//TAA objects PS from cache.
//
// Generated by Microsoft (R) HLSL Shader Compiler 10.0.10011.16384
//
//   using 3Dmigoto v1.3.16 on Fri Jan 14 20:07:51 2022
//
//
// Buffer Definitions:
//
// cbuffer ConstBuf__modelData
// {
//
//   struct ModelData
//   {
//
//       uint lightGroupID;             // Index:    0
//       uint modelFlags;               // Index:    0.y
//       float lodFade;                 // Index:    0.z
//       float displacementBlend;       // Index:    0.w
//       int turbulenceDataIdx;         // Index:    1
//       int instanceOffset;            // Index:    1.y
//       int characterFxIdx;            // Index:    1.z
//       uint debugRenderChannel;       // Index:    1.w
//       uint decayWriteOffset;         // Index:    2
//       uint decayWriteMaxCount;       // Index:    2.y
//       uint decayAtomicCounterIndex;  // Index:    2.z
//       float modelAlpha;              // Index:    2.w
//       float emissiveScale;           // Index:    3
//       float desaturationScale;       // Index:    3.y
//       float decayCoverageEstimation; // Index:    3.z
//       float3 quantScale;             // Index:    4
//       float3 quantBias;              // Index:    5
//
//   } resourceTables__modelData;       // Index:    0-5.z            Components:    23
//
// }
//
// cbuffer ConstBuf__viewData
// {
//
//   struct ViewData
//   {
//
//       float4x4 view;                 // Index:    0
//       float4x4 invView;              // Index:    4
//       float4x4 proj;                 // Index:    8
//       float4x4 invViewProjNoZReproj; // Index:   12
//       float4x4 viewProj;             // Index:   16
//       float4x4 invViewProj;          // Index:   20
//       float4x4 previousViewProj;     // Index:   24
//       float4 prevLodEyePos;          // Index:   28
//       float4 lodEyePos;              // Index:   29
//       float4 viewDirDepthBias;       // Index:   30
//       float3 eyePos;                 // Index:   31
//       float2 viewportSize;           // Index:   32
//       float2 invViewportSize;        // Index:   32.z
//       float4 mirrorPlaneWS;          // Index:   33
//       float2 mirrorViewportSize;     // Index:   34
//       float2 opaqueRefractionViewportSize;// Index:   34.z
//       float windTime;                // Index:   35
//       float deltaTime;               // Index:   35.y
//       float depthReprojectScale;     // Index:   35.z
//       float depthReprojectBias;      // Index:   35.w
//       uint shadowViewType;           // Index:   36
//       float normalDepthBias;         // Index:   36.y
//       float noNormalAA;              // Index:   36.z
//       float noNormalFromAlpha;       // Index:   36.w
//       float noOpaqueTransparency;    // Index:   37
//       float translucentAmount;       // Index:   37.y
//       uint framePhase;               // Index:   37.z
//       float cameraAmbientExposure;   // Index:   37.w
//       float fxExposure;              // Index:   38
//       float fxAmbientExposure;       // Index:   38.y
//       uint checkerboardPhase;        // Index:   38.z
//       float sparkleIntensityScale;   // Index:   38.w
//
//   } resourceTables__viewData;        // Index:    0-38             Components:   156
                                        // Textures:  t8-t10
//
// }
//
//
// Resource Bindings:
//
// Name                                 Type  Format         Dim Slot Elements
// ------------------------------ ---------- ------- ----------- ---- --------
// resourceTables__viewData__smpPoint    sampler      NA          NA    0        1
// resourceTables__viewData__smpLinear    sampler      NA          NA    1        1
// resourceTables__viewData__smpLowAniso    sampler      NA          NA    2        1
// resourceTables__viewData.characterFX    texture   float         buf   10        1
// resourceTables__materialData.material_mudsnowregionmask    texture  float4          2d   11        1
// resourceTables__materialData.material_mudsnowregionid    texture  float4          2d   12        1
// resourceTables__materialData.material_mudsnowmask    texture  float4          2d   13        1
// resourceTables__materialData.material_mudsnownormal    texture  float4          2d   14        1
// resourceTables__materialData.material_bloodmask    texture  float4          2d   15        1
// resourceTables__materialData.material_firefrostmask    texture  float4          2d   16        1
// resourceTables__materialData.material_firefrostemissive    texture  float4          2d   17        1
// resourceTables__materialData.layer_0_1__diffuse    texture  float4          2d   18        1
// resourceTables__materialData.layer_0_1__normal    texture  float4          2d   19        1
// resourceTables__materialData.layer_0_1__gloss    texture  float4          2d   20        1
// resourceTables__materialData.layer_0_1__ao    texture  float4          2d   21        1
// resourceTables__materialData.layer_2__diffuse    texture  float4          2d   22        1
// ConstBuf__modelData               cbuffer      NA          NA    1        1
// ConstBuf__viewData                cbuffer      NA          NA    3        1
//
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xyz
// VERT_ID                  0   x           1     NONE    uint
// TEXCOORD                 0   xy          2     NONE   float   xy
// TEXCOORD                 1   xy          3     NONE   float   xy
// TEXCOORD                 2   xy          4     NONE   float   xy
// NORMAL                   0   xyz         5     NONE   float   xyz
// TANGENT                  0   xyz         6     NONE   float   xyz
// BINORMAL                 0   xyz         7     NONE   float   xyz
// TEXCOORD                 7   xyz         8     NONE   float   xyz
// TEXCOORD                 8   xyz         9     NONE   float   xyz
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
// SV_Target                3   xyzw        3   TARGET   float   xyzw
// SV_Target                4   xy          4   TARGET   float   xy
// SV_Depth                 0    N/A   oDepth    DEPTH   float    YES
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer cb1[4], immediateIndexed
dcl_constantbuffer cb3[38], immediateIndexed
dcl_sampler s0, mode_default
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_resource_buffer (float,float,float,float) t10
dcl_resource_texture2d (float,float,float,float) t11
dcl_resource_texture2d (float,float,float,float) t12
dcl_resource_texture2d (float,float,float,float) t13
dcl_resource_texture2d (float,float,float,float) t14
dcl_resource_texture2d (float,float,float,float) t15
dcl_resource_texture2d (float,float,float,float) t16
dcl_resource_texture2d (float,float,float,float) t17
dcl_resource_texture2d (float,float,float,float) t18
dcl_resource_texture2d (float,float,float,float) t19
dcl_resource_texture2d (float,float,float,float) t20
dcl_resource_texture2d (float,float,float,float) t21
dcl_resource_texture2d (float,float,float,float) t22
dcl_input_ps_siv linear noperspective v0.xyz, position
dcl_input_ps linear v2.xy
dcl_input_ps linear v3.xy
dcl_input_ps linear v4.xy
dcl_input_ps linear v5.xyz
dcl_input_ps linear v6.xyz
dcl_input_ps linear v7.xyz
dcl_input_ps linear v8.xyz
dcl_input_ps linear v9.xyz
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output o3.xyzw
dcl_output o4.xy
dcl_output oDepth
dcl_temps 50
dcl_resource_texture2d (float,float,float,float) t125
ld_indexable(texture2d)(float,float,float,float) r40.xyzw, l(0, 0, 0, 0), t125.xyzw

mul r0.xy, v0.xyxx, cb3[32].zwzz
mad r0.xy, r0.xyxx, l(2.000000, -2.000000, 0.000000, 0.000000), l(-1.000000, 1.000000, 0.000000, 0.000000)
add r1.xyz, -v8.xyzx, cb3[29].xyzx
dp3 r0.z, r1.xyzx, r1.xyzx
rsq r0.z, r0.z
mul r1.xyz, r0.zzzz, r1.xyzx
dp3 r0.z, v5.xyzx, v5.xyzx
rsq r0.z, r0.z
mul r2.xyz, r0.zzzz, v5.xyzx
sample_indexable(texture2d)(float,float,float,float) r3.xyz, v2.xyxx, t18.xyzw, s2
lt r4.xyz, r3.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
mul r5.xyz, r3.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
log r3.xyz, r3.xyzx
mul r3.xyz, r3.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
exp r3.xyz, r3.xyzx
mad r3.xyz, r3.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
movc r3.xyz, r4.xyzx, r5.xyzx, r3.xyzx
sample_indexable(texture2d)(float,float,float,float) r4.xyz, v2.xyxx, t19.xyzw, s2
mad r4.xyz, r4.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r0.zw, v2.xyxx, t20.yzxw, s2
sample_indexable(texture2d)(float,float,float,float) r5.x, v2.xyxx, t21.zxyw, s2
dp3 r1.w, r4.xyzx, r4.xyzx
sqrt r1.w, r1.w
max r6.x, r1.w, l(0.000010)
rcp r1.w, r6.x
mul r4.xyz, r1.wwww, r4.xyzx
mul r0.w, r0.w, r0.w
mul r1.w, r0.w, l(0.160000)
mul r7.xyz, r3.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r8.xyz, v3.xyxx, t22.xyzw, s2
lt r9.xyz, r8.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
mul r10.xyz, r8.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
log r8.xyz, r8.xyzx
mul r8.xyz, r8.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
exp r8.xyz, r8.xyzx
mad r8.xyz, r8.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
movc r8.xyz, r9.xyzx, r10.xyzx, r8.xyzx
mul r9.xyz, r8.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000)
lt r10.xyz, r3.xyzx, l(0.500000060, 0.500000060, 0.500000060, 0.000000)
mul r9.xyz, r7.xyzx, r9.xyzx
add r9.xyz, r9.xyzx, r9.xyzx
mad r11.xyz, -r3.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), l(1.000000, 1.000000, 1.000000, 0.000000)
add r11.xyz, r11.xyzx, r11.xyzx
mad r8.xyz, -r8.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), l(1.000000, 1.000000, 1.000000, 0.000000)
mad r8.xyz, -r11.xyzx, r8.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
movc r8.xyz, r10.xyzx, r9.xyzx, r8.xyzx
mad r3.xyz, -r3.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), r8.xyzx
mad r3.xyz, r3.xyzx, l(0.568970, 0.568970, 0.568970, 0.000000), r7.xyzx
sample_indexable(texture2d)(float,float,float,float) r7.xyz, v4.xyxx, t11.xyzw, s1
sample_indexable(texture2d)(float,float,float,float) r8.xyz, v4.xyxx, t12.xyzw, s0
mul r8.xyzw, r8.yzxy, l(255.000000, 255.000000, 255.000000, 255.000000)
ftoi r8.xyzw, r8.xyzw
imax r8.xyzw, r8.xyzw, l(0, 0, 0, 0)
imin r8.xyzw, r8.xyzw, l(31, 31, 31, 31)
bfi r9.xyz, l(24, 24, 24, 0), l(8, 8, 8, 0), cb1[1].zzzz, r8.zwyz
ld_indexable(buffer)(float,float,float,float) r2.w, r9.xxxx, t10.yzwx
mul r2.w, r7.x, r2.w
ld_indexable(buffer)(float,float,float,float) r3.w, r9.yyyy, t10.yzwx
mul r3.w, r7.y, r3.w
ld_indexable(buffer)(float,float,float,float) r4.w, r9.zzzz, t10.yzwx
mul r4.w, r7.z, r4.w
max r3.w, r3.w, r4.w
max r2.w, r2.w, r3.w
bfi r9.xyzw, l(24, 24, 24, 24), l(8, 8, 8, 8), cb1[1].zzzz, l(32, 64, 96, 128)
iadd r10.xyzw, r8.zwyz, r9.xxxy
ld_indexable(buffer)(float,float,float,float) r3.w, r10.xxxx, t10.yzwx
mul r3.w, r7.x, r3.w
ld_indexable(buffer)(float,float,float,float) r4.w, r10.yyyy, t10.yzwx
mul r4.w, r7.y, r4.w
ld_indexable(buffer)(float,float,float,float) r6.z, r10.zzzz, t10.yzxw
mul r6.z, r7.z, r6.z
max r4.w, r4.w, r6.z
max r3.w, r3.w, r4.w
iadd r11.xyzw, r8.wyzw, r9.yyzz
ld_indexable(buffer)(float,float,float,float) r4.w, r10.wwww, t10.yzwx
mul r4.w, r7.x, r4.w
ld_indexable(buffer)(float,float,float,float) r6.z, r11.xxxx, t10.yzxw
mul r6.z, r7.y, r6.z
ld_indexable(buffer)(float,float,float,float) r6.w, r11.yyyy, t10.yzwx
mul r6.w, r7.z, r6.w
max r6.z, r6.w, r6.z
max r4.w, r4.w, r6.z
iadd r9.xyzw, r8.yzwy, r9.zwww
ld_indexable(buffer)(float,float,float,float) r6.z, r11.zzzz, t10.yzxw
mul r6.z, r7.x, r6.z
ld_indexable(buffer)(float,float,float,float) r6.w, r11.wwww, t10.yzwx
mul r6.w, r7.y, r6.w
ld_indexable(buffer)(float,float,float,float) r7.w, r9.xxxx, t10.yzwx
mul r7.w, r7.z, r7.w
max r6.w, r6.w, r7.w
max r6.z, r6.w, r6.z
ld_indexable(buffer)(float,float,float,float) r6.w, r9.yyyy, t10.yzwx
mul r6.w, r7.x, r6.w
ld_indexable(buffer)(float,float,float,float) r7.w, r9.zzzz, t10.yzwx
mul r7.w, r7.y, r7.w
ld_indexable(buffer)(float,float,float,float) r9.x, r9.wwww, t10.xyzw
mul r9.x, r7.z, r9.x
max r7.w, r7.w, r9.x
max r6.w, r6.w, r7.w
bfi r9.xyz, l(24, 24, 24, 0), l(8, 8, 8, 0), cb1[1].zzzz, l(160, 192, 224, 0)
iadd r10.xyzw, r8.zwyz, r9.xxxy
ld_indexable(buffer)(float,float,float,float) r7.w, r10.xxxx, t10.yzwx
mul r7.w, r7.x, r7.w
ld_indexable(buffer)(float,float,float,float) r9.x, r10.yyyy, t10.xyzw
mul r9.x, r7.y, r9.x
ld_indexable(buffer)(float,float,float,float) r9.w, r10.zzzz, t10.yzwx
mul r9.w, r7.z, r9.w
max r9.x, r9.w, r9.x
max r7.w, r7.w, r9.x
iadd r11.xyzw, r8.xyzw, r9.yyzz
ld_indexable(buffer)(float,float,float,float) r8.x, r10.wwww, t10.xyzw
mul r8.x, r7.x, r8.x
ld_indexable(buffer)(float,float,float,float) r8.z, r11.xxxx, t10.yzxw
mul r8.z, r7.y, r8.z
ld_indexable(buffer)(float,float,float,float) r8.w, r11.yyyy, t10.yzwx
mul r8.w, r7.z, r8.w
max r8.z, r8.w, r8.z
max r8.x, r8.z, r8.x
iadd r8.y, r8.y, r9.z
ld_indexable(buffer)(float,float,float,float) r8.z, r11.zzzz, t10.yzxw
mul r7.x, r7.x, r8.z
ld_indexable(buffer)(float,float,float,float) r8.z, r11.wwww, t10.yzxw
mul r7.y, r7.y, r8.z
ld_indexable(buffer)(float,float,float,float) r8.y, r8.yyyy, t10.yxzw
mul r7.z, r7.z, r8.y
max r7.y, r7.z, r7.y
max r7.x, r7.y, r7.x
lt r7.y, l(0.000000), r2.w
lt r7.z, l(0.000000), r3.w
or r8.y, r7.z, r7.y
if_nz r8.y
  mul r9.xyzw, v2.xyxy, l(5.000000, 5.000000, 8.000000, 8.000000)
  sample_indexable(texture2d)(float,float,float,float) r8.yzw, r9.xyxx, t14.wxyz, s2
  mad r8.yzw, r8.yyzw, l(0.000000, 2.007874, 2.007874, 2.007874), l(0.000000, -1.007874, -1.007874, -1.007874)
  sample_indexable(texture2d)(float,float,float,float) r9.z, r9.zwzz, t13.yzxw, s2
  if_nz r7.y
    add r2.w, -r2.w, l(1.000000)
    add r2.w, -r2.w, r9.z
    mul_sat r2.w, r2.w, l(2.58620453)
    lt r7.y, l(0.000000), r2.w
    if_nz r7.y
      dp3 r7.y, r8.yzwy, r8.yzwy
      sqrt r7.y, r7.y
      max r7.y, r7.y, l(0.000010)
      rcp r9.w, r7.y
      add r7.y, -r6.x, r7.y
      mad r6.x, r2.w, r7.y, r6.x
      mad r10.xyz, r8.yzwy, r9.wwww, -r4.xyzx
      mad r4.xyz, r2.wwww, r10.xyzx, r4.xyzx
      add r10.xyz, -r3.xyzx, l(0.266666561, 0.215686351, 0.207843065, 0.000000)
      mad r3.xyz, r2.wwww, r10.xyzx, r3.xyzx
      add r7.y, -r0.z, l(0.736800)
      mad r0.z, r2.w, r7.y, r0.z
      add r7.y, -r5.x, l(1.000000)
      mad r5.x, r2.w, r7.y, r5.x
      mad r0.w, -r0.w, l(0.160000), l(0.042000)
      mad r1.w, r2.w, r0.w, r1.w
    endif
    mov r10.xy, r9.xyxx
  else
    mov r10.xy, v2.xyxx
  endif
  if_nz r7.z
    add r0.w, -r3.w, l(1.000000)
    add r0.w, -r0.w, r9.z
    mov_sat r2.w, r0.w
    mad r2.w, r2.w, l(3.14159274), l(-1.57079637)
    sincos r2.w, null, r2.w
    mad r2.w, r2.w, l(0.500000), l(0.500000)
    mul_sat r0.w, r0.w, l(9.01063251)
    mul r2.w, r2.w, l(0.400000)
    deriv_rtx_fine r3.w, r2.w
    deriv_rty_fine r2.w, r2.w
    lt r7.y, l(0.000000), r0.w
    if_nz r7.y
      dp3 r7.y, r8.yzwy, r8.yzwy
      sqrt r7.y, r7.y
      max r7.y, r7.y, l(0.000010)
      rcp r7.z, r7.y
      mul r0.w, r0.w, l(0.500000)
      add r7.y, -r6.x, r7.y
      mad r6.x, r0.w, r7.y, r6.x
      mad r8.yzw, r8.yyzw, r7.zzzz, -r4.xxyz
      mad r4.xyz, r0.wwww, r8.yzwy, r4.xyzx
      add r8.yzw, -r3.xxyz, l(0.000000, 0.882352769, 0.882352769, 0.882352769)
      mad r3.xyz, r0.wwww, r8.yzwy, r3.xyzx
      add r7.y, -r0.z, l(0.457999974)
      mad r0.z, r0.w, r7.y, r0.z
      add r7.y, -r5.x, l(1.000000)
      mad r5.x, r0.w, r7.y, r5.x
      add r7.y, -r1.w, l(0.042000)
      mad r1.w, r0.w, r7.y, r1.w
      mov r11.xy, r4.xyxx
    else
      mov r11.xy, r4.xyxx
    endif
    ne r0.w, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].w
    mul r3.w, r3.w, l(0.010000)
    mul r2.w, r2.w, l(0.010000)
    deriv_rtx_fine r7.yz, r9.xxyx
    deriv_rty_fine r8.yz, r9.xxyx
    dp2 r8.w, r7.yzyy, r7.yzyy
    dp2 r9.z, r8.yzyy, r8.yzyy
    max r8.w, r8.w, l(0.001000)
    div r7.yz, r7.yyzy, r8.wwww
    max r8.w, r9.z, l(0.001000)
    div r8.yz, r8.yyzy, r8.wwww
    mul r8.yz, r2.wwww, r8.yyzy
    mad r7.yz, r7.yyzy, r3.wwww, r8.yyzy
    mad r4.xy, -r7.yzyy, l(1.000000, -1.000000, 0.000000, 0.000000), r11.xyxx
    dp3 r2.w, r4.xyzx, r4.xyzx
    rsq r2.w, r2.w
    mul r8.yzw, r2.wwww, r4.xxyz
    mov r11.z, r4.z
    movc r4.xyz, r0.wwww, r11.xyzx, r8.yzwy
    mov r10.xy, r9.xyxx
  endif
else
  mov r10.xy, v2.xyxx
endif
lt r0.w, l(0.000000), r4.w
if_nz r0.w
  mul r7.yz, v2.xxyx, l(0.000000, 5.000000, 5.000000, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r0.w, r7.yzyy, t15.yzwx, s2
  add r2.w, -r4.w, l(1.000000)
  add r0.w, r0.w, -r2.w
  mov_sat r2.w, r0.w
  mad r2.w, r2.w, l(3.14159274), l(-1.57079637)
  sincos r2.w, null, r2.w
  mad r2.w, r2.w, l(0.500000), l(0.500000)
  mul_sat r0.w, r0.w, l(2.83648515)
  mul r2.w, r2.w, l(0.090000)
  deriv_rtx_fine r3.w, r2.w
  deriv_rty_fine r2.w, r2.w
  lt r4.w, l(0.000000), r0.w
  if_nz r4.w
    add r8.yzw, -r4.xxyz, l(0.000000, 0.000000, 0.000000, 1.000000)
    mad r4.xyz, r0.wwww, r8.yzwy, r4.xyzx
    add r4.w, -r6.x, l(1.000000)
    mad r6.x, r0.w, r4.w, r6.x
    add r8.yzw, -r3.xxyz, l(0.000000, 0.184313625, 0.000000, 0.000000)
    mad r3.xyz, r0.wwww, r8.yzwy, r3.xyzx
    add r4.w, -r0.z, l(0.900000)
    mad r0.z, r0.w, r4.w, r0.z
    add r4.w, -r5.x, l(1.000000)
    mad r5.x, r0.w, r4.w, r5.x
    add r4.w, -r1.w, l(0.042000)
    mad r1.w, r0.w, r4.w, r1.w
    mov r9.xy, r4.xyxx
  else
    mov r9.xy, r4.xyxx
  endif
  ne r0.w, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].w
  mul r3.w, r3.w, l(0.010000)
  mul r2.w, r2.w, l(0.010000)
  deriv_rtx_fine r7.yz, r10.xxyx
  deriv_rty_fine r8.yz, r10.xxyx
  dp2 r4.w, r7.yzyy, r7.yzyy
  dp2 r8.w, r8.yzyy, r8.yzyy
  max r4.w, r4.w, l(0.001000)
  div r7.yz, r7.yyzy, r4.wwww
  max r4.w, r8.w, l(0.001000)
  div r8.yz, r8.yyzy, r4.wwww
  mul r8.yz, r2.wwww, r8.yyzy
  mad r7.yz, r7.yyzy, r3.wwww, r8.yyzy
  mad r4.xy, -r7.yzyy, l(1.000000, -1.000000, 0.000000, 0.000000), r9.xyxx
  dp3 r2.w, r4.xyzx, r4.xyzx
  rsq r2.w, r2.w
  mul r8.yzw, r2.wwww, r4.xxyz
  mov r9.z, r4.z
  movc r4.xyz, r0.wwww, r9.xyzx, r8.yzwy
endif
lt r0.w, l(0.000000), r6.z
lt r2.w, l(0.000000), r6.w
or r3.w, r0.w, r2.w
lt r4.w, l(0.000000), r8.x
or r3.w, r3.w, r4.w
lt r7.y, l(0.000000), r7.x
or r3.w, r3.w, r7.y
if_nz r3.w
  mul r8.yz, v2.xxyx, l(0.000000, 8.000000, 8.000000, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r9.xyz, r8.yzyy, t17.xyzw, s1
  sample_indexable(texture2d)(float,float,float,float) r3.w, r8.yzyy, t16.yzwx, s2
  if_nz r0.w
    add r0.w, -r6.z, l(1.000000)
    add r0.w, -r0.w, r3.w
    mul_sat r0.w, r0.w, l(100000000.000000)
    lt r6.z, l(0.000000), r0.w
    if_nz r6.z
      mul r8.yzw, r0.wwww, r9.xxyz
      add r10.xyz, -r4.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
      mad r4.xyz, r0.wwww, r10.xyzx, r4.xyzx
      add r6.z, -r6.x, l(1.000000)
      mad r6.x, r0.w, r6.z, r6.x
      add r10.xyz, -r3.xyzx, l(0.999999940, 0.886335611, 0.000000, 0.000000)
      mad r3.xyz, r0.wwww, r10.xyzx, r3.xyzx
      mad r0.z, r0.w, -r0.z, r0.z
      add r6.z, -r5.x, l(1.000000)
      mad r5.x, r0.w, r6.z, r5.x
      add r6.z, -r1.w, l(0.018000)
      mad r1.w, r0.w, r6.z, r1.w
      mul r8.yzw, r8.yyzw, l(0.000000, 289.045593, 0.728464782, 0.728464782)
    else
      mov r8.yzw, l(0,0,0,0)
    endif
  else
    mov r8.yzw, l(0,0,0,0)
  endif
  if_nz r2.w
    add r0.w, -r6.w, l(1.000000)
    add r0.w, -r0.w, r3.w
    mul_sat r0.w, r0.w, l(100000000.000000)
    lt r2.w, l(0.000000), r0.w
    if_nz r2.w
      mul r0.w, r0.w, l(0.250000)
      add r10.xyz, -r4.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
      mad r4.xyz, r0.wwww, r10.xyzx, r4.xyzx
      add r2.w, -r6.x, l(1.000000)
      mad r6.x, r0.w, r2.w, r6.x
      add r10.xyz, -r3.xyzx, l(0.231742620, 0.243330, 0.247192293, 0.000000)
      mad r3.xyz, r0.wwww, r10.xyzx, r3.xyzx
      add r2.w, -r0.z, l(1.000000)
      mad r0.z, r0.w, r2.w, r0.z
      add r2.w, -r5.x, l(1.000000)
      mad r5.x, r0.w, r2.w, r5.x
      add r2.w, -r1.w, l(0.018000)
      mad r1.w, r0.w, r2.w, r1.w
      mad r10.xyz, r9.xyzx, l(24.958401, 40.000000, 40.000000, 0.000000), -r8.yzwy
      mad r8.yzw, r0.wwww, r10.xxyz, r8.yyzw
    endif
  endif
  if_nz r4.w
    add r0.w, -r8.x, l(1.000000)
    add r0.w, -r0.w, r3.w
    mul_sat r0.w, r0.w, l(100000000.000000)
    lt r2.w, l(0.000000), r0.w
    if_nz r2.w
      mul r0.w, r0.w, l(0.700000)
      add r10.xyz, -r4.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
      mad r4.xyz, r0.wwww, r10.xyzx, r4.xyzx
      add r2.w, -r6.x, l(1.000000)
      mad r6.x, r0.w, r2.w, r6.x
      add r10.xyz, -r3.xyzx, l(0.324556112, 0.494140804, 0.347958803, 0.000000)
      mad r3.xyz, r0.wwww, r10.xyzx, r3.xyzx
      add r2.w, -r0.z, l(1.000000)
      mad r0.z, r0.w, r2.w, r0.z
      add r2.w, -r5.x, l(1.000000)
      mad r5.x, r0.w, r2.w, r5.x
      add r2.w, -r1.w, l(0.018000)
      mad r1.w, r0.w, r2.w, r1.w
      mad r10.xyz, r9.xyzx, l(21.374825, 17.345400, 6.762450, 0.000000), -r8.yzwy
      mad r8.yzw, r0.wwww, r10.xxyz, r8.yyzw
    endif
  endif
  if_nz r7.y
    add r0.w, -r7.x, l(1.000000)
    add r0.w, -r0.w, r3.w
    mul_sat r0.w, r0.w, l(100000000.000000)
    lt r2.w, l(0.000000), r0.w
    if_nz r2.w
      mul r0.w, r0.w, l(0.700000)
      add r7.xyz, -r4.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
      mad r4.xyz, r0.wwww, r7.xyzx, r4.xyzx
      add r2.w, -r6.x, l(1.000000)
      mad r6.x, r0.w, r2.w, r6.x
      add r7.xyz, -r3.xyzx, l(0.423529655, 0.133333385, 0.141161382, 0.000000)
      mad r3.xyz, r0.wwww, r7.xyzx, r3.xyzx
      add r2.w, -r0.z, l(1.000000)
      mad r0.z, r0.w, r2.w, r0.z
      add r2.w, -r5.x, l(1.000000)
      mad r5.x, r0.w, r2.w, r5.x
      add r2.w, -r1.w, l(0.018000)
      mad r1.w, r0.w, r2.w, r1.w
      mad r7.xyz, r9.xyzx, l(6.75320053, 1.616215, 7.79305029, 0.000000), -r8.yzwy
      mad r8.yzw, r0.wwww, r7.xxyz, r8.yyzw
    endif
  endif
else
  mov r8.yzw, l(0,0,0,0)
endif
lt r0.w, l(0.000000), r7.w
if_nz r0.w
  add r6.zw, -r0.zzzz, l(0.000000, 0.000000, 0.500000, 0.990000)
  mul_sat r0.w, r6.z, l(2.500000)
  add r7.xyz, r7.wwww, l(-0.200000, -0.300000, -0.250000, 0.000000)
  mul_sat r7.xyz, r7.xyzx, l(1.250000, 1.47058821, 4.000000, 0.000000)
  mul r0.w, r0.w, r7.x
  mad r0.w, r0.w, l(1.200000), l(1.000000)
  mad r0.z, r7.y, r6.w, r0.z
  add r2.w, -r1.w, l(0.020000)
  mad r1.w, r7.z, r2.w, r1.w
  add r2.w, -r6.x, l(1.000000)
  mad r6.x, r7.y, r2.w, r6.x
  dp3 r2.w, r4.xyzx, r4.xyzx
  rsq r2.w, r2.w
  mul r4.xyz, r2.wwww, r4.xyzx
  add r2.w, -r5.x, l(1.000000)
  mad r5.x, r7.w, r2.w, r5.x
  log r7.xyz, r3.xyzx
  mul r7.xyz, r0.wwww, r7.xyzx
  exp r3.xyz, r7.xyzx
endif
dp3 r0.w, v6.xyzx, v6.xyzx
rsq r0.w, r0.w
mul r7.xyz, r0.wwww, v6.yzxy
dp3 r0.w, v7.xyzx, v7.xyzx
rsq r0.w, r0.w
mul r9.xyz, r0.wwww, v7.yzxy
dp3 r0.w, r4.xyzx, r4.xyzx
rsq r0.w, r0.w
mul r4.xyz, r0.wwww, r4.xyzx
mul r9.xyz, r9.xyzx, r4.yyyy
mad r4.xyw, r4.xxxx, r7.xyxz, r9.xyxz
mad r4.xyz, r4.zzzz, r2.yzxy, r4.xywx
dp3 r0.w, r4.xyzx, r4.xyzx
rsq r0.w, r0.w
mul r4.xyz, r0.wwww, r4.xyzx
ne r0.w, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].z
deriv_rtx_fine r7.xyz, r2.xyzx
deriv_rty_fine r2.xyz, r2.xyzx
dp3 r2.w, r7.xyzx, r7.xyzx
dp3 r2.x, r2.xyzx, r2.xyzx
add r2.x, r2.x, r2.w
min r6.y, r2.x, l(0.300000)
movc r2.xy, r0.wwww, l(1.000000,0,0,0), r6.xyxx
add r0.z, -r0.z, l(1.000000)
mul r0.z, r0.z, r0.z
max r0.w, r2.x, l(0.600000)
mad r0.w, r0.w, l(-0.527635), l(0.520718)
max r0.w, r0.w, l(0.000000)
mad r0.z, r0.z, r0.z, r0.w
add r0.z, r2.y, r0.z
sqrt r0.z, r0.z
min r0.z, r0.z, l(1.000000)
max r0.z, r0.z, l(0.001000)
sqrt r0.z, r0.z
add r5.y, -r0.z, l(1.000000)
lt r0.z, r3.x, l(0.040450)
mul r0.w, r3.x, l(0.0773993805)
add r2.yzw, r3.xxyz, l(0.000000, 0.055000, 0.055000, 0.055000)
mul r2.yzw, r2.yyzw, l(0.000000, 0.947867334, 0.947867334, 0.947867334)
log r2.y, r2.y
mul r2.y, r2.y, l(2.400000)
exp r2.y, r2.y
movc r0.z, r0.z, r0.w, r2.y
lt r0.w, r3.y, l(0.040450)
mul r2.y, r3.y, l(0.0773993805)
log r2.z, r2.z
mul r2.z, r2.z, l(2.400000)
exp r2.z, r2.z
movc r0.w, r0.w, r2.y, r2.z
lt r2.y, r3.z, l(0.040450)
mul r2.z, r3.z, l(0.0773993805)
log r2.w, r2.w
mul r2.w, r2.w, l(2.400000)
exp r2.w, r2.w
movc r2.y, r2.y, r2.z, r2.w
mul r2.z, l(0.900000), cb3[37].w
exp r2.z, r2.z
mul r3.xyz, r2.zzzz, r8.yzwy
mul r3.xyz, r3.xyzx, cb1[3].xxxx
ftoi r2.zw, v0.xxxy
ine r3.w, l(0), cb3[36].x
ne r4.w, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[37].x
or r3.w, r3.w, r4.w
imul null, r4.w, l(4099), cb3[37].z
and r4.w, r4.w, l(63)
iadd r2.zw, r2.zzzw, r4.wwww
utof r2.zw, r2.zzzw
mul r2.zw, r2.zzzw, l(0.000000, 0.000000, 0.0671105608, 0.00583714992)
add r2.z, r2.w, r2.z
frc r2.z, r2.z
mul r2.z, r2.z, l(52.982918)
frc r2.z, r2.z
mul r2.z, r2.z, l(0.002000)
mad r6.xyz, -r1.xyzx, r2.zzzz, v8.xyzx
mov r6.w, l(1.000000)
dp4 r1.x, r6.xyzw, cb3[18].xyzw
dp4 r1.y, r6.xyzw, cb3[19].xyzw
div r1.x, r1.x, r1.y
min r1.x, r1.x, v0.z
movc oDepth, r3.w, v0.z, r1.x
and r1.x, l(8), cb1[0].y
max r1.y, r3.z, r3.y
max r1.y, r1.y, r3.x
lt r1.y, l(0.0000153787005), r1.y
not r1.z, r1.y
add r2.x, r2.x, l(-0.950000)
mul o1.w, r2.x, l(20.000000)
ftou r2.xz, v0.xxyx
sqrt r6.xyw, r0.zwzz
sqrt r6.z, r2.y
mul r7.xyz, r6.xywx, l(0.250000, 0.500000, -0.250000, 0.000000)
add r0.zw, r7.yyyy, r7.xxxz
mad r7.x, r6.z, l(0.250000), r0.z
dp2 r7.y, r6.wzww, l(0.500000, -0.500000, 0.000000, 0.000000)
mad r7.z, r6.z, l(-0.250000), r0.w
and r0.zw, r2.xxxz, l(0, 0, 1, 1)
ine r0.z, r0.w, r0.z
movc r0.zw, r0.zzzz, r7.xxxy, r7.xxxz
add o0.xy, r0.zwzz, l(0.000000, 0.498039216, 0.000000, 0.000000)
mul r0.z, r1.w, l(6.250000)
sqrt o0.w, r0.z
mad o1.xyz, r4.zxyz, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
and r0.z, r1.z, l(5)
movc r0.z, r1.y, r0.z, l(6)
movc r0.w, r1.x, l(1), l(0)
and r1.x, r1.y, l(2)
iadd r0.w, r0.w, r1.x
iadd r0.w, r0.w, l(24)
imad r0.z, r0.z, l(32), r0.w
utof r0.z, r0.z
mul r5.z, r0.z, l(0.00392156886)
mul r1.xzw, r4.zzxy, v6.yyzx
mad r1.xzw, v6.xxyz, r4.xxyz, -r1.xxzw
mul r2.xyz, r4.xyzx, r1.xzwx
mad r1.xzw, r1.wwxz, r4.yyzx, -r2.xxyz
dp3 r0.z, r1.xzwx, r1.xzwx
rsq r0.z, r0.z
mul r1.xzw, r0.zzzz, r1.xxzw
mad r1.xzw, r1.xxzw, l(0.500000, 0.000000, 0.500000, 0.500000), l(0.500000, 0.000000, 0.500000, 0.500000)
and r2.xyz, r3.xyzx, r1.yyyy
movc o3.xyz, r1.yyyy, r2.xyzx, r1.xzwx
mov o3.w, l(0)
max r0.z, |v9.z|, l(0.000001)

mov r37.xyz, v9.xyzx
ld_indexable(texture2d)(float,float,float,float) r41.xyzw, l(2, 0, 0, 0), t125.xyzw
ge r42.x, r41.x, l(5.0)
if_z r42.x
add r40.w, r37.z, -r41.y
mad r37.x, r41.x, r40.w, r37.x
else
add r40.w, r37.z, -r40.y
mad r37.x, r40.x, r40.w, r37.x
endif

div r0.zw, r37.xxxy, r0.zzzz
add o4.xy, -r0.zwzz, r0.xyxx
mov o0.z, l(0)
mov r5.w, l(0)
mov o2.xyzw, r5.xwyz
ret
// Approximately 531 instruction slots used
