//TAA objects PS from cache.
//
// Generated by Microsoft (R) HLSL Shader Compiler 10.0.10011.16384
//
//   using 3Dmigoto v1.3.16 on Fri Jan 14 20:07:24 2022
//
//
// Buffer Definitions:
//
// cbuffer ConstBuf__modelData
// {
//
//   struct ModelData
//   {
//
//       uint lightGroupID;             // Index:    0
//       uint modelFlags;               // Index:    0.y
//       float lodFade;                 // Index:    0.z
//       float displacementBlend;       // Index:    0.w
//       int turbulenceDataIdx;         // Index:    1
//       int instanceOffset;            // Index:    1.y
//       int characterFxIdx;            // Index:    1.z
//       uint debugRenderChannel;       // Index:    1.w
//       uint decayWriteOffset;         // Index:    2
//       uint decayWriteMaxCount;       // Index:    2.y
//       uint decayAtomicCounterIndex;  // Index:    2.z
//       float modelAlpha;              // Index:    2.w
//       float emissiveScale;           // Index:    3
//       float desaturationScale;       // Index:    3.y
//       float decayCoverageEstimation; // Index:    3.z
//       float3 quantScale;             // Index:    4
//       float3 quantBias;              // Index:    5
//
//   } resourceTables__modelData;       // Index:    0-5.z            Components:    23
//
// }
//
// cbuffer ConstBuf__viewData
// {
//
//   struct ViewData
//   {
//
//       float4x4 view;                 // Index:    0
//       float4x4 invView;              // Index:    4
//       float4x4 proj;                 // Index:    8
//       float4x4 invViewProjNoZReproj; // Index:   12
//       float4x4 viewProj;             // Index:   16
//       float4x4 invViewProj;          // Index:   20
//       float4x4 previousViewProj;     // Index:   24
//       float4 prevLodEyePos;          // Index:   28
//       float4 lodEyePos;              // Index:   29
//       float4 viewDirDepthBias;       // Index:   30
//       float3 eyePos;                 // Index:   31
//       float2 viewportSize;           // Index:   32
//       float2 invViewportSize;        // Index:   32.z
//       float4 mirrorPlaneWS;          // Index:   33
//       float2 mirrorViewportSize;     // Index:   34
//       float2 opaqueRefractionViewportSize;// Index:   34.z
//       float windTime;                // Index:   35
//       float deltaTime;               // Index:   35.y
//       float depthReprojectScale;     // Index:   35.z
//       float depthReprojectBias;      // Index:   35.w
//       uint shadowViewType;           // Index:   36
//       float normalDepthBias;         // Index:   36.y
//       float noNormalAA;              // Index:   36.z
//       float noNormalFromAlpha;       // Index:   36.w
//       float noOpaqueTransparency;    // Index:   37
//       float translucentAmount;       // Index:   37.y
//       uint framePhase;               // Index:   37.z
//       float cameraAmbientExposure;   // Index:   37.w
//       float fxExposure;              // Index:   38
//       float fxAmbientExposure;       // Index:   38.y
//       uint checkerboardPhase;        // Index:   38.z
//       float sparkleIntensityScale;   // Index:   38.w
//
//   } resourceTables__viewData;        // Index:    0-38             Components:   156
//
// }
//
//
// Resource Bindings:
//
// Name                                 Type  Format         Dim Slot Elements
// ------------------------------ ---------- ------- ----------- ---- --------
// resourceTables__viewData__smpLinear    sampler      NA          NA    1        1
// resourceTables__viewData__smpLowAniso    sampler      NA          NA    2        1
// resourceTables__materialData.layer_0__diffuse    texture  float4          2d   11        1
// resourceTables__materialData.layer_0__normal    texture  float4          2d   12        1
// resourceTables__materialData.layer_0__gloss    texture  float4          2d   13        1
// resourceTables__materialData.layer_0__ao    texture  float4          2d   14        1
// resourceTables__materialData.layer_0__scatter    texture  float4          2d   16        1
// resourceTables__materialData.layer_1__diffuse    texture  float4          2d   17        1
// resourceTables__materialData.layer_1__normal    texture  float4          2d   18        1
// resourceTables__materialData.layer_1__gloss    texture  float4          2d   19        1
// resourceTables__materialData.layer_1__alpha    texture  float4          2d   21        1
// resourceTables__materialData.layer_2__alpha    texture  float4          2d   26        1
// resourceTables__materialData.layer_3__diffuse    texture  float4          2d   27        1
// resourceTables__materialData.layer_3__normal    texture  float4          2d   28        1
// resourceTables__materialData.layer_3__gloss    texture  float4          2d   29        1
// resourceTables__materialData.layer_3__ao    texture  float4          2d   30        1
// resourceTables__materialData.layer_4__diffuse    texture  float4          2d   33        1
// resourceTables__materialData.layer_4__normal    texture  float4          2d   34        1
// resourceTables__materialData.layer_4__gloss    texture  float4          2d   35        1
// resourceTables__materialData.layer_4__ao    texture  float4          2d   36        1
// resourceTables__materialData.layer_4__alpha    texture  float4          2d   38        1
// resourceTables__materialData.layer_5__diffuse    texture  float4          2d   39        1
// resourceTables__materialData.layer_5__normal    texture  float4          2d   40        1
// resourceTables__materialData.layer_5__gloss    texture  float4          2d   41        1
// resourceTables__materialData.layer_6__normal    texture  float4          2d   43        1
// resourceTables__materialData.layer_6__ao    texture  float4          2d   44        1
// resourceTables__materialData.layer_8__normal    texture  float4          2d   46        1
// ConstBuf__modelData               cbuffer      NA          NA    1        1
// ConstBuf__viewData                cbuffer      NA          NA    3        1
//
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xy
// VERT_ID                  0   x           1     NONE    uint
// TEXCOORD                 0   xy          2     NONE   float   xy
// NORMAL                   0   xyz         3     NONE   float   xyz
// TANGENT                  0   xyz         4     NONE   float   xyz
// BINORMAL                 0   xyz         5     NONE   float   xyz
// TEXCOORD                 8   xyz         6     NONE   float   xyz
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
// SV_Target                3   xyzw        3   TARGET   float   xyzw
// SV_Target                4   xy          4   TARGET   float   xy
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer cb1[1], immediateIndexed
dcl_constantbuffer cb3[37], immediateIndexed
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_resource_texture2d (float,float,float,float) t11
dcl_resource_texture2d (float,float,float,float) t12
dcl_resource_texture2d (float,float,float,float) t13
dcl_resource_texture2d (float,float,float,float) t14
dcl_resource_texture2d (float,float,float,float) t16
dcl_resource_texture2d (float,float,float,float) t17
dcl_resource_texture2d (float,float,float,float) t18
dcl_resource_texture2d (float,float,float,float) t19
dcl_resource_texture2d (float,float,float,float) t21
dcl_resource_texture2d (float,float,float,float) t26
dcl_resource_texture2d (float,float,float,float) t27
dcl_resource_texture2d (float,float,float,float) t28
dcl_resource_texture2d (float,float,float,float) t29
dcl_resource_texture2d (float,float,float,float) t30
dcl_resource_texture2d (float,float,float,float) t33
dcl_resource_texture2d (float,float,float,float) t34
dcl_resource_texture2d (float,float,float,float) t35
dcl_resource_texture2d (float,float,float,float) t36
dcl_resource_texture2d (float,float,float,float) t38
dcl_resource_texture2d (float,float,float,float) t39
dcl_resource_texture2d (float,float,float,float) t40
dcl_resource_texture2d (float,float,float,float) t41
dcl_resource_texture2d (float,float,float,float) t43
dcl_resource_texture2d (float,float,float,float) t44
dcl_resource_texture2d (float,float,float,float) t46
dcl_input_ps_siv linear noperspective v0.xy, position
dcl_input_ps linear v2.xy
dcl_input_ps linear v3.xyz
dcl_input_ps linear v4.xyz
dcl_input_ps linear v5.xyz
dcl_input_ps linear v6.xyz
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output o3.xyzw
dcl_output o4.xy
dcl_temps 50
dcl_resource_texture2d (float,float,float,float) t125
ld_indexable(texture2d)(float,float,float,float) r40.xyzw, l(0, 0, 0, 0), t125.xyzw

mul r0.xy, v0.xyxx, cb3[32].zwzz
mad r0.xy, r0.xyxx, l(2.000000, -2.000000, 0.000000, 0.000000), l(-1.000000, 1.000000, 0.000000, 0.000000)
dp3 r0.z, v3.xyzx, v3.xyzx
rsq r0.z, r0.z
mul r1.xyz, r0.zzzz, v3.xyzx
mul r2.xyzw, v2.xyxy, l(8.000000, 8.000000, 15.000000, 15.000000)
mul r3.xyzw, v2.xyxy, l(10.000000, 10.000000, 16.000000, 16.000000)
mov r4.xy, v2.xyxx
mov r4.z, l(1.000000)
dp3 r5.x, l(-0.0000434398826, -12.000000, 12.000021, 0.000000), r4.xyzx
dp3 r5.y, l(12.000000, -0.0000434398826, 0.0000218153000, 0.000000), r4.xyzx
sample_indexable(texture2d)(float,float,float,float) r4.xyz, r2.xyxx, t11.xyzw, s2
lt r6.xyz, r4.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
mul r7.xyz, r4.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
log r4.xyz, r4.xyzx
mul r4.xyz, r4.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
exp r4.xyz, r4.xyzx
mad r4.xyz, r4.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
movc r4.xyz, r6.xyzx, r7.xyzx, r4.xyzx
sample_indexable(texture2d)(float,float,float,float) r6.xyz, r2.xyxx, t12.xyzw, s2
mad r6.xyz, r6.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r7.xyw, r2.xyxx, t13.xzyw, s2
sample_indexable(texture2d)(float,float,float,float) r0.z, r2.xyxx, t14.xywz, s2
sample_indexable(texture2d)(float,float,float,float) r8.xyz, r2.xyxx, t16.xyzw, s1
dp3 r0.w, r6.xyzx, r6.xyzx
sqrt r0.w, r0.w
max r0.w, r0.w, l(0.000010)
rcp r1.w, r0.w
mul r6.xyz, r1.wwww, r6.xyzx
mul r1.w, r7.w, r7.w
mul r1.w, r1.w, l(0.160000)
mul r4.xyz, r4.xyzx, l(0.746154487, 0.746154487, 0.746154487, 0.000000)
mul r8.xyz, r7.yyyy, r8.xyzx
sample_indexable(texture2d)(float,float,float,float) r9.xyzw, r2.zwzz, t17.wxyz, s2
sample_indexable(texture2d)(float,float,float,float) r4.w, v2.xyxx, t21.yzwx, s2
mov_sat r9.x, r9.x
mad r5.z, r4.w, r9.x, l(0.0754394978)
mov_sat r5.w, r5.z
add r5.w, -r5.w, l(1.000000)
mul_sat r5.z, r5.z, l(3.94604969)
mul r5.w, r5.w, l(0.250000)
deriv_rtx_fine r6.w, r5.w
deriv_rty_fine r5.w, r5.w
lt r7.w, l(0.000000), r5.z
ne r8.w, r6.w, l(0.000000)
or r8.w, r7.w, r8.w
ne r9.x, r5.w, l(0.000000)
or r8.w, r8.w, r9.x
if_nz r8.w
  lt r10.xyz, r9.yzwy, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r11.xyz, r9.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r9.xyz, r9.yzwy
  mul r9.xyz, r9.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r9.xyz, r9.xyzx
  mad r9.xyz, r9.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r9.xyz, r10.xyzx, r11.xyzx, r9.xyzx
  sample_indexable(texture2d)(float,float,float,float) r10.xyz, r2.zwzz, t18.xyzw, s2
  mad r10.xyz, r10.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r11.xy, r2.zwzz, t19.xwyz, s2
  dp3 r8.w, r10.xyzx, r10.xyzx
  sqrt r8.w, r8.w
  max r8.w, r8.w, l(0.000010)
  rcp r9.w, r8.w
  mul r10.w, r11.y, r11.y
  if_nz r7.w
    add r7.w, -r0.w, r8.w
    mad r0.w, r5.z, r7.w, r0.w
    mad r10.xyz, r10.xyzx, r9.wwww, -r6.xyzx
    mad r6.xyz, r5.zzzz, r10.xyzx, r6.xyzx
    mad r8.xyz, r5.zzzz, -r8.xyzx, r8.xyzx
    mad r9.xyz, r9.xyzx, l(0.160784364, 0.160784364, 0.160784364, 0.000000), -r4.xyzx
    mad r4.xyz, r5.zzzz, r9.xyzx, r4.xyzx
    add r7.w, -r7.x, r11.x
    mad r7.x, r5.z, r7.w, r7.x
    add r7.w, -r0.z, l(1.000000)
    mad r0.z, r5.z, r7.w, r0.z
    mad r7.w, r10.w, l(0.160000), -r1.w
    mad r1.w, r5.z, r7.w, r1.w
    mad r7.y, r5.z, -r7.y, r7.y
    mov r9.xy, r6.xyxx
  else
    mov r9.xy, r6.xyxx
  endif
  ne r5.z, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].w
  mul r6.w, r6.w, l(0.010000)
  mul r5.w, r5.w, l(0.010000)
  deriv_rtx_fine r10.xy, r2.zwzz
  deriv_rty_fine r2.zw, r2.zzzw
  dp2 r7.w, r10.xyxx, r10.xyxx
  dp2 r8.w, r2.zwzz, r2.zwzz
  max r7.w, r7.w, l(0.001000)
  div r10.xy, r10.xyxx, r7.wwww
  max r7.w, r8.w, l(0.001000)
  div r2.zw, r2.zzzw, r7.wwww
  mul r2.zw, r5.wwww, r2.zzzw
  mad r2.zw, r10.xxxy, r6.wwww, r2.zzzw
  mad r6.xy, -r2.zwzz, l(1.000000, -1.000000, 0.000000, 0.000000), r9.xyxx
  dp3 r2.z, r6.xyzx, r6.xyzx
  rsq r2.z, r2.z
  mul r10.xyz, r2.zzzz, r6.xyzx
  mov r9.z, r6.z
  movc r6.xyz, r5.zzzz, r9.xyzx, r10.xyzx
endif
sample_indexable(texture2d)(float,float,float,float) r9.xyzw, r2.xyxx, t17.wxyz, s2
sample_indexable(texture2d)(float,float,float,float) r2.z, v2.xyxx, t26.yzxw, s2
mov_sat r9.x, r9.x
mad r2.z, r2.z, r9.x, l(-0.0980392024)
mov_sat r2.w, r2.z
add r2.w, -r2.w, l(1.000000)
mul r2.w, r2.w, l(0.138977)
mul_sat r2.z, r2.z, l(2.75130415)
deriv_rtx_fine r5.z, r2.w
deriv_rty_fine r2.w, r2.w
lt r5.w, l(0.000000), r2.z
ne r6.w, r5.z, l(0.000000)
or r6.w, r5.w, r6.w
ne r7.w, r2.w, l(0.000000)
or r6.w, r6.w, r7.w
if_nz r6.w
  lt r10.xyz, r9.yzwy, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r11.xyz, r9.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r9.xyz, r9.yzwy
  mul r9.xyz, r9.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r9.xyz, r9.xyzx
  mad r9.xyz, r9.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r9.xyz, r10.xyzx, r11.xyzx, r9.xyzx
  sample_indexable(texture2d)(float,float,float,float) r10.xyz, r2.xyxx, t18.xyzw, s2
  mad r10.xyz, r10.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r11.xy, r2.xyxx, t19.xwyz, s2
  dp3 r6.w, r10.xyzx, r10.xyzx
  sqrt r6.w, r6.w
  max r6.w, r6.w, l(0.000010)
  rcp r7.w, r6.w
  mul r8.w, r11.y, r11.y
  if_nz r5.w
    mul r2.z, r2.z, l(0.138977)
    add r5.w, -r0.w, r6.w
    mad r0.w, r2.z, r5.w, r0.w
    mad r10.xyz, r10.xyzx, r7.wwww, -r6.xyzx
    mad r6.xyz, r2.zzzz, r10.xyzx, r6.xyzx
    mad r8.xyz, r2.zzzz, -r8.xyzx, r8.xyzx
    mad r9.xyz, r9.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), -r4.xyzx
    mad r4.xyz, r2.zzzz, r9.xyzx, r4.xyzx
    add r5.w, -r7.x, r11.x
    mad r7.x, r2.z, r5.w, r7.x
    add r5.w, -r0.z, l(1.000000)
    mad r0.z, r2.z, r5.w, r0.z
    mad r5.w, r8.w, l(0.160000), -r1.w
    mad r1.w, r2.z, r5.w, r1.w
    mad r7.y, r2.z, -r7.y, r7.y
    mov r9.xy, r6.xyxx
  else
    mov r9.xy, r6.xyxx
  endif
  ne r2.z, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].w
  mul r5.z, r5.z, l(0.010000)
  mul r2.w, r2.w, l(0.010000)
  deriv_rtx_fine r10.xy, r2.xyxx
  deriv_rty_fine r2.xy, r2.xyxx
  dp2 r5.w, r10.xyxx, r10.xyxx
  dp2 r6.w, r2.xyxx, r2.xyxx
  max r5.w, r5.w, l(0.001000)
  div r10.xy, r10.xyxx, r5.wwww
  max r5.w, r6.w, l(0.001000)
  div r2.xy, r2.xyxx, r5.wwww
  mul r2.xy, r2.wwww, r2.xyxx
  mad r2.xy, r10.xyxx, r5.zzzz, r2.xyxx
  mad r6.xy, -r2.xyxx, l(1.000000, -1.000000, 0.000000, 0.000000), r9.xyxx
  dp3 r2.x, r6.xyzx, r6.xyzx
  rsq r2.x, r2.x
  mul r2.xyw, r2.xxxx, r6.xyxz
  mov r9.z, r6.z
  movc r6.xyz, r2.zzzz, r9.xyzx, r2.xywx
endif
sample_indexable(texture2d)(float,float,float,float) r2.xyzw, r3.xyxx, t27.wxyz, s2
mov_sat r2.x, r2.x
mul r2.x, r2.x, r4.w
mul_sat r2.x, r2.x, l(1.97278750)
lt r4.w, l(0.000000), r2.x
if_nz r4.w
  lt r9.xyz, r2.yzwy, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r10.xyz, r2.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r2.yzw, r2.yyzw
  mul r2.yzw, r2.yyzw, l(0.000000, 0.416666657, 0.416666657, 0.416666657)
  exp r2.yzw, r2.yyzw
  mad r2.yzw, r2.yyzw, l(0.000000, 1.055000, 1.055000, 1.055000), l(0.000000, -0.055000, -0.055000, -0.055000)
  movc r2.yzw, r9.xxyz, r10.xxyz, r2.yyzw
  sample_indexable(texture2d)(float,float,float,float) r9.xyz, r3.xyxx, t28.xyzw, s2
  mad r9.xyz, r9.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r5.zw, r3.xyxx, t29.yzxw, s2
  sample_indexable(texture2d)(float,float,float,float) r3.x, r3.xyxx, t30.zxyw, s2
  dp3 r3.y, r9.xyzx, r9.xyzx
  sqrt r3.y, r3.y
  max r3.y, r3.y, l(0.000010)
  rcp r4.w, r3.y
  mul r5.w, r5.w, r5.w
  mul r2.x, r2.x, l(0.970000)
  add r3.y, -r0.w, r3.y
  mad r0.w, r2.x, r3.y, r0.w
  mad r9.xyz, r9.xyzx, r4.wwww, -r6.xyzx
  mad r6.xyz, r2.xxxx, r9.xyzx, r6.xyzx
  mad r8.xyz, r2.xxxx, -r8.xyzx, r8.xyzx
  mad r2.yzw, r2.yyzw, l(0.000000, 0.684204459, 0.684204459, 0.684204459), -r4.xxyz
  mad r4.xyz, r2.xxxx, r2.yzwy, r4.xyzx
  add r2.y, -r7.x, r5.z
  mad r7.x, r2.x, r2.y, r7.x
  add r2.y, -r0.z, r3.x
  mad r0.z, r2.x, r2.y, r0.z
  mad r2.y, r5.w, l(0.160000), -r1.w
  mad r1.w, r2.x, r2.y, r1.w
  mad r7.y, r2.x, -r7.y, r7.y
endif
sample_indexable(texture2d)(float,float,float,float) r2.xyzw, r3.zwzz, t33.wxyz, s2
sample_indexable(texture2d)(float,float,float,float) r3.xy, v2.xyxx, t38.yzxw, s2
dp3 r4.w, v4.xyzx, v4.xyzx
rsq r4.w, r4.w
mul r9.xyz, r4.wwww, v4.xyzx
dp3 r4.w, v5.xyzx, v5.xyzx
rsq r4.w, r4.w
mul r10.xyz, r4.wwww, v5.xyzx
dp3 r4.w, r6.xyzx, r6.xyzx
rsq r4.w, r4.w
mul r11.xyz, r4.wwww, r6.xyzx
mul r12.xyz, r10.xyzx, r11.yyyy
mad r11.xyw, r11.xxxx, r9.xyxz, r12.xyxz
mad r11.xyz, r11.zzzz, r1.xyzx, r11.xywx
dp3 r4.w, r11.xyzx, r11.xyzx
rsq r4.w, r4.w
mul r4.w, r4.w, r11.y
mad r4.w, r4.w, l(0.500000), l(-0.218187630)
mul_sat r4.w, r4.w, l(1.31103528)
mul r4.w, r3.y, r4.w
mov_sat r2.x, r2.x
mad r2.x, r4.w, r2.x, l(-0.0284423996)
mul_sat r2.x, r2.x, l(100000000.000000)
lt r4.w, l(0.000000), r2.x
if_nz r4.w
  lt r11.xyz, r2.yzwy, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r12.xyz, r2.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r2.yzw, r2.yyzw
  mul r2.yzw, r2.yyzw, l(0.000000, 0.416666657, 0.416666657, 0.416666657)
  exp r2.yzw, r2.yyzw
  mad r2.yzw, r2.yyzw, l(0.000000, 1.055000, 1.055000, 1.055000), l(0.000000, -0.055000, -0.055000, -0.055000)
  movc r2.yzw, r11.xxyz, r12.xxyz, r2.yyzw
  sample_indexable(texture2d)(float,float,float,float) r5.zw, r3.zwzz, t35.yzxw, s2
  sample_indexable(texture2d)(float,float,float,float) r4.w, r3.zwzz, t36.xywz, s2
  mul r5.w, r5.w, r5.w
  sample_indexable(texture2d)(float,float,float,float) r11.xyz, r3.zwzz, t34.xyzw, s2
  mad r11.xyz, r11.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  dp3 r3.z, r11.xyzx, r11.xyzx
  sqrt r3.z, r3.z
  rcp r3.w, r3.z
  add r3.z, -r0.w, r3.z
  mad r0.w, r2.x, r3.z, r0.w
  mad r11.xyz, r11.xyzx, r3.wwww, -r6.xyzx
  mad r6.xyz, r2.xxxx, r11.xyzx, r6.xyzx
  mad r8.xyz, r2.xxxx, -r8.xyzx, r8.xyzx
  mad r2.yzw, r2.yyzw, l(0.000000, 0.999999940, 0.999999940, 0.999999940), -r4.xxyz
  mad r4.xyz, r2.xxxx, r2.yzwy, r4.xyzx
  add r2.y, -r7.x, r5.z
  mad r7.x, r2.x, r2.y, r7.x
  add r2.y, -r0.z, r4.w
  mad r0.z, r2.x, r2.y, r0.z
  mad r2.y, r5.w, l(0.160000), -r1.w
  mad r1.w, r2.x, r2.y, r1.w
  mad r7.y, r2.x, -r7.y, r7.y
endif
sample_indexable(texture2d)(float,float,float,float) r2.xyzw, v2.xyxx, t39.wxyz, s2
mov_sat r2.x, r2.x
mul_sat r2.x, r2.x, r3.x
lt r3.x, l(0.000000), r2.x
if_nz r3.x
  lt r3.xzw, r2.yyzw, l(0.00313080009, 0.000000, 0.00313080009, 0.00313080009)
  mul r11.xyz, r2.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r2.yzw, r2.yyzw
  mul r2.yzw, r2.yyzw, l(0.000000, 0.416666657, 0.416666657, 0.416666657)
  exp r2.yzw, r2.yyzw
  mad r2.yzw, r2.yyzw, l(0.000000, 1.055000, 1.055000, 1.055000), l(0.000000, -0.055000, -0.055000, -0.055000)
  movc r2.yzw, r3.xxzw, r11.xxyz, r2.yyzw
  sample_indexable(texture2d)(float,float,float,float) r3.xzw, v2.xyxx, t40.xwyz, s2
  mad r3.xzw, r3.xxzw, l(2.007874, 0.000000, 2.007874, 2.007874), l(-1.007874, 0.000000, -1.007874, -1.007874)
  sample_indexable(texture2d)(float,float,float,float) r11.xyz, v2.xyxx, t41.xywz, s2
  dp3 r4.w, r3.xzwx, r3.xzwx
  sqrt r4.w, r4.w
  max r4.w, r4.w, l(0.000010)
  rcp r5.z, r4.w
  mul r5.w, r11.z, r11.z
  mul r12.xyz, r2.yzwy, r11.yyyy
  mul r12.xyz, r12.xyzx, l(5.960464478E-008, 5.960464478E-008, 5.960464478E-008, 0.000000)
  mad r2.yzw, r2.yyzw, l(0.000000, 0.999999940, 0.999999940, 0.999999940), r12.xxyz
  add r4.w, -r0.w, r4.w
  mad r0.w, r2.x, r4.w, r0.w
  mad r3.xzw, r3.xxzw, r5.zzzz, -r6.xxyz
  mad r6.xyz, r2.xxxx, r3.xzwx, r6.xyzx
  mad r8.xyz, r2.xxxx, -r8.xyzx, r8.xyzx
  add r2.yzw, -r4.xxyz, r2.yyzw
  mad r4.xyz, r2.xxxx, r2.yzwy, r4.xyzx
  add r2.y, -r7.x, r11.x
  mad r7.x, r2.x, r2.y, r7.x
  add r2.y, -r0.z, l(1.000000)
  mad r0.z, r2.x, r2.y, r0.z
  mul r7.z, r2.x, r11.y
  mad r2.y, r5.w, l(0.160000), -r1.w
  mad r1.w, r2.x, r2.y, r1.w
  mad r7.y, r2.x, -r7.y, r7.y
else
  mov r7.z, l(0)
endif
sample_indexable(texture2d)(float,float,float,float) r2.xyz, v2.xyxx, t43.xyzw, s2
mad r2.xyz, r2.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r2.w, v2.xyxx, t44.yzwx, s1
dp3 r3.x, r2.xyzx, r2.xyzx
sqrt r3.x, r3.x
max r3.x, r3.x, l(0.000010)
rcp r3.z, r3.x
mul r2.xyz, r2.xyzx, r3.zzzz
add r3.z, r6.z, l(1.000000)
max r6.z, r3.z, l(0.001000)
mul r11.xyz, r2.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000)
dp3 r3.z, r6.xyzx, r11.xyzx
mul r6.xyw, r3.zzzz, r6.xyxz
div r6.xyz, r6.xywx, r6.zzzz
mad r2.xyz, -r2.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r6.xyzx
min r0.w, r0.w, r3.x
mul r3.x, r0.z, r2.w
add r6.xyzw, -r7.yzxy, l(1.500000, 1.000000, 0.500000, 1.000000)
mul r11.xyzw, r4.xyzx, r6.yyyy
mad r4.xyzw, r11.xyzw, l(-5.960464478E-008, -5.960464478E-008, -5.960464478E-008, -5.960464478E-008), r4.xyzx
add_sat r3.y, r3.y, l(-0.0784313977)
mul r3.z, r3.y, l(0.650000)
mul_sat r3.w, r6.z, l(2.500000)
mul r3.w, r6.y, r3.w
mad r11.xyz, r3.yyyy, l(0.650000, 0.650000, 0.650000, 0.000000), l(-0.200000, -0.300000, -0.250000, 0.000000)
mul r11.xyz, r11.zxyz, l(4.000000, 1.250000, 1.47058821, 0.000000)
max r5.zw, r11.yyyz, l(0.000000, 0.000000, 0.000000, 0.000000)
mul r3.y, r3.w, r5.z
mad r3.y, r3.y, l(0.600000), l(1.000000)
mul r3.w, r6.w, r5.w
mov_sat r11.x, r11.x
mul r5.z, r6.y, r11.x
mov_sat r6.x, r6.x
mul r5.z, r5.z, r6.x
add r5.w, -r7.x, l(0.860000)
mad r5.w, r3.w, r5.w, r7.x
add r6.x, -r1.w, l(0.020000)
mad r1.w, r5.z, r6.x, r1.w
max r3.w, r3.w, l(0.000000)
add r5.z, -r0.w, l(1.000000)
mad r0.w, r3.w, r5.z, r0.w
dp3 r3.w, r2.xyzx, r2.xyzx
rsq r3.w, r3.w
mul r11.xy, r2.xyxx, r3.wwww
mad r0.z, -r2.w, r0.z, l(1.000000)
mad o2.x, r3.z, r0.z, r3.x
log r4.xyzw, r4.xyzw
mul r4.xyzw, r3.yyyy, r4.xyzw
exp r4.xyzw, r4.xyzw
sample_indexable(texture2d)(float,float,float,float) r2.xyw, r5.xyxx, t46.xywz, s2
mad r2.xyw, r2.xyxw, l(2.007874, 2.007874, 0.000000, 2.007874), l(-1.007874, -1.007874, 0.000000, -1.007874)
dp2 r3.x, l(-0.00000361999014, -1.000000, 0.000000, 0.000000), r2.xyxx
dp2 r3.y, l(1.000000, -0.00000361999014, 0.000000, 0.000000), r2.xyxx
mov r3.z, r2.w
dp3 r0.z, r3.xyzx, r3.xyzx
sqrt r0.z, r0.z
max r0.z, r0.z, l(0.000010)
rcp r2.x, r0.z
mul r2.xyw, r2.xxxx, r3.xyxz
mad r2.z, r2.z, r3.w, l(1.000000)
max r11.w, r2.z, l(0.001000)
mul r3.xyz, r2.xywx, l(-1.000000, -1.000000, 1.000000, 0.000000)
dp3 r2.z, r11.xywx, r3.xyzx
mul r3.xyz, r2.zzzz, r11.xywx
div r3.xyz, r3.xyzx, r11.wwww
mad r2.xyz, -r2.xywx, l(-1.000000, -1.000000, 1.000000, 0.000000), r3.xyzx
min r3.x, r0.z, r0.w
mul r6.xyzw, r6.yyyy, r4.wyzw
mad r4.xyzw, r6.xyzw, l(-5.960464478E-008, -5.960464478E-008, -5.960464478E-008, -5.960464478E-008), r4.xyzw
dp3 r0.z, r2.xyzx, r2.xyzx
rsq r0.z, r0.z
mul r2.xyz, r0.zzzz, r2.xyzx
mul r5.xyz, r10.xyzx, r2.yyyy
mad r2.xyw, r2.xxxx, r9.xyxz, r5.xyxz
mad r2.xyz, r2.zzzz, r1.xyzx, r2.xywx
dp3 r0.z, r2.xyzx, r2.xyzx
rsq r0.z, r0.z
mul r2.xyz, r0.zzzz, r2.xyzx
ne r0.z, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].z
deriv_rtx_fine r5.xyz, r1.xyzx
deriv_rty_fine r1.xyz, r1.xyzx
dp3 r0.w, r5.xyzx, r5.xyzx
dp3 r1.x, r1.xyzx, r1.xyzx
add r0.w, r0.w, r1.x
min r3.y, r0.w, l(0.300000)
movc r0.zw, r0.zzzz, l(0,0,1.000000,0), r3.xxxy
add r1.x, -r5.w, l(1.000000)
mul r1.x, r1.x, r1.x
max r1.y, r0.z, l(0.600000)
mad r1.y, r1.y, l(-0.527635), l(0.520718)
max r1.y, r1.y, l(0.000000)
mad r1.x, r1.x, r1.x, r1.y
add r0.w, r0.w, r1.x
sqrt r0.w, r0.w
min r0.w, r0.w, l(1.000000)
max r0.w, r0.w, l(0.001000)
sqrt r0.w, r0.w
add o2.z, -r0.w, l(1.000000)
lt r3.xyzw, r4.wyzw, l(0.040450, 0.040450, 0.040450, 0.040450)
mul r5.xyzw, r4.wyzw, l(0.0773993805, 0.0773993805, 0.0773993805, 0.0773993805)
add r4.xyzw, r4.xyzw, l(0.055000, 0.055000, 0.055000, 0.055000)
mul r4.xyzw, r4.xyzw, l(0.947867334, 0.947867334, 0.947867334, 0.947867334)
log r4.xyzw, r4.xyzw
mul r4.xyzw, r4.xyzw, l(2.400000, 2.400000, 2.400000, 2.400000)
exp r4.xyzw, r4.xyzw
movc r3.xyzw, r3.xyzw, r5.xyzw, r4.xyzw
and r0.w, l(8), cb1[0].y
max r1.x, r8.z, r8.y
max r1.x, r1.x, r8.x
mul r1.x, r7.y, r1.x
lt r1.x, l(0.010000), r1.x
add r0.z, r0.z, l(-0.950000)
mul o1.w, r0.z, l(20.000000)
ftou r1.yz, v0.xxyx
sqrt r3.xyzw, r3.xyzw
mul r4.xyz, r3.xywx, l(0.250000, 0.500000, -0.250000, 0.000000)
add r3.xy, r4.yyyy, r4.xzxx
mad r4.x, r3.z, l(0.250000), r3.x
dp2 r4.y, r3.wzww, l(0.500000, -0.500000, 0.000000, 0.000000)
mad r4.z, r3.z, l(-0.250000), r3.y
and r1.yz, r1.yyzy, l(0, 1, 1, 0)
ine r0.z, r1.z, r1.y
movc r1.yz, r0.zzzz, r4.xxyx, r4.xxzx
add o0.xy, r1.yzyy, l(0.000000, 0.498039216, 0.000000, 0.000000)
mul r0.z, r1.w, l(6.250000)
sqrt o0.w, r0.z
mad o1.xyz, r2.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
movc r0.z, r0.w, l(25), l(24)
bfi r0.z, l(3), l(5), r1.x, r0.z
utof r0.z, r0.z
mul o2.w, r0.z, l(0.00392156886)
and o3.xyz, r8.xyzx, r1.xxxx
max r0.z, |v6.z|, l(0.000001)

mov r37.xyz, v6.xyzx
ld_indexable(texture2d)(float,float,float,float) r41.xyzw, l(2, 0, 0, 0), t125.xyzw
ge r42.x, r41.x, l(5.0)
if_z r42.x
add r40.w, r37.z, -r41.y
mad r37.x, r41.x, r40.w, r37.x
else
add r40.w, r37.z, -r40.y
mad r37.x, r40.x, r40.w, r37.x
endif

div r0.zw, r37.xxxy, r0.zzzz
add o4.xy, -r0.zwzz, r0.xyxx
mov o0.z, r7.z
mov o2.y, r7.y
mov o3.w, l(0)
ret
// Approximately 447 instruction slots used
