//TAA objects PS from cache.
//
// Generated by Microsoft (R) HLSL Shader Compiler 10.0.10011.16384
//
//   using 3Dmigoto v1.3.16 on Fri Jan 14 20:07:39 2022
//
//
// Buffer Definitions:
//
// cbuffer ConstBuf__modelData
// {
//
//   struct ModelData
//   {
//
//       uint lightGroupID;             // Index:    0
//       uint modelFlags;               // Index:    0.y
//       float lodFade;                 // Index:    0.z
//       float displacementBlend;       // Index:    0.w
//       int turbulenceDataIdx;         // Index:    1
//       int instanceOffset;            // Index:    1.y
//       int characterFxIdx;            // Index:    1.z
//       uint debugRenderChannel;       // Index:    1.w
//       uint decayWriteOffset;         // Index:    2
//       uint decayWriteMaxCount;       // Index:    2.y
//       uint decayAtomicCounterIndex;  // Index:    2.z
//       float modelAlpha;              // Index:    2.w
//       float emissiveScale;           // Index:    3
//       float desaturationScale;       // Index:    3.y
//       float decayCoverageEstimation; // Index:    3.z
//       float3 quantScale;             // Index:    4
//       float3 quantBias;              // Index:    5
//
//   } resourceTables__modelData;       // Index:    0-5.z            Components:    23
//
// }
//
// cbuffer ConstBuf__viewData
// {
//
//   struct ViewData
//   {
//
//       float4x4 view;                 // Index:    0
//       float4x4 invView;              // Index:    4
//       float4x4 proj;                 // Index:    8
//       float4x4 invViewProjNoZReproj; // Index:   12
//       float4x4 viewProj;             // Index:   16
//       float4x4 invViewProj;          // Index:   20
//       float4x4 previousViewProj;     // Index:   24
//       float4 prevLodEyePos;          // Index:   28
//       float4 lodEyePos;              // Index:   29
//       float4 viewDirDepthBias;       // Index:   30
//       float3 eyePos;                 // Index:   31
//       float2 viewportSize;           // Index:   32
//       float2 invViewportSize;        // Index:   32.z
//       float4 mirrorPlaneWS;          // Index:   33
//       float2 mirrorViewportSize;     // Index:   34
//       float2 opaqueRefractionViewportSize;// Index:   34.z
//       float windTime;                // Index:   35
//       float deltaTime;               // Index:   35.y
//       float depthReprojectScale;     // Index:   35.z
//       float depthReprojectBias;      // Index:   35.w
//       uint shadowViewType;           // Index:   36
//       float normalDepthBias;         // Index:   36.y
//       float noNormalAA;              // Index:   36.z
//       float noNormalFromAlpha;       // Index:   36.w
//       float noOpaqueTransparency;    // Index:   37
//       float translucentAmount;       // Index:   37.y
//       uint framePhase;               // Index:   37.z
//       float cameraAmbientExposure;   // Index:   37.w
//       float fxExposure;              // Index:   38
//       float fxAmbientExposure;       // Index:   38.y
//       uint checkerboardPhase;        // Index:   38.z
//       float sparkleIntensityScale;   // Index:   38.w
//
//   } resourceTables__viewData;        // Index:    0-38             Components:   156
//
// }
//
//
// Resource Bindings:
//
// Name                                 Type  Format         Dim Slot Elements
// ------------------------------ ---------- ------- ----------- ---- --------
// resourceTables__viewData__smpLinear    sampler      NA          NA    1        1
// resourceTables__viewData__smpLowAniso    sampler      NA          NA    2        1
// resourceTables__materialData.layer_0__diffuse    texture  float4          2d   11        1
// resourceTables__materialData.layer_0__normal    texture  float4          2d   12        1
// resourceTables__materialData.layer_0__gloss    texture  float4          2d   13        1
// resourceTables__materialData.layer_1__normal    texture  float4          2d   15        1
// resourceTables__materialData.layer_1__opacity    texture  float4          2d   16        1
// resourceTables__materialData.layer_1__alpha    texture  float4          2d   17        1
// resourceTables__materialData.layer_2__diffuse    texture  float4          2d   18        1
// resourceTables__materialData.layer_2__opacity    texture  float4          2d   19        1
// resourceTables__materialData.layer_2__alpha    texture  float4          2d   20        1
// resourceTables__materialData.layer_3__diffuse    texture  float4          2d   21        1
// resourceTables__materialData.layer_3__normal    texture  float4          2d   22        1
// resourceTables__materialData.layer_3__gloss    texture  float4          2d   23        1
// resourceTables__materialData.layer_3__alpha    texture  float4          2d   24        1
// resourceTables__materialData.layer_4__diffuse    texture  float4          2d   25        1
// resourceTables__materialData.layer_4__opacity    texture  float4          2d   27        1
// resourceTables__materialData.layer_4__alpha    texture  float4          2d   28        1
// resourceTables__materialData.layer_5__alpha    texture  float4          2d   30        1
// resourceTables__materialData.layer_6__alpha    texture  float4          2d   32        1
// resourceTables__materialData.layer_7__alpha    texture  float4          2d   35        1
// resourceTables__materialData.layer_9__diffuse    texture  float4          2d   37        1
// resourceTables__materialData.layer_9__normal    texture  float4          2d   38        1
// resourceTables__materialData.layer_9__alpha    texture  float4          2d   40        1
// ConstBuf__modelData               cbuffer      NA          NA    1        1
// ConstBuf__viewData                cbuffer      NA          NA    3        1
//
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xy
// VERT_ID                  0   x           1     NONE    uint
// TEXCOORD                 0   xy          2     NONE   float   xy
// NORMAL                   0   xyz         3     NONE   float   xyz
// TANGENT                  0   xyz         4     NONE   float   xyz
// BINORMAL                 0   xyz         5     NONE   float   xyz
// TEXCOORD                 8   xyz         6     NONE   float   xyz
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
// SV_Target                3   xyzw        3   TARGET   float   xyzw
// SV_Target                4   xy          4   TARGET   float   xy
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer cb1[1], immediateIndexed
dcl_constantbuffer cb3[37], immediateIndexed
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_resource_texture2d (float,float,float,float) t11
dcl_resource_texture2d (float,float,float,float) t12
dcl_resource_texture2d (float,float,float,float) t13
dcl_resource_texture2d (float,float,float,float) t15
dcl_resource_texture2d (float,float,float,float) t16
dcl_resource_texture2d (float,float,float,float) t17
dcl_resource_texture2d (float,float,float,float) t18
dcl_resource_texture2d (float,float,float,float) t19
dcl_resource_texture2d (float,float,float,float) t20
dcl_resource_texture2d (float,float,float,float) t21
dcl_resource_texture2d (float,float,float,float) t22
dcl_resource_texture2d (float,float,float,float) t23
dcl_resource_texture2d (float,float,float,float) t24
dcl_resource_texture2d (float,float,float,float) t25
dcl_resource_texture2d (float,float,float,float) t27
dcl_resource_texture2d (float,float,float,float) t28
dcl_resource_texture2d (float,float,float,float) t30
dcl_resource_texture2d (float,float,float,float) t32
dcl_resource_texture2d (float,float,float,float) t35
dcl_resource_texture2d (float,float,float,float) t37
dcl_resource_texture2d (float,float,float,float) t38
dcl_resource_texture2d (float,float,float,float) t40
dcl_input_ps_siv linear noperspective v0.xy, position
dcl_input_ps linear v2.xy
dcl_input_ps linear v3.xyz
dcl_input_ps linear v4.xyz
dcl_input_ps linear v5.xyz
dcl_input_ps linear v6.xyz
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output o3.xyzw
dcl_output o4.xy
dcl_temps 50
dcl_resource_texture2d (float,float,float,float) t125
ld_indexable(texture2d)(float,float,float,float) r40.xyzw, l(0, 0, 0, 0), t125.xyzw

mul r0.xy, v0.xyxx, cb3[32].zwzz
mad r0.xy, r0.xyxx, l(2.000000, -2.000000, 0.000000, 0.000000), l(-1.000000, 1.000000, 0.000000, 0.000000)
dp3 r0.z, v3.xyzx, v3.xyzx
rsq r0.z, r0.z
mul r1.xyz, r0.zzzz, v3.xyzx
mul r2.xyzw, v2.xyxy, l(10.000000, 10.000000, 30.000000, 30.000000)
mul r3.xyzw, v2.xyxy, l(40.000000, 40.000000, 50.000000, 50.000000)
sample_indexable(texture2d)(float,float,float,float) r4.xyz, r2.xyxx, t11.xyzw, s2
lt r5.xyz, r4.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
mul r6.xyz, r4.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
log r4.xyz, r4.xyzx
mul r4.xyz, r4.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
exp r4.xyz, r4.xyzx
mad r4.xyz, r4.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
movc r4.xyz, r5.xyzx, r6.xyzx, r4.xyzx
sample_indexable(texture2d)(float,float,float,float) r5.xyz, r2.xyxx, t12.xyzw, s2
mad r5.xyz, r5.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r6.xyw, r2.xyxx, t13.xyzw, s2
dp3 r0.z, r5.xyzx, r5.xyzx
sqrt r0.z, r0.z
max r0.z, r0.z, l(0.000010)
rcp r0.w, r0.z
mul r5.xyz, r0.wwww, r5.xyzx
mul r0.w, r6.w, r6.w
mul r1.w, r0.w, l(0.160000)
mul r7.xyz, r4.xyzx, r6.yyyy
mul r7.xyz, r7.xyzx, l(0.351135433, 0.351135433, 0.351135433, 0.000000)
mad r4.xyz, r4.xyzx, l(0.648864567, 0.648864567, 0.648864567, 0.000000), r7.xyzx
sample_indexable(texture2d)(float,float,float,float) r4.w, r2.zwzz, t16.yzwx, s1
sample_indexable(texture2d)(float,float,float,float) r7.x, v2.xyxx, t17.xyzw, s2
mad_sat r4.w, r7.x, r4.w, l(-0.266667)
mul r7.x, r4.w, l(0.100000)
deriv_rtx_fine r7.y, r7.x
deriv_rty_fine r7.x, r7.x
lt r7.z, l(0.000000), r4.w
ne r7.w, r7.y, l(0.000000)
or r7.w, r7.w, r7.z
ne r8.x, r7.x, l(0.000000)
or r7.w, r7.w, r8.x
if_nz r7.w
  mul r8.xy, v2.xyxx, l(100.000000, 100.000000, 0.000000, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r9.xyz, r8.xyxx, t15.xyzw, s2
  mad r9.xyz, r9.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  dp3 r7.w, r9.xyzx, r9.xyzx
  sqrt r7.w, r7.w
  max r7.w, r7.w, l(0.000010)
  rcp r8.z, r7.w
  if_nz r7.z
    add r7.z, -r0.z, r7.w
    mad r0.z, r4.w, r7.z, r0.z
    mad r9.xyz, r9.xyzx, r8.zzzz, -r5.xyzx
    mad r5.xyz, r4.wwww, r9.xyzx, r5.xyzx
    add r9.xyz, -r4.xyzx, l(0.219607741, 0.388235539, 0.435294300, 0.000000)
    mad r4.xyz, r4.wwww, r9.xyzx, r4.xyzx
    add r7.z, -r6.x, l(0.152411)
    mad r6.x, r4.w, r7.z, r6.x
    mad r6.y, r4.w, -r6.y, r6.y
    mad r0.w, -r0.w, l(0.160000), l(0.042000)
    mad r1.w, r4.w, r0.w, r1.w
    mov r9.xy, r5.xyxx
  else
    mov r9.xy, r5.xyxx
  endif
  ne r0.w, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].w
  mul r4.w, r7.y, l(0.010000)
  mul r7.x, r7.x, l(0.010000)
  deriv_rtx_fine r7.yz, r8.xxyx
  deriv_rty_fine r8.zw, r8.xxxy
  dp2 r7.w, r7.yzyy, r7.yzyy
  dp2 r9.w, r8.zwzz, r8.zwzz
  max r7.w, r7.w, l(0.001000)
  div r7.yz, r7.yyzy, r7.wwww
  max r7.w, r9.w, l(0.001000)
  div r8.zw, r8.zzzw, r7.wwww
  mul r7.xw, r7.xxxx, r8.zzzw
  mad r7.xy, r7.yzyy, r4.wwww, r7.xwxx
  mad r5.xy, -r7.xyxx, l(1.000000, -1.000000, 0.000000, 0.000000), r9.xyxx
  dp3 r4.w, r5.xyzx, r5.xyzx
  rsq r4.w, r4.w
  mul r7.xyz, r4.wwww, r5.xyzx
  mov r9.z, r5.z
  movc r5.xyz, r0.wwww, r9.xyzx, r7.xyzx
else
  mov r8.xy, r2.xyxx
endif
sample_indexable(texture2d)(float,float,float,float) r0.w, r3.xyxx, t19.yzwx, s1
sample_indexable(texture2d)(float,float,float,float) r4.w, v2.xyxx, t20.yzwx, s2
mul_sat r0.w, r0.w, r4.w
add r4.w, -r0.w, l(1.000000)
deriv_rtx_fine r7.x, r4.w
deriv_rty_fine r4.w, r4.w
lt r7.y, l(0.000000), r0.w
ne r7.z, r7.x, l(0.000000)
or r7.z, r7.z, r7.y
ne r7.w, r4.w, l(0.000000)
or r7.z, r7.w, r7.z
if_nz r7.z
  sample_indexable(texture2d)(float,float,float,float) r9.xyz, r2.zwzz, t18.xyzw, s2
  lt r10.xyz, r9.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r11.xyz, r9.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r9.xyz, r9.xyzx
  mul r9.xyz, r9.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r9.xyz, r9.xyzx
  mad r9.xyz, r9.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r9.xyz, r10.xyzx, r11.xyzx, r9.xyzx
  if_nz r7.y
    add r7.yzw, -r5.xxyz, l(0.000000, 0.000000, 0.000000, 1.000000)
    mad r5.xyz, r0.wwww, r7.yzwy, r5.xyzx
    add r7.y, -r0.z, l(1.000000)
    mad r0.z, r0.w, r7.y, r0.z
    mad r7.yzw, r9.xxyz, l(0.000000, 0.864685178, 0.864685178, 0.864685178), -r4.xxyz
    mad r4.xyz, r0.wwww, r7.yzwy, r4.xyzx
    add r7.y, -r6.x, l(0.149039)
    mad r6.x, r0.w, r7.y, r6.x
    mad r6.y, r0.w, -r6.y, r6.y
    add r7.y, -r1.w, l(0.042000)
    mad r1.w, r0.w, r7.y, r1.w
    mov r9.xy, r5.xyxx
  else
    mov r9.xy, r5.xyxx
  endif
  ne r0.w, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].w
  mul r7.x, r7.x, l(0.010000)
  mul r4.w, r4.w, l(0.010000)
  deriv_rtx_fine r7.yz, r8.xxyx
  deriv_rty_fine r8.zw, r8.xxxy
  dp2 r7.w, r7.yzyy, r7.yzyy
  dp2 r9.w, r8.zwzz, r8.zwzz
  max r7.w, r7.w, l(0.001000)
  div r7.yz, r7.yyzy, r7.wwww
  max r7.w, r9.w, l(0.001000)
  div r8.zw, r8.zzzw, r7.wwww
  mul r8.zw, r4.wwww, r8.zzzw
  mad r7.xy, r7.yzyy, r7.xxxx, r8.zwzz
  mad r5.xy, -r7.xyxx, l(1.000000, -1.000000, 0.000000, 0.000000), r9.xyxx
  dp3 r4.w, r5.xyzx, r5.xyzx
  rsq r4.w, r4.w
  mul r7.xyz, r4.wwww, r5.xyzx
  mov r9.z, r5.z
  movc r5.xyz, r0.wwww, r9.xyzx, r7.xyzx
endif
sample_indexable(texture2d)(float,float,float,float) r0.w, v2.xyxx, t24.xyzw, s2
mov_sat r0.w, r0.w
add r0.w, -r0.w, l(1.000000)
lt r4.w, l(0.000000), r0.w
if_nz r4.w
  sample_indexable(texture2d)(float,float,float,float) r7.xyz, r2.zwzz, t21.xyzw, s2
  lt r9.xyz, r7.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r10.xyz, r7.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r7.xyz, r7.xyzx
  mul r7.xyz, r7.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r7.xyz, r7.xyzx
  mad r7.xyz, r7.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r7.xyz, r9.xyzx, r10.xyzx, r7.xyzx
  sample_indexable(texture2d)(float,float,float,float) r9.xyz, r2.zwzz, t22.xyzw, s2
  mad r9.xyz, r9.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r4.w, r2.zwzz, t23.yzwx, s2
  dp3 r7.w, r9.xyzx, r9.xyzx
  sqrt r7.w, r7.w
  max r7.w, r7.w, l(0.000010)
  rcp r8.z, r7.w
  mul r9.xyz, r8.zzzz, r9.xyzx
  mul r7.xyz, r4.xyzx, r7.xyzx
  mul r0.w, r0.w, l(0.500000)
  add r8.z, r5.z, l(1.000000)
  max r5.w, r8.z, l(0.001000)
  mul r10.xyz, r9.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000)
  dp3 r8.z, r5.xywx, r10.xyzx
  mul r10.xyz, r5.xywx, r8.zzzz
  div r10.xyz, r10.xyzx, r5.wwww
  mad r9.xyz, -r9.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r10.xyzx
  min r5.w, r0.z, r7.w
  add r5.w, -r0.z, r5.w
  mad r0.z, r0.w, r5.w, r0.z
  add r9.xyz, -r5.xyzx, r9.xyzx
  mad r5.xyz, r0.wwww, r9.xyzx, r5.xyzx
  mad r4.w, r6.x, r4.w, -r6.x
  mad r6.x, r0.w, r4.w, r6.x
  add r4.w, -r6.y, l(1.000000)
  mul r0.w, r0.w, r4.w
  mad r7.xyz, r7.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), -r4.xyzx
  mad r4.xyz, r0.wwww, r7.xyzx, r4.xyzx
  mov r8.xy, r2.zwzz
endif
sample_indexable(texture2d)(float,float,float,float) r0.w, r2.zwzz, t27.yzwx, s1
sample_indexable(texture2d)(float,float,float,float) r4.w, v2.xyxx, t28.yzwx, s2
mul_sat r0.w, r0.w, r4.w
add r4.w, -r0.w, l(1.000000)
mul r4.w, r4.w, l(0.200000)
deriv_rtx_fine r5.w, r4.w
deriv_rty_fine r4.w, r4.w
lt r7.x, l(0.000000), r0.w
ne r7.y, r5.w, l(0.000000)
or r7.y, r7.y, r7.x
ne r7.z, r4.w, l(0.000000)
or r7.y, r7.z, r7.y
if_nz r7.y
  mul r8.xy, v2.xyxx, l(20.000000, 20.000000, 0.000000, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r7.yzw, r3.xyxx, t25.wxyz, s2
  lt r9.xyz, r7.yzwy, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r10.xyz, r7.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r7.yzw, r7.yyzw
  mul r7.yzw, r7.yyzw, l(0.000000, 0.416666657, 0.416666657, 0.416666657)
  exp r7.yzw, r7.yyzw
  mad r7.yzw, r7.yyzw, l(0.000000, 1.055000, 1.055000, 1.055000), l(0.000000, -0.055000, -0.055000, -0.055000)
  movc r7.yzw, r9.xxyz, r10.xxyz, r7.yyzw
  sample_indexable(texture2d)(float,float,float,float) r9.xyz, r8.xyxx, t15.xyzw, s2
  mad r9.xyz, r9.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  dp3 r3.x, r9.xyzx, r9.xyzx
  sqrt r3.x, r3.x
  max r3.x, r3.x, l(0.000010)
  rcp r3.y, r3.x
  if_nz r7.x
    add r3.x, -r0.z, r3.x
    mad r0.z, r0.w, r3.x, r0.z
    mad r9.xyz, r9.xyzx, r3.yyyy, -r5.xyzx
    mad r5.xyz, r0.wwww, r9.xyzx, r5.xyzx
    mad r7.xyz, r7.yzwy, l(0.451110542, 0.451110542, 0.451110542, 0.000000), -r4.xyzx
    mad r4.xyz, r0.wwww, r7.xyzx, r4.xyzx
    add r3.x, -r6.x, l(0.050000)
    mad r6.x, r0.w, r3.x, r6.x
    mad r6.y, r0.w, -r6.y, r6.y
    add r3.x, -r1.w, l(0.042000)
    mad r1.w, r0.w, r3.x, r1.w
    mov r7.xy, r5.xyxx
  else
    mov r7.xy, r5.xyxx
  endif
  ne r0.w, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].w
  mul r3.x, r5.w, l(0.010000)
  mul r3.y, r4.w, l(0.010000)
  deriv_rtx_fine r8.zw, r8.xxxy
  deriv_rty_fine r9.xy, r8.xyxx
  dp2 r4.w, r8.zwzz, r8.zwzz
  dp2 r5.w, r9.xyxx, r9.xyxx
  max r4.w, r4.w, l(0.001000)
  div r8.zw, r8.zzzw, r4.wwww
  max r4.w, r5.w, l(0.001000)
  div r9.xy, r9.xyxx, r4.wwww
  mul r9.xy, r3.yyyy, r9.xyxx
  mad r3.xy, r8.zwzz, r3.xxxx, r9.xyxx
  mad r5.xy, -r3.xyxx, l(1.000000, -1.000000, 0.000000, 0.000000), r7.xyxx
  dp3 r3.x, r5.xyzx, r5.xyzx
  rsq r3.x, r3.x
  mul r9.xyz, r3.xxxx, r5.xyzx
  mov r7.z, r5.z
  movc r5.xyz, r0.wwww, r7.xyzx, r9.xyzx
endif
sample_indexable(texture2d)(float,float,float,float) r0.w, r2.zwzz, t19.yzwx, s1
sample_indexable(texture2d)(float,float,float,float) r2.z, v2.xyxx, t30.xywz, s2
mad_sat r0.w, r2.z, r0.w, l(0.0827637017)
lt r2.z, l(0.000000), r0.w
if_nz r2.z
  add r7.xyz, -r5.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
  mad r5.xyz, r0.wwww, r7.xyzx, r5.xyzx
  add r2.z, -r0.z, l(1.000000)
  mad r0.z, r0.w, r2.z, r0.z
  add r7.xyz, -r4.xyzx, l(0.560784, 0.568627656, 0.580391884, 0.000000)
  mad r4.xyz, r0.wwww, r7.xyzx, r4.xyzx
  add r2.zw, -r6.xxxy, l(0.000000, 0.000000, 0.353000, 1.000000)
  mad r6.xy, r0.wwww, r2.zwzz, r6.xyxx
  add r2.z, -r1.w, l(0.040000)
  mad r1.w, r0.w, r2.z, r1.w
endif
sample_indexable(texture2d)(float,float,float,float) r0.w, r3.zwzz, t16.yzwx, s1
sample_indexable(texture2d)(float,float,float,float) r7.xyzw, v2.xyxx, t32.xyzw, s2
mul_sat r0.w, r0.w, r7.w
lt r2.z, l(0.000000), r0.w
if_nz r2.z
  add r9.xyz, -r5.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
  mad r5.xyz, r0.wwww, r9.xyzx, r5.xyzx
  add r2.z, -r0.z, l(1.000000)
  mad r0.z, r0.w, r2.z, r0.z
  add r9.xyz, -r4.xyzx, l(0.796078503, 0.682368338, 0.458823025, 0.000000)
  mad r4.xyz, r0.wwww, r9.xyzx, r4.xyzx
  add r2.zw, -r6.xxxy, l(0.000000, 0.000000, 0.760000, 1.000000)
  mad r6.xy, r0.wwww, r2.zwzz, r6.xyxx
  add r2.z, -r1.w, l(0.040000)
  mad r1.w, r0.w, r2.z, r1.w
endif
sample_indexable(texture2d)(float,float,float,float) r0.w, r3.zwzz, t19.yzwx, s1
sample_indexable(texture2d)(float,float,float,float) r2.z, v2.xyxx, t35.yzxw, s2
mul_sat r0.w, r0.w, r2.z
add r2.z, -r0.w, l(1.000000)
deriv_rtx_fine r2.w, r2.z
deriv_rty_fine r2.z, r2.z
lt r3.x, l(0.000000), r0.w
ne r3.yz, r2.wwzw, l(0.000000, 0.000000, 0.000000, 0.000000)
or r3.y, r3.y, r3.x
or r3.y, r3.z, r3.y
if_nz r3.y
  mul r3.yz, v2.xxyx, l(0.000000, 70.000000, 70.000000, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r3.yzw, r3.yzyy, t25.wxyz, s2
  lt r9.xyz, r3.yzwy, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r10.xyz, r3.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r3.yzw, r3.yyzw
  mul r3.yzw, r3.yyzw, l(0.000000, 0.416666657, 0.416666657, 0.416666657)
  exp r3.yzw, r3.yyzw
  mad r3.yzw, r3.yyzw, l(0.000000, 1.055000, 1.055000, 1.055000), l(0.000000, -0.055000, -0.055000, -0.055000)
  movc r3.yzw, r9.xxyz, r10.xxyz, r3.yyzw
  if_nz r3.x
    add r9.xyz, -r5.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
    mad r5.xyz, r0.wwww, r9.xyzx, r5.xyzx
    add r3.x, -r0.z, l(1.000000)
    mad r0.z, r0.w, r3.x, r0.z
    mad r3.xyz, r3.yzwy, l(0.827087522, 0.827087522, 0.827087522, 0.000000), -r4.xyzx
    mad r4.xyz, r0.wwww, r3.xyzx, r4.xyzx
    add r3.x, -r6.x, l(0.353000)
    mad r6.x, r0.w, r3.x, r6.x
    mad r6.y, r0.w, -r6.y, r6.y
    add r3.x, -r1.w, l(0.042000)
    mad r1.w, r0.w, r3.x, r1.w
    mov r3.xy, r5.xyxx
  else
    mov r3.xy, r5.xyxx
  endif
  ne r0.w, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].w
  mul r2.zw, r2.zzzw, l(0.000000, 0.000000, 0.010000, 0.010000)
  deriv_rtx_fine r8.zw, r8.xxxy
  deriv_rty_fine r8.xy, r8.xyxx
  dp2 r3.w, r8.zwzz, r8.zwzz
  dp2 r4.w, r8.xyxx, r8.xyxx
  max r3.w, r3.w, l(0.001000)
  div r8.zw, r8.zzzw, r3.wwww
  max r3.w, r4.w, l(0.001000)
  div r8.xy, r8.xyxx, r3.wwww
  mul r8.xy, r2.zzzz, r8.xyxx
  mad r2.zw, r8.zzzw, r2.wwww, r8.xxxy
  mad r5.xy, -r2.zwzz, l(1.000000, -1.000000, 0.000000, 0.000000), r3.xyxx
  dp3 r2.z, r5.xyzx, r5.xyzx
  rsq r2.z, r2.z
  mul r8.xyz, r2.zzzz, r5.xyzx
  mov r3.z, r5.z
  movc r5.xyz, r0.wwww, r3.xyzx, r8.xyzx
endif
mad r3.xyz, r7.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
dp3 r0.w, r3.xyzx, r3.xyzx
sqrt r0.w, r0.w
max r0.w, r0.w, l(0.000010)
rcp r2.z, r0.w
mul r3.xyz, r2.zzzz, r3.xyzx
add r2.z, r5.z, l(1.000000)
max r5.z, r2.z, l(0.001000)
mul r7.xyz, r3.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000)
dp3 r2.z, r5.xyzx, r7.xyzx
mul r5.xyw, r2.zzzz, r5.xyxz
div r5.xyz, r5.xywx, r5.zzzz
mad r3.xyz, -r3.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r5.xyzx
min r5.x, r0.w, r0.z
add r0.z, -r6.y, l(1.000000)
mul r7.xyz, r0.zzzz, r4.xyzx
mad r4.xyz, r7.xyzx, l(-5.960464478E-008, -5.960464478E-008, -5.960464478E-008, 0.000000), r4.xyzx
sample_indexable(texture2d)(float,float,float,float) r0.z, v2.xyxx, t40.yzxw, s1
dp3 r0.w, v4.xyzx, v4.xyzx
rsq r0.w, r0.w
mul r7.xyz, r0.wwww, v4.xyzx
dp3 r0.w, v5.xyzx, v5.xyzx
rsq r0.w, r0.w
mul r8.xyz, r0.wwww, v5.xyzx
dp3 r0.w, r3.xyzx, r3.xyzx
rsq r0.w, r0.w
mul r9.xyz, r0.wwww, r3.xyzx
mul r10.xyz, r8.xyzx, r9.yyyy
mad r9.xyw, r9.xxxx, r7.xyxz, r10.xyxz
mad r9.xyz, r9.zzzz, r1.xyzx, r9.xywx
dp3 r0.w, r9.xyzx, r9.xyzx
rsq r0.w, r0.w
mul r2.zw, r0.wwww, r9.xxxy
dp2 r0.w, r2.zwzz, l(0.473116308, 0.881000, 0.000000, 0.000000)
mad r0.w, r0.w, l(0.500000), l(0.131093919)
mul_sat r0.w, r0.w, l(1.904762)
mul r2.z, r0.w, r0.z
lt r2.z, r2.z, l(0.500000)
mad r0.z, -r0.z, r0.w, l(1.000000)
mad_sat r0.z, -r0.z, l(2.000000), l(1.000000)
movc r0.z, r2.z, l(0), r0.z
lt r0.w, l(0.000000), r0.z
if_nz r0.w
  mul r2.zw, v2.xxxy, l(0.000000, 0.000000, 20.000000, 20.000000)
  sample_indexable(texture2d)(float,float,float,float) r9.xyz, r2.zwzz, t37.xyzw, s2
  lt r10.xyz, r9.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r11.xyz, r9.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r9.xyz, r9.xyzx
  mul r9.xyz, r9.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r9.xyz, r9.xyzx
  mad r9.xyz, r9.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r9.xyz, r10.xyzx, r11.xyzx, r9.xyzx
  sample_indexable(texture2d)(float,float,float,float) r0.w, r2.zwzz, t38.xyzw, s2
  sample_indexable(texture2d)(float,float,float,float) r2.xyz, r2.xyxx, t38.xyzw, s2
  mad r2.xyz, r2.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  dp3 r2.w, r2.xyzx, r2.xyzx
  sqrt r2.w, r2.w
  rcp r3.w, r2.w
  add r2.w, -r5.x, r2.w
  mad r5.x, r0.z, r2.w, r5.x
  mad r2.xyz, r2.xyzx, r3.wwww, -r3.xyzx
  mad r3.xyz, r0.zzzz, r2.xyzx, r3.xyzx
  mad r2.xyz, r9.xyzx, l(0.321553320, 0.470588505, 0.266666561, 0.000000), -r4.xyzx
  mad r4.xyz, r0.zzzz, r2.xyzx, r4.xyzx
  add r2.x, -r6.x, l(0.267584)
  mad r6.x, r0.z, r2.x, r6.x
  add r0.w, r0.w, l(-1.000000)
  mad r2.x, r0.z, r0.w, l(1.000000)
  mad r6.y, r0.z, -r6.y, r6.y
  add r0.w, -r1.w, l(0.042000)
  mad r1.w, r0.z, r0.w, r1.w
else
  mov r2.x, l(1.000000)
endif
dp3 r0.z, r3.xyzx, r3.xyzx
rsq r0.z, r0.z
mul r3.xyz, r0.zzzz, r3.xyzx
mul r8.xyz, r8.xyzx, r3.yyyy
mad r3.xyw, r3.xxxx, r7.xyxz, r8.xyxz
mad r3.xyz, r3.zzzz, r1.xyzx, r3.xywx
dp3 r0.z, r3.xyzx, r3.xyzx
rsq r0.z, r0.z
mul r3.xyz, r0.zzzz, r3.xyzx
ne r0.z, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].z
deriv_rtx_fine r7.xyz, r1.xyzx
deriv_rty_fine r1.xyz, r1.xyzx
dp3 r0.w, r7.xyzx, r7.xyzx
dp3 r1.x, r1.xyzx, r1.xyzx
add r0.w, r0.w, r1.x
min r5.y, r0.w, l(0.300000)
movc r0.zw, r0.zzzz, l(0,0,1.000000,0), r5.xxxy
add r1.x, -r6.x, l(1.000000)
mul r1.x, r1.x, r1.x
max r1.y, r0.z, l(0.600000)
mad r1.y, r1.y, l(-0.527635), l(0.520718)
max r1.y, r1.y, l(0.000000)
mad r1.x, r1.x, r1.x, r1.y
add r0.w, r0.w, r1.x
sqrt r0.w, r0.w
min r0.w, r0.w, l(1.000000)
max r0.w, r0.w, l(0.001000)
sqrt r0.w, r0.w
add r2.y, -r0.w, l(1.000000)
lt r0.w, r4.x, l(0.040450)
mul r1.x, r4.x, l(0.0773993805)
add r1.yz, r4.xxyx, l(0.000000, 0.055000, 0.055000, 0.000000)
mul r1.yz, r1.yyzy, l(0.000000, 0.947867334, 0.947867334, 0.000000)
log r1.y, r1.y
mul r1.y, r1.y, l(2.400000)
exp r1.y, r1.y
movc r0.w, r0.w, r1.x, r1.y
lt r1.x, r4.y, l(0.040450)
mul r1.y, r4.y, l(0.0773993805)
log r1.z, r1.z
mul r1.z, r1.z, l(2.400000)
exp r1.z, r1.z
movc r1.x, r1.x, r1.y, r1.z
lt r1.y, r4.z, l(0.040450)
mul r1.z, r4.z, l(0.0773993805)
add r3.w, r4.z, l(0.055000)
mul r3.w, r3.w, l(0.947867334)
log r3.w, r3.w
mul r3.w, r3.w, l(2.400000)
exp r3.w, r3.w
movc r1.y, r1.y, r1.z, r3.w
and r1.z, l(8), cb1[0].y
add r0.z, r0.z, l(-0.950000)
mul o1.w, r0.z, l(20.000000)
ftou r4.xy, v0.xyxx
sqrt r5.xw, r0.wwww
sqrt r5.yz, r1.xxyx
mul r7.xyz, r5.xywx, l(0.250000, 0.500000, -0.250000, 0.000000)
add r0.zw, r7.yyyy, r7.xxxz
mad r7.x, r5.z, l(0.250000), r0.z
dp2 r7.y, r5.wzww, l(0.500000, -0.500000, 0.000000, 0.000000)
mad r7.z, r5.z, l(-0.250000), r0.w
and r0.zw, r4.xxxy, l(0, 0, 1, 1)
ine r0.z, r0.w, r0.z
movc r0.zw, r0.zzzz, r7.xxxy, r7.xxxz
add r6.xz, r0.zzwz, l(0.000000, 0.000000, 0.498039216, 0.000000)
mul r0.z, r1.w, l(6.250000)
sqrt r6.w, r0.z
mad o1.xyz, r3.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
movc r2.z, r1.z, l(0.0980392247), l(0.0941176564)
max r0.z, |v6.z|, l(0.000001)

mov r37.xyz, v6.xyzx
ld_indexable(texture2d)(float,float,float,float) r41.xyzw, l(2, 0, 0, 0), t125.xyzw
ge r42.x, r41.x, l(5.0)
if_z r42.x
add r40.w, r37.z, -r41.y
mad r37.x, r41.x, r40.w, r37.x
else
add r40.w, r37.z, -r40.y
mad r37.x, r40.x, r40.w, r37.x
endif

div r0.zw, r37.xxxy, r0.zzzz
add o4.xy, -r0.zwzz, r0.xyxx
mov o0.xyzw, r6.xzyw
mov r2.w, l(0)
mov o2.xyzw, r2.xwyz
mov o3.xyzw, l(0,0,0,0)
ret
// Approximately 487 instruction slots used
