.w
ld_indexable(buffer)(float,float,float,float) r7.w, r11.xxxx, t10.yzwx
mul r7.w, r7.y, r7.w
ld_indexable(buffer)(float,float,float,float) r8.x, r11.yyyy, t10.xyzw
mul r8.x, r7.z, r8.x
max r7.w, r7.w, r8.x
max r5.w, r5.w, r7.w
iadd r7.w, r8.y, r9.z
ld_indexable(buffer)(float,float,float,float) r8.x, r11.zzzz, t10.xyzw
mul r7.x, r7.x, r8.x
ld_indexable(buffer)(float,float,float,float) r8.x, r11.wwww, t10.xyzw
mul r7.y, r7.y, r8.x
ld_indexable(buffer)(float,float,float,float) r7.w, r7.wwww, t10.yzwx
mul r7.z, r7.z, r7.w
max r7.y, r7.z, r7.y
max r7.x, r7.y, r7.x
lt r7.y, l(0.000000), r1.w
lt r7.z, l(0.000000), r2.w
or r7.w, r7.z, r7.y
if_nz r7.w
  mul r8.xyzw, v2.xyxy, l(10.000000, 10.000000, 8.000000, 8.000000)
  sample_indexable(texture2d)(float,float,float,float) r9.xyz, r8.xyxx, t14.xyzw, s2
  mad r9.xyz, r9.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r7.w, r8.zwzz, t13.yzwx, s2
  if_nz r7.y
    add r1.w, -r1.w, l(1.000000)
    add r1.w, -r1.w, r7.w
    mul_sat r1.w, r1.w, l(2.58620453)
    lt r7.y, l(0.000000), r1.w
    if_nz r7.y
      dp3 r7.y, r9.xyzx, r9.xyzx
      sqrt r7.y, r7.y
      max r7.y, r7.y, l(0.000010)
      rcp r8.z, r7.y
      add r7.y, -r5.x, r7.y
      mad r5.x, r1.w, r7.y, r5.x
      mad r10.xyz, r9.xyzx, r8.zzzz, -r4.xyzx
      mad r4.xyz, r1.wwww, r10.xyzx, r4.xyzx
      add r10.xyz, -r2.xyzx, l(0.266666561, 0.215686351, 0.207843065, 0.000000)
      mad r2.xyz, r1.wwww, r10.xyzx, r2.xyzx
      add r7.y, -r0.w, l(0.736800)
      mad r0.w, r1.w, r7.y, r0.w
      add r7.y, -r6.x, l(1.000000)
      mad r6.x, r1.w, r7.y, r6.x
      mad r1.w, r1.w, l(0.00699999928), l(0.035000)
    else
      mov r1.w, l(0.035000)
    endif
    mov r3.xy, r8.xyxx
    mov r0.z, l(-1)
  else
    mov r1.w, l(0.035000)
  endif
  if_nz r7.z
    add r2.w, -r2.w, l(1.000000)
    add r2.w, -r2.w, r7.w
    mul_sat r2.w, r2.w, l(2.54999924)
    lt r7.y, l(0.000000), r2.w
    if_nz r7.y
      dp3 r7.y, r9.xyzx, r9.xyzx
      sqrt r7.y, r7.y
      max r7.y, r7.y, l(0.000010)
      rcp r7.z, r7.y
      mul r2.w, r2.w, l(0.500000)
      add r7.y, -r5.x, r7.y
      mad r5.x, r2.w, r7.y, r5.x
      mad r7.yzw, r9.xxyz, r7.zzzz, -r4.xxyz
      mad r4.xyz, r2.wwww, r7.yzwy, r4.xyzx
      add r7.yzw, -r2.xxyz, l(0.000000, 0.999999940, 0.999999940, 0.999999940)
      mad r2.xyz, r2.wwww, r7.yzwy, r2.xyzx
      add r7.y, -r0.w, l(0.257779092)
      mad r0.w, r2.w, r7.y, r0.w
      add r7.y, -r6.x, l(1.000000)
      mad r6.x, r2.w, r7.y, r6.x
      add r7.y, -r1.w, l(0.042000)
      mad r1.w, r2.w, r7.y, r1.w
    endif
    mov r3.xy, r8.xyxx
    mov r0.z, l(-1)
  endif
else
  mov r1.w, l(0.035000)
endif
lt r2.w, l(0.000000), r3.z
if_nz r2.w
  mad r2.w, v0.z, cb3[35].z, cb3[35].w
  rcp r2.w, r2.w
  mov r8.z, -r2.w
  mul r8.xy, r0.xyxx, r8.zzzz
  mov r8.w, l(1.000000)
  
add r40.w, r8.z, -r40.y
mad r8.x, -r40.x, r40.w, r8.x

dp4 r9.x, r8.xyzw, cb3[12].xyzw
  dp4 r9.y, r8.xyzw, cb3[13].xyzw
  dp4 r9.z, r8.xyzw, cb3[14].xyzw
  mul r7.yz, v2.xxyx, l(0.000000, 5.000000, 5.000000, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r2.w, r7.yzyy, t15.yzwx, s2
  add r3.z, -r3.z, l(1.000000)
  add r2.w, r2.w, -r3.z
  mov_sat r3.z, r2.w
  mad r3.z, r3.z, l(3.14159274), l(-1.57079637)
  sincos r3.z, null, r3.z
  mad r3.z, r3.z, l(0.500000), l(0.500000)
  mul_sat r2.w, r2.w, l(2.83648515)
  mul r3.z, r3.z, l(0.090000)
  deriv_rtx_fine r7.y, r3.z
  deriv_rty_fine r3.z, r3.z
  lt r7.z, l(0.000000), r2.w
  if_nz r7.z
    add r8.xyz, -r4.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
    mad r4.xyz, r2.wwww, r8.xyzx, r4.xyzx
    add r7.z, -r5.x, l(1.000000)
    mad r5.x, r2.w, r7.z, r5.x
    add r8.xyz, -r2.xyzx, l(0.184313625, 0.000000, 0.000000, 0.000000)
    mad r2.xyz, r2.wwww, r8.xyzx, r2.xyzx
    add r7.z, -r0.w, l(0.900000)
    mad r0.w, r2.w, r7.z, r0.w
    add r7.z, -r6.x, l(1.000000)
    mad r6.x, r2.w, r7.z, r6.x
    add r7.z, -r1.w, l(0.042000)
    mad r1.w, r2.w, r7.z, r1.w
    mov r8.xy, r4.xyxx
  else
    mov r8.xy, r4.xyxx
  endif
  ne r2.w, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].w
  mul r7.z, r7.y, l(0.010000)
  mul r7.w, r3.z, l(0.010000)
  deriv_rtx_fine r10.xy, r3.xyxx
  deriv_rty_fine r3.xy, r3.xyxx
  dp2 r8.w, r10.xyxx, r10.xyxx
  dp2 r9.w, r3.xyxx, r3.xyxx
  max r8.w, r8.w, l(0.001000)
  div r10.xy, r10.xyxx, r8.wwww
  max r8.w, r9.w, l(0.001000)
  div r3.xy, r3.xyxx, r8.wwww
  mul r3.xy, r7.wwww, r3.xyxx
  mad r3.xy, r10.xyxx, r7.zzzz, r3.xyxx
  mad r3.xy, -r3.xyxx, l(1.000000, -1.000000, 0.000000, 0.000000), r8.xyxx
  dp3 r7.z, r9.xyzx, v6.xyzx
  dp3 r7.w, r9.xyzx, v7.xyzx
  deriv_rtx_fine r9.xy, r7.zwzz
  deriv_rty_fine r10.xy, r7.zwzz
  dp2 r7.z, r9.xyxx, r9.xyxx
  dp2 r7.w, r10.xyxx, r10.xyxx
  sqrt r7.zw, r7.zzzw
  lt r8.w, l(0.001000), r7.z
  rcp r7.z, r7.z
  mul r9.xy, r7.zzzz, r9.xyxx
  and r9.xy, r8.wwww, r9.xyxx
  lt r7.z, l(0.001000), r7.w
  rcp r7.w, r7.w
  mul r9.zw, r7.wwww, r10.xxxy
  and r7.zw, r7.zzzz, r9.zzzw
  mul r7.zw, r3.zzzz, r7.zzzw
  mad r7.yz, r9.xxyx, r7.yyyy, r7.zzwz
  add r7.yz, r7.yyzy, r8.xxyx
  movc r4.xy, r0.zzzz, r3.xyxx, r7.yzyy
  dp3 r0.z, r4.xyzx, r4.xyzx
  rsq r0.z, r0.z
  mul r3.xyz, r0.zzzz, r4.xyzx
  mov r8.z, r4.z
  movc r4.xyz, r2.wwww, r8.xyzx, r3.xyzx
endif
lt r0.z, l(0.000000), r3.w
lt r2.w, l(0.000000), r4.w
or r3.x, r0.z, r2.w
lt r3.y, l(0.000000), r5.w
or r3.x, r3.y, r3.x
lt r3.z, l(0.000000), r7.x
or r3.x, r3.z, r3.x
if_nz r3.x
  mul r7.yz, v2.xxyx, l(0.000000, 5.000000, 5.000000, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r7.yzw, r7.yzyy, t17.wxyz, s1
  sample_indexable(texture2d)(float,float,float,float) r3.x, v2.xyxx, t16.xyzw, s2
  if_nz r0.z
    add r0.z, -r3.w, l(1.000000)
    add r0.z, -r0.z, r3.x
    mul_sat r0.z, r0.z, l(1.48756182)
    lt r3.w, l(0.000000), r0.z
    if_nz r3.w
      mul r8.xyz, r0.zzzz, r7.yzwy
      add r9.xyz, -r4.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
      mad r4.xyz, r0.zzzz, r9.xyzx, r4.xyzx
      add r3.w, -r5.x, l(1.000000)
      mad r5.x, r0.z, r3.w, r5.x
      add r9.xyz, -r2.xyzx, l(0.388244420, 0.000000, 0.000000, 0.000000)
      mad r2.xyz, r0.zzzz, r9.xyzx, r2.xyzx
      mad r0.w, r0.z, -r0.w, r0.w
      add r3.w, -r6.x, l(1.000000)
      mad r6.x, r0.z, r3.w, r6.x
      add r3.w, -r1.w, l(0.018000)
      mad r1.w, r0.z, r3.w, r1.w
      mul r8.xyz, r8.xyzx, l(215.799011, 16.691010, 2.160759, 0.000000)
    else
      mov r8.xyz, l(0,0,0,0)
    endif
  else
    mov r8.xyz, l(0,0,0,0)
  endif
  if_nz r2.w
    add r0.z, -r4.w, l(1.000000)
    add_sat r0.z, -r0.z, r3.x
    lt r2.w, l(0.000000), r0.z
    if_nz r2.w
      mul r0.z, r0.z, l(0.500000)
      add r9.xyz, -r4.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
      mad r4.xyz, r0.zzzz, r9.xyzx, r4.xyzx
      add r2.w, -r5.x, l(1.000000)
      mad r5.x, r0.z, r2.w, r5.x
      add r9.xyz, -r2.xyzx, l(0.580391884, 0.807828188, 0.831372619, 0.000000)
      mad r2.xyz, r0.zzzz, r9.xyzx, r2.xyzx
      add r2.w, -r0.w, l(1.000000)
      mad r0.w, r0.z, r2.w, r0.w
      add r2.w, -r6.x, l(1.000000)
      mad r6.x, r0.z, r2.w, r6.x
      add r2.w, -r1.w, l(0.018000)
      mad r1.w, r0.z, r2.w, r1.w
      mad r9.xyz, r7.yzwy, l(1.062564, 1.500000, 1.47342753, 0.000000), -r8.xyzx
      mad r8.xyz, r0.zzzz, r9.xyzx, r8.xyzx
    endif
  endif
  if_nz r3.y
    add r0.z, -r5.w, l(1.000000)
    add_sat r0.z, -r0.z, r3.x
    lt r2.w, l(0.000000), r0.z
    if_nz r2.w
      mul r0.z, r0.z, l(0.700000)
      add r9.xyz, -r4.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
      mad r4.xyz, r0.zzzz, r9.xyzx, r4.xyzx
      add r2.w, -r5.x, l(1.000000)
      mad r5.x, r0.z, r2.w, r5.x
      add r9.xyz, -r2.xyzx, l(0.513725579, 0.498039424, 0.247058898, 0.000000)
      mad r2.xyz, r0.zzzz, r9.xyzx, r2.xyzx
      add r2.w, -r0.w, l(1.000000)
      mad r0.w, r0.z, r2.w, r0.w
      add r2.w, -r6.x, l(1.000000)
      mad r6.x, r0.z, r2.w, r6.x
      add r2.w, -r1.w, l(0.018000)
      mad r1.w, r0.z, r2.w, r1.w
      mad r9.xyz, r7.yzwy, l(0.956009, 1.000000, 0.313989, 0.000000), -r8.xyzx
      mad r8.xyz, r0.zzzz, r9.xyzx, r8.xyzx
    endif
  endif
  if_nz r3.z
    add r0.z, -r7.x, l(1.000000)
    add_sat r0.z, -r0.z, r3.x
    lt r2.w, l(0.000000), r0.z
    if_nz r2.w
      mul r0.z, r0.z, l(0.250000)
      add r3.xyz, -r4.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
      mad r4.xyz, r0.zzzz, r3.xyzx, r4.xyzx
      add r2.w, -r5.x, l(1.000000)
      mad r5.x, r0.z, r2.w, r5.x
      add r3.xyz, -r2.xyzx, l(0.329802066, 0.340103745, 0.523559451, 0.000000)
      mad r2.xyz, r0.zzzz, r3.xyzx, r2.xyzx
      add r2.w, -r0.w, l(1.000000)
      mad r0.w, r0.z, r2.w, r0.w
      add r2.w, -r6.x, l(1.000000)
      mad r6.x, r0.z, r2.w, r6.x
      add r2.w, -r1.w, l(0.018000)
      mad r1.w, r0.z, r2.w, r1.w
      mad r3.xyz, r7.yzwy, l(1.822130, 0.838494, 3.68737984, 0.000000), -r8.xyzx
      mad r8.xyz, r0.zzzz, r3.xyzx, r8.xyzx
    endif
  endif
else
  mov r8.xyz, l(0,0,0,0)
endif
lt r0.z, l(0.000000), r5.z
if_nz r0.z
  add r3.xy, -r0.wwww, l(0.500000, 0.990000, 0.000000, 0.000000)
  mul_sat r0.z, r3.x, l(2.500000)
  add r3.xzw, r5.zzzz, l(-0.200000, 0.000000, -0.300000, -0.250000)
  mul_sat r3.xzw, r3.xxzw, l(1.250000, 0.000000, 1.47058821, 4.000000)
  mul r0.z, r0.z, r3.x
  mad r0.z, r0.z, l(1.200000), l(1.000000)
  mad r0.w, r3.z, r3.y, r0.w
  add r2.w, -r1.w, l(0.020000)
  mad r1.w, r3.w, r2.w, r1.w
  add r2.w, -r5.x, l(1.000000)
  mad r5.x, r3.z, r2.w, r5.x
  dp3 r2.w, r4.xyzx, r4.xyzx
  rsq r2.w, r2.w
  mul r4.xyz, r2.wwww, r4.xyzx
  add r2.w, -r6.x, l(1.000000)
  mad r6.x, r5.z, r2.w, r6.x
  log r3.xyz, r2.xyzx
  mul r3.xyz, r0.zzzz, r3.xyzx
  exp r2.xyz, r3.xyzx
endif
dp3 r0.z, v6.xyzx, v6.xyzx
rsq r0.z, r0.z
mul r3.xyz, r0.zzzz, v6.xyzx
dp3 r0.z, v7.xyzx, v7.xyzx
rsq r0.z, r0.z
mul r7.xyz, r0.zzzz, v7.xyzx
dp3 r0.z, r4.xyzx, r4.xyzx
rsq r0.z, r0.z
mul r4.xyz, r0.zzzz, r4.xyzx
mul r7.xyz, r7.xyzx, r4.yyyy
mad r3.xyz, r4.xxxx, r3.xyzx, r7.xyzx
mad r3.xyz, r4.zzzz, r1.xyzx, r3.xyzx
dp3 r0.z, r3.xyzx, r3.xyzx
rsq r0.z, r0.z
mul r3.xyz, r0.zzzz, r3.xyzx
ne r0.z, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].z
deriv_rtx_fine r4.xyz, r1.xyzx
deriv_rty_fine r1.xyz, r1.xyzx
dp3 r2.w, r4.xyzx, r4.xyzx
dp3 r1.x, r1.xyzx, r1.xyzx
add r1.x, r1.x, r2.w
min r5.y, r1.x, l(0.300000)
movc r1.xy, r0.zzzz, l(1.000000,0,0,0), r5.xyxx
add r0.z, -r0.w, l(1.000000)
mul r0.z, r0.z, r0.z
max r0.w, r1.x, l(0.600000)
mad r0.w, r0.w, l(-0.527635), l(0.520718)
max r0.w, r0.w, l(0.000000)
mad r0.z, r0.z, r0.z, r0.w
add r0.z, r1.y, r0.z
sqrt r0.z, r0.z
min r0.z, r0.z, l(1.000000)
max r0.z, r0.z, l(0.001000)
sqrt r0.z, r0.z
add r6.y, -r0.z, l(1.000000)
lt r0.z, r2.x, l(0.040450)
mul r0.w, r2.x, l(0.0773993805)
add r1.yz, r2.xxyx, l(0.000000, 0.055000, 0.055000, 0.000000)
mul r1.yz, r1.yyzy, l(0.000000, 0.947867334, 0.947867334, 0.000000)
log r1.y, r1.y
mul r1.y, r1.y, l(2.400000)
exp r1.y, r1.y
movc r0.z, r0.z, r0.w, r1.y
lt r0.w, r2.y, l(0.040450)
mul r1.y, r2.y, l(0.0773993805)
log r1.z, r1.z
mul r1.z, r1.z, l(2.400000)
exp r1.z, r1.z
movc r0.w, r0.w, r1.y, r1.z
lt r1.y, r2.z, l(0.040450)
mul r1.z, r2.z, l(0.0773993805)
add r2.x, r2.z, l(0.055000)
mul r2.x, r2.x, l(0.947867334)
log r2.x, r2.x
mul r2.x, r2.x, l(2.400000)
exp r2.x, r2.x
movc r1.y, r1.y, r1.z, r2.x
mul r1.z, l(0.900000), cb3[37].w
exp r1.z, r1.z
mul r2.xyz, r1.zzzz, r8.xyzx
mul r2.xyz, r2.xyzx, cb1[3].xxxx
and r1.z, l(8), cb1[0].y
max r2.w, r2.z, r2.y
max r2.w, r2.w, r2.x
lt r2.w, l(0.0000153787005), r2.w
add r1.x, r1.x, l(-0.950000)
mul o1.w, r1.x, l(20.000000)
ftou r4.xy, v0.xyxx
sqrt r5.xyw, r0.zwzz
sqrt r5.z, r1.y
mul r7.xyz, r5.xywx, l(0.250000, 0.500000, -0.250000, 0.000000)
add r0.zw, r7.yyyy, r7.xxxz
mad r7.x, r5.z, l(0.250000), r0.z
dp2 r7.y, r5.wzww, l(0.500000, -0.500000, 0.000000, 0.000000)
mad r7.z, r5.z, l(-0.250000), r0.w
and r0.zw, r4.xxxy, l(0, 0, 1, 1)
ine r0.z, r0.w, r0.z
movc r0.zw, r0.zzzz, r7.xxxy, r7.xxxz
add o0.xy, r0.zwzz, l(0.000000, 0.498039216, 0.000000, 0.000000)
mul r0.z, r1.w, l(6.250000)
sqrt o0.w, r0.z
mad o1.xyz, r3.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
movc r0.z, r1.z, l(1), l(0)
and r0.w, r2.w, l(2)
iadd r0.z, r0.w, r0.z
iadd r0.z, r0.z, l(24)
utof r0.z, r0.z
mul r6.z, r0.z, l(0.00392156886)
and o3.xyz, r2.xyzx, r2.wwww
max r0.z, |v8.z|, l(0.000001)

mov r37.xyz, v8.xyzx
ld_indexable(texture2d)(float,float,float,float) r41.xyzw, l(2, 0, 0, 0), t125.xyzw
ge r42.x, r41.x, l(5.0)
if_z r42.x
add r40.w, r37.z, -r41.y
mad r37.x, r41.x, r40.w, r37.x
else
add r40.w, r37.z, -r40.y
mad r37.x, r40.x, r40.w, r37.x
endif

div r0.zw, r37.xxxy, r0.zzzz
add o4.xy, -r0.zwzz, r0.xyxx
mov o0.z, l(0)
mov r6.w, l(0)
mov o2.xyzw, r6.xwyz
mov o3.w, l(0)
ret
// Approximately 523 instruction slots used
