//TAA objects PS from cache.
//
// Generated by Microsoft (R) HLSL Shader Compiler 10.0.10011.16384
//
//   using 3Dmigoto v1.3.16 on Fri Jan 14 20:08:16 2022
//
//
// Buffer Definitions:
//
// cbuffer ConstBuf__modelData
// {
//
//   struct ModelData
//   {
//
//       uint lightGroupID;             // Index:    0
//       uint modelFlags;               // Index:    0.y
//       float lodFade;                 // Index:    0.z
//       float displacementBlend;       // Index:    0.w
//       int turbulenceDataIdx;         // Index:    1
//       int instanceOffset;            // Index:    1.y
//       int characterFxIdx;            // Index:    1.z
//       uint debugRenderChannel;       // Index:    1.w
//       uint decayWriteOffset;         // Index:    2
//       uint decayWriteMaxCount;       // Index:    2.y
//       uint decayAtomicCounterIndex;  // Index:    2.z
//       float modelAlpha;              // Index:    2.w
//       float emissiveScale;           // Index:    3
//       float desaturationScale;       // Index:    3.y
//       float decayCoverageEstimation; // Index:    3.z
//       float3 quantScale;             // Index:    4
//       float3 quantBias;              // Index:    5
//
//   } resourceTables__modelData;       // Index:    0-5.z            Components:    23
//
// }
//
// cbuffer ConstBuf__viewData
// {
//
//   struct ViewData
//   {
//
//       float4x4 view;                 // Index:    0
//       float4x4 invView;              // Index:    4
//       float4x4 proj;                 // Index:    8
//       float4x4 invViewProjNoZReproj; // Index:   12
//       float4x4 viewProj;             // Index:   16
//       float4x4 invViewProj;          // Index:   20
//       float4x4 previousViewProj;     // Index:   24
//       float4 prevLodEyePos;          // Index:   28
//       float4 lodEyePos;              // Index:   29
//       float4 viewDirDepthBias;       // Index:   30
//       float3 eyePos;                 // Index:   31
//       float2 viewportSize;           // Index:   32
//       float2 invViewportSize;        // Index:   32.z
//       float4 mirrorPlaneWS;          // Index:   33
//       float2 mirrorViewportSize;     // Index:   34
//       float2 opaqueRefractionViewportSize;// Index:   34.z
//       float windTime;                // Index:   35
//       float deltaTime;               // Index:   35.y
//       float depthReprojectScale;     // Index:   35.z
//       float depthReprojectBias;      // Index:   35.w
//       uint shadowViewType;           // Index:   36
//       float normalDepthBias;         // Index:   36.y
//       float noNormalAA;              // Index:   36.z
//       float noNormalFromAlpha;       // Index:   36.w
//       float noOpaqueTransparency;    // Index:   37
//       float translucentAmount;       // Index:   37.y
//       uint framePhase;               // Index:   37.z
//       float cameraAmbientExposure;   // Index:   37.w
//       float fxExposure;              // Index:   38
//       float fxAmbientExposure;       // Index:   38.y
//       uint checkerboardPhase;        // Index:   38.z
//       float sparkleIntensityScale;   // Index:   38.w
//
//   } resourceTables__viewData;        // Index:    0-38             Components:   156
                                        // Textures:  t8-t10
//
// }
//
//
// Resource Bindings:
//
// Name                                 Type  Format         Dim Slot Elements
// ------------------------------ ---------- ------- ----------- ---- --------
// resourceTables__viewData__smpPoint    sampler      NA          NA    0        1
// resourceTables__viewData__smpLinear    sampler      NA          NA    1        1
// resourceTables__viewData__smpLowAniso    sampler      NA          NA    2        1
// resourceTables__viewData.characterFX    texture   float         buf   10        1
// resourceTables__materialData.material_mudsnowregionmask    texture  float4          2d   11        1
// resourceTables__materialData.material_mudsnowregionid    texture  float4          2d   12        1
// resourceTables__materialData.material_mudsnowmask    texture  float4          2d   13        1
// resourceTables__materialData.material_mudsnownormal    texture  float4          2d   14        1
// resourceTables__materialData.material_bloodmask    texture  float4          2d   15        1
// resourceTables__materialData.material_firefrostmask    texture  float4          2d   16        1
// resourceTables__materialData.material_firefrostemissive    texture  float4          2d   17        1
// resourceTables__materialData.layer_0_3__diffuse    texture  float4          2d   18        1
// resourceTables__materialData.layer_0_3__normal    texture  float4          2d   19        1
// resourceTables__materialData.layer_0_3__gloss    texture  float4          2d   20        1
// resourceTables__materialData.layer_4__diffuse    texture  float4          2d   22        1
// resourceTables__materialData.layer_4__normal    texture  float4          2d   23        1
// resourceTables__materialData.layer_4__gloss    texture  float4          2d   24        1
// ConstBuf__modelData               cbuffer      NA          NA    1        1
// ConstBuf__viewData                cbuffer      NA          NA    3        1
//
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xy
// VERT_ID                  0   x           1     NONE    uint
// TEXCOORD                 0   xy          2     NONE   float   xy
// TEXCOORD                 1   xy          3     NONE   float   xy
// NORMAL                   0   xyz         4     NONE   float   xyz
// TANGENT                  0   xyz         5     NONE   float   xyz
// BINORMAL                 0   xyz         6     NONE   float   xyz
// TEXCOORD                 8   xyz         7     NONE   float   xyz
// SV_IsFrontFace           0   x           8    FFACE    uint   x
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
// SV_Target                3   xyzw        3   TARGET   float   xyzw
// SV_Target                4   xy          4   TARGET   float   xy
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer cb1[4], immediateIndexed
dcl_constantbuffer cb3[38], immediateIndexed
dcl_sampler s0, mode_default
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_resource_buffer (float,float,float,float) t10
dcl_resource_texture2d (float,float,float,float) t11
dcl_resource_texture2d (float,float,float,float) t12
dcl_resource_texture2d (float,float,float,float) t13
dcl_resource_texture2d (float,float,float,float) t14
dcl_resource_texture2d (float,float,float,float) t15
dcl_resource_texture2d (float,float,float,float) t16
dcl_resource_texture2d (float,float,float,float) t17
dcl_resource_texture2d (float,float,float,float) t18
dcl_resource_texture2d (float,float,float,float) t19
dcl_resource_texture2d (float,float,float,float) t20
dcl_resource_texture2d (float,float,float,float) t22
dcl_resource_texture2d (float,float,float,float) t23
dcl_resource_texture2d (float,float,float,float) t24
dcl_input_ps_siv linear noperspective v0.xy, position
dcl_input_ps linear v2.xy
dcl_input_ps linear v3.xy
dcl_input_ps linear v4.xyz
dcl_input_ps linear v5.xyz
dcl_input_ps linear v6.xyz
dcl_input_ps linear v7.xyz
dcl_input_ps_sgv v8.x, is_front_face
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output o3.xyzw
dcl_output o4.xy
dcl_temps 50
dcl_resource_texture2d (float,float,float,float) t125
ld_indexable(texture2d)(float,float,float,float) r40.xyzw, l(0, 0, 0, 0), t125.xyzw

mul r0.xy, v0.xyxx, cb3[32].zwzz
mad r0.xy, r0.xyxx, l(2.000000, -2.000000, 0.000000, 0.000000), l(-1.000000, 1.000000, 0.000000, 0.000000)
movc r1.xyz, v8.xxxx, v4.xyzx, -v4.xyzx
dp3 r0.z, r1.xyzx, r1.xyzx
rsq r0.z, r0.z
mul r1.xyz, r0.zzzz, r1.xyzx
mul r0.zw, v2.xxxy, l(0.000000, 0.000000, 17.000000, 17.000000)
sample_indexable(texture2d)(float,float,float,float) r2.xyz, v2.xyxx, t18.xyzw, s2
lt r3.xyz, r2.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
mul r4.xyz, r2.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
log r2.xyz, r2.xyzx
mul r2.xyz, r2.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
exp r2.xyz, r2.xyzx
mad r2.xyz, r2.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
movc r2.xyz, r3.xyzx, r4.xyzx, r2.xyzx
sample_indexable(texture2d)(float,float,float,float) r3.xyzw, v2.xyxx, t19.wxyz, s2
mad r4.xyz, r3.yzwy, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r5.xzw, v2.xyxx, t20.xzyw, s2
dp3 r1.w, r4.xyzx, r4.xyzx
sqrt r1.w, r1.w
max r1.w, r1.w, l(0.000010)
rcp r2.w, r1.w
mul r6.xyz, r2.wwww, r4.xyzx
mul r4.w, r5.w, r5.w
mul r7.x, r4.w, l(0.160000)
mul r7.yzw, r2.xxyz, r5.zzzz
mul r7.yzw, r7.yyzw, l(0.000000, 5.960464478E-008, 5.960464478E-008, 5.960464478E-008)
mad r2.xyz, r2.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), r7.yzwy
sample_indexable(texture2d)(float,float,float,float) r7.yzw, r0.zwzz, t22.wxyz, s2
lt r8.xyz, r7.yzwy, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
mul r9.xyz, r7.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
log r7.yzw, r7.yyzw
mul r7.yzw, r7.yyzw, l(0.000000, 0.416666657, 0.416666657, 0.416666657)
exp r7.yzw, r7.yyzw
mad r7.yzw, r7.yyzw, l(0.000000, 1.055000, 1.055000, 1.055000), l(0.000000, -0.055000, -0.055000, -0.055000)
movc r7.yzw, r8.xxyz, r9.xxyz, r7.yyzw
sample_indexable(texture2d)(float,float,float,float) r8.xyz, r0.zwzz, t23.xyzw, s2
mad r8.xyz, r8.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r8.w, r0.zwzz, t24.yzwx, s2
dp3 r9.x, r8.xyzx, r8.xyzx
sqrt r9.x, r9.x
max r9.x, r9.x, l(0.000010)
rcp r9.y, r9.x
mul r8.xyz, r8.xyzx, r9.yyyy
mul r7.yzw, r2.xxyz, r7.yyzw
mad r9.y, r4.z, r2.w, l(1.000000)
max r6.w, r9.y, l(0.001000)
mul r9.yzw, r8.xxyz, l(0.000000, -1.000000, -1.000000, 1.000000)
dp3 r9.y, r6.xywx, r9.yzwy
mul r9.yzw, r6.xxyw, r9.yyyy
div r9.yzw, r9.yyzw, r6.wwww
mad r8.xyz, -r8.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r9.yzwy
min r6.w, r1.w, r9.x
add r6.w, -r1.w, r6.w
mad r9.x, r6.w, l(0.400000), r1.w
mad r4.xyz, -r4.xyzx, r2.wwww, r8.xyzx
mad r4.xyz, r4.xyzx, l(0.400000, 0.400000, 0.400000, 0.000000), r6.xyzx
mad r1.w, r5.x, r8.w, -r5.x
mad r1.w, r1.w, l(0.400000), r5.x
add r2.w, -r5.z, l(1.000000)
mul r2.w, r2.w, l(0.400000)
mad r6.xyz, r7.yzwy, l(0.562011600, 0.562011600, 0.562011600, 0.000000), -r2.xyzx
mad r2.xyz, r2.wwww, r6.xyzx, r2.xyzx
sample_indexable(texture2d)(float,float,float,float) r6.xyz, v3.xyxx, t11.xyzw, s1
sample_indexable(texture2d)(float,float,float,float) r7.yzw, v3.xyxx, t12.wxyz, s0
mul r8.xyzw, r7.zwyz, l(255.000000, 255.000000, 255.000000, 255.000000)
ftoi r8.xyzw, r8.xyzw
imax r8.xyzw, r8.xyzw, l(0, 0, 0, 0)
imin r8.xyzw, r8.xyzw, l(31, 31, 31, 31)
bfi r7.yzw, l(0, 24, 24, 24), l(0, 8, 8, 8), cb1[1].zzzz, r8.zzwy
ld_indexable(buffer)(float,float,float,float) r2.w, r7.yyyy, t10.yzwx
mul r2.w, r6.x, r2.w
ld_indexable(buffer)(float,float,float,float) r6.w, r7.zzzz, t10.yzwx
mul r6.w, r6.y, r6.w
ld_indexable(buffer)(float,float,float,float) r7.y, r7.wwww, t10.yxzw
mul r7.y, r6.z, r7.y
max r6.w, r6.w, r7.y
max r2.w, r2.w, r6.w
bfi r10.xyzw, l(24, 24, 24, 24), l(8, 8, 8, 8), cb1[1].zzzz, l(32, 64, 96, 128)
iadd r11.xyzw, r8.zwyz, r10.xxxy
ld_indexable(buffer)(float,float,float,float) r6.w, r11.xxxx, t10.yzwx
mul r6.w, r6.x, r6.w
ld_indexable(buffer)(float,float,float,float) r7.y, r11.yyyy, t10.yxzw
mul r7.y, r6.y, r7.y
ld_indexable(buffer)(float,float,float,float) r7.z, r11.zzzz, t10.yzxw
mul r7.z, r6.z, r7.z
max r7.y, r7.z, r7.y
max r6.w, r6.w, r7.y
iadd r12.xyzw, r8.wyzw, r10.yyzz
ld_indexable(buffer)(float,float,float,float) r7.y, r11.wwww, t10.yxzw
mul r7.y, r6.x, r7.y
ld_indexable(buffer)(float,float,float,float) r7.z, r12.xxxx, t10.yzxw
mul r7.z, r6.y, r7.z
ld_indexable(buffer)(float,float,float,float) r7.w, r12.yyyy, t10.yzwx
mul r7.w, r6.z, r7.w
max r7.z, r7.w, r7.z
max r7.y, r7.z, r7.y
iadd r10.xyzw, r8.yzwy, r10.zwww
ld_indexable(buffer)(float,float,float,float) r7.z, r12.zzzz, t10.yzxw
mul r7.z, r6.x, r7.z
ld_indexable(buffer)(float,float,float,float) r7.w, r12.wwww, t10.yzwx
mul r7.w, r6.y, r7.w
ld_indexable(buffer)(float,float,float,float) r9.z, r10.xxxx, t10.yzxw
mul r9.z, r6.z, r9.z
max r7.w, r7.w, r9.z
max r7.z, r7.w, r7.z
ld_indexable(buffer)(float,float,float,float) r7.w, r10.yyyy, t10.yzwx
mul r7.w, r6.x, r7.w
ld_indexable(buffer)(float,float,float,float) r9.z, r10.zzzz, t10.yzxw
mul r9.z, r6.y, r9.z
ld_indexable(buffer)(float,float,float,float) r9.w, r10.wwww, t10.yzwx
mul r9.w, r6.z, r9.w
max r9.z, r9.w, r9.z
max r7.w, r7.w, r9.z
bfi r10.xyz, l(24, 24, 24, 0), l(8, 8, 8, 0), cb1[1].zzzz, l(160, 192, 224, 0)
iadd r11.xyzw, r8.zwyz, r10.xxxy
ld_indexable(buffer)(float,float,float,float) r9.z, r11.xxxx, t10.yzxw
mul r9.z, r6.x, r9.z
ld_indexable(buffer)(float,float,float,float) r9.w, r11.yyyy, t10.yzwx
mul r9.w, r6.y, r9.w
ld_indexable(buffer)(float,float,float,float) r10.x, r11.zzzz, t10.xyzw
mul r10.x, r6.z, r10.x
max r9.w, r9.w, r10.x
max r9.z, r9.w, r9.z
iadd r12.xyzw, r8.xyzw, r10.yyzz
ld_indexable(buffer)(float,float,float,float) r8.x, r11.wwww, t10.xyzw
mul r8.x, r6.x, r8.x
ld_indexable(buffer)(float,float,float,float) r8.z, r12.xxxx, t10.yzxw
mul r8.z, r6.y, r8.z
ld_indexable(buffer)(float,float,float,float) r8.w, r12.yyyy, t10.yzwx
mul r8.w, r6.z, r8.w
max r8.z, r8.w, r8.z
max r8.x, r8.z, r8.x
iadd r8.y, r8.y, r10.z
ld_indexable(buffer)(float,float,float,float) r8.z, r12.zzzz, t10.yzxw
mul r6.x, r6.x, r8.z
ld_indexable(buffer)(float,float,float,float) r8.z, r12.wwww, t10.yzxw
mul r6.y, r6.y, r8.z
ld_indexable(buffer)(float,float,float,float) r8.y, r8.yyyy, t10.yxzw
mul r6.z, r6.z, r8.y
max r6.y, r6.z, r6.y
max r6.x, r6.y, r6.x
lt r6.y, l(0.000000), r2.w
lt r6.z, l(0.000000), r6.w
or r8.y, r6.z, r6.y
if_nz r8.y
  mul r10.xyzw, v2.xyxy, l(5.000000, 5.000000, 8.000000, 8.000000)
  sample_indexable(texture2d)(float,float,float,float) r8.yzw, r10.xyxx, t14.wxyz, s2
  mad r8.yzw, r8.yyzw, l(0.000000, 2.007874, 2.007874, 2.007874), l(0.000000, -1.007874, -1.007874, -1.007874)
  sample_indexable(texture2d)(float,float,float,float) r9.w, r10.zwzz, t13.yzwx, s2
  if_nz r6.y
    add r2.w, -r2.w, l(1.000000)
    add r2.w, -r2.w, r9.w
    mul_sat r2.w, r2.w, l(2.58620453)
    lt r6.y, l(0.000000), r2.w
    if_nz r6.y
      dp3 r6.y, r8.yzwy, r8.yzwy
      sqrt r6.y, r6.y
      max r6.y, r6.y, l(0.000010)
      rcp r10.z, r6.y
      add r6.y, -r9.x, r6.y
      mad r9.x, r2.w, r6.y, r9.x
      mad r11.xyz, r8.yzwy, r10.zzzz, -r4.xyzx
      mad r4.xyz, r2.wwww, r11.xyzx, r4.xyzx
      add r11.xyz, -r2.xyzx, l(0.266666561, 0.215686351, 0.207843065, 0.000000)
      mad r2.xyz, r2.wwww, r11.xyzx, r2.xyzx
      add r6.y, -r1.w, l(0.736800)
      mad r1.w, r2.w, r6.y, r1.w
      add r6.y, -r3.x, l(1.000000)
      mad r3.x, r2.w, r6.y, r3.x
      mad r5.z, r2.w, -r5.z, r5.z
      mad r4.w, -r4.w, l(0.160000), l(0.042000)
      mad r7.x, r2.w, r4.w, r7.x
    endif
    mov r0.zw, r10.xxxy
  endif
  if_nz r6.z
    add r2.w, -r6.w, l(1.000000)
    add r2.w, -r2.w, r9.w
    mov_sat r4.w, r2.w
    mad r4.w, r4.w, l(3.14159274), l(-1.57079637)
    sincos r4.w, null, r4.w
    mad r4.w, r4.w, l(0.500000), l(0.500000)
    mul_sat r2.w, r2.w, l(9.01063251)
    mul r4.w, r4.w, l(0.400000)
    deriv_rtx_fine r6.y, r4.w
    deriv_rty_fine r4.w, r4.w
    lt r6.z, l(0.000000), r2.w
    if_nz r6.z
      dp3 r6.z, r8.yzwy, r8.yzwy
      sqrt r6.z, r6.z
      max r6.z, r6.z, l(0.000010)
      rcp r6.w, r6.z
      mul r2.w, r2.w, l(0.500000)
      add r6.z, -r9.x, r6.z
      mad r9.x, r2.w, r6.z, r9.x
      mad r8.yzw, r8.yyzw, r6.wwww, -r4.xxyz
      mad r4.xyz, r2.wwww, r8.yzwy, r4.xyzx
      add r8.yzw, -r2.xxyz, l(0.000000, 0.882352769, 0.882352769, 0.882352769)
      mad r2.xyz, r2.wwww, r8.yzwy, r2.xyzx
      add r6.z, -r1.w, l(0.457999974)
      mad r1.w, r2.w, r6.z, r1.w
      add r6.z, -r3.x, l(1.000000)
      mad r3.x, r2.w, r6.z, r3.x
      mad r5.z, r2.w, -r5.z, r5.z
      add r6.z, -r7.x, l(0.042000)
      mad r7.x, r2.w, r6.z, r7.x
      mov r11.xy, r4.xyxx
    else
      mov r11.xy, r4.xyxx
    endif
    ne r2.w, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].w
    mul r6.y, r6.y, l(0.010000)
    mul r4.w, r4.w, l(0.010000)
    deriv_rtx_fine r6.zw, r10.xxxy
    deriv_rty_fine r8.yz, r10.xxyx
    dp2 r8.w, r6.zwzz, r6.zwzz
    dp2 r9.w, r8.yzyy, r8.yzyy
    max r8.w, r8.w, l(0.001000)
    div r6.zw, r6.zzzw, r8.wwww
    max r8.w, r9.w, l(0.001000)
    div r8.yz, r8.yyzy, r8.wwww
    mul r8.yz, r4.wwww, r8.yyzy
    mad r6.yz, r6.zzwz, r6.yyyy, r8.yyzy
    mad r4.xy, -r6.yzyy, l(1.000000, -1.000000, 0.000000, 0.000000), r11.xyxx
    dp3 r4.w, r4.xyzx, r4.xyzx
    rsq r4.w, r4.w
    mul r6.yzw, r4.wwww, r4.xxyz
    mov r11.z, r4.z
    movc r4.xyz, r2.wwww, r11.xyzx, r6.yzwy
    mov r0.zw, r10.xxxy
  endif
endif
lt r2.w, l(0.000000), r7.y
if_nz r2.w
  mul r6.yz, v2.xxyx, l(0.000000, 5.000000, 5.000000, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r2.w, r6.yzyy, t15.yzwx, s2
  add r4.w, -r7.y, l(1.000000)
  add r2.w, r2.w, -r4.w
  mov_sat r4.w, r2.w
  mad r4.w, r4.w, l(3.14159274), l(-1.57079637)
  sincos r4.w, null, r4.w
  mad r4.w, r4.w, l(0.500000), l(0.500000)
  mul_sat r2.w, r2.w, l(2.83648515)
  mul r4.w, r4.w, l(0.090000)
  deriv_rtx_fine r6.y, r4.w
  deriv_rty_fine r4.w, r4.w
  lt r6.z, l(0.000000), r2.w
  if_nz r6.z
    add r8.yzw, -r4.xxyz, l(0.000000, 0.000000, 0.000000, 1.000000)
    mad r4.xyz, r2.wwww, r8.yzwy, r4.xyzx
    add r6.z, -r9.x, l(1.000000)
    mad r9.x, r2.w, r6.z, r9.x
    add r8.yzw, -r2.xxyz, l(0.000000, 0.184313625, 0.000000, 0.000000)
    mad r2.xyz, r2.wwww, r8.yzwy, r2.xyzx
    add r6.z, -r1.w, l(0.900000)
    mad r1.w, r2.w, r6.z, r1.w
    add r6.z, -r3.x, l(1.000000)
    mad r3.x, r2.w, r6.z, r3.x
    mad r5.z, r2.w, -r5.z, r5.z
    add r6.z, -r7.x, l(0.042000)
    mad r7.x, r2.w, r6.z, r7.x
    mov r10.xy, r4.xyxx
  else
    mov r10.xy, r4.xyxx
  endif
  ne r2.w, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].w
  mul r6.y, r6.y, l(0.010000)
  mul r4.w, r4.w, l(0.010000)
  deriv_rtx_fine r6.zw, r0.zzzw
  deriv_rty_fine r0.zw, r0.zzzw
  dp2 r7.y, r6.zwzz, r6.zwzz
  dp2 r8.y, r0.zwzz, r0.zwzz
  max r7.y, r7.y, l(0.001000)
  div r6.zw, r6.zzzw, r7.yyyy
  max r7.y, r8.y, l(0.001000)
  div r0.zw, r0.zzzw, r7.yyyy
  mul r0.zw, r4.wwww, r0.zzzw
  mad r0.zw, r6.zzzw, r6.yyyy, r0.zzzw
  mad r4.xy, -r0.zwzz, l(1.000000, -1.000000, 0.000000, 0.000000), r10.xyxx
  dp3 r0.z, r4.xyzx, r4.xyzx
  rsq r0.z, r0.z
  mul r6.yzw, r0.zzzz, r4.xxyz
  mov r10.z, r4.z
  movc r4.xyz, r2.wwww, r10.xyzx, r6.yzwy
endif
lt r0.zw, l(0.000000, 0.000000, 0.000000, 0.000000), r7.zzzw
or r2.w, r0.w, r0.z
lt r4.w, l(0.000000), r8.x
or r2.w, r2.w, r4.w
lt r6.y, l(0.000000), r6.x
or r2.w, r2.w, r6.y
if_nz r2.w
  mul r6.zw, v2.xxxy, l(0.000000, 0.000000, 8.000000, 8.000000)
  sample_indexable(texture2d)(float,float,float,float) r8.yzw, r6.zwzz, t17.wxyz, s1
  sample_indexable(texture2d)(float,float,float,float) r2.w, r6.zwzz, t16.yzwx, s2
  if_nz r0.z
    add r0.z, -r7.z, l(1.000000)
    add r0.z, -r0.z, r2.w
    mul_sat r0.z, r0.z, l(100000000.000000)
    lt r6.z, l(0.000000), r0.z
    if_nz r6.z
      mul r10.xyz, r0.zzzz, r8.yzwy
      add r11.xyz, -r4.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
      mad r4.xyz, r0.zzzz, r11.xyzx, r4.xyzx
      add r6.z, -r9.x, l(1.000000)
      mad r9.x, r0.z, r6.z, r9.x
      add r11.xyz, -r2.xyzx, l(0.999999940, 0.886335611, 0.000000, 0.000000)
      mad r2.xyz, r0.zzzz, r11.xyzx, r2.xyzx
      mad r1.w, r0.z, -r1.w, r1.w
      add r6.z, -r3.x, l(1.000000)
      mad r3.x, r0.z, r6.z, r3.x
      mad r5.z, r0.z, -r5.z, r5.z
      add r6.z, -r7.x, l(0.018000)
      mad r7.x, r0.z, r6.z, r7.x
      mul r10.xyz, r10.xyzx, l(289.045593, 0.728464782, 0.728464782, 0.000000)
    else
      mov r10.xyz, l(0,0,0,0)
    endif
  else
    mov r10.xyz, l(0,0,0,0)
  endif
  if_nz r0.w
    add r0.z, -r7.w, l(1.000000)
    add r0.z, -r0.z, r2.w
    mul_sat r0.z, r0.z, l(100000000.000000)
    lt r0.w, l(0.000000), r0.z
    if_nz r0.w
      mul r0.z, r0.z, l(0.250000)
      add r7.yzw, -r4.xxyz, l(0.000000, 0.000000, 0.000000, 1.000000)
      mad r4.xyz, r0.zzzz, r7.yzwy, r4.xyzx
      add r0.w, -r9.x, l(1.000000)
      mad r9.x, r0.z, r0.w, r9.x
      add r7.yzw, -r2.xxyz, l(0.000000, 0.231742620, 0.243330, 0.247192293)
      mad r2.xyz, r0.zzzz, r7.yzwy, r2.xyzx
      add r0.w, -r1.w, l(1.000000)
      mad r1.w, r0.z, r0.w, r1.w
      add r0.w, -r3.x, l(1.000000)
      mad r3.x, r0.z, r0.w, r3.x
      mad r5.z, r0.z, -r5.z, r5.z
      add r0.w, -r7.x, l(0.018000)
      mad r7.x, r0.z, r0.w, r7.x
      mad r7.yzw, r8.yyzw, l(0.000000, 24.958401, 40.000000, 40.000000), -r10.xxyz
      mad r10.xyz, r0.zzzz, r7.yzwy, r10.xyzx
    endif
  endif
  if_nz r4.w
    add r0.z, -r8.x, l(1.000000)
    add r0.z, -r0.z, r2.w
    mul_sat r0.z, r0.z, l(100000000.000000)
    lt r0.w, l(0.000000), r0.z
    if_nz r0.w
      mul r0.z, r0.z, l(0.700000)
      add r7.yzw, -r4.xxyz, l(0.000000, 0.000000, 0.000000, 1.000000)
      mad r4.xyz, r0.zzzz, r7.yzwy, r4.xyzx
      add r0.w, -r9.x, l(1.000000)
      mad r9.x, r0.z, r0.w, r9.x
      add r7.yzw, -r2.xxyz, l(0.000000, 0.324556112, 0.494140804, 0.347958803)
      mad r2.xyz, r0.zzzz, r7.yzwy, r2.xyzx
      add r0.w, -r1.w, l(1.000000)
      mad r1.w, r0.z, r0.w, r1.w
      add r0.w, -r3.x, l(1.000000)
      mad r3.x, r0.z, r0.w, r3.x
      mad r5.z, r0.z, -r5.z, r5.z
      add r0.w, -r7.x, l(0.018000)
      mad r7.x, r0.z, r0.w, r7.x
      mad r7.yzw, r8.yyzw, l(0.000000, 21.374825, 17.345400, 6.762450), -r10.xxyz
      mad r10.xyz, r0.zzzz, r7.yzwy, r10.xyzx
    endif
  endif
  if_nz r6.y
    add r0.z, -r6.x, l(1.000000)
    add r0.z, -r0.z, r2.w
    mul_sat r0.z, r0.z, l(100000000.000000)
    lt r0.w, l(0.000000), r0.z
    if_nz r0.w
      mul r0.z, r0.z, l(0.700000)
      add r6.xyz, -r4.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
      mad r4.xyz, r0.zzzz, r6.xyzx, r4.xyzx
      add r0.w, -r9.x, l(1.000000)
      mad r9.x, r0.z, r0.w, r9.x
      add r6.xyz, -r2.xyzx, l(0.423529655, 0.133333385, 0.141161382, 0.000000)
      mad r2.xyz, r0.zzzz, r6.xyzx, r2.xyzx
      add r0.w, -r1.w, l(1.000000)
      mad r1.w, r0.z, r0.w, r1.w
      add r0.w, -r3.x, l(1.000000)
      mad r3.x, r0.z, r0.w, r3.x
      mad r5.z, r0.z, -r5.z, r5.z
      add r0.w, -r7.x, l(0.018000)
      mad r7.x, r0.z, r0.w, r7.x
      mad r6.xyz, r8.yzwy, l(6.75320053, 1.616215, 7.79305029, 0.000000), -r10.xyzx
      mad r10.xyz, r0.zzzz, r6.xyzx, r10.xyzx
    endif
  endif
else
  mov r10.xyz, l(0,0,0,0)
endif
lt r0.z, l(0.000000), r9.z
if_nz r0.z
  add r0.zw, -r1.wwww, l(0.000000, 0.000000, 0.500000, 0.990000)
  mul_sat r0.z, r0.z, l(2.500000)
  add r2.w, -r5.z, l(1.000000)
  mul r0.z, r0.z, r2.w
  add r6.xyz, r9.zzzz, l(-0.200000, -0.300000, -0.250000, 0.000000)
  mul_sat r6.xyz, r6.xyzx, l(1.250000, 1.47058821, 4.000000, 0.000000)
  mul r0.z, r0.z, r6.x
  mad r0.z, r0.z, l(1.200000), l(1.000000)
  mul r2.w, r2.w, r6.z
  mad r1.w, r6.y, r0.w, r1.w
  add r0.w, -r7.x, l(0.020000)
  mad r7.x, r2.w, r0.w, r7.x
  add r0.w, -r9.x, l(1.000000)
  mad r9.x, r6.y, r0.w, r9.x
  dp3 r0.w, r4.xyzx, r4.xyzx
  rsq r0.w, r0.w
  mul r4.xyz, r0.wwww, r4.xyzx
  add r0.w, -r3.x, l(1.000000)
  mad r3.x, r9.z, r0.w, r3.x
  log r6.xyz, r2.xyzx
  mul r6.xyz, r0.zzzz, r6.xyzx
  exp r2.xyz, r6.xyzx
endif
dp3 r0.z, v5.xyzx, v5.xyzx
rsq r0.z, r0.z
mul r6.xyz, r0.zzzz, v5.xyzx
dp3 r0.z, v6.xyzx, v6.xyzx
rsq r0.z, r0.z
mul r7.yzw, r0.zzzz, v6.xxyz
dp3 r0.z, r4.xyzx, r4.xyzx
rsq r0.z, r0.z
mul r4.xyz, r0.zzzz, r4.xyzx
mul r7.yzw, r7.yyzw, r4.yyyy
mad r4.xyw, r4.xxxx, r6.xyxz, r7.yzyw
mad r4.xyz, r4.zzzz, r1.xyzx, r4.xywx
dp3 r0.z, r4.xyzx, r4.xyzx
rsq r0.z, r0.z
mul r4.xyz, r0.zzzz, r4.xyzx
ne r0.z, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].z
deriv_rtx_fine r6.xyz, r1.xyzx
deriv_rty_fine r1.xyz, r1.xyzx
dp3 r0.w, r6.xyzx, r6.xyzx
dp3 r1.x, r1.xyzx, r1.xyzx
add r0.w, r0.w, r1.x
min r9.y, r0.w, l(0.300000)
movc r0.zw, r0.zzzz, l(0,0,1.000000,0), r9.xxxy
add r1.x, -r1.w, l(1.000000)
mul r1.x, r1.x, r1.x
max r1.y, r0.z, l(0.600000)
mad r1.y, r1.y, l(-0.527635), l(0.520718)
max r1.y, r1.y, l(0.000000)
mad r1.x, r1.x, r1.x, r1.y
add r0.w, r0.w, r1.x
sqrt r0.w, r0.w
min r0.w, r0.w, l(1.000000)
max r0.w, r0.w, l(0.001000)
sqrt r0.w, r0.w
add r3.y, -r0.w, l(1.000000)
lt r0.w, r2.x, l(0.040450)
mul r1.x, r2.x, l(0.0773993805)
add r1.yzw, r2.xxyz, l(0.000000, 0.055000, 0.055000, 0.055000)
mul r1.yzw, r1.yyzw, l(0.000000, 0.947867334, 0.947867334, 0.947867334)
log r1.y, r1.y
mul r1.y, r1.y, l(2.400000)
exp r1.y, r1.y
movc r0.w, r0.w, r1.x, r1.y
lt r1.x, r2.y, l(0.040450)
mul r1.y, r2.y, l(0.0773993805)
log r1.z, r1.z
mul r1.z, r1.z, l(2.400000)
exp r1.z, r1.z
movc r1.x, r1.x, r1.y, r1.z
lt r1.y, r2.z, l(0.040450)
mul r1.z, r2.z, l(0.0773993805)
log r1.w, r1.w
mul r1.w, r1.w, l(2.400000)
exp r1.w, r1.w
movc r1.y, r1.y, r1.z, r1.w
mul r1.z, l(0.900000), cb3[37].w
exp r1.z, r1.z
mul r2.xyz, r1.zzzz, r10.xyzx
mul r2.xyz, r2.xyzx, cb1[3].xxxx
and r1.z, l(8), cb1[0].y
max r1.w, r2.z, r2.y
max r1.w, r1.w, r2.x
lt r1.w, l(0.0000153787005), r1.w
add r0.z, r0.z, l(-0.950000)
mul o1.w, r0.z, l(20.000000)
ftou r6.xy, v0.xyxx
sqrt r8.xw, r0.wwww
sqrt r8.yz, r1.xxyx
mul r7.yzw, r8.xxyw, l(0.000000, 0.250000, 0.500000, -0.250000)
add r0.zw, r7.zzzz, r7.yyyw
mad r9.x, r8.z, l(0.250000), r0.z
dp2 r9.y, r8.wzww, l(0.500000, -0.500000, 0.000000, 0.000000)
mad r9.z, r8.z, l(-0.250000), r0.w
and r0.zw, r6.xxxy, l(0, 0, 1, 1)
ine r0.z, r0.w, r0.z
movc r0.zw, r0.zzzz, r9.xxxy, r9.xxxz
add r5.xy, r0.zwzz, l(0.000000, 0.498039216, 0.000000, 0.000000)
mul r0.z, r7.x, l(6.250000)
sqrt r5.w, r0.z
mad o1.xyz, r4.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
movc r0.z, r1.z, l(1), l(0)
and r0.w, r1.w, l(2)
iadd r0.z, r0.w, r0.z
iadd r0.z, r0.z, l(24)
utof r0.z, r0.z
mul r3.z, r0.z, l(0.00392156886)
and o3.xyz, r2.xyzx, r1.wwww
max r0.z, |v7.z|, l(0.000001)

mov r37.xyz, v7.xyzx
ld_indexable(texture2d)(float,float,float,float) r41.xyzw, l(2, 0, 0, 0), t125.xyzw
ge r42.x, r41.x, l(5.0)
if_z r42.x
add r40.w, r37.z, -r41.y
mad r37.x, r41.x, r40.w, r37.x
else
add r40.w, r37.z, -r40.y
mad r37.x, r40.x, r40.w, r37.x
endif

div r0.zw, r37.xxxy, r0.zzzz
add o4.xy, -r0.zwzz, r0.xyxx
mov o0.xyzw, r5.xyzw
mov r3.w, l(0)
mov o2.xyzw, r3.xwyz
mov o3.w, l(0)
ret
// Approximately 517 instruction slots used
